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  • any good free C DSP library?

    - by Juan
    Hi everybody I am developing an application to process geophysical signals; Right now I have done everything in octave and its digital signal processing toolbox, speed is not bad, however the application specifications say I need to port to the final algorithm to C; I am doing lots of filtering, re-sampling and signal manipulation/characterization with FFTs and cepstrums. do you know a good free C library for DSP packaged with filter design, resampling, fft, etc? Thanks a lot for any suggestion

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  • building web page content filter

    - by radi
    i want to build a filter to block pornography sites so i have some questions : what tools i need ? what are the algorithms i have to use ? (speed , efficient ) where i can find an open source filter ? and i want to use java . thanks

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  • How to count differences between two files on linux?

    - by Zsolt Botykai
    Hi all, I need to work with large files and must find differences between two. And I don't need the different bits, but the number of differences. For the differ rows I come up with diff --suppress-common-lines --speed-large-files -y File1 File2 | wc -l And it works, but is there a better way to do it? And how to count the exact number of differences (with standard tools like bash, diff, awk, sed some old version of perl)? Thanks in advance

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  • TXT File or Database?

    - by Ruth Rettigo
    Hey folks! What should I use in this case (Apache + PHP)? Database or just a TXT file? My priority #1 is speed. Operations Adding new items Reading items Max. 1 000 records Thank you. Database (MySQL) +----------+-----+ | Name | Age | +----------+-----+ | Joshua | 32 | | Thomas | 21 | | James | 34 | | Daniel | 12 | +----------+-----+ TXT file Joshua 32 Thomas 21 James 34 Daniel 12

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  • Creating cross platform applications

    - by Anant
    I have a fair bit of knowledge of Java and C#.NET (prefer C#). What should I use to create small applications that will work well in Windows, Mac and Linux? Speed will probably not be the main concern (small applications; using Sockets etc).

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  • Is there any performance comparison between Perl web frameworks?

    - by DVK
    I have seen mentions (which sounded like unsubstantiated opinions, and dated ones at that) that Embperl is the fastest Perl web framework. I was wondering if there's a consensus on the relative speed of the major stable Perl web frameworks, or ideally, some sort of fact-based performance comparisons between implementations of the same sample webapps, or individual functionalities (e.g. session handling or form data processing), etc...?

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  • Breaking a concave polygon into convex ones.

    - by Bart van Heukelom
    I'm using a game physics library (Box2D) which only supports convex polygon shapes. However, I'd like the level builder to be able to just specify concave polygons without having to worry about that. So, how can I automatically break apart a concave polygon into convex ones (or even all triangles). Speed would be cool, but ease of implementation is more important. The breaking apart will only be done on game initialization. (My language is Flash/ActionScript 3, but that shouldn't matter)

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  • precompiled header .pch files are machine sensitive?

    - by fresky
    Hi, experts, I tried to reuse the .pch to speed the build using the following way: use /Yc on stdafx.cpp to create the .pch files to a folder exclude stdafx.cpp in the project, and modify the link option It success in my machine, but failed in another, got the error message: error C2011: '*' : 'struct' type redefinition So first I want to ask whether the .pch files are machine sensitive? then secondly, the above approaches workable? Thanks!

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  • Asynchronous readback from opengl front buffer using multiple PBO's

    - by KillianDS
    I am developing an application that needs to read back the whole frame from the front buffer of an openGL application. I can hijack the application's opengl library and insert my code on swapbuffers. At the moment I am successfully using a simple but excruciating slow glReadPixels command without PBO's. Now I read about using multiple PBO's to speed things up. While I think I've found enough resources to actually program that (isn't that hard), I have some operational questions left. I would do something like this: create a series (e.g. 3) of PBO's use glReadPixels in my swapBuffers override to read data from front buffer to a PBO (should be fast and non-blocking, right?) Create a seperate thread to call glMapBufferARB, once per PBO after a glReadPixels, because this will block until the pixels are in client memory. Process the data from step 3. Now my main concern is of course in steps 2 and 3. I read about glReadPixels used on PBO's being non-blocking, will this be an issue if I issue new opengl commands after that very fast? Will those opengl commands block? Or will they continue (my guess), and if so, I guess only swapbuffers can be a problem, will this one stall or will glReadPixels from front buffer be many times faster than swapping (about each 15-30ms) or, worst case scenario, will swapbuffers be executed while glReadPixels is still reading data to the PBO? My current guess is this logic will do something like this: copy FRONT_BUFFER - generic place in VRAM, copy VRAM-RAM. But I have no idea which of those 2 is the real bottleneck and more, what the influence on the normal opengl command stream is. Then in step 3. Is it wise to do this asynchronously in a thread separated from normal opengl logic? At the moment I think not, It seems you have to restore buffer operations to normal after doing this and I can't install synchronization objects in the original code to temporarily block those. So I think my best option is to define a certain swapbuffer delay before reading them out, so e.g. calling glReadPixels on PBO i%3 and glMapBufferARB on PBO (i+2)%3 in the same thread, resulting in a delay of 2 frames. Also, when I call glMapBufferARB to use data in client memory, will this be the bottleneck or will glReadPixels (asynchronously) be the bottleneck? And finally, if you have some better ideas to speed up frame readback from GPU in opengl, please tell me, because this is a painful bottleneck in my current system. I hope my question is clear enough, I know the answer will probably also be somewhere on the internet but I mostly came up with results that used PBO's to keep buffers in video memory and do processing there. I really need to read back the front buffer to RAM and I do not find any clear explanations about performance in that case (which I need, I cannot rely on "it's faster", I need to explain why it's faster). Thank you

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  • z-index issues with jQuery Tabs, Superfish Menu

    - by NightMICU
    Hi all, For the life of me I cannot get my Superfish menu to stop hiding behind my jQuery UI tabs in IE 7. I have read the documentation out there, have tried changing z-index values and tried the bgIframe plugin, although I am not sure if I am implementing it correctly (left out in my example below, using Supersubs). Here is the Javascript I am using for Superfish - using the Supersubs plugin: $(document).ready(function() { $("ul.sf-menu").supersubs({ minWidth: 12, // minimum width of sub-menus in em units maxWidth: 27, // maximum width of sub-menus in em units extraWidth: 1 // extra width can ensure lines don't sometimes turn over // due to slight rounding differences and font-family }).superfish({ delay: 1000, // one second delay on mouseout animation: {opacity:'show',height:'show'}, // fade-in and slide-down animation speed: 'medium' // faster animation speed }); }); And here is the structure of my page: <div id="page-container"> <div id="header"></div> <div id="nav-admin"> <!-- This is where Superfish goes --> </div> <div id="header-shadow"></div> <div id="content"> <div id="admin-main"> <div id="tabs"> <ul> <li><a href="#tabs-1">Tab 1</a></li> <li><a href="#tabs-2">Tab 2</a></li> </ul> <div id="tabs-1"> <!-- Content for Tab 1 --> </div> <div id="tabs-2"> <!-- Content for Tab 2 --> </div> </div> </div> </div> <div id="footer-shadow"></div> <div id="footer"> <div id="alt-nav"> <?php include $_SERVER['DOCUMENT_ROOT'] . '/includes/altnav.inc.php'; //CHANGE WHEN UPLOADED TO MATCH DOCUMENT ROOT ?> </div> </div> </div>

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  • XML: Process large data

    - by Atmocreations
    Hello What XML-parser do you recommend for the following purpose: The XML-file (formatted, containing whitespaces) is around 800 MB. It mostly contains three types of tag (let's call them n, w and r). They have an attribute called id which i'd have to search for, as fast as possible. Removing attributes I don't need could save around 30%, maybe a bit more. First part for optimizing the second part: Is there any good tool (command line linux and windows if possible) to easily remove unused attributes in certain tags? I know that XSLT could be used. Or are there any easy alternatives? Also, I could split it into three files, one for each tag to gain speed for later parsing... Speed is not too important for this preparation of the data, of course it would be nice when it took rather minutes than hours. Second part: Once I have the data prepared, be it shortened or not, I should be able to search for the ID-attribute I was mentioning, this being time-critical. Estimations using wc -l tell me that there are around 3M N-tags and around 418K W-tags. The latter ones can contain up to approximately 20 subtags each. W-Tags also contain some, but they would be stripped away. "All I have to do" is navigating between tags containing certain id-attributes. Some tags have references to other id's, therefore giving me a tree, maybe even a graph. The original data is big (as mentioned), but the resultset shouldn't be too big as I only have to pick out certain elements. Now the question: What XML parsing library should I use for this kind of processing? I would use Java 6 in a first instance, with having in mind to be porting it to BlackBerry. Might it be useful to just create a flat file indexing the id's and pointing to an offset in the file? Is it even necessary to do the optimizations mentioned in the upper part? Or are there parser known to be quite as fast with the original data? Little note: To test, I took the id being on the very last line on the file and searching for the id using grep. This took around a minute on a Core 2 Duo. What happens if the file grows even bigger, let's say 5 GB? I appreciate any notice or recommendation. Thank you all very much in advance and regards

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  • Reed-Solomon encoder for embedded application (memory-efficient)

    - by bjarkef
    Hi I am looking for a very memory-efficient (like max. 500 bytes of memory for lookup tables etc.) implementation of a Reed-Solomon encoder for use in an embedded application? I am interested in coding blocks of 10 bytes with 5 bytes of parity. Speed is of little importance. Do you know any freely available implementations that I can use for this purpose? Thanks in advance.

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  • Voice transforming using OpenAL on iPhone

    - by eaglelouk@
    Hi there, I've played a little bit with OpenAL, and I must say that it's pretty fast, even on the iPhone. However, I still got one problem. My app is recording the user voice, and repeats what he said using OpenAL. I've modified the AL_PITCH value, but it's currently also changing the speed, which I don't want to ! Is there a simple way to only change the tonality ? Thanks ;)

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  • When is shared code ownership useful?

    - by alchemical
    I've worked on several projects lately that have promoted the idea of shared code ownership. At times, this seemed to speed up code-improvement and enhancement. Other times, it seemed to become a ground of ego-jousting with changes being made to support individuals coding styles, favored technologies, or simply a demonstration of power/intellect. How can shared code ownership be implemented to avoid the pitfalls and still reap the benefits? Can too many cooks spoil the broth?

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  • Fast Remote PHP Technique To Detect Image 404

    - by Volomike
    What PHP script technique runs the fastest in detecting if a remote image does not exist before I include the image? I mean, I don't want to download all the bytes of the remote image -- just enough to detect if it exists. And while on the subject but with just a slight deviation, I'd like to download just enough bytes to determine a JPEG's width and height information. Speed is very important in my concern here on this system design I'm working on.

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  • Visual WebGui

    - by Cicik
    Hi I am looking for some web framework for my prject and I found Visual WebGui It looks amazing, but I am pesimistic to miracles :) Can someone more experienced than me help me? classic asp.net vs Visual WebGui what about speed ? what about size of data? what about security? have someone personal experience with this technology? Thanks

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  • Long overdue (for me) question about disposing managed objects in .Net, VB.Net, C#

    - by Jules
    I can't believe I'm still confused about this but, any way, lets finally nail it: I have a class that overrides OnPaint to do some drawing. To speed things up, I create the pens, brushes etc before hand, in the construtor, so that OnPaint does not need to keep creating and disposing them. Now, I make sure that I always dispose of such objects, but I have the feeling I don't need to because, despite the fact they implement IDisposable, they're managed objects. Is this correct?

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  • iphone cache strategy

    - by venkat
    hi all i am new to cache strategy....i would like to know how to increase the loading speed of web pages in iphone application... using cache strategy...its fine to have a response with sample code.... advance thanks. with kind regards venkat

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  • Caveats of select/poll vs. epoll reactors in Twisted

    - by David
    Everything I've read and experienced ( Tornado based apps ) leads me to believe that ePoll is a natural replacement for Select and Poll based networking, especially with Twisted. Which makes me paranoid, its pretty rare for a better technique or methodology not to come with a price. Reading a couple dozen comparisons between epoll and alternatives shows that epoll is clearly the champion for speed and scalability, specifically that it scales in a linear fashion which is fantastic. That said, what about processor and memory utilization, is epoll still the champ?

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  • How can I duplicate the UI functionality of Google Fastflip?

    - by marcamillion
    Trying to get the same functionality as Google FastFlip. Not just with the thumbnails, but even for the larger images too. Notice how when you click on a story, you see the main story front and center, and you see smaller half-screens of previous and next stories. How can I get that functionality? Is there a plugin for one of the JS frameworks that does this already? I also love the speed and feel of flipping through the images.

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