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  • C++ find largest BST in a binary tree

    - by fonjibe
    what is your approach to have the largest BST in a binary tree? I refer to this post where a very good implementation for finding if a tree is BST or not is bool isBinarySearchTree(BinaryTree * n, int min=std::numeric_limits<int>::min(), int max=std::numeric_limits<int>::max()) { return !n || (min < n->value && n->value < max && isBinarySearchTree(n->l, min, n->value) && isBinarySearchTree(n->r, n->value, max)); } It is quite easy to implement a solution to find whether a tree contains a binary search tree. i think that the following method makes it: bool includeSomeBST(BinaryTree* n) { if(!isBinarySearchTree(n)) { if(!isBinarySearchTree(n->left)) return isBinarySearchTree(n->right); } else return true; else return true; } but what if i want the largest BST? this is my first idea, BinaryTree largestBST(BinaryTree* n) { if(isBinarySearchTree(n)) return n; if(!isBinarySearchTree(n->left)) { if(!isBinarySearchTree(n->right)) if(includeSomeBST(n->right)) return largestBST(n->right); else if(includeSomeBST(n->left)) return largestBST(n->left); else return NULL; else return n->right; } else return n->left; } but its not telling the largest actually. i struggle to make the comparison. how should it take place? thanks

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  • Compile time float packing/punning

    - by detly
    I'm writing C for the PIC32MX, compiled with Microchip's PIC32 C compiler (based on GCC 3.4). My problem is this: I have some reprogrammable numeric data that is stored either on EEPROM or in the program flash of the chip. This means that when I want to store a float, I have to do some type punning: typedef union { int intval; float floatval; } IntFloat; unsigned int float_as_int(float fval) { IntFloat intf; intf.floatval = fval; return intf.intval; } // Stores an int of data in whatever storage we're using void StoreInt(unsigned int data, unsigned int address); void StoreFPVal(float data, unsigned int address) { StoreInt(float_as_int(data), address); } I also include default values as an array of compile time constants. For (unsigned) integer values this is trivial, I just use the integer literal. For floats, though, I have to use this Python snippet to convert them to their word representation to include them in the array: import struct hex(struct.unpack("I", struct.pack("f", float_value))[0]) ...and so my array of defaults has these indecipherable values like: const unsigned int DEFAULTS[] = { 0x00000001, // Some default integer value, 1 0x3C83126F, // Some default float value, 0.005 } (These actually take the form of X macro constructs, but that doesn't make a difference here.) Commenting is nice, but is there a better way? It's be great to be able to do something like: const unsigned int DEFAULTS[] = { 0x00000001, // Some default integer value, 1 COMPILE_TIME_CONVERT(0.005), // Some default float value, 0.005 } ...but I'm completely at a loss, and I don't even know if such a thing is possible. Notes Obviously "no, it isn't possible" is an acceptable answer if true. I'm not overly concerned about portability, so implementation defined behaviour is fine, undefined behaviour is not (I have the IDB appendix sitting in front of me). As fas as I'm aware, this needs to be a compile time conversion, since DEFAULTS is in the global scope. Please correct me if I'm wrong about this.

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  • Can i use microsoft ajax tab controls SKIN only ?

    - by Anil Namde
    I like YUI's Tab, to use its look and feel for own tab like implementation we just have to include yui tabs CSS and use markups and css classes and done. example below, <link rel="stylesheet" type="text/css" href="http://yui.yahooapis.com/2.8.0r4/build/tabview/assets/skins/sam/tabview.css" /> <ul class="yui-nav"> <li><a href="#tab1"><em>Tab One Label</em></a></li> <li class="selected"><a href="#tab2"><em>Tab Two Label</em></a></li> <li><a href="#tab3"><em>Tab Three Label</em></a></li> </ul> Now i have a site where Microsort's tab tab controls are used and there are some which are old simple tabs. Now i would like to change these old tabs to Microsoft tab structures just by using CSS if possible as we have done above for YUI. Is that possible to do that using CSS/file? How it can be done for Microsofts tab?

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  • Why is my code slower using #import "progid:typelib" than using "MFC Class From TypeLib"?

    - by Pakman
    I am writing an automation client in Visual C++ with MFC. If I right-click on my solution » Add » Class, I have the option to select MFC Class From TypeLib. Selecting this option generates source/header files for all interfaces. This allows me to write code such as: #include "CApplication.h" #include "CDocument.h" // ... connect to automation server ... CApplication *myApp = new CApplication(pDisp); CDocument myDoc = myApp->get_ActiveDocument(); Using this method, my benchmarking function that makes about 12000 automation calls takes 1 second. Meanwhile, the following code: #import "progid:Library.Application" Library::IApplicationPtr myApp; // ... connect to automation server ... Library::IDocumentPtr myDoc = myApp->GetActiveDocument(); takes about 2.4 seconds for the same benchmark. I assume the smart-pointer implementation is slowing me down, but I don't know why. Even worse, I'm not sure how to use #import construct to achieve the speeds that the first method yields. Is this possible? How or why not? Thanks for your time!

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  • JUnit Test method with randomized nature

    - by Peter
    Hey, I'm working on a small project for myself at the moment and I'm using it as an opportunity to get acquainted with unit testing and maintaining proper documentation. I have a Deck class with represents a deck of cards (it's very simple and, to be honest, I can be sure that it works without a unit test, but like I said I'm getting used to using unit tests) and it has a shuffle() method which changes the order of the cards in the deck. The implementation is very simple and will certainly work: public void shuffle() { Collections.shuffle(this.cards); } But, how could I implement a unit test for this method. My first thought was to check if the top card of the deck was different after calling shuffle() but there is of course the possibility that it would be the same. My second thought was to check if the entire order of cards has changed, but again they could possibly be in the same order. So, how could I write a test that ensures this method works in all cases? And, in general, how can you unit test methods for which the outcome depends on some randomness? Cheers, Pete

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  • Getting around IBActions limited scope

    - by Septih
    Hello, I have an NSCollectionView and the view is an NSBox with a label and an NSButton. I want a double click or a click of the NSButton to tell the controller to perform an action with the represented object of the NSCollectionViewItem. The Item View is has been subclassed, the code is as follows: #import <Cocoa/Cocoa.h> #import "WizardItem.h" @interface WizardItemView : NSBox { id delegate; IBOutlet NSCollectionViewItem * viewItem; WizardItem * wizardItem; } @property(readwrite,retain) WizardItem * wizardItem; @property(readwrite,retain) id delegate; -(IBAction)start:(id)sender; @end #import "WizardItemView.h" @implementation WizardItemView @synthesize wizardItem, delegate; -(void)awakeFromNib { [self bind:@"wizardItem" toObject:viewItem withKeyPath:@"representedObject" options:nil]; } -(void)mouseDown:(NSEvent *)event { [super mouseDown:event]; if([event clickCount] > 1) { [delegate performAction:[wizardItem action]]; } } -(IBAction)start:(id)sender { [delegate performAction:[wizardItem action]]; } @end The problem I've run into is that as an IBAction, the only things in the scope of -start are the things that have been bound in IB, so delegate and viewItem. This means that I cannot get at the represented object to send it to the delegate. Is there a way around this limited scope or a better way or getting hold of the represented object? Thanks.

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  • What to do when ServerSocket throws IOException and keeping server running

    - by s5804
    Basically I want to create a rock solid server. while (keepRunning.get()) { try { Socket clientSocket = serverSocket.accept(); ... spawn a new thread to handle the client ... } catch (IOException e) { e.printStackTrace(); // NOW WHAT? } } In the IOException block, what to do? Is the Server socket at fault so it need to be recreated? For example wait a few seconds and then serverSocket = ServerSocketFactory.getDefault().createServerSocket(MY_PORT); However if the server socket is still OK, then it is a pity to close it and kill all previously accepted connections that are still communicating. EDIT: After some answers, here my attempt to deal with the IOException. Would the implementation be guaranteeing keeping the server up and only re-create server socket when only necessary? while (keepRunning.get()) { try { Socket clientSocket = serverSocket.accept(); ... spawn a new thread to handle the client ... bindExceptionCounter = 0; } catch (IOException e) { e.printStackTrace(); recreateServerSocket(); } } private void recreateServerSocket() { while (keepRunning) { try { logger.info("Try to re-create Server Socket"); ServerSocket socket = ServerSocketFactory.getDefault().createServerSocket(RateTableServer.RATE_EVENT_SERVER_PORT); // No exception thrown, then use the new socket. serverSocket = socket; break; } catch (BindException e) { logger.info("BindException indicates that the server socket is still good.", e); bindExceptionCounter++; if (bindExceptionCounter < 5) { break; } } catch (IOException e) { logger.warn("Problem to re-create Server Socket", e); e.printStackTrace(); try { Thread.sleep(30000); } catch (InterruptedException ie) { logger.warn(ie); } } } }

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  • simplemodal - IE8 $.support.boxModel is not NULL and no object

    - by tom007
    Hi, I try to use the simplmodal script from: http://www.ericmmartin.com/projects/simplemodal/ I got this error $.support.boxModel is not NULL.. in IE8. jquery.simplemodal-1.3.4.min.js?F This is my implementation scipt.. what I have to change to avoid this error? function loadIframe(url){ $.modal('<iframe src="' + url + '" height="700px" width="600px" scrolling="no">', { containerCss:{ backgroundColor:"#fff", borderColor:"#333", }, overlayClose:true, opacity:70, overlayCss: { backgroundColor:"#000" }, onOpen: function (dialog) { dialog.overlay.fadeIn('slow', function () { dialog.container.toggleClass("preloader"); dialog.data.hide(); dialog.container.fadeIn('slow', function () { dialog.container.toggleClass("preloader"); dialog.data.slideDown('slow'); }); }); }, onClose: function (dialog) { dialog.data.fadeOut('slow', function () { dialog.container.slideUp('slow', function () { dialog.overlay.fadeOut('slow', function () { $.modal.close(); // must call this! }); }); }); } }); } $(document).ready(function(){ $("img").click(function(){ var baseurl = location.host; var url = $(this).attr("target"); var url = 'http://' + baseurl + url; loadIframe(url); }); });

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  • jQuery e.target bubbling best practice ?

    - by olouv
    In my heavy-ajax code, i always bind "click" the body tag & act depending on $(e.target) & using $.fn.hasClass(). However when i click on an anchor that has a </span> tag inside, my $(e.target) equals this node, and not the parent anchor as i would like it to. From now on, i have used this trick (var $t = $(e.target);) : /** bubbling **/ if($t.get(0).tagName !== "A" && $t.get(0).tagName !== "AREA") { $t = $t.parent("a"); if(empty($t)) return true; //else console.log("$t.bubble()", $t); } It feels wrong somehow... Do you have any better implementation ? $.fn.live() does not solve my issue as it still returns the span as the target. Moreover i'm looking for speed (running on atom-based touch devices) & live appeared to be way slower (twice) : http://jsperf.com/bind-vs-click/3 In fact, as @Guffa pointed, using $.fn.live() solves the span bubbling issue as i don't need the event.target anymore. I guess there is no other "right" answer here (using bind).

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  • Is there a way to implement Caliburn-like co-routines in VB.NET since there's no yield keyword

    - by Miroslav Popovic
    Note that I'm aware of other yield in vb.net questions here on SO. I'm playing around with Caliburn lately. Bunch of great stuff there, including co-routines implementation. Most of the work I'm doing is C# based, but now I'm also creating an architecture guideline for a VB.NET only shop, based on Rob's small MVVM framework. Everything looks very well except using co-routines from VB. Since VB 10 is used, we can try something like Bill McCarthy's suggestion: Public Function Lines(ByVal rdr as TextReader) As IEnumerable(Of String) Return New GenericIterator(Of String) (Function(ByRef nextItem As String) As Boolean nextItem = rdr.ReadLine Return nextItem IsNot Nothing End Function) End Function I'm just failing to comprehend how a little more complex co-routine method like the one below (taken from Rob's GameLibrary) could be written in VB: public IEnumerable<IResult> ExecuteSearch() { var search = new SearchGames { SearchText = SearchText }.AsResult(); yield return Show.Busy(); yield return search; var resultCount = search.Response.Count(); if (resultCount == 0) SearchResults = _noResults.WithTitle(SearchText); else if (resultCount == 1 && search.Response.First().Title == SearchText) { var getGame = new GetGame { Id = search.Response.First().Id }.AsResult(); yield return getGame; yield return Show.Screen<ExploreGameViewModel>() .Configured(x => x.WithGame(getGame.Response)); } else SearchResults = _results.With(search.Response); yield return Show.NotBusy(); } Any idea how to achieve that, or any thoughts on using Caliburn co-routines in VB?

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  • how to implement a sparse_vector class

    - by Neil G
    I am implementing a templated sparse_vector class. It's like a vector, but it only stores elements that are different from their default constructed value. So, sparse_vector would store the index-value pairs for all indices whose value is not T(). I am basing my implementation on existing sparse vectors in numeric libraries-- though mine will handle non-numeric types T as well. I looked at boost::numeric::ublas::coordinate_vector and eigen::SparseVector. Both store: size_t* indices_; // a dynamic array T* values_; // a dynamic array int size_; int capacity_; Why don't they simply use vector<pair<size_t, T>> data_; My main question is what are the pros and cons of both systems, and which is ultimately better? The vector of pairs manages size_ and capacity_ for you, and simplifies the accompanying iterator classes; it also has one memory block instead of two, so it incurs half the reallocations, and might have better locality of reference. The other solution might search more quickly since the cache lines fill up with only index data during a search. There might also be some alignment advantages if T is an 8-byte type? It seems to me that vector of pairs is the better solution, yet both containers chose the other solution. Why?

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  • Compiling Objective-C project on Linux (Ubuntu)

    - by Alex
    How to make an Objective-C project work on Ubuntu? My files are: Fraction.h #import <Foundation/NSObject.h> @interface Fraction: NSObject { int numerator; int denominator; } -(void) print; -(void) setNumerator: (int) n; -(void) setDenominator: (int) d; -(int) numerator; -(int) denominator; @end Fraction.m #import "Fraction.h" #import <stdio.h> @implementation Fraction -(void) print { printf( "%i/%i", numerator, denominator ); } -(void) setNumerator: (int) n { numerator = n; } -(void) setDenominator: (int) d { denominator = d; } -(int) denominator { return denominator; } -(int) numerator { return numerator; } @end main.m #import <stdio.h> #import "Fraction.h" int main( int argc, const char *argv[] ) { // create a new instance Fraction *frac = [[Fraction alloc] init]; // set the values [frac setNumerator: 1]; [frac setDenominator: 3]; // print it printf( "The fraction is: " ); [frac print]; printf( "\n" ); // free memory [frac release]; return 0; } I've tried two approaches to compile it: Pure gcc: $ sudo apt-get install gobjc gnustep gnustep-devel $ gcc `gnustep-config --objc-flags` -o main main.m -lobjc -lgnustep-base /tmp/ccIQKhfH.o:(.data.rel+0x0): undefined reference to `__objc_class_name_Fraction' I created a GNUmakefile Makefile: include ${GNUSTEP_MAKEFILES}/common.make TOOL_NAME = main main_OBJC_FILES = main.m include ${GNUSTEP_MAKEFILES}/tool.make ... and ran: $ source /usr/share/GNUstep/Makefiles/GNUstep.sh $ make Making all for tool main... Linking tool main ... ./obj/main.o:(.data.rel+0x0): undefined reference to `__objc_class_name_Fraction' So in both cases compiler gets stuck at undefined reference to `__objc_class_name_Fraction' Do you have and idea how to resolve this issue?

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  • Ideas on frameworks in .NET that can be used for job processing and notifications

    - by Rajat Mehta
    Scenario: We have one instance of WCF windows service which exposes contracts like: AddNewJob(Job job), GetJobs(JobQuery query) etc. This service is consumed by 70-100 instances of client which is Windows Form based .NET app. Typically the service has 50-100 inward calls/minute to add or query jobs that are stored in a table on Sql Server. The same service is also responsible for processing these jobs in real time. It queries database every 5 seconds picks up the queued jobs and starts processing them. A job has 6 states. Queued, Pre-processing, Processing, Post-processing, Completed, Failed, Locked. Another responsibility on this service is to update all clients on every state change of every job. This means almost 200+ callbacks to clients per second. Question: This whole implementation is done using WCF Duplex bindings and works perfectly fine on small number of parallel jobs. Problem arises when we scale it up to 1000 jobs at a time. The notifications don't work as expected, it leads to memory overflow etc. Is there any standard framework that can provide a clean infrastructure for handling this scenario?? Apologies for the long explanation!

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  • What is the best prctice for using security in JAX-WS

    - by kislo_metal
    Here is scenario : I have some web services (JAX-WS) that need to be secured. Currently for authentication needs I providing addition SecurityWService that give authorized user some userid & sessionid that is need to be described in request to other services. It would be more better to use some java security. We have many of them but could not defined what is better to use. Q1 : It is understand that I should use SSL in transport layer, but what should I use for user authorization. Is there is better way to establishing session, validating user etc. ? Here is some key description : Most web services clents is php based. I am using jax-ws implementation as a Stateless session EJB. Deploying to glassfish v3. Q2: what is the best framework / technology for user authorization / authentication in case of using JSF 2.0 and ejb3.1 technologies ( Realms? WSIT? )? Thank You!

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  • Collision detections and how efficient they are

    - by Shadow
    How exactly do you implement collision detection? What are the costs involved? Do different platforms(c/c++, java, cocoa/iphone, flash, directX) have different optimizations for calculating collisions. And lastly are there libraries available to do this for me, or some that I can just interpret for my platform of choice? As I understand it you would need to loop through the collision map and find the area in question and then compair the input thing(e.g. a sprite) to the type of pixel that is in the questioned area. I understand the very basic idea, but I don't understand the underlying implementation or even a higher level one for that matter. It would seem that this type of detection, or any for that matter, is very costly. Tile map? Bit array? How are these created from an image(I would guess looping and doing stuff)? The reason I ask this question is to get a better understanding of the efficiency behind the scenes and to understand exactly what is going on. Links, references, or examples would be very helpful. I know this question is a bit longwinded so any help or references would be very welcome. Thanks SO!

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  • IBOutlet instances are (null) after loading from NIB

    - by Zach
    I am working on an iPhone app and am getting (null) references to IBOutlet fields in my controller. I have a UIViewController subclass that is set as the File's Owner in my XIB. I have a set of UI elements that are wired into the controller. After loading from NIB and attempting to set properties on those UI elements, I find that they are (null). To clarify, some code: ExpandSearchPageController.h: @interface ExpandSearchPageController : UIViewController { IBOutlet UITextView * completeMessageView; } -(void)checkTextField; @property (nonatomic, retain) IBOutlet UITextView * completeMessageView; ExpandSearchPageController.m: @implementation ExpandSearchPageController @synthesize completeMessageView; -(void)checkTextField { NSLog(@"text field: %@",completeMessageView); } ExpandSearchPageController is set as the File's Owner for ExpandSearchPage.xib. ExpandSearchPage.xib's UITextView is wired to the completeMessageView. When I call ExpandSearchPageController * searchExpanderPage = [[ExpandSearchPageController alloc] initWithNibName:@"ExpandSearchPage" bundle:[NSBundle mainBundle]]; [searchExpanderPage checkTextField]; the result is "text field: (null)" Sorry if this is a total newb question, but I guess I'm still a newb at iPhone programming! Thanks in advance!

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  • Testing ActionFilterAttributes with MSpec

    - by Tomas Lycken
    I'm currently trying to grasp MSpec, mainly to learn new ways of (T/B)DD to be able to make an educated decision on which technology to use. Previously, I've mostly (read: only) used the built-in MSTest framework with Moq, so BDD is quite new for me. I'm writing an ASP.NET MVC app, and I want to implement PRG. Last time I did this, I used action filters to export and import ModelState via TempData, so that I could return a RedirectResult and the validation errors would still be there when the user got the view. I tested that scenario by verifying two things: a) That the ExportModelStateAttribute I had written was applied (among tests for my controller) b) That the attribute worked (among tests for action filter attributes) However, in BDD I've understood I should be even more concerned with behavior, and even less with implementation. This means I should probably just verify that the model state is in tempdata when the action has finished executing - not necessarily that it's done via an attribute. To further complicate things, attributes are not run when calling the action directly in the test, so I can't just call the action and see if the job's been done. How should I spec/test this in MSpec?

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  • Looking for combinations of server and embedded database engines

    - by codeelegance
    I'm redesigning an application that will be run as both a single user and multiuser application. It is a .NET 2.0 application. I'm looking for server and embedded databases that work well together. I want to deploy the embedded database in the single user setup and of course, the server in the multiuser setup. Past releases have been based on MSDE but in the past year we've been having a lot of install issues: new installs hanging and leaving the system in an unknown state, upgrades disconnecting the database, etc. I migrated the application to SQL Server 2005 and the install is more reliable (as long as a user doesn't try to install over a broken MSDE installation). Since next year's release will be a complete redesign I figured now's the best time to address the database issue as well. The database has been abstracted from the rest of the application so I just need to choose which database(s) to use and write an implementation for each one. So far I've considered: SQL Server/ SQL Server Compact Edition Firebird (same DB engine is available in two different server modes and an embedded dll) Each has its own merits but I'm also interested in any other suggestions. This is a fairly simple program and its data requirements are simple as well. I don't expect it to strain whatever database I eventually choose. So easy configuration and deployment hold more weight than performance.

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  • accessing a method from a button within a class?

    - by flo
    #import "GameObject.h" #import "Definitions.h" @implementation GameObject @synthesize owner; @synthesize state; @synthesize mirrored; @synthesize button; @synthesize switcher; - (id) init { if ( self = [super init] ) { [self setOwner: EmptyField]; button = [UIButton buttonWithType:UIButtonTypeCustom]; [self setSwitcher: FALSE]; } return self; } - (UIButton*) display{ button.frame = CGRectMake(0, 0, GO_Width, GO_Height); [button setBackgroundImage:[UIImage imageNamed:BlueStone] forState:UIControlStateNormal]; [button addTarget:self action:@selector(buttonPressed:) forControlEvents:UIControlEventTouchUpInside]; return button; } -(void)buttonPressed:(id) sender { //... } } - (void) dealloc { [super dealloc]; } @end Hi! i would like to know if the above is possible somehow within a class (in my case it is called GameObject) or if i HAVE to have the button call a methode in the viewcontroller... the above results with the app crashing. i would call display within a loop on the viewcontroller and id like to change some of the GameObjects instance variables within buttonPressed. Also id like to change some other stuff by calling some other methods from within buttonPressed but i think that will be the lesser of my problems ;) also id like to know how i can pass some variables to the buttonPressed method... cant find it anywhere :( help on this one would be much appreciated ;) thanks flo

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  • UIImageView subclass with CGRectIntersectsRect - help!

    - by Flafla2
    The title of this question should be pretty self explanatory. I am making an app that involves multiple UIImageViews that serve the same purpose. They are merely different sizes. Anyway, I decided that the best solution was to make UIImageView subclasses, link the subcalsses in IB, and work from there. My code should explain this better - #define kPausedStatePaused 1 #define kPausedStatePlay 2 #import "Game.h" #import "ScoreSystem.h" @interface Doctor : UIImageView { } @end @interface Ground : UIImageView { } @end @interface Wall : UIImageView { } @end @interface Electric_Wire : UIImageView { } @end @implementation Game /* // The designated initializer. Override if you create the controller programmatically and want to perform customization that is not appropriate for viewDidLoad. - (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil { if (self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil]) { // Custom initialization } return self; } */ /* // Implement viewDidLoad to do additional setup after loading the view, typically from a nib. - (void)viewDidLoad { [super viewDidLoad]; } */ - (IBAction)pause { UIAlertView *pause = [[UIAlertView alloc] initWithTitle:@"Pause" message:nil delegate:self cancelButtonTitle:@"Quit" otherButtonTitles:@"Play", nil]; [pause show]; [pause release]; pauseint = kPausedStatePaused; } - (void)viewDidAppear { pauseint = kPausedStatePlay; } - (void)loop { Doctor *doctorview; Ground *groundview; if (CGRectIntersectsRect(doctorview, groundview)) { } } - (void)alertView:(UIAlertView *)alertView clickedButtonAtIndex:(NSInteger)buttonIndex { if ([alertView.title isEqual:@"Pause"]) { if(buttonIndex == 0) [self dismissModalViewControllerAnimated:YES]; pauseint = kPausedStatePlay; } } // Override to allow orientations other than the default portrait orientation. - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { // Return YES for supported orientations return (interfaceOrientation == UIInterfaceOrientationLandscapeRight); } - (void)didReceiveMemoryWarning { // Releases the view if it doesn't have a superview. [super didReceiveMemoryWarning]; // Release any cached data, images, etc that aren't in use. } - (void)viewDidUnload { // Release any retained subviews of the main view. // e.g. self.myOutlet = nil; } - (void)dealloc { [super dealloc]; } @end Unsurprisingly, Xcode gave me an "incompatible type for CGRectIntersectsRect" error.

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  • Dynamically overriding an abstract method in c#

    - by ng
    I have the following abstract class public abstract class AbstractThing { public String GetDescription() { return "This is " + GetName(); } public abstract String GetName(); } Now I would like to implement some new dynamic types from this like so. AssemblyName assemblyName = new AssemblyName(); assemblyName.Name = "My.TempAssembly"; AssemblyBuilder assemblyBuilder = Thread.GetDomain().DefineDynamicAssembly(assemblyName, AssemblyBuilderAccess.Run); ModuleBuilder moduleBuilder = assemblyBuilder.DefineDynamicModule("DynamicThings"); TypeBuilder typeBuilder = moduleBuilder.DefineType(someName + "_Thing", TypeAttributes.Public | TypeAttributes.Class, typeof(AbstractThing)); MethodBuilder methodBuilder = typeBuilder.DefineMethod("GetName", MethodAttributes.Public | MethodAttributes.ReuseSlot | MethodAttributes.Virtual | MethodAttributes.HideBySig, null, Type.EmptyTypes); ILGenerator msil = methodBuilder.GetILGenerator(); msil.EmitWriteLine(selectionList); msil.Emit(OpCodes.Ret); However when I try to instantiate via typeBuilder.CreateType(); I get an exception saying that there is no implementation for GetName. Is there something I am doing wrong here. I can not see the problem. Also, what would be the restrictions on instantiating such a class by name? For instance if I tried to instantiate via "My.TempAssembly.x_Thing" would it be availble for instantiation without the Type generated?

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  • Encapsulate update method inside of object or have method which accepts an object to update

    - by Tom
    Hi, I actually have 2 questions related to each other: I have an object (class) called, say MyClass which holds data from my database. Currently I have a list of these objects ( List < MyClass ) that resides in a singleton in a "communal area". I feel it's easier to manage the data this way and I fail to see how passing a class around from object to object is beneficial over a singleton (I would be happy if someone can tell me why). Anyway, the data may change in the database from outside my program and so I have to update the data every so often. To update the list of the MyClass I have a method called say, Update, written in another class which accepts a list of MyClass. This updates all the instances of MyClass in the list. However would it be better instead to encapulate the Update() method inside the MyClass object, so instead I would say foreach(MyClass obj in MyClassList) { obj.update(); } What is a better implementation and why? The update method requires a XML reader. I have written an XML reader class which is basically a wrapper over the standard XML reader the language natively provides which provides application specific data collection. Should the XML reader class be in anyway in the "inheritance path" of the MyClass object - the MyClass objects inherits from the XML reader because it uses a few methods. I can't see why it should. I don't like the idea of declaring an instance of the XML Reader class inside of MyClass and an MyClass object is meant to be a simple "record" from the database and I feel giving it loads of methods, other object instances is a bit messy. Perhaps my XML reader class should be static but C#'s native XMLReader isn't static.? Any comments would be greatly appreciated Thanks Thomas

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  • What's the best NAME for "quick" Category you add to a file?

    - by Joe Blow
    So the other day I was sick of typing out repetetive addTarget:action:forControlEvents:s, and macros are only entertaining for so long, so I did this: @implementation UIControl (xx) -(void)addTarget:(id)target action:(SEL)action { [self addTarget:target action:action forControlEvents:UIControlEventTouchUpInside]; } @end *and simply added it at the top of the .m file in question. Works great of course, but notice the "xx".* What's the best thing to NAME a "quick" Category like this? Annoyingly, it appears you can not leave the xx blank - it would then become an "Extension" (which, incidentally, I don't understand at all). I was thinking maybe: a single underscore the name of the class again identically "quick" perhaps the name of the class in this file (as in "quick extra routines for UIControl in CherryBomb") - so it would be UIControl(CherryBomb), ie, remind you that these extra routines are handy for CherryBomb "x" your or your company's initials (use the same "quick" Category name everywhere) "ThisTextNeverUsedAnywhere" By the way, I've been assuming that Categories only happen in the files that see them (CherryBomb.m in the example) - they do not from then on apply app-wide. ie they only apply where you include the header file (UIControl+NattyStuff) or in the "quick" case only in the file to which one adds the text. (By the way ... it appears you do not actually need to include an interface for such a Category, i.e. you can omit... //you can actually get away without these lines... //#import <UIKit/UIControl.h> //@interface UIControl (x) //-(void)addTarget:(id)target action:(SEL)action; //@end ... that part and it works fine.) For people who love Categories, and who doesn't, what's the answer to this troubling question? What should you name a "quick" Category where the name is never going to be referenced again and is irrelevant? Is "_" a solution?

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  • Nested Class member function can't access function of enclosing class. Why?

    - by Rahul
    Please see the example code below: class A { private: class B { public: foobar(); }; public: foo(); bar(); }; Within class A & B implementation: A::foo() { //do something } A::bar() { //some code foo(); //more code } A::B::foobar() { //some code foo(); //<<compiler doesn't like this } The compiler flags the call to foo() within the method foobar(). Earlier, I had foo() as private member function of class A but changed to public assuming that B's function can't see it. Of course, it didn't help. I am trying to re-use the functionality provided by A's method. Why doesn't the compiler allow this function call? As I see it, they are part of same enclosing class (A). I thought the accessibility issue for nested class meebers for enclosing class in C++ standards was resolved. How can I achieve what I am trying to do without re-writing the same method (foo()) for B, which keeping B nested within A? I am using VC++ compiler ver-9 (Visual Studio 2008). Thank you for your help.

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  • DLL Exports: not all my functions are exported

    - by carmellose
    I'm trying to create a Windows DLL which exports a number of functions, howver all my functions are exported but one !! I can't figure it out. The macro I use is this simple one : __declspec(dllexport) void myfunction(); It works for all my functions except one. I've looked inside Dependency Walker and here they all are, except one. How can that be ? What would be the cause for that ? I'm stuck. Edit: to be more precise, here is the function in the .h : namespace my { namespace great { namespace namespaaace { __declspec(dllexport) void prob_dump(const char *filename, const double p[], int nx, const double Q[], const double xlow[], const char ixlow[], const double xupp[], const char ixupp[], const double A[], int my, const double bA[], const double C[], int mz, const double clow[], const char iclow[], const double cupp[], const char icupp[] ); }}} And in the .cpp file it goes like this: namespace my { namespace great { namespace namespaaace { namespace { void dump_mtx(std::ostream& ostr, const double *mtx, int rows, int cols, const char *ind = 0) { /* some random code there, nothing special, no statics whatsoever */ } } // end anonymous namespace here // dump the problem specification into a file void prob_dump( const char *filename, const double p[], int nx, const double Q[], const double xlow[], const char ixlow[], const double xupp[], const char ixupp[], const double A[], int my, const double bA[], const double C[], int mz, const double clow[], const char iclow[], const double cupp[], const char icupp[] ) { std::ofstream fout; fout.open(filename, std::ios::trunc); /* implementation there */ dump_mtx(fout, Q, nx, nx); } }}} Thanks

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