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  • Writing to pointer out of bounds after malloc() not causing error

    - by marr
    Hi, when I try the code below it works fine. Am I missing something? main() { int *p; p=malloc(sizeof(int)); printf("size of p=%d\n",sizeof(p)); p[500]=999999; printf("p[0]=%d",p[500]); return 0; } I tried it with malloc(0*sizeof(int)) or anything but it works just fine. The program only crashes when I don't use malloc at all. So even if I allocate 0 memory for the array p, it still stores values properly. So why am I even bothering with malloc then?

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  • "assignment makes integer from pointer without a cast " warning in c

    - by mekasperasky
    #include<stdio.h> /* this is a lexer which recognizes constants , variables ,symbols, identifiers , functions , comments and also header files . It stores the lexemes in 3 different files . One file contains all the headers and the comments . Another file will contain all the variables , another will contain all the symbols. */ int main() { int i=0,j; char a,b[20],c[30]; FILE *fp1,*fp2; c[0]='"if"; c[1]="then"; c[2]="else"; c[3]="switch"; c[4]="printf"; c[5]="scanf"; c[6]="NULL"; c[7]="int"; c[8]="char"; c[9]="float"; c[10]="long"; c[11]="double"; c[12]="char"; c[13]="const"; c[14]="continue"; c[15]="break"; c[16]="for"; c[17]="size of"; c[18]="register"; c[19]="short"; c[20]="auto"; c[21]="while"; c[22]="do"; c[23]="case"; fp1=fopen("source.txt","r"); //the source file is opened in read only mode which will passed through the lexer fp2=fopen("lext.txt","w"); //now lets remove all the white spaces and store the rest of the words in a file if(fp1==NULL) { perror("failed to open source.txt"); //return EXIT_FAILURE; } i=0; while(!feof(fp1)) { a=fgetc(fp1); if(a!=' ') { b[i]=a; } else { for (j=0;j<23;j++) { if(c[j]==b) { fprintf(fp2, "%.20s\n", c[j]); continue ; } b[i]='\0'; fprintf(fp2, "%.20s\n", b); i=0; continue; } //else if //{ i=i+1; /*Switch(a) { case EOF :return eof; case '+':sym=sym+1; case '-':sym=sym+1; case '*':sym=sym+1; case '/':sym=sym+1; case '%':sym=sym+1; case ' */ } fclose(fp1); fclose(fp2); return 0; } This is my c code for lexical analysis .. its giving warnings and also not writing anything into the lext file ..

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  • Read from file into pointer to struct

    - by cla barzu
    I need help with pointers in C. I have to read from a file, and fill an array with pointers to struct rcftp_msg . Since now I did the next things: struct rcftp_msg { uint8_t version; uint8_t flags; uint16_t len; uint8_t buffer[512]; }; struct rcftp_msg *windows [10]; pfile = fopen(file,"r"); // Open the file I have to read from the file into the buffer, but I don't know how to do it. I tried the next: for (i = 0; i <10; i++){ leng=fread (**windows[i]->buffer**,sizeof(uint8_t),512,pfile); } I think windows[i]-buffer is bad, cuz that don't work. Sorry for my bad English :(

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  • Typcast a null pointer to char*

    - by user326253
    Suppose I have a char* elem that is supposed to hold a char*, s.t. elem[0] = char*, elem[1...m]= more chars. Is there a way I can put a null ptr within char* elem? When I try to set elem = NULL, it gives me a type error because NULL is an int. Any help would be greatly appreciated!

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  • c++ protected pointer member to the same class and access privileges

    - by aajmakin
    Hi, Example code is included at the bottom of the message. I'm puzzled about the protected access specifier in a class. I have define a class node which has a protected string member name string name; and a vector of node pointers vector args; Before I thought that a member function of node could not do args[0]-name but a program that does just this does compile and run. However, now I would like to inherit this class and access the name field in one of the args array pointers from this derived class args[0]-name but this does not compile. When I compile the example code below with the commented sections uncommented, the compiler reports: Compiler output: g++ test.cc -o test test.cc: In member function 'void foo::newnode::print_args2()': test.cc:22: error: 'std::string foo::node::name' is protected test.cc:61: error: within this context Compilation exited abnormally with code 1 at Thu Jun 17 12:40:12 Questions: Why can I access the name field of the node pointers in args in class node, because this is what I would excpect from a similarly defined private field in Java. How can I access those fields from the derived class. Example code: #include <iostream> #include <vector> using namespace std; namespace foo { class node; typedef std::vector<node*> nodes; class node { public: node (string _name); void print_args (); void add_node (node* a); protected: nodes args; string name; }; } foo::node::node (string _name) : args(0) { name = _name; } void foo::node::add_node (node* a) { args.push_back(a); } void foo::node::print_args () { for (int i = 0; i < args.size(); i++) { cout << "node " << i << ": " << args[i]->name << endl; } } // namespace foo // { // class newnode : public node // { // public: // newnode (string _name) : node(_name) {} // void print_args2 (); // protected: // }; // } // void foo::newnode::print_args2 () // { // for (int i = 0; i < args.size(); i++) // { // cout << "node " << i << ": " << args[i]->name << endl; // } // } int main (int argc, char** argv) { foo::node a ("a"); foo::node b ("b"); foo::node c ("c"); a.add_node (&b); a.add_node (&c); a.print_args (); // foo::newnode newa ("newa"); // foo::newnode newb ("newb"); // foo::newnode newc ("newc"); // newa.add_node (&newb); // newa.add_node (&newc); // newa.print_args2 (); return 0; }

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  • Changing pointer of self

    - by rob5408
    I have an object that I alloc/init like normal just to get a instance. Later in my application I want to load state from disk for that object. I figure I could unarchive my class (which conforms to NSCoding) and just swap where my instance points to. To this end I use this code... NSString* pathForDataFile = [self pathForDataFile]; if([[NSFileManager defaultManager] fileExistsAtPath:pathForDataFile] == YES) { NSLog(@"Save file exists"); NSData *data = [[NSMutableData alloc] initWithContentsOfFile:pathForDataFile]; NSKeyedUnarchiver *unarchiver = [[NSKeyedUnarchiver alloc] initForReadingWithData:data]; [data release]; Person *tempPerson = [unarchiver decodeObjectForKey:@"Person"]; [unarchiver finishDecoding]; [unarchiver release]; if (tempPerson) { [self release]; self = [tempPerson retain]; } } Now when I sprinkled some NSLogs throughout my application I noticed self.person: <Person: 0x3d01a10> (After I create the object with alloc/init) self: <Person: 0x3d01a10> (At the start of this method) tempPerson: <Person: 0x3b1b880> (When I create the tempPerson) self: <Person: 0x3b1b880> (after i point self to the location of the tempPerson) self.person: <Person: 0x3d01a10> (After the method back in the main program) What am I missing?

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  • Lots of pointer casts in QGraphicsView framework and performance

    - by kleimola
    Since most of the convenience functions of QGraphicsScene and QGraphicsItem (such as items(), collidingItems(), childItems() etc.) return a QList you're forced to do lots of qgraphicsitem_cast or static_cast and QGraphicsItem::Type() checks to get hold of the actual items when you have lots of different type of items in the scene. I thought doing lots of subclass casts were not a desirable coding style, but I guess in this case there are no other viable way, or is there? QList<QGraphicsItem *> itemsHit = someItem->collidingItems(Qt::IntersectsItemShape); foreach (QGraphicsItem *item, itemsHit) { if (item->type() == QGraphicsEllipseItem::type()) { QGraphicsEllipseItem *ellipse = qgraphicsitem_cast<QGraphicsEllipseItem *>(item); // do something } else if (item->type() == MyItemSubclass::type()) { MyItemSubClass *myItem = qgraphicsitem_cast<MyItemSubClass *>(item); // do something } // etc } The above qgraphicsitem_cast could be replaced by static_cast since correct type is already verified. When doing lots of these all the time (very dynamic scene), will the numerous casting affect performance beyond the normal if-else evaluation?

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  • dynimically using pointer

    - by gcc
    Input: 3 1 2 n 4 5 d 1 21 30 x Output: 2: 4 5 21 30 Input: 3 j 3 34 6 22 10 51 n 1 2 j 1 3 4 5 n 6 7 x Output: 1: 1 2 3 4 5 2: 6 7 3: 34 6 22 10 51 'j': (Jump to array# command) 'd': (Delete array# command) 'n': (Next array command) 'x': (Exit command) #: (Integer number) int num_arrays; /* maximum number of arrays */ int **arrays; /* array of array pointers */ int *l_arrays; /* actual lengths of arrays */ int *c_arrays; /* actual capacities of arrays */ how can we write that code

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  • Pointer and malloc issue

    - by Andy
    I am fairly new to C and am getting stuck with arrays and pointers when they refer to strings. I can ask for input of 2 numbers (ints) and then return the one I want (first number or second number) without any issues. But when I request names and try to return them, the program crashes after I enter the first name and not sure why. In theory I am looking to reserve memory for the first name, and then expand it to include a second name. Can anyone explain why this breaks? Thanks! #include <stdio.h> #include <stdlib.h> void main () { int NumItems = 0; NumItems += 1; char* NameList = malloc(sizeof(char[10])*NumItems); printf("Please enter name #1: \n"); scanf("%9s", NameList[0]); fpurge(stdin); NumItems += 1; NameList = realloc(NameList,sizeof(char[10])*NumItems); printf("Please enter name #2: \n"); scanf("%9s", NameList[1]); fpurge(stdin); printf("The first name is: %s",NameList[0]); printf("The second name is: %s",NameList[1]); return 0; }

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  • Allocating memory for a char pointer that is part of a struct

    - by mrblippy
    hi, im trying to read in a word from a user, then dynamically allocate memory for the word and store it in a struct array that contains a char *. i keep getting a implicit declaration of function âstrlenâ so i know im going wrong somewhere. struct class { char class_code[4]; char *name; }; char buffer[101]; struct unit units[1000]; scanf("%s", buffer); units[0].name = (char *) malloc(strlen(buffer)+1); strcpy(units[0].name, buffer);

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  • Freeing memory with Pointer Arithmetic

    - by Breedly
    C++ newb here. I'm trying to write my own implementation of an array using only pointers, and I've hit a wall I don't know how to get over. My constructor throws this error array.cpp:40:35: error: invalid conversion from ‘int*’ to ‘int’ [-fpermissive] When my array initializes I want it to free up all the spaces in the array for ints. Array::Array(int theSize){ size = theSize; int *arrayPointer = new int; int index = 0; while(theSize > index){ *(arrayPointer + index) = new int; //This is the trouble line. ++index; } } What am I doing wrong stackoverflow?

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  • Java: Using GSon incorrectly? (null pointer exception)

    - by Rosarch
    I'm trying to get the hits of a google search from a string of the query. public class Utils { public static int googleHits(String query) throws IOException { String googleAjax = "http://ajax.googleapis.com/ajax/services/search/web?v=1.0&q="; String json = stringOfUrl(googleAjax + query); JsonObject hits = new Gson().fromJson(json, JsonObject.class); return hits.get("estimatedResultCount").getAsInt(); } public static String stringOfUrl(String addr) throws IOException { ByteArrayOutputStream output = new ByteArrayOutputStream(); URL url = new URL(addr); IOUtils.copy(url.openStream(), output); return output.toString(); } public static void main(String[] args) throws URISyntaxException, IOException { System.out.println(googleHits("odp")); } } The following exception is thrown: Exception in thread "main" java.lang.NullPointerException at odp.compling.Utils.googleHits(Utils.java:48) at odp.compling.Utils.main(Utils.java:59) What am I doing incorrectly? Should I be defining an entire object for the Json return? That seems excessive, given that all I want to do is get one value. For reference: the returned JSON structure.

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  • How to use pointers and pointer aritmetic

    - by booby
    : error C2064: term does not evaluate to a function taking 1 arguments : error C2227: left of '-name' must point to class/struct/union/generic type how do i fix this so this error doesn't happen for(int index = 0; index < (numStudents); index++) { if (student(index + 1)->score >= 90 ) student(index + 1)->grade = 'A'; else if (student(index + 1)->score >= 80 ) student(index + 1)->grade = 'B'; else if (student(index + 1)->score >= 70 ) student(index + 1)->grade = 'C'; else if (student(index + 1)->score >= 60 ) student(index + 1)->grade = 'D'; else student(index + 1)->grade = 'F'; }

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  • Pointer mysteriously moves

    - by Armen Ablak
    Hi, I have this code for Node rotation and in a line which is marked something happens and I don't really know what and why :). //Test case 30 \ 16 / 29 RotationRight(node->mParent); //call template<class T> void SplayTree<T>::RotationRight(SplayNode<T> *&node) const { SplayNode<T> *left = node->mLeft; SplayNode<T> *parent = node->mParent; node->mLeft = left->mRight; if(left->HasRight()) left->mRight->mParent = node; left->mRight = node; //node in this line points to 0x00445198 {30} left->mParent = node->mParent; //and in this line it points to 0x00444fb8 {16} (node, not node->mParent) node->mParent = left; node = left; } Well, left-mParent points to node also, so I basically do node = node-mParent. The problem is I can't find a work around - how to unpin in from node and change it's pointing address without changing it's.

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  • Would a pointer to a pointer to nil match against NULL?

    - by dontWatchMyProfile
    Example: A validation method contains this check to see if an NSError object shall be created or not: - (BOOL)validateCompanyName:(NSString *)newName error:(NSError **)outError { if (outError != NULL) { // do it... Now I pass an NSError object, like this: NSError *error = nil; BOOL ok = [self validateCompanyName:@"Apple" error:&error]; I'm not sure if this matches the check for not NULL. I think it's not NULL, since I believe NULL is not nil. Maybe someone can clear this up?

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  • C++ Add this pointer to a container by calling it in base class constructor

    - by vivekeviv
    class Base { public: Base (int a, int b); private: int a,b; }; class Derived1 { public: Derived1():base(1,2){} }; similarly Derived2, Derived 3 which doesnt contain any data members on its own Now i need to contain these derived objects in a singleton, so i was thinking to call this in base constructor like Base::Base(int a, int b) { CBaseMgr::GetInstance()->AddtoVector(this); } so now if i construct Derived d1, d2, d3 etc. will the Singleton's container contain all derived objects? My doubt is can i do this adding of objects to container in base ctor or should i do in derived ctor.?

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  • Doubt on pointer conversion

    - by Simone
    Suppose we have the following code: #include <iostream> struct A { virtual void f() { std::cout << "A::f()" << std::endl; } }; struct B: A { void f() { std::cout << "B::f()" << std::endl; } }; void to_A(void* voidp) { A* aptr = static_cast<A*>(voidp); aptr->f(); } void to_B(void* voidp) { B* bptr2 = static_cast<B*>(voidp); bptr2->f(); } int main() { B* bptr = new B; void* voidp = bptr; to_A(voidp); // prints B::f() to_B(voidp); // prints B::f() } is this code guaranteed to always work as in the code comments or is it UB? AFAIK it should be ok, but I'd like to be reassured.

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  • Passing a pointer to an array to glGenBuffers

    - by Josh Elsasser
    I'm currently passing an array to a function, then attempting to use glGenBuffers with the array that is passed to the function. I can't figure out a way to get glGenBuffers to work with the array that I've passed. I have a decent grasp of the basics of pointers, but this is beyond me. This is basically how the render code works. It's a bit more complex, (colours using the same array idea, also not working) but the basic idea is as follows: void drawFoo(const GLfloat *renderArray, GLuint verticeBuffer) { glBindBuffer(GL_ARRAY_BUFFER, verticeBuffer); glBufferData(GL_ARRAY_BUFFER, sizeof(verticeBuffer)*sizeof(GLfloat), verticeBuffer, GL_STATIC_DRAW); glVertexPointer(2, GL_FLOAT, 0, 0); glEnableClientState(GL_VERTEX_BUFFER); glDrawArrays(GL_TRIANGLE_FAN, 0, 45); glDisableClientState(GL_VERTEX_BUFFEr); } Thanks in advance for the help

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  • Indexing with pointer C/C++

    - by Leavenotrace
    Hey I'm trying to write a program to carry out newtons method and find the roots of the equation exp(-x)-(x^2)+3. It works in so far as finding the root, but I also want it to print out the root after each iteration but I can't get it to work, Could anyone point out my mistake I think its something to do with my indexing? Thanks a million :) #include <stdio.h> #include <math.h> #include <malloc.h> //Define Functions: double evalf(double x) { double answer=exp(-x)-(x*x)+3; return(answer); } double evalfprime(double x) { double answer=-exp(-x)-2*x; return(answer); } double *newton(double initialrt,double accuracy,double *data) { double root[102]; data=root; int maxit = 0; root[0] = initialrt; for (int i=1;i<102;i++) { *(data+i)=*(data+i-1)-evalf(*(data+i-1))/evalfprime(*(data+i-1)); if(fabs(*(data+i)-*(data+i-1))<accuracy) { maxit=i; break; } maxit=i; } if((maxit+1==102)&&(fabs(*(data+maxit)-*(data+maxit-1))>accuracy)) { printf("\nMax iteration reached, method terminated"); } else { printf("\nMethod successful"); printf("\nNumber of iterations: %d\nRoot Estimate: %lf\n",maxit+1,*(data+maxit)); } return(data); } int main() { double root,accuracy; double *data=(double*)malloc(sizeof(double)*102); printf("NEWTONS METHOD PROGRAMME:\nEquation: f(x)=exp(-x)-x^2+3=0\nMax No iterations=100\n\nEnter initial root estimate\n>> "); scanf("%lf",&root); _flushall(); printf("\nEnter accuracy required:\n>>"); scanf("%lf",&accuracy); *data= *newton(root,accuracy,data); printf("Iteration Root Error\n "); printf("%d %lf \n", 0,*(data)); for(int i=1;i<102;i++) { printf("%d %5.5lf %5.5lf\n", i,*(data+i),*(data+i)-*(data+i-1)); if(*(data+i*sizeof(double))-*(data+i*sizeof(double)-1)==0) { break; } } getchar(); getchar(); free(data); return(0); }

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  • Null pointer exception on .iterator() call

    - by Peter
    I'm getting a strange NullPointerException, evidently thrown by the following line of code: Iterator<Note> it = notes.iterator(); I've checked, and at the time the java.util.TreeSet notes is always non-null (with 15 elements). The TreeSet API says nothing about iterator() throwing NullPointerExceptions. What else could be going here?

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  • When convert a void pointer to a specific type pointer, which casting symbol is better, static_cast or reinterpret_cast?

    - by BugCreater
    A beginner question with poor English: Here I got a void* param and want to cast(or change) it to a specific type. But I don't know which "casting symbol" to use. Either**static_cast** and reinterpret_cast works. I want to know which one is better? which one does the Standard C++ recommend? typedef struct { int a; }A, *PA; int foo(void* a) // the real type of a is A* { A* pA = static_cast<A*>(a); // or A* pA = reinterpret_cast<A*>(a);? cout<<pA->a<<endl; return 0; } Here I use A* pA = static_cast(a); or A* pA = reinterpret_cast(a); is more proper?

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  • What does this pointer-heavy C code do?

    - by justRadojko
    Could someone explain to me what should two following lines do: s.httpheaderline[s.httpheaderlineptr] = *(char *)uip_appdata; ++((char *)uip_appdata); This is taken from uIP code for microcontrollers. s - structure httpheaderline - http packet presented as a string httpheadrlineptr - integer value uip_appdata - received ethernet packet (string) If some more info is needed please let me know. BTW. Eclipse is reporting an error on the second line with message Invalid lvalue in increment so i'm trying to figure out how to solve this.

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