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  • Sorting 2 arrays that have been added together

    - by tyler
    In my app, users can create galleries that their work may or may not be in. Users have and belong to many Galleries, and each gallery has a 'creator' that is designated by the gallery's user_id field. So to get the 5 latest galleries a user is in, I can do something like: included_in = @user.galleries.order('created_at DESC').uniq.first(5) # SELECT DISTINCT "galleries".* FROM "galleries" INNER JOIN "galleries_users" ON "galleries"."id" = "galleries_users"."gallery_id" WHERE "galleries_users"."user_id" = 10 ORDER BY created_at DESC LIMIT 5 and to get the 5 latest galleries they've created, I can do: created = Gallery.where(user_id: id).order('created_at DESC').uniq.first(5) # SELECT DISTINCT "galleries".* FROM "galleries" WHERE "galleries"."user_id" = 10 ORDER BY created_at DESC LIMIT 5 I want to display these two together, so that it's the 5 latest galleries that they've created OR they're in. Something like the equivalent of: (included_in + created).order('created_at DESC').uniq.first(5) Does anyone know how to construct an efficient query or post-query loop that does this?

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  • Transform shape built of contour splines to simple polygons

    - by Cheery
    I've dumped glyphs from truetype file so I can play with them. They have shape contours that consist from quadratic bezier curves and lines. I want to output triangles for such shapes so I can visualize them for the user. Traditionally I might use libfreetype or scan-rasterise this kind of contours. But I want to produce extruded 3D meshes from the fonts and make other distortions with them. So, how to polygonise shapes consisting from quadratic bezier curves and lines? There's many contours that form the shape together. Some contours are additive and others are subtractive. The contours are never open. They form a loop. (Actually, I get only contour vertices from ttf glyphs, those vertices define whether they are part of the curve or not. Even though it is easy to decompose these into bezier curves and lines, knowing the data is represented this way may be helpful for polygonizing the contours to triangles)

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  • looping through new div as they are created

    - by eknown
    I have a div, let's call it class="phoneNo". Inside the div there are two links, one to add another div just like it, and another to delete the div itself. I'm trying to create a loop where if there's only 1 of these divs, the "delete" link should hide, and if there are more than 1 of these divs, the "delete" link should show up on all the divs. So far I came up with this, but no success: var pCount = $(".phoneNo").length; $(pCount).each(function(){ if (pCount <= 1) { $("a.deleteThis").hide(); } else if (pCount >= 1) { $("a.deleteThis").show(); } return true; });

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  • Copying a database into a new database including structure and data

    - by Jason
    In phpMyAdmin under operations I can "Copy database to:" and select Structure and data CREATE DATABASE before copying Add AUTO_INCREMENT value I need to be able to do that without using phpMyAdmin. I know how to create the database and user. I have a source database that's a shell that I can work from so all I really need is the how to copy all the table structure and data part. (I know, the harder part) system() & exec() are not options for me which rules out mysqldump. (I think) How can I loop through each table and recreate it's structure and data? Is it just looping through the results of SHOW TABLES then for each table looping through DESCRIBE tablename Then, is there an easy way for getting the data copied?

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  • staying within boundaries of image?

    - by codefail
    So I am to loop through copyFrom.pixelData and copy it into pixelData. I realize that I need to check the conditions of i and j, and have them not copy past the boundaries of pixelData[x][y], I need another 2 loops for that? I tried this, but was getting segmentation fault.. Is this the right approach? void Image::insert(int xoff, int yoff, const Image& copyFrom, Color notCopy) { for (int x = xoff; x < xoff+copyFrom.width; x++) { for (int y = yoff; y < yoff+copyFrom.height; y++) { for (int i = 0; i<width; i++){ for (int j = 0; j<height; j++){ if (copyFrom.pixelData[i][j].colorDistance(notCopy)>20 ) pixelData[x][y]=copyFrom.pixelData[i][j]; } } } } }

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  • Fastest algorithm to check if a number is pandigital?

    - by medopal
    Pandigital number is a number that contains the digits 1..number length. For example 123, 4312 and 967412385. I have solved many Project Euler problems, but the Pandigital problems always exceed the one minute rule. This is my pandigital function: private boolean isPandigital(int n){ Set<Character> set= new TreeSet<Character>(); String string = n+""; for (char c:string.toCharArray()){ if (c=='0') return false; set.add(c); } return set.size()==string.length(); } Create your own function and test it with this method int pans=0; for (int i=123456789;i<=123987654;i++){ if (isPandigital(i)){ pans++; } } Using this loop, you should get 720 pandigital numbers. My average time was 500 millisecond. I'm using Java, but the question is open to any language.

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  • while(0=0) evaluates to false

    - by paque
    b=10; while(a=b) { b--; if(b==-10)break; } B goes from 10 to -10. In my world, the while-statement, a=b, should always be true (since the assigment always "goes well"). That is not the case. When the loop stops, b will have a value of 0. In my world, it should pass 0 and go all the way to -10, when the if-statement kicks in. Have I misunderstood something major? (Code tested in IE8 and Adobe Acrobat)

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  • Possible to access all Movie clips on a layer, on timeline, through stage ?

    - by azislo
    I have a code ... var selection:Array = new Array(); var diplayObjCont:* = stage; // The rectangle that defines the selection in the containers coordinate space. // Loop throught the containers children. for(var a:int; a<diplayObjCont.numChildren; a++){ // Get the childs bounds in the containers coordinate space. var child:DisplayObject = diplayObjCont.getChildAt(a); selection.push(child); } trace(selection); that returns just [object MainTimeline] So, can I access layers on this MainTimeline to get all Movie Clips on this layer ? So I can do a simple operation "A_1_2.buttonMode = true;" to all my MC's (in an array for example) without writing every line (lot of MC's on layer and lot of lines).

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  • Effective way of String splitting C#

    - by openidsujoy
    I have a completed string like this N:Pay in Cash++RGI:40++R:200++T:Purchase++IP:N++IS:N++PD:PC++UCP:598.80++UPP:0.00++TCP:598.80++TPP:0.00++QE:1++QS:1++CPC:USD++PPC:Points++D:Y++E:Y++IFE:Y++AD:Y++IR:++MV:++CP:~ ~N:ERedemption++RGI:42++R:200++T:Purchase++IP:N++IS:N++PD:PC++UCP:598.80++UPP:0.00++TCP:598.80++TPP:0.00++QE:1++QS:1++CPC:USD++PPC:Points++D:Y++E:Y++IFE:Y++AD:Y++IR:++MV:++CP: this string is like this It's list of PO's(Payment Options) which are separated by ~~ this list may contains one or more PO contains only Key-Value Pairs which separated by : spaces are denoted by ++ I need to extract the values for Key "RGI" and "N". I can do it via for loop , I want a efficient way to do this. any help on this.

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  • How can i pass an object to a new thread generated anonymously in a button listener

    - by WaterBoy
    I would like to pass an object (docket for printing) to a new thread which will print the docket. My code is: private final Button.OnClickListener cmdPrintOnClickListener = new Button.OnClickListener() { public void onClick(View v) { new Thread(new Runnable() { public void run() { enableTestButton(false); Looper.prepare(); doConnectionTest(); Looper.loop(); Looper.myLooper().quit(); } }).start(); } }; How do I pass the object to it? Also - I need to generate the object in the UI thread, just before starting the new thread so where could I put this method (e.g. getDocketObject()) in relation to my code below thanks, anton

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  • C++: static function member shared between threads, can block all?

    - by mhambra
    Hi all, I have a class, which has static function defined to work with C-style extern C { static void callback(foo bar) { } }. // static is defined in header. Three objects (each in separate pthread) are instantiated from this class, each of them has own loop (in class constructor), which can receive the callback. The pointer to function is passed as: x = init_function(h, queue_id, &callback, NULL); while(1) { loop_function(x); } So each thread has the same pointer to &callback. Callback function can block for minutes. Each thread object, excluding the one which got the blocking callback, can call callback again. If the callback function exists only once, then any thread attempting to callback will also block. This would give me an undesired bug, circa is interesting to ask: can anything in C++ become acting this way? Maybe, due to extern { } or some pointer usage?

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  • OpenThread() through diiferent thread numbers ?

    - by user354641
    Hi there . I'm confusing about opening different threads with OpenThread Function and examining them with NtQueryInformationThread native function . I have no problem with NtQueryInformationThread & I can examine them finely. the problem is I don't know how to loop through different number of threads using OpenThread (with SetDebugPrivilege Consideration) . suppose we have different threads from number 5100 to 5200 & we want to examine them sequentially : for example 5100, 5101, 5102, 5103, 5104, 5105 ... 5200 ... . I don't know how to use OpenThread Function in delphi in right way ... . I'm using this syntax & I found it wrong : OpenThread(THREAD_ALL_ACCESS,false,(DWORD)5100) . if anyone could guide me how to use OpenThread though different number of threads it would be great . thanks alot .

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  • Python - Create a list with initial capacity

    - by Claudiu
    Code like this often happens: l = [] while foo: #baz l.append(bar) #qux This is really slow if you're about to append thousands of elements to your list, as the list will have to constantly be re-initialized to grow. (I understand that lists aren't just wrappers around some array-type-thing, but something more complicated. I think this still applies, though; let me know if not). In Java, you can create an ArrayList with an initial capacity. If you have some idea how big your list will be, this will be a lot more efficient. I understand that code like this can often be re-factored into a list comprehension. If the for/while loop is very complicated, though, this is unfeasible. Is there any equivalent for us python programmers?

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  • A new Rails idea in views and no more controller. maybe better maybe worse, i need help if this is t

    - by Totty
    Hy, I was thinking that all my website will have use of cells, using the known plugin cell for rails, so this is my idea: A table that contains 3 fields: id, view_name and layout. the layout will be a serialized hash. When a request is made, the layout field is requested and then in the view, default layout, will be unserialized the layout var, that looks like this: @layout[:sidecol][:gallery] = {... some params for it...}; @layout[:maincol][:comments] = {..params...}; In the <% #ruby code to render the cells in the @layout[:sidecol] % will be some ruby code that will loop over the @layout[:sidecol] and render all cells in it. the same occurs in the maincol div. What do you think? Positive in my opinion: More modular controller is used only for post easy change of structure easier to implement some kind of traking to see diferences on what layout is better or not. Negative: not found yet

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  • How to prevent users from typing incorrect inputs ?

    - by ZaZu
    Hello, I want the program to loop a scan function if the user types anything else other than numbers.. My code is : do{ printf("Enter rows\n"); scanf("%d",&row); }while(row>='a' && row<='z'); but this code doesnt work .. I keep getting an error when typing in a letter. I tried manipulating around it and the whole thing loops infinitely ... What am I doing wrong ? Please help thanks !

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  • Isolating read and write in multithreaded

    - by the_lotus
    Hi In a multithreaded application. I have a bunch of function that loop through a collection to read the information. I also have a bunch of function that modifies that same collection. I’m looking for a way to isolate all the read and the write together. I don’t want a write to be done while a read is in progress. I was thinking of using SyncLock on the collection object but this will block multiple read trying to work in parallel.

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  • Parallelism on two duo-core processor system

    - by Qin
    I wrote a Java program that draw the Mandelbrot image. To make it interesting, I divided the for loop that calculates the color of each pixel into 2 halves; each half will be executed as a thread thus parallelizing the task. On a two core one cpu system, the performance of using two thread approach vs just one main thread is nearly two fold. My question is on a two dual-core processor system, will the parallelized task be split among different processor instead of just utilize the two core on one processor? I suppose the former scenario will be slower than the latter one simply because the latency of communicating between 2 CPU over the motherboard wires. Any ideas? Thanks

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  • How to display the found matches of preg_match function in PHP?

    - by Eric
    I am using the following to check if links exist on file.php: $fopen = fopen('file.php', 'r'); $fread = fread($fopen, filesize('file.php')); $pattern = "/^<a href=/i"; if (preg_match($pattern, $fread)) { echo 'Match Found'; } else { echo 'Match Not Found'; } if I echo preg_match($pattern, $fread) I get a boolean value, not the found matches. I tried what was on the php.net manual and did this: preg_match($pattern, $fread, $matches); then when I echoed $matches I got "Array" message. So I tried a foreach loop and when that didn't display anything I tried $matches[0] and that too outputted nothing. So how does one go about displaying the matches found?

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  • using arrays to get best memory alignment and cache use, is it necessary?

    - by Alberto Toglia
    I'm all about performance these days cause I'm developing my first game engine. I'm no c++ expert but after some research I discovered the importance of the cache and the memory alignment. Basically what I found is that it is recommended to have memory well aligned specially if you need to access them together, for example in a loop. Now, In my project I'm doing my Game Object Manager, and I was thinking to have an array of GameObjects references. meaning I would have the actual memory of my objects one after the other. static const size_t MaxNumberGameObjects = 20; GameObject mGameObjects[MaxNumberGameObjects]; But, as I will be having a list of components per object -Component based design- (Mesh, RigidBody, Transformation, etc), will I be gaining something with the array at all? Anyway, I have seen some people just using a simple std::map for storing game objects. So what do you guys think? Am I better off using a pure component model?

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  • How to define a custom iterator in C++

    - by Robert Martin
    I've seen a number of posts on SO about how to define custom iterators, but nothing that seems to exactly answers my question, which is... How do I create an iterator that hides a nested for loop? For instance, I have a class Foo, inside of the Foo is a Bar, and inside of the Bar is a string. I could write for (const Foo& foo : foo_set) for (const Bar& bar : foo.bar_set) if (bar.my_string != "baz") cout << bar.my_string << endl; but instead I want to be able to do something like: for (const string& good : foo_set) cout << good << endl; How do I do something like this?

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  • Android RealViewSwitcher : How to start on second page?

    - by DarcCode
    i'm using RealViewSwitcher I got from this site. It works perfectly on my code, but I don't have any idea how to set the initial current screen to second or third screen. the method setCurrentScreen(int) doesn't affect anything and if I change the for loop inside the onLayout() method from for (int i = 0; i < count; i++) {...} into for (int i = 1; i < count; i++){...} It does starts in page two, but you can't go to page one. Any idea how to start on page two?

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  • How to get size of file in visual c++?

    - by karikari
    Below is my code. My problem is, my destination file always has a lot more strings than the originating file. Then, inside the for loop, instead of using i < sizeof more, I realized that I should use i < sizeof file2 . Now my problem is, how to get the size of file2? int i = 0; FILE *file2 = fopen(LOG_FILE_NAME,"r"); wfstream file3 (myfile, ios_base::out); // char more[1024]; char more[SIZE-OF-file2]; for(i = 0; i < SIZE-OF-file2 ; i++) { fgets(more, SIZE-OF-file2, file2); file3 << more; } fclose(file2); file3.close();

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  • JQuery: Read each line of an element

    - by Sarfraz
    Hello, Suppose I have this html markup: <div id="wrapper"> $(function(){ // hide all links except for the first $('ul.child:not(:first)').hide(); $("a.slide:first").css("background-color","#FF9900"); $('ul.parent a.slide').click(function(){ $('ul.parent a.slide').css("background-color","#3399FF"); $('ul.parent a.slide').mouseout(function(){ $(this).css("background-color","#3399FF"); }); $('ul.parent a.slide').mouseover(function(){ $(this).css("background-color","#66CC66"); }); }); }); </div> What is the easiest way to read each line of code present in the div. How do I extract each line of code from that div or loop over each line styling in any way I want. Thanks

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  • C++ template overloading - wrong function called

    - by DeadMG
    template<typename T> T* Push(T* ptr); template<typename T> T* Push(T& ref); template<typename T, typename T1> T* Push(T1&& ref); I have int i = 0; Push<int>(i); But the compiler calls it ambiguous. How is that ambiguous? The second function is clearly the preferred match since it's more specialized. Especially since the T1&& won't bind to an lvalue unless I explicitly forward/move it. Sorry - i is an int. Otherwise, the question would make no sense, and I thought people would infer it since it's normally the loop iterator.

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  • Inheriting from List<T> in .NET (vb or C#)

    - by Tony
    I have been delved in C++ world for a while, but now I'm in .NET world again, VB and C# and I wondered if you have a class that represents a collection of something, and you want the ability to use this in a foreach loop, etc... is it better to implement IEnumerable and IEnumerator yourself or should you inherit from the List<T> where T is the object type in it's singular form? I know in C++ for example, inheriting from a container is considered a bad idea. But what about .NET.

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