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  • What makes people think that NNs have more computational power than existing models?

    - by Bubba88
    I've read in Wikipedia that neural-network functions defined on a field of arbitrary real/rational numbers (along with algorithmic schemas, and the speculative `transrecursive' models) have more computational power than the computers we use today. Of course it was a page of russian wikipedia (ru.wikipedia.org) and that may be not properly proven, but that's not the only source of such.. rumors Now, the thing that I really do not understand is: How can a string-rewriting machine (NNs are exactly string-rewriting machines just as Turing machines are; only programming language is different) be more powerful than a universally capable U-machine? Yes, the descriptive instrument is really different, but the fact is that any function of such class can be (easily or not) turned to be a legal Turing-machine. Am I wrong? Do I miss something important? What is the cause of people saying that? I do know that the fenomenum of undecidability is widely accepted today (though not consistently proven according to what I've read), but I do not really see a smallest chance of NNs being able to solve that particular problem. Add-in: Not consistently proven according to what I've read - I meant that you might want to take a look at A. Zenkin's (russian mathematician) papers after mid-90-s where he persuasively postulates the wrongness of G. Cantor's concepts, including transfinite sets, uncountable sets, diagonalization method (method used in the proof of undecidability by Turing) and maybe others. Even Goedel's incompletness theorems were proven in right way in only 21-st century.. That's all just to plug Zenkin's work to the post cause I don't know how widespread that knowledge is in CS community so forgive me if that did look stupid. Thank you!

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  • How to call functions inside a C dll which take pointers as arguments from C#

    - by AndrejaKo
    Hi people, this is my first post here! I'm trying to make a windows forms program using C# which will use a precompiled C library. It will access a smart card and provide output from it. For the library, I have a .dll, .lib and .h and no source. In the .h file there are several structs defined. Most interesting functions of the .dll expect pointers to allocated structs as arguments. I've been calling functions inside the .dll like this: For example function EID_API int WINAPI EidStartup(int nApiVersion); would be called like this [DllImport("CelikApi.dll")]//the name of the .dll public static extern int EidStartup(int nApiVersion); Now my problem is that I can't find equivalent of C's pointers which point to dynamically allocated structures in memory in C#, so I don't know what to pass as argument to functions which take C pointers. I don't have much experience in C#, but to me its use looked as the easiest way of making the program I need. I tried with C++, but Visual Studio 2010 doesn't have IntelliSense for C++/CLR. If you can point me to something better, feel free to do so.

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  • I want to request JSON inside of a WordPress page.

    - by gnucom
    Hello Everyone, For the last few hours I've been trying to set up this http://code.google.com/apis/books/docs/dynamic-links.html on a WordPress blog. Google's API sends back a JSON response (which is supposed to be "put" into _GBSBookInfo variable). However, that variable never is assigned so my javascript callback function explodes saying the variable doesn't exist. So far, all of my javascript is in the WordPress header. I tried this outside of WordPress and it works fine. This is the static page: <script src="http://books.google.com/books?bibkeys=0307346609&jscmd=viewapi&callback=response_handler"> This is the handler: function response_handler(data) { var bookInfo = _GBSBookInfo["0307346609"]; // the var that doesn't exist document.getElementById("test123").innerHTML = bookInfo.thumbnail_url; } Thanks for any help in advance, WordPress has been extremely frustrating by limiting so much! If I'm doing anything stupid please say so, I'm a new javascript programmer. EDIT: I've used firebug so far to identify the problem to be: the _GBSBookInfo variable never gets "created" or "exists". I'm not sure how javascript works at this level. Hopefully this helps. ERRORS: Error: _GBSBookInfo is not defined Line: 79

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  • Security Exception when using Custom ASP.NET Healthmonitoring event in medium trust

    - by Elementenfresser
    Hi, I'm using custom healthmonitoring events in ASP.NET We recently moved to a new server with default High Trust Permissions. Literature says that healthmonitoring and custom events should work under Medium or higher trust (http://msdn.microsoft.com/en-us/library/bb398933.aspx). Problem is - it doesn't. In less than full trust I get a SecurityException saying The application attempted to perform an operation not allowed by the security policy It works in Full trust or when I remove the inheritance of System.Web.Management.WebErrorEvent. Any suggestions anyone? Here is the super simple code behind with a custom event defined: public partial class Default : System.Web.UI.Page { protected void Page_Load(object sender, EventArgs e) { try { CallCustomEvent(); } catch (Exception ex) { Response.Write(ex.Message); throw ex; } } /// <summary> /// this metho is never called due to lacking permissions... /// </summary> private void CallCustomEvent() { try { //do something useful here } catch (Exception) { //code to instantiate the forbidden inheritance... WebBaseEvent.Raise(new CustomEvent()); } } } /// <summary> /// custom error inheriting WebErrorEvent which is not allowed in high trust? can't believe that... /// </summary> public class CustomEvent : WebErrorEvent { public CustomEvent() : base("test", HttpContext.Current.Request, 100001, new ApplicationException("dummy")) { } } and the Web Config excerpt for high trust: <system.web> <trust level="High" originUrl="" />

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  • Add webservice reference, the classes in different file

    - by ArunDhaJ
    Hi, When I add webservice as service reference in my .Net project, it creates a service folder within "Service References". All the interfaces and classes are contained within that service folder. I wanted to know how to split the interface's method and classes. Actually I wanted the web service reference to import classes defined in different dll. I wanted to define this way because of my design constraints. I've 3 layered application. Of which third layer is communication layer which holds all web service references. second is business layer and first is presentation layer. If the class declarations are in layer-3 and I'm accessing those classes from presentation layer, it is logically a cross-layer-access-violation. Instead, I wanted a separate project which holds only the class declarations and this would be used in all 3 layers. I didn't faced any problems to achieve this with layer-1 and layer-2. But, I'm not sure how to make communication layer to use this common declaration dll. Your suggestion would help me to design my application better. Thanks in advance Regards ArunDhaJ

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  • C lang. -- Error: Segmentation fault

    - by user233542
    I don't understand why this would give me a seg fault. Any ideas? This is the function that returns the signal to stop the program (plus the other function that is called within this): double bisect(double A0,double A1,double Sol[N],double tol,double c) { double Amid,shot; while (A1-A0 > tol) { Amid = 0.5*(A0+A1); shot = shoot(Sol, Amid, c); if (shot==2.*Pi) { return Amid; } if (shot > 2.*Pi){ A1 = Amid; } else if (shot < 2.*Pi){ A0 = Amid; } } return 0.5*(A1+A0); } double shoot(double Sol[N],double A,double c) { int i,j; /*Initial Conditions*/ for (i=0;i<buff;i++) { Sol[i] = 0.; } for (i=buff+l;i<N;i++) { Sol[i] = 2.*Pi; } Sol[buff]= 0; Sol[buff+1]= A*exp(sqrt(1+3*c)*dx); for (i=buff+2;i<buff+l;i++) { Sol[i] = (dx*dx)*( sin(Sol[i-1]) + c*sin(3.*(Sol[i-1])) ) - Sol[i-2] + 2.*Sol[i-1]; } return Sol[i-1]; } The values buff, l, N are defined using a #define statement. l = 401, buff = 50, N = 2000

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  • How to do timer with Nios II assembly?

    - by Nick Rosencrantz
    I've got an assignment in a computer engineering course that I don't fully understand since it is so large. Anyway I started coding the parts of it and it seems we should make code for some sort of timer. I've started put together the subroutine for snaptime but I'm not sure what I want: .equ timer, 0x920 .global snaptime .text .align 2 snaptime: movia r8,timer # basadressen till timern stw r0,12(r8) # sparar 0 till snapl movi r9,0b0110 # spara 6 i r9 stw r9,16(r8) # spara r9 movi ... ? andi r10,r10,0xFFFF The manual for Nios II assembly is here and the C code for what I'm trying to do is: #define TIMER_1_BASE ((volatile unsigned int*) 0x920) int snaptime (void) { int snaphight; int snaplow; int snap; TIMER_1_BASE[4]=0; snaphigh = TIMER_1_BASE[5] & 0xffffff; snaplow = TIMER_1_BASE[4] & 0xffffff; snap = snaphigh*65536+snaplow; return (snap); } Perhaps you can inspect the C which should be properly defined and see how I make it with assembly since the spec says it should be assembly.

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  • Abstract base class puzzle

    - by 0x80
    In my class design I ran into the following problem: class MyData { int foo; }; class AbstraktA { public: virtual void A() = 0; }; class AbstraktB : public AbstraktA { public: virtual void B() = 0; }; template<class T> class ImplA : public AbstraktA { public: void A(){ cout << "ImplA A()"; } }; class ImplB : public ImplA<MyData>, public AbstraktB { public: void B(){ cout << "ImplB B()"; } }; void TestAbstrakt() { AbstraktB *b = (AbstraktB *) new ImplB; b->A(); b->B(); }; The problem with the code above is that the compiler will complain that AbstraktA::A() is not defined. Interface A is shared by multiple objects. But the implementation of A is dependent on the template argument. Interface B is the seen by the outside world, and needs to be abstrakt. The reason I would like this is that it would allow me to define object C like this: Define the interface C inheriting from abstrakt A. Define the implementation of C using a different datatype for template A. I hope I'm clear. Is there any way to do this, or do I need to rethink my design?

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  • nServiceBus - Not all commands being received by handler

    - by SimonB
    In a test project based of the nServiceBus pub/sub sample, I've replace the bus.publish with bus.send in the server. The server sends 50 messages with a 1sec wait after each 5 (ie 10 burst of 5 messages). The client does not get all the messages. The soln has 3 projects - Server, Client, and common messages. The server and client are hosted via the nServiceBus generic host. Only a single bus is defined. Both client and server are configured to use StructureMap builder and BinarySerialisation. Server Endpoint: public class EndPointConfig : AsA_Publisher, IConfigureThisEndpoint, IWantCustomInitialization { public void Init() { NServiceBus.Configure.With() .StructureMapBuilder() .BinarySerializer(); } } Server Code : for (var nextId = 1; nextId <= 50; nextId++) { Console.WriteLine("Sending {0}", nextId); IDataMsg msg = new DataMsg { Id = nextId, Body = string.Format("Batch Msg #{0}", nextId) }; _bus.SendLocal(msg); Console.WriteLine(" ...sent {0}", nextId); if ((nextId % 5) == 0) Thread.Sleep(1000); } Client Endpoint: public class EndPointConfig : AsA_Client, IConfigureThisEndpoint, IWantCustomInitialization { public void Init() { NServiceBus.Configure.With() .StructureMapBuilder() .BinarySerializer(); } } Client Clode: public class DataMsgHandler : IMessageHandler<IDataMsg> { public void Handle(IDataMsg msg) { Console.WriteLine("DataMsgHandler.Handle({0}, {1}) - ({2})", msg.Id, msg.Body, Thread.CurrentThread.ManagedThreadId); } } Client and Server App.Config: <MsmqTransportConfig InputQueue="nsbt02a" ErrorQueue="error" NumberOfWorkerThreads="1" MaxRetries="5" /> <UnicastBusConfig DistributorControlAddress="" DistributorDataAddress=""> <MessageEndpointMappings> <add Messages="Test02.Messages" Endpoint="nsbt02a" /> </MessageEndpointMappings> </UnicastBusConfig> All run via VisualStudio 2008. All 50 messages are sent - but after the 1st or 2nd batch. only 1 msg per batch is sent? Any ideas? I'm assuming config or misuse but ....?

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  • Using Cucumber With Modular Sinatra Apps

    - by Rob Conery
    I'm building out a medium-sized application using Sinatra and all was well when I had a single app.rb file and I followed Aslak's guidance up on Github: http://wiki.github.com/aslakhellesoy/cucumber/sinatra As the app grew a bit larger and the app.rb file started to bulge, I refactored out a lot of of the bits into "middleware" style modules using Sinatra::Base, mapping things using a rack-up file (config.ru) etc. The app works nicely - but my specs blew up as there was no more app.rb file for webrat to run against (as defined in the link above). I've tried to find examples on how to work this - and I think I'm just not used to the internal guts of Cuke just yet as I can't find a single way to have it cover all the apps. I tried just pointing to "config.ru" instead of app.rb - but that doesn't work. What I ended up doing - which is completely hackish - is to have a separate app.rb file in my support directory, which has all the requires stuff so I can at least test the model stuff. I can also specify routes in there - but that's not at all what I want to do. So - the question is: how can I get Cucumber to properly work with the modular app approach?

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  • How to call a function from another class file

    - by Guy Parker
    I am very familiar with writing VB based applications but am new to Xcode (and Objective C). I have gone through numerous tutorials on the web and understand the basics and how to interact with Interface Builder etc. However, I am really struggling with some basic concepts of the C language and would be grateful for any help you can offer. Heres my problem… I have a simple iphone app which has a view controller (FirstViewController) and a subview (SecondViewController) with associated header and class files. In the FirstViewController.m have a function defined @implementation FirstViewController (void) writeToServer:(const uint8_t ) buf { [oStream write:buf maxLength:strlen((char)buf)]; } It doesn't really matter what the function is. I want to use this function in my SecondViewController, so in SecondViewController.m I import FirstViewController.h import "SecondViewController.h" import "FirstViewController.h" @implementation SecondViewController -(IBAction) SetButton: (id) sender { NSString *s = [@"Fill:" stringByAppendingString: FillLevelValue.text]; NSString *strToSend = [s stringByAppendingString: @":"]; const uint8_t *str = (uint8_t *) [strToSend cStringUsingEncoding:NSASCIIStringEncoding]; FillLevelValue.text = strToSend; [FirstViewController writeToServer:str]; } This last line is where my problem is. XCode tells me that FirstViewController may not respond to writeToServer. And when I try to run the application it crashes when this function is called. I guess I don't fully understand how to share functions and more importantly, the relationship between classes. In an ideal world I would create a global class to place my functions in and call them as required. Any advice gratefully received.

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  • Spree customize/extend user roles and permissions

    - by swapnil
    I am trying to specify some custom roles in Spree for example role 'client' and extend the permissions to access the admin section for this role. This user will be able to access only those Product created by that user. Concept is letting a user with role 'client' manage only products and other certain Models. To start with I added CanCan plugin and defined a RoleAbility Class in role_ability.rb Just following this post : Spree Custom Roles Permissions class RoleAbility include CanCan::Ability def initialize(user) user ||= User.new if user.has_role? 'admin' can :manage, :all elsif user.has_role? 'client_admin' can :read, Product can :admin, Product end end end Added this to an initializer : config/initializers/spree.rb Ability.register_ability(RetailerAbility) Also extended admin_products_controller_decorator.rb :app/controllersadmin_products_controller_decorator.rb Admin::ProductsController.class_eval do def authorize_admin authorize! :admin, Product authorize! params[:action].to_sym, Product end end But I am getting flash message 'Authorisation Failure' Trying to find some luck, I referred following links A github gist for Customizing Spree Roles : https://gist.github.com/1277326 Here's a similar issue what I am facing : http://groups.google.com/group/spree-user/browse_thread/thread/1e819e10410d03c5/23b269e09c7ed47e All efforts in vain... Any pointers of what is going on here highly appreciated ? Thanks in advance.

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  • Object does not exist after constructor?

    - by openbas
    Hello, I have a constructor that looks like this (in c++): Interpreter::Interpreter() { tempDat == new DataObject(); tempDat->clear(); } the constructor of dataObject does absolutely nothing, and clear does this: bool DataObject::clear() { //clear the object if (current_max_id > 0) { indexTypeLookup.clear(); intData.clear(); doubleData.clear(); current_max_id = 0; } } Those members are defined as follows: std::map<int, int> indexTypeLookup; std::map<int, int> intData; std::map<int, double> doubleData; Now the strange thing is that I'm getting a segfault on tempDat-clear(); gdb says tempDat is null. How is that possible? The constructor of tempDat cannot fail, it looks like this: DataObject::DataObject() : current_max_id(0) { } I know there are probably better way's of making such a data structure, but I really like to know where this segfault problem is coming from..

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  • Some clarification needed about synchronous versus asynchronous asio operations

    - by Old newbie
    As far as I know, the main difference between synchronous and asynchronous operations. I.e. write() or read() vs async_write() and async_read() is that the former, don't return until the operation finish -or error-, and the last ones, returns inmediately. Due the fact that the asynchronous operations are controlled by an io_service.run() that does not finish until the controlled operations has finalized. It seems to me that in sequencial operations as those involved in TCP/IP connections with protocols such as POP3, in which the operaton is a sequence such as: C: <connect> S: Ok. C: User... S: Ok. C: Password S: Ok. C: Command S: answer C: Command S: answer ... C: bye S: <close> The difference between synchronous/asynchronous opperatons does not make much sense. Of course, in both operations there is allways the risk that the program flow stops indefinitely by some circunstance -there the use of timers-, but I would like know some more authorized opinions in this matter. I must admit that the question is rather ill-defined, but I like hear some advices about when use one or other, because I've problems in debugging with MS Visual Studio, asynchronous SSL operations in a POP3 client in wich I'm working now -about some of who surely I would write here soon-, and sometimes think that perhaps is a bad idea use asynchronous in this. Not to say that I'm an absolute newbie with this librarys, that additionally to the difficult with the idioma, and some obscure concepts in the STL, must suffer the brevity of the asio documentation.

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  • Common Lisp condition system for transfer of control

    - by Ken
    I'll admit right up front that the following is a pretty terrible description of what I want to do. Apologies in advance. Please ask questions to help me explain. :-) I've written ETLs in other languages that consist of individual operations that look something like: // in class CountOperation IEnumerable<Row> Execute(IEnumerable<Row> rows) { var count = 0; foreach (var row in rows) { row["record number"] = count++; yield return row; } } Then you string a number of these operations together, and call The Dispatcher, which is responsible for calling Operations and pushing data between them. I'm trying to do something similar in Common Lisp, and I want to use the same basic structure, i.e., each operation is defined like a normal function that inputs a list and outputs a list, but lazily. I can define-condition a condition (have-value) to use for yield-like behavior, and I can run it in a single loop, and it works great. I'm defining the operations the same way, looping through the inputs: (defun count-records (rows) (loop for count from 0 for row in rows do (signal 'have-value :value `(:count ,count @,row)))) The trouble is if I want to string together several operations, and run them. My first attempt at writing a dispatcher for these looks something like: (let ((next-op ...)) ;; pick an op from the set of all ops (loop (handler-bind ((have-value (...))) ;; records output from operation (setq next-op ...) ;; pick a new next-op (call next-op))) But restarts have only dynamic extent: each operation will have the same restart names. The restart isn't a Lisp object I can store, to store the state of a function: it's something you call by name (symbol) inside the handler block, not a continuation you can store for later use. Is it possible to do something like I want here? Or am I better off just making each operation function explicitly look at its input queue, and explicitly place values on the output queue?

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  • Java Generics Class Parameter Type Inference

    - by Pindatjuh
    Given the interface: public interface BasedOnOther<T, U extends BasedList<T>> { public T getOther(); public void staticStatisfied(final U list); } The BasedOnOther<T, U extends BasedList<T>> looks very ugly in my use-cases. It is because the T type parameter is already defined in the BasedList<T> part, so the "uglyness" comes from that T needs to be typed twice. Problem: is it possible to let the Java compiler infer the generic T type from BasedList<T> in a generic class/interface definition? Ultimately, I'd like to use the interface like: class X implements BasedOnOther<BasedList<SomeType>> { public SomeType getOther() { ... } public void staticStatisfied(final BasedList<SomeType> list) { ... } } // Does not compile, due to invalid parameter count. Instead: class X implements BasedOnOther<SomeType, BasedList<SomeType>> { public SomeType getOther() { ... } public void staticStatisfied(final BasedList<SomeType> list) { ... } }

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  • Mapping enum with fluent nhibernate

    - by Puneet
    I am following the http://wiki.fluentnhibernate.org/Getting%5Fstarted tutorial to create my first NHibernate project with Fluent NHibernate I have 2 tables 1) Account with fields Id AccountHolderName AccountTypeId 2) AccountType with fields Id AccountTypeName Right now the account types can be Savings or Current So the table AccountTypes stores 2 rows 1 - Savings 2 - Current For AccoutType table I have defined enum public enum AccountType { Savings=1, Current=2 } For Account table I define the entity class public class Account { public virtual int Id {get; private set;} public virtual string AccountHolderName {get; set;} public virtual string AccountType {get; set;} } The fluent nhibernate mappings are: public AgencyMap() { Id(o => o.Id); Map(o => o.AccountHolderName); Map(o => o.AccountType); } When I try to run the solution, it gives an exception - InnerException = {"(XmlDocument)(2,4): XML validation error: The element 'class' in namespace 'urn:nhibernate-mapping-2.2' has incomplete content. List of possible elements expected: 'meta, subselect, cache, synchronize, comment, tuplizer, id, composite-id' in namespace 'ur... I guess that is because I have not speciofied any mapping for AccountType. The questions are: How can I use AccountType enum instead of a AccountType class? Maybe I am going on wrong track. Is there a better way to do this? Thanks!

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  • Antlr MismatchedSetException During Interpretation

    - by user1646481
    I am new to Antlr and I have defined a basic grammar using Antlr 3. The grammar compiles and ANTLRWorks generates the Parser and Lexer code without any problems. The grammar can be seen below: grammar i; @header { package i; } module : 'Module1'| 'Module2'; object : 'I'; objectType : 'Name'; filters : EMPTY | 'WHERE' module; table : module object objectType; STRING : ('a'..'z'|'A'..'Z')+; EMPTY : ' '; The problem is that when I interpret the table Parser I get a MismatchedSetException. This is due to having the EMPTY. As soon as I remove EMPTY from the grammar, the interpretation works. I have looked on the Antlr website and some other examples and the Empty space is ' '. I am not sure what to do. I need this EMPTY. As soon as I change the EMPTY to be the following: EMPTY : ''; instead of: EMPTY : ' '; It actually interprets it. However, I am getting the following Exception: Interpreting... [10:57:23] problem matching token at 1:4 NoViableAltException(' '@[1:1: Tokens : ( T__4 | T__5 | T__6 | T__7 | T__8 | T__9 | T__10 | T__11 | T__12 | T__13 | T__14 | T__15 | T__16 );]) [10:57:23] problem matching token at 1:9 NoViableAltException(' '@[1:1: Tokens : ( T__4 | T__5 | T__6 | T__7 | T__8 | T__9 | T__10 | T__11 | T__12 | T__13 | T__14 | T__15 | T__16 );]) When I take out the EMPTY, there are no problems at all. I hope you can help.

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  • Is there a safe / standard way to manage unstructured memory in C++?

    - by andand
    I'm building a toy VM that requires a block of memory for storing and accessing data elements of different types and of different sizes. I've done this by writing a wrapper class around a uint8_t[] data block of the needed size. That class has some template methods to write / read typed data elements to / from arbitrary locations in the memory block, both of which check to make certain the bounds aren't violated. These methods use memmove in what I hope is a more or less safe manner. That said, while I am willing to press on in this direction, I've got to believe that other with more expertise have been here before and might be willing to share their wisdom. In particular: 1) Is there a class in one of the C++ standards (past, present, future) that has been defined to perform a function similar to what I have outlined above? 2) If not, is there a (preferably free as in beer) library out there that does? 3) Short of that, besides bounds checking and the inevitable issue of writing one type to a memory location and reading a different from that location, are there other issues I should be aware of? Thanks.-&&

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  • Textures in Opengl ES 2 not working properly

    - by Adl
    Hi! I'm working with Opengl ES 2 on iphone and right now I am trying to get my textures working on my objects. I'm using .obj files and all the data in them are correct. I have written a parser myself to retrieve all data, I convert it to static arrays in C. I discard the material properties for now, only getting the image path from the .mtl files manually. I have an object with 336 triangles, making this non-trivial to observe, with appertaining vertices, vertex faces and texture coordinates (u,v). Passing all data into the shaders, the resulting image is this: http://img530.imageshack.us/img530/9637/pic1io.png http://img404.imageshack.us/img404/7358/pic2pg.png But it should look like this (Displaying it in an object viewer). Please ignore the material properties. http://img16.imageshack.us/img16/1401/pic3cq.png Using this image as a texture: http://img217.imageshack.us/img217/1300/shirtdiffuse.png I'm thinking it might have to do with texture coordinate faces ? It is defined in my .obj file, and I'm not using them at all. In books and tutorials I have not found anything concerning this. Regards Niclas

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  • Recursive Maze in Java

    - by Api
    I have written a short Java code for solving a simple maze problem to go from S to G. I do not understand where the problem is going wrong. import java.util.Scanner; public class tester { static char [][] grid={ {'.','.'}, {'.','.'}, {'S','G'}, }; static int a=2; static int b=2; static boolean findpath(int x, int y) { if((x > grid.length-1) || (y > grid[0].length-1) || (x < 0 || y < 0)) { return false; } else if(x==a && y==b){ return true; } else if (findpath(x,y-1) == true){ return true; } else if (findpath(x+1,y) == true){ return true; } else if (findpath(x,y+1) == true) { return true; } else if (findpath(x-1,y) == true){ return true; } return false; } public static void main(String[] args){ boolean result=findpath(2,0); System.out.print(result); } } I am giving the starting position directly and goal is defined in a & b. Do help.

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  • Default update detailViewController, HELP.

    - by DrBeak1
    I've created an app that allows users to add information (from an addViewController), which is then displayed in a UITableView on the rootViewController. When the user taps the tableViewCell the detailViewController then displays, you guessed it, more details regarding the inputted user information. What I'm trying to accomplish is to setup an editViewController that will allow users to edit information they've already submitted. Currently, I'm trying to auto-populate the editViewController with the information that was previously submitted by the user (after which they can press save and update the info). However, I'm getting stuck trying to perform this auto-populating and I'm not sure this is even the best route to accomplish this. Here is the edit method that is called to load the editViewController from the detailViewController. -(IBAction)editDetails:(id)sender { editViewController *evc = [[editViewController alloc] initWithNibName:@"editViewController" bundle:nil]; rootViewController *rvc = [[rootViewController alloc] init]; UINavigationController *navigationController = [[UINavigationController alloc] initWithRootViewController:evc]; [[self navigationController] presentModalViewController:navigationController animated:YES]; ///For Style NSInteger styleCount = [[rvc scoreTypeArray] count]; NSInteger styleRows = [rvc.scoreTypeArray objectAtIndex:indexPath.row]; ///HERE I GET AN ERROR MESSAGE SAYING THAT indexPath IS NOT DEFINED ///For Date NSInteger count = [[rvc dateArray] count]; NSInteger rows = [[rvc indexPath] row]; ///AND HERE I GET A WARNING MESSAGE SAYING rootViewController MAY NOT RESPOND TO INDEX PATH, AND OF COURSE IT DOESN'T WORK [[evc dateField] setText:[NSString stringWithFormat:@"%@", [[evc dateArray] objectAtIndex:(count-1-rows)]]]; [[evc styleField] setText:[NSString stringWithFormat:@"%@", [[rvc scoresArray] objectAtIndex:(styleCount-1-styleRows)]]]; [navigationController release]; [evc release]; [rvc release];} So here I'm trying to load the information from a saved array that is declared in my rootViewController. Any thoughts any body? Please and thank you : )

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  • Dynamic Hierarchical Javascript Object Loop

    - by user1684586
    var treeData = {"name" : "A", "children" : [ {"name" : "B", "children": [ {"name" : "C", "children" :[]} ]} ]}; THE ARRAY BEFORE SHOULD BE EMPTY. THE ARRAY AFTER SHOULD BE POPULATED DEPENDING ON THE NUMBER OF NODES NEEDED THAT WILL BE DEFINED FROM A DYNAMIC VALUE THAT IS PASSED. I would like to build the hierarchy dynamically with each node created as a layer/level in the hierarchy having its own array of nodes. THIS SHOULD FORM A TREE STRUCTURE. This is hierarchy structure is described in the above code. This code has tree level simple for demonstrating the layout of the hierarchy of values. There should be a root node, and an undefined number of nodes and levels to make up the hierarchy size. Nothing should be fixed besides the root node. I do not need to read the hierarchy, I need to construct it. The array should start {"name" : "A", "children" : []} and every new node as levels would be created {"name" : "A", "children" : [HERE-{"name" : "A", "children" : []}]}. In the child array, going deeper and deeper. Basically the array should have no values before the call, except maybe the root node. After the function call, the array should comprise of the required nodes of a number that may vary with every call. Every child array will contain one or more node values. There should be a minimum of 2 node levels, including the root. It should initially be a Blank canvas, that is no predefined array values.

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  • How is it legal to reference an undefined type inside a structure?

    - by paxdiablo
    As part of answering another question, I came across a piece of code like this, which gcc compiles without complaint. typedef struct { struct xyz *z; } xyz; int main (void) { return 0; } This is the means I've always used to construct types that point to themselves (e.g., linked lists) but I've always thought you had to name the struct so you could use self-reference. In other words, you couldn't use xyz *z within the structure because the typedef is not yet complete at that point. But this particular sample does not name the structure and it still compiles. I thought originally there was some black magic going on in the compiler that automatically translated the above code because the structure and typedef names were the same. But this little beauty works as well: typedef struct { struct NOTHING_LIKE_xyz *z; } xyz; What am I missing here? This seems a clear violation since there is no struct NOTHING_LIKE_xyz type defined anywhere. When I change it from a pointer to an actual type, I get the expected error: typedef struct { struct NOTHING_LIKE_xyz z; } xyz; qqq.c:2: error: field `z' has incomplete type Also, when I remove the struct, I get an error (parse error before "NOTHING ...). Is this allowed in ISO C?

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  • EXC_BAD_ACCESS on button press for button dynamically added to UIView within UIScrollView

    - by alan
    OK. It's an iPad app. Within the DetailViewController I have added a UIScrollView through IB and within that UIScrollView I have added a UIView (also added through IB) which holds various dynamically added UITableViews, UILabels and UIButtons. My problem is that I'm getting errors on the UIButton clicks. I have defined this method: - (void)translationSearch:(id)sender { NSLog(@"in transearch"); [self doSearch]; } This is how I'm adding the UIButton to the UIView: UIButton *translationButton = [UIButton buttonWithType:UIButtonTypeRoundedRect]; translationButton.frame = CGRectMake(6, 200, 200, 20); translationButton.backgroundColor = [UIColor clearColor]; [translationButton setTitle:@"testing" forState:UIControlStateNormal]; [translationButton addTarget:self action:@selector(translationSearch:) forControlEvents:UIControlEventTouchUpInside]; [verbView addSubview:translationButton]; Now the button is added to the form without any issue but, when I press it, I am getting an EXC_BAD_ACCESS error. I'm sure it's staring me in the face but I've passed my usual time limit for getting a bug like this fixed so any help would be greatly appreciated. The only thing I can think is the fact that the UIButton is within a UIView which is within a UIScrollView which is within the view controller is somehow causing an issue. Cheers.

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