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  • How should I lock the table in this VB6 / Access application?

    - by Brian Hooper
    I'm working on a VB6 application using an Access database. The application writes messages to a log table from time to time. Several instances of the application may be running simultaneously and to distinguish them they each have their own run number. The run number is deduced from the log table thus... Set record_set = New ADODB.Recordset query_string = "SELECT MAX(RUN_NUMBER) + 1 AS NEW_RUN_NUMBER FROM ERROR_LOG" record_set.CursorLocation = adUseClient record_set.Open query_string, database_connection, adOpenStatic, , adCmdText record_set.MoveLast If IsNull(record_set.Fields("NEW_RUN_NUMBER")) Then run_number = 0 Else run_number = record_set.Fields("NEW_RUN_NUMBER") End If command_string = "INSERT INTO ERROR_LOG (RUN_NUMBER, SEVERITY, MESSAGE) " & _ " VALUES (" & Str$(run_number) & ", " & _ " " & Str$(SEVERITY_INFORMATION) & ", " & _ " 'Run Started'); " database_connection.Execute command_string Obviously there is a small gap between the calculation of the run number and the appearance of the new row in the database, and to prevent another instance getting access between the two operations I'd like to lock the table; something along the lines of SET TRANSACTION READ WRITE RESERVING ERROR_LOG FOR PROTECTED WRITE; How should I go about doing this? Would locking the recordset do any good (the row in the record set doesn't match any particular row in the database)?

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  • The sign of zero with float2

    - by JackOLantern
    Consider the following code performing operations on complex numbers with C/C++'s float: float real_part = log(3.f); float imag_part = 0.f; float real_part2 = (imag_part)*(imag_part)-(real_part*real_part); float imag_part2 = (imag_part)*(real_part)+(real_part*imag_part); The result will be real_part2= -1.20695 imag_part2= 0 angle= 3.14159 where angle is the phase of the complex number and, in this case, is pi. Now consider the following code: float real_part = log(3.f); float imag_part = 0.f; float real_part2 = (-imag_part)*(-imag_part)-(real_part)*(real_part); float imag_part2 = (-imag_part)*(real_part)+(real_part)*(-imag_part); The result will be real_part2= -1.20695 imag_part2= 0 angle= -3.14159 The imaginary part of the result is -0 which makes the phase of the result be -pi. Although still accomplishing with the principal argument of a complex number and with the signed property of floating point's 0, this changes is a problem when one is defining functions of complex numbers. For example, if one is defining sqrt of a complex number by the de Moivre formula, this will change the sign of the imaginary part of the result to a wrong value. How to deal with this effect?

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  • Mixing stored procedures and ORM

    - by Jason
    The company I work for develops a large application which is almost entirely based on stored procedures. We use classic ASP and SQL Server and the major part of the business logic is contained inside those stored procedures. For example, (I know, this is bad...) a single stored procedure can be used for different purposes (insert, update, delete, make some calculations, ...). Most of the time, a stored procedure is used for operations on related tables, but this is not always the case. We are planning to move to ASP.NET in a near future. I have read a lot of posts on StackOverflow recommending that I move the business logic outside the database. The thing is, I have tried to convince the people who takes the decisions at our company and there is nothing I can do to change their mind. Since I want to be able to use the advantages of object-oriented programming, I want to map the tables to actual classes. So far, my solution is to use an ORM (Entity Framework 4 or nHibernate) to avoid mapping the objects manually (mostly to retrieve the data) and use some kind of Data Access Layer to call the existing stored procedures (for saving). I want your advice on this. Do you think it is a good solution? Any ideas?

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  • Adding cancel ability and exception handling to async code.

    - by Rob
    I have this sample code for async operations (copied from the interwebs) public class LongRunningTask { public LongRunningTask() { //do nowt } public int FetchInt() { Thread.Sleep(2000); return 5; } } public delegate TOutput SomeMethod<TOutput>(); public class GoodPerformance { public void BeginFetchInt() { LongRunningTask lr = new LongRunningTask(); SomeMethod<int> method = new SomeMethod<int>(lr.FetchInt); // method is state object used to transfer result //of long running operation method.BeginInvoke(EndFetchInt, method); } public void EndFetchInt(IAsyncResult result) { SomeMethod<int> method = result.AsyncState as SomeMethod<int>; Value = method.EndInvoke(result); } public int Value { get; set; } } Other async approaches I tried required the aysnc page attribute, they also seemed to cancel if other page elements where actioned on (a button clicked), this approach just seemed to work. I’d like to add a cancel ability and exception handling for the longRunningTask class, but don’t erm, really know how.

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  • Will TFS 2010 support non-contiguous merging?

    - by steve_d
    I know that merging non-contiguous changesets at once may not be a good idea. However there is at least one situation in which merging non-contiguous changesets is (probably) not going to break anything: when there are no intervening changes on the affected individual files. (At least, it wouldn't break any worse than would a series of cherry-picked merges, checked in each time; and at least this way you would discover breakage before checking in). For instance, let's say you have a Main and a Development branch. They start out identical (e.g. after a release). They have two files, foo.cs and bar.cs. Alice makes a change in Development\foo.cs and checks it in as changeset #1001. Bob makes a change in Development\bar.cs and checks it in as #1002. Alice makes another change to Development\foo.cs and checks it in as #1003. Now we could in theory merge both changes #1001 and #1003 from dev-to main in a single operation. If we try to merge at the branch level, dev-to-main, we will have to do it as two operations. In this simple, contrived example it's simple enough to merge the one file - but in the real world where there would be many files involved, it's not so simple. Non-contiguous merging is one of the reasons given for why "merge by workitem" is not implemented in TFS.

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  • localhost yes but phpmyadmin blank

    - by Giskin Leow
    WAMP people having problem with both localhost and phpmyadmin loads blank which usually the port problem. Mine is only phpmyadmin blank. sqlbuddy and phpinfo no problem. tried uninstall reinstalled wamp. tried xampp, same problem, all works well, not phpmyadmin. mysql log: 120905 8:03:08 [Note] Plugin 'FEDERATED' is disabled. 120905 8:03:08 InnoDB: The InnoDB memory heap is disabled 120905 8:03:08 InnoDB: Mutexes and rw_locks use Windows interlocked functions 120905 8:03:08 InnoDB: Compressed tables use zlib 1.2.3 120905 8:03:09 InnoDB: Initializing buffer pool, size = 128.0M 120905 8:03:09 InnoDB: Completed initialization of buffer pool 120905 8:03:09 InnoDB: highest supported file format is Barracuda. 120905 8:03:09 InnoDB: Waiting for the background threads to start 120905 8:03:10 InnoDB: 1.1.8 started; log sequence number 1595675 120905 8:03:11 [Note] Server hostname (bind-address): '(null)'; port: 3306 120905 8:03:11 [Note] - '(null)' resolves to '::'; 120905 8:03:11 [Note] - '(null)' resolves to '0.0.0.0'; 120905 8:03:11 [Note] Server socket created on IP: '0.0.0.0'. 120905 8:03:13 [Note] Event Scheduler: Loaded 0 events 120905 8:03:13 [Note] wampmysqld: ready for connections. apache log [Wed Sep 05 08:03:09 2012] [notice] Apache/2.2.22 (Win32) PHP/5.4.3 configured -- resuming normal operations [Wed Sep 05 08:03:09 2012] [notice] Server built: May 13 2012 13:32:42 [Wed Sep 05 08:03:09 2012] [notice] Parent: Created child process 3812 [Wed Sep 05 08:03:09 2012] [notice] Child 3812: Child process is running [Wed Sep 05 08:03:09 2012] [notice] Child 3812: Acquired the start mutex. [Wed Sep 05 08:03:09 2012] [notice] Child 3812: Starting 64 worker threads. [Wed Sep 05 08:03:09 2012] [notice] Child 3812: Starting thread to listen on port 80. [Wed Sep 05 08:03:09 2012] [notice] Child 3812: Starting thread to listen on port 80. [Wed Sep 05 08:04:14 2012] [error] [client 127.0.0.1] File does not exist: C:/wamp/www/favicon.ico [Wed Sep 05 08:09:50 2012] [error] [client 127.0.0.1] File does not exist: C:/wamp/www/favicon.ico [Wed Sep 05 08:41:03 2012] [error] [client 127.0.0.1] File does not exist: C:/wamp/www/phpMyAdmin

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  • onActivityResult method not being called Android

    - by Chintan
    I am trying to send data from child activity to parent. But somehow, onActivityResult(..) is not getting called. here is code Parent activity selectedText.setOnTouchListener(new OnTouchListener() { public boolean onTouch(View v, MotionEvent event) { if (event.getActionMasked() == MotionEvent.ACTION_DOWN) { Intent intent = new Intent(Parents.this,Child.class); startActivityForResult(intent, 1); } return true; } }); @Override protected void onActivityResult(int requestCode, int resultCode, Intent data) { switch (requestCode) { case 1: if (resultCode == RESULT_OK) { if (data.hasExtra("selText")) { selectedText.setText(data.getExtras().getString( "selText")); } break; } } Child Activity: I can see selected value set in the setResult(). But after finish of child activity, it's not going back to parent activity. textListView.setOnItemClickListener(new OnItemClickListener() { @Override public void onItemClick(AdapterView<?> arg0, View arg1, int myItemInt, long arg3) { selectedFromList =(String) (textListView.getItemAtPosition(myItemInt)); Intent data = new Intent(); data.putExtra("selText", selectedFromList); setResult(RESULT_OK,data); finish(); } });

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  • Very simple python functions takes spends long time in function and not subfunctions

    - by John Salvatier
    I have spent many hours trying to figure what is going on here. The function 'grad_logp' in the code below is called many times in my program, and cProfile and runsnakerun the visualize the results reveals that the function grad_logp spends about .00004s 'locally' every call not in any functions it calls and the function 'n' spends about .00006s locally every call. Together these two times make up about 30% of program time that I care about. It doesn't seem like this is function overhead as other python functions spend far less time 'locally' and merging 'grad_logp' and 'n' does not make my program faster, but the operations that these two functions do seem rather trivial. Does anyone have any suggestions on what might be happening? Have I done something obviously inefficient? Am I misunderstanding how cProfile works? def grad_logp(self, variable, calculation_set ): p = params(self.p,self.parents) return self.n(variable, self.p) def n (self, variable, p ): gradient = self.gg(variable, p) return np.reshape(gradient, np.shape(variable.value)) def gg(self, variable, p): if variable is self: gradient = self._grad_logps['x']( x = self.value, **p) else: gradient = __builtin__.sum([self._pgradient(variable, parameter, value, p) for parameter, value in self.parents.iteritems()]) return gradient

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  • Matching Class arrays

    - by frinkz
    I'm writing a routine to invoke methods, found by a name and an array of parameter Class values Matching the Method by getName works, but when trying to match the given Class[] for parameters, and Method.getParameterTypes(), I'm having trouble. I assumed that this would work: Class[] searchParams = new Class[] { float.class, String.class }; Class[] methodParams = m.getParameterTypes(); if(methodParams == searchParams) { m.invoke(this, paramValues); } But apparantly not - m.invoke is never reached. I've checked, and methodParams gives the same classes as searchParams. The code below works, and picks the right method, but it seems like a very dirty way of doing things, I'm sure I'm missing something obvious. Class[] searchParams = new Class[] { float.class, String.class }; Class[] methodParams = m.getParameterTypes(); boolean isMatch = true; for(int i = 0; i < searchParams.length; i++) { if(!searchParams.getClass().equals(methodParams.getClass())) { isMatch = false; } } if(isMatch) { m.invoke(this, paramValues); }

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  • How do I handle freeing unmanaged structures on application close?

    - by LostKaleb
    I have a C# project in which i use several unmanaged C++ functions. More so, I also have static IntPtr that I use as parameters for those functions. I know that whenever I use them, I should implement IDisposable in that class and use a destructor to invoke the Dispose method, where I free the used IntPtr, as is said in the MSDN page. public void Dispose() { Dispose(true); GC.SuppressFinalize(this); } private void Dispose(bool disposing) { // Check to see if Dispose has already been called. if (!this.disposed) { if (disposing) { component.Dispose(); } CloseHandle(m_InstanceHandle); m_InstanceHandle = IntPtr.Zero; disposed = true; } } [System.Runtime.InteropServices.DllImport("Kernel32")] private extern static Boolean CloseHandle(IntPtr handle); However, when I terminate the application, I'm still left with a hanging process in TaskManager. I believe that it must be related to the used of the MarshalAs instruction in my structures: [StructLayout(LayoutKind.Sequential, CharSet = CharSet.Ansi)] public struct SipxAudioCodec { [MarshalAs(UnmanagedType.ByValTStr, SizeConst=32)] public string CodecName; public SipxAudioBandwidth Bandwidth; public int PayloadType; } When I create such a structure should I also be careful to free the space it allocs using a destructor? [StructLayout(LayoutKind.Sequential, CharSet = CharSet.Ansi)] public struct SipxAudioCodec { [MarshalAs(UnmanagedType.ByValTStr, SizeConst=32)] public string CodecName; public SipxAudioBandwidth Bandwidth; public int PayloadType; ~SipxAudioCodec() { Marshal.FreeGlobal(something...); } }

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  • OnEditorActionListener called twice with same eventTime on SenseUI keyboard

    - by ydant
    On just one phone I am testing on (HTC Incredible, Android 2.2, Software 3.21.605.1), I am experiencing the following behavior. The onEditorAction event handler is being called twice (immediately) when the Enter key on the Sense UI keyboard is pressed. The KeyEvent.getEventTime() is the same for both times the event is called, leading me to this work-around: protected void onCreate(Bundle savedInstanceState) { [...] EditText text = (EditText)findViewById(R.id.txtBox); text.setOnEditorActionListener(new OnEditorActionListener() { private long lastCalled = -1; public boolean onEditorAction(TextView v, int actionId, KeyEvent event) { if ( event.getEventTime() == lastCalled ) { return false; } else { lastCalled = event.getEventTime(); handleNextButton(v); return true; } } }); [...] } The EditText is defined as: <EditText android:layout_width="150sp" android:layout_height="wrap_content" android:id="@+id/txtBox" android:imeOptions="actionNext" android:capitalize="characters" android:singleLine="true" android:inputType="textVisiblePassword|textCapCharacters|textNoSuggestions" android:autoText="false" android:editable="true" android:maxLength="6" /> On all other devices I've tested on, the action button is properly labeled "Next" and the event is only called a single time when that button is pressed. Is this a bug in Sense UI's keyboard, or am I doing something incorrectly? Thank you for any assistance.

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  • Accessing and manipulating lwpf listbox datatemplate elements

    - by black sensei
    Hello good people , i'm trying to achieve a functionality but i'm don't know how to start it. I'm using vs 2008 sp1 and i'm consuming a webservice which returns a collection (is contactInfo[]) that i bind to a ListBox with little datatemplate on it. <ListBox Margin="-146,-124,-143,-118.808" Name="contactListBox" MaxHeight="240" MaxWidth="300" MinHeight="240" MinWidth="300"> <ListBox.ItemTemplate> <DataTemplate> <TextBlock> <CheckBox Name="contactsCheck" Uid="{Binding fullName}" Checked="contacts_Checked" /><Label Content="{Binding fullName}" FontSize="15" FontWeight="Bold"/> <LineBreak/> <Label Content="{Binding mobile}" FontSize="10" FontStyle="Italic" Foreground="DimGray" /> <Label Content="{Binding email}" FontStyle="Italic" FontSize="10" Foreground="DimGray"/> </TextBlock> </DataTemplate> </ListBox.ItemTemplate> </ListBox> Every works fine so far. so When a checkbox is checked i'll like to access the information of the labels (either the) belonging to the same row or attached to it and append the information to a global variable for example (for each checkbox checked). My problem right now is that i don't know how to do that. Can any one shed some light on how to do that? if you notice Checked="contacts_Checked" that's where i planned to perform the operations. thanks for reading and helping out

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  • Flex/Flash: Don't show 'bar' cursor when dragging over a TextField/TextArea?

    - by David Wolever
    As the title suggests, how can I prevent the "bar" cursor from appearing when I click-and-drag over a TextField? For example, consider this interaction: I'd like to prevent the cursor changing to the "bar" in step "2". How can I do that? I've tried fiddling with the selectable flag: protected static function fixMouseOverAfordance(field:TextField):void { var iOwnClick:Boolean = false; function handleMouseOver(event:MouseEvent):void { if (event.buttonDown) { field.selectable = iOwnClick; } else { field.selectable = true; iOwnClick = false; } } field.addEventListener(MouseEvent.MOUSE_OVER, handleMouseOver, false, EventPriority.CURSOR_MANAGEMENT+1); field.addEventListener(MouseEvent.ROLL_OVER, handleMouseOver, false, EventPriority.CURSOR_MANAGEMENT+1); field.addEventListener(MouseEvent.MOUSE_MOVE, handleMouseOver, false, EventPriority.CURSOR_MANAGEMENT+1); field.addEventListener(MouseEvent.MOUSE_DOWN, function(event:MouseEvent):void { iOwnClick = true; field.selectable = true; }); } But the "bar" cursor still appears the first time the mouse is moved over the text field (however, after it has been moved out then moved back in, it does the right thing).

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  • How to implement iterator as an attribute of a class in Java

    - by de3
    Hi, let's say I have this simple MyArray class, with two simple methods: add, delete and an iterator. In the main method we can see how it is supposed to be used: public class MyArray { int start; int end; int[] arr; myIterator it; public MyArray(){ this.start=0; this.end=0; this.arr=new int[500]; it=new myIterator(); } public void add(int el){ this.arr[this.end]=el; this.end++; } public void delete(){ this.arr[this.start]=0; this.start++; } public static void main(String[] args){ MyArray m=new MyArray(); m.add(3); m.add(299); m.add(19); m.add(27); while(m.it.hasNext()){ System.out.println(m.it.next()); } } And then MyIterator should be implemented somehow: import java.util.Iterator; public class myIterator implements Iterator{ @Override public boolean hasNext() { // TODO Auto-generated method stub return false; } @Override public Object next() { // TODO Auto-generated method stub return null; } @Override public void remove() { // TODO Auto-generated method stub } } MyIterator should iterate arr from MyArray class, from start to end values; both are also attributes of MyArray. So, as MyIterator should use MyArray attributes, how should MyIterator be implemented? Perhaps I can send the current object in the initialization: it=new myIterator(this); But I guess it's not the best soultion. Or maybe MyArray itself should implement Iterator interface? How is this solved?

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  • C++ 64bit issue

    - by Bobby
    I have the following code: tmp_data = simulated_data[index_data]; unsigned char *dem_content_buff; dem_content_buff = new unsigned char [dem_content_buff_size]; int tmp_data; unsigned long long tmp_64_data; if (!(strcmp(dems[i].GetValType(), "s32"))) { dem_content_buff[BytFldPos] = tmp_data; dem_content_buff[BytFldPos + 1] = tmp_data >> 8; dem_content_buff[BytFldPos + 2] = tmp_data >> 16; dem_content_buff[BytFldPos + 3] = tmp_data >> 24; } if (!(strcmp(dems[i].GetValType(), "f64"))) { dem_content_buff[BytFldPos] = tmp_data; dem_content_buff[BytFldPos + 1] = tmp_data >> 8; dem_content_buff[BytFldPos + 2] = tmp_data >> 16; dem_content_buff[BytFldPos + 3] = tmp_data >> 24; dem_content_buff[BytFldPos + 4] = tmp_data >> 32; dem_content_buff[BytFldPos + 5] = tmp_data >> 40; dem_content_buff[BytFldPos + 6] = tmp_data >> 48; dem_content_buff[BytFldPos + 7] = tmp_data >> 56; } I am getting some weird memory errors in other places of the application when the second if statement is true and executed. When I comment out the 2nd if statement, the problem works fine. So I suspect the way I am performing bitwise operations for 64bit data is incorrect. Can anyone see anything in this code that needs to be corrected?

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  • java + increasing performance and scalability

    - by varun
    Hi, below is the a code snippet, which returns the object of a class. now the object is basially comparing to some parameter in loop. my concern is what if there are thousands of objects in loop, in that case performance and scalability can be an issue. please suggest how to improve this code for performance part public Widget get(String name,int major,int minor,boolean exact) { Widget widgetToReturn = null; if(exact) { Widget w = new Widget(name, major, minor); // for loop using JDK 1.5 version for(Widget wid : set) { if((w.getName().equals(wid.getName())) && (wid.getVersion()).equals(w.getVersion())) { widgetToReturn = w; break; } } } else { Widget w = new Widget(name, major, minor); WidgetVersion widgetVersion = new WidgetVersion(major, minor); // for loop using JDK 1.5 version for(Widget wid : set) { WidgetVersion wv = wid.getVersion(); if((w.getName().equals(wid.getName())) && major == wv.getMajor() && WidgetVersion.isCompatibleAndNewer(wv, widgetVersion)) { widgetToReturn = wid; } else if((w.getName().equals(wid.getName())) && wv.equals(widgetVersion.getMajor(), widgetVersion.getMinor())) { widgetToReturn = w; } } } return widgetToReturn; }

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  • one click, two 'click' event fired

    - by Toni Michel Caubet
    I just want to toggle some elements when a link is clicked: This is how i am trying (But i don't really think that it matters much for this question what's inside the event function callback): /* mostrar exceso de comentarios a peticion del usuario*/ $('.toggleComments').click(function(){ console.log('.toggleComments'); if($(this).parents('.helpContent').find('.commentHideble:visible').length > 0){ $(this).text('+ <?=get_texto_clave('show_old_comments')?>').removeClass('toggleCommentsActive').append(' ('+$(this).parents('.helpContent').find('.commentHideble:not:visible').length+'+)'); }else{ $(this).text('- <?=get_texto_clave('hide_old_comments')?>').addClass('toggleCommentsActive'); } $(this).parents('.helpContent').find('.commentHideble').slideToggle(100); }); I even tried a boolean but gave me same result /* mostrar exceso de comentarios a peticion del usuario*/ var ctoggle = false; $('.toggleComments').click(function(){ if(ctoggle == false){ ctoggle = true; console.log('.toggleComments'); if($(this).parents('.helpContent').find('.commentHideble:visible').length > 0){ $(this).text('+ <?=get_texto_clave('show_old_comments')?>').removeClass('toggleCommentsActive').append(' ('+$(this).parents('.helpContent').find('.commentHideble:not:visible').length+'+)'); }else{ $(this).text('- <?=get_texto_clave('hide_old_comments')?>').addClass('toggleCommentsActive'); } $(this).parents('.helpContent').find('.commentHideble').slideToggle(100); ctoggle = false; } }); Why the log is being fired twice by click?

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  • Better way to compare neighboring cells in matrix

    - by HyperCube
    Suppose I have a matrix of size 100x100 and I would like to compare each pixel to its direct neighbor (left, upper, right, lower) and then do some operations on the current matrix or a new one of the same size. A sample code in Python/Numpy could look like the following: (the comparison 0.5 has no meaning, I just want to give a working example for some operation while comparing the neighbors) import numpy as np my_matrix = np.random.rand(100,100) new_matrix = np.array((100,100)) my_range = np.arange(1,99) for i in my_range: for j in my_range: if my_matrix[i,j+1] > 0.5: new_matrix[i,j+1] = 1 if my_matrix[i,j-1] > 0.5: new_matrix[i,j-1] = 1 if my_matrix[i+1,j] > 0.5: new_matrix[i+1,j] = 1 if my_matrix[i-1,j] > 0.5: new_matrix[i-1,j] = 1 if my_matrix[i+1,j+1] > 0.5: new_matrix[i+1,j+1] = 1 if my_matrix[i+1,j-1] > 0.5: new_matrix[i+1,j-1] = 1 if my_matrix[i-1,j+1] > 0.5: new_matrix[i-1,j+1] = 1 This can get really nasty if I want to step into one neighboring cell and start from it to do a similar task... Do you have some suggestions how this can be done in a more efficient manner? Is this even possible?

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  • How to parse mathematical expressions involving parentheses

    - by Rob P.
    Please forgive my title, I really don't know how to phrase it better. This isn't a school assignment or anything, but I realize it's a mostly academic question. But, what I've been struggling to do is parse 'math' text and come up with an answer. For Example - I can figure out how to parse '5 + 5' or '3 * 5' - but I fail when I try to correctly chain operations together. (5 + 5) * 3 It's mostly just bugging me that I can't figure it out. If anyone can point me in a direction, I'd really appreciate it. EDIT Thanks for all of the quick responses. I'm sorry I didn't do a better job of explaining. First - I'm not using regular expressions. I also know there are already libraries available that will take, as a string, a mathematical expression and return the correct value. So, I'm mostly looking at this because, sadly, I don't "get it". Second - What I've tried doing (is probably misguided) but I was counting '(' and ')' and evaluating the deepest items first. In simple examples, this worked; but my code is not pretty and more complicated stuff crashes. When I 'calculated' the lowest level, I was modifying the string. So... (5 + 5) * 3 Would turn into 10 * 3 Which would then evaluate to 30 But it just felt 'wrong'. I hope that helps clarify things. I'll certainly check out the links provided.

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  • How to make buttons in python/pygame?

    - by user1334014
    I'm making a game in pygame and on the first screen I want there to be buttons that you can press to (i) start the game, (ii) load a new screen with instructions, and (iii) exit the program. I've found this code online for button making, but I don't really understand it (I'm not that good at object oriented programming). If I could get some explanation as to what it's doing that would be great. Also, when I use it and try to open a file on my computer using the file path, I get the error sh: filepath :Permission denied, which I don't know how to solve. #load_image is used in most pygame programs for loading images def load_image(name, colorkey=None): fullname = os.path.join('data', name) try: image = pygame.image.load(fullname) except pygame.error, message: print 'Cannot load image:', fullname raise SystemExit, message image = image.convert() if colorkey is not None: if colorkey is -1: colorkey = image.get_at((0,0)) image.set_colorkey(colorkey, RLEACCEL) return image, image.get_rect() class Button(pygame.sprite.Sprite): """Class used to create a button, use setCords to set position of topleft corner. Method pressed() returns a boolean and should be called inside the input loop.""" def __init__(self): pygame.sprite.Sprite.__init__(self) self.image, self.rect = load_image('button.png', -1) def setCords(self,x,y): self.rect.topleft = x,y def pressed(self,mouse): if mouse[0] > self.rect.topleft[0]: if mouse[1] > self.rect.topleft[1]: if mouse[0] < self.rect.bottomright[0]: if mouse[1] < self.rect.bottomright[1]: return True else: return False else: return False else: return False else: return False def main(): button = Button() #Button class is created button.setCords(200,200) #Button is displayed at 200,200 while 1: for event in pygame.event.get(): if event.type == MOUSEBUTTONDOWN: mouse = pygame.mouse.get_pos() if button.pressed(mouse): #Button's pressed method is called print ('button hit') if __name__ == '__main__': main() Thank you to anyone who can help me.

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  • Question about architecting asp.net mvc application ?

    - by Misnomer
    I have read little bit about architecture and also patterns in order to follow the best practices. So this is the architecture we have and I wanted to know what you think of it and any proposed changes or improvements to it - Presentation Layer - Contains all the views,controllers and any helper classes that the view requires also it containes the reference to Model Layer and Business Layer. Business Project - Contains all the business logic and validation and security helper classes that are being used by it. It contains a reference to DataAccess Layer and Model Layer. Data Access Layer - Contains the actual queries being made on the entity classes(CRUD) operations on the entity classes. It contains reference to Model Layer. Model Layer - Contains the entity framework model,DTOs,Enums.Does not really have a reference to any of the above layers. What are your thoughts on the above architecture ? The problem is that I am getting confused by reading about like say the repository pattern, domain driven design and other design patterns. The architecture we have although not that strict still is relatively alright I think and does not really muddle things but I maybe wrong. I would appreciate any help or suggestions here. Thanks !

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  • How to stop calling the Activity again when device orientation is changed??

    - by user1460323
    My app uses Barcode Scanner. I want to launch the scanner when I open the app so I have it in the onCreate method. The problem is that if I have it like that, when I turn the device it calls again onCreate and calls another scanner. Also I have the first activity that calls the scanner. it has a menu so if he user presses back, it goes to that menu. If I turn the screen on that menu, it goes to barcode scanner again. To solve it I have a flag that indicates if it is the first time I call the scanner, if it's not I don't call it again. Now the problem is that if I go out of the app and go in again it doesn't go to the scanner, it goes to the menu, becasuse is not the first time I call it. Any ideas?? Is there a way to change the flag when I go out of my main activity or any other solution?? My code. private static boolean first = true; public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); integrator = new IntentIntegrator(this); if (first) { first = false; integrator.initiateScan(); } }

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  • Use jQuery's dataTable plugin with a nested Ajax call

    - by mrr0ng
    I am trying to use a nested ajax call to populate a table, and once the table is built, use jQuery's dataTable plugin to pretty it up. The problem I am running into is an order of operations question. When do I call the dataTable function so that I can be assured that the table is built AFTER the values are populated? When I try the following code, the dataTable is created before the rows are built. <script type="text/javascript"> $(document).ready(function() { $.ajax({ url:"http://totalrockregistration.com/feeds/bands.php", dataType:"jsonp", success: function(jsonData){ $.each(jsonData.bands, function(i,bands){ if (bands.barID == "<?php echo $_GET["barID"]; ?>"){ var songIdFromBandJson = bands.song; var bandNameFromJson = bands.name; var bandScoreFromJson = bands.score; $.ajax({ url:"http://totalrockregistration.com/feeds/songs.php", dataType:"jsonp", success: function(songsJsonData){ $.each(songsJsonData.songs, function(i,songs){ if (songIdFromBandJson == songs.id){ var songName=(songs.name); $("#leaderBoardTable tbody").append("<tr><td>"+bandNameFromJson+"</td><td>"+bandScoreFromJson+"</td><td>"+songName+"</td></tr>"); } }); } }); } }); makeLeaderTable(); }, }); function makeLeaderTable(){ $('#leaderBoardTable').dataTable({ "aaSorting": [[ 1, "desc" ]], "iDisplayLength": 50 }); } }); </script>

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  • Caching vector addition over changing collections

    - by DRMacIver
    I have the following setup: I have a largish number of uuids (currently about 10k but expected to grow unboundedly - they're user IDs) and a function f : id - sparse vector with 32-bit integer values (no need to worry about precision). The function is reasonably expensive (not outrageously so, but probably on the order of a few 100ms for a given id). The dimension of the sparse vectors should be assumed to be infinite, as new dimensions can appear over time, but in practice is unlikely to ever exceed about 20k (and individual results of f are unlikely to have more than a few hundred non-zero values). I want to support the following operations efficiently: add a new ID to the collection invalidate an existing ID retrieve sum f(id) in O(changes since last retrieval) i.e. I want to cache the sum of the vectors in a way that's reasonable to do incrementally. One option would be to support a remove ID operation and treat invalidation as a remove followed by an add. The problem with this is that it requires us to keep track of all the old values of f, which is expensive in space. I potentially need to use many instances of this sort of cached structure, so I would like to avoid that. The likely usage pattern is that new IDs are added at a fairly continuous rate and are frequently invalidated at first. Ids which have been invalidated recently are much more likely to be invalidated again than ones which have remained valid for a long time, but in principle an old Id can still be invalidated. Ideally I don't want to do this in memory (or at least I want a way that lets me save the result to disk efficiently), so an idea which lets me piggyback off an existing DB implementation of some sort would be especially appreciated.

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  • MSI File/Registry failures on Windows Server 2008/Windows 7 (x64)

    - by Luca
    I'm trying to deploy an application on Windows Server 2008 (SP2 x64) and Windows 7 (x64), using VS2005 Installer Project. The MSI version (I think) it the 2.0. Everything works fine, except that some registry keys and some files are not copied on the install machine. The MSI system doesn't notify about nothing (and I don't know whether MSI logs its operations). Are there incompatibilities between my MSI installer project and these new OSes? It seems to me that the OS protect itself for being modified in some part. For example, I'm trying to set the registry keys: HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows NT\WinLogon\SpecialAccounts\UserList\User but it is not created. In the same installer there are many other keys, which are created like expected (as they always did before on Windows XP and Windows Server 2003). To provide another example, I'm trying to install the file %SystemFolder%\oobe\info\backgrounds\backgroundDefault.jpg (where %SystemFolder% is typically "C:\Windows\System32"), but the file is not copied at all!!! What's going on? I've found the backgroundDefault.jpg file is located in another directory: %SystemRoot%\SysWOW64\oobe\info. But I've not specified nothing about a System (64 bit) folder. How can I copy the file in the right place?

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