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  • Compile C++ in Visual Studio

    - by Kasun
    Hi All.. I use this method to compile C++ file in VS. But even i provide the correct file it returns false. Can any one help me... This is class called CL class CL { private const string clexe = @"cl.exe"; private const string exe = "Test.exe", file = "test.cpp"; private string args; public CL(String[] args) { this.args = String.Join(" ", args); this.args += (args.Length > 0 ? " " : "") + "/Fe" + exe + " " + file; } public Boolean Compile(String content, ref string errors) { if (File.Exists(exe)) File.Delete(exe); if (File.Exists(file)) File.Delete(file); File.WriteAllText(file, content); Process proc = new Process(); proc.StartInfo.UseShellExecute = false; proc.StartInfo.RedirectStandardOutput = true; proc.StartInfo.RedirectStandardError = true; proc.StartInfo.FileName = clexe; proc.StartInfo.Arguments = this.args; proc.StartInfo.CreateNoWindow = true; proc.Start(); //errors += proc.StandardError.ReadToEnd(); errors += proc.StandardOutput.ReadToEnd(); proc.WaitForExit(); bool success = File.Exists(exe); return success; } } This is my button click event private void button1_Click(object sender, EventArgs e) { string content = "#include <stdio.h>\nmain(){\nprintf(\"Hello world\");\n}\n"; string errors = ""; CL k = new CL(new string[] { }); if (k.Compile(content, ref errors)) Console.WriteLine("Success!"); else MessageBox.Show("Errors are : ", errors); }

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  • Android - save/restore state of custom class

    - by user1209216
    I have some class for ssh support - it uses jsch internally. I use this class on main activity, this way: public class MainActivity extends Activity { SshSupport ssh = new SshSupport(); ..... @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); //Handle events for ssh ssh.eventHandler = new ISshEvents() { @Override public void SshCommandExecuted(SshCommandsEnum commandType, String result) { } //other overrides here } //Ssh operations on gui item click @Override public void onItemClick(AdapterView<?> arg0, View v, int position, long arg3) { if (ssh.IsConnected() == false) { try { ssh.ConnectAsync(/*parameters*/); } catch (Exception e) { e.printStackTrace(); } } try { ssh.ExecuteCommandAsync(SshCommandsEnum.values()[position]); } catch (Exception e) { e.printStackTrace(); } } }); } It works very well. My application connects to ssh, performs all needed operation in background thread and results are reported to gui, via events as shown above. But nothing works after user change device orientation. It's clear for me - activity is re-created and all state is lost. Unfortunately, my SshSupport class object is lost as well. It's pretty easy to store gui state for dynamically changed/added objects (using put/get serializable etc methods). But I have no idea how to prevent my ssh object, ssh connected session being lost. Since my class is not serializable, I can't save it to bundle. Also, even if I make my SshSupport class serializable, jsch objects it uses still are not serializable. So what is the best way to solve this?

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  • Memory mapping of files and system cache behavior in WinXP

    - by Canopus
    Our application is memory intensive and deals with reading a large number of disk files. The total load can be more than 3 GB. There is a custom memory manager that uses memory mapped files to achieve reading of such a huge data. The files are mapped into the process memory space only when needed and with this the process memory is well under control. But what is observed is, with memory mapping, the system cache keeps on increasing until it occupies the available physical memory. This leads to the slowing down of the entire system. My question is how to prevent system cache from hogging the physical memory? I attempted to remove the file buffering (by using FILE_FLAG_NO_BUFFERING ), but with this, the read operations take considerable amount of time and slows down the application performance. How to achieve the scalability without sacrificing much on performance. What are the common techniques used in such cases? I dont have a good understanding of the WinXP OS caching behavior. Any good links explaining the same would also be helpful.

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  • How to convert a rectangle to TRBL CSS rect value?

    - by VLostBoy
    I'm not quite sure how to put this, but here goes... The css clip attribute is defined like so: rect(top, right, bottom, left). However, I'm exploring the use of a custom Rectangle 'class' to encapsulate some operations. The rectangle class has the attributes height, width and x, y. The x and y values are encapsulated in a Point object, and the height and width are encapsulated in a Dimension object, the rectangle being a composite of a point (its top-left location) and a dimension (width and height). So far so good. I though it would be pretty simple on the basis of having the rectangles x, y, width and height values to define the css rect attribute in terms of top, right, bottom, left, but I've become hopelessly confused- I've been googling for a while, and I can't seem to find any documentation as to what the TRBL values actually are or what they represent. For example, should I be thinking in terms of co-ordinates, in which case, surely I can describe the rectangle as a css rect using the rectangles x position for Top, x position + width for Right, the rectangles height + y for Bottom and its y position for Left... but thats a load of BS, surely? Also, surely rect is actually an inset, or have I just inverted my understanding of clip? I'd appreciate some advice. What I want to be able to do is (i) Define a rectangle using x, y, width and height (ii)Express the rectangle in TRBL form so that I can manipulate a divs clipping behaviour (iii)Change x, y, width or height and recalculate in terms of TRBL and goto (ii) I appreciate there are some other factors here, and some intermediary transforms to be done, but I've confused myself pretty badly- Can anyone give me some pointers?

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  • Java: over-typed structures?

    - by HH
    Term over-type structure = a data structure that accepts different types, can be primitive or user-defined. I think ruby supports many types in structures such as tables. I tried a table with types 'String', 'char' and 'File' in Java but errs. How can I have over-typed structure in Java? How to show types in declaration? What about in initilization? Suppose a structure: INDEX VAR FILETYPE //0 -> file FILE //1 -> lineMap SizeSequence //2 -> type char //3 -> binary boolean //4 -> name String //5 -> path String Code import java.io.*; import java.util.*; public class Object { public static void print(char a) { System.out.println(a); } public static void print(String s) { System.out.println(s); } public static void main(String[] args) { Object[] d = new Object[6]; d[0] = new File("."); d[2] = 'T'; d[4] = "."; print(d[2]); print(d[4]); } } Errors Object.java:18: incompatible types found : java.io.File required: Object d[0] = new File("."); ^ Object.java:19: incompatible types found : char required: Object d[2] = 'T'; ^

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  • Speed comparison - Template specialization vs. Virtual Function vs. If-Statement

    - by Person
    Just to get it out of the way... Premature optimization is the root of all evil Make use of OOP etc. I understand. Just looking for some advice regarding the speed of certain operations that I can store in my grey matter for future reference. Say you have an Animation class. An animation can be looped (plays over and over) or not looped (plays once), it may have unique frame times or not, etc. Let's say there are 3 of these "either or" attributes. Note that any method of the Animation class will at most check for one of these (i.e. this isn't a case of a giant branch of if-elseif). Here are some options. 1) Give it boolean members for the attributes given above, and use an if statement to check against them when playing the animation to perform the appropriate action. Problem: Conditional checked every single time the animation is played. 2) Make a base animation class, and derive other animations classes such as LoopedAnimation and AnimationUniqueFrames, etc. Problem: Vtable check upon every call to play the animation given that you have something like a vector<Animation>. Also, making a separate class for all of the possible combinations seems code bloaty. 3) Use template specialization, and specialize those functions that depend on those attributes. Like template<bool looped, bool uniqueFrameTimes> class Animation. Problem: The problem with this is that you couldn't just have a vector<Animation> for something's animations. Could also be bloaty. I'm wondering what kind of speed each of these options offer? I'm particularly interested in the 1st and 2nd option because the 3rd doesn't allow one to iterate through a general container of Animations. In short, what is faster - a vtable fetch or a conditional?

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  • Strange results about C++11 memory model (Relaxed ordering)

    - by Dancing_bunny
    I was testing the example in the memory model of the Anthony Williams's book "C++ Concurrency" #include<atomic> #include<thread> #include<cassert> std::atomic_bool x,y; std::atomic_int z; void write_x_then_y() { x.store(true, std::memory_order_relaxed); y.store(true, std::memory_order_relaxed); } void read_y_then_x() { while(!y.load(std::memory_order_relaxed)); if(x.load(std::memory_order_relaxed)) { ++z; } } int main() { x = false; y = false; z = 0; std::thread a(write_x_then_y); std::thread b(read_y_then_x); a.join(); b.join(); assert(z.load()!=0); } According to the explanation, relaxed operations on difference variables (here x and y) can be freely reordered. However, I repeated running the problem for more than several days. I never hit the situation that the assertion (assert(z.load()!=0);) fires. I just use the default optimization and compile the code using g++ -std=c++11 -lpthread dataRaceAtomic.cpp Does anyone actually try it and hit the assertion? Could anyone give me an explanation about my test results? BTW, I also tried the version without using the atomic type, I got the same result. Currently, both programs are running healthily. Thanks.

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  • TreeView update bug in the VB.NET

    - by CFP
    Consider the following code: Dim Working As Boolean = False Private Sub TreeView1_AfterCheck(ByVal sender As Object, ByVal e As System.Windows.Forms.TreeViewEventArgs) Handles TreeView1.AfterCheck If Working Then Exit Sub Working = True e.Node.Checked = Not e.Node.Checked Working = False End Sub Private Sub TreeView1_MouseClick(ByVal sender As System.Object, ByVal e As System.Windows.Forms.MouseEventArgs) Handles TreeView1.MouseClick If e.Button = Windows.Forms.MouseButtons.Right Then MsgBox("Checked = " & TreeView1.SelectedNode.Checked) End Sub Where TreeView1 is a TreeView added to the form, with CheckBoxes set to true and one node added. The code basically cancel any node checking occuring on the form. Single-clicking the top node to check it works well : your click is immediately canceled. Yet if you double-click the checkbox, it will display a tick. But verifying the check state through a right click will yield a Checked = False dialog. How come? Is it a bug (I'm using the latest .Net Framework 4.0, and he same occurs in 2.0), or am I doing something wrong here? Is there a work around? Thanks! EDIT: Additionally, the MouseDoubleClick event is not raised before you click once again. EDIT 2: Posted a bug report at Microsoft Connect

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  • [Rails] checkbox to update attribute

    - by Jeff
    [Updated a bit] I have a Task model that has a :completed boolean attribute. If I click on it I want it to execute the 'finish' method. The main problem is that I am displays a series of checkboxes in a list and subsequent checkboxes after the first one are ignored. The method is never called for the given task/checkbox combo. I have this chunk of code in my view: <% current_user.tasks.each do |t|%> <% if t.completed == false %> <%= check_box_tag :completed, true, checked = false %> <%= observe_field :completed, :url => { :controller => 'tasks', :action => :finish , :id => t.id }, :frequency => 0.25, :update => :completed, :with => true %> and my finish method looks like this: def finish @task = Task.find(params[:id]) new = {:completed => true} @task.update_attributes(new) render :update do |page| page.replace_html "taskListing", :partial => 'home/task_listing' end

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  • Adding a Way To preserve A Comma In A CSV To DataTable Function

    - by Nick LaMarca
    I have a function that converts a .csv file to a datatable. One of the columns I am converting is is a field of names that have a comma in them i.e. "Doe, John" when converting the function treats this as 2 seperate fields because of the comma. I need the datatable to hold this as one field Doe, John in the datatable. Function CSV2DataTable(ByVal filename As String, ByVal sepChar As String) As DataTable Dim reader As System.IO.StreamReader Dim table As New DataTable Dim colAdded As Boolean = False Try ''# open a reader for the input file, and read line by line reader = New System.IO.StreamReader(filename) Do While reader.Peek() >= 0 ''# read a line and split it into tokens, divided by the specified ''# separators Dim tokens As String() = System.Text.RegularExpressions.Regex.Split _ (reader.ReadLine(), sepChar) ''# add the columns if this is the first line If Not colAdded Then For Each token As String In tokens table.Columns.Add(token) Next colAdded = True Else ''# create a new empty row Dim row As DataRow = table.NewRow() ''# fill the new row with the token extracted from the current ''# line For i As Integer = 0 To table.Columns.Count - 1 row(i) = tokens(i) Next ''# add the row to the DataTable table.Rows.Add(row) End If Loop Return table Finally If Not reader Is Nothing Then reader.Close() End Try End Function

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  • How to cast C struct just another struct type if their memory size are equal?

    - by Eonil
    I have 2 matrix structs means equal data but have different form like these: // Matrix type 1. typedef float Scalar; typedef struct { Scalar e[4]; } Vector; typedef struct { Vector e[4]; } Matrix; // Matrix type 2 (you may know this if you're iPhone developer) struct CATransform3D { CGFloat m11, m12, m13, m14; CGFloat m21, m22, m23, m24; CGFloat m31, m32, m33, m34; CGFloat m41, m42, m43, m44; }; typedef struct CATransform3D CATransform3D; Their memory size are equal. So I believe there is a way to convert these types without any pointer operations or copy like this: // Implemented from external lib. CATransform3D CATransform3DMakeScale (CGFloat sx, CGFloat sy, CGFloat sz); Matrix m = (Matrix)CATransform3DMakeScale ( 1, 2, 3 ); Is this possible? Currently compiler prints an "error: conversion to non-scalar type requested" message.

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  • Save as Ringtone from ContextMenu

    - by kostas_menu
    I have created a button that onClick plays a mp3 file.I have also create a context menu that when you press the button for 2 secs it prompts you to save it as ringtone.How can i save it somewhere in my sd?this is my code: public void onCreate(Bundle icicle) { super.onCreate(icicle); setContentView(R.layout.main); Toast.makeText(a.this, "Touch and listen", Toast.LENGTH_SHORT).show(); Button button = (Button) findViewById(R.id.btn1); registerForContextMenu(button); button.setOnClickListener(new View.OnClickListener() { public void onClick(View v){ MediaPlayer mp = MediaPlayer.create(a.this, R.raw.myalo); mp.start(); Toast.makeText(a.this, "Eisai sto myalo", Toast.LENGTH_SHORT).show(); } }); @Override public void onCreateContextMenu(ContextMenu menu, View v,ContextMenuInfo menuInfo) { super.onCreateContextMenu(menu, v, menuInfo); menu.setHeaderTitle("Save As:"); menu.add(0, v.getId(), 0, "Ringtone"); } @Override public boolean onContextItemSelected(MenuItem item) { if(item.getTitle()=="Ringtone"){function1(item.getItemId());} else {return false;} return true; } public void function1(int id){ Toast.makeText(this, "Ringtone Saved", Toast.LENGTH_SHORT).show(); } }

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  • File mkdirs() method not working in android/java

    - by Leif Andersen
    I've been pulling out my hair on this for a while now. The following method is supposed to download a file, and save it to the location specified on the hard drive. private static void saveImage(Context context, boolean backgroundUpdate, URL url, File file) { if (!Tools.checkNetworkState(context, backgroundUpdate)) return; // Get the image try { // Make the file file.getParentFile().mkdirs(); // Set up the connection URLConnection uCon = url.openConnection(); InputStream is = uCon.getInputStream(); BufferedInputStream bis = new BufferedInputStream(is); // Download the data ByteArrayBuffer baf = new ByteArrayBuffer(50); int current = 0; while ((current = bis.read()) != -1) { baf.append((byte) current); } // Write the bits to the file OutputStream os = new FileOutputStream(file); os.write(baf.toByteArray()); os.close(); } catch (Exception e) { // Any exception is probably a newtork faiilure, bail return; } } Also, if the file doesn't exist, it is supposed to make the directory for the file. (And if there is another file already in that spot, it should just not do anything). However, for some reason, the mkdirs() method never makes the directory. I've tried everything from explicit parentheses, to explicitly making the parent file class, and nothing seems to work. I'm fairly certain that the drive is writable, as it's only called after that has already been determined, also that is true after running through it while debugging. So the method fails because the parent directories aren't made. Can anyone tell me if there is anything wrong with the way I'm calling it? Also, if it helps, here is the source for the file I'm calling it in: https://github.com/LeifAndersen/NetCatch/blob/master/src/net/leifandersen/mobile/android/netcatch/services/RSSService.java Thank you

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  • Java's Swing Threading

    - by nevets1219
    My understanding is that if I start up another thread to perform some actions, I would need to SwingUtilities.invokeAndWait or SwingUtilities.invokeLater to update the GUI while I'm in said thread. Please correct me if I'm wrong. What I'm trying to accomplish is relatively straightforward: when the user clicks submit, I want to (before performing any actions) disable the submit button, perform the action, and at the end of the action re-enable the button. My method to perform the action updates the GUI directly (displays results) when it gets the results back. This action basically queries a server and gets some results back. What I have so far is: boolean isRunning = false; synchronized handleButtonClick() { if ( isRunning == false ) { button.setEnabled( false ); isRunning = true; doAction(); } } doAction() { new Thread() { try { doAction(); // Concern A } catch ( ... ) { displayStackTrace( ... ); // Concern B } finally { SwingUtilities.invokeLater ( /* simple Runnable to enable button */ ); isRunning = false; } } } For both of my concerns above, do I would have to use SwingUtilities.invokeAndWait since they both will update the GUI? All GUI updates revolve around updating JTextPane. Do I need to in my thread check if I'm on EDT and if so I can call my code (regardless of whether it updates the GUI or not) and NOT use SwingUtilities.invokeAndWait?

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  • Symfony 2 - Updating a table based on newly inserted record in another table

    - by W00d5t0ck
    I'm trying to create a small forum application using Symfony 2 and Doctrine 2. My ForumTopic entity has a last_post field (oneToOne mapping). Now when I persist my new post with $em->persist($post); I want to update my ForumTopic entity so its last_post field would reference this new post. I have just realised that it cannot be done with a Doctrine postPersist Listener, so I decided to use a small hack, and tried: $em->persist($post); $em->flush(); $topic->setLastPost($post); $em->persist($post); $em->flush(); but it doesn't seem to update my topics table. I also took a look at http://docs.doctrine-project.org/projects/doctrine-orm/en/2.1/reference/working-with-associations.html#transitive-persistence-cascade-operations hoping it will solve the problem by adding cascade: [ 'persist' ] to my Topic.orm.yml file, but it didn't help, either. Could anyone point me to a solution or an example class? My ForumTopic is: FrontBundle\Entity\ForumTopic: type: entity table: forum_topics id: id: type: integer generator: strategy: AUTO fields: title: type: string(100) nullable: false slug: type: string(100) nullable: false created_at: type: datetime nullable: false updated_at: type: datetime nullable: true update_reason: type: text nullable: true oneToMany: posts: targetEntity: ForumPost mappedBy: topic manyToOne: created_by: targetEntity: User inversedBy: articles nullable: false updated_by: targetEntity: User nullable: true default: null topic_group: targetEntity: ForumTopicGroup inversedBy: topics nullable: false oneToOne: last_post: targetEntity: ForumPost nullable: true default: null cascade: [ persist ] uniqueConstraint: uniqueSlugByGroup: columns: [ topic_group, slug ] And my ForumPost is: FrontBundle\Entity\ForumPost: type: entity table: forum_posts id: id: type: integer generator: strategy: AUTO fields: created_at: type: datetime nullable: false updated_at: type: datetime nullable: true update_reason: type: string nullable: true text: type: text nullable: false manyToOne: created_by: targetEntity: User inversedBy: forum_posts nullable: false updated_by: targetEntity: User nullable: true default: null topic: targetEntity: ForumTopic inversedBy: posts

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  • Is this a safe way to release resources in Java?

    - by palto
    Usually when code needs some resource that needs to be released I see it done like this: InputStream in = null; try{ in = new FileInputStream("myfile.txt"); doSomethingWithStream(in); }finally{ if(in != null){ in.close(); } } What I don't like is that you have to initialize the variable to null and after that set it to another value and in the finally block check if the resource was initialized by checking if it is null. If it is not null, it needs to be released. I know I'm nitpicking, but I feel like this could be done cleaner. What I would like to do is this: InputStream in = new FileInputStream("myfile.txt"); try{ doSomethingWithStream(in); }finally{ in.close(); } To my eyes this looks almost as safe as the previous one. If resource initialization fails and it throws an exception, there's nothing to be done(since I didn't get the resource) so it doesn't have to be inside the try block. The only thing I'm worried is if there is some way(I'm not Java certified) that an exception or error can be thrown between operations? Even simpler example: Inputstream in = new FileInputStream("myfile.txt"); in.close(); Is there any way the stream would be left open that a try-finally block would prevent?

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  • LINQ to SQL - database relationships won't update after submit

    - by Quantic Programming
    I have a Database with the tables Users and Uploads. The important columns are: Users -> UserID Uploads -> UploadID, UserID The primary key in the relationship is Users -> UserID and the foreign key is Uploads -> UserID. In LINQ to SQL, I do the following operations: Retrieve files var upload = new Upload(); upload.UserID = user.UserID; upload.UploadID = XXX; db.Uploads.InsertOnSubmit(upload) db.SubmitChanges(); If I do that and rerun the application (and the db object is re-built, of course) - if do something like this: foreach(var upload in user.Uploads) I get all the uploads with that user's ID. (like added in the previous example) The problem is, that my application, after adding an upload an submitting changes, doesn't update the user.Uploads collection. i.e - I don't get the newly added uploads. The user object is stored in the Session object. At first, I though that the LINQ to SQL Framework doesn't update the reference of the object, therefore I should simply "reset" the user object from a new SQL request. I mean this: Session["user"] = db.Users.Where(u => u.UserID == user.UserID).SingleOrDefault(); (Where user is the previous user) But it didn't help. Please note: After rerunning the application, user.Uploads does have the new upload! Did anyone experience this type of problem, or is it normal behavior? I am a newbie to this framework. I would gladly take any advice. Thank you!

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  • Problem consuming a dataset via a .NET web service from Flex-ActionScript

    - by DEH
    Hi, I am returning a .NET dataset to Flex Actionscript via a web service. Actionscript snippet as follows: var websvc:WebService = new WebService(); websvc.useProxy=false; websvc.wsdl = "http://localhost:13229/test/mysvc.asmx?WSDL"; websvc.loadWSDL(); var operation:Operation = new Operation(null, "GetData"); operation.arguments.command="xx_gethierdata_"+mode+"_"+identifier; operation.addEventListener(ResultEvent.RESULT, onResultHandler, false, 0, true); operation.addEventListener(FaultEvent.FAULT, onFaultHandler, false, 0, true); operation.resultFormat="object"; websvc.operations = [operation]; operation.send(); Once in the onResultHandler function I have access to the datatable - I then want to grab the column names. The following code outputs my column names: for each (var tcolumn:Object in datatable.Columns){trace('Column:'+tcolumn);} This works ok, but the column names are encoded, so a column name that is actually "1-9" is output as "_x005B_1-9_x005D_" Anyone know the best way to decode the column name? I could replace all the encoding strings, but surely there is a better way? Thanks

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  • Very simple python functions takes spends long time in function and not subfunctions

    - by John Salvatier
    I have spent many hours trying to figure what is going on here. The function 'grad_logp' in the code below is called many times in my program, and cProfile and runsnakerun the visualize the results reveals that the function grad_logp spends about .00004s 'locally' every call not in any functions it calls and the function 'n' spends about .00006s locally every call. Together these two times make up about 30% of program time that I care about. It doesn't seem like this is function overhead as other python functions spend far less time 'locally' and merging 'grad_logp' and 'n' does not make my program faster, but the operations that these two functions do seem rather trivial. Does anyone have any suggestions on what might be happening? Have I done something obviously inefficient? Am I misunderstanding how cProfile works? def grad_logp(self, variable, calculation_set ): p = params(self.p,self.parents) return self.n(variable, self.p) def n (self, variable, p ): gradient = self.gg(variable, p) return np.reshape(gradient, np.shape(variable.value)) def gg(self, variable, p): if variable is self: gradient = self._grad_logps['x']( x = self.value, **p) else: gradient = __builtin__.sum([self._pgradient(variable, parameter, value, p) for parameter, value in self.parents.iteritems()]) return gradient

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  • [VB.Net] TreeView update bug in the .net framework

    - by CFP
    Consider the following code: Dim Working As Boolean = False Private Sub TreeView1_AfterCheck(ByVal sender As Object, ByVal e As System.Windows.Forms.TreeViewEventArgs) Handles TreeView1.AfterCheck If Working Then Exit Sub Working = True e.Node.Checked = Not e.Node.Checked Working = False End Sub Private Sub TreeView1_MouseClick(ByVal sender As System.Object, ByVal e As System.Windows.Forms.MouseEventArgs) Handles TreeView1.MouseClick If e.Button = Windows.Forms.MouseButtons.Right Then MsgBox("Checked = " & TreeView1.SelectedNode.Checked) End Sub Where TreeView1 is a TreeView added to the form, with CheckBoxes set to true and one node added. The code basically cancel any node checking occuring on the form. Single-clicking the top node to check it works well : your click is immediately canceled. Yet if you double-click the checkbox, it will display a tick. But verifying the check state through a right click will yield a Checked = False dialog. How come? Is it a bug (I'm using the latest .Net Framework 4.0, and he same occurs in 2.0), or am I doing something wrong here? Is there a work around? Thanks! EDIT: Additionally, the MouseDoubleClick event is not raised before you click once again.

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  • Locking database edit by key name

    - by Will Glass
    I need to prevent simultaneous edits to a database field. Users are executing a push operation on a structured data field, so I want to sequence the operations, not simply ignore one edit and take the second. Essentially I want to do synchronized(key name) { push value onto the database field } and set up the synchronized item so that only one operation on "key name" will occur at a time. (note: I'm simplifying, it's not always a simple push). A crude way to do this would be a global synchronization, but that bottlenecks the entire app. All I need to do is sequence two simultaneous writes with the same key, which is rare but annoying occurrence. This is a web-based java app, written with Spring (and using JPA/MySQL). The operation is triggered by a user web service call. (the root cause is when a user sends two simultaneous http requests with the same key). I've glanced through the Doug Lea/Josh Bloch/et al Concurrency in Action, but don't see an obvious solution. Still, this seems simple enough I feel there must be an elegant way to do this.

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  • What C# container is most resource-efficient for existence for only one operation?

    - by ccornet
    I find myself often with a situation where I need to perform an operation on a set of properties. The operation can be anything from checking if a particular property matches anything in the set to a single iteration of actions. Sometimes the set is dynamically generated when the function is called, some built with a simple LINQ statement, other times it is a hard-coded set that will always remain the same. But one constant always exists: the set only exists for one single operation and has no use before or after it. My problem is, I have so many points in my application where this is necessary, but I appear to be very, very inconsistent in how I store these sets. Some of them are arrays, some are lists, and just now I've found a couple linked lists. Now, none of the operations I'm specifically concerned about have to care about indices, container size, order, or any other functionality that is bestowed by any of the individual container types. I picked resource efficiency because it's a better idea than flipping coins. I figured, since array size is configured and it's a very elementary container, that might be my best choice, but I figure it is a better idea to ask around. Alternatively, if there's a better choice not out of resource-efficiency but strictly as being a better choice for this kind of situation, that would be nice as well.

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  • Android :WindowManager$BadTockenException on Spinner Click

    - by Miya
    Hi, I have a spinner in my home.class. When I click on the spinner, the process is stopped showing exception that WindowManager$BadTockenException is caught. I am calling this home.class from main.class which extends ActivityGroup. If I am simply run only the home.class, the spinner is showing all items. But the problem is only with calling home.class from main.class. The following are my code. Please tell me why this is happened. main.class public class main extends ActivityGroup { public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); Intent intent=new Intent(this,home.class); View view=getLocalActivityManager().startActivity("1", intent.addFlags(Intent.FLAG_ACTIVITY_CLEAR_TOP)).getDecorView(); setContentView(view); } } home.class String[] country={"Please selects","US","INDIA","UK"}; Spinner s2 = (Spinner) findViewById(R.id.spinnerCountry); ArrayAdapter<CharSequence> adapterCountry=new ArrayAdapter(this,android.R.layout.simple_spinner_item,country); adapterCountry.setDropDownViewResource(android.R.layout.simple_spinner_dropdown_item); s2.setAdapter(adapterCountry); s2.setOnItemSelectedListener(new OnItemSelectedListener() { public void onItemSelected( AdapterView<?> parent, View view, int position, long id) { countryName=country[position]; } public void onNothingSelected(AdapterView<?> parent) { countryName=country[0]; } }); Stack Thread [<1 main] (Suspended (exception WindowManager$BadTokenException)) AlertDialog(Dialog).show() line: 245 AlertDialog$Builder.show() line: 802 Spinner.performClick() line: 260 View$PerformClick.run() line: 9080 ViewRoot(Handler).handleCallback(Message) line: 587 ViewRoot(Handler).dispatchMessage(Message) line: 92 Looper.loop() line: 123 ActivityThread.main(String[]) line: 3647 Method.invokeNative(Object, Object[], Class, Class[], Class, int, boolean) line: not available [native method] Method.invoke(Object, Object...) line: 507 ZygoteInit$MethodAndArgsCaller.run() line: 839 ZygoteInit.main(String[]) line: 597 NativeStart.main(String[]) line: not available [native method] Thank You....

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  • DefaultStyledDocument.styleChanged(Style style) may not run in a timely manner?

    - by Paul Reiners
    I'm experiencing an intermittent problem with a class that extends javax.swing.text.DefaultStyledDocument. This document is being sent to a printer. Most of the time the formatting of the document looks correct, but once in a while it doesn't. It looks like some of the changes in the formatting have not been applied. I took a look at the DefaultStyledDocument.styleChanged(Style style) code: /** * Called when any of this document's styles have changed. * Subclasses may wish to be intelligent about what gets damaged. * * @param style The Style that has changed. */ protected void styleChanged(Style style) { // Only propagate change updated if have content if (getLength() != 0) { // lazily create a ChangeUpdateRunnable if (updateRunnable == null) { updateRunnable = new ChangeUpdateRunnable(); } // We may get a whole batch of these at once, so only // queue the runnable if it is not already pending synchronized(updateRunnable) { if (!updateRunnable.isPending) { SwingUtilities.invokeLater(updateRunnable); updateRunnable.isPending = true; } } } } /** * When run this creates a change event for the complete document * and fires it. */ class ChangeUpdateRunnable implements Runnable { boolean isPending = false; public void run() { synchronized(this) { isPending = false; } try { writeLock(); DefaultDocumentEvent dde = new DefaultDocumentEvent(0, getLength(), DocumentEvent.EventType.CHANGE); dde.end(); fireChangedUpdate(dde); } finally { writeUnlock(); } } } Does the fact that SwingUtilities.invokeLater(updateRunnable) is called, rather than invokeAndWait(updateRunnable), mean that I can't count on my formatting changes appearing in the document before it is rendered? If that is the case, is there a way to ensure that I don't proceed with rendering until the updates have occurred?

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  • Calling a network State check from other activities

    - by Laurent
    I realize this question has been answered before but couldn't find an answer that deals with my specific case. I want to create a class called "InternetConnectionChecks" that will handle checking a network state and http timeouts. I'll call the methods twice in the app (once at the beginning to get data from a server, and once at the end to send user orders to the server). For good form I'd like to put all these methods in a single class rather than copy/paste at different points in my code. To check the network state, I'm using ConnectivityManager; thing is, getSystemService requires a class that extends Activity. package arbuckle.app; import android.app.Activity; import android.app.Service; import android.content.Context; import android.net.ConnectivityManager; import android.net.NetworkInfo; public class InternetConnectionChecks extends Activity { public boolean isNetworkAvailable(){ ConnectivityManager connectivityManager = (ConnectivityManager) getSystemService(Context.CONNECTIVITY_SERVICE); NetworkInfo activeNetworkInfo = connectivityManager.getActiveNetworkInfo(); if ((activeNetworkInfo != null)&&(activeNetworkInfo.isConnected())){ return true; }else{ return false; } } } QUESTION: if I call the method isNetworkAvailable from another activity, am I: - going to hit up serious errors. - violating good coding form? *If this isn't the right way to do things, can you point me in the right direction to set up a separate class I can call on to check internet connection? Thanks everyone!

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