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  • Cheap programmable, portable device

    - by Ars
    Since a long time I have thrived for being able to program something I can take with me - a very small computer like a programmable calculator, gameboy, pocket PC or cellphone. However, I didn't find anything fitting yet! The thing I'm looking at is the price, because I can't afford to spend too much money on it. What are some cheap portable programmable devices? All I'd need is support for uploading assembler code from my computer. I don't care about the display, a simple LCD would be sufficient. Same goes for the buttons I have looked at programmable calculators, portable gaming consoles such as the PSP and more, however didn't find anything that fit :(

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  • missing event when using modules with requirejs

    - by ali haider
    I had javascript code in a single JS file that was working fine (using XHR/AJAX). When I split it up into separate modules in a requirejs application, I do not seem to get a handle on the event object & it shows up as undefined (testing in firefox 29.0.1). Calling module: ajax.onreadystatechange = new ajaxResponse().handleAjaxResponse(e); ajaxResponse define(["require", './url/urlCommon'], function(require, urlCommon) { 'use strict'; var ajaxResponse = function() { var ajax = null; // e = event || window.event; this.handleAjaxResponse = function() { if (typeof event === 'undefined') { var event = event || window.event; } console.log('e is now:' + typeof e); I also do not have a handle on the event in the handleAjaxResponse method (error: undefined). Any thoughts on what I need to do to troubleshoot/fix this will be greatly appreciated.

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  • HTML coding style: attribute starts on a new line

    - by Matty
    sublvl's front end developer seems to have a strange coding style that I've never seen before. Every time they begin a new element, immediately after the element name they insert a line break. The first thing that appears on the next line is the first attribute of the element. For example: id="player-container"><div id="player-bar"><div id="player-controls-wrapper"><div id="player-controls"><div id ="player-controls-buttons"> <a The above code was found here. I've never seen this kind of coding style before. What's going on here? Is this just a quirky style or is there some reasoning behind it?

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  • how to get textfield data in win32-gui perl

    - by amit
    hi i want to store textfield data in a variable but my code is not working here is my code use Win32::GUI(); my $W1 = Win32::GUI::Window-new( -name = "W1", -title = "First Window", -pos = [ 100, 100 ], -size = [ 300, 200 ], ); $W1-AddButton( -name = "ButtonW1", -text = "Enter Chipname", -pos = [ 87, 100 ], #-ok = 1, ); $W1-AddTextfield( -name = "chipfield", -left = 20, -top = 40, -width = 250, -height = 20, # -prompt = ["Mix ",30], ); $W1-Show(); Win32::GUI::Dialog(); exit(0); sub W1_Terminate { return -1; } sub ButtonW1_Click { $chipname = $W1-chipfield-Text(), print $chipname; #return 0; } please help me where is problem

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  • Modify cmd.exe properties using the command prompt

    - by CodexArcanum
    Isn't that nicely recursive? I've got a portable command prompt on my external drive, and it has a nice .bat file to configure some initial settings, but I'd like more! Here's what I know how to set from .bat: Colors = (color XY) where x and y are hex digits for the predefined colors Prompt = (prompt $p$g) sets the prompt to "C:\etc\etc " the default prompt Title = (title "text") sets the window title to "text" Screen Size = (mode con: cols=XX lines=YY) sets the columns and lines size of the window Path = (SET PATH=%~d0\bin;%PATH%) sets up local path to my tools and appends the computer's path So that's all great. But there are a few settings I can't seem to set from the bat. Like, how would I set these up wihtout using the Properties dialogue: Buffer = not screen size, but the buffer Options like quick edit mode and autocomplete Popup colors Font. And can you use a font on the portable drive, or must it be installed to work? Command history options

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  • Jquery click event assignment not working in Firefox

    - by Mantorok
    Hi all I'm assigning a click event to a bunch of anchors by class name, and it works in all browsers except Firefox, here is the JS: var click_addthis = function(e, href) { if (!e) { var e = window.event; } e.cancelBubble = true; if (e.stopPropagation) e.stopPropagation(); window.open(href, "Share It", null); return false; } $(document).ready(function() { $(".addthis_button_facebook").click(function() { click_addthis(event, this.href) }); $(".addthis_button_twitter").click(function() { click_addthis(event, this.href) }); }); Am I missing something? Thanks

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  • Glade: How can I set the value of a spin button?

    - by espectalll123
    I've done some spin buttons with Glade for my Python/GTK3 app, but I don't know how to set things like default, lower or higher value. How can I do it? Using the following things for development: Python 2.7.3 GTK 3 Glade 3.12.1 1) I need to change things from script, as I need to set default value and maximum value as a variable; 2) I saw the PyGTK documentation before, it's not working for GTK3; 3) please don't direct me to the GTK3 docummentation... I can't understand it :P

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  • xaml nested class path designer issue

    - by Vlad Bezden
    Hi, I have nested class public class Enums { public enum WindowModeEnum { Edit, New } } In my xaml I reference code: <Style.Triggers> <DataTrigger Binding="{Binding WindowMode}" Value="{x:Static Types1:Enums+WindowModeEnum.Edit}"> <Setter Property="Visibility" Value="Collapsed" /> </DataTrigger> </Style.Triggers> Code compiles and runs properly, however I can't open xaml code in design window. I am getting following error: Type 'Types1:Enums+WindowModeEnum' was not found. at MS.Internal.Metadata.ExposedTypes.ValueSerializers.StaticMemberDocumentValueSerializer.ConvertToDocumentValue(ITypeMetadata type, String value, IServiceProvider documentServices) at MS.Internal.Design.DocumentModel.DocumentTrees.Markup.XamlMarkupExtensionPropertyBase.get_Value() at MS.Internal.Design.DocumentModel.DocumentTrees.DocumentPropertyWrapper.get_Value() at MS.Internal.Design.DocumentModel.DocumentTrees.InMemory.InMemoryDocumentProperty..ctor(DocumentProperty property, InMemoryDocumentItem item) at MS.Internal.Design.DocumentModel.DocumentTrees.InMemory.InMemoryDocumentItem.SetUpItem(DocumentItem item) Same error exist in VS2008, VS2010. Does anybody has any idea, how to deal with it so I can open window in design mode. Thanks a lot. Sincerely, Vlad.

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  • Remove gradients from elementary theme?

    - by John
    I really don't like the gradients in the elementary theme, and I was wondering if there were a way to remove them, from applications like Nautilus-Elementary, Postler, Dexter, etc. I've tried commenting out the Apps/[Application].rc in /usr/share/themes/elementary/gtk-2.0/gtkrc but it doesn't work, still leaves the gradients in their place. I'm a big fan of the other controls in the theme; the scroll bar, the way it borders gedit and the buttons, and I'd like to keep these features, but I don't like the way it styles its windows. Thanks for any help, as always!

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  • Creating a variable list Pashua, OS X & Bash.

    - by S1syphus
    First of all, for those that don't know pashua is a tool for creating native Aqua dialog windows. An example of what a window config looks like is # pashua_run() # Define what the dialog should be like # Take a look at Pashua's Readme file for more info on the syntax conf=" # Set transparency: 0 is transparent, 1 is opaque *.transparency=0.95 # Set window title *.title = Introducing Pashua # Introductory text tb.type = text tb.default = "HELLO WORLD" tb.height = 276 tb.width = 310 tb.x = 340 tb.y = 44 if [ -e "$icon" ] then # Display Pashua's icon conf="$conf img.type = image img.x = 530 img.y = 255 img.path = $icon" fi if [ -e "$bgimg" ] then # Display background image conf="$conf bg.type = image bg.x = 30 bg.y = 2 bg.path = $bgimg" fi pashua_run "$conf" echo " tb = $tb" The problem is, Pashua can't really get output from stdout, but it can get arguments. Following on from what Dennis Williamson posted here. What ideally it should do is generate an output file based on information from a text file, To executed in pashua_run ore add the pashua_run around the window argument: count=1 while read -r i do echo "AB${count}.type = openbrowser" echo "AB${count}.label = Choose a master playlist file" echo "AB${count}.width=310" echo "AB${count}.tooltip = Blabla filesystem browser" echo "some text with a line from the file: $i" (( count++ )) done < TEST.txt >> long.txt SO the output is AB1.type = openbrowser AB1.label = Choose a master playlist file AB1.width=310 AB1.tooltip = Blabla filesystem browser some text with a line from the file: foo AB2.type = openbrowser AB2.label = Choose a master playlist file AB2.width=310 AB2.tooltip = Blabla filesystem browser some text with a line from the file: bar AB3.type = openbrowser AB3.label = Choose a master playlist file AB3.width=310 AB3.tooltip = Blabla filesystem browser some text with a line from the file: dev AB4.type = openbrowser AB4.label = Choose a master playlist file AB4.width=310 AB4.tooltip = Blabla filesystem random So if there is a clever way to get the output of that and place it into pashua run would be cool, on the fly: I.E load te contents of TEST.txt and generate the place it into pashua_run, I've tried using cat and opening the file... but because it's in Pashua_run it doesn't work, is there a smart way to break out then back in? Or the second way which I was thinking, was create get the output then append it into the middle text file containing the pashua runtime, then execute it, maybe slightly hacky, but I would imagine it will do the job. Any ideas? ++ I know I probably could make my life a lot easier, by doing this in actionscript and cocoa, although at present don't have time for such a learning curve, although I do plan to get round to it.

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  • WPF 4 Datagrid with ComboBox

    - by Doug
    I have a WPF 4 app with a ComboBox embedded in a DataGrid. The ComboBox is in a template column that displays the combobox when in edit mode but just a TextBlock otherwise. If I edit the cell and pick a new value from the combobox, when leaving the cell, the TextBlock in view mode does not reflect the new value. Ultimately, the new value gets saved and is displayed when the window is refreshed but it does not happen while still editing in the grid. Here are the parts that are making this more complicated. The grid and the combobox are bound to different ItemsSource from the EnityFramework which is tied to my database. For this problem, the grid is displaying project members. The project member name can be picked from the combobox which gives a list of all company employees. Any ideas on how to tie the view mode of the DataGridColumnTemplate to the edit value when they are pointing to different DataSources? Relevant XAML <Window.Resources> <ObjectDataProvider x:Key="EmployeeODP" /> </Window.Resources> <StackPanel> <DataGrid Name="teamProjectGrid" AutoGenerateColumns="false" ItemsSource="{Binding Path=ProjectMembers}" <DataGrid.Columns> <DataGridTemplateColumn Header="Name" x:Name="colProjectMember"> <DataGridTemplateColumn.CellTemplate> <DataTemplate> <TextBlock Text="{Binding Path=ProjectMemberFullName}" /> </DataTemplate> </DataGridTemplateColumn.CellTemplate> <DataGridTemplateColumn.CellEditingTemplate> <DataTemplate> <ComboBox x:Name="ProjectMemberCombo" IsReadOnly="True" DisplayMemberPath="FullName" SelectedValue="{Binding Path=Employee}" ItemsSource="{Binding Source={StaticResource EmployeeODP}}" /> </DataTemplate> </DataGridTemplateColumn.CellEditingTemplate> </DataGridTemplateColumn> <DataGridTextColumn x:Name="colProjectRole" Binding="{Binding Path=ProjectRole}" Header="Role" /> </DataGrid.Columns> </DataGrid> </StackPanel> Relevant Code Behind this.DataContext = new MyEntityLibrary.MyProjectEntities(); ObjectDataProvider EmployeeODP= (ObjectDataProvider)FindResource("EmployeeODP"); if (EmployeeODP != null) { EmployeeODP.ObjectInstance = this.DataContext.Employees; }

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  • NSDocument Subclass not closed by NSWindowController?

    - by Nathan Douglas
    Okay, I'm fairly new to Cocoa and Objective-C, and to OOP in general. As background, I'm working on an extensible editor that stores the user's documents in a package. This of course required some "fun" to get around some issues with NSFileWrapper (i.e. a somewhat sneaky writing and loading process to avoid making NSFileWrappers for every single document within the bundle). The solution I arrived at was to essentially treat my NSDocument subclass as just a shell -- use it to make the folder for the bundle, and then pass off writing the actual content of the document to other methods. Unfortunately, at some point I seem to have completely screwed the pooch. I don't know how this happened, but closing the document window no longer releases the document. The document object doesn't seem to receive a "close" message -- or any related messages -- even though the window closes successfully. The end result is that if I start my app, create a new document, save it, then close it, and try to reopen it, the document window never appears. With some creative subclassing and NSLogging, I managed to figure out that the document object was still in memory, and still attached to the NSDocumentController instance, and so trying to open the document never got past the NSDocumentController's "hmm, currently have that one open" check. I did have an NSWindowController and NSDocumentController instance, but I've purged them from my project completely. I've overridden nearly every method for NSDocument trying to find out where the issue is. So far as I know, my Interface Builder bindings are all correct -- "Close" in the main menu is attached to "performClose:" of the First Responder, etc, and I've tried with fresh unsullied MainMenu and Document xibs as well. I thought that it might be something strange with my bundle writing code, so I basically deleted it all and started from scratch, but that didn't seem to work. I took out my init method overrides, and that didn't help either. I don't have the source of any simple document apps here, so I didn't try the next logical step (to substitute known-working code for mine in the readfromurl and writetourl methods). I've had this problem for about sixteen hours of uninterrupted troubleshooting now, and needless to say, I'm at the end of my rope. If I can't figure it out, I guess I'm going to try the project from scratch with a lot more code and intensity based around the bundle-document mess. Any help would be greatly appreciated.

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  • Dynamically creating controls in MFC (Collection question)

    - by ProgramWriter
    Hello all, I have some custom control inside of which i should create radiobuttons or checkboxes. The count of child controls is available only at runtime (it loads some file from which it gets this count). So i need to create variable number of controls. Which collection i should use for this purpose? Solution 1: simply use std::vector (or CArray) - not suitable because i want use MFC (CButton). Of course i can Attach() and later Detach() handle to window each time i need this window, but it will give big overhead. Solution 2: use std::vector or CArray or CList or... In this case i take care about making 'new' and appropriate 'delete' when control is unneeded. I am forgetful :) MFC handle map contains pointer to CButton and i can't use simple CArray, because it will move my objects each time when his size will grow. ... and the question is: Which collection i should use for containing variable count of MFC control classes?

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  • Absolutely Nothing Apearing in "Additional Drivers"

    - by Joshua Arroyo
    OK so I just got Ubuntu the other month or so. I'm running the 11.04 version currently and trying to install drivers for a Nvidia graphics card (it's my brother's computer and he currently cannot find the number of the card right now). I read that, to install the proper drivers for gaming, I would need to go into "Additional Drivers" and choose them myself. I clicked to go into "Additional Drivers" and it searched "for available drivers", then opened the additional drivers list. Lo and Behold, there was nothing, simply the message "No proprietary drivers are in use on this system" and the Help and Close buttons. Sorry if there's some silly simple answer to all of this, I'm new to this sort of thing (used to Windows simplicity, lol) and I really don't know what to do. Help would be much appreciated. Also, I should mention that the graphics card was installed and ran fine before switching from Windows XP to Ubuntu.

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  • Customizing Google Sites look and feel

    - by David Parunakian
    I find the site layout and theming capabilities in Google Sites (found in the Manage Site screen) very limited; for instance, I do not seem to be able to place the horizontal navigation buttons directly to the right of the logo and to customize their style, as well as to use the standard trick of making a horizontally stretchable background image of a box with rounded corners by splitting it into three parts and replicating the middle one, etc. Am I missing something? Are there any advanced settings available? Thanks.

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  • Where do I have to paste an "xinput" command so that it executes it when GNOME is started?

    - by michuk
    On my Thinkpad I need to execute something like this in the terminal: xinput set-int-prop "TPPS/2 IBM TrackPoint" "Evdev Middle Button Emulation" 8 1 so that my the 2 buttons on my touchpad emulate the middle mouse click. Now I need this line to be executed each time I start GNOMe or X or whatever, so that it "just works". I tried ~/.xsession or ~/.bashrc but to no avail. Should I put it in GNOME start scripts or in /etc/X somewhere? I'm using Ubuntu 11.10.

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  • TFS and working with multiple solutions

    - by RandomEngy
    How do people generally deal with TFS when you've got to work with multiple solution files? If you've got one instance it's easy because you can always go to that window for the source control explorer, pending changes, check on builds or work items. But when you have 4-5 solutions, it becomes tricky to deal with. You might expand some folders or check some pending items on one VS instance but you have to remember which one you did it on. Having a separate instance dedicated just to TFS tasks is tempting, but there's only one window state for the whole program. If that instance is closed last, all instances will come up with all the TFS windows open. How do other people deal with this? Can you use separate profiles somehow and cordon off a "TFS" instance of Visual Studio?

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  • How can I successfully perform hidden line removal after pass through FBO?

    - by Brett
    Hi All, I'm trying to perform hidden line removal using polygon offset fill. The code works perfectly if I render directly to the window buffer but fails to draw the lines when passed through a FBO as shown below The code I use to draw the objects void drawCubes (GLboolean removeHiddenLines) { glLineWidth(2.0); glPushMatrix(); camera.ApplyCameraTransform(); for(int i = 0; i < 50; i ++){ glPushMatrix(); cube[i].updatePerspective(); glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); glColor3f(1.0,1.0,1.0); cube[i].draw(); glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); if(removeHiddenLines){ glEnable(GL_POLYGON_OFFSET_FILL); glPolygonOffset(1.0, 1.0); glColor3f(1.0, 0.0, 0.0); //fill polygons for hidden line removal cube[i].draw(); glDisable(GL_POLYGON_OFFSET_FILL); } glPopMatrix(); } glPopMatrix(); } For this example, the first pass involves rendering to both the window buffer and a FBO. void firstPass() { glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0); glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glViewport(0, 0, fboWidth, fboHeight); glEnable(GL_DEPTH_TEST); glDisable(GL_TEXTURE_2D); drawParticleView(GL_TRUE); glDisable(GL_DEPTH_TEST); glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, framebufferID[0]); glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glViewport(0, 0, fboWidth, fboHeight); glEnable(GL_DEPTH_TEST); glDisable(GL_TEXTURE_2D); drawParticleView(GL_TRUE); glDisable(GL_DEPTH_TEST); } Second pass renders FBO back to window buffer. void secondPass() { glEnable(GL_TEXTURE_2D); glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0); glBindTexture(GL_TEXTURE_2D, renderTextureID[0]); glViewport(fboWidth, 0, fboWidth, fboHeight); glMatrixMode(GL_PROJECTION); glLoadIdentity(); glMatrixMode(GL_MODELVIEW); glLoadIdentity(); glBegin(GL_QUADS); glTexCoord2i(0, 0); glVertex2f(-1.0f, -1.0f); glTexCoord2i(1, 0); glVertex2f(1.0f, -1.0f); glTexCoord2i(1, 1); glVertex2f(1.0f, 1.0f); glTexCoord2i(0, 1); glVertex2f(-1.0f, 1.0f); glEnd(); glDisable(GL_TEXTURE_2D); } I don't understand why the two views wouldn't be the same? Am I missing something (obviously I am)? Thanks

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  • [JS] XMLHttpRequest problem

    - by mcco
    I am trying to do "POST" with XMLHttpRequest in a firefox extension, and after that I try to get the "Location" header and open it in a new tab. For some reason, the XMLHttpRequest doesn't contain a location header. My code function web(url,request) { var http = new XMLHttpRequest(); http.open('POST',url,true); http.setRequestHeader('Content-Type','application/x-www-form-urlencoded'); http.onreadystatechange=function() { if(http.readyState == 2) { alert(http.getResponseHeader("Location")); } } http.send(request); } Also, if I change the alert to getAllResponseHeaders() to see all headers, I just don't see the location header there. If I try to spy on the request of the original site with Firebug, it does show me the location header in the response. Please help me resolve my issues. Thanks :) P.S. I'm also unable to open a link in new tab using window.open(url, this.window.title);, but as that's not directly related to the rest of this I'll post a separate question to ask about it.

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  • How to stop a tap event from propagating in a XNA / Silverlight game

    - by Mech0z
    I have a game with Silverlight / XNA game where text and buttons are created in Silverlight while 3d is done in XNA. The Silverlight controls are drawn ontop of the 3D and I dont want a click on a button to interact with the 3D underneath So I have private void ButtonPlaceBrick_Tap(object sender, GestureEventArgs e) { e.Handled = true; But my gesture handling on the 3d objects still runs even though I have set handled to true. private void OnUpdate(object sender, GameTimerEventArgs e) { while (TouchPanel.IsGestureAvailable) { // Read the next gesture GestureSample gesture = TouchPanel.ReadGesture(); switch (gesture.GestureType) How am I supposed to stop it from propagating?

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  • Single IBAction for multiple UIButtons versus single IBAction for single UIButton

    - by Miraaj
    While using story-board there are two different approaches which my team mates follow: Approach 1: To bind unique action with each button, ie: Done button - binded to - doneButtonAction Cancel button - binded to - cancelButtonAction OR Approach 2: To bind single action to multiple buttons, ie: Done button - binded to - commonButtonAction Cancel button - binded to - commonButtonAction Then in commonButtonAction they prefer to use switch case like this: - (IBAction)commonButtonAction:(id)sender { UIButton *button = (UIButton *)sender; switch (button.tag) { case 201: // done button [self doneButtonAction:sender]; break; case 202: // cancel button [self cancelButtonAction:sender]; break; default: break; } } - (void)cancelButtonAction:(id)sender { // no interesting stuff, simple dismiss of view :-( } - (void)doneButtonAction:(id)sender { // some interesting stuff ;-) } Reasoning which they give to follow approach 2 is - in each view controller during code walk through anyone can easily identify where to find code related to button actions. While others discard this idea because they say that adding an extra switch case is unnecessary and is not a common practice. What are your views?

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  • onbeforeunload in safari does not run code server side

    - by Deepa
    On browser close or F5, I have to perform some code on server side For this I have a button. On click of that button which has onclientclick and onclick functions written. I also wrote an event on window.onbeforeunload which does a button.click(). window.onbeforeunload=function(e) { button.click() } My problem is that this runs the code of the client side click function of the button, however server side code does not get executed. This happens only when i close the browser. When I do F5 it works perfectly. Also this happens only on Safari. In FF and mozila it works perfectly . How can i

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  • Object Dump JavaScript

    - by Jessy Houle
    Is there a 3rd party add-on/application or some way to perform object map dumping in script debugger for a JavaScript object? Here is the situation... I have a method being called twice, and during each time something is different. I'm not sure what is different, but something is. So, if I could dump all the properties of window (or at least window.document) into a text editor, I could compare the state between the two calls with a simple file diff. Thoughts? Thank you in advance. -Jessy Houle

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  • JQuery: Push Effect?

    - by JGreig
    I'm currently using the JQuery slideDown/slideUp effect and am not accomplishing what I want. Essentially, I want to create an action where I "push" a div off the top of the browser window. Something similar to the following push effect example. How can I do this with JQuery? The problem with just using slideDown/slideUp is that the other DIV just overlaps the div I'm hiding. But instead, I want to PUSH the div I don't want visible off the top of the browser window.

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