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  • Approaches to timed puzzle elements

    - by ndg
    I'm working on a side scrolling game that has a number of timed puzzle elements. As a simple example: I have a number of moving platforms that have been setup to transition in a pattern. Ideally I'd like to ensure that as the player first approaches them, they are in an ideal state -- whereby the player can witness the full transition and more experienced players (i.e: speedrunners) can complete the puzzle immediately without having to wait for the current transition to complete. The issue here, in a nutshell, is that because these platforms begin transitioning at the start of the level, it's impossible to correctly calculate when the player is likely to stumble upon them. I've done a fair bit of Googling but haven't managed to turn up any decent resources with regards to solving a problem like this. The obvious solution is to only begin updating the objects when the player (or more likely: the camera) first encounters them. But this becomes difficult when you consider more complicated situations. It seems like potentially the easiest way of handling this is to have an invisible trigger volume that will tell any puzzle elements located inside of it that the player has 'arrived' upon first colliding with the player. But this would mean I'd have to logically group puzzle elements, which could become fairly messy in a hurry. Take, for instance, a puzzle that appears to the right of the screen. It may take the player a number of seconds to reach it. It would look strange if the elements involved were to remain stationary. But by the time the player arrives, it's likely things will be 'out of sync'. I wanted to post here in the hopes that others know of, or have implemented, a decent solution to this problem?

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  • Programming as a minor

    - by Tomas Cokis
    Hello Everyone! I've never asked a question here at programmers, and for reasons which will become obvious later I've never answered one here, but I do poke around in short bursts. Anyway, I'm 15 right now, and I've been programming in C++ for 4 years, just working on my own projects that are aim so high as to never be finished. I've been working on a single project for the last year, and every 3 months, I add a new system into it. It might be a value tabling directory enabled log system, or a render system, or a class to load up xml files, whatever it is, I don't mind too much that the overall project (a 3d engine) isn't ever going to get finished, I just get some satisfaction from getting what I have done building and running. I don't know what I want to do when I grow up, although I suspect I'll go into some form of engineering, but I was interested in knowing if I do choose to go into a career as a developer, what kind of material I could look at to push myself up and get myself experience that might help my career later. I'm not talking about books in particular, I'm more interested in subjects areas that will get me access to good job opportunities, or that will give me a hand-up if I do computer science and software related courses at uni. One of the things I was thinking of doing was designing some of the logic gate components of a small computer - which I started briefly over the holidays, working out integer addition, subtraction and multiplication. That kind of stuff interests me, but is it really useful - or more useful then just more programming? But anyway, Any advice? Should I continue on my perpetual 3d engine? Are there any other projects or particular accomplishments that would help my education? Perhaps I should mention that I live in Perth, Australia, so local software companies are likely to be more scarce then usual.

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  • Computer Science Programming Certificate vs. Computer Science Degree?

    - by Jess
    I'm kind of in a tough spot. My current living conditions require that I work a full-time job while attending school. I've attended a UC in the past but had to withdraw my junior year due to financial issues at home. I currently work an entry-level IT corp job but I'm looking to further my salary/skills by getting a degree, or a programming certificate like this one: http://www.lavc.edu/voced1/CSITCertCSP/CSITCertFrameCSP.htm Herein lies the problem. I prefer getting a CS degree from an accredited university but I looked at the schedules for classes and it is impossible to work around my current 40/hr work week. There are random morning classes, with the occasional evening class, but the times get even more construed as I move my way up to the upper divisions. So what I guess I'm trying to get at is, can anyone lay out the pros and cons of obtaining a certificate vs. the degree (besides obvious points like the latter being 100x better)? I'm aware that having a degree is always going to be a better route, but...is the programming certificate useless? Should I not even bother?

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  • Almost at our first year anniversary!

    - by Vizioz Limited
    It has been a hectic first year at Vizioz and things are still going from strength to strength. 11 months ago I started Vizioz with zero capital investment in the middle of a recession, which to some may seem a daunting prospect but to others including myself it was the challenge I needed to make me want to get up in the morning :) I wanted to prove that even in the curent financial climate it is still possible to start a new business.We are still experiencing the normal growing pains of a small business but this is something we just need to work our way through, it is amazing how much paperwork and administration there is running a small business, office admin, insurance, vat and for the last few months PAYE.For the last 9 months we have shared an office with another small business called Little Big Ideas. They are a design agency working across a broad spectrum of design from branding, print and digital. Last month we decided to move offices to a larger office and now have room for 8 of us, so now we need a couple more clients to help produce enough work to fill the space and grow to the next level.As well as moving office 2 months ago I blogged about my first employee Colin starting work for me, he has picked up Umbraco very well and has mastered the art of good CSS design, as the majority of our clients are large multi-nationals they still require support for IE6 which as all web developers know is the nightmare of all web browsers.This month has seen the next step in the growth of Vizioz as I have taken on another PhD graduate called Pricilla, welcome to the team!This month we plan to launch our own website to enable us to showcase some of the sites we have built over the past 11 months and to allow potential clients to see what we can offer. We might still be relatively small but we have some great case studies to show and with two PhD graduates on the team we have great talent capable of producing complex and innovative solutions for our clients. As soon as we have launched out new website I will blog again about what the future holds for Vizioz and what we can offer our prospective clients as well as e obvious Umbraco CMS solutions.

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  • How best to handle ID3D11InputLayout in rendering code?

    - by JohnB
    I'm looking for an elegant way to handle input layouts in my directx11 code. The problem I have that I have an Effect class and a Element class. The effect class encapsulates shaders and similar settings, and the Element class contains something that can be drawn (3d model, lanscape etc) My drawing code sets the device shaders etc using the effect specified and then calls the draw function of the Element to draw the actual geometry contained in it. The problem is this - I need to create an D3D11InputLayout somewhere. This really belongs in the Element class as it's no business of the rest of the system how that element chooses to represent it's vertex layout. But in order to create the object the API requires the vertex shader bytecode for the vertex shader that will be used to draw the object. In directx9 it was easy, there was no dependency so my element could contain it's own input layout structures and set them without the effect being involved. But the Element shouldn't really have to know anything about the effect that it's being drawn with, that's just render settings, and the Element is there to provide geometry. So I don't really know where to store and how to select the InputLayout for each draw call. I mean, I've made something work but it seems very ugly. This makes me thing I've either missed something obvious, or else my design of having all the render settings in an Effect, the Geometry in an Element, and a 3rd party that draws it all is just flawed. Just wondering how anyone else handles their input layouts in directx11 in a elegant way?

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  • Games Localization: Cultural Points

    - by ultan o'broin
    Great article about localization considerations, this times in the games space. Well worth checking out. It's rare to see such all-encompassing articles about localization considerations aimed at designers. That's a shame. The industry assumes all these things are known. The evidence from practice is that they're not and also need constant reinforcement. We're not in the games space in enterprise applications yet. However, there may be a role for them in the training space but also in CRM, building relationships and contacts. Beyond the obvious considerations, check out the cultural aspects of games localization too. For example, Zygna's offerings, which you might have played on Facebook: Zynga, which can lay claim to the two most popular social games on Facebook - FarmVille and CityVille - has recently localized both games for international audiences, and while CityVille has seen only localization for European languages, FarmVille has been localized for China, which involved rebuilding the game from the ground up. This localization process involved taking into account cultural considerations including changing the color palette to be brighter and increasing the size of the farm plots, to appeal to Chinese aesthetics and cultural experience. All the more reason to conduct research in your target markets, worldwide.

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  • Unit testing statically typed functional code

    - by back2dos
    I wanted to ask you people, in which cases it makes sense to unit test statically typed functional code, as written in haskell, scala, ocaml, nemerle, f# or haXe (the last is what I am really interested in, but I wanted to tap into the knowledge of the bigger communities). I ask this because from my understanding: One aspect of unit tests is to have the specs in runnable form. However when employing a declarative style, that directly maps the formalized specs to language semantics, is it even actually possible to express the specs in runnable form in a separate way, that adds value? The more obvious aspect of unit tests is to track down errors that cannot be revealed through static analysis. Given that type safe functional code is a good tool to code extremely close to what your static analyzer understands. However a simple mistake like using x instead of y (both being coordinates) in your code cannot be covered. However such a mistake could also arise while writing the test code, so I am not sure whether its worth the effort. Unit tests do introduce redundancy, which means that when requirements change, the code implementing them and the tests covering this code must both be changed. This overhead of course is about constant, so one could argue, that it doesn't really matter. In fact, in languages like Ruby it really doesn't compared to the benefits, but given how statically typed functional programming covers a lot of the ground unit tests are intended for, it feels like it's a constant overhead one can simply reduce without penalty. From this I'd deduce that unit tests are somewhat obsolete in this programming style. Of course such a claim can only lead to religious wars, so let me boil this down to a simple question: When you use such a programming style, to which extents do you use unit tests and why (what quality is it you hope to gain for your code)? Or the other way round: do you have criteria by which you can qualify a unit of statically typed functional code as covered by the static analyzer and hence needs no unit test coverage?

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  • Where did ULSTraceLog go to in the SharePoint 2010 Logging Database?

    - by Jan Tielens
    The Logging Database is one of the many new concepts that will make the life of many SharePoint administrators quite a bit more enjoyable. In SharePoint 2007 the Unified Logging System (ULS) logged all of its data to text files, typically found on your SharePoint server in 12\LOGS. We still have that in SharePoint 2010, but besides those text files, ULS can also write the data to a database! The advantages are obvious: easy to query, one central location for all servers in the farm, easy to build reports etc. You can find this ULS data in the SharePoint 2010 logging database (typically called WSS_Logging), in the view ULSTraceLog. Quite recently on one of my demo machines (standalone installation on Windows 7) I noticed the ULSTraceLog view was not available in the logging database. It turned out that there is a Timer Job that’s responsible for writing the data to the database, when the Timer Job hasn’t executed, the view is not there (the first time it executes, the view is created). Even more, the timer job was disabled, so the view would never be created, nor any data would be written to the database. If you encounter this situation as well, it’s quite easy to solve: Open the SharePoint Central Administration site Navigate to the Monitoring section Select Review Job Definitions Click on the job with the name Diagnostic Data Provider: Trace Log Click on the Enable button to enable it Optionally click on Run Now afterwards, to start it immediately There you go, the ULSTraceLog will be created and the ULS messages will appear in the database!

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  • TechEd Europe early bird saving &ndash; register by 5th July

    - by Eric Nelson
    Another event advert alert :-) But this one comes with a cautious warning. I spoke at TechEd Europe last year. I found TechEd to be a huge, extremely well run conference filled with great speakers and passionate attendees in a top notch venue and fascinating city. As an “IT Pro” I think it is the premiere conference for Microsoft technologies in Europe. However, IMHO and those of others I trust, I didn’t think it hit the mark for developers in 2009. There was a fairly obvious reason – the PDC was scheduled to take place only a couple of weeks later which meant the “powder was being kept dry” and (IMHO) some of the best speakers on developer technologies were elsewhere. But I’m reasonably certain that this won’t be repeated this year (Err… Have I missed an announcement about “no pdc in 2010”?) Enjoy: Register for Tech·Ed Europe by 5 July and Save €500 Tech·Ed Europe returns to Berlin this November 8 – 12, for a full week of deep technical education, hands-on-learning and opportunities to connect with Microsoft and Community experts one-on-one.  Register by 5 July and receive your conference pass for only €1,395 – a €500 savings. Arrive Early and Get a Jumpstart on Technical Sessions Choose from 8 pre-conference seminars led by Microsoft and industry experts, and selected to give you a jumpstart on technical learning.  Additional fees apply.  Conference attendees receive a €100 discount.   Join the Tech·Ed Europe Email List for Event Updates Get the latest event news before the event, and find out more about what’s happening onsite.  Join the Tech·Ed Europe email list today!

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  • Guidance in naming awkward objects?

    - by GlenH7
    I'm modeling a chemical system, and I'm having problems with naming my objects within an enum. I'm not sure if I should use: the atomic formula the chemical name an abbreviated chemical name. For example, sulfuric acid is H2SO4 and hydrochloric acid is HCl. With those two, I would probably just use the atomic formula as they are reasonably common. However, I have others like sodium hexafluorosilicate which is Na2SiF6. In that example, the atomic formula isn't as obvious (to me) but the chemical name is hideously long: myEnum.SodiumHexaFluoroSilicate. I'm not sure how I would be able to safely come up with an abbreviated chemical name that would have a consistent naming pattern. From a maintenance point of view, which of the options would you prefer to see and why? Audience for the code will be just programmers, not chemists. If that guides the particulars: I'm using C#; I'm starting with 10 - 20 compounds and would have at most 100 compounds. The enum is to facilitate common calculations - the equation is the same for all compounds but you insert a property of the compound to complete the equation.

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  • Input handling between game loops

    - by user48023
    This may be obvious and trivial for you but as I am a newbie in programming I come with a specific question. I have three loops in my game engine which are input-loop, update-loop and render-loop. Update-loop is set to 10 ticks per second with a fixed timestep, render-loop is capped at around 60 fps and the input-loop runs as fast as possible. I am using one of the Javascript frameworks which provide such things but it doesn't really matter. Let's say I am rendering a tile map and the view of which elements are rendered depends on camera-like movement variables which are modified during key pressing. This is only about camera/viewport and rendering, no game physics involved here. And now, how can I handle input events among these loops to keep consistent engine reaction? Am I supposed to read the current variable modified with input and do some needed calculations in a update-loop and share the result so it could be interpolated in a render-loop? Or read the input effect directly inside the render-loop and put needed calculations inside? I thought interpreting user input inside an update-loop with a low tick rate would be inaccurate and kind of unresponsive while rendering with interpolation in the final view. How it is done properly in games overall?

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  • AutoHotkey cannot interact with Windows 8 Windows&hellip;or can it!

    - by deadlydog
    If you’ve installed Windows 8 and are trying to use AutoHotkey (AHK) to interact with some of the Winodws 8 Windows (such as the Control Panel for example), or with apps that need to be Ran As Administrator, then you’ve likely become very frustrated as I did to discover that AHK can not send any commands (keyboard or mouse input) to these windows.  This was a huge concern as I often need to run Visual Studio as an administrator and wanted my hotkeys and hotstrings to work in Visual Studio.  After a day of fighting I finally realized the answer (and it’s pretty obvious once you think about it).  If you want AHK to be able to interact with Windows 8 Windows or apps running as administrator, then you also need to have your AHK script Run As Administrator. If you are like me then you probably have your AHK scripts set to run automatically at login, which means you don’t have the opportunity to right-click on the script and manually tell it to Run As Administrator.  Luckily the work around is simple.  First, if you want to have your AHK script (or any program for that matter) run when you log in, create a shortcut to the application and place the shortcut in: C:\Users\[User Name]\AppData\Roaming\Microsoft\Windows\Start Menu\Programs\Startup Note that you will need to replace “[User Name]” with your username, and that “AppData” is a hidden folder so you’ll need to turn on viewing hidden folders to see it.  So by placing that shortcut there Windows will automatically run your script when you log on.  Now, to get it to run as an administrator by default, right-click on the shortcut and go to Properties.  Under the Shortcut tab, click on the “Advanced…” button and check off “Run as administrator”.  That’s it.  Now when you log onto Windows your script will automatically start up, running as an administrator; allowing it to interact with any application and window like you had expected it to in the first place.   Happy coding!

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  • What are the packages/libraries I should install before compiling Python from source?

    - by Lennart Regebro
    Once in a while I need to install a new Ubuntu (I used it both for desktop and servers) and I always forget a couple of libraries I should have installed before compiling, meaning I have to recompile, and it's getting annoying. So now I want to make a complete list of all library packages to install before compiling Python (and preferably how optional they are). This is the list I compiled with below help and by digging in setup.py. It is complete for Ubuntu 10.04 and 11.04 at least: build-essential (obviously) libz-dev (also pretty common and essential) libreadline-dev (or the Python prompt is crap) libncursesw5-dev libssl-dev libgdbm-dev libsqlite3-dev libbz2-dev More optional: tk-dev libdb-dev Ubuntu has no packages for v1.8.5 of the Berkeley database, nor (for obvious reasons) the Sun audio hardware, so the bsddb185 and sunaudiodev modules will still not be built on Ubuntu, but all other modules are built with the above packages installed. Python 2.5 and Python 2.6 also needs to have LDFLAGS set on Ubuntu 11.04 and later, to handle the new multi-arch layout: export LDFLAGS="-L/usr/lib/$(dpkg-architecture -qDEB_HOST_MULTIARCH)" For Python 2.6 and 2.7 you also need to explicitly enable SSL after running the ./configure script and before running make. In Modules/Setup there are lines like this: #SSL=/usr/local/ssl #_ssl _ssl.c \ # -DUSE_SSL -I$(SSL)/include -I$(SSL)/include/openssl \ # -L$(SSL)/lib -lssl -lcrypto Uncomment these lines and change the SSL variable to /usr: SSL=/usr _ssl _ssl.c \ -DUSE_SSL -I$(SSL)/include -I$(SSL)/include/openssl \ -L$(SSL)/lib -lssl -lcrypto Python 2.6 also needs Modules/_ssl.c modified to be used with OpenSSL 1.0, which is used in Ubuntu 11.10. At around line 300 you'll find this: else if (proto_version == PY_SSL_VERSION_SSL3) self->ctx = SSL_CTX_new(SSLv3_method()); /* Set up context */ else if (proto_version == PY_SSL_VERSION_SSL2) self->ctx = SSL_CTX_new(SSLv2_method()); /* Set up context */ else if (proto_version == PY_SSL_VERSION_SSL23) self->ctx = SSL_CTX_new(SSLv23_method()); /* Set up context */ Change that into: else if (proto_version == PY_SSL_VERSION_SSL3) self->ctx = SSL_CTX_new(SSLv3_method()); /* Set up context */ #ifndef OPENSSL_NO_SSL2 else if (proto_version == PY_SSL_VERSION_SSL2) self->ctx = SSL_CTX_new(SSLv2_method()); /* Set up context */ #endif else if (proto_version == PY_SSL_VERSION_SSL23) self->ctx = SSL_CTX_new(SSLv23_method()); /* Set up context */ This disables SSL_v2 support, which apparently is gone in OpenSSL1.0.

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  • Releasing an open source project without getting embarrassed

    - by Hopeful
    I've been working by myself on a fairly large open source project for quite a while and it's nearing the point where I'd like to release it. However, I'm self-taught and I don't really know anyone who could adequately review my project. A few years ago, I had released a small bit of code which pretty much got ripped apart (in a critical sense) on the forum where I released it. Even though the code worked, the criticism was accurate but brutal. It prompted me to begin searching for best practices for everything and in the end I feel that it made me a much better developer. I've gone over everything in my project so many times trying to make it perfect that I've lost count. I believe in my project and think it has the potential to help a lot of people and I feel like I've done some cool things in interesting ways with it. Still, because I'm self-taught, I can't help but wonder what gaps exist in my self-education. The way my code was ripped apart last time isn't something I'd like to repeat. I think my two biggest fears with releasing my project that I've poured countless hours into are being absolutely embarrassed because I missed some patently obvious things because of my self-education or, worse, releasing it to the sound of crickets. Is there anyone who has been in a similar situation? I'm not afraid of constructive criticism, so long as it is constructive and not just a rant on how I screwed up. I know there is a code review site on StackExchange, but it's not really set up for large projects and I didn't feel like the community there is large enough yet to get good feedback if I were to post parts of my project piecemeal (I tried with one file). What can I do to give my project at least some measure of success without getting embarrassed or devestated in the process?

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  • Brand new battery is 100% charged but at 0% capacity

    - by Chris Conway
    I just bought a brand new battery to replace one that had seemingly died. I followed the instructions that came with the battery and charged it overnight, then ran my computer on battery until it was in a critical state and charged it overnight again. Now the battery appears to be 100% charged and at the same time at 0% capacity—when it's plugged in it doesn't charge and when it's unplugged the computer immediately goes into low power mode. I've taken the battery out and checked the contacts. I've rebooted the system with and without the battery. Nothing seems to help. I'm not sure if I should blame the battery, the laptop, the charger, or the power management software for this state of affairs. The obvious answer would be the battery but I bought this battery because another year-old battery exhibited similar behavior—I assumed it was dead and a Dell tech came to the same conclusion. I'm loathe to order another new battery without first exploring other explanations. What can I do to diagnose this problem? Here's the /proc info: $ cat /proc/acpi/battery/BAT0/state present: yes capacity state: critical charging state: charged present rate: 1 mA remaining capacity: 0 mAh present voltage: 9754 mV $ cat /proc/acpi/battery/BAT0/info present: yes design capacity: 6600 mAh last full capacity: 6789 mAh battery technology: rechargeable design voltage: 11100 mV design capacity warning: 660 mAh design capacity low: 200 mAh cycle count: 0 capacity granularity 1: 66 mAh capacity granularity 2: 66 mAh model number: DELL WK serial number: 4043 battery type: LION OEM info: SMP

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  • Guidance in naming awkward domain-specific objects?

    - by GlenH7
    I'm modeling a chemical system, and I'm having problems with naming my objects within an enum. I'm not sure if I should use: the atomic formula the chemical name an abbreviated chemical name. For example, sulfuric acid is H2SO4 and hydrochloric acid is HCl. With those two, I would probably just use the atomic formula as they are reasonably common. However, I have others like sodium hexafluorosilicate which is Na2SiF6. In that example, the atomic formula isn't as obvious (to me) but the chemical name is hideously long: myEnum.SodiumHexaFluoroSilicate. I'm not sure how I would be able to safely come up with an abbreviated chemical name that would have a consistent naming pattern. From a maintenance point of view, which of the options would you prefer to see and why? Some details from comments on this question: Audience for the code will be just programmers, not chemists. I'm using C#, but I think this question is more interesting when ignoring the implementation language I'm starting with 10 - 20 compounds and would have at most 100 compounds. The enum is to facilitate common calculations - the equation is the same for all compounds but you insert a property of the compound to complete the equation. For example, Molar mass (in g/mol) is used when calculating the number of moles from a mass (in grams) of the compound. Another example of a common calculation is the Ideal Gas Law and its use of the Specific Gas Constant

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  • WPF Applications &ndash; Handling the Unhandled

    - by David Totzke
    Instead of just letting your application crash, you can attach a method to the DispatcherUnhandledExceptionEventHandler and one to the AppDomain.Current.UnhandledException.  You wire these up in the code behind of your application which by default is App.xaml.cs.  You can log these errors or throw up a message Don Box and tell the user what happened.  Then you shut down the app gracefully.  You shut it down because something bad happened that you weren’t expecting and at this point there is no guarantee as to the state of the stack or memory or anything really.  All bets are off. If, on the other hand, the method for the UnhandledException is empty and the method for the DispatcherUnhandledEventHandler ends up in a call to a method called LogError() and the LogError() method is FUCKING EMPTY, and you just swallow the exceptions and keep on running, then, not so much.  I spent nearly a day trying to track down a bug that would have been obvious had something been logged or if it just crashed.  It’s my own fault I suppose.  I knew these were hooked up.  I just never suspected that there wouldn’t be any implementation at all.  Live and learn. Customs Man at Heathrow: Anything to declare, Sir? Jekyll and Hyde: Man has not evolved an inch from the slime that spawned him. Customs Man at Heathrow: Very Good, Sir. I tend to agree. Dave Just because I can…

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  • How advanced are author-recognition methods?

    - by Nick Rtz
    From a written text by an author if a computer program analyses the text, how much can a computer program tell today about the author of some (long enough to be statistically significant) texts? Can the computer program even tell with "certainty" whether a man or a woman wrote this text based solely on the contents of the text and not an investigation such as ip numbers etc? I'm interested to know if there are algorithms in use for instance to automatically know whether an author was male or female or similar characteristics of an author that a computer program can decide based on analyses of the written text by an author. It could be useful to know before you read a message what a computer analyses says about the author, do you agree? If I for instance get a longer message from my wife that she has had an accident in Nigeria and the computer program says that with 99 % probability the message was written by a male author in his sixties of non-caucasian origin or likewise, or by somebody who is not my wife, then the computer program could help me investigate why a certain message differs in characteristics. There can also be other uses for instance just detecting outliers in a geographically or demographically bounded larger data set. Scam detection is the obvious use I'm thinking of but there could also be other uses. Are there already such programs that analyse a written text to tell something about the author based on word choice, use of pronouns, unusual language usage, or likewise?

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  • Bad style programming, am I pretending too much?

    - by Luca
    I realized to work in an office with a quite bad code base. The base library implemented in years and years is quite limited, and most of that code is, honestly, horrible. Projects developed in the office are very large. Fine. I could define me a "perfectionist" (but often I'm not), and I thought to refactor an application (really a portion), which need a new (complex) feature. But, today, I really realized that it's not possible to refactor that application modules with a reasonable time (say, 24/26 hours, respect the avaialable time for the task, which is 160 hours). I'm talking about (I am a bit ashamed to say) name collisions, large and frequent cut & paste code, horrible and misleading naming, makefiles without dependencies (!), application login is spread randomly across many different sources, dead code, variable aliasing, no assertion, no documentation, very long source files, bad/incomplete include file definition, (this is emblematic!) very frequent extern declaration of variables and functions, ... I'm sure to continue ... buffer overflows because sprintf, indentation (!), spacing, non existent const modifier usage. I would say that every source line was written quite randomly when needed, without keeping in mind some design (at least, the obvious one). (Am I in hell?) The problem arises when the application is developed by a colleague of mine. I felt very frustrated. So, I decided to expose the "situation" to my colleague; at the end, that was a bad idea. He is justified in saying that "the application was developed in haste, so it is natural that it is written vaguely; you are wasting time to think and implement an elegant implementation" .... I'm asking too much from my colleague to write readable code, which is managed and documented? I expect too much in not having to read thousands of lines of code to understand how a particular logic?

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  • Textures quality issues with Libgdx

    - by user1876708
    I have drawn several vector objets and characters ( in Adobe Illustrator ) for my game on Android. They are all scalable at any size without any quality losses ( of course it's vector ^^ ). I have tried to simulate my gameboard directly on Illustrator just before setting my assests on libdgx to implement them in my game. I set all the objects at the good size, so that they fit perfectly on my XHDPI device I am running my test on. As you can see it works great ( for me at least ^^ ), the PNG quality is good for me, as expected ! So I have edited all my PNG at this size, set my assets on libgdx and build my game apk. And here is a screenshot of my gameboard ( don't pay attention at the differences of placing and objects, but check at the objets presents on both screenshot ). As you can see, I have a loss of my PNG quality in the game. It can be seen clealry on the hedgehog PNG, but also ( but not as obvious ) on the mushroom ( check at the outline ) and the hole PNG. If you really pay attention, on every objects, you can see pixels that are not visible on my first screenshot. And I just can't figure out why this is happening Oo If you have any ideas, you are very welcome ! Thanks. PS : You can check more clearly the 2 gameboard on this two links ( look at them at 100%, display at high resolution ) : Good quality link, from Illustrator Poor quality link, from the game Second phase of tests : We display an object ( the hedgehog ) on our main menu screen to see how it looks like. The things is that it looks like he is suppose to, which means, high quality with no pixels. The hedgehog PNG is coming from an atlas : layer.addActor(hedgehog); No loss of quality with this method So we think the problem is comming from the method we are using to display it on our gameboard : blocks[9][3] = new Block(TextureUtils.hedgehog, new Vector2(9, 3)); the block is getting the size from the vector we are associating to it, but we have a loss of quality with this method.

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  • Taking web sites offline for demonstration

    While working in software development in general, and in web development for a couple of customers it is quite common that it is necessary to provide a test bed where the client is able to get an image, or better said, a feeling for the visions and ideas you are talking about. Usually here at IOS Indian Ocean Software Ltd. we set up a demo web site on one of our staging servers, and provide credentials to the customer to access and review our progress and work ad hoc. This gives us the highest flexibility on both sides, as the test bed is simply online and available 24/7. We can update the structure, the UI and data at any time, and the client is able to view it as it suits best for her/him. Limited or lack of online connectivity But what is going to happen when your client is not capable to be online - no matter for what reasons; here are some more obvious ones: No internet connection (permanently or temporarily) Expensive connection, ie. mobile data package, stay at a hotel, etc. Presentation devices at an exhibition, ie. using tablets or iPads Being abroad for a certain time, and only occasionally online No network coverage, especially on mobile Bad infrastructure, like ie. in Third World countries Providing a catalogue on CD or USB pen drive Anyway, it doesn't matter really. We should be able to provide a solution for the circumstances of our customers. Presentation during an exhibition Recently, we had the following request from a customer: Is it possible to let us have a desktop version of ResortWork.co.uk that we can use for demo purposes at the forthcoming Ski Shows? It would allow us to let stand visitors browse the sites on an iPad to view jobs and training directory course listings. Yes, sure we can do that. Eventually, you might think why don't they simply use 3G enabled iPads for that purpose? As stated above, there might be several reasons for that - low coverage, expensive data packages, etc. Anyway, it is not a question on how to circumvent the request but to deliver a solution to that. Possible solutions... or not? We already did offline websites earlier, and even established complete mirrors of one or two web sites on our systems. There are actually several possibilities to handle this kind of request, and it mainly depends on the system or device where the offline site should be available on. Here, it is clearly expressed that we have to address this on an Apple iPad, well actually, I think that they'd like to use multiple devices during their exhibitions. Following is an overview of possible solutions depending on the technology or device in use, and how it can be done: Replication of source files and database The above mentioned web site is running on ASP.NET, IIS and SQL Server. In case that a laptop or slate runs a Windows OS, the easiest way would be to take a snapshot of the source files and database, and transfer them as local installation to those Windows machines. This approach would be fully operational on the local machine. Saving pages for offline usage This is actually a quite tedious job but still practicable for small web sites Tool based approach to 'harvest' the web site There quite some tools in the wild that could handle this job, namely wget, httrack, web copier, etc. Screenshots bundled as PDF document Not really... ;-) Creating screencast or video Simply navigate through your website and record your desktop session. Actually, we are using this kind of approach to track down difficult problems in order to see and understand exactly what the user was doing to cause an error. Of course, this list isn't complete and I'd love to get more of your ideas in the comments section below the article. Preparations for offline browsing The original website is dynamically and data-driven by ASP.NET, and looks like this: As we have to put the result onto iPads we are going to choose the tool-based approach to 'download' the whole web site for offline usage. Again, depending on the complexity of your web site you might have to check which of the applications produces the best results for you. My usual choice is to use wget but in this case, we run into problems related to the rewriting of hyperlinks. As a consequence of that we opted for using HTTrack. HTTrack comes in different flavours, like console application but also as either GUI (WinHTTrack on Windows) or Web client (WebHTTrack on Linux/Unix/BSD). Here's a brief description taken from the original website about HTTrack: HTTrack is a free (GPL, libre/free software) and easy-to-use offline browser utility. It allows you to download a World Wide Web site from the Internet to a local directory, building recursively all directories, getting HTML, images, and other files from the server to your computer. HTTrack arranges the original site's relative link-structure. Simply open a page of the "mirrored" website in your browser, and you can browse the site from link to link, as if you were viewing it online. And there is an extensive documentation for all options and switches online. General recommendation is to go through the HTTrack Users Guide By Fred Cohen. It covers all the initial steps you need to get up and running. Be aware that it will take quite some time to get all the necessary resources down to your machine. Actually, for our customer we run the tool directly on their web server to avoid unnecessary traffic and bandwidth. After a couple of runs and some additional fine-tuning - explicit inclusion or exclusion of various external linked web sites - we finally had a more or less complete offline version available. A very handsome feature of HTTrack is the error/warning log after completing the download. It contains some detailed information about errors that appeared on the pages and the links within the pages that have been processed. Error: "Bad Request" (400) at link www.resortwork.co.uk/job-details_Ski_hire:tech_or_mgr_or_driver_37854.aspx (from www.resortwork.co.uk/Jobs_A_to_Z.aspx)Error: "Not Found" (404) at link www.247recruit.net/images/applynow.png (from www.247recruit.net/css/global.css)Error: "Not Found" (404) at link www.247recruit.net/activate.html (from www.247recruit.net/247recruit_tefl_jobs_network.html) In our situation, we took the records of HTTP 400/404 errors and passed them to the web development department. Improvements are to be expected soon. ;-) Quality assurance on the full-featured desktop Unfortunately, the generated output of HTTrack was still incomplete but luckily there were only images missing. Being directly on the web server we simply copied the missing images from the original source folder into our offline version. After that, we created an archive and transferred the file securely to our local workspace for further review and checks. From that point on, it wasn't necessary to get any more files from the original web server, and we could focus ourselves completely on the process of browsing and navigating through the offline version to isolate visual differences and functional problems. As said, the original web site runs on ASP.NET Web Forms and uses Postback calls for interaction like search, pagination and partly for navigation. This is the main field of improving the offline experience. Of course, same as for standard web development it is advised to test with various browsers, and strangely we discovered that the offline version looked pretty good on Firefox, Chrome and Safari, but not in Internet Explorer. A quick look at the HTML source shed some light on this, and there are conditional CSS inclusions based on the user agent. HTTrack is not acting as Internet Explorer and so we didn't have the necessary overrides for this browser. Not problematic after all in our case, but you might have to pay attention to this and get the IE-specific files explicitly. And while having a view at the source code, we also found out that HTTrack actually modifies the generated HTML output. In several occasions we discovered that <div> elements were converted into <table> constructs for no obvious reason; even nested structures. Search 'e'nd destroy - sed (or Notepad++) to the rescue During our intensive root cause analysis for a couple of HTML/CSS problems that needed some extra attention it is very helpful to be familiar with any editor that allows search and replace over multiple files like, ie. sed - stream editor for filtering and transforming text on Linux or my personal favourite Notepad++ on Windows. This allowed us to quickly fix a lot of anchors with onclick attributes and Javascript code that was addressed to ASP.NET files instead of their generated HTML counterparts, like so: grep -lr -e '.aspx' * | xargs sed -e 's/.aspx/.html?/g' The additional question mark after the HTML extension helps to separate the query string from the actual target and solved all our missing hyperlinks very fast. The same can be done in Notepad++ on Windows, too. Just use the 'Replace in files' feature and you are settled. Especially, in combination with Regular Expressions (regex). Landscape of browsers Okay, after several runs of HTML/CSS code analysis, searching and replacing some strings in a pool of more than 4.000 files, we finally had a very good match of an offline browsing experience in Firefox and Chrome on Linux. Next, we transferred that modified set of files to a Windows 8 machine for review on Firefox, Chrome and Internet Explorer 7 to 10, and a Mac mini running Mac OS X 10.7 to check the output on Safari and again on Chrome. Besides IE, for reasons already mentioned above, the results were identical. And last but not least it was about to check web site on tablets. Please continue to read on the following articles: Taking web sites offline for demonstration on Galaxy Tablet Taking web sites offline for demonstration on iPad

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  • How Facebook's Ad Bid System Works

    - by pnongrata
    When you are creating an ad on Facebook, you are provided with a "suggested bid" range (e.g., $0.90 - $2.15 USD). According to this page: The suggested bid range is there to help you pick a maximum bid so your ad will be successful. It’s based on how many other advertisers are competing to show their ad to the same audience as you are. I'm interested in understanding what's actually going on (technically) under the hood here. Say a user logs into Facebook. On the server-side, it the HTTP request that the user's browser sent (as part of the login) is handled, and the server needs to figure out which ad to display back to the user. I assume this is where the "bidding" system comes into play? Say that, based on this user's demographics, and based on the audience targeting that several competing advertisers designed their campaign with, let's pretend that Facebook sees a pool of 20 different ads it could return. How does this bidding system help Facebook determine which of the 20 ads it returns to the client-side? I'm guessing that advertisers who "bid more" get prioritized over those who "bid less". But when does this bidding take place? How often does an advertiser need to re-bid? How long is a bid binding for? Once I understand these usage-related concepts behind ads, it will probably be obvious between which of the following "selection strategies" the backend is using: Round robin Prioritized round robin Randomized (doubtful) History-based MVP-based Thanks to anyone who can help point me in the right direction and explain what these suggested bid systems are and how they work.

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  • C IDE for Mac needed

    - by StasM
    I'm looking for heavy-duty C/C++ IDE for Mac that would satisfy the following criteria: Work with big projects (~5000 files, some of them 100K big) efficiently. Have good navigation both file-based and symbol-based - i.e. "go to file", "go to function" etc. with autocompletion support. Support for "go to declaration/definition" for symbols - functions, structures, etc. Auto-adding new files in folders already in the project. Support for code completion for values, function names, etc. At least rudimentary CPP macro understanding - i.e. #define foo bar then foo() should take me either to #define or to actual bar. I understand full CPP parsing may be hard, but I hope for at least the obvious cases. Support for displaying parameter names/types by function name, preferably - integrated with the previous item, for functions defined in the project. Support for libc would be nice too :) (optional) Cross-project search support (I can manage with grep -r if everything else works) (optional) SVN support, at least to some extent (update, commit, mark updated) Is there such editor around? Free would be nice, but I'm ready to part with some money if it's good enough. I'm using TextMate now but I'm not satisfied with it. Tried Xcode but it seems to not be able to handle a large project - it just crashed...

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  • Is it wise to ask about design decisions made on a product during an interview?

    - by Desolate Planet
    I've been thinking about interview questions lately and I've been reflecting on bad interview experiences I've had in the past. One of particular note is where I had asked the interviewer why the team chose to use Spring over EJB3 in their product. The interviewer pretty much tore my face off, yelling "Because Spring is not the be all and end all of Java software development, do you want this job or not?". In response to this, I told him that this probably wasn't the job for me and I walked out the interview. He told me at the start of the interview that they had high stuff turnover, the product had gone from Modula 3 to Perl to Java then after asking him a technical question, he went in flames. It seemed obvious to me that he was toxic to the company with that kind of attitude. Question: Is it a good idea to probe on architectural choices taken in an interview? If not, why? From my own point of view, an interview is a two-way process. If the interviewers are testing me on my technical skills, I've got every right to ask them the same questions to 1) Figure out what their mindset and attitudes towards developing software solutions are and 2) To figure out if there are in line with how I would approach problems of that kind. It's very possible that the interviewer who got angry was a bad interviewer and forgot that an interview is a two-way process. If I was asked this, I would have simply said something along the lines of wanting to leverage the container more, but I certainly wouldn't have tried to put him in a state of meek capitulation. The interviewer in question was the lead developer in the team.

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  • Case Management In-Depth: Cases & Case Activities Part 1 – Activity Scope by Mark Foster

    - by JuergenKress
    In the previous blog entry we looked at stakeholders and permissions, i.e. how we control interaction with the case and its artefacts. In this entry we’ll look at case activities, specifically how we decide their scope, in the next part we’ll look at how these activities relate to the over-arching case and how we can effectively visualize the relationship between the case and its activities. Case Activities As mentioned in an earlier blog entry, case activities can be created from: BPM processes Human Tasks Custom (Java Code) It is pretty obvious that we would use custom case activities when either: we already have existing code that we would like to form part of a case we cannot provide the necessary functionality with a BPM process or simple Human Task However, how do we determine what our BPM process as a case activity contains? What level of granularity? Take the following simple BPM process Read the full article here. SOA & BPM Partner Community For regular information on Oracle SOA Suite become a member in the SOA & BPM Partner Community for registration please visit www.oracle.com/goto/emea/soa (OPN account required) If you need support with your account please contact the Oracle Partner Business Center. Blog Twitter LinkedIn Facebook Wiki Mix Forum Technorati Tags: ACM,BPM,Mark Foster,SOA Community,Oracle SOA,Oracle BPM,Community,OPN,Jürgen Kress

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