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  • ASP.NET sets of technologies/components

    - by Maxim Gueivandov
    Just a question of pure curiosity. It happens that development teams tend to stick to the same technological set(s) for some time, for various reasons (obviously, the lack of time, money, necessity and/or willingless to adopt new technologies). So, what are your usual sets of technologies/components to build an ASP.NET application (e.g., WebForms / MVC, Automapper, NInject, NHibernate / LinqToSql, JQuery / ASP.NET Ajax, ...) or architectural frameworks (Arch#, Catharsis, ...) and in which context do you use them (site size, speed/availability requirements, etc.)?

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  • Optimum size of transaction in Postgres?

    - by Joe
    I'm running a process that does a lot of updates ( 100,000) to a table. I have the choice between putting all the updates in a single transaction or committing transactions every 1000 or so. Ignore for the moment the case where a transaction fails and is aborted. I'm interested in the best size of transaction for memory and speed efficiency.

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  • Any difference in performance/compatibility of different languages in PostgreSQL?

    - by Igor
    In nowadays the PostgreSQL offers plenty of procedural languages: pl/pgsql, pl/perl, etc Are there any difference in the speed/memory consumption in procedures written in different languages? Does anybody have done any test? Is it true that to use the native pl/pgsql is the most correct choice? How the procedure written in C++ and compiled into loadable module differs in all parameter w.r.t. the user function written with pl/* languages?

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  • Website stress test in Python - Django

    - by RadiantHex
    Hi folks, I'm trying to build a small stress test script to test how quickly a set of requests gets done. Need to measure speed for 100 requests. Problem is that I wouldn't know how to implement it, as it would require parallel url requests to be called. Any ideas?

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  • Why is RSpec so slow under Rails?

    - by Adrian Dunston
    Whenever I run rspec tests for my Rails application it takes forever and a day of overhead before it actually starts running tests. Why is rspec so slow? Is there a way to speed up Rails' initial load or single out the part of my Rails app I need (e.g. ActiveRecord stuff only) so it doesn't load absolutely everything to run a few tests?

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  • Use of infix operator hack in production code (Python)

    - by Casebash
    What is your opinion of using the infix operator hack in production code? Issues: The effect this will have on speed. The potential for a clashes with an object with these operators already defined. This seems particularly dangerous with generic code that is intended to handle objects of any type. It is a shame that this isn't built in - it really does improve readability

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  • How do I load ascx pages faster in visual studio 2008?

    - by diadem
    One of my (my team's) biggest peeves with VS2008 is the slow speed in which ascx load. It could take up to a couple minutes to do something as simple as a text or style change simply because of the time it takes to load an ascx page into the visual studio text editor. Half the time I'm tempted to check out the file, edit it in notepad, then check it back in. Is there any trick to speeding this up?

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  • The Math of a Jump in a 2D game.

    - by ONi
    I have been all around with this question and I can't find the correct answer! So, behold, the description of my question: I'm working in J2ME, I have my gameloop that do the following: public void run() { Graphics g = this.getGraphics(); while (running) { long diff = System.currentTimeMillis() - lastLoop; lastLoop = System.currentTimeMillis(); input(); this.level.doLogic(); render(g, diff); try { Thread.sleep(10); } catch (InterruptedException e) { stop(e); } } } so it's just a basic gameloop, the doLogic() function calls for all the logic functions of the characters in the scene and render(g, diff) calls the animateChar function of every character on scene, following this, the animChar function in the Character class sets up everything in the screen as this: protected void animChar(long diff) { this.checkGravity(); this.move((int) ((diff * this.dx) / 1000), (int) ((diff * this.dy) / 1000)); if (this.acumFrame > this.framerate) { this.nextFrame(); this.acumFrame = 0; } else { this.acumFrame += diff; } } This ensures me that everything must to move according to the time that the machine takes to go from cycle to cycle (remember it's a phone, not a gaming rig). I'm sure it's not the most efficient way to achieve this behavior so I'm totally open for criticism of my programming skills in the comments, but here my problem: When I make I character jump, what I do is that I put his dy to a negative value, say -200 and I set the boolean jumping to true, that makes the character go up, and then I have this function called checkGravity() that ensure that everything that goes up has to go down, checkGravity also checks for the character being over platforms so I will strip it down a little for the sake of your time: public void checkGravity() { if (this.jumping) { this.jumpSpeed += 10; if (this.jumpSpeed > 0) { this.jumping = false; this.falling = true; } this.dy = this.jumpSpeed; } if (this.falling) { this.jumpSpeed += 10; if (this.jumpSpeed > 200) this.jumpSpeed = 200; this.dy = this.jumpSpeed; if (this.collidesWithPlatform()) { this.falling = false; this.standing = true; this.jumping = false; this.jumpSpeed = 0; this.dy = this.jumpSpeed; } } } So, the problem is, that this function updates the dy regardless of the diff, making the characters fly like Superman in slow machines, and I have no idea how to implement the diff factor so that when a character is jumping, his speed decrement in a proportional way to the game speed. Can anyone help me fix this issue? or give me pointers on how to make a 2D Jump in J2ME the right way. Thank you very much for your time.

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  • Fastest possible way to render 480 x 320 background as iPhone OpenGL ES textures

    - by unknownthreat
    I need to display 480 x 320 background image in OpenGL ES. The thing is I experienced a bit of a slow down in iPhone when I use 512 x 512 texture size. So I am finding an optimum case for rendering iPhone resolution size background in OpenGL ES. How should I slice the background in this case to obtain the best possible performance? My main concern is speed. Should I go for 256 x 256 or other texture sizes here?

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  • cached data base

    - by radi
    hi , in my project i need a tow tables each of it has about 2000 row , i want my application to be speed so my db should load into memory (cached) when the app start and before it close the db have to be saved on the disk . i am using java and i want to use sql

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  • Riak link-walking like a join?

    - by tesmar
    Hi guys! I am looking to store pictures in a NoSQL database (<5MB) and link them to articles in a different bucket. What kind of speed does Riak's link walking feature offer? Is it like a RDBMS join at all?

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  • java web browser slow

    - by zachary
    org.eclipse.swt.browser.Browser I load the embedded browser into java and have it load a page. It seems to load really slow... is this an issue with the page caching? What can I do to speed this up?

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  • Sorting a DropDownList? - C#, ASP.NET

    - by scrot
    I'm curious as to the best route (more looking towards simplicity, not speed or efficiency) to sort a DropDownList in C#/ASP.NET - I've looked at a few recommendations but they aren't clicking well with me. Edit: Folks, I do not have control over how the data comes into the DropDownList - I cannot modify the SQL.

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  • Selenium RC cannot test on compressed html

    - by JH
    In order to have the fast speed of website, the web sever compress (gzip) the html files before sending to our clients. When running selenium tests, it shows a pop-up saying: You have chosen to open ... which is a: Bin file from: http://... Would you like to save this file? "Cancel" "Save File" It seems that the compressed html file doesn't unzip and browsers recognise it as Binary file.

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  • can i use multiple PCH files in 1 project?

    - by user304115
    I want to use the PCH file to speed up the build, so i store the PCH file in a separate folder and reuse it when build the project later. but I have some #import *.dll in my stdafx.h. so if something changed in the *.dll, the PCH file need be recreated. my question is whether I can use multiple PCH files in 1 project, so that i can put the import *.dll to another PCH and only recreate this one if something changed in *.dll. thanks in advance :)

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  • jQuery bind efficiency

    - by chelfers
    I'm having issue with load speed using multiple jQuery binds on a couple thousands elements and inputs, is there a more efficient way of doing this? The site has the ability to switch between product lists via ajax calls, the page cannot refresh. Some lists have 10 items, some 100, some over 2000. The issue of speed arises when I start flipping between the lists; each time the 2000+ item list is loaded the system drags for about 10 seconds. Before I rebuild the list I am setting the target element's html to '', and unbinding the two bindings below. I'm sure it has something to do with all the parent, next, and child calls I am doing in the callbacks. Any help is much appreciated. loop 2500 times <ul> <li><input type="text" class="product-code" /></li> <li>PROD-CODE</li> ... <li>PRICE</li> </ul> end loop $('li.product-code').bind( 'click', function(event){ selector = '#p-'+ $(this).prev('li').children('input').attr('lm'); $(selector).val( ( $(selector).val() == '' ? 1 : ( parseFloat( $(selector).val() ) + 1 ) ) ); Remote.Cart.lastProduct = selector; Remote.Cart.Products.Push( Remote.Cart.customerKey, { code : $(this).prev('li').children('input').attr('code'), title : $(this).next('li').html(), quantity : $('#p-'+ $(this).prev('li').children('input').attr('lm') ).val(), price : $(this).prev('li').children('input').attr('price'), weight : $(this).prev('li').children('input').attr('weight'), taxable : $(this).prev('li').children('input').attr('taxable'), productId : $(this).prev('li').children('input').attr('productId'), links : $(this).prev('li').children('input').attr('productLinks') }, '#p-'+ $(this).prev('li').children('input').attr('lm'), false, ( parseFloat($(selector).val()) - 1 ) ); return false; }); $('input.product-qty').bind( 'keyup', function(){ Remote.Cart.lastProduct = '#p-'+ $(this).attr('lm'); Remote.Cart.Products.Push( Remote.Cart.customerKey, { code : $(this).attr('code') , title : $(this).parent().next('li').next('li').html(), quantity : $(this).val(), price : $(this).attr('price'), weight : $(this).attr('weight'), taxable : $(this).attr('taxable'), productId : $(this).attr('productId'), links : $(this).attr('productLinks') }, '#p-'+ $(this).attr('lm'), false, previousValue ); });

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  • Is django orm & templates thread safe?

    - by Piotr Czapla
    I'm using django orm and templates to create a background service that is ran as management command. Do you know if django is thread safe? I'd like to use threads to speed up processing. The processing is blocked by I/O not CPU so I don't care about performance hit caused by GIL.

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  • 64 bits ant.jar

    - by sonic
    I have installed 64 bits RHEL. I have following questions regarding ant.jar for the system. I was not able to find ant.jar build with 64 bit JVM from the apache website. Do I have to build it form the source code, if I intend to run the jar on 64 bit JVM? Would it speed up the build process if I use ant.jar build with 64 bit JVM and run it on 64 bit JVM?

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  • php json encode

    - by hafizan
    This below output come from php json_encode.What we see here is 0849 is twice.Since javascript only use sn to get value why we need the "0" value.The main problem is speed execution. If 800 kb data might can be reduce to 400 kb {"success":"true","total":968,"data":[{"0":"0849","sn":"0849" }] If no solution i have to make a script to filter in json_encode so no need twice data transter.

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  • Intel AVX intrinsics: any compatibility library out?

    - by ~buratinas
    Are there any Intel AVX intrinsics library out? I'm looking for something similar as 'sse2mmx.h' header which fall-backs to MMX intrinsics if SSE2 integer intrinsics are not available on compile time. Thus if I had similar library for AVX I could write optimized code for new hardware which would have almost optimal speed in case AVX extension isn't available. Googling didn't help much so far :(

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  • How to correctly cache images

    - by James Simpson
    I just installed Google's Page Speed plugin to Firebug, and everything looks good except for caching. I have set headers to cache my JS and CSS files, but it says the images aren't being cached. How can I make sure the images get cached for 30 days? These are static images, so I can't just add the headers with PHP like I did with the other files.

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