Search Results

Search found 6338 results on 254 pages for 'mplayer movie player'.

Page 26/254 | < Previous Page | 22 23 24 25 26 27 28 29 30 31 32 33  | Next Page >

  • Un player en Silverlight à reconnaissance vocale retranscrit et tague automatiquement le contenu d'u

    Un lecteur en Silverlight à reconnaissance vocale Retranscrit et tague automatiquement le contenu d'une vidéo La nouvelle n'a pas fait grand bruit et pourtant, techniquement, elle est importante. Au moment où Google introduit la publicité dans les vidéos de Youtbe ? une démarche dont la pertinence, notamment technique, pose question ? Microsoft vient de sortir, en collaboration avec le Lab de France 24, la chaine d'information francophone internationale, un lecteur d'un nouveau type. ...

    Read the article

  • Java - Finding distance between player and tile in array

    - by Corey
    What is the best way performance wise to do this? When I click a tile I want it to get the distance and if I am close enough I can interact with the tile. One way would be to find the tile by doing mouse / tile width when I click correct? But then how would I get that tiles position? I know how to find the distance I just don't know how to get a certain tiles position from the array when I click it

    Read the article

  • Sound Delay With AVAudio Player

    - by Will Youmans
    I'm using the following code in my viewDidLoad to load a sound: NSURL * url = [NSURL fileURLWithPath: [NSString stringWithFormat:@"%@/Moto - Hit Sound.mp3", [[NSBundle mainBundle] resourcePath]]]; NSError * error; hitSoundPlayer = [[AVAudioPlayer alloc]initWithContentsOfURL:url error:&error]; hitSoundPlayer.numberOfLoops = 0; Then I'm using this in a void method to play the sound: if(CGRectIntersectsRect(main.frame, enemy1.frame)){ [hitSoundPlayer play]; } This does seem to work, however the first time the sound is played there is a lot of lag and the game stops temporarily. I'm using this same method for when in an IBAction and it works fine, it must be the fact that it's also detecting a collision that makes the sound lag. If I want to be able to play sounds quickly and on the spot without any sort of lag am I doing the right thing? Do I want to use another method? I'm not using any frameworks like cocos2d. If you need to see any more code just ask.

    Read the article

  • calculating player experience

    - by user1765862
    very simple question, I'm trying to learn advanced principles of .net and c# and I'm in the middle of creating some simple manager game. Now I should implement some experience for players. I was thinking to implement some kind of enumerated values like this private enum ExperienceValues { FriendlyMatch = 0.1, Training = 0.15, LeagueMatch = 0.6, CupMatch = 0.85, Qualification = 1.4 } And to calculate experience by the time user spend on the field 90min * 0.6 = 54 Is this approach ok ? How can I abstract experience calculation for common sports (team sport). Thanks

    Read the article

  • How do I set up an IP address on a Linux VM running in VM Player so I can access it from my Windows 7 host?

    - by BradyKelly
    I have just installed an Openbravo appliance on my Windows 7 VM Player host. I am now staring at a command prompt that tells me to go to http://localhost to access the ERP system, but I cannot find any browser on the appliance. I am guessing I should rather follow their advice to configure an IP address for the Linux VM and just access that from a Windows browser on my host. How do I go about this? More specifically, How do I choose a local IP address to assign? How do I set things up so that this IP address is visible to my Windows host? Their help says to assign an DNS, to make the server visible to the internet, but internet visibility per se is not needed. How should I interpret or adapt this help for that? Finally to make the IP address available to the Internet, assign some DNS servers to it: $ echo "nameserver IP_DNS1" /etc/resolv.conf $ echo "nameserver IP_DNS2" /etc/resolv.conf

    Read the article

  • I copied a Windows VM from Mac VMWare to Windows VMWare Player. It runs, but very slowly...

    - by thrillscience
    I copied a Windows XP VM that I've been using on my Mac (VMWare Fusion)to a Windows 7 machine that has VMWare 7 installed. I was quite pleased when it started up and appeared to work, but when I actually tried to use it, I noticed it runs very slowly. Unusably so. It takes about 10 minutes, for example, for a Visual Studio 2010 project to open (with VS 2010 running in the VM). Is this supposed to work? Is there any way to fix this VM to get it to run well under Windows VMWare Player?

    Read the article

  • Our Flash Streaming Player Occasionally Stutters like a Skipping CD after a Period of Time

    - by Jonathan Fritz
    We offer a streaming player for a number of our clients, who are responsible for their providing us with their own audio streams. We have written a very simple flash player that can play all of the streams that we support (icecast/shoutcast/live365/mp3 over http/etc). Unfortunately, we have found that when listening, our player sometimes begins to stutter (like a skipping cd), sometimes after only 10 minutes, and sometimes after an hour of listening. We have noticed this behaviour in firefox on both linux and windows. Does anybody know anything about this problem? We know that flash isn't ideal for infinite streams of audio, but it's about all that we can find that's on every platform out there. If anybody can suggest a solution to our problem, I'll be your friend forever. Here is a link to the live player: http://cr-jf.jfritz.02.dev.wecreate.com/streaming/player_v5/ Note that you'll need to test in a browser that isn't IE, because we use WMP in IE, and that the JavaScript on the page will cause the player to unload and re-load once an hour because of memory issues. Because I can only put one hyperlink in a post, I'll add a link to the player source code as a comment. Thanks all!

    Read the article

  • Is it possible to embed a flash player in a table and retain the table properties

    - by user1494241
    I'd like to embed a music (flash) player in a table with clickable images but the embed code seems to throw the table properties off - it extends the width of the table. Is it possible to embed the player on the same row as the image whilst still retaining the table width? Here's what I've been using: <table width="620" border="0" cellspacing="0" cellpadding="0"> <tr> <td> <div align="left"><object height="18" width="100%"> <param name="movie" value="https://player.soundcloud.com/player.swf?url=http%3A%2F%2Fapi.soundcloud.com%2Fplaylists%2F1253725&amp;auto_play=false&amp;player_type=tiny&amp;font=Georgia&amp;color=9a6600&show_playcount=false&default_width=375&default_height=40&show_user=false"></param> <param name="allowscriptaccess" value="always"></param> <param name="wmode" value="transparent"></param><embed wmode="transparent" allowscriptaccess="always" height="18" src="https://player.soundcloud.com/player.swf?url=http%3A%2F%2Fapi.soundcloud.com%2Fplaylists%2F1253725&amp;auto_play=false&amp;player_type=tiny&amp;font=Georgia&amp;color=9a6600&show_playcount=false&default_width=375&default_height=40&show_user=false" type="application/x-shockwave-flash" width="100%"></embed> </object> </td> <td> <div align="right"><img src="http://dl.dropbox.com/u/31856944/Virb/splash_freedownload-2.png" border="0" width="245" height="42" usemap="#Map" /></div> </td> <tr> <td> <div align="right"><img src="http://dl.dropbox.com/u/31856944/Virb/splash_share-2.png" border="0" width="620" height="31" usemap="#Map2" /></div> </td> </tr> </table>

    Read the article

  • Can the Windows Media Player COM control play AVI files from memory (instead of from a file)?

    - by MusiGenesis
    I have a C# app, and I'm looking at using the Windows Media Player COM control to play animation and audio. So far, the only way I see of programatically controlling what the control is playing is to set its URL property to point to some file (I assume there's some way to pass in a playlist). Is there any way the WMP can render an AVI that is entirely in-memory, like a MemoryStream or something? If so, can WMP skip from one AVI to the next seamlessly (i.e. no glitch in either the audio or the video as it transitions from one to the next)? If WMP only plays files, is there some way to cue up a list of the files in advance of play start? If so, can WMP be made to skip from one file to the next without a brief interruption? Any knowledge or links to knowledge would be much appreciated.

    Read the article

  • Flash player inside a div is moving the whole page wrapper down in IE (why?)

    - by janoChen
    I placed the flash player using: position: absolute; top: 20; right: 40; in the div around it. css: #page { position: relative; } #flashplayer { position: absolute; top: 10px; right: 30px; } (as you can see #page is relative) html: <div id="page"> <div id="flashplayer"> <object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=9,0,28,0" width="300" height="35"> <param name="movie" value="music_player/player_mini.swf" /> <param name="quality" value="high" /> <embed src="music_player/player_mini.swf" quality="high" pluginspage="http://www.adobe.com/shockwave/download/download.cgi?P1_Prod_Version=ShockwaveFlash" type="application/x-shockwave-flash" width="300" height="35"></embed> </object> </div> <div id="formfloat"> the page: http://ada.kiexpro.com/test/

    Read the article

  • How to make windows media player go to previous song in playlist?

    - by SadSido
    Hi, everyone! I am writing a simple Windows app in c++, that will be able to send commands to windows media player. My problem is that I want my app to move to the previous song in the playlist. IWMPControls::previous() seems to do the job, but its behavior differs from what is written in msdn. In fact this function rewinds current media to the beginning and then (if current position is less than 2-3 seconds) it switches to the previous song. I would like to implement two different buttons (please, don't ask me why :)) - one for rewinding to the beginning, and one - to moving to previous song. Is there any easy way to do this through IWMPControls (or any other WMP-related COM interface)? p.s. I could handle this if I could get the position (index) of the current song in the list. But as far as I read MSDN, it seems to me that there is no easy way to get the current item index from playlist...

    Read the article

  • How do I get information about the level to the player object?

    - by pangaea
    I have a design problem with my Player and Level class in my game. So below is a picture of the game. The problem is I don't want to move on the black space and only the white space. I know how to do this as all I need to do is get the check for the sf::Color::Black and I have methods to do this in the Level class. The problem is this piece of code void Game::input() { player.input(); } void Game::update() { (*level).update(); player.update(); } void Game::render() { (*level).render(); player.render(); } So as you there is a problem in that how do I get the map information from the Level class to the Player class. Now I was thinking if I made the Player position static and pass it into the Level as parameter in update I could do it. The problem is interaction. I don't know what to do. I could maybe make player go into the Level class. However, what if I want multiple levels? So I have big design problems that I'm trying to solve.

    Read the article

  • Make IE stop asking me to install adobe flash player

    - by Sam
    I don't have adobe flash player installed, and don't miss the flashing ads a bit. The only thing that annoys me: IE8 keeps asking me "this web site wants to install Adobe Flash Player", and I want to get rid of this question. I don't want to install it, not now, not ever. So how do I make IE stop asking me about it?

    Read the article

  • Burn 24/96 flac files to play on standalone player

    - by takeshin
    I have vinyl record rip in 24/96 flac format. Each track is almost 200 MB big, so the album won't fit on CD. How to burn these files on a DVD to play with the same quality on standalone DVD player? My player supports SACD, DVD Audio and DVD video as well. My OS is Ubuntu Lucid (preferred), but I have also WinXp with Nero installed. BTW, is there any difference between DVD+ and DVD- for audio?

    Read the article

  • cannot print from flash-player plugin

    - by eleven81
    I am running flash-player plug-in 10.0.32.10 inside of Firefox on a SLED 11 machine. Firefox can print to the network printer without issue from File Print. However, I cannot get the flash-player plugin to print at all. The print dialog comes up, asks for which printer, and which pages. I click Print and it was as if I had pressed cancel. Is this a known issue?

    Read the article

  • Burn a DVD to play video on standalone player and include autorun program for PC

    - by ArchieVersace
    Can you burn a DVD film that will play on a standard DVD player but also include on the disk some pc readable files that would auto launch on a PC? I want to create a dvd disk that essentailly has 2 purposes: When a DVD is inserted into a standard DVD player it plays like a normal DVD film, i.e. you get the DVD menu and you can play the movie When you insert the dvd into a pc it auto launches an exe file and behaves like a normal data disk.

    Read the article

  • How to find the stream behind a Flash player

    - by Svish
    I am watching a Flash stream. I can watch the same stream in two different players (set up by someone else), but I don't like any of them. Is there a way I can find/get/extract the direct link to the flash stream that those two players are playing? So that I can watch it using a different player? Edit: The player is streaming an RTMP stream, not an FLV video file.

    Read the article

  • Flash player 11.4 hungs firefox immediatly after start

    - by killer_PL
    I have installed Flash player 11.4.402.287 on a "fresh" PC, moments after installing Windows, drivers, directX etc. After installing Flash Player Firefox totally hungs immediatly after run. First page (adobe page, because it was launched before closing firefox) doen't load. I see new tab but FF goes hung to zero-responsivity, even loading icon stops in single position. KMPlayer, wich uses firefox also hungs. How to solve this issue ?

    Read the article

  • Add rel="xx" to jQuery a.link elements

    - by Xavier
    I use a little jQuery script to run a simple music player, but I'd like to add a rel="player" to the links in this jQuery script (the play/stop button for instance). This way I can exclude these rel="player" links from another jQuery script I use, because I don't want it to take the rel="player" elements into account. I reckon this is fair simple but i don't really know how to to it. Here is the jQuery script of the player, if it's ever necessary: http://hyker.be/cv/js/jquery.simpleplayer.min.js

    Read the article

  • A two player game over the intranet..

    - by Santwana
    Hi everybody.. I am a student of 3rd year engineering and only a novice in my programming skills. I need some help with my project.. I wish to develop a two player game to be played over the network (Intranet). I want to develop a simple website with a few html pages for this.My ideas for the project run as follows: 1.People can log in from different systems and check who ever is online on the network currently. the page also shows who is playing with whom. 2.If a person is interested in playing with a player who is currently online, he sends a request of which the other player is somehow notified( using a message or an alert on his profile page..) 3.If the player accepts the request, a game is started. This is exactly where I am clueless.. How can I make them play the game? I need to develop a turn based game with two players, eg chessboard.. how can I do this? The game has to be played live.. and it is time tracked. i need your help with coding the above.. the other features i wish to include are: 4.The game could not be abruptly terminated by any one if the users.The request to terminate the game should be sent to the other player first and only if he accepts can the game be terminated. Whoever wins the game would get a plus 10 on their credit and if he terminated he gets a minus 10. The credits remains constant even if he loses but the success percentage is reduced. 6.The player with highest winning percentage is projected as the player of the week on the home page and he can post a challenge to all others.. I only have an intermediate knowledge of core java and know the basics of Swing and Awt. I am not at all familiar with networking in java right now. I have 5 to 6 weeks of time for developing the project but I hope to learn the things before I start my project. i would prefer to use a lan to illustrate the project and I know only java,jsp,oracle,html and bit of xml to develop my proj. Also I wish to know if I can code this within 6 weeks, would it be too difficult or complicated? Please spare some time to tell me. Please.. please.. I need your suggestions and help.. thank you so much..

    Read the article

  • Blackjack game reshuffling problem-edited

    - by Jam
    I am trying to make a blackjack game where before each new round, the program checks to make sure that the deck has 7 cards per player. And if it doesn't, the deck clears, repopulates, and reshuffles. I have most of the problem down, but for some reason at the start of every deal it reshuffles the deck more than once, and I can't figure out why. Help, please. Here's what I have so far: (P.S. the imported cards and games modules aren't part of the problem, I'm fairly sure my problem lies in the deal() function of my BJ_Deck class.) import cards, games class BJ_Card(cards.Card): """ A Blackjack Card. """ ACE_VALUE = 1 def get_value(self): if self.is_face_up: value = BJ_Card.RANKS.index(self.rank) + 1 if value > 10: value = 10 else: value = None return value value = property(get_value) class BJ_Deck(cards.Deck): """ A Blackjack Deck. """ def populate(self): for suit in BJ_Card.SUITS: for rank in BJ_Card.RANKS: self.cards.append(BJ_Card(rank, suit)) def deal(self, hands, per_hand=1): for rounds in range(per_hand): if len(self.cards)>=7*(len(hands)): print "Reshuffling the deck." self.cards=[] self.populate() self.shuffle() for hand in hands: top_card=self.cards[0] self.give(top_card, hand) class BJ_Hand(cards.Hand): """ A Blackjack Hand. """ def __init__(self, name): super(BJ_Hand, self).__init__() self.name = name def __str__(self): rep = self.name + ":\t" + super(BJ_Hand, self).__str__() if self.total: rep += "(" + str(self.total) + ")" return rep def get_total(self): # if a card in the hand has value of None, then total is None for card in self.cards: if not card.value: return None # add up card values, treat each Ace as 1 total = 0 for card in self.cards: total += card.value # determine if hand contains an Ace contains_ace = False for card in self.cards: if card.value == BJ_Card.ACE_VALUE: contains_ace = True # if hand contains Ace and total is low enough, treat Ace as 11 if contains_ace and total <= 11: # add only 10 since we've already added 1 for the Ace total += 10 return total total = property(get_total) def is_busted(self): return self.total > 21 class BJ_Player(BJ_Hand): """ A Blackjack Player. """ def is_hitting(self): response = games.ask_yes_no("\n" + self.name + ", do you want a hit? (Y/N): ") return response == "y" def bust(self): print self.name, "busts." self.lose() def lose(self): print self.name, "loses." def win(self): print self.name, "wins." def push(self): print self.name, "pushes." class BJ_Dealer(BJ_Hand): """ A Blackjack Dealer. """ def is_hitting(self): return self.total < 17 def bust(self): print self.name, "busts." def flip_first_card(self): first_card = self.cards[0] first_card.flip() class BJ_Game(object): """ A Blackjack Game. """ def __init__(self, names): self.players = [] for name in names: player = BJ_Player(name) self.players.append(player) self.dealer = BJ_Dealer("Dealer") self.deck = BJ_Deck() self.deck.populate() self.deck.shuffle() def get_still_playing(self): remaining = [] for player in self.players: if not player.is_busted(): remaining.append(player) return remaining # list of players still playing (not busted) this round still_playing = property(get_still_playing) def __additional_cards(self, player): while not player.is_busted() and player.is_hitting(): self.deck.deal([player]) print player if player.is_busted(): player.bust() def play(self): # deal initial 2 cards to everyone self.deck.deal(self.players + [self.dealer], per_hand = 2) self.dealer.flip_first_card() # hide dealer's first card for player in self.players: print player print self.dealer # deal additional cards to players for player in self.players: self.__additional_cards(player) self.dealer.flip_first_card() # reveal dealer's first if not self.still_playing: # since all players have busted, just show the dealer's hand print self.dealer else: # deal additional cards to dealer print self.dealer self.__additional_cards(self.dealer) if self.dealer.is_busted(): # everyone still playing wins for player in self.still_playing: player.win() else: # compare each player still playing to dealer for player in self.still_playing: if player.total > self.dealer.total: player.win() elif player.total < self.dealer.total: player.lose() else: player.push() # remove everyone's cards for player in self.players: player.clear() self.dealer.clear() def main(): print "\t\tWelcome to Blackjack!\n" names = [] number = games.ask_number("How many players? (1 - 7): ", low = 1, high = 8) for i in range(number): name = raw_input("Enter player name: ") names.append(name) print game = BJ_Game(names) again = None while again != "n": game.play() again = games.ask_yes_no("\nDo you want to play again?: ") main() raw_input("\n\nPress the enter key to exit.") Since someone decided to call this 'psychic-debugging', I'll go ahead and tell you what the modules are then. Here's the cards module: class Card(object): """ A playing card. """ RANKS = ["A", "2", "3", "4", "5", "6", "7", "8", "9", "10", "J", "Q", "K"] SUITS = ["c", "d", "h", "s"] def __init__(self, rank, suit, face_up = True): self.rank = rank self.suit = suit self.is_face_up = face_up def __str__(self): if self.is_face_up: rep = self.rank + self.suit else: rep = "XX" return rep def flip(self): self.is_face_up = not self.is_face_up class Hand(object): """ A hand of playing cards. """ def init(self): self.cards = [] def __str__(self): if self.cards: rep = "" for card in self.cards: rep += str(card) + "\t" else: rep = "<empty>" return rep def clear(self): self.cards = [] def add(self, card): self.cards.append(card) def give(self, card, other_hand): self.cards.remove(card) other_hand.add(card) class Deck(Hand): """ A deck of playing cards. """ def populate(self): for suit in Card.SUITS: for rank in Card.RANKS: self.add(Card(rank, suit)) def shuffle(self): import random random.shuffle(self.cards) def deal(self, hands, per_hand = 1): for rounds in range(per_hand): for hand in hands: if self.cards: top_card = self.cards[0] self.give(top_card, hand) else: print "Can't continue deal. Out of cards!" if name == "main": print "This is a module with classes for playing cards." raw_input("\n\nPress the enter key to exit.") And here's the games module: class Player(object): """ A player for a game. """ def __init__(self, name, score = 0): self.name = name self.score = score def __str__(self): rep = self.name + ":\t" + str(self.score) return rep def ask_yes_no(question): """Ask a yes or no question.""" response = None while response not in ("y", "n"): response = raw_input(question).lower() return response def ask_number(question, low, high): """Ask for a number within a range.""" response = None while response not in range(low, high): response = int(raw_input(question)) return response if name == "main": print "You ran this module directly (and did not 'import' it)." raw_input("\n\nPress the enter key to exit.")

    Read the article

< Previous Page | 22 23 24 25 26 27 28 29 30 31 32 33  | Next Page >