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  • check if two subsets of integers are equal using equals method

    - by MAS
    I have this java method in class called IntArray. The class has methods to add integers to a set or remove integers from a set,check size of a set, and check if 2 sets are equal. the 2 sets are created using 2 different objects of type IntArray in main, lets say object A and B. equals method supposed to check if two sets of integers are equal. for example set A = {1,2,3} and B = {1,2,3,4}. The method still return true even though one set is a subset of the other set. What exactly I am doing wrong? Thanks. //part of the code in main IntArray A = new IntArray(); IntArray B = new IntArray(); if(A.equals(B)) System.out.println("A and B are equal"); //equals method in IntArray class public boolean equals(Object b) { if (b instanceof IntArray) { IntArray A = (IntArray) b; for (int i = 0; i < data.length; i++) if (countOccurrences(data[i]) != A.countOccurrences(data[i])) return false; return true; } else return false; }

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  • [Rails] checkbox to update attribute

    - by Jeff
    [Updated a bit] I have a Task model that has a :completed boolean attribute. If I click on it I want it to execute the 'finish' method. The main problem is that I am displays a series of checkboxes in a list and subsequent checkboxes after the first one are ignored. The method is never called for the given task/checkbox combo. I have this chunk of code in my view: <% current_user.tasks.each do |t|%> <% if t.completed == false %> <%= check_box_tag :completed, true, checked = false %> <%= observe_field :completed, :url => { :controller => 'tasks', :action => :finish , :id => t.id }, :frequency => 0.25, :update => :completed, :with => true %> and my finish method looks like this: def finish @task = Task.find(params[:id]) new = {:completed => true} @task.update_attributes(new) render :update do |page| page.replace_html "taskListing", :partial => 'home/task_listing' end

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  • Memory mapping of files and system cache behavior in WinXP

    - by Canopus
    Our application is memory intensive and deals with reading a large number of disk files. The total load can be more than 3 GB. There is a custom memory manager that uses memory mapped files to achieve reading of such a huge data. The files are mapped into the process memory space only when needed and with this the process memory is well under control. But what is observed is, with memory mapping, the system cache keeps on increasing until it occupies the available physical memory. This leads to the slowing down of the entire system. My question is how to prevent system cache from hogging the physical memory? I attempted to remove the file buffering (by using FILE_FLAG_NO_BUFFERING ), but with this, the read operations take considerable amount of time and slows down the application performance. How to achieve the scalability without sacrificing much on performance. What are the common techniques used in such cases? I dont have a good understanding of the WinXP OS caching behavior. Any good links explaining the same would also be helpful.

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  • Any Alternate way for writing to a file other than ofstream

    - by Aditya
    Hi All, I am performing file operations (writeToFile) which fetches the data from a xml and writes into a output file(a1.txt). I am using MS Visual C++ 2008 and in windows XP. currently i am using this method of writing to output file.. 01.ofstreamhdr OutputFile; 02./* few other stmts / 03.hdrOutputFile.open(fileName, std::ios::out); 04. 05.hdrOutputFile << "#include \"commondata.h\""<< endl ; 06.hdrOutputFile << "#include \"Commonconfig.h\"" << endl ; 07.hdrOutputFile << "#include \"commontable.h\"" << endl << endl ; 08. hdrOutputFile << "#pragma pack(push,1)" << endl ; 09.hdrOutputFile << "typedef struct \n {" << endl ; 10./ simliar hdrOutputFiles statements... */.. I have around 250 lines to write.. Is any better way to perform this task. I want to reduce this hdrOutputFile and use a buffer to do this. Please guide me how to do that action. I mean, buff = "#include \"commontable.h\"" + "typedef struct \n {" + ....... hdrOutputFile << buff. is this way possible? Thanks Ramm

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  • Create table and call it from sql

    - by user1770816
    I have a PL/SQL function which creates a new temporary table. For creating the table I use execute immediate. When I run my function in oracle sql developer everything is ok; the function creates the temp table without errors. But when U use SQL: Select function_name from table_name I get an exceptions: ORA-14552: cannot perform a DDL, commit or rollback inside a query or DML ORA-06512: at "SYSTEM.GET_USERS", line 10 14552. 00000 - "cannot perform a DDL, commit or rollback inside a query or DML " *Cause: DDL operations like creation tables, views etc. and transaction control statements such as commit/rollback cannot be performed inside a query or a DML statement. Update Sorry, write from tablet PC and have problems with format text. My function: CREATE OR REPLACE FUNCTION GET_USERS ( USERID IN VARCHAR2 ) RETURN VARCHAR2 AS request VARCHAR2(520) := 'CREATE GLOBAL TEMPORARY TABLE '; BEGIN request := request || 'temp_table_' || userid || '(user_name varchar2(50), user_id varchar2(20), is_administrator varchar2(5)') || ' ON COMMIT PRESERVE ROWS'; EXECUTE IMMEDIATE (request); RETURN 'true'; END GET_USERS;

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  • problem linking vba modules in MS Access 2007

    - by Ted
    I am upgrading a database system from Access 2000 db to Access 2007, which communicates with several chemistry measuring devices(pH meter, scale, etc) via an RS 232 serial port. The first db consists of several modules containing vba code that enables the communications with the ports, as well as supports the code behind the forms in the second db. The user, or lab tech, navigates through the forms in the second db to interact with the lab devices, and also to generate the reports which display the info. from the devices. The reports are also part of the second db. The code works in Access 2000, but once I convert it to 2007, the code in the second db cannot find the function calls in the first db that dictate the progression from screen to screen. I have tried importing the modules into the second db, and I have tried linking them, but it still doesn't work. The error message is #438: "Object doesn't support this property or method." Any suggestions would be greatly appreciated. Here is the code for the first function that is not being called correctly: Description: ' This routine is used to return to the calling form and close the active form. ' ' Input: ' strFormCalled --- the active form ' strCallingForm --- the form that called the active form ' blnUnhideOrOpen --- whether to open or just unhide form Public Sub basReturnToCallingForm(ByVal strFormCalled As String, ByVal _ strCallingForm As Variant, Optional blnUnhideOrOpen As Boolean = True) On Error GoTo err_basReturnToCaliingForm If Not basIsBlankString(strCallingForm) And blnUnhideOrOpen Then DoCmd.OpenForm strCallingForm, acNormal Else Call basUnHideForm(strCallingForm) End If Call basCloseForm(strFormCalled) exit_basReturnToCaliingForm: Exit Sub err_basReturnToCaliingForm: Err.Raise Err.Number, "basReturnToCaliingForm", Err.Description End Sub I will post the second function shortly, but I have to go to a meeting... The second funtion that isn't 'working' is a cmdStartClick that is supposed to be called when a user initializes a pump. However, within that function, it's also sticking on a line that is supposed to progress to the next form in the db. The other thing is that the code works in Access 2002, but not in Access 2007...

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  • CAML query returns wrong results?

    - by Abe Miessler
    I have the following code: SPQuery oQuery = new SPQuery(); oQuery.Query = @"<Query> <Where> <And> <Eq> <FieldRef Name='PublishToSM' /> <Value Type='Boolean'>1</Value> </Eq> <IsNull> <FieldRef Name='SMUpdateDate' /> </IsNull> </And> </Where> </Query>"; SPListItemCollection collListItems = list.GetItems(oQuery); NevCoSocialMedia.NevCoFacebook fb = new NevCoSocialMedia.NevCoFacebook(); foreach (SPListItem oListItem in collListItems) { if (oListItem.Fields.ContainsField("PublishToSM") && Convert.ToBoolean(oListItem["PublishToSM"]) == true) { . . . My question is why do I need to have the last if statement? If I don't have this it will throw an error saying that the identifier does not exist when it tries to do oListItem["PublishToSM"]. This seems impossible since my CAML query is checking that that has an appropriate value...

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  • Indirect property notification

    - by Carlo
    Hello, this question might look a little trivial, but it might not be. I'm just wondering which of the following two cases is better for indirect property notification, or perhaps there is an even better way. The scenario: I have two properties, the first one is an object called HoldingObject, the second one is a boolean called IsHoldingObject, which is false if HoldingObject == null, otherwise it's true. I'm just wondering what is the best notification mechanism for IsHoldingObject: Case (A) - Notify IsHoldingObject changed from the HoldingObject proeperty: public class NotifyingClass1 : INotifyPropertyChanged { private object _holdingObject; public object HoldingObject { get { return _holdingObject; } set { if (_holdingObject != value) { _holdingObject = value; NotifyPropertyChanged("HoldingObject"); // Notify from the property that is being checked NotifyPropertyChanged("IsHoldingObject"); } } } public bool IsHoldingObject { get { return this.HoldingObject == null; } } #region INotifyPropertyChanged Members public event PropertyChangedEventHandler PropertyChanged; private void NotifyPropertyChanged(string propertyName) { if (this.PropertyChanged != null) this.PropertyChanged(this, new PropertyChangedEventArgs(propertyName)); } #endregion } Case (B) - Notify IsHoldingObject changed from the IsHoldingObject directly, by setting it to false or true from HoldingObject property: public class NotifyingClass2 : INotifyPropertyChanged { private object _holdingObject; public object HoldingObject { get { return _holdingObject; } set { if (_holdingObject != value) { _holdingObject = value; NotifyPropertyChanged("HoldingObject"); // 1) Set the property here this.IsHoldingObject = _holdingObject != null; } } } private bool _isHoldingObject; public bool IsHoldingObject { get { return _isHoldingObject; } set { if (_isHoldingObject != value) { _isHoldingObject = value; // 2) Notify directly from the property NotifyPropertyChanged("IsHoldingObject"); } } } #region INotifyPropertyChanged Members public event PropertyChangedEventHandler PropertyChanged; private void NotifyPropertyChanged(string propertyName) { if (this.PropertyChanged != null) this.PropertyChanged(this, new PropertyChangedEventArgs(propertyName)); } #endregion } I personally lean to the first one because it requires less code, but I'm not sure how recommendable it is to do that. Let me know if there is another (better) way. Thanks!

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  • How to get JTree expanded?

    - by Dzmitry Zhaleznichenka
    I have a wizard with several screens where user has to fill his/her details for further processing. At the second screen I have a radio group with three radio buttons that enable additional elements. To proceed, user has to choose one of them. When user selects third button, single-selection JTree filled in with data enables and user has to select an option from it. Then user has to press "Next" to get to next screen. The option he\she had selected is stored as a TreePath. So far so good. My problem is the following. If the user wants to come back from the following screen to the screen with a JTree, I want to provide him\her with the JTree expanded to the option that had been selected and to highlight the option. However, whatsoever I try to do for that (any combinations of expandPath, scrollPathToVisible, addSelectionPath, makeVisible) always provides me with a collapsed tree. I try to expand both leaves and nodes. My code looks like this: rbProcessJTree.setSelected(isProcessJTree()); if (null != getSelectedTablePath()){ trTables.addSelectionPath(getSelectedTablePath()); trTables.expandPath(getSelectedTablePath()); trTables.scrollPathToVisible(getSelectedTablePath()); } When setSelected() is called, state change listener is invoked that enables JTree. The model is loaded during the form initialization. Each time I switch between screens, I save the input data from previous screen and dispose it. Then, when I need to open previous screen back, I save data from the following screen, dispose it, load data to this screen and show it. So each time the screen is generating from scratch. Could you please explain, what sequence of operations has to be done to get JTree expanded in a newly created form,with data model loaded and selection path provided?

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  • query sql database for specific value in vb.net

    - by user2952298
    I am trying to convert VBA code to vb.net, im having trouble trying to search the database for a specific value around an if statement. any suggestions would be greatly appriciated. thedatabase is called confirmation, type is the column and email is the value im looking for. could datasets work? Function SendEmails() As Boolean Dim objOutlook As Outlook.Application Dim objOutlookMsg As Outlook.MailItem Dim objOutlookRecip As Outlook.Recipient Dim objOutlookAttach As Outlook.Attachment Dim intResponse As Integer Dim confirmation As New ADODB.Recordset Dim details As New ADODB.Recordset On Error GoTo Err_Execute Dim MyConnObj As New ADODB.Connection Dim cn As New ADODB.Connection() MyConnObj.Open( _ "Provider = sqloledb;" & _ "Server=myserver;" & _ "Database=Email_Text;" & _ "User Id=bla;" & _ "Password=bla;") confirmation.Open("Confirmation_list", MyConnObj) details.Open("MessagesToSend", MyConnObj) If details.EOF = False Then confirmation.MoveFirst() Do While Not confirmation.EOF If confirmation![Type] = "Email" Then ' Create the Outlook session. objOutlook = CreateObject("Outlook.Application") ' Create the message. End IF

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  • TreeView update bug in the VB.NET

    - by CFP
    Consider the following code: Dim Working As Boolean = False Private Sub TreeView1_AfterCheck(ByVal sender As Object, ByVal e As System.Windows.Forms.TreeViewEventArgs) Handles TreeView1.AfterCheck If Working Then Exit Sub Working = True e.Node.Checked = Not e.Node.Checked Working = False End Sub Private Sub TreeView1_MouseClick(ByVal sender As System.Object, ByVal e As System.Windows.Forms.MouseEventArgs) Handles TreeView1.MouseClick If e.Button = Windows.Forms.MouseButtons.Right Then MsgBox("Checked = " & TreeView1.SelectedNode.Checked) End Sub Where TreeView1 is a TreeView added to the form, with CheckBoxes set to true and one node added. The code basically cancel any node checking occuring on the form. Single-clicking the top node to check it works well : your click is immediately canceled. Yet if you double-click the checkbox, it will display a tick. But verifying the check state through a right click will yield a Checked = False dialog. How come? Is it a bug (I'm using the latest .Net Framework 4.0, and he same occurs in 2.0), or am I doing something wrong here? Is there a work around? Thanks! EDIT: Additionally, the MouseDoubleClick event is not raised before you click once again. EDIT 2: Posted a bug report at Microsoft Connect

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  • In ActionScript, is there a way to test for existence of variable with datatype "Function"

    - by Robusto
    So I have a class where I instantiate a variable callback like so: public var callback:Function; So far so good. Now, I want to add an event listener to this class and test for existence of the callback. I'm doing like so: this.addEventListener(MouseEvent.MOUSE_OVER, function(event:MouseEvent) : void { if (callback) { // do some things } }); This works great, doesn't throw any errors, but everywhere I test for callback I get the following warning: 3553: Function value used where type Boolean was expected. Possibly the parentheses () are missing after this function reference. That bugged me, so I tried to get rid of the warning by testing for null and undefined. Those caused errors. I can't instantiate a Function as null, either. I know, I know, real programmers only care about errors, not warnings. I will survive if this situation is not resolved. But it bothers me! :) Am I just being neurotic, or is there actually some way to test whether a real Function has been created without the IDE bitching about it?

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  • How to convert a rectangle to TRBL CSS rect value?

    - by VLostBoy
    I'm not quite sure how to put this, but here goes... The css clip attribute is defined like so: rect(top, right, bottom, left). However, I'm exploring the use of a custom Rectangle 'class' to encapsulate some operations. The rectangle class has the attributes height, width and x, y. The x and y values are encapsulated in a Point object, and the height and width are encapsulated in a Dimension object, the rectangle being a composite of a point (its top-left location) and a dimension (width and height). So far so good. I though it would be pretty simple on the basis of having the rectangles x, y, width and height values to define the css rect attribute in terms of top, right, bottom, left, but I've become hopelessly confused- I've been googling for a while, and I can't seem to find any documentation as to what the TRBL values actually are or what they represent. For example, should I be thinking in terms of co-ordinates, in which case, surely I can describe the rectangle as a css rect using the rectangles x position for Top, x position + width for Right, the rectangles height + y for Bottom and its y position for Left... but thats a load of BS, surely? Also, surely rect is actually an inset, or have I just inverted my understanding of clip? I'd appreciate some advice. What I want to be able to do is (i) Define a rectangle using x, y, width and height (ii)Express the rectangle in TRBL form so that I can manipulate a divs clipping behaviour (iii)Change x, y, width or height and recalculate in terms of TRBL and goto (ii) I appreciate there are some other factors here, and some intermediary transforms to be done, but I've confused myself pretty badly- Can anyone give me some pointers?

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  • AudioRecord - empty buffer

    - by Arxas
    I' m trying to record some audio using AudioRecord class. Here is my code: int audioSource = AudioSource.MIC; int sampleRateInHz = 44100; int channelConfig = AudioFormat.CHANNEL_IN_MONO; int audioFormat = AudioFormat.ENCODING_PCM_16BIT; int bufferSizeInShorts = 44100; int bufferSizeInBytes = 2*bufferSizeInShorts; short Data[] = new short[bufferSizeInShorts]; Thread recordingThread; AudioRecord audioRecorder = new AudioRecord(audioSource, sampleRateInHz, channelConfig, audioFormat, bufferSizeInBytes); @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); } @Override public boolean onCreateOptionsMenu(Menu menu) { getMenuInflater().inflate(R.menu.activity_main, menu); return true; } public void startRecording(View arg0) { audioRecorder.startRecording(); recordingThread = new Thread(new Runnable() { public void run() { while (Data[bufferSizeInShorts-1] == 0) audioRecorder.read(Data, 0, bufferSizeInShorts); } }); audioRecorder.stop(); } Unfortunately my short array is empty after the recording is over. May I kindly ask you to help me figure out what's wrong?

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  • Removing Item from Collection / Changing field of Object

    - by x Nuclear 213
    public void searchOwner(List<Appointments> appts, String owner) { Appointments theOne = null; for (Appointments temp : appts) { if (owner.equalsIgnoreCase(temp.owner.name)) { System.out.println(temp.data); temp.setResolved(true); } } } public void checkRemoval() { for (Appointments appts : appointments) { if (appts.resolved == true) { appointments.remove(appts); } //Iterator method used before enhanced for-loop public void checkRemovalI(){ Iterator<Appointments> it = appointments.iterator(); while(it.hasNext()){ if(it.next().resolved = true){ it.remove(); } } } So far this is where I am encountering my problem. I am trying to check the arrayList of Appointments and see if the field (resolved) is set to true, however I am receiving an ConcurrentModification exception during the searchOwner method when trying to set resolved = to true. I've tried using an Iterator in checkRemoval instead of an enhanced for-loop however that didn't help either. I really only need to get the part where the appointment is set to true to work, the checkRemoval seemed to be working early before implementing the changing of the boolean resolved. Any help will be greatly appreciated, thank you.

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  • [VB.Net] TreeView update bug in the .net framework

    - by CFP
    Consider the following code: Dim Working As Boolean = False Private Sub TreeView1_AfterCheck(ByVal sender As Object, ByVal e As System.Windows.Forms.TreeViewEventArgs) Handles TreeView1.AfterCheck If Working Then Exit Sub Working = True e.Node.Checked = Not e.Node.Checked Working = False End Sub Private Sub TreeView1_MouseClick(ByVal sender As System.Object, ByVal e As System.Windows.Forms.MouseEventArgs) Handles TreeView1.MouseClick If e.Button = Windows.Forms.MouseButtons.Right Then MsgBox("Checked = " & TreeView1.SelectedNode.Checked) End Sub Where TreeView1 is a TreeView added to the form, with CheckBoxes set to true and one node added. The code basically cancel any node checking occuring on the form. Single-clicking the top node to check it works well : your click is immediately canceled. Yet if you double-click the checkbox, it will display a tick. But verifying the check state through a right click will yield a Checked = False dialog. How come? Is it a bug (I'm using the latest .Net Framework 4.0, and he same occurs in 2.0), or am I doing something wrong here? Is there a work around? Thanks! EDIT: Additionally, the MouseDoubleClick event is not raised before you click once again.

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  • Very simple python functions takes spends long time in function and not subfunctions

    - by John Salvatier
    I have spent many hours trying to figure what is going on here. The function 'grad_logp' in the code below is called many times in my program, and cProfile and runsnakerun the visualize the results reveals that the function grad_logp spends about .00004s 'locally' every call not in any functions it calls and the function 'n' spends about .00006s locally every call. Together these two times make up about 30% of program time that I care about. It doesn't seem like this is function overhead as other python functions spend far less time 'locally' and merging 'grad_logp' and 'n' does not make my program faster, but the operations that these two functions do seem rather trivial. Does anyone have any suggestions on what might be happening? Have I done something obviously inefficient? Am I misunderstanding how cProfile works? def grad_logp(self, variable, calculation_set ): p = params(self.p,self.parents) return self.n(variable, self.p) def n (self, variable, p ): gradient = self.gg(variable, p) return np.reshape(gradient, np.shape(variable.value)) def gg(self, variable, p): if variable is self: gradient = self._grad_logps['x']( x = self.value, **p) else: gradient = __builtin__.sum([self._pgradient(variable, parameter, value, p) for parameter, value in self.parents.iteritems()]) return gradient

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  • Immutability and shared references - how to reconcile?

    - by davetron5000
    Consider this simplified application domain: Criminal Investigative database Person is anyone involved in an investigation Report is a bit of info that is part of an investigation A Report references a primary Person (the subject of an investigation) A Report has accomplices who are secondarily related (and could certainly be primary in other investigations or reports These classes have ids that are used to store them in a database, since their info can change over time (e.g. we might find new aliases for a person, or add persons of interest to a report) If these are stored in some sort of database and I wish to use immutable objects, there seems to be an issue regarding state and referencing. Supposing that I change some meta-data about a Person. Since my Person objects immutable, I might have some code like: class Person( val id:UUID, val aliases:List[String], val reports:List[Report]) { def addAlias(name:String) = new Person(id,name :: aliases,reports) } So that my Person with a new alias becomes a new object, also immutable. If a Report refers to that person, but the alias was changed elsewhere in the system, my Report now refers to the "old" person, i.e. the person without the new alias. Similarly, I might have: class Report(val id:UUID, val content:String) { /** Adding more info to our report */ def updateContent(newContent:String) = new Report(id,newContent) } Since these objects don't know who refers to them, it's not clear to me how to let all the "referrers" know that there is a new object available representing the most recent state. This could be done by having all objects "refresh" from a central data store and all operations that create new, updated, objects store to the central data store, but this feels like a cheesy reimplementation of the underlying language's referencing. i.e. it would be more clear to just make these "secondary storable objects" mutable. So, if I add an alias to a Person, all referrers see the new value without doing anything. How is this dealt with when we want to avoid mutability, or is this a case where immutability is not helpful?

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  • File mkdirs() method not working in android/java

    - by Leif Andersen
    I've been pulling out my hair on this for a while now. The following method is supposed to download a file, and save it to the location specified on the hard drive. private static void saveImage(Context context, boolean backgroundUpdate, URL url, File file) { if (!Tools.checkNetworkState(context, backgroundUpdate)) return; // Get the image try { // Make the file file.getParentFile().mkdirs(); // Set up the connection URLConnection uCon = url.openConnection(); InputStream is = uCon.getInputStream(); BufferedInputStream bis = new BufferedInputStream(is); // Download the data ByteArrayBuffer baf = new ByteArrayBuffer(50); int current = 0; while ((current = bis.read()) != -1) { baf.append((byte) current); } // Write the bits to the file OutputStream os = new FileOutputStream(file); os.write(baf.toByteArray()); os.close(); } catch (Exception e) { // Any exception is probably a newtork faiilure, bail return; } } Also, if the file doesn't exist, it is supposed to make the directory for the file. (And if there is another file already in that spot, it should just not do anything). However, for some reason, the mkdirs() method never makes the directory. I've tried everything from explicit parentheses, to explicitly making the parent file class, and nothing seems to work. I'm fairly certain that the drive is writable, as it's only called after that has already been determined, also that is true after running through it while debugging. So the method fails because the parent directories aren't made. Can anyone tell me if there is anything wrong with the way I'm calling it? Also, if it helps, here is the source for the file I'm calling it in: https://github.com/LeifAndersen/NetCatch/blob/master/src/net/leifandersen/mobile/android/netcatch/services/RSSService.java Thank you

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  • Save as Ringtone from ContextMenu

    - by kostas_menu
    I have created a button that onClick plays a mp3 file.I have also create a context menu that when you press the button for 2 secs it prompts you to save it as ringtone.How can i save it somewhere in my sd?this is my code: public void onCreate(Bundle icicle) { super.onCreate(icicle); setContentView(R.layout.main); Toast.makeText(a.this, "Touch and listen", Toast.LENGTH_SHORT).show(); Button button = (Button) findViewById(R.id.btn1); registerForContextMenu(button); button.setOnClickListener(new View.OnClickListener() { public void onClick(View v){ MediaPlayer mp = MediaPlayer.create(a.this, R.raw.myalo); mp.start(); Toast.makeText(a.this, "Eisai sto myalo", Toast.LENGTH_SHORT).show(); } }); @Override public void onCreateContextMenu(ContextMenu menu, View v,ContextMenuInfo menuInfo) { super.onCreateContextMenu(menu, v, menuInfo); menu.setHeaderTitle("Save As:"); menu.add(0, v.getId(), 0, "Ringtone"); } @Override public boolean onContextItemSelected(MenuItem item) { if(item.getTitle()=="Ringtone"){function1(item.getItemId());} else {return false;} return true; } public void function1(int id){ Toast.makeText(this, "Ringtone Saved", Toast.LENGTH_SHORT).show(); } }

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  • Most efficient way of checking if Date object and Calendar object are in the same month

    - by Indigenuity
    I am working on a project that will run many thousands of comparisons between dates to see if they are in the same month, and I am wondering what the most efficient way of doing it would be. This isn't exactly what my code looks like, but here's the gist: List<Date> dates = getABunchOfDates(); Calendar month = Calendar.getInstance(); for(int i = 0; i < numMonths; i++) { for(Date date : dates) { if(sameMonth(month, date) .. doSomething } month.add(Calendar.MONTH, -1); } Creating a new Calendar object for every date seems like a pretty hefty overhead when this comparison will happen thousands of times, soI kind of want to cheat a bit and use the deprecated method Date.getMonth() and Date.getYear() public static boolean sameMonth(Calendar month, Date date) { return month.get(Calendar.YEAR) == date.getYear() && month.get(Calendar.MONTH) == date.getMonth(); } I'm pretty close to just using this method, since it seems to be the fastest, but is there a faster way? And is this a foolish way, since the Date methods are deprecated? Note: This project will always run with Java 7

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  • Is this a safe way to release resources in Java?

    - by palto
    Usually when code needs some resource that needs to be released I see it done like this: InputStream in = null; try{ in = new FileInputStream("myfile.txt"); doSomethingWithStream(in); }finally{ if(in != null){ in.close(); } } What I don't like is that you have to initialize the variable to null and after that set it to another value and in the finally block check if the resource was initialized by checking if it is null. If it is not null, it needs to be released. I know I'm nitpicking, but I feel like this could be done cleaner. What I would like to do is this: InputStream in = new FileInputStream("myfile.txt"); try{ doSomethingWithStream(in); }finally{ in.close(); } To my eyes this looks almost as safe as the previous one. If resource initialization fails and it throws an exception, there's nothing to be done(since I didn't get the resource) so it doesn't have to be inside the try block. The only thing I'm worried is if there is some way(I'm not Java certified) that an exception or error can be thrown between operations? Even simpler example: Inputstream in = new FileInputStream("myfile.txt"); in.close(); Is there any way the stream would be left open that a try-finally block would prevent?

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  • passing reference of class to another class android error

    - by prolink007
    I recently asked the precursor to this question and had a great reply. However, when i was working this into my android application i am getting an unexpected error and was wondering if everyone could take a look at my code and help me see what i am doing wrong. Link to the initial question: passing reference of class to another class My ERROR: "The constructor ConnectDevice(new View.OnClickListener(){}) is undefined" The above is an error detected by eclipse. Thanks in advance! Below are My code snippets: public class SmartApp extends Activity { /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.intro); final Button connectDeviceButton = (Button) findViewById(R.id.connectDeviceButton); connectDeviceButton.setOnClickListener( new View.OnClickListener() { @Override public void onClick(View v) { Thread cThread = new Thread(new ConnectDevice(this)); cThread.start(); } }); } } public class ConnectDevice implements Runnable { private boolean connected; private SmartApp smartAppRef; private ObjectInputStream ois; public ConnectDevice(SmartApp smartAppRef) { this.smartAppRef = smartAppRef; } }

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  • How to cancel a deeply nested process

    - by Mystere Man
    I have a class that is a "manager" sort of class. One of it's functions is to signal that the long running process of the class should shut down. It does this by setting a boolean called "IsStopping" in class. public class Foo { bool isStoping void DoWork() { while (!isStopping) { // do work... } } } Now, DoWork() was a gigantic function, and I decided to refactor it out and as part of the process broke some of it into other classes. The problem is, Some of these classes also have long running functions that need to check if isStopping is true. public class Foo { bool isStoping void DoWork() { while (!isStopping) { MoreWork mw = new MoreWork() mw.DoMoreWork() // possibly long running // do work... } } } What are my options here? I have considered passing isStopping by reference, which I don't really like because it requires there to be an outside object. I would prefer to make the additional classes as stand alone and dependancy free as possible. I have also considered making isStopping a property, and then then having it call an event that the inner classes could be subscribed to, but this seems overly complex. Another option was to create a "Process Cancelation Token" class, similar to what .net 4 Tasks use, then that token be passed to those classes. How have you handled this situation? EDIT: Also consider that MoreWork might have a EvenMoreWork object that it instantiates and calls a potentially long running method on... and so on. I guess what i'm looking for is a way to be able to signal an arbitrary number of objects down a call tree to tell them to stop what they're doing and clean up and return.

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  • Speed comparison - Template specialization vs. Virtual Function vs. If-Statement

    - by Person
    Just to get it out of the way... Premature optimization is the root of all evil Make use of OOP etc. I understand. Just looking for some advice regarding the speed of certain operations that I can store in my grey matter for future reference. Say you have an Animation class. An animation can be looped (plays over and over) or not looped (plays once), it may have unique frame times or not, etc. Let's say there are 3 of these "either or" attributes. Note that any method of the Animation class will at most check for one of these (i.e. this isn't a case of a giant branch of if-elseif). Here are some options. 1) Give it boolean members for the attributes given above, and use an if statement to check against them when playing the animation to perform the appropriate action. Problem: Conditional checked every single time the animation is played. 2) Make a base animation class, and derive other animations classes such as LoopedAnimation and AnimationUniqueFrames, etc. Problem: Vtable check upon every call to play the animation given that you have something like a vector<Animation>. Also, making a separate class for all of the possible combinations seems code bloaty. 3) Use template specialization, and specialize those functions that depend on those attributes. Like template<bool looped, bool uniqueFrameTimes> class Animation. Problem: The problem with this is that you couldn't just have a vector<Animation> for something's animations. Could also be bloaty. I'm wondering what kind of speed each of these options offer? I'm particularly interested in the 1st and 2nd option because the 3rd doesn't allow one to iterate through a general container of Animations. In short, what is faster - a vtable fetch or a conditional?

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