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  • Python Ephem / Datetime calculation

    - by dassouki
    the output should process the first date as "day" and second as "night". I've been playing with this for a few hours now and can't figure out what I'm doing wrong. Any ideas? Edit I assume that the problem is due to my date comparison implementation Output: $ python time_of_day.py * should be day: event date: 2010/4/6 16:00:59 prev rising: 2010/4/6 09:24:24 prev setting: 2010/4/5 23:33:03 next rise: 2010/4/7 09:22:27 next set: 2010/4/6 23:34:27 day * should be night: event date: 2010/4/6 00:01:00 prev rising: 2010/4/5 09:26:22 prev setting: 2010/4/5 23:33:03 next rise: 2010/4/6 09:24:24 next set: 2010/4/6 23:34:27 day time_of_day.py import datetime import ephem # install from http://pypi.python.org/pypi/pyephem/ #event_time is just a date time corresponding to an sql timestamp def type_of_light(latitude, longitude, event_time, utc_time, horizon): o = ephem.Observer() o.lat, o.long, o.date, o.horizon = latitude, longitude, event_time, horizon print "event date ", o.date print "prev rising: ", o.previous_rising(ephem.Sun()) print "prev setting: ", o.previous_setting(ephem.Sun()) print "next rise: ", o.next_rising(ephem.Sun()) print "next set: ", o.next_setting(ephem.Sun()) if o.previous_rising(ephem.Sun()) <= o.date <= o.next_setting(ephem.Sun()): return "day" elif o.previous_setting(ephem.Sun()) <= o.date <= o.next_rising(ephem.Sun()): return "night" else: return "error" print "should be day: ", type_of_light('45.959','-66.6405','2010/4/6 16:01','-4', '-6') print "should be night: ", type_of_light('45.959','-66.6405','2010/4/6 00:01','-4', '-6')

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  • What's the best NAME for "quick" Category you add to a file?

    - by Joe Blow
    So the other day I was sick of typing out repetetive addTarget:action:forControlEvents:s, and macros are only entertaining for so long, so I did this: @implementation UIControl (xx) -(void)addTarget:(id)target action:(SEL)action { [self addTarget:target action:action forControlEvents:UIControlEventTouchUpInside]; } @end *and simply added it at the top of the .m file in question. Works great of course, but notice the "xx".* What's the best thing to NAME a "quick" Category like this? Annoyingly, it appears you can not leave the xx blank - it would then become an "Extension" (which, incidentally, I don't understand at all). I was thinking maybe: a single underscore the name of the class again identically "quick" perhaps the name of the class in this file (as in "quick extra routines for UIControl in CherryBomb") - so it would be UIControl(CherryBomb), ie, remind you that these extra routines are handy for CherryBomb "x" your or your company's initials (use the same "quick" Category name everywhere) "ThisTextNeverUsedAnywhere" By the way, I've been assuming that Categories only happen in the files that see them (CherryBomb.m in the example) - they do not from then on apply app-wide. ie they only apply where you include the header file (UIControl+NattyStuff) or in the "quick" case only in the file to which one adds the text. (By the way ... it appears you do not actually need to include an interface for such a Category, i.e. you can omit... //you can actually get away without these lines... //#import <UIKit/UIControl.h> //@interface UIControl (x) //-(void)addTarget:(id)target action:(SEL)action; //@end ... that part and it works fine.) For people who love Categories, and who doesn't, what's the answer to this troubling question? What should you name a "quick" Category where the name is never going to be referenced again and is irrelevant? Is "_" a solution?

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  • How to receive Email in JEE application

    - by Hank
    Obviously it's not so difficult to send out emails from a JEE application via JavaMail. What I am interested in is the best pattern to receive emails (notification bounces, mostly)? I am not interested in IMAP/POP3-based approaches (polling the inbox) - my application shall react to inbound emails. One approach I could think of would be Keep existing MTA (postfix on linux in my case) - ops team already knows how to configure / operate it For every mail that arrives, spawn a Java app that receives the data and sends it off via JMS. I could do this via an entry in /etc/aliases like myuser: "|/path/to/javahelper" with javahelper calling the Java app, passing STDIN along. MDB (part of JEE application) receives JMS message, parses it, detects bounce message and acts accordingly. Another approach could be Open a listening network socket on port 25 on the JEE application container. Associate a SessionBean with the socket. Bean is part of JEE application and can parse/detect bounces/handle the messages directly. Keep existing MTA as inbound relay, do all its security/spam filtering, but forward emails to myuser (that pass the filter) to the JEE application container, port 25. The first approach I have done before (albeit in a different language/setup). From a performance and (perceived) cleanliness point of view, I think the second approach is better, but it would require me to provide a proper SMTP transport implementation. Also, I don't know if it's at all possible to connect a network socket with a bean... What is your recommendation? Do you have details about the second approach?

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  • simplemodal - IE8 $.support.boxModel is not NULL and no object

    - by tom007
    Hi, I try to use the simplmodal script from: http://www.ericmmartin.com/projects/simplemodal/ I got this error $.support.boxModel is not NULL.. in IE8. jquery.simplemodal-1.3.4.min.js?F This is my implementation scipt.. what I have to change to avoid this error? function loadIframe(url){ $.modal('<iframe src="' + url + '" height="700px" width="600px" scrolling="no">', { containerCss:{ backgroundColor:"#fff", borderColor:"#333", }, overlayClose:true, opacity:70, overlayCss: { backgroundColor:"#000" }, onOpen: function (dialog) { dialog.overlay.fadeIn('slow', function () { dialog.container.toggleClass("preloader"); dialog.data.hide(); dialog.container.fadeIn('slow', function () { dialog.container.toggleClass("preloader"); dialog.data.slideDown('slow'); }); }); }, onClose: function (dialog) { dialog.data.fadeOut('slow', function () { dialog.container.slideUp('slow', function () { dialog.overlay.fadeOut('slow', function () { $.modal.close(); // must call this! }); }); }); } }); } $(document).ready(function(){ $("img").click(function(){ var baseurl = location.host; var url = $(this).attr("target"); var url = 'http://' + baseurl + url; loadIframe(url); }); });

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  • How do I get started designing and implementing a script interface for my .NET application?

    - by Peter Mortensen
    How do I get started designing and implementing a script interface for my .NET application? There is VSTA (the .NET equivalent of VBA for COM), but as far as I understand I would have to pay a license fee for every installation of my application. It is an open source application so this will not work. There is also e.g. the embedding of interpreters (IronPython?), but I don't understand how this would allow exposing an "object model" (see below) to external (or internal) scripts. What is the scripting interface story in .NET? Is it somehow trivial in .NET to do this? Background: I have once designed and implemented a fairly involved script interface for a Macintosh application for acquisition and analysis of data from a mass spectrometer (Mac OS, System 7) and later a COM interface for a Windows application. Both were designed with an "object model" and classes (that can have properties). These are overloaded words, but in a scripting interface context object model is essentially a containment hiarchy of objects of specific classes. Classes have properties and lists of contained objects. E.g. like in the COM interfaces exposed in Microsoft Office applications, where the application object can be used to add to its list of documents (with the side effect of creating the GUI representation of a document). External scripts can create new objects in a container and navigate through the content of the hiarchy at any given time. In the Macintosh case scripts could be written in e.g. AppleScript or Frontier. On the Macintosh the implementation of a scripting interface was very complicated. Support for it in Metroworks' C++ class library (the name escapes me right now) made it much simpler.

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  • Creating futures using Apple's GCD

    - by jer
    I'm working on a library which implements the actor model on top of Grand Central Dispatch (specifically the C level API libdispatch). Basically a brief overview of my system is as such: Communication happens between actors using messages Multicast communication only (one actor to many actors) Senders and receivers are decoupled from one another using a blackboard where messages are pushed to. Messages are sent in the default queue asynchronously using dispatch_group_async() once a message gets pushed onto the blackboard. I'm trying to implement futures in the language right now, so I've created a new type which holds some information: A group of its own The value being 'returned' However, I have a problem since dispatch_block_t is of type void (^)(void) so it doesn't return anything. So my idea of in my future_new() function of setting up another group which can be used to execute a block returning a result, which I can store in my "value" member in my future_t structure, isn't going to work. The rest of the futures implementation is very clear, except it all depends on being able to get the value into the future back from the actor, acting on the message. When using the library, it would greatly reduce its usefulness if I had to ask users (and myself) to be aware when futures were going to be used by other parts of the system—It just isn't practical. I'm wondering if anyone can think of a way around this?

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  • iphone NSMutableArray loses objects at end of method

    - by Brodie4598
    Hello - in my app, an NSMutableArray is populated with an object in viewDidLoad (eventually there will be many objects but I'm just doing one til I get it working right). I also start a timer that starts a method that needs to access the NSMutableArray every few seconds. The NSMutableArray works fine in viewDidLoad, but as soon as that method is finished, it loses the object. myApp.h @interface MyApp : UIViewController { NSMutableArray *myMutableArray; NSTimer *timer; } @property (nonatomic, retain) NSMutableArray *myMutableArray; @property (nonatomic, retain) NSTimer *timer; @end myApp.m #import "MyApp.h" @implementation MyApp @synthesize myMutableArray; - (void) viewDidLoad { cycleTimer = [NSTimer scheduledTimerWithTimeInterval:4.0 target:self selector:@selector(newCycle) userInfo: nil repeats:YES]; MyObject *myCustomUIViewObject = [[MyObject alloc]init]; [myMutableArray addObject:myCustomUIViewObject]; [myCustomUIViewObject release]; NSLog(@"%i",[myMutableArray count]); /////outputs "1" } -(void) newCycle { NSLog(@"%i",[myMutableArray count]); /////outputs "0" ?? why is this?? }

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  • c++ - strange problem with polymorphism - cellular automaton

    - by Green
    Hello, I am making "game of life" implementation that, when cell has: two live neighbours I make object of class CCellB two live neighbours I make object of class CCellA when has 3 or <2 I make object of class CCellX (dead) Class CCell is base of CCellA, CCellB, CCellX My problem is: That works fine, until I change new CCell(); to new CCellB();: CCell ***temp = allocateArray(); for(int i = 0; i < n; i++) { for(int j = 0; j < m; j++) { c = arr[i][j]->countAliveNeighbor(); if(c == 3) { temp[i][j] = new CCellA(); temp[i][j]->alive = 1; }else if(c == 2) { temp[i][j] = new CCell(); // HERE, WHEN I CHANGE IT TO CCELLB IT DON'T WORKS temp[i][j]->alive = tab[i][j]->alive; }else if((c >= 4)||(c < 2)) { temp[i][j] = new CCellX(); } } } Then it seems don't work properly... Seems like neighbours are not count properly, Cell with 4,5 neighbours still alive alive var is member of base class - CCell, all is public, please help!

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  • Can I add a portrait layout on top of a landscape Camera SurfaceView?

    - by Uwe Krass
    My application should hold a camera preview surface. The camera is fixed to landscape view via AndroidMainfest.xml <application android:icon="@drawable/icon" android:label="Camera"> <uses-library android:name="com.google.android.maps" /> <uses-feature android:name="android.hardware.camera" /> <uses-feature android:name="android.hardware.camera.autofocus" /> <activity android:name=".CameraPreview" android:label="Camera" android:screenOrientation="landscape"> <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> </application> If there is another way to get the camera preview itself to behave correctly, please let me know. Now I need to have an overlay that holds a bunch of buttons. Due to usability, the user interface should be set to portrait view (or even better orientation aware). Is there a way to have a transparent layout (for buttons and other GUI elements) in portrait orientation? I tried to write a special rotated layout by extending a RelativeLayout, but the onDraw method isn't called at anytime. public class RotatedOverlay extends RelativeLayout { private static final String TAG = "RotatedOverlay"; public RotatedOverlay(Context context, AttributeSet attrs ) { super(context, attrs); } @Override protected void onDraw(Canvas canvas) { canvas.rotate(90); super.onDraw(canvas); } I am quite new to the Android plattform programming. Of course I dont know much about the programming tricks and workarounds yet. I did a lot of research over the last two weeks (even studied the native Camera implementation), but couldnt find a good solution so far. Maybe it works with two seperate Activities, but I dont think, that this can the right solution.

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  • Class unloading in java

    - by java_geek
    When a classloader is garbage collected, are the classes loaded by it unloaded? When the JVM is running is verbose mode, all the loaded classes are o/p. Similarly will the JVM log when it unloads a class? I wrote a custom class loader to test this, but could not see any verbose log for unloading of the classes. CustomClassLoader loader = new CustomClassLoader(new URL[]{}, CustomClassLoader.class.getClassLoader()); loader.addURL("D:\workspace\ClassLoaderTest\implementation.jar"); Class c = null; try { c = Class.forName("Horse",false,loader); if (c != null) { try { Animal animal = (Animal)c.newInstance(); animal.eat(); } catch(Exception ex) { ex.printStackTrace(); } } } catch(Exception e) { e.printStackTrace(); } loader = null; byte[] b = new byte[58*1024*1024]; System.gc(); ClassLoadingMXBean clBean = ManagementFactory.getClassLoadingMXBean(); System.out.println("Number of classes currently loaded " + clBean.getLoadedClassCount()); System.out.println("Number of classes loaded totally " + clBean.getTotalLoadedClassCount()); System.out.println("Number of classes unloaded " + clBean.getUnloadedClassCount()); Even the ClassLoadingMXBean gives number of unloaded classes as 0. How can i know that a class is unloaded when the class loader is GCed?

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  • C++ find largest BST in a binary tree

    - by fonjibe
    what is your approach to have the largest BST in a binary tree? I refer to this post where a very good implementation for finding if a tree is BST or not is bool isBinarySearchTree(BinaryTree * n, int min=std::numeric_limits<int>::min(), int max=std::numeric_limits<int>::max()) { return !n || (min < n->value && n->value < max && isBinarySearchTree(n->l, min, n->value) && isBinarySearchTree(n->r, n->value, max)); } It is quite easy to implement a solution to find whether a tree contains a binary search tree. i think that the following method makes it: bool includeSomeBST(BinaryTree* n) { if(!isBinarySearchTree(n)) { if(!isBinarySearchTree(n->left)) return isBinarySearchTree(n->right); } else return true; else return true; } but what if i want the largest BST? this is my first idea, BinaryTree largestBST(BinaryTree* n) { if(isBinarySearchTree(n)) return n; if(!isBinarySearchTree(n->left)) { if(!isBinarySearchTree(n->right)) if(includeSomeBST(n->right)) return largestBST(n->right); else if(includeSomeBST(n->left)) return largestBST(n->left); else return NULL; else return n->right; } else return n->left; } but its not telling the largest actually. i struggle to make the comparison. how should it take place? thanks

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  • Font advance calculation problem on Blackberry OS 5.0

    - by John
    I am currently working on my own implementation of a tab bar for a BlackBerry app, where each tab bar has a title that is right aligned (i.e. the last character in each should be the same distance from the right hand side of the screen). To work out where to draw the text I am using the following calculation: screen width - advance of title - indent. The font I am using is 'BBAlpha Sans' (height 28). Using BlackBerry OS 4.6 everything seems to be calculated properly and the text is aligned when I move between tabs, however I am finding that when I use OS 5.0 it doesn't calculate the advance properly and as a result the alignment is off by maybe 5 pixels or so. With the default font (also BBAlpha Sans, but height 24 - for OS 5.0 at least) it works fine in both versions.. but I don't necessarily always want to use the default font/size, so any ideas what could be going wrong? Is this a bug in the 5.0 API? Thanks. Code: public class TitleBarBackground extends Background { .. public void draw(Graphics graphics, XYRect rect) { graphics.pushRegion(rect); .. Font titleBarFont = FontFamily.forName("BBAlpha Sans").getFont(Font.PLAIN, 28); ... int textWidth = titleBarFont.getAdvance(title); graphics.drawText(title, rect.width - textWidth - TITLE_OFFSET, textYOffset); graphics.popContext(); } .. }

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  • Web User Control og Event

    - by Mcoroklo
    I have a web user control, CreateQuestion.ascx, in ASP.NET. I want an event "QuestionAdded" to fire when a specific button is clicked. I don't want to send any data, I just want to know WHEN the button is fired. My implementation: CreateQuestion.ascx: public event EventHandler QuestionAdded; protected virtual void OnQuestionAdded(EventArgs e) { if (QuestionAdded != null) QuestionAdded(this, e); } /// This is the button I want to know when is fired protected void SubmitButton_Click(object sender, EventArgs e) { //question.Save(); this.OnQuestionAdded(new EventArgs()); } On the page AnswerQuestion.aspx, I use this: private void SetupControls(int myId) { CreateQuestionControl.QuestionAdded += new EventHandler(QuestionAdded); } private void QuestionAdded(object sender, EventArgs e) { Response.Write("HEJ KARL?"); } My problem No matter what, the event is never fired. I know that both SetupControls() is being run, and the code behind the button which should fire the event is run. When I debug, I can see the event QuestionAdded always are null. How do I make this work? Thanks a lot

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  • Reading same file from multiple threads in C#

    - by Gustavo Rubio
    Hi. I was googling for some advise about this and I found some links. The most obvious was this one but in the end what im wondering is how well my code is implemented. I have basically two classes. One is the Converter and the other is ConverterThread I create an instance of this Converter class that has a property ThreadNumber that tells me how many threads should be run at the same time (this is read from user) since this application will be used on multi-cpu systems (physically, like 8 cpu) so it is suppossed that this will speed up the import The Converter instance reads a file that can range from 100mb to 800mb and each line of this file is a tab-delimitted value record that is imported to another destination like a database. The ConverterThread class simply runs inside the thread (new Thread(ConverterThread.StartThread)) and has event notification so when its work is done it can notify the Converter class and then I can sum up the progress for all these threads and notify the user (in the GUI for example) about how many of these records have been imported and how many bytes have been read. It seems, however that I'm having some trouble because I get random errors about the file not being able to be read or that the sum of the progress (percentage) went above 100% which is not possible and I think that happens because threads are not being well managed and probably the information returned by the event is malformed (since it "travels" from one thread to another) Do you have any advise on better practices of implementation of threads so I can accomplish this? Thanks in advance.

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  • Looking for combinations of server and embedded database engines

    - by codeelegance
    I'm redesigning an application that will be run as both a single user and multiuser application. It is a .NET 2.0 application. I'm looking for server and embedded databases that work well together. I want to deploy the embedded database in the single user setup and of course, the server in the multiuser setup. Past releases have been based on MSDE but in the past year we've been having a lot of install issues: new installs hanging and leaving the system in an unknown state, upgrades disconnecting the database, etc. I migrated the application to SQL Server 2005 and the install is more reliable (as long as a user doesn't try to install over a broken MSDE installation). Since next year's release will be a complete redesign I figured now's the best time to address the database issue as well. The database has been abstracted from the rest of the application so I just need to choose which database(s) to use and write an implementation for each one. So far I've considered: SQL Server/ SQL Server Compact Edition Firebird (same DB engine is available in two different server modes and an embedded dll) Each has its own merits but I'm also interested in any other suggestions. This is a fairly simple program and its data requirements are simple as well. I don't expect it to strain whatever database I eventually choose. So easy configuration and deployment hold more weight than performance.

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  • C# Fun with Generics - Mutual Dependencies

    - by Kenneth Cochran
    As an experiment I'm trying to write a generic MVP framework. I started with: public interface IPresenter<TView> where TView: IView<IPresenter<... { TView View { get; set;} } public interface IView<TPresenter> where TPresenter:IPresenter<IView<... { TPresenter Presenter { get; set; } } Obviously this can't work because the types of TView and TPresenter can't be resolved. You'd be writing Type<Type<... forever. So my next attempt looked like this: public interface IView<T> where T:IPresenter { ... } public interface IView:IView<IPresenter> { } public interface IPresenter<TView> where TView: IView { ... } public interface IPresenter: IPresenter<IView> { ... } This actually compiles and you can even inherit from these interfaces like so: public class MyView : IView, IView<MyPresenter> { ... } public class MyPresenter : IPresenter, IPresenter<MyView> { ... } The problem is in the class definition you have to define any members declared in the generic type twice. Not ideal but it still compiles. The problem's start creeping up when you actually try to access the members of a Presenter from a View or vice versa. You get an Ambiguous reference when you try to compile. Is there any way to avoid this double implementation of a member when you inherit from both interfaces? Is it even possible to resolve two mutually dependent generic types at compile time?

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  • Strange inheritance behaviour in Objective-C

    - by Smikey
    Hi all, I've created a class called SelectableObject like so: #define kNumberKey @"Object" #define kNameKey @"Name" #define kThumbStringKey @"Thumb" #define kMainStringKey @"Main" #import <Foundation/Foundation.h> @interface SelectableObject : NSObject <NSCoding> { int number; NSString *name; NSString *thumbString; NSString *mainString; } @property (nonatomic, assign) int number; @property (nonatomic, retain) NSString *name; @property (nonatomic, retain) NSString *thumbString; @property (nonatomic, retain) NSString *mainString; @end So far so good. And the implementation section conforms to the NSCoding protocol as expected. HOWEVER, when I add a new class which inherits from this class, i.e. #import <Foundation/Foundation.h> #import "SelectableObject.h" @interface Pet : SelectableObject <NSCoding> { } @end I suddenly get the following compiler error in the Selectable object class! SelectableObject.h:16: error: expected '=', ',', ';', 'asm' or '__attribute__' before 'interface' This makes no sense to me. Why is the interface declaration for the SelectableObject class suddenly broken? I also import it in a couple of other classes I've written... Any help would be very much appreciated. Thanks! Michael

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  • Accessing ViewController's variables from UIActionSheet delegate

    - by VansFannel
    Hello. I have the following code: @implementation SendMapViewController NSMutableArray *emails; At this method I create emails array and I add some NSStrings: - (BOOL) peoplePickerNavigationController: (ABPeoplePickerNavigationController *)peoplePicker shouldContinueAfterSelectingPerson: (ABRecordRef)person { ABMultiValueRef emailInfo = ABRecordCopyValue(person, kABPersonEmailProperty); NSUInteger emailCount = ABMultiValueGetCount(emailInfo); if (emailCount > 1) { UIActionSheet *emailsAlert = [[UIActionSheet alloc] initWithTitle:@"Select an email" delegate:self cancelButtonTitle:nil destructiveButtonTitle:nil otherButtonTitles:nil]; emails = [NSMutableArray arrayWithCapacity: emailCount]; for (NSUInteger i = 0; i < emailCount; i++) { NSString *emailFromContact = (NSString *)ABMultiValueCopyValueAtIndex(emailInfo, i); [emails addObject: emailFromContact]; [emailsAlert addButtonWithTitle:emailFromContact]; [emailFromContact release]; } [emailsAlert addButtonWithTitle:@"Cancel"]; [emailsAlert showInView:self.view]; [emailsAlert release]; } else { ... } CFRelease(emailInfo); [self dismissModalViewControllerAnimated:YES]; return NO; } As you can see in code, if there are more than one email I show and UIActionSheet. When user clicks on a button representing and email, I want to execute the following code: - (void)actionSheet:(UIActionSheet *)actionSheet clickedButtonAtIndex:(NSInteger)buttonIndex { if ([emails count] >= buttonIndex) { NSString *contactEmail = (NSString *)[emails objectAtIndex:buttonIndex]; ... } } But emails array hasn't got any email. What I'm doing wrong? I'm developing for iPhone.

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  • Cross-Platform Camera API

    - by Karim
    Hi, I'm now building a video transforming filter that have to transform video frames in real-time. One of the key requirements of the filter is to have high performance to minimize the number of dropped frames during the transform. Another requirement that is of lower priority but also nice to have is to make it cross-platform (both PC's and Mobile devices). The application is built in C++. Now my question is: is there any API that is more portable and has a similar or better performance characteristics than DirectShow? as DirectShow's portability is only limited to Windows-based devices (PCs and Windows Mobile&CE platforms). Also I've notices that for example using HTC's custom camera API has far better performance than what DirectShow offers. If you want to check this, try to build a filter in DirectShow that will multiply each color by 2 and render that in real-time from camera on the screen. Then do the same with HTC's API. There is almost 4-5x performance boost with vendor's specific API. So it'd be very nice if the library used the device-specific implementation of the driver, as performance is critical when doing this transforms on a mobile device (which is about ~500 MHz).

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  • Is this a bug in plist or Xcode?

    - by Pedro
    G'day All If you create a date item in the plist editor of Xcode or Apple's standalone plist editor you get something of the form <date>2010-05-29T10:30:00Z</date> which is a nice well formed ISO date at UTC (indicated by the "Z"). Because I'm in timezone UTC +10 when that's read into my app & then displayed I get 8:30 PM out, still good. However if that is a time in my timezone it should be <date>2010-05-29T10:30:00+10</date> (replacing "Z" with my timezone offset). All of my attempts at reading such dates into my iPhone app have had the plist rejected as if it is malformed & editing a plist with such a date in Apple's editors changed the "+10" to "Z" without adjusting the time. Do others think I'm correct in thinking this is a bug in either plist or Xcode? My feeling is that the implementation of ISO date & time in plist is incomplete. Cheers, Pedro :)

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  • PHPExcel reading columns

    - by user1270150
    I am new to using the PHPExcel and am struggling to implement a basic reader that can be used to read only specified columns, with all rows from a spreadsheet into an array, which I would like to present in a webpage. After reading the supplied documentation and examples, I am struggling to wrap my head round the implementation of a number of examples, so any help would be much appreciated. I am using the following code to get the contents of the default worksheet into an array: for ($row = 2; $row <= $highestRow; $row++) { $dataRow = $objWorksheet->rangeToArray('A'.$row.':'.$highestColumn.$row,null, true, true, true); if ((isset($dataRow[$row]['A'])) && ($dataRow[$row]['A'] > '')) { ++$r; foreach($headingsArray as $columnKey => $columnHeading) { $columnHeading = rtrim($columnHeading); $columnHeading = preg_replace('/\s+/', ' ',$columnHeading); $columnHeading = preg_replace('/\ /', '_',$columnHeading); $columnHeading = strtolower($columnHeading); $namedDataArray[$r][$columnHeading] = $dataRow[$row][$columnKey]; } } } Above code reads through all the columns and rows and builds and array, but I would like to be able to add a configuration array that will declare columns that should be read...sure this is possible, so any help would be much appreciated. Thanks

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  • Change title of UINavigationBar

    - by Lemmy
    I've created a view-based application. I've placed a Navigation Bar on the view and two buttons. I'd like to change the title of the nav bar after pressing the buttons. In IB I've connected the buttons with the corresponding actions. Debugging shows that the actions are getting called but the title of the nav bar is not changed. Kindly help! // // NavBarViewController.h #import <UIKit/UIKit.h> @interface NavBarViewController : UIViewController { } -(IBAction) clickedOne: (id)sender; -(IBAction) clickedTwo: (id)sender; @end // // NavBarViewController.m #import "NavBarViewController.h" @implementation NavBarViewController -(IBAction) clickedOne: (id)sender { self.navigationItem.title = @"1"; } -(IBAction) clickedTwo: (id)sender { self.navigationItem.title = @"2"; } - (void)didReceiveMemoryWarning { // Releases the view if it doesn't have a superview. [super didReceiveMemoryWarning]; // Release any cached data, images, etc that aren't in use. } - (void)viewDidUnload { // Release any retained subviews of the main view. // e.g. self.myOutlet = nil; } - (void)dealloc { [super dealloc]; } @end

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  • django: control json serialization

    - by abolotnov
    Is there a way to control json serialization in django? Simple code below will return serialized object in json: co = Collection.objects.all() c = serializers.serialize('json',co) The json will look similar to this: [ { "pk": 1, "model": "picviewer.collection", "fields": { "urlName": "architecture", "name": "\u0413\u043e\u0440\u043e\u0434 \u0438 \u0430\u0440\u0445\u0438\u0442\u0435\u043a\u0442\u0443\u0440\u0430", "sortOrder": 0 } }, { "pk": 2, "model": "picviewer.collection", "fields": { "urlName": "nature", "name": "\u041f\u0440\u0438\u0440\u043e\u0434\u0430", "sortOrder": 1 } }, { "pk": 3, "model": "picviewer.collection", "fields": { "urlName": "objects", "name": "\u041e\u0431\u044a\u0435\u043a\u0442\u044b \u0438 \u043d\u0430\u0442\u044e\u0440\u043c\u043e\u0440\u0442", "sortOrder": 2 } } ] You can see it's serializing it in a way that you are able to re-create the whole model, shall you want to do this at some point - fair enough, but not very handy for simple JS ajax in my case: I want bring the traffic to minimum and make the whole thing little clearer. What I did is I created a view that passes the object to a .json template and the template will do something like this to generate "nicer" json output: [ {% if collections %} {% for c in collections %} {"id": {{c.id}},"sortOrder": {{c.sortOrder}},"name": "{{c.name}}","urlName": "{{c.urlName}}"}{% if not forloop.last %},{% endif %} {% endfor %} {% endif %} ] This does work and the output is much (?) nicer: [ { "id": 1, "sortOrder": 0, "name": "????? ? ???????????", "urlName": "architecture" }, { "id": 2, "sortOrder": 1, "name": "???????", "urlName": "nature" }, { "id": 3, "sortOrder": 2, "name": "??????? ? ?????????", "urlName": "objects" } ] However, I'm bothered by the fast that my solution uses templates (an extra step in processing and possible performance impact) and it will take manual work to maintain shall I update the model, for example. I'm thinking json generating should be part of the model (correct me if I'm wrong) and done with either native python-json and django implementation but can't figure how to make it strip the bits that I don't want. One more thing - even when I restrict it to a set of fields to serialize, it will keep the id always outside the element container and instead present it as "pk" outside of it.

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  • C# how to calculate hashcode from an object reference.

    - by Wayne
    Folks, here's a thorny problem for you! A part of the TickZoom system must collect instances of every type of object into a Dictionary< type. It is imperative that their equality and hash code be based on the instance of the object which means reference equality instead of value equality. The challenge is that some of the objects in the system have overridden Equals() and GetHashCode() for use as value equality and their internal values will change over time. That means that their Equals and GetHashCode are useless. How to solve this generically rather than intrusively? So far, We created a struct to wrap each object called ObjectHandle for hashing into the Dictionary. As you see below we implemented Equals() but the problem of how to calculate a hash code remains. public struct ObjectHandle : IEquatable<ObjectHandle>{ public object Object; public bool Equals(ObjectHandle other) { return object.ReferenceEquals(this.Object,other.Object); } } See? There is the method object.ReferenceEquals() which will compare reference equality without regard for any overridden Equals() implementation in the object. Now, how to calculate a matching GetHashCode() by only considering the reference without concern for any overridden GetHashCode() method? Ahh, I hope this give you an interesting puzzle. We're stuck over here. Sincerely, Wayne

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  • Is Stream.Write thread-safe?

    - by Mike Spross
    I'm working on a client/server library for a legacy RPC implementation and was running into issues where the client would sometimes hang when waiting to a receive a response message to an RPC request message. It turns out the real problem was in my message framing code (I wasn't handling message boundaries correctly when reading data off the underlying NetworkStream), but it also made me suspicious of the code I was using to send data across the network, specifically in the case where the RPC server sends a large amount of data to a client as the result of a client RPC request. My send code uses a BinaryWriter to write a complete "message" to the underlying NetworkStream. The RPC protocol also implements a heartbeat algorithm, where the RPC server sends out PING messages every 15 seconds. The pings are sent out by a separate thread, so, at least in theory, a ping can be sent while the server is in the middle of streaming a large response back to a client. Suppose I have a Send method as follows, where stream is a NetworkStream: public void Send(Message message) { //Write the message to a temporary stream so we can send it all-at-once MemoryStream tempStream = new MemoryStream(); message.WriteToStream(tempStream); //Write the serialized message to the stream. //The BinaryWriter is a little redundant in this //simplified example, but here because //the production code uses it. byte[] data = tempStream.ToArray(); BinaryWriter bw = new BinaryWriter(stream); bw.Write(data, 0, data.Length); bw.Flush(); } So the question I have is, is the call to bw.Write (and by implication the call to the underlying Stream's Write method) atomic? That is, if a lengthy Write is still in progress on the sending thread, and the heartbeat thread kicks in and sends a PING message, will that thread block until the original Write call finishes, or do I have to add explicit synchronization to the Send method to prevent the two Send calls from clobbering the stream?

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