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  • Thread-safe data structure design

    - by Inso Reiges
    Hello, I have to design a data structure that is to be used in a multi-threaded environment. The basic API is simple: insert element, remove element, retrieve element, check that element exists. The structure's implementation uses implicit locking to guarantee the atomicity of a single API call. After i implemented this it became apparent, that what i really need is atomicity across several API calls. For example if a caller needs to check the existence of an element before trying to insert it he can't do that atomically even if each single API call is atomic: if(!data_structure.exists(element)) { data_structure.insert(element); } The example is somewhat awkward, but the basic point is that we can't trust the result of "exists" call anymore after we return from atomic context (the generated assembly clearly shows a minor chance of context switch between the two calls). What i currently have in mind to solve this is exposing the lock through the data structure's public API. This way clients will have to explicitly lock things, but at least they won't have to create their own locks. Is there a better commonly-known solution to these kinds of problems? And as long as we're at it, can you advise some good literature on thread-safe design? EDIT: I have a better example. Suppose that element retrieval returns either a reference or a pointer to the stored element and not it's copy. How can a caller be protected to safely use this pointer\reference after the call returns? If you think that not returning copies is a problem, then think about deep copies, i.e. objects that should also copy another objects they point to internally. Thank you.

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  • Why can't I pass self as a named argument to an instance method in Python?

    - by Joseph Garvin
    This works: >>> def bar(x, y): ... print x, y ... >>> bar(y=3, x=1) 1 3 And this works: >>> class foo(object): ... def bar(self, x, y): ... print x, y ... >>> z = foo() >>> z.bar(y=3, x=1) 1 3 And even this works: >>> foo.bar(z, y=3, x=1) 1 3 But why doesn't this work? >>> foo.bar(self=z, y=3, x=1) Traceback (most recent call last): File "<stdin>", line 1, in <module> TypeError: unbound method bar() must be called with foo instance as first argument (got nothing instead) This makes metaprogramming more difficult, because it requires special case handling. I'm curious if it's somehow necessary by Python's semantics or just an artifact of implementation.

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  • accessing a method from a button within a class?

    - by flo
    #import "GameObject.h" #import "Definitions.h" @implementation GameObject @synthesize owner; @synthesize state; @synthesize mirrored; @synthesize button; @synthesize switcher; - (id) init { if ( self = [super init] ) { [self setOwner: EmptyField]; button = [UIButton buttonWithType:UIButtonTypeCustom]; [self setSwitcher: FALSE]; } return self; } - (UIButton*) display{ button.frame = CGRectMake(0, 0, GO_Width, GO_Height); [button setBackgroundImage:[UIImage imageNamed:BlueStone] forState:UIControlStateNormal]; [button addTarget:self action:@selector(buttonPressed:) forControlEvents:UIControlEventTouchUpInside]; return button; } -(void)buttonPressed:(id) sender { //... } } - (void) dealloc { [super dealloc]; } @end Hi! i would like to know if the above is possible somehow within a class (in my case it is called GameObject) or if i HAVE to have the button call a methode in the viewcontroller... the above results with the app crashing. i would call display within a loop on the viewcontroller and id like to change some of the GameObjects instance variables within buttonPressed. Also id like to change some other stuff by calling some other methods from within buttonPressed but i think that will be the lesser of my problems ;) also id like to know how i can pass some variables to the buttonPressed method... cant find it anywhere :( help on this one would be much appreciated ;) thanks flo

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  • Values are not returning from MY SQL database to my java class

    - by sam
    Hi, This is my Query DELIMITER $$ DROP PROCEDURE IF EXISTSdiscoverdb.getuser_info$$ # MySQL returned an empty result set (i.e. zero rows). `CREATE PROCEDURE discoverdb.getuser_info ( IN name VARCHAR(100), IN pass VARCHAR(100) ) BEGIN SELECT * FROM ad_user WHERE sLogin = name AND sPassHash=password(pass); END $$ # MySQL returned an empty result set (i.e. zero rows). DELIMITER ; This is my calling method public Authentication getAuthentication (String username,String password) { //TODO write your implementation code here: Authentication ack = new Authentication(); try{ String simpleProc = "{ call getuser_infosam(?,?)}"; java.sql.CallableStatement cs = con.prepareCall(simpleProc); cs.setString(1, username); cs.setString(2, password); java.sql.ResultSet rs = cs.executeQuery(); while (rs.next()) { System.out.println(rs.getString("sLogin")); System.out.println(rs.getString("sPassHash")); System.out.println(rs.getString("sForename")); System.out.println(rs.getString("sName")); System.out.println(rs.getString("company")); System.out.println(rs.getString("sEmail")); rs.close();} }catch ( Exception e) { e.printStackTrace(); System.out.print(e); } return ack; }

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  • Why does Tex/Latex not speed up in subsequent runs?

    - by Debilski
    I really wonder, why even recent systems of Tex/Latex do not use any caching to speed up later runs. Every time that I fix a single comma*, calling Latex costs me about the same amount of time, because it needs to load and convert every single picture file. (* I know that even changing a tiny comma could affect the whole structure but of course, a well-written cache format could see the impact of that. Also, there might be situations where 100% correctness is not needed as long as it’s fast.) Is there something in the language of Tex which makes this complicated or impossible to accomplish or is it just that in the original implementation of Tex, there was no need for this (because it would have been slow anyway on those large computers)? But then on the other hand, why doesn’t this annoy other people so much that they’ve started a fork which has some sort of caching (or transparent conversion of Tex files to a format which is faster to parse)? Is there anything I can do to speed up subsequent runs of Latex? Except from putting all the stuff into chapterXX.tex files and then commenting them out?

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  • C++0x rvalue references and temporaries

    - by Doug
    (I asked a variation of this question on comp.std.c++ but didn't get an answer.) Why does the call to f(arg) in this code call the const ref overload of f? void f(const std::string &); //less efficient void f(std::string &&); //more efficient void g(const char * arg) { f(arg); } My intuition says that the f(string &&) overload should be chosen, because arg needs to be converted to a temporary no matter what, and the temporary matches the rvalue reference better than the lvalue reference. This is not what happens in GCC and MSVC. In at least G++ and MSVC, any lvalue does not bind to an rvalue reference argument, even if there is an intermediate temporary created. Indeed, if the const ref overload isn't present, the compilers diagnose an error. However, writing f(arg + 0) or f(std::string(arg)) does choose the rvalue reference overload as you would expect. From my reading of the C++0x standard, it seems like the implicit conversion of a const char * to a string should be considered when considering if f(string &&) is viable, just as when passing a const lvalue ref arguments. Section 13.3 (overload resolution) doesn't differentiate between rvalue refs and const references in too many places. Also, it seems that the rule that prevents lvalues from binding to rvalue references (13.3.3.1.4/3) shouldn't apply if there's an intermediate temporary - after all, it's perfectly safe to move from the temporary. Is this: Me misreading/misunderstand the standard, where the implemented behavior is the intended behavior, and there's some good reason why my example should behave the way it does? A mistake that the compiler vendors have somehow all made? Or a mistake based on common implementation strategies? Or a mistake in e.g. GCC (where this lvalue/rvalue reference binding rule was first implemented), that was copied by other vendors? A defect in the standard, or an unintended consequence, or something that should be clarified?

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  • C# how to calculate hashcode from an object reference.

    - by Wayne
    Folks, here's a thorny problem for you! A part of the TickZoom system must collect instances of every type of object into a Dictionary< type. It is imperative that their equality and hash code be based on the instance of the object which means reference equality instead of value equality. The challenge is that some of the objects in the system have overridden Equals() and GetHashCode() for use as value equality and their internal values will change over time. That means that their Equals and GetHashCode are useless. How to solve this generically rather than intrusively? So far, We created a struct to wrap each object called ObjectHandle for hashing into the Dictionary. As you see below we implemented Equals() but the problem of how to calculate a hash code remains. public struct ObjectHandle : IEquatable<ObjectHandle>{ public object Object; public bool Equals(ObjectHandle other) { return object.ReferenceEquals(this.Object,other.Object); } } See? There is the method object.ReferenceEquals() which will compare reference equality without regard for any overridden Equals() implementation in the object. Now, how to calculate a matching GetHashCode() by only considering the reference without concern for any overridden GetHashCode() method? Ahh, I hope this give you an interesting puzzle. We're stuck over here. Sincerely, Wayne

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  • Why is my code slower using #import "progid:typelib" than using "MFC Class From TypeLib"?

    - by Pakman
    I am writing an automation client in Visual C++ with MFC. If I right-click on my solution » Add » Class, I have the option to select MFC Class From TypeLib. Selecting this option generates source/header files for all interfaces. This allows me to write code such as: #include "CApplication.h" #include "CDocument.h" // ... connect to automation server ... CApplication *myApp = new CApplication(pDisp); CDocument myDoc = myApp->get_ActiveDocument(); Using this method, my benchmarking function that makes about 12000 automation calls takes 1 second. Meanwhile, the following code: #import "progid:Library.Application" Library::IApplicationPtr myApp; // ... connect to automation server ... Library::IDocumentPtr myDoc = myApp->GetActiveDocument(); takes about 2.4 seconds for the same benchmark. I assume the smart-pointer implementation is slowing me down, but I don't know why. Even worse, I'm not sure how to use #import construct to achieve the speeds that the first method yields. Is this possible? How or why not? Thanks for your time!

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  • Accessing ViewController's variables from UIActionSheet delegate

    - by VansFannel
    Hello. I have the following code: @implementation SendMapViewController NSMutableArray *emails; At this method I create emails array and I add some NSStrings: - (BOOL) peoplePickerNavigationController: (ABPeoplePickerNavigationController *)peoplePicker shouldContinueAfterSelectingPerson: (ABRecordRef)person { ABMultiValueRef emailInfo = ABRecordCopyValue(person, kABPersonEmailProperty); NSUInteger emailCount = ABMultiValueGetCount(emailInfo); if (emailCount > 1) { UIActionSheet *emailsAlert = [[UIActionSheet alloc] initWithTitle:@"Select an email" delegate:self cancelButtonTitle:nil destructiveButtonTitle:nil otherButtonTitles:nil]; emails = [NSMutableArray arrayWithCapacity: emailCount]; for (NSUInteger i = 0; i < emailCount; i++) { NSString *emailFromContact = (NSString *)ABMultiValueCopyValueAtIndex(emailInfo, i); [emails addObject: emailFromContact]; [emailsAlert addButtonWithTitle:emailFromContact]; [emailFromContact release]; } [emailsAlert addButtonWithTitle:@"Cancel"]; [emailsAlert showInView:self.view]; [emailsAlert release]; } else { ... } CFRelease(emailInfo); [self dismissModalViewControllerAnimated:YES]; return NO; } As you can see in code, if there are more than one email I show and UIActionSheet. When user clicks on a button representing and email, I want to execute the following code: - (void)actionSheet:(UIActionSheet *)actionSheet clickedButtonAtIndex:(NSInteger)buttonIndex { if ([emails count] >= buttonIndex) { NSString *contactEmail = (NSString *)[emails objectAtIndex:buttonIndex]; ... } } But emails array hasn't got any email. What I'm doing wrong? I'm developing for iPhone.

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  • PHP Object References in Frameworks

    - by bigstylee
    Before I dive into the disscusion part a quick question; Is there a method to determine if a variable is a reference to another variable/object? For example $foo = 'Hello World'; $bar = &$foo; echo (is_reference($bar) ? 'Is reference' : 'Is orginal'; I have been using PHP5 for a few years now (personal use only) and I would say I am moderately reversed on the topic of Object Orientated implementation. However the concept of Model View Controller Framework is fairly new to me. I have looked a number of tutorials and looked at some of the open source frameworks (mainly CodeIgnitor) to get a better understanding how everything fits together. I am starting to appreciate the real benefits of using this type of structure. I am used to implementing object referencing in the following technique. class Foo{ public $var = 'Hello World!'; } class Bar{ public function __construct(){ global $Foo; echo $Foo->var; } } $Foo = new Foo; $Bar = new Bar; I was surprised to see that CodeIgnitor and Yii pass referencs of objects and can be accessed via the following method: $this->load->view('argument') The immediate advantage I can see is a lot less code and more user friendly. But I do wonder if it is more efficient as these frameworks are presumably optimised? Or simply to make the code more user friendly? This was an interesting article Do not use PHP references.

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  • Algorithm for count-down timer that can add on time

    - by Person
    I'm making a general timer that has functionality to count up from 0 or count down from a certain number. I also want it to allow the user to add and subtract time. Everything is simple to implement except for the case in which the timer is counting down from some number, and the user adds or subtracts time from it. For example: (m_clock is an instance of SFML's Clock) float Timer::GetElapsedTime() { if ( m_forward ) { m_elapsedTime += m_clock.GetElapsedTime() - m_elapsedTime; } else { m_elapsedTime -= m_elapsedTime - m_startingTime + m_clock.GetElapsedTime(); } return m_elapsedTime; } To be a bit more clear, imagine that the timer starts at 100 counting down. After 10 seconds, the above function would look like 100 -= 100 - 100 + 10 which equals 90. If it was called after 20 more seconds it would look like 90 -= 90 - 100 + 30 which equals 70. This works for normal counting, but if the user calls AddTime() ( just m_elapsedTime += arg ) then the algorithm for backwards counting fails miserably. I know that I can do this using more members and keeping track of previous times, etc. but I'm wondering whether I'm missing some implementation that is extremely obvious. I'd prefer to keep it as simple as possible in that single operation.

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  • simplemodal - IE8 $.support.boxModel is not NULL and no object

    - by tom007
    Hi, I try to use the simplmodal script from: http://www.ericmmartin.com/projects/simplemodal/ I got this error $.support.boxModel is not NULL.. in IE8. jquery.simplemodal-1.3.4.min.js?F This is my implementation scipt.. what I have to change to avoid this error? function loadIframe(url){ $.modal('<iframe src="' + url + '" height="700px" width="600px" scrolling="no">', { containerCss:{ backgroundColor:"#fff", borderColor:"#333", }, overlayClose:true, opacity:70, overlayCss: { backgroundColor:"#000" }, onOpen: function (dialog) { dialog.overlay.fadeIn('slow', function () { dialog.container.toggleClass("preloader"); dialog.data.hide(); dialog.container.fadeIn('slow', function () { dialog.container.toggleClass("preloader"); dialog.data.slideDown('slow'); }); }); }, onClose: function (dialog) { dialog.data.fadeOut('slow', function () { dialog.container.slideUp('slow', function () { dialog.overlay.fadeOut('slow', function () { $.modal.close(); // must call this! }); }); }); } }); } $(document).ready(function(){ $("img").click(function(){ var baseurl = location.host; var url = $(this).attr("target"); var url = 'http://' + baseurl + url; loadIframe(url); }); });

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  • Plotting an Arc in Discrete Steps

    - by phobos51594
    Good afternoon, Background My question relates to the plotting of an arbitrary arc in space using discrete steps. It is unique, however, in that I am not drawing to a canvas in the typical sense. The firmware I am designing is for a gcode interpreter for a CNC mill that will translate commands into stepper motor movements. Now, I have already found a similar question on this very site, but the methodology suggested (Bresenham's Algorithm) appears to be incompatable for moving an object in space, as it only relies on the calculation of one octant of a circle which is then mirrored about the remaining axes of symmetry. Furthermore, the prescribed method of calculation an arc between two arbitrary angles relies on trigonometry (I am implementing on a microcontroller and would like to avoid costly trig functions, if possible) and simply not taking the steps that are out of the range. Finally, the algorithm only is designed to work in one rotational direction (e.g. counterclockwise). Question So, on to the actual question: Does anyone know of a general-purpose algorithm that can be used to "draw" an arbitrary arc in discrete steps while still giving respect to angular direction (CW / CCW)? The final implementation will be done in C, but the language for the purpose of the question is irrelevant. Thank you in advance. References S.O post on drawing a simple circle using Bresenham's Algorithm: "Drawing" an arc in discrete x-y steps Wiki page describing Bresenham's Algorithm for a circle http://en.wikipedia.org/wiki/Midpoint_circle_algorithm Gcode instructions to be implemented (see. G2 and G3) http://linuxcnc.org/docs/html/gcode.html

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  • iPhone: Using dispatch_after to mimick NSTimer

    - by Joseph Tura
    Don't know a whole lot about blocks. How would you go about mimicking a repeating NSTimer with dispatch_after? My problem is that I want to "pause" a timer when the app moves to the background, but subclassing NSTimer does not seem to work. I tried something which seems to work. I cannot judge its performance implications or whether it could be greatly optimized. Any input is welcome. #import "TimerWithPause.h" @implementation TimerWithPause @synthesize timeInterval; @synthesize userInfo; @synthesize invalid; @synthesize invocation; + (TimerWithPause *)scheduledTimerWithTimeInterval:(NSTimeInterval)aTimeInterval target:(id)aTarget selector:(SEL)aSelector userInfo:(id)aUserInfo repeats:(BOOL)aTimerRepeats { TimerWithPause *timer = [[[TimerWithPause alloc] init] autorelease]; timer.timeInterval = aTimeInterval; NSMethodSignature *signature = [[aTarget class] instanceMethodSignatureForSelector:aSelector]; NSInvocation *aInvocation = [NSInvocation invocationWithMethodSignature:signature]; [aInvocation setSelector:aSelector]; [aInvocation setTarget:aTarget]; [aInvocation setArgument:&timer atIndex:2]; timer.invocation = aInvocation; timer.userInfo = aUserInfo; if (!aTimerRepeats) { timer.invalid = YES; } [timer fireAfterDelay]; return timer; } - (void)fireAfterDelay { dispatch_time_t delay = dispatch_time(DISPATCH_TIME_NOW, self.timeInterval * NSEC_PER_SEC); dispatch_queue_t queue = dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0); dispatch_after(delay, queue, ^{ [invocation performSelectorOnMainThread:@selector(invoke) withObject:nil waitUntilDone:NO]; if (!invalid) { [self fireAfterDelay]; } }); } - (void)invalidate { invalid = YES; [invocation release]; invocation = nil; [userInfo release]; userInfo = nil; } - (void)dealloc { [self invalidate]; [super dealloc]; } @end

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  • Rails: generating URLs for actions in JSON response

    - by Chris Butler
    In a view I am generating an HTML canvas of figures based on model data in an app. In the view I am preloading JSON model data in the page like this (to avoid an initial request back): <script type="text/javascript" charset="utf-8"> <% ActiveRecord::Base.include_root_in_json = false -%> var objects = <%= @objects.to_json(:include => :other_objects) %>; ... Based on mouse (or touch) interaction I want to redirect to other parts of my app that are model specific (such as view, edit, delete, etc.). Rather than hard code the URLs in my JavaScript I want to generate them from Rails (which means it always adapts the latest routes). It seems like I have one of three options: Add an empty attr to the model that the controller fills in with the appropriate URL (we don't want to use routes in the model) before the JSON is generated Generate custom JSON where I add the different URLs manually Generate the URL as a template from Rails and replace the IDs in JavaScript as appropriate I am starting to lean towards #1 for ease of implementation and maintainability. Are there any other options that I am missing? Is #1 not the best? Thanks! Chris

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  • How can I optimize retrieving lowest edit distance from a large table in SQL?

    - by Matt
    Hey, I'm having troubles optimizing this Levenshtein Distance calculation I'm doing. I need to do the following: Get the record with the minimum distance for the source string as well as a trimmed version of the source string Pick the record with the minimum distance If the min distances are equal (original vs trimmed), choose the trimmed one with the lowest distance If there are still multiple records that fall under the above two categories, pick the one with the highest frequency Here's my working version: DECLARE @Results TABLE ( ID int, [Name] nvarchar(200), Distance int, Frequency int, Trimmed bit ) INSERT INTO @Results SELECT ID, [Name], (dbo.Levenshtein(@Source, [Name])) As Distance, Frequency, 'False' As Trimmed FROM MyTable INSERT INTO @Results SELECT ID, [Name], (dbo.Levenshtein(@SourceTrimmed, [Name])) As Distance, Frequency, 'True' As Trimmed FROM MyTable SET @ResultID = (SELECT TOP 1 ID FROM @Results ORDER BY Distance, Trimmed, Frequency) SET @Result = (SELECT TOP 1 [Name] FROM @Results ORDER BY Distance, Trimmed, Frequency) SET @ResultDist = (SELECT TOP 1 Distance FROM @Results ORDER BY Distance, Trimmed, Frequency) SET @ResultTrimmed = (SELECT TOP 1 Trimmed FROM @Results ORDER BY Distance, Trimmed, Frequency) I believe what I need to do here is to.. Not dumb the results to a temporary table Do only 1 select from `MyTable` Setting the results right in the select from the initial select statement. (Since select will set variables and you can set multiple variables in one select statement) I know there has to be a good implementation to this but I can't figure it out... this is as far as I got: SELECT top 1 @ResultID = ID, @Result = [Name], (dbo.Levenshtein(@Source, [Name])) As distOrig, (dbo.Levenshtein(@SourceTrimmed, [Name])) As distTrimmed, Frequency FROM MyTable WHERE /* ... yeah I'm lost */ ORDER BY distOrig, distTrimmed, Frequency Any ideas?

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  • Creating futures using Apple's GCD

    - by jer
    I'm working on a library which implements the actor model on top of Grand Central Dispatch (specifically the C level API libdispatch). Basically a brief overview of my system is as such: Communication happens between actors using messages Multicast communication only (one actor to many actors) Senders and receivers are decoupled from one another using a blackboard where messages are pushed to. Messages are sent in the default queue asynchronously using dispatch_group_async() once a message gets pushed onto the blackboard. I'm trying to implement futures in the language right now, so I've created a new type which holds some information: A group of its own The value being 'returned' However, I have a problem since dispatch_block_t is of type void (^)(void) so it doesn't return anything. So my idea of in my future_new() function of setting up another group which can be used to execute a block returning a result, which I can store in my "value" member in my future_t structure, isn't going to work. The rest of the futures implementation is very clear, except it all depends on being able to get the value into the future back from the actor, acting on the message. When using the library, it would greatly reduce its usefulness if I had to ask users (and myself) to be aware when futures were going to be used by other parts of the system—It just isn't practical. I'm wondering if anyone can think of a way around this?

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  • wcf class implementing multiple service contracts

    - by Archie
    Hello, I have a class TestService which implements two service contracts called IService1 and IService2. But I'm facing a difficulty in implementation. My Code looks as follows: Uri baseAddress = new Uri("http://localhost:8000/ServiceModel/Service"); Uri baseAddress1 = new Uri("http://localhost:8080/ServiceModel/Service1"); ServiceHost selfHost = new ServiceHost(typeof(TestService)); selfHost.AddServiceEndpoint(typeof(IService1), new WSHttpBinding(), baseAddress); selfHost.AddServiceEndpoint(typeof(IService2), new WSHttpBinding(), baseAddress1); ServiceMetadataBehavior smb = new ServiceMetadataBehavior(); smb.HttpGetEnabled = true; selfHost.Description.Behaviors.Add(smb); selfHost.Open(); Console.WriteLine("The service is ready."); Console.WriteLine("Press <ENTER> to terminate service."); Console.WriteLine(); Console.ReadLine(); selfHost.Close(); I'm getting a run time error as: The HttpGetEnabled property of ServiceMetadataBehavior is set to true and the HttpGetUrl property is a relative address, but there is no http base address. Either supply an http base address or set HttpGetUrl to an absolute address. What shall i do about it? Do I realy need two separate endpoints? Thanks.

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  • wxGraphicsContext dreadfully slow on Windows

    - by Jonatan
    I've implemented a plotter using wxGraphicsContext. The development was done using wxGTK, and the graphics was very fast. Then I switched to Windows (XP) using wxWidgets 2.9.0. And the same code is extremely slow. It takes about 350 ms to render a frame. Since the user is able to drag the plotter with the mouse to navigate it feels very sluggish with such a slow update rate. I've tried to implement some parts using wxDC and benchmarked the difference. With wxDC the code runs just about 100 times faster. As far as I know both Cairo and GDI+ are implemented in software at this point, so there's no real reason Cairo should be so much faster than GDI+. Am I doing something wrong? Or is the GDI+ implementation just not up on par with Cairo? One small note: I'm rendering to a wxBitmap now, with the wxGraphicsContext created from a wxMemoryDC. This is to avoid flicker on XP, since double buffering doesn't work there.

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  • IBOutlet instances are (null) after loading from NIB

    - by Zach
    I am working on an iPhone app and am getting (null) references to IBOutlet fields in my controller. I have a UIViewController subclass that is set as the File's Owner in my XIB. I have a set of UI elements that are wired into the controller. After loading from NIB and attempting to set properties on those UI elements, I find that they are (null). To clarify, some code: ExpandSearchPageController.h: @interface ExpandSearchPageController : UIViewController { IBOutlet UITextView * completeMessageView; } -(void)checkTextField; @property (nonatomic, retain) IBOutlet UITextView * completeMessageView; ExpandSearchPageController.m: @implementation ExpandSearchPageController @synthesize completeMessageView; -(void)checkTextField { NSLog(@"text field: %@",completeMessageView); } ExpandSearchPageController is set as the File's Owner for ExpandSearchPage.xib. ExpandSearchPage.xib's UITextView is wired to the completeMessageView. When I call ExpandSearchPageController * searchExpanderPage = [[ExpandSearchPageController alloc] initWithNibName:@"ExpandSearchPage" bundle:[NSBundle mainBundle]]; [searchExpanderPage checkTextField]; the result is "text field: (null)" Sorry if this is a total newb question, but I guess I'm still a newb at iPhone programming! Thanks in advance!

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  • Xerces C++ SAX Parsing Problem: expected class-name before '{' token

    - by aduric
    I'm trying to run through an example given for the C++ Xerces XML library implementation. I've copied the code exactly, but I'm having trouble compiling it. error: expected class-name before '{' token I've looked around for a solution, and I know that this error can be caused by circular includes or not defining a class before it is used, but as you can see from the code, I only have 2 files: MySAXHandler.hpp and MySAXHandler.cpp. However, the MySAXHandler class is derived from HandlerBase, which is included. MyHandler.hpp #include <xercesc/sax/HandlerBase.hpp> class MySAXHandler : public HandlerBase { public: void startElement(const XMLCh* const, AttributeList&); void fatalError(const SAXParseException&); }; MySAXHandler.cpp #include "MySAXHandler.hpp" #include <iostream> using namespace std; MySAXHandler::MySAXHandler() { } void MySAXHandler::startElement(const XMLCh* const name, AttributeList& attributes) { char* message = XMLString::transcode(name); cout << "I saw element: "<< message << endl; XMLString::release(&message); } void MySAXHandler::fatalError(const SAXParseException& exception) { char* message = XMLString::transcode(exception.getMessage()); cout << "Fatal Error: " << message << " at line: " << exception.getLineNumber() << endl; XMLString::release(&message); } I'm compiling like so: g++ -L/usr/local/lib -lxerces-c -I/usr/local/include -c MySAXHandler.cpp I've looked through the HandlerBase and it is defined, so I don't know why I can't derive a class from it? Do I have to override all the virtual functions in HandlerBase? I'm kinda new to C++. Thanks in advance.

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  • std::string insert method has ambiguous overloads?

    - by sdg
    Environment: VS2005 C++ using STLPort 5.1.4. Compiling the following code snippet: std::string copied = "asdf"; char ch = 's'; copied.insert(0,1,ch); I receive an error: Error 1 error C2668: 'stlpx_std::basic_string<_CharT,_Traits,_Alloc>::insert' : ambiguous call to overloaded function It appears that the problem is the insert method call on the string object. The two defined overloads are void insert ( iterator p, size_t n, char c ); string& insert ( size_t pos1, size_t n, char c ); But given that STLPort uses a simple char* as its iterator, the literal zero in the insert method in my code is ambiguous. So while I can easily overcome the problem by hinting such as copied.insert(size_t(0),1,ch); My question is: is this overloading and possible ambiguity intentional in the specification? Or more likely an unintended side-effect of the specific STLPort implementation? (Note that the Microsoft-supplied STL does not have this problem as it has a class for the iterator, instead of a naked pointer)

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  • Why is my UITableView not being set?

    - by Jamie L
    I checked using the debbuger in the viewDidLoad method and tracerTableView is 0x0 which i assume means it is nil. I don't understand. I should go ahaed say yes I have already checked my nib file and yes all the connections are correct. Here is the header file and the begging of the .m. ///////////// .h file //////////// @interface TrackerListController : UITableViewController { // The mutable (modifiable) dictionary days holds all the data for the days tab NSMutableArray *trackerList; UITableView *tracerTableView; } @property (nonatomic, retain) NSMutableArray *trackerList; @property (nonatomic, retain) IBOutlet UITableView. *tracerTableView; //The addPackage: method is invoked when the user taps the addbutton created at runtime. -(void) addPackage : (id) sender; @end /////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////// .m file ////////////////////////////////////// @implementation TrackerListController @synthesize trackerList, tracerTableView; (void)viewDidLoad { [super viewDidLoad]; self.title = @"Package Tracker"; self.navigationItem.leftBarButtonItem = self.editButtonItem; UIBarButtonItem *addButton = [[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemAdd target:self action:@selector(addPackage:)]; // Set up the Add custom button on the right of the navigation bar self.navigationItem.rightBarButtonItem = addButton; [addButton release]; // Release the addButton from memory since it is no longer needed }

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  • What is the best prctice for using security in JAX-WS

    - by kislo_metal
    Here is scenario : I have some web services (JAX-WS) that need to be secured. Currently for authentication needs I providing addition SecurityWService that give authorized user some userid & sessionid that is need to be described in request to other services. It would be more better to use some java security. We have many of them but could not defined what is better to use. Q1 : It is understand that I should use SSL in transport layer, but what should I use for user authorization. Is there is better way to establishing session, validating user etc. ? Here is some key description : Most web services clents is php based. I am using jax-ws implementation as a Stateless session EJB. Deploying to glassfish v3. Q2: what is the best framework / technology for user authorization / authentication in case of using JSF 2.0 and ejb3.1 technologies ( Realms? WSIT? )? Thank You!

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  • How do I mock a method with an open array parameter in PascalMock?

    - by Oliver Giesen
    I'm currently in the process of getting started with unit testing and mocking for good and I stumbled over the following method that I can't seem to fabricate a working mock implementation for: function GetInstance(const AIID: TGUID; out AInstance; const AArgs: array of const; const AContextID: TImplContextID = CID_DEFAULT): Boolean; (TImplContextID is just an alias for Integer) I thought it would have to look something like this: function TImplementationProviderMock.GetInstance( const AIID: TGUID; out AInstance; const AArgs: array of const; const AContextID: TImplContextID): Boolean; begin Result := AddCall('GetInstance') .WithParams([@AIID, AContextID]) .ReturnsOutParams([AInstance]) .ReturnValue; end; But the compiler complains about the .ReturnsOutParams([AInstance]) saying "Bad argument type in variable type array constructor.". Also I haven't found a way to specify the open array parameter AArgs at all. Also, is using the @-notation for the TGUID-typed parameter the right way to go? Is it possible to mock this method with the current version of PascalMock at all? Update: I now realize I got the purpose of ReturnsOutParams completely wrong: It's intended to be used for populating the values to be returned when defining the expectations rather than for mocking the call itself. I now think the correct syntax for mocking the out parameter would probably have to look more like this: function TImplementationProviderMock.GetInstance( const AIID: TGUID; out AInstance; const AArgs: array of const; const AContextID: TImplContextID): Boolean; var lCall: TMockMethod; begin lCall := AddCall('GetInstance').WithParams([@AIID, AContextID]); Pointer(AInstance) := lCall.OutParams[0]; Result := lCall.ReturnValue; end; The questions that remain are how to mock the open array parameter AArgs and whether passing the TGUID argument (i.e. a value type) by address will work out...

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