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  • Directory paths for resources and assets

    - by The Communist Duck
    If I have a file stucture for my final, released game something like: Main folder Media Images Other assets Sounds Executable List item And a different one for my 'in development' project, with the same Media folder but: Main Source and .obj, etc. Media with everything Bin folder with executable I obviously cannot hardcode file pathnames into this, like: "../Media/Image/evilguy.png" or "Media/Image/foo.jpg" because they wouldn't work with one of the builds and would require a lot of switching names. Instead, does it make sense for my resource manager, that loads everything, to have some kind of prefix path? Then, I can just do Get("foo.jpg") or Get("Sounds/boom.ogg") And simply switch out, for the final release, the ctr argument from the relative path for the development build to the release layout? If not, how have other people sorted these sorts of things out?

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  • Can't install Ubuntu on a HP DV6 Laptop

    - by EApubs
    I just bought a HP DV6 6011tx (link) Laptop. I formated the disk through Windows and prepared for installing Ubuntu. But when I inserted the live CD, it showed the Ubuntu start screen and then everything went black. There was no cursor, everything just stayed black like the screen was switched off (but the system is running). When I tried to install from the USB, it said Live media is not found. Sometimes it also gave me a black screen like the CD. Does anyone have any idea how to fix this? Thanks!

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  • Grub failure after cat removed USB drive

    - by user76270
    I had a perfectly working Ubuntu Server system with U12.4 and Server installed and was setting up the mail system. When I was absent from my computer room my cat (furry type) apparently got to play with a USB dongle on an extension cable and removed it. The system went berserk and now will not boot. I ran Ubuntu 12.4 on the install disk and the directory structure and every thing appears to still be on the drives. How do I recover the GRUB boot section without the system repartitioning everything and wiping everything else? Please I am a total newb when it comes to Linux errors and fixing them.

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  • KCDC 2011

    - by NoReasoning
    Well, Saturday was my presentation on Programming with Windows Azure, and it went well. Everything worked as I had wanted and I got to everything that I had planned. I did not even need my emergency backup filler. I only hope that the folks who attended got something from it. As for the whole conference, I think it was a resounding success. There were a LOT of good sessions to attend and people to meet. I had a great time, and I look forward to next year with great anticipation. Kudos to all (Lee, Jonathan, Boon(?)) and all (Jasmine, Nathan) who put this on. Great job, everyone!

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  • Can't set 1280x1024 with Nvidia Geforce 8400 GS

    - by torbengb
    I've just installed 10.04 LTS using the Windows installer. The system hangs during boot; the splash screen is frozen and it accepts neither Ctrl+Alt+F2 nor Ctrl+Alt+Del, only a hard reset. (I'm a linux noob.) When I edit the default Grub boot option to omit quiet splash, it gets to the point saying * setting sensors limit [OK] _ and there it stays. I can only get to the desktop using the Grub recovery boot option, of course with a lower resolution (800x600) but everything else seems to work fine. As I said, this is a new install. The only thing I've done is to use the Update Manager to get everything up to date, and activate the newest Nvidia driver using the "Hardware drivers" window. I had a similar problem when I installed 9.04 a year ago, and at that time posted this question with an answer that worked - this doesn't work with 10.04. Running nvidia-xconfig to create a new xorg.conf didn't fix it either (while in Recovery boot).

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  • Where do my programs get installed?

    - by Micah
    Coming from windows I'm used to having everything installed in c:\program files\company\product. On Ubuntu I'm totally stumped. It seems like everything I install winds up somewhere different. Somethings are in /bin some in /home/myuser and others in /etc or /usr. I can't seem to figure this out. In particular I'm trying to find where they're located so I can either setup shortcuts on the task bar or associate them with other programs (like my greasemonkey editor) but I'm not having any luck.

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  • Joystick acts as mouse; won't stop

    - by Shazzner
    Joystick acts as a mouse, even when I'm playing a game that uses a joystick so I get random mouse events going on. I plugged a joystick in to play Spiral Knights, also installed joystick and jcalibrate. Everything is working good, except by default the joystick moves the mouse around and the button activate mouse keys. Now normally this would be good behavior if I'm on a Myth-box or something, unfortunately when I play Spiral Knights with joystick input I see my mouse cursor moving in the back ground and when I hit a button it thinks I'm pressing right-click so it minimizes everything. Also it creates folders and probably deletes stuff. So, basically how the heck do I stop it from acting as a mouse?

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  • Pointing domain away from google

    - by redbeard
    I've already asked this question on google apps support, didnt fet an answer yet, and I am in a bit of a hurry. Need to have that website up by monday. Question: We have a domain registered at 101domain, we used a domain just for google apps, for email, and some services, and domain was never used for website. Now we pointed domain to the local hosting service, set everything like it should be, and pointed back to google from hosting service for gmail and gmail works perfectly. Problem is that we tried to set up a website at hosting service but domain still points to google apps login. Everything looks like it should, we recently bought 2 more domains that are set up the same (we use google apps on them too), the only difference tha I can think of is that we didn't use for apps first. Could this be because CNAME lags behind DNS server change?

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  • Uninstalling GRUB from MacBook Air

    - by James Brooke
    So... I have a MacBook Air and I recently tried to install Ubuntu on my external HD. I booted Ubuntu from a flash drive and everything had gone fine. I turned off my computer and when I turned it on again I got a message of error and a "grub rescue" line to enter some code. I rebooted holding the "option" key and I selected the Mac partition and everything is fine with my system, but every time I start my system and I don't hold the "option" key, I get the same error and the grub rescue message. I just want things to go back to normal, as they were before I installed Ubuntu on my external HD (which, btw, presented a message that said there was no boot loader). What do I do?

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  • How do I tackle top down RPG movement?

    - by WarmWaffles
    I have a game that I am writing in Java. It is a top down RPG and I am trying to handle movement in the world. The world is largely procedural and I am having a difficult time tackling how to handle character movement around the world and render the changes to the screen. I have the world loaded in blocks which contains all the tiles. How do I tackle the character movement? I am stumped and can't figure out where I should go with it. EDIT: Well I was abstract with the issue at hand. Right now I can only think of rigidly sticking everything into a 2D array and saving the block ID and the player offset in the Block or I could just "float" everything and move about between tiles so to speak.

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  • How are components properly instantiated and used in XNA 4.0?

    - by Christopher Horenstein
    I am creating a simple input component to hold on to actions and key states, and a short history of the last ten or so states. The idea is that everything that is interested in input will ask this component for the latest input, and I am wondering where I should create it. I am also wondering how I should create components that are specific to my game objects - I envision them as variables, but then how do their Update/Draw methods get called? What I'm trying to ask is, what are the best practices for adding components to the proper collections? Right now I've added my input component in the main Game class that XNA creates when everything is first initialized, saying something along the lines of this.Components.Add(new InputComponent(this)), which looks a little odd to me, and I'd still want to hang onto that reference so I can ask it things. An answer to my input component's dilemma is great, but also I'm guessing there is a right way to do this in general in XNA.

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  • WUBI install not completing on Dell Latitude D600 using 10.04 and 10.10

    - by Dennis
    While trying to install a dual boot from LiveCD, WUBI seems to go through all the steps correctly. It unpacks everything, reboots, starts to finalize the install, brings up the install slide show and seems to do everything necessary. The slide show disappears and what is left is what would normally be the background, however there is no login, no panels, no response to any input or keystrokes. Using 10.04 I had a mouse cursor (working) with 10.10, not even that. In 10.04 The only way to reboot is to shutdown using the power switch. When it reboots it goes through the "finalizing install" phase again. In 10.10 if I hit the power switch it brings up a shutdown menu that doesn't respond to the keyboard, but does shutdown when the 60 seconds expire.

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  • Is it okay to have people with multiple roles in a Scrum team?

    - by Wayne M
    I'm evaluating some Agile-style methodologies for possible introduction to my team. With Scrum, is it allowable to have the same person perform multiple roles? We have a small team of four developers and a web designer; we don't really have a lead (I fulfill this role), QA testers or business analysts, and all of our development tasks come from the CIO. Automated testing is seen as a total waste of time, and everything focuses on speed and not quality. What will happen is the CIO will come up with a development task (whether a feature or a bug) and give it to a developer (not to the whole team, to an individual, often in private or out of the blue) who is then expected to get it completed. The CIO doesn't gather requirements beyond the initial idea (and this has bitten us before as we'll implement something only to find out that none of the end users can use the feature, because they weren't consulted or even informed about it before we developed it, and in a panic we'll be told to revert the change) but requires say in/approval of everything that we do. First things first, is a Scrum style something to consider to introduce some standards and practices? From reading, Scrum seems to rely on a bit more trust and communication and focuses more on project management than on development, which is something we are completely devoid of as we don't have any semblance of project management at present. Second, if it can work is it unreasonable for someone, let's say myself, to act as both ScrumMaster and a developer? Or for a developer to also be the Product Owner (although chances are this will be the CIO, who isn't a developer)? I realize the Scrum Master and the Product Owner should be different people but at the same time I don't think we have anyone who has the qualities of a Product Owner (chances are it would turn into a "I need all these stories, I don't care how but get it done" type of deal and/or any freeze would be unfrozen on a whim). It seems to me that I might need to pick and choose pieces of Scrum/XP/Lean to compensate for how things are done currently, as it's highly unlikely that the mentality can be changed; for instance Pair Programming would never fly (seen as a waste, you get half the tasks done if you need two people for everything), TDD would be a hard sell, but short cycles would be welcomed.

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  • Rendering problems with Java LWJGL

    - by pangaea
    I'm new to rendering and so I don't know if I can speed up the code or that what I'm doing is bad. This is what it looks like But, if I have say 100-200 triangles everything is fine. Yet, when I get to 400 triangles it becomes very laggy. At 1,000 triangles it becomes 5fps at max. Also, when I try to close it everything becomes extremely laggy and the game breaks my computer. Is this normal? The code is here http://pastebin.com/9N6qdEbd game http://pastebin.com/fdkSrPGT mobs I haven't even adding collision detection.

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  • Are there any concerns with using a static read-only unit of work so that it behaves like a cache?

    - by Rowan Freeman
    Related question: How do I cache data that rarely changes? I'm making an ASP.NET MVC4 application. On every request the security details about the user will need to be checked with the area/controller/action that they are accessing to see if they are allowed to view it. The security information is stored in the database. For example: User Permission UserPermission Action ActionPermission A "Permission" is a token that is applied to an MVC action to indicate that the token is required in order to access the action. Once a user is given the permission (via the UserPermission table) then they have the token and can therefore access the action. I've been looking in to how to cache this data (since it rarely changes) so that I'm only querying in-memory data and not hitting a database (which is a considerable performance hit at the moment). I've tried storing things in lists, using a caching provider but I either run in to problems or performance doesn't improve. One problem that I constantly run in to is that I'm using lazy loading and dynamic proxies with EntityFramework. This means that even if I ToList() everything and store them somewhere static, the relationships are never populated. For example, User.Permissions is an ICollection but it's always null. I don't want to Include() everything because I'm trying to keep things simple and generic (and easy to modify). One thing I know is that an EntityFramework DbContext is a unit of work that acts with 1st-level caching. That is, for the duration of the unit of work, everything that is accessed is cached in memory. I want to create a read-only DbContext that will exist indefinitely and will only be used to read about permission data. Upon testing this it worked perfectly; my page load times went from 200ms+ to 20ms. I can easily force the data to refresh at certain intervals or simply leave it to refresh when the application pool is recycled. Basically it will behave like a cache. Note that the rest of the application will interact with other contexts that exist per request as normal. Is there any disadvantage to this approach? Could I be doing something different?

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  • Hide folder names or such?

    - by Miller
    Okay, I have a cpanel account with unmetered everything (pay a bit per month), so I wanna host my forum on it etc I have the domains as lets say money.com wordpress.com forum.com As I'll have to put everything in different folders for instance money will be in /m/ wordpress /w/ and forum in /forum/ or something. What I'm saying is, how do I hide the file so it'll look like money.com/m/ is actually money.com ?? I need to hide the folder name the contents are in so I can host multiple sites, therefore the site will look like its the only site on the host so I don't have to add a redirect for it to direct it to the folder? Thanks guys, been trying for a while!

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  • How should I organise classes for a space simulator?

    - by Peteyslatts
    I have pretty much taught myself everything I know about programming, so while I know how to teach myself (books, internet and reading API's), I'm finding that there hasn't been a whole lot in the way of good programming. I am finishing up learning the basics of XNA and I want to create a space simulator to test my knowledge. This isn't a full scale simulator, but just something that covers everything I learned. It's also going to be modular so I can build on it, after I get the basics down. One of the early features I want to implement is AI. And I want to take this into account as I'm designing my classes so I can minimize rewriting code. So my question: How should I design ship classes so that both the player and AI can use them? The only idea I have so far is: Create a ship class that contains stats, models, textures, collision data etc. The player and AI would then have the data for position, rotation, health, etc and would base their status off of the ship stats.

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  • How to restart WiFi interface without rebooting (it drops connection)?

    - by Dima
    I boot into ubuntu and it connects to the Wifi network fine. After about 10-15min the DNS stop resolving any website and a couple of minutes later network-managers tells me that I'm disconnected and tries to reconnect constantly to my router and fails to do it. Upon Ubuntu restart everything works fine for the first 10-15min again. When I boot into Mac OS X everything is fine with the same connection! How do I restart wifi interface? sudo ifdow wlan0 just tells me that wlan0 is not configured and wlan0 doesn't appear in /etc/network/interfaces either, which I find strange.... (unless network-manager is doing it behind my back).

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  • How to make Classic ASP interesting if you are stuck with it?

    - by reno812
    I used to work on a really small outsourcing company (4 programmers and the boss), then when the stress and the frequent long shifts made the situation unbearable I made the switch to a better paid job with a more relaxed schedule that allows me some more free time. The problem, however, is that for the most part, everything is coded in Classic ASP that interfaces with a custom made C++ queueing system that stores everything in AS400 systems. My boss used to be one of the developers that made the initial efforts towards this, and naturally won't ever approve a switch to another languages / technologies despite the increasing difficulty that represents developing today business needs with yesterday tools. I'm pretty much stuck coding with Classic ASP in the foreseeable future, and I'm struggling to find ways to make it at least interesting, as I used to work with .NET and Java previously, and I feel like I'm going backwards... Any advice?

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  • How do I create a new usergroup?

    - by Sergiu
    I want to do this because I'm trying to fix user permissions from Ubuntu on my Mac OS X partition and Ubuntu doesn't have the "wheel" group that I so desperately need! Please don't trash me for this but I set my whole Mac OS X partition to give read and write access to everyone so I could access and modify everything on it from my dual-booting Ubuntu OS, and now everything is screwed... I don't have the original Mac OS X installation DVD and booting a Mac OS X 10.5.6 DVD gives me kernel panics... The OS installed on that Mac partition is 10.4.11. Is there any hope for me to ever fix it? I don't have money to buy utilities, and I can't use AppleJack either because my permissions are so messed up... None of the posted answers are what I wanted to do. I wanted to add fields to a user that was on my Mac partition, not a user part of the Ubuntu groups. Is that possible?

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  • Sound card stop responding

    - by Merianos Nikos
    A few days ago I installed the latest version of Ubuntu in a computer of mine, that it has installed the "Sound Blaster Audigy 2ZS". After the installation and up to yesterday everything was excelent. Yesterday I installed the latest Ubuntu updates and today I had several issues. First the mouse was not responed as should be, but after restarted my computer everything was fine with mouse. Next was my sound card. For now I do not have sound at all :( I don't really know what's wrong. Does anybody has any idea on how to solve that issue, or from where to start, to find a solution ? If there is no any available solution for that issue, can I remove the latest updates that installed yesterday ? Kind regards Merianos Nikos

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  • Alternatives to multiple sprite batches for achieving 2D particle system depth

    - by Ergwun
    In my 2D XNA game, I render all my sprites with a single sprite batch using SpriteSortMode.BackToFront and BlendState.AlphaBlend. I'm adding a particle system based on the App Hub particles sample. Since this uses SpriteSortMode.Deferred and BlendState.Additive, I will need to have two SpriteBatch.Begin / SpriteBatch.End pairs: one for 'regular' sprites, and one for particles. In my top-down shooter, If I want to have explosions appear under planes, but above the ground, then I believe I will have to have three Begin/End pairs, first to draw everything under the explosions, then to draw the explosions, then to draw everything above the explosions. If I want to have particle effects at multiple different depths, then I'm going to need even more Begin/Endpairs. This is all easy to code, but I'm wondering if there is an alternative way to handle this?

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  • How can I determine whether a shellscript runs as root or not?

    - by EvilPhoenix
    This is something I've been curious about. I make a lot of small bash scripts (.sh files) to do tasks that I routinely do. Some of those tasks require everything to be ran as superuser. I've been curious: Is it possible to, within the BASH script prior to everything being run, check if the script is being run as superuser, and if not, print a message saying You must be superuser to use this script, then subsequently terminate the script itself. The other side of that is I'd like to have the script run when the user is superuser, and not generate the error. Any ideas on coding (if statements, etc.) on how to execute the aforementioned?

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  • Comparison between a value with static type Array and a possibly unrelated type Class

    - by Kaoru
    I got this error: Comparison between a value with static type Array and a possibly unrelated type Class. After i modify the class to many classes (before that, everything is on 1 class (all of the functions)), but after i move everything to many classes (all the functions is not on 1 class), that error appear. How to solve this? I am using AS3 and as3isolib Library. Here is the code after i modify the function: if (Constant.dude.y < Constant._numY) { if (Constant.dude.sprites != marioBackClass) { Constant.dude.sprites = [marioBackClass]; Constant.dudeDir = "Up"; } } Here is the code before i change the function to many classes: if (dude.y < ._numY) { if (dude.sprites.toString() != marioBackClass.toString()) { dude.sprites = [marioBackClass]; dudeDir = "Up"; } }

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  • Cursor seems to freeze in the first attempt to type - Unity 3D, 12.04

    - by Denis
    It happens in the first attempt of typing, no matter is after the startup, or 5 minutes later, or then after. The cursor (or maybe it's the system) seems to freeze, no matter the application I use, taking up 4 to 5 sec to appear what is typed. Subsequently, everything is normal, using another applications. @Anwar Shah suggested it could be a daemon waiting to run before the lauching of the first application. Turning off Zeitgest didn't help. It occurs only with Unity-3d. Tested with Unity-2d, everything is fine. Tried to change some Compiz settings, nothing worked, although not tested with every single parameter. Also I deactivated Ati proprietary driver, no effect. My system: AMD E350 1.6Gh, 2G-Ram, ATI graphics - Ubuntu 12.04, 64bits. Is that what I should expect, or can be fixed or improved? Thanks.

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