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  • Why ~/.bash_profile is not getting sourced when opening a terminal in Ubuntu 11.04?

    - by Viriato
    Problem I have an Ubuntu 11.04 Virtual Machine and I wanted to set up my Java development environment. I did as follows sudo apt-get install openjdk-6-jdk Added the following entries to ~/.bash_profile export JAVA_HOME=/usr/lib/jvm/java-6-openjdk export PATH=$PATH:$JAVA_HOME/bin Save the changes and exit Open up a terminal again and typed the following echo $JAVA_HOME (blank) echo $PATH (displayed, but not the JAVA_HOME value) Nothing happened, like if the export of JAVA_HOME and it's addition to the PATH were never done. Solution I had to go to ~/.bashrc and add the following entry towards the end of file #Source bash_profile to set JAVA_HOME and add it to the PATH because for some reason is not being picked up . ~/.bash_profile Questions Why did I have to do that? I thought bash_profile, bash_login or profile in absence of those two get executed first before bashrc. Was in this case my terminal a non-login shell? If so, why when doing su after the terminal and putting the password it did not execute profile where I had also set the exports mentioned above?

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  • Variable names for Contact Information bits

    - by RustyTheBoyRobot
    I am in the middle of refactoring code and would like to get some ideas on variable naming so that my new names clearly represent the data they hold. I have a class called ContactMethod which makes sense to me; each instance is a different way to contact someone. My problem comes when naming the properties of ContactMethod. For example, one instance might be a Fax number of 555-555-5555 while another could be an Email address of [email protected]; I've got a property called contactMethodType to hold the values "fax" or "email", but I don't know what to call the "555-555-5555" or "[email protected]" part. Has anyone here created a good generic name for this piece of contact information? (PS - the old convention was to call it a "Phone" with fields "phoneType" holding the "fax"/"email" value and "phoneId" holding the number/address. Yuck.)

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  • How to persistently export an environment variable before starting compiz

    - by Dykam
    A few months ago compiz suddenly stopped working. That is, it got to a refreshrate where the redrawing is more than noticeable. It took 5 seconds to redraw a chat window. Ever since I've been using metacity instead, but I've found myself missing some plugins badly. I found the following solution: export __GL_YIELD="NOTHING"; compiz --replace This works fine, everything is fast again with compiz. But how to make sure this variable is always set whenever I run compiz? I'm using standard nVidia drivers, failed to get the open source ones working.

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  • iOS5: Confusion with loadview and init and instance variables

    - by user743550
    I'm new to iOS5 and storyboarding. I noticed that if I declare an instance variables inside my viewcontroller .h file and set the values inside my init of .m file of my viewcontroller, whe the view of the viewcontroller is displayed, my instance variables show null inside viewDidLoad. In order for me to get myvariables, I'd need to do [self init] inside viewDidLoad. My questions are: @interface tableViewController : UITableViewController { NSMutableArray *myvariable; } @end @implementation tableViewController -(id)init { myvariable = [[NSMutableArray alloc]initWithObjects:@"Hi2",@"Yo2",@"whatsup2", nil]; } - (void)viewDidLoad { NSLog(@"%@",myvariable); // DISPLAYS NULL [super viewDidLoad]; } Why isn't my variables available in viewdidLoad when I declared and implemented in my .h and .m files? If that's the case, is viewDidLoad or viewWillAppear the common places to load the data for the viewcontroller? It looks like even if you instantiate a viewcontroller, the init function gets called but the viewDidLoad doesn't necessarily have the variables to be displayed. Where's the right place/methods to load the model(data) for my viewcontroller? Thanks in advance

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  • Passing variables across a multi page form in php

    - by Chris
    Forgive me as I am a newbie. I have a multi page form in which I am using $_SESSIONS to record the variables. <?php session_start(); foreach ( $_POST as $key=>$value ) { if ( $key!="submit" ) { $value= htmlentities(stripslashes(strip_tags($value))); $_SESSION[$key] = $value; } }` I have two problems actually. When I get to a checkform.php that I made that prints out the variables, The variables from page 1 doesn't show up even though that code listed above is on each page. I am using Firefox web developers tool to disable cookies and in the php ini, I altered session.use_trans_sid to 1 to turn it on. For the final page on my checkform.php I print_r($_POST) for the final page which works fine. Why doesn't variables from page 1 not show up? What am I missing? The 2nd problem is that when I print_r($_SESSION), some fields, specifically the checkbox arrays, print as [payment] => Array [agerange] => Array [meals] => Array [mealtypes] => Array What am I missing?

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  • [AS3] Calling Php Script with UTF-8 POST variables

    - by kornelijepetak
    AS3 documentation says that Strings in AS3 are in UTF-16 format. There is a textbox on a Flash Clip where user can type some data. When a button is clicked, I want this data to be sent to a php script. I have everything set up, but it seems that the PHP script gets the data in UTF-16 format. The data in the database (which is utf-8) shows some unrecognizable characters (where special characters are used), meaning that the data has not been sent in a correct encoding. var variables:URLVariables=new URLVariables; var varSend:URLRequest=new URLRequest("http://website.com/systematic/accept.php"); varSend.method=URLRequestMethod.POST; varSend.data=variables; var varLoader:URLLoader=new URLLoader; varLoader.dataFormat=URLLoaderDataFormat.VARIABLES; varLoader.addEventListener(Event.COMPLETE, completeHandler); When submit button is clicked, the following handler gets executed. function sendData(event:MouseEvent) : void { // i guess here is the problem (tbName.text is UTF-16) variables.name = tbName.text; varLoader.load(varSend); } Is there any way to send the data so that PHP script gets the data in UTF-8 format? (PHP script is retrieving the value using the $_POST['name']).

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  • Accessing Instance Variables from NSTimer selector

    - by Timbo
    Firstly newbie question: What's the difference between a selector and a method? Secondly newbie question (who would have thought): I need to loop some code based on instance variables and pause between loops until some condition (of course based on instance variables) is met. I've looked at sleep, I've looked at NSThread. In both discussions working through those options many asked why don't I use NSTimer, so here I am. Ok so it's simple enough to get a method (selector? ) to fire on a schedule. Problem I have is that I don't know how to see instance variables I've set up outside the timer from within the code NSTimer fires. I need to see those variables from the NSTimer selector code as I 1) will be updating their values and 2) will set labels based on those values. Here's some code that shows the concept… eventually I'd invalidate the timers based on myVariable too, however I've excluded that for code clarity. MyClass *aMyClassInstance = [MyClass new]; [aMyClassInstance setMyVariable:0]; [NSTimer scheduledTimerWithTimeInterval:1.0 target:self selector:@selector(doStuff) userInfo:nil repeats:YES]; [NSTimer scheduledTimerWithTimeInterval:5.0 target:self selector:@selector(doSomeOtherStuff) userInfo:nil repeats:YES]; - (void) doStuff { [aMyClassInstance setMyVariable:11]; // don't actually have access to set aMyClassInstance.myVariable [self updateSomeUILabel:[NSNumber numberWithInt:aMyClassInstance.myVariable]]; // don't actually have access to aMyClassInstance.myVariable } - (void) doSomeOtherStuff { [aMyClassInstance setMyVariable:22]; // don't actually have access to set aMyClassInstance.myVariable [self updateSomeUILabel:[NSNumber numberWithInt:aMyClassInstance.myVariable]]; // don't actually have access to aMyClassInstance.myVariable } - (void) updateSomeUILabel:(NSNumber *)arg{ int value = [arg intValue]; someUILabel.text = [NSString stringWithFormat:@"myVariable = %d", value]; // Updates the UI with new instance variable values }

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  • c++0x, std::thread error (thread not member of std)

    - by luis
    Hello I compiled & installed gcc4.4 using macports. When I try to compile using - g++ -g -Wall -ansi -pthread -std=c++0x main.cpp...: #include ... std::thread t(handle); t.join(); .... The compiler returns: cserver.cpp: In member function 'int CServer::run()': cserver.cpp:48: error: 'thread' is not a member of 'std' cserver.cpp:48: error: expected ';' before 't' cserver.cpp:49: error: 't' was not declared in this scope But std::cout <<... compiles fine.. Can anyone help me? Thanks! Luis

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  • F# Static Member Type Constraints

    - by Stephen Swensen
    I'm trying to define a function, factorize, which uses structural type constraints (requires static members Zero, One, +, and /) similar to Seq.sum so that it can be used with int, long, bigint, etc. I can't seem to get the syntax right, and can't find a lot of resources on the subject. This is what I have, please help. let inline factorize (n:^NUM) = ^NUM : (static member get_Zero: unit->(^NUM)) ^NUM : (static member get_One: unit->(^NUM)) let rec factorize (n:^NUM) (j:^NUM) (flist: ^NUM list) = if n = ^NUM.One then flist elif n % j = ^NUM.Zero then factorize (n/j) (^NUM.One + ^NUM.One) (j::flist) else factorize n (j + ^NUM.One) (flist) factorize n (^NUM.One + ^NUM.One) []

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  • Objective-C member variable assignment?

    - by Alex
    I have an objective-c class with member variables. I am creating getters and setters for each one. Mostly for learning purposes. My setter looks like the following: - (void) setSomething:(NSString *)input { something = input; } However, in C++ and other languages I have worked with in the past, you can reference the member variable by using the this pointer like this->something = input. In objective-c this is known as self. So I was wondering if something like that is possible in objective-c? Something like this: - (void) setSomething:(NSString *)input { [self something] = input; } But that would call the getter for something. So I'm not sure. So my question is: Is there a way I can do assignment utilizing the self pointer? If so, how? Is this good practice or is it evil? Thanks!

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  • How to gain Access to member variables of a class using void pointer but Not Object

    - by mahesh
    Hi, I am trying to access member variables of a class without using object. please let me know how to go about. class TestMem { int a; int b; public: TestMem(){} void TestMem1() { a = 10; b = 20; } }; void (TestMem::*pMem)(); int main(int argc, char* argv[]) { TestMem o1; pMem = &(TestMem::TestMem1); void *p = (void*)&pMem; // How to access a & b member variables using variable p getch(); return 0; }

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  • pointer to member function question

    - by Steve
    Hello, I'm trying to replicate a template I've used before with a member function, and it isn't going very well. The basic form of the function is template<class T> T Convert( HRESULT (*Foo)(T*)) { T temp; Foo(&temp); //Throw if HRESULT is a failure return temp; } HRESULT Converter(UINT* val) { *val = 1; return S_OK; } int _tmain(int argc, _TCHAR* argv[]) { std::cout << Convert<UINT>(Converter) << std::endl; return 0; } For the life of me, I can't get this to work with a member variable. I've read up on their syntax, and I can't seem to figure out how to make it work with templates. The class would be something similar to class TestClass { HRESULT Converter(UINT* val) { *val = 1; return S_OK; } }

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  • conflicting declaration when filling a static std::map class member variable

    - by Max
    I have a class with a static std::map member variable that maps chars to a custom type Terrain. I'm attempting to fill this map in the class's implementation file, but I get several errors. Here's my header file: #ifndef LEVEL_HPP #define LEVEL_HPP #include <bitset> #include <list> #include <map> #include <string> #include <vector> #include "libtcod.hpp" namespace yarl { namespace level { class Terrain { // Member Variables private: std::bitset<5> flags; // Member Functions public: explicit Terrain(const std::string& flg) : flags(flg) {} (...) }; class Level { private: static std::map<char, Terrain> terrainTypes; (...) }; } } #endif and here's my implementation file: #include <bitset> #include <list> #include <map> #include <string> #include <vector> #include "Level.hpp" #include "libtcod.hpp" using namespace std; namespace yarl { namespace level { /* fill Level::terrainTypes */ map<char,Terrain> Level::terrainTypes['.'] = Terrain("00001"); // clear map<char,Terrain> Level::terrainTypes[','] = Terrain("00001"); // clear map<char,Terrain> Level::terrainTypes['\''] = Terrain("00001"); // clear map<char,Terrain> Level::terrainTypes['`'] = Terrain("00001"); // clear map<char,Terrain> Level::terrainTypes[178] = Terrain("11111"); // wall (...) } } I'm using g++, and the errors I get are src/Level.cpp:15: error: conflicting declaration ‘std::map, std::allocator yarl::level::Level::terrainTypes [46]’ src/Level.hpp:104: error: ‘yarl::level::Level::terrainTypes’ has a previous declaration as ‘std::map, std::allocator yarl::level::Level::terrainTypes’ src/Level.cpp:15: error: declaration of ‘std::map, std::allocator yarl::level::Level::terrainTypes’ outside of class is not definition src/Level.cpp:15: error: conversion from ‘yarl::level::Terrain’ to non-scalar type ‘std::map, std::allocator ’ requested src/Level.cpp:15: error: ‘yarl::level::Level::terrainTypes’ cannot be initialized by a non-constant expression when being declared I get a set of these for each map assignment line in the implementation file. Anyone see what I'm doing wrong? Thanks for your help.

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  • F# static member

    - by HeMan
    I was working through the PDC 2008 F# videos and seem to run into a problem type StockAnalyzer (lprices, days) = let prices = lprices | Seq.map snd | Seq.take days static member GetAnalyzers(tickers, days) = tickers | Seq.map loadPrices | Seq.map (fun prices - new StockAnalyzer(prices, days)) member s.Return = let lastPrice = prices |> Seq.nth 0 let startPrice = prices |> Seq.nth (days - 1) lastPrice / startPrice - 1. I am getting an error at the static. GetStockPrices.fs(31,6): error FS0010: Unexpected keyword 'static' in binding. Expected incomplete structured construct at or before this point or other token. Does anyone know if they have changed the syntax or can spot what I am doing wrong

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  • STL Static-Const Member Definitions

    - by javery
    How does the following work? #include <limits> int main() { const int* const foo = &std::numeric_limits<int> ::digits; } I was under the impression that in order to take an address of a static const-ant member we had to physically define it in some translation unit in order to please the linker. That said, after looking at the preprocessed code for this TU, I couldn't find an external definition for the digits member (or any other relevant members). I tested this on two compilers (VC++ 10 and g++ 4.2.4) and got identical results (i.e., it works). Does the linker auto-magically link against an object file where this stuff is defined, or am I missing something obvious here?

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  • Best way to test for a variable's existence in PHP; isset() is clearly broken

    - by chazomaticus
    From the isset() docs: isset() will return FALSE if testing a variable that has been set to NULL. Basically, isset() doesn't check for whether the variable is set at all, but whether it's set to anything but NULL. Given that, what's the best way to actually check for the existence of a variable? I tried something like: if(isset($v) || @is_null($v)) (the @ is necessary to avoid the warning when $v is not set) but is_null() has a similar problem to isset(): it returns TRUE on unset variables! It also appears that: @($v === NULL) works exactly like @is_null($v), so that's out, too. How are we supposed to reliably check for the existence of a variable in PHP? Edit: there is clearly a difference in PHP between variables that are not set, and variables that are set to NULL: <?php $a = array('b' => NULL); var_dump($a); PHP shows that $a['b'] exists, and has a NULL value. If you add: var_dump(isset($a['b'])); var_dump(isset($a['c'])); you can see the ambiguity I'm talking about with the isset() function. Here's the output of all three of these var_dump()s: array(1) { ["b"]=> NULL } bool(false) bool(false) Further edit: two things. One, a use case. An array being turned into the data of an SQL UPDATE statement, where the array's keys are the table's columns, and the array's values are the values to be applied to each column. Any of the table's columns can hold a NULL value, signified by passing a NULL value in the array. You need a way to differentiate between an array key not existing, and an array's value being set to NULL; that's the difference between not updating the column's value and updating the column's value to NULL. Second, Zoredache's answer, array_key_exists() works correctly, for my above use case and for any global variables: <?php $a = NULL; var_dump(array_key_exists('a', $GLOBALS)); var_dump(array_key_exists('b', $GLOBALS)); outputs: bool(true) bool(false) Since that properly handles just about everywhere I can see there being any ambiguity between variables that don't exist and variables that are set to NULL, I'm calling array_key_exists() the official easiest way in PHP to truly check for the existence of a variable. (Only other case I can think of is for class properties, for which there's property_exists(), which, according to its docs, works similarly to array_key_exists() in that it properly distinguishes between not being set and being set to NULL.)

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  • capturing CMD batch file parameter list; write to file for later processing

    - by BobB
    I have written a batch file that is launched as a post processing utility by a program. The batch file reads ~24 parameters supplied by the calling program, stores them into variables, and then writes them to various text files. Since the max input variable in CMD is %9, it's necessary to use the 'shift' command to repeatedly read and store these individually to named variables. Because the program outputs several similar batch files, the result is opening several CMD windows sequentially, assigning variables and writing data files. This ties up the calling program for too long. It occurs to me that I could free up the calling program much faster if maybe there's a way to write a very simple batch file that can write all the command parameters to a text file, where I can process them later. Basically, just grab the parameter list, write it and done. Q: Is there some way to treat an entire series of parameter data as one big text string and write it to one big variable... and then echo the whole big thing to one text file? Then later read the string into %n variables when there's no program waiting to resume? Parameter list is something like 25 - 30 words, less than 200 characters. Sample parameter list: "First Name" "Lastname" "123 Steet Name Way" "Cityname" ST 12345 1004968 06/01/2010 "Firstname+Lastname" 101738 "On Account" 20.67 xy-1z 1 8.95 3.00 1.39 0 0 239 8.95 Items in quotes are processed as string variables. List is space delimited. Any suggestions?

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  • What effect does static const have on a namespace member

    - by user144182
    namespace MyNamespace { static const double GasConstant = 1.987; Class MyClass { // constructors, methods, etc. }; }; I previously had GasConstant declared within the MyClass declaration (and had a separate definition in the source file since C++ does not support const initialization of non-integral types). I however need to access it from other files and also logically it seems like it should reside at the namespace level. My questions is, what effect does static const have in this case? Clearly const means I can't assign a new value to GasConstant, but what does a static member at the namespace mean. Is this similar to filescope static effect, where the member is not accessible outside of the unit?

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  • inline and member initializers

    - by Alexander
    When should I inline a member function and when should I use member initializers? My code is below.. I would like to modify it so I could make use some inline when appropriate and member initializers: #include "Books.h" Book::Book(){ nm = (char*)""; thck = 0; wght = 0; } Book::Book(const char *name, int thickness, int weight){ nm = strdup(name); thck = thickness; wght = weight; } Book::~Book(){ } const char* Book::name(){ return nm; } int Book::thickness(){ return thck; } int Book::weight(){ return wght; } // // Prints information about the book using this format: // "%s (%d mm, %d dg)\n" // void Book::print(){ printf("%s (%d mm, %d dg)\n", nm, thck, wght); } Bookcase::Bookcase(int id){ my_id = id; no_shelf = 0; } int Bookcase::id(){ return my_id; } Bookcase::~Bookcase(){ for (int i = 0; i < no_shelf; i++) delete my_shelf[i]; } bool Bookcase::addShelf(int width, int capacity){ if(no_shelf == 10) return false; else{ my_shelf[no_shelf] = new Shelf(width, capacity); no_shelf++; return true; } } bool Bookcase::add(Book *bp){ int index = -1; int temp_space = -1; for (int i = 0; i < no_shelf; i++){ if (bp->weight() + my_shelf[i]->curCapacity() <= my_shelf[i]->capacity()){ if (bp->thickness() + my_shelf[i]->curWidth() <= my_shelf[i]->width() && temp_space < (my_shelf[i]->width() - my_shelf[i]->curWidth())){ temp_space = (my_shelf[i]->width()- my_shelf[i]->curWidth()); index = i; } } } if (index != -1){ my_shelf[index]->add(bp); return true; }else return false; } void Bookcase::print(){ printf("Bookcase #%d\n", my_id); for (int i = 0; i < no_shelf; i++){ printf("--- Shelf (%d mm, %d dg) ---\n", my_shelf[i]->width(), my_shelf[i]->capacity()); my_shelf[i]->print(); } }

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  • STL member variable initalization issue with windows API

    - by Django
    I am creating a windows app that uses a vector of stings as a member variable. For some reason, I can compile but when it tries to get at any of the vectors members is crashes. the error is 0xC0000005: Access violation reading location 0xcdcdcdd9. in the member function of the vector class. this is the size() function where it breaks. size_type capacity() const { // return current length of allocated storage return (this->_Myend - this->_Myfirst); } I am using visual studios 2010. thank you Django

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  • Can C/C++ compiler report struct member offset

    - by Chen Jun
    Hello, everyone. I'd like to ask, can compiler(e.g. Visual C++) generate a report(.txt) telling struct member offset for a struct/all structs? If so, it helps debugging quite a lot. For example, when you read disassembler code in the debugger, it can be easier to associate an offset value to a struct member. Also, it is better to have compiler report offset of each local variable on a function stack frame(e.g. the offset relative to ebp on an X86 machine). Thank you in advance.

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  • Problem with default member functions of class in C++ (constructor, destructor, operator=, copy cons

    - by Narek
    We know that compiler generates some member functions for user-defined class if that member functions are not defined but used, isn't it. So I have this kind of code: class AA { }; void main() { AA a; AA b(a); a = b; } This code works fine. I mean no compiler error. But the following code.... class AA { int member1; int member2; }; But this code gives an run time error, because variable "a" is used without being iniltialized!!! So my question is this: when we instantiate an int, it has a value. So why the default constructer doesn't work and by using those two int numbers initializes variable "a"??

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  • sys.path() and PYTHONPATH issues

    - by Justin
    I've been learning Python, I'm working in 2.7.3, and I'm trying to understand import statements. The documentation says that when you attempt to import a module, the interpreter will first search for one of the built-in modules. What is meant by a built-in module? Then, the documentation says that the interpreter searches in the directories listed by sys.path, and that sys.path is initialized from these sources: the directory containing the input script (or the current directory). PYTHONPATH (a list of directory names, with the same syntax as the shell variable PATH). the installation-dependent default. Here is a sample output of a sys.path command from my computer using python in command-line mode: (I deleted a few so that it wouldn't be huge) ['', '/usr/lib/python2.7', '/usr/lib/python2.7/lib-old', '/usr/lib/python2.7/lib-dynload', '/usr/local/lib/python2.7/dist-packages', '/usr/lib/python2.7/dist-packages', '/usr/lib/python2.7/dist-packages/PIL', '/usr/lib/python2.7/dist-packages/gst-0.10', '/usr/lib/python2.7/dist-packages/gtk-2.0', '/usr/lib/pymodules/python2.7', '/usr/lib/python2.7/dist-packages/ubuntuone-couch', '/usr/lib/python2.7/dist-packages/ubuntuone-storage-protocol'] Now, I'm assuming that the '' path refers to the directory containing the 'script', and so I figured the rest of them would be coming from my PYTHONPATH environmental variable. However, when I go to the terminal and type env, PYTHONPATH doesn't exist as an environmental variable. I also tried import os then os.environ, but I get the same output. Do I really not have a PYTHONPATH environmental variable? I don't believe I ever specifically defined a PYTHONPATH environmental variable, but I assumed that when I installed new packages they automatically altered that environment variable. If I don't have a PYTHONPATH, how is my sys.path getting populated? If I download new packages, how does Python know where to look for them if I don't have this PYTHONPATH variable? How do environment variables work? From what I understand, environment variables are specific to the process for which they are set, however, if I open multiple terminal windows and run env, they all display a number of identical variables, for example, PATH. I know there file locations for persistent environment variables, for example /etc/environment, which contains my PATH variable. Is it possible to tell where a persistent environment variable is stored? What is the recommended location for storing new persistent environment variables? How do environment variables actually work with say, the Python interpreter? The Python interpreter looks for PYTHONPATH, but how does it work at the nitty-gritty level?

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  • How to pass a member function to a function used in another member function?

    - by Tommaso Ferrari
    I found something about my problem, but I don't already understand very well. I need to do something like this: class T{ double a; public: double b; void setT(double par){ a=par; }; double funct(double par1) { return par1/a; } void exec(){ b=extfunct(funct, 10); } } double extfunct(double (*f)(double),double par2){ return f(par2)+5; } Operation and function are only for example, but the structure is that. The reason of this structure is that I have a precostituited class which finds the minimum of a gived function (it's extfunct in the example). So I have to use it on a function member of a class. I understood the difference between pointer to function and pointer to member function, but I don't understand how to write it. Thanks, and sorry for the poor explanation of the problem.

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