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  • iPhone: How to Display Underlined Text in a Button?

    - by Warrior
    I want to display the mail ID in my view such that clicking the mail ID should open the mail composer view. I want to display the button text as underlined to show it is a hyperlink and for the button click event to call the mail composer view. At present, I am not able to show the button text underlined. I thought of placing a label above the button and adjusting the label property to get the underlined text but that did not work. Is there a different way to get the appearance and behavior I want?

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  • How do I pass a bool into locationManager on iphone with startUpdatingLocation?

    - by user295944
    I want to pass a flag into my location manager function - (void)locationManager:(CLLocationManager *)manager didUpdateToLocation:(CLLocation *)newLocation fromLocation:(CLLocation *)oldLocation so it will look like - (void)locationManager:(CLLocationManager *)manager didUpdateToLocation:(CLLocation *)newLocation fromLocation:(CLLocation *)oldLocation andTweet:(Bool *)tweet but it started with the command [locmanager startUpdatingLocation]; So how can I pass the bool into the function?

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  • iPhone question: How can I add a button to a tableview cell?

    - by Jake
    Hi guys, Little background, the table view is filled by a fetchedResultsController which fills the table view with Strings. Now I'm trying to add a button next to each String in each tableview cell. So far, I've been trying to create a button in my configureCell:atIndexPath method and then add that button as a subview to the table cell's content view, but for some reason the buttons do not show up. Below is the relevant code. If anyone wants more code posted, just ask and I'll put up whatever you want. Any help is greatly appreciated. - (void)configureCell:(UITableViewCell *)cell atIndexPath:(NSIndexPath *)indexPath { // get object that has the string that will be put in the table cell Task *task = [fetchedResultsController objectAtIndexPath:indexPath]; //make button UIButton *button = [[UIButton buttonWithType:UIButtonTypeRoundedRect] retain]; [button setTitle:@"Check" forState:UIControlStateNormal]; [button setTitle:@"Checked" forState:UIControlStateHighlighted]; //set the table cell text equal to the object's property cell.textLabel.text = [task taskName]; //addbutton as a subview [cell.contentView addSubview:button]; } - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease]; } // Configure the cell. [self configureCell:cell atIndexPath:indexPath]; return cell; }

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  • iPhone - didPopItem ? Is this supposed to work?

    - by Chris
    I have a simple UITableView setup. I am trying to use - (void)navigationBar:(UINavigationBar *)navigationBar didPopItem:(UINavigationItem *)item I put a NSLog inside this method, but it is apparently not getting called when I "pop" back to the screen. I am not finding much information about this function, has it been replaced?

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  • Does the iPhone compress images saved within my app's documents directory?

    - by Jane Sales
    We are caching images downloaded from our server. We write them to our local storage like this: NSArray *paths = NSSearchPathForDirectoriesInDomains(NSCachesDirectory, NSUserDomainMask, YES); NSString *documentsDirectory = [paths objectAtIndex:0] ; NSString* folder = [[documentsDirectory stringByAppendingPathComponent:@"flook.images"] retain]; NSString* fileName = [folder stringByAppendingFormat:@"/%@", aBaseFilename]; BOOL writeSuccess = [anImageData writeToFile:fileName atomically:NO]; The downloaded images are always the expected size, around 45-85KB. Later, we read images from our cache like this: NSArray *paths = NSSearchPathForDirectoriesInDomains(NSCachesDirectory, NSUserDomainMask, YES); NSString *documentsDirectory = [paths objectAtIndex:0] ; NSString* folder = [[documentsDirectory stringByAppendingPathComponent:@"flook.images"] retain]; NSString* fileName = [folder stringByAppendingFormat:@"/%@", aBaseFilename]; image = [UIImage imageWithContentsOfFile:fileName]; Occasionally, the images returned from this cache read are much smaller because they are much more compressed - around 5-10KB. Has the OS done this to us?

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  • iPhone Adding Controls (UIButton, UILabel etc.) on a Playing Video!

    - by Taimur Hamza
    I have been assigned an 'easy' task of adding a button over a playing video. I m terming it easy as i have got the sample code downloaded from Apple's sample code. http://rapidshare.com/files/393248642/MoviePlayer_iPhone.zip Anybody who wants to reply to my query and intends to help should download this project and run it otherwise it wudnt be easy to understand my problem. Thanks! And now the weird problem i am facing is: In the sample project developer has added the view ( UILabel and UIButton ) in the Appdelegate. And i want it other xib files not the App delegate . Fine i added a view 'myButtonABC' instead of 'My Overlay View'. And added this code in my xib file's implementation file. (void)viewDidLoad { TaimurAppDelegate *appDelegate = (TaimurAppDelegate *)[[UIApplication sharedApplication] delegate]; [appDelegate initAndPlayMovie:[self localMovieURL]]; NSArray *windows = [[UIApplication sharedApplication] windows]; if ([windows count] 1) { UIWindow *moviePlayerWindow = [[UIApplication sharedApplication] keyWindow]; [moviePlayerWindow addSubview:self.myABC]; } } Now my question is do i need to declare a UIWindow object in the header file here. As i am not working in the app delegate class. As i said previously i have to add this button over a video in other screen and not on the main screen. The third question is can anyone, which in fact is the most imp of all. In my view , if i am able to do this one my problem would be solved. As i have spend considerable amount of time on this task so far. The question is " How can i connect myABCButton (which is a view added to my xib file ) to the File's Owner. Thanks for your patience. Replies Appreciated ! Taimur

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  • what is the procedure of performing wsdl parsing in iphone?

    - by Ankit Vyas
    i have performed like this Is there any thing wrong performed by me? NSURL *url = [NSURL URLWithString:@"http://111.111.111.111/BattleEmpire.Service/ApplicationService.svc?wsdl"]; NSMutableURLRequest *theRequest = [NSMutableURLRequest requestWithURL:url]; [theRequest setHTTPMethod:@"GET"]; NSURLConnection *theConnection = [[NSURLConnection alloc] initWithRequest:theRequest delegate:self]; if(theConnection) { webData = [[NSMutableData data] retain]; NSLog( @"connection established"); } else { NSLog(@"theConnection is NULL"); }

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  • Test iPhone In App Purchase without uploading binary (i.e. without bundle ID)

    - by psychotik
    I've created a new app but not uploaded a binary (not ready for review yet). However, I want to test in-app purchases. The documentation seems to state that a bundle ID is required to create an in-app purchase product. Is there any way to specify this bundle ID for creating the in-app purchase product on iTunes Connect without uploading the app binary in a way that won't cause problems when the actual binary is uploaded? What if the eventually uploaded binary has a different bundleID than the use created for testing - does it effectively invalidate the in-app purchase product?

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  • iPhone: how do I set up a clear window-size "blocker view"?

    - by Ben
    I feel like this should be obvious to me, but for some reason I can't figure this out. I have a navigation interface with nav bar, tool bar, and primary view. Sometimes the user takes an action that causes a progress indicator to appear in the middle of the view. While the progress indicator (which is a custom UIView) in spinning in the middle, I want no touch input to be allowed to go to any of the underlying interface (main view, nav bar, toolbar, etc). But this doesn't seem trivial. I've tried (and failed) to create a simple view whose only job is to swallow touch input and use it as a window subview-- no dice, it never gets the touch events (and yes, it does have userInteractionEnabled). I've tried to bolt it on as a transparent modal view controller, but those don't seem to ever be transparent. Thoughts? What am I missing? Thanks!

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  • iPhone: should initWithNibName:bundle: method be deleted from UIViewController class if not used?

    - by Scott Pendleton
    I notice that this method is provided in UIViewController .m files, but is commented out: - (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil I had been leaving that method commented out, or even deleting it. But then I looked at this line inside the method: if (self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil]) I assume that if it were truly important for self to be set equal to super, then Apple would not have the method be commented out by default. On the other hand, if I do need to do some customization in that method, why do I need to set self = super? What's the best practice, and why?

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  • What is the best approach to 2D collision detection on the iPhone?

    - by Magic Bullet Dave
    Been working on this problem of collision detection and there appears to be 3 main approaches I could take: Sprite and mask approach. (AND the overlap of the sprites and check for a non-zero number in the resulting sprite pixel data). Bounding circles, rectangles or polygons. (Create one or more shapes that enclose the sprites and do the basic maths to check for overlaps). Use an existing sprite library. The first approach, even though it would have been the way I would have done it in the old days of 16x16 sprite blocks, it appears that there just isn’t an easy way of getting at the individual image pixel data and/or alpha channel within Quartz (or OPENGL for that matter). Detecting the overlap of the bounding box is easy, but then creating a 3rd image from the overlap and then testing it for pixels is complicated and my gut feel is that even if we could get it to work would be slow. Am I missing something neat here? The second approach involves dividing up our sprites into several polygons and testing them for overlaps. The more polygons the more accurate the collision detection. The benefit is that it is fast, and can be accurate. The downside is it makes the sprite creation more complicated. i.e., we have to create the polygons for each sprite. For speed the best approach is to create a tree of polygons. The 3rd approach I’m not sure about as it involves buying code (or using an open source licence). I am not sure what the best library to use is or whether this would make life easier or give us a problem integrating this into our app. So in short I am favouring the polygon and tree approach and would appreciate you views on this before I go and write lots of code. Best regards Dave

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  • How does the iPhone SDK Core Data system store date types to sqlite?

    - by Andrew Arrow
    I used core data to do this: NSManagedObjectContext *m = [self managedObjectContext]; Foo *f = (Foo *)[NSEntityDescription insertNewObjectForEntityForName:@"Foo" inManagedObjectContext:m]; f.created_at = [NSDate date]; [m insertObject:f]; NSError *error; [m save:&error]; Where the created_at field is defined as type "Date" in the xcdatamodel. When I export the sql from the sqlite database it created, created_at is defined as type "timestamp" and the values look like: 290902422.72624 Nine digits before the . and then some fraction. What is this format? It's not epoch time and it's not julianday format. Epoch would be: 1269280338.81213 julianday would be: 2455278.236746875 (notice only 7 digits before the . not 9 like I have) How can I convert a number like 290902422.72624 to epoch time? Thanks!

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  • How to upload image to remote server in iphone?

    - by Atulkumar V. Jain
    Hi Everybody, I am trying to upload a image which i am clicking with the help of the camera. I am trying the following code to upload the image to the remote server. -(void)searchAction:(UIImage*)theImage { UIDevice *dev = [UIDevice currentDevice]; NSString *uniqueId = dev.uniqueIdentifier; NSData * imageData = UIImagePNGRepresentation(theImage); NSString *postLength = [NSString stringWithFormat:@"%d",[imageData length]]; NSString *urlString = [@"http://www.amolconsultants.com/im.jsp?" stringByAppendingString:@"imagedata=iPhoneV0&mcid="]; urlString = [urlString stringByAppendingString:uniqueId]; urlString = [urlString stringByAppendingString:@"&lang=en_US.UTF-8"]; NSLog(@"The URL of the image is :- %@", urlString); NSMutableURLRequest *request = [[[NSMutableURLRequest alloc] init] autorelease]; [request setURL:[NSURL URLWithString:urlString]]; [request setHTTPMethod:@"POST"]; [request setValue:postLength forHTTPHeaderField:@"Content-Length"]; [request setHTTPBody:imageData]; NSURLConnection *conn=[[NSURLConnection alloc] initWithRequest:request delegate:self]; if (conn == nil) { NSLog(@"Failed to create the connection"); } } But nothing is getting posted. Nothing comes in the console window also. I am calling this method in the action sheet. When the user clicks on the 1st button of the action sheet this method is called to post the image. Can anyone help me with this... Any code will be very helpful... Thanx in advance...

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  • How to add iphone libs *.a files to xCode's SVN (CSM)?

    - by slatvick
    Have: xCode project with Google Analytics lib, could be normally compiled. Want just to put it to already working SVN to build project from the work macosx without any additional steps. I've tried different ways to add *.a file to the svn, but all just have not worked. When adding a directory there is all files except *.a in the svn. I bet there is not such problem with 3d party SVN clients, but want to give the xCode one more chance, so asking there. Guys, is it possible to add *.a files to SVN using xCode?

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  • How can we disable the button in my iphone app?

    - by wolverine
    In my application, there is one button in the navigation bar. I want it to work only for the 1t click of the user. If he continousally presses on it 2 or 3 times just after the 1st click the button shouldnt recieve the following ones. How can I do this? My app always crashes if the user presses it for more than once. I dont want to make it multithread and use lock. Thats why i want to know whether there is anyother alternative.

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