Search Results

Search found 8190 results on 328 pages for 'switch'.

Page 264/328 | < Previous Page | 260 261 262 263 264 265 266 267 268 269 270 271  | Next Page >

  • Why this base64 function stop working when increasing max length?

    - by flyout
    I am using this class to encode/decode text to base64. It works fine with MAX_LEN up to 512 but if I increase it to 1024 the decode function returns and empty var. This is the function: char* Base64::encode(char *src) { char* ptr = dst+0; unsigned triad; unsigned int d_len = MAX_LEN; memset(dst,'\0', MAX_LEN); unsigned s_len = strlen(src); for (triad = 0; triad < s_len; triad += 3) { unsigned long int sr = 0; unsigned byte; for (byte = 0; (byte<3)&&(triad+byte<s_len); ++byte) { sr <<= 8; sr |= (*(src+triad+byte) & 0xff); } sr <<= (6-((8*byte)%6))%6; // shift left to next 6bit alignment if (d_len < 4) return NULL; // error - dest too short *(ptr+0) = *(ptr+1) = *(ptr+2) = *(ptr+3) = '='; switch(byte) { case 3: *(ptr+3) = base64[sr&0x3f]; sr >>= 6; case 2: *(ptr+2) = base64[sr&0x3f]; sr >>= 6; case 1: *(ptr+1) = base64[sr&0x3f]; sr >>= 6; *(ptr+0) = base64[sr&0x3f]; } ptr += 4; d_len -= 4; } return dst; } Why could be causing this?

    Read the article

  • would have only saved the resized images

    - by saadan
    I want it to only saves the resized images so have tried to do so it deletes the original image again after it has been uploaded but can not because it says the image is being used by another process please help. and can not simply remove where it stores the original because it uses it to resize i Use this code to save the fils string tempPath = "Galleryt"; string imgPath = "Gallery"; string savePath = Path.Combine(Request.PhysicalApplicationPath, tempPath); string imgSavePath = Path.Combine(Request.PhysicalApplicationPath, imgPath); string imgSavePath2 = Path.Combine(Request.PhysicalApplicationPath, imgPath); string ProductImageNormal = Path.Combine(imgSavePath, imageName + Fileupload1.PostedFile.FileName); string ProductImagetemp = Path.Combine(savePath, "t__" + imageName + Fileupload1.PostedFile.FileName); string ProductImagetemp2 = Path.Combine(imgSavePath2, "b__" + imageName + Fileupload1.PostedFile.FileName); string extension = Path.GetExtension(Fileupload1.PostedFile.FileName); switch (extension.ToLower()) { case ".png": goto case "Upload"; case ".gif": goto case "Upload"; case ".jpg": goto case "Upload"; case "Upload": Fileupload1.PostedFile.SaveAs(ProductImageNormal); ImageTools.GenerateThumbnail(ProductImageNormal, ProductImagetemp, 250, 350, true, "heigh"); ImageTools.GenerateThumbnail(ProductImageNormal, ProductImagetemp2, 600, 600, true, "heigh"); Label1.Text = ""; break; default: Label1.Text = "Status: Denne filtype er ikke tilladt"; return; } } if i try to delete the original file just after with code File.Delete(Server.MapPath("~/Gallery/" + imageName + Fileupload1.PostedFile.FileName));

    Read the article

  • PHP and Gettext not work on my server!

    - by NeoNmaN
    i have this site ( http://rssbot.dk/en/ ) i try to get gettext to work so my english, sweiden and norway site can comming up. Bot i can't get it to work, what have i doe wrong? this is my config code // define constants ( defualt - danish ) $lang = 'da_DA'; $lang_short = ''; $lang_prefix = 'da'; if ( isset( $_GET['lang'] ) ) { switch( $_GET['lang'] ) { case 'en': $lang = 'en_EN'; $lang_short = 'en/'; $lang_prefix = 'en'; break; case 'se': $lang = 'se_SE'; $lang_short = 'se/'; $lang_prefix = 'se'; break; case 'no': $lang = 'no_NO'; $lang_short = 'no/'; $lang_prefix = 'no'; break; } } define( 'LANG', $lang_short ); define( 'LANG_PREFIX', $lang_prefix ); putenv("LC_ALL=". $lang ); bindtextdomain('messages', ROOT .'lang/'); and my path is /var/www/rssbot.dk/lang/ folder. shut i make chmod right or? i hob to can be helpet

    Read the article

  • WYSIWYG in Doxygen

    - by Adam Shiemke
    I'm working on a fairly large project written in C. The idea was to build a library of modular blocks that can be reused across several platforms. Each module is assocaited with a word document in .docx format (huge pain to diff-merge). In these docs, an interface section is specified, listing datatypes and publicly accessable functions. These were often inconsistant with the actual implementation in code, and wading through all this documentation was a pain. I've been working to switch to doxygen to simplify document managemnet. I haven't found a good way to embed the previously written documentation into the doxygen output. I've copy-pasted them into sections and used modules to group the sources together, but the document sections look ugly in the comments (the output is pretty) and since doxygen takes a while to parse through our code (about 30 mins), validating formatting is a pain. Is there some way to WYSIWIG large blocks of documentation into doxygen? I feel this would improve the number of people documenting their code, and the quality of that documentation. I considered linking to html, but that splits out the documentation. I also considered putting them inline in html, but this also seems like a pain and would mean everyone needs a WYSIWIG HTML edditor (or some html skillz). Any ideas on how to make things easier and prettier? Thanks loads.

    Read the article

  • Scanner error that I can't figure out: NoSuchElementException

    - by iaacp
    It's crashing on the third line inside the do-while loop, and doesn't wait for my input: input = kb.nextInt(); Stack trace: Exception in thread "main" java.util.NoSuchElementException at java.util.Scanner.throwFor(Unknown Source) at java.util.Scanner.next(Unknown Source) at java.util.Scanner.nextInt(Unknown Source) at java.util.Scanner.nextInt(Unknown Source) at main.MainDriver.main(MainDriver.java:50) Relevant code: do { displayFullMenu(); System.out.print("Selection: "); input = kb.nextInt(); switch (input) { //Create new survey case 1: currentSurvey = new Survey(); break; //Display current survey case 2: currentSurvey.display(); break; //Save current survey case 3: saveSurvey(currentSurvey); break; //Load a survey case 4: currentSurvey = loadSurvey(); break; //Modify a survey case 5: currentSurvey.modify(); break; /*******************Test Functions*******************/ //Create new test case 6: currentSurvey = new Test(); break; //Display current test case 7: currentSurvey.display(); break; //Save current test case 8: saveSurvey(currentSurvey); break; //Load a test case 9: currentSurvey = loadTest(); break; //Modify a test case 10: currentSurvey.modify(); default: System.out.println("Invalid choice. Please make a valid choice: "); input = kb.nextInt(); System.out.println(); } } while (input != 99); kb.close(); It crashes after I choose option 9. It saves the file correctly, then goes back to the top of the loop, and crashes at the previously mentioned line. I want it to ask for more input. What gives?

    Read the article

  • iPhone: Leak with UIWebView loading Office documents. Any ideas how to avoid it?

    - by Thomas Tempelmann
    While there are already quite a few posts about leaks around UIWebView, mine is a bit more special, I believe, and thus deserves its own post here. I see a reproducible large leak every time I load a Office document such as a Word or Excel file. For instance, every time I display a 180KB .doc file, I get a 100KB leak. And that happens with both the simulator and an actual device, running OS 3.1.3. The leak is not visible with the Leaks instrument but only by looking at the malloc instances via the ObjectAlloc instrument. Here's a picture from the instruments trace: I've also made a demo project, UIWebView-Leak.zip, so you can verify this yourself. To see the leak, use the ObjectAlloc instrument, switch to the view where you see individual allocation objects, and sort by size so that you see the large ones in a group, just like in my picture above. Then view a Office document a few times and find the Malloc objects that keep staying "Live" even after the actual UIWebView has been freed. Is this a known bug? Or is there any way I can avoid these leaks? I.e, have you successfully shown Office documents on an iPhone withing getting such leaks? Note: I've reported this as a bug to Apple now, too (ID 7950594) I am still waiting for someone (including Apple) to confirm this as a true leak or show why it isn't (i.e. that I do something wrong or make wrong assumptions)

    Read the article

  • shouldAutorotateToInterfaceOrientation is not working in iOS 6

    - by Saif
    In iOS 6 shouldAutorotateToInterfaceOrientation is not working but it work fine in iOS 5.0 or 5.1. What should i need to change in ios 6. Here is my code - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { if([[[SampleApplicationAppDelegate instance].callInfoDictionary valueForKey:IS_CHAT] isEqualToString:NO_RESPONSE]) { int nAngle = 0; BOOL bRet = NO; switch (interfaceOrientation) { case UIInterfaceOrientationPortrait: nAngle = 90; bRet = YES; NSLog(@".......Preview = %f %f",_previewCamera.frame.size.width,_previewCamera.frame.size.height); _previewCamera.transform = CGAffineTransformMakeRotation(M_PI*1.5); NSLog(@"Preview = %f %f",_previewCamera.frame.size.width,_previewCamera.frame.size.height); break; case UIInterfaceOrientationPortraitUpsideDown: nAngle = 270; bRet = YES; _previewCamera.transform = CGAffineTransformMakeRotation(M_PI_2); break; case UIInterfaceOrientationLandscapeLeft: nAngle = 0; bRet = YES; //_previewCamera.transform = CGAffineTransformMakeRotation(M_PI*1.5); break; case UIInterfaceOrientationLandscapeRight: nAngle = 180; bRet = YES; //_previewCamera.transform = CGAffineTransformMakeRotation(M_PI_2); break; default: break; } return bRet; } if(interfaceOrientation == UIInterfaceOrientationPortrait || interfaceOrientation == UIInterfaceOrientationPortraitUpsideDown) return YES; return NO; } when i search for this orientation problem i found all this 1 2 but nothing work for me :( Please help .....

    Read the article

  • loading google maps drawing manager object

    - by psychok7
    So i am using Google Maps Drawing Manager to draw some polygons and i am saving the lat e long coordinates to my database. Now my question is, after i load that to my array, how can i rebuild the saved polygon back into my map? I can't seem to find a code to understand that. this is what i have now : window.initialize_2 = function () { var mapOptions = { center: new google.maps.LatLng(-34.397, 150.644), zoom: 8, mapTypeId: google.maps.MapTypeId.ROADMAP }; var map = maplimits; var drawingManager = new google.maps.drawing.DrawingManager({ drawingMode: google.maps.drawing.OverlayType.MARKER, drawingControl: true, drawingControlOptions: { position: google.maps.ControlPosition.TOP_CENTER, drawingModes: [ google.maps.drawing.OverlayType.POLYGON] }, markerOptions: { icon: 'images/beachflag.png' }, polygonOptions: { fillColor: '#ffff00', fillOpacity: 10, strokeWeight: 5, clickable: true, editable: true, zIndex: 1 } }); var coord_listener = google.maps.event.addListener(drawingManager, 'polygoncomplete', function (polygon) { var coordinates = (polygon.getPath().getArray()); console.log(coordinates); window.poly = polygon; }); //delete shape google.maps.event.addListener(drawingManager, 'overlaycomplete', function (e) { if (e.type != google.maps.drawing.OverlayType.MARKER) { // Switch back to non-drawing mode after drawing a shape. drawingManager.setDrawingMode(null); // Add an event listener that selects the newly-drawn shape when the user // mouses down on it. var newShape = e.overlay; newShape.type = e.type; google.maps.event.addListener(newShape, 'click', function () { setSelection(newShape); }); setSelection(newShape); } }); // Clear the current selection when the drawing mode is changed, or when the // map is clicked. google.maps.event.addListener(drawingManager, 'drawingmode_changed', clearSelection); google.maps.event.addListener(map, 'click', clearSelection); drawingManager.setMap(map); }

    Read the article

  • Why notify listeners in a content provider query method?

    - by cbrulak
    Vegeolla has this blog post about content providers and the snippet below (at the bottom) with this line: cursor.setNotificationUri(getContext().getContentResolver(), uri); I'm curious as to why one would want to notify listeners about a query operation. Am I missing something? Thanks @Override public Cursor query(Uri uri, String[] projection, String selection, String[] selectionArgs, String sortOrder) { // Uisng SQLiteQueryBuilder instead of query() method SQLiteQueryBuilder queryBuilder = new SQLiteQueryBuilder(); // Check if the caller has requested a column which does not exists checkColumns(projection); // Set the table queryBuilder.setTables(TodoTable.TABLE_TODO); int uriType = sURIMatcher.match(uri); switch (uriType) { case TODOS: break; case TODO_ID: // Adding the ID to the original query queryBuilder.appendWhere(TodoTable.COLUMN_ID + "=" + uri.getLastPathSegment()); break; default: throw new IllegalArgumentException("Unknown URI: " + uri); } SQLiteDatabase db = database.getWritableDatabase(); Cursor cursor = queryBuilder.query(db, projection, selection, selectionArgs, null, null, sortOrder); // Make sure that potential listeners are getting notified cursor.setNotificationUri(getContext().getContentResolver(), uri); return cursor; }

    Read the article

  • PHP/MySQL - Working with two databases, one shared and one local to an instance of application

    - by Extrakun
    The situation: Using a off-the-shelf PHP application, I have to add in a new module for extra functionality. Today, it is made known that eventually four different instances of the application are to be deployed, but the data from the new functionality is to be shared among those 4 instances. Each instance should still have their own database for users, content and etc. So the data for the new functionality goes into a 'shared' database. The data for the application (user login, content, uploads) go into a 'local' database To make things more complex, the new module I am writing will fetch data from the local DB and the shared DB at the same time. A re-write of the base application will take too long. I only have control over the new module which I am writing. The ideal solution: Is there a way to encapsulate 2 databases into one name using MySQL? I do not wish to switch DB connections or specifically name the DB to query from inside my SQL statements. The application uses a DB wrapper, so I am able to change it somehow so I can invisibly attempt to read/write to two different DB. What is the best way to handle this problem?

    Read the article

  • Python virtualenv questions

    - by orokusaki
    I'm using VirtualEnv on Windows XP. I'm wondering if I have my brain wrapped around it correctly. I ran virtualenv ENV and it created C:\WINDOWS\system32\ENV. I then changed my PATH variable to include C:\WINDOWS\system32\ENV\Scripts instead of C:\Python27\Scripts. Then, I checked out Django into C:\WINDOWS\system32\ENV\Lib\site-packages\django-trunk, updated my PYTHON_PATH variable to point the new Django directory, and continued to easy_install other things (which of course go into my new C:\WINDOWS\system32\ENV\Lib\site-packages directory). I understand why I should use VirtualEnv so I can run multiple versions of Django, and other libraries on the same machine, but does this mean that to switch between environments I have to basically change my PATH and PYTHON_PATH variable? So, I go from developing one Django project which uses Django 1.2 in an environment called ENV and then change my PATH and such so that I can use an environment called ENV2 which has the dev version of Django? Is that basically it, or is there some better way to automatically do all this (I could update my path in Python code, but that would require me to write machine-specific code in my application)? Also, how does this process compare to using VirtualEnv on Linux (I'm quite the beginner at Linux).

    Read the article

  • How to accommodate for the iPhone 4 screen resolution?

    - by dontWatchMyProfile
    This is a programming question! Read on before you vote to close! According to Apple, the iPhone 4 has a new and better screen resolution: 3.5-inch (diagonal) widescreen Multi-Touch display 960-by-640-pixel resolution at 326 ppi This little detail affects our apps in a heavy way. Most of the demo apps on the net have one thing in common: They position views in the believe that the screen has a fixed size of 320 x 480 pixels. So what most -if not all- developers do is: They designed everything in such a way, that a touchable area is -for example- 50 x 50 pixels big. Just enough to tap it. Things have been positioned relative to the upper left, to reach a specific position on screen - let's say the center, or somewhere at the bottom. Edit: It seems Apple has integrated an switch that allows to tell if an app is highRes or not. Nice. When we develop high-resolution apps, they probably won't work on older devices. And if they do, they would suffer a lot from 4-times the size of any image, having to scale them down in memory.

    Read the article

  • how to pause and stop a changing ImageView

    - by user270811
    hi, i have an ImageView in which the picture switches every 5s, i am trying to add a pause and resume button that can stop and restart the action. i am using a Handler, Runnable, and postDelay() for image switch, and i put the code on onResume. i am thinking about using wait and notify for the pause and resume, but that would mean creating an extra thread. so far for the thread, i have this: class RecipeDisplayThread extends Thread { boolean pleaseWait = false; // This method is called when the thread runs public void run() { while (true) { // Do work // Check if should wait synchronized (this) { while (pleaseWait) { try { wait(); } catch (Exception e) { } } } // Do work } } } and in the main activity's onCreate(): Button pauseButton = (Button) findViewById(R.id.pause); pauseButton.setOnClickListener(new View.OnClickListener() { public void onClick(View view) { while (true) { synchronized (thread) { thread.pleaseWait = true; } } } }); Button resumeButton = (Button) findViewById(R.id.resume); resumeButton.setOnClickListener(new View.OnClickListener() { public void onClick(View view) { while (true) { // Resume the thread synchronized (thread) { thread.pleaseWait = false; thread.notify(); } } } }); the pause button seems to work, but then after that i can't press any other button, such as the resume button. thanks.

    Read the article

  • Rails Binary Stream support

    - by Craig Walker
    I'm going to be starting a project soon that requires support for large-ish binary files. I'd like to use Ruby on Rails for the webapp, but I'm concerned with the BLOB support. In my experience with other languages, frameworks, and databases, BLOBs are often overlooked and thus have poor, difficult, and/or buggy functionality. Does RoR spport BLOBs adequately? Are there any gotchas that creep up once you're already committed to Rails? BTW: I want to be using PostgreSQL and/or MySQL as the backend database. Obviously, BLOB support in the underlying database is important. For the moment, I want to avoid focusing on the DB's BLOB capabilities; I'm more interested in how Rails itself reacts. Ideally, Rails should be hiding the details of the database from me, and so I should be able to switch from one to the other. If this is not the case (ie: there's some problem with using Rails with a particular DB) then please do mention it. UPDATE: Also, I'm not just talking about ActiveRecord here. I'll need to handle binary files on the HTTP side (file upload effectively). That means getting access to the appropriate HTTP headers and streams via Rails. I've updated the question title and description to reflect this.

    Read the article

  • Force a view change from a button when using UITabBarController

    - by user342197
    Hello - When using a UITabBarController, when the user enters some data on View1 and presses a button, I need to perform some calculations and present the results on View2. I have an AppDelegate, View1Controller, View2Controller, and View3Controller (View3 is a basically static view). My AppDelgate declares UITabBarController *rootController; On View1, I have the calculations being performed in an IBAction for buttonPressed; however, I can't seem to force the view to switch to View2 programmatically. I have done a lot of searching for similar problems, and think I should be doing something like "self.rootController.selectedIndex = 1"; however,when I do this from within buttonPressed on my View1Controller, I get an error "request for member rootController in something not in a structure or union". I think I'm missing something basic here... probably need do do something with my AppDelegate, but I'm banging my head against the wall. Can anyone provide some guidance in this situation...like key things I should do in View1Controller header and implementation with reference to my AppDelgate? Thank you!

    Read the article

  • C/C++ Control Structure Limitations?

    - by STingRaySC
    I have heard of a limitation in VC++ (not sure which version) on the number of nested if statements (somewhere in the ballpark of 300). The code was of the form: if (a) ... else if (b) ... else if (c) ... ... I was surprised to find out there is a limit to this sort of thing, and that the limit is so small. I'm not looking for comments about coding practice and why to avoid this sort of thing altogether. Here's a list of things that I'd imagine could have some limitation: Number of functions in a scope (global, class, or namespace). Number of expressions in a single statement (e.g., compound conditionals). Number of cases in a switch. Number of parameters to a function. Number of classes in a single hierarchy (either inheritance or containment). What other control structures/language features have limits such as this? Do the language standards say anything about these limits (perhaps minimum requirements for an implementation)? Has anyone run into a particular language limitation like this with a particular compiler/implementation? EDIT: Please note that the above form of if statements is indeed "nested." It is equivalent to: if (a) { //... } else { if (b) { //... } else { if (c) { //... } else { //... } } }

    Read the article

  • android upload progressbarr not working

    - by pieter
    I'm a beginner in Android programming and I was tryinh to upload an image to a server. I found some code here on stackoverflow, I adjusted it and it still doesn't work. The problem is my image still won't upload. edit I solved the problem, I had no rights on the folder on the server. Now I have a new problem. the progresbarr doesn't work. it keeps saying 0 % transmitted does anyone sees an error in my code? import android.app.Activity; import android.app.AlertDialog; import android.app.Dialog; import android.app.ProgressDialog; import android.content.Context; import android.content.DialogInterface; import android.graphics.Bitmap; import android.graphics.BitmapFactory; import android.location.Location; import android.location.LocationListener; import android.location.LocationManager; import android.os.AsyncTask; import android.os.Bundle; import android.util.Log; import android.view.View; import android.view.Window; import android.widget.Button; import android.widget.ImageView; import java.io.DataInputStream; import java.io.DataOutputStream; import java.io.File; import java.io.FileInputStream; import java.io.IOException; import java.net.HttpURLConnection; import java.net.URL; public class PreviewActivity extends Activity { /** The captured image file. Get it's path from the starting intent */ private File mImage; public static final String EXTRA_IMAGE_PATH = "extraImagePath" /** Log tag */ private static final String TAG = "DFH"; /** Progress dialog id */ private static final int UPLOAD_PROGRESS_DIALOG = 0; private static final int UPLOAD_ERROR_DIALOG = 1; private static final int UPLOAD_SUCCESS_DIALOG = 2; /** Handler to confirm button */ private Button mConfirm; /** Handler to cancel button */ private Button mCancel; /** Uploading progress dialog */ private ProgressDialog mDialog; /** * Called when the activity is created * * We load the captured image, and register button callbacks */ @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); requestWindowFeature(Window.FEATURE_INDETERMINATE_PROGRESS); setContentView(R.layout.preview); setResult(RESULT_CANCELED); // Import image Bundle extras = getIntent().getExtras(); String imagePath = extras.getString(FotoActivity.EXTRA_IMAGE_PATH); Log.d("DFHprev", imagePath); mImage = new File(imagePath); if (mImage.exists()) { setResult(RESULT_OK); loadImage(mImage); } registerButtonCallbacks(); } @Override protected void onPause() { super.onPause(); } /** * Register callbacks for ui buttons */ protected void registerButtonCallbacks() { // Cancel button callback mCancel = (Button) findViewById(R.id.preview_send_cancel); mCancel.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { PreviewActivity.this.finish(); } }); // Confirm button callback mConfirm = (Button) findViewById(R.id.preview_send_confirm); mConfirm.setEnabled(true); mConfirm.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { new UploadImageTask().execute(mImage); } }); } /** * Initialize the dialogs */ @Override protected Dialog onCreateDialog(int id) { switch(id) { case UPLOAD_PROGRESS_DIALOG: mDialog = new ProgressDialog(this); mDialog.setProgressStyle(ProgressDialog.STYLE_HORIZONTAL); mDialog.setCancelable(false); mDialog.setTitle(getString(R.string.progress_dialog_title_connecting)); return mDialog; case UPLOAD_ERROR_DIALOG: AlertDialog.Builder builder = new AlertDialog.Builder(this); builder.setTitle(R.string.upload_error_title) .setIcon(android.R.drawable.ic_dialog_alert) .setMessage(R.string.upload_error_message) .setCancelable(false) .setPositiveButton(getString(R.string.retry), new DialogInterface.OnClickListener() { public void onClick(DialogInterface dialog, int which) { PreviewActivity.this.finish(); } }); return builder.create(); case UPLOAD_SUCCESS_DIALOG: AlertDialog.Builder success = new AlertDialog.Builder(this); success.setTitle(R.string.upload_success_title) .setIcon(android.R.drawable.ic_dialog_info) .setMessage(R.string.upload_success_message) .setCancelable(false) .setPositiveButton(getString(R.string.success), new DialogInterface.OnClickListener() { public void onClick(DialogInterface dialog, int which) { PreviewActivity.this.finish(); } }); return success.create(); default: return null; } } /** * Prepare the progress dialog */ @Override protected void onPrepareDialog(int id, Dialog dialog) { switch(id) { case UPLOAD_PROGRESS_DIALOG: mDialog.setProgress(0); mDialog.setTitle(getString(R.string.progress_dialog_title_connecting)); } } /** * Load the image file into the imageView * * @param image */ protected void loadImage(File image) { Bitmap bm = BitmapFactory.decodeFile(image.getPath()); ImageView view = (ImageView) findViewById(R.id.preview_image); view.setImageBitmap(bm); } /** * Asynchronous task to upload file to server */ class UploadImageTask extends AsyncTask<File, Integer, Boolean> { /** Upload file to this url */ private static final String UPLOAD_URL = "http://www.xxxx.x/xxxx/fotos"; /** Send the file with this form name */ private static final String FIELD_FILE = "file"; /** * Prepare activity before upload */ @Override protected void onPreExecute() { super.onPreExecute(); setProgressBarIndeterminateVisibility(true); mConfirm.setEnabled(false); mCancel.setEnabled(false); showDialog(UPLOAD_PROGRESS_DIALOG); } /** * Clean app state after upload is completed */ @Override protected void onPostExecute(Boolean result) { super.onPostExecute(result); setProgressBarIndeterminateVisibility(false); mConfirm.setEnabled(true); mDialog.dismiss(); if (result) { showDialog(UPLOAD_SUCCESS_DIALOG); } else { showDialog(UPLOAD_ERROR_DIALOG); } } @Override protected Boolean doInBackground(File... image) { return doFileUpload(image[0], "UPLOAD_URL"); } @Override protected void onProgressUpdate(Integer... values) { super.onProgressUpdate(values); if (values[0] == 0) { mDialog.setTitle(getString(R.string.progress_dialog_title_uploading)); } mDialog.setProgress(values[0]); } private boolean doFileUpload(File file, String uploadUrl) { HttpURLConnection connection = null; DataOutputStream outputStream = null; DataInputStream inputStream = null; String pathToOurFile = file.getPath(); String urlServer = "http://www.xxxx.x/xxxx/upload.php"; String lineEnd = "\r\n"; String twoHyphens = "--"; String boundary = "*****"; // log pathtoourfile Log.d("DFHinUpl", pathToOurFile); int bytesRead, bytesAvailable, bufferSize; byte[] buffer; int maxBufferSize = 1*1024*1024; int sentBytes = 0; long fileSize = file.length(); // log filesize String files= String.valueOf(fileSize); String buffers= String.valueOf(maxBufferSize); Log.d("fotosize",files); Log.d("buffers",buffers); try { FileInputStream fileInputStream = new FileInputStream(new File(pathToOurFile) ); URL url = new URL(urlServer); connection = (HttpURLConnection) url.openConnection(); // Allow Inputs & Outputs connection.setDoInput(true); connection.setDoOutput(true); connection.setUseCaches(false); // Enable POST method connection.setRequestMethod("POST"); connection.setRequestProperty("Connection", "Keep-Alive"); connection.setRequestProperty("Content-Type", "multipart/form-data;boundary="+boundary); outputStream = new DataOutputStream( connection.getOutputStream() ); outputStream.writeBytes(twoHyphens + boundary + lineEnd); outputStream.writeBytes("Content-Disposition: form-data; name=\"uploadedfile\";filename=\"" + pathToOurFile +"\"" + lineEnd); outputStream.writeBytes(lineEnd); bytesAvailable = fileInputStream.available(); bufferSize = Math.min(bytesAvailable, maxBufferSize); buffer = new byte[bufferSize]; // Read file bytesRead = fileInputStream.read(buffer, 0, bufferSize); while (bytesRead > 0) { outputStream.write(buffer, 0, bufferSize); bytesAvailable = fileInputStream.available(); bufferSize = Math.min(bytesAvailable, maxBufferSize); bytesRead = fileInputStream.read(buffer, 0, bufferSize); sentBytes += bufferSize; publishProgress((int)(sentBytes * 100 / fileSize)); bytesAvailable = fileInputStream.available(); bufferSize = Math.min(bytesAvailable, maxBufferSize); bytesRead = fileInputStream.read(buffer, 0, bufferSize); } outputStream.writeBytes(lineEnd); outputStream.writeBytes(twoHyphens + boundary + twoHyphens + lineEnd); // Responses from the server (code and message) int serverResponseCode = connection.getResponseCode(); String serverResponseMessage = connection.getResponseMessage(); fileInputStream.close(); outputStream.flush(); outputStream.close(); try { int responseCode = connection.getResponseCode(); return responseCode == 200; } catch (IOException ioex) { Log.e("DFHUPLOAD", "Upload file failed: " + ioex.getMessage(), ioex); return false; } catch (Exception e) { Log.e("DFHUPLOAD", "Upload file failed: " + e.getMessage(), e); return false; } } catch (Exception ex) { String msg= ex.getMessage(); Log.d("DFHUPLOAD", msg); } return true; } } } the PHP code that handles this upload is following: <?php $date=getdate(); $urldate=$date['year'].$date['month'].$date['month'].$date['hours'].$date['minutes'].$date[ 'seconds']; $target_path = "./"; $target_path = $target_path . basename( $_FILES['uploadedfile']['name']) . $urldate; if(move_uploaded_file($_FILES['uploadedfile']['tmp_name'], $target_path)) { echo "The file ". basename( $_FILES['uploadedfile']['name']). " has been uploaded"; } else{ echo "There was an error uploading the file, please try again!"; } ?> would really appreciate it if someone could help me.

    Read the article

  • How can a link within a WebView load another layout using javascript?

    - by huffmaster
    So I have 2 layout files (main.xml, featured.xml) and both each have a single WebView. When the application starts "main.xml" loads a html file into it's WebView. In this html file I have a link that calls javascript that runs code in the Activity that loaded the html. Once back in this Activity code though I try running setContentView(R.layout.featured) but it just bombs out on me. If I debug it just dies without any real error and if I run it the application just Force closes. Am I going about this correctly or should I be doing something differently? final private int MAIN = 1; final private int FEATURED = 2; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); webview = (WebView) findViewById(R.id.wvMain); webview.getSettings().setJavaScriptEnabled(true); webview.getSettings().setSupportZoom(false); webview.addJavascriptInterface(new EHJavaScriptInterface(), "eh"); webview.loadUrl("file:///android_asset/default.html"); } final class EHJavaScriptInterface { EHJavaScriptInterface() { } public void loadLayout(final String lo) { int i = Integer.parseInt(lo.trim()); switch (i) { /****** THIS IS WHERE I'M BOMBING OUT *********/ case FEATURED: setContentView(R.layout.featured);break; case MAIN: setContentView(R.layout.main);break; } } }

    Read the article

  • Why can't I access the facebook friends list after reopening a session in ios

    - by user1532390
    I am upgrading to the facebook 3.0 sdk for ios. Things went well, until I tried to open an existing session after relaunching the application. I am trying to access the list of friends for the facebook user. if ([[FBSession activeSession] isOpen]) { [request startWithCompletionHandler:^(FBRequestConnection *connection, id result, NSError *error) { //do something here }]; }else{ [[self session] openWithCompletionHandler:^(FBSession *session, FBSessionState status, NSError *error) { if ([self isValid]) { [request startWithCompletionHandler:^(FBRequestConnection *connection, id result, NSError *error) { //log this error we always get NSLog(@"%@",error); //do something else }]; } }]; } However I get this error: Error Domain=com.facebook.sdk Code=5 "The operation couldn’t be completed. (com.facebook.sdk error 5.)" UserInfo=0x1d92ff40 {com.facebook.sdk:ParsedJSONResponseKey={ body = { error = { code = 2500; message = "An active access token must be used to query information about the current user."; type = OAuthException; }; }; code = 400; }, com.facebook.sdk:HTTPStatusCode=400} I've found that if I use the FBSession reauthorize method it allows me to complete the request without error, but it also means I must show UI or switch apps every time we relaunch the application which is unacceptable. Any suggestions on what I should be doing differently?

    Read the article

  • Adapter for circle page indicator in android

    - by Charles LAU
    I am currently working on an android application which have multiple pages. I am trying to use Circle page indicator to allow users view multiple pages by flipping over the screen. Each page has seperate XML file for the view and each page has a button which is bind to a java method in the Activity. I would like to know how to initalise all the buttons in the Activity for multiple pages. Because at the moment, I can only initalise the button for the first page of the views. I cannot initalise the button for second and third page. Does anyone know how to achieve this. I have placed all the jobs to be done for all the buttons in a single activity. I am currently using this indicator : http://viewpagerindicator.com/ Here is my adapter for the circle page indicator: @Override public Object instantiateItem(View collection, int position) { inflater = (LayoutInflater) collection.getContext().getSystemService(Context.LAYOUT_INFLATER_SERVICE); int resid = 0; //View v = null;// inflater.inflate( R.layout.gaugescreen, (ViewPager)collection, false ); switch( position ) { case 0: resid = R.layout.gaugescreen; break; case 1: resid= R.layout.liveworkoutstatisticsscreen; break; case 2: resid = R.layout.mapscreen; break; default: resid = R.layout.gaugescreen; break; } View view = inflater.inflate(resid, null); ((ViewPager) collection).addView(view,0); return view; } Does anyone know how to achieve this? Thanks for any help in advance

    Read the article

  • Stored Procedure: Variable passed from PHP alters second half of query string

    - by Stephanie
    Hello everyone, Basically, we have an ASP website right now that I'm converting to PHP. We're still using the MSSQL server for the DB -- it's not moving. In the ASP, now, there's an include file with a giant sql query that's being executed. This include sits on a lot of pages and this is a simple version of what happens. Pages A, B and C all use this include file to return a listing. In ASP, Page A passes through variable A to the include file - page B passes through variable B -- page C passes through variable C, and so on. The include file builds the SQL query like this: sql = "SELECT * from table_one LEFT OUTER JOIN table_two ON table_one.id = table_two.id" then adds (remember, ASP), based on the variable passed through from the parent page, Select Case sType Case "A" sql = sql & "WHERE LOWER(column_a) <> 'no' AND LTRIM(ISNULL(column_b),'') <> '' ORDER BY column_a Case "B" sql = sql & "WHERE LOWER(column_c) <> 'no' ORDER BY lastname, firstname Case "C" sql = sql & "WHERE LOWER(column_f) <> 'no' OR LOWER(column_g) <> 'no' ORDER BY column_g As you notice, every string that's added on as the second part of the sql query is different than the previous; not just one variable can be substituted out, which is what has me stumped. How do I translate this case / switch into the stored procedure, based on the varchar input that I pass to the stored procedure via PHP? This stored procedure will actually handle a query listing for about 20 pages, so it's a hefty one and this is my first major complicated one. I'm getting there, though! I'm also just more used to MySQL, too. Not that they're that different. :P Thank you very much for your help in advance. Stephanie

    Read the article

  • Strategy for animating a lot of "LED's" - thread?, UIView animations? NSOperation? (iPhone)

    - by RickiG
    Hi I have to do some different views containing 72 LED lights. I built an LED Class so I can loop through the LED's and set them to different colors (Green, Red, Orange, Blue None etc.). The LED then loads the appropriate .png. This works fine, I loop over the LED's and set them. Now I know that at some time they will need to not just turn on/off change color, but will have to turn on with a small delay. Like an equalizer. I have a 5-10 views containing the 72 LED's and I would like to achieve the above with the minimum amount of memory/CPU strain. for(LED *l in self.ledArray) { [l display:Green]; } I simply loop as shown above and inside the LED is a switch case that does the correct logic. If this were actual LED's and a microController I would use sleep(100) or similar in the loop, but I would really like to avoid stuff like that for obvious reasons. I was thinking that doing a performOnThread withDelay would really be consuming, so would UIView animation changing the alpha and NSOperation would also be a lot of lifting for a small feature. Is there a both efficient and clever way to go around this? Thanks for any inspiration given:)

    Read the article

  • Event problems with FF

    - by s4v10r
    Hi all :) Made this sweet little script to auto change fields after input. Works nicely in IE, Chrome and Safari, but not in FF or opera. JS code: function fieldChange(id, e){ var keyID = (window.event) ? event.keyCode : e.keyCode; if (document.getElementById(id).value.length >= 2){ if (keyID >= 48 && keyID <= 57 || keyID >= 96 && keyID <= 105){ switch(id){ case "textf1": document.getElementById("textf2").focus(); break; case "textf2": document.getElementById("textf3").focus(); break; case "textf3": if (document.getElementById(id).value.length >= 4){ document.getElementById("nubPcode").focus(); } break; } } } HTML: <div class="privateOrderSchema"> <input type="text" id="textf1" name="textf1" maxlength="2" size="4" onKeyUp="fieldChange('textf1')"/>- <input type="text" id="textf2" name="textf2" maxlength="2" size="4" onKeyUp="fieldChange('textf2')" />- <input type="text" id="textf3" name="textf3" maxlength="4" size="5" onKeyUp="fieldChange('textf3')" /> </div> <div class="privateOrderSchema"> <input type="text" id="nubPcode" name="nubPcode" size="4" maxlength="4" /> <br /> </div> Does anybody know how to send the "e" var in this scenario? Tnx all :D ur gr8!

    Read the article

  • DataSets to POCOs - an inquiry regarding DAL architecture

    - by alexsome
    Hello all, I have to develop a fairly large ASP.NET MVC project very quickly and I would like to get some opinions on my DAL design to make sure nothing will come back to bite me since the BL is likely to get pretty complex. A bit of background: I am working with an Oracle backend so the built-in LINQ to SQL is out; I also need to use production-level libraries so the Oracle EF provider project is out; finally, I am unable to use any GPL or LGPL code (Apache, MS-PL, BSD are okay) so NHibernate/Castle Project are out. I would prefer - if at all possible - to avoid dishing out money but I am more concerned about implementing the right solution. To summarize, there are my requirements: Oracle backend Rapid development (L)GPL-free Free I'm reasonably happy with DataSets but I would benefit from using POCOs as an intermediary between DataSets and views. Who knows, maybe at some point another DAL solution will show up and I will get the time to switch it out (yeah, right). So, while I could use LINQ to convert my DataSets to IQueryable, I would like to have a generic solution so I don't have to write a custom query for each class. I'm tinkering with reflection right now, but in the meantime I have two questions: Are there any problems I overlooked with this solution? Are there any other approaches you would recommend to convert DataSets to POCOs? Thanks in advance.

    Read the article

  • how to play an audio soundclip when a nib is loaded - welcome screen - xcode

    - by Pavan
    I would like to do the following two things: 1) I would like to play an audio file qhen a nib is loaded 2) After that i would like to switch views when the audio file has finished playing. This will be easy as i just need to call the event that initiates the change of view by using the delegate method -(void) audioPlayerDidFinishPlaying{ //code to change view } I dont know how to to play the audio file when a nib is loaded. Using the AVFoundation framework, I tried doing the following after setting up the audio player and the variables associated with it in the appropriate places i wrote the following: - (void)viewDidLoad { [super viewDidLoad]; NSString *soundFilePath = [[NSBundle mainBundle] pathForResource: @"sound" ofType: @"mp3"]; NSURL *fileURL = [[NSURL alloc] initFileURLWithPath: soundFilePath]; AVAudioPlayer *newPlayer = [[AVAudioPlayer alloc] initWithContentsOfURL: fileURL error:nil]; [fileURL release]; self.player = newPlayer; [newPlayer release]; [player prepareToPlay]; [player setDelegate: self]; [player play]; } Although this does not play the file as the viewdidload method gets called before the nib is shown so the audio is never played or heard. What do i need to do so that i can play the audio file AFTER the nib has loaded and is shown on the screen? can someone please help me as ive been working on this for 3 hours now. Thanks in advance.

    Read the article

< Previous Page | 260 261 262 263 264 265 266 267 268 269 270 271  | Next Page >