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  • Exceptions over remote methods

    - by Andrei Vajna II
    What are the best practices for exceptions over remote methods? I'm sure that you need to handle all exceptions at the level of a remote method implementation, because you need to log it on the server side. But what should you do afterwards? Should you wrap the exception in a RemoteException (java) and throw it to the client? This would mean that the client would have to import all exceptions that could be thrown. Would it be better to throw a new custom exception with fewer details? Because the client won't need to know all the details of what went wrong. What should you log on the client? I've even heard of using return codes(for efficiency maybe?) to tell the caller about what happened. The important thing to keep in mind, is that the client must be informed of what went wrong. A generic answer of "Something failed" or no notification at all is unacceptable. And what about runtime (unchecked) exceptions?

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  • How am i overriding this C++ inherited member function without the virtual keyword being used?

    - by Gary Willoughby
    I have a small program to demonstrate simple inheritance. I am defining a Dog class which is derived from Mammal. Both classes share a simple member function called ToString(). How is Dog overriding the implementation in the Mammal class, when i'm not using the virtual keyword? (Do i even need to use the virtual keyword to override member functions?) mammal.h #ifndef MAMMAL_H_INCLUDED #define MAMMAL_H_INCLUDED #include <string> class Mammal { public: std::string ToString(); }; #endif // MAMMAL_H_INCLUDED mammal.cpp #include <string> #include "mammal.h" std::string Mammal::ToString() { return "I am a Mammal!"; } dog.h #ifndef DOG_H_INCLUDED #define DOG_H_INCLUDED #include <string> #include "mammal.h" class Dog : public Mammal { public: std::string ToString(); }; #endif // DOG_H_INCLUDED dog.cpp #include <string> #include "dog.h" std::string Dog::ToString() { return "I am a Dog!"; } main.cpp #include <iostream> #include "dog.h" using namespace std; int main() { Dog d; std::cout << d.ToString() << std::endl; return 0; } output I am a Dog! I'm using MingW on Windows via Code::Blocks.

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  • Firefox handles xxx.submit(), Safari doesn't ... what can be done?

    - by Prairiedogg
    I'm trying to make a pull down menu post a form when the user selects (releases the mouse) on one of the options from the menu. This code works fine in FF but Safari, for some reason, doesn't submit the form. I re-wrote the code using jquery to see if jquery's .submit() implementation handled the browser quirks better. Same result, works in FF doesn't work in safari. The following snippets are from the same page, which has some django template language mixed in. Here's the vanilla js attempt: function formSubmit(lang) { if (lang != '{{ LANGUAGE_CODE }}') { document.getElementById("setlang_form").submit(); } } Here's the jquery attempt: $(document).ready(function() { $('#lang_submit').hide() $('#setlang_form option').mouseup(function () { if ($(this).attr('value') != '{{ LANGUAGE_CODE }}') { $('#setlang_form').submit() } }); }); and here's the form: <form id="setlang_form" method="post" action="{% url django.views.i18n.set_language %}"> <fieldset> <select name="language"> {% for lang in interface_languages %} <option value="{{ lang.code }}" onmouseup="formSubmit('{{ lang.name }}')" {% ifequal lang.code LANGUAGE_CODE %}selected="selected"{% endifequal %}>{{ lang.name }}</option> {% endfor %} </select> </fieldset> </form> My question is, how can I get this working in Safari?

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  • tracking the position of dragview

    - by user262325
    Hello everyone I put a dragview on an UIView, I hope when I drag the dragview, its superview (UIView) tracks the position of the dragview and moves itself to the position where to keep dragview at the original position on the UIView. The codes show below: #import <UIKit/UIKit.h> @interface DragView : UIImageView { CGPoint startLocation; } @end #import "DragView.h" @implementation DragView - (id)initWithFrame:(CGRect)frame { if (self = [super initWithFrame:frame]) { // Initialization code } return self; } - (void)drawRect:(CGRect)rect { // Drawing code } -(void) touchesBegan:(NSSet *)touches withEvent:(UIEvent*)event { CGPoint pt=[[touches anyObject] locationInView:self]; startLocation=pt; [[self superview] bringSubviewToFront:self]; } -(void) touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event { CGPoint pt=[[touches anyObject] locationInView:self]; CGRect frame=[self frame]; frame.origin.x+=pt.x-startLocation.x; frame.origin.y+=pt.y-startLocation.y; CGRect frame1=[[self superview] frame];//superview of the dragview frame1.origin.x+=frame.origin.x; //tracks the postion of dragview frame1.origin.y+=frame.origin.y; [[self superview] setFrame: frame1 ]; //move to new position [self setFrame:frame]; } my problem is that the UIView moved but lagged to the movement of the drageview(RED BLOCK). Welcome any comment Thanks interdev

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  • Reverse engineering and redistributing code from .NET Framework

    - by ToxicAvenger
    Once or twice I have been running into the following issue: Classes I want to reuse in my applications (and possibly redistribute) exist in the .NET Framework assemblies, but are marked internal or private. So it is impossible to reuse them directly. One way is to disassemble them, pick the pieces you need, put them in a different namespace, recompile (this can be some effort, but usually works quite well). My question is: Is this legal? Is this only legal for the classes of the Framework which are available as source code anyway? Is it illegal? I think that Microsoft marks them internal or private primarily so that they don't have to support them or can change the interfaces later. But some pieces - be it SharePoint or WCF - are almost impossible to properly extend by only using public classes from the apis. And rewriting everything from scratch generates a huge amount of effort, before you even start solving the problem you intended to solve. This is in my eyes not a "dirty" approach per se. The classes Microsoft ships are obviously well tested, if I reuse them under a different namespace I have "control" over them. If Microsoft changes the original implementation, my code won't be affected (some internals in WCF changed quite a bit with v4). It is not a super-clean approach. I would much prefer Microsoft making several classes public, because there are some nice classes hidden inside the framework.

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  • R Tree 50,000 foot overview?

    - by roufamatic
    I'm working on a school project that involves taking a lat/long point and finding the top five closest points in a known list of places. The list is to be stored in memory, with the caveat that we must choose an "appropriate data structure" -- that is, we cannot simply store all the places in an array and compare distances one-by-one in a linear fashion. The teacher suggested grouping the place data by US State to prevent calculating the distance for places that are obviously too far away. I think I can do better. From my research online it seems like an R-Tree or one of its variants might be a neat solution. Unfortunately, that sentence is as far as I've gotten with understanding the actual technique, as the literature is simply too dense for my non-academic head. Can somebody give me a really high overview of what the process is for populating an R-Tree with lat/long data, and then traversing the tree to find those 5 nearest neighbors of a given point? Additionally the project is in C, and I don't have to reinvent the wheel on this, so if you've used an existing open source C implementation of an R Tree I'd be interested in your experiences.

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  • Which options do I have for Java process communication?

    - by Dmitriy Matveev
    We have a place in a code of such form: void processParam(Object param) { wrapperForComplexNativeObject result = jniCallWhichMayCrash(param); processResult(result); } processParam - method which is called with many different arguments. jniCallWhichMayCrash - a native method which is intended to do some complex processing of it's parameter and to create some complex object. It can crash in some cases. wrapperForComplexNativeObject - wrapper type generated by SWIG processResult - a method written in pure Java which processes it's parameter by creation of several kinds (by the kinds I'm not meaning classes, maybe some like hierarchies) of objects: 1 - Some non-unique objects which are referencing each other (from the same hierarchy), these objects can have duplicates created from the invocations of processParam() method with different parameter values. Since it's costly to keep all the duplicates it's necessary to cache them. 2 - Some unique objects which are referencing each other (from the same hierarchy) and some of the objects of 1st kind. After processParam is executed for each of the arguments from some set the data created in processResult will be processed together. The problem is in fact that jniCallWhichMayCrash method may crash the entire JVM and this will be very bad. The reason of crash may be such that it can happen for one argument value and not for the other. We've decided that it's better to ignore crashes inside of JVM and just skip some chunks of data when such crashes occur. In order to do this we should run processParam function inside of separate process and pass the result somehow (HOW? HOW?! This is a question) to the main process and in case of any crashes we will only lose some part of data (It's ok) without lose of everything else. So for now the main problem is implementation of transport between different processes. Which options do I have? I can think about serialization and transmitting of binary data by the streams, but serialization may be not very fast due to object complexity. Maybe I have some other options of implementing this?

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  • C++ private inheritance and static members/types

    - by WearyMonkey
    I am trying to stop a class from being able to convert its 'this' pointer into a pointer of one of its interfaces. I do this by using private inheritance via a middle proxy class. The problem is that I find private inheritance makes all public static members and types of the base class inaccessible to all classes under the inheriting class in the hierarchy. class Base { public: enum Enum { value }; }; class Middle : private Base { }; class Child : public Middle { public: void Method() { Base::Enum e = Base::value; // doesn't compile BAD! Base* base = this; // doesn't compile GOOD! } }; I've tried this in both VS2008 (the required version) and VS2010, neither work. Can anyone think of a workaround? Or a different approach to stopping the conversion? Also I am curios of the behavior, is it just a side effect of the compiler implementation, or is it by design? If by design, then why? I always thought of private inheritance to mean that nobody knows Middle inherits from Base. However, the exhibited behavior implies private inheritance means a lot more than that, in-fact Child has less access to Base than any namespace not in the class hierarchy!

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  • Global name not defined error in Django/Python trying to set foreignkey

    - by Mark
    Summary: I define a method createPage within a file called PageTree.py that takes a Source model object and a string. The method tries to generate a Page model object. It tries to set the Page model object's foreignkey to refer to the Source model object which was passed in. This throws a NameError exception! I'm trying to represent a website which is structured like a tree. I define the Django models Page and Source, Page representing a node on the tree and Source representing the contents of the page. (You can probably skip over these, this is a basic tree implementation using doubly linked nodes). class Page(models.Model): name = models.CharField(max_length=50) parent = models.ForeignKey("self", related_name="children", null=True); firstChild = models.ForeignKey("self", related_name="origin", null=True); nextSibling = models.ForeignKey("self", related_name="prevSibling", null=True); previousSibling = models.ForeignKey("self", related_name="nxtSibling", null=True); source = models.ForeignKey("Source"); class Source(models.Model): #A source that is non dynamic will be refered to as a static source #Dynamic sources contain locations that are names of functions #Static sources contain locations that are places on disk name = models.CharField(primary_key=True, max_length=50) isDynamic = models.BooleanField() location = models.CharField(max_length=100); I've coded a python program called PageTree.py which allows me to request nodes from the database and manipulate the structure of the tree. Here is the trouble making method: def createPage(pageSource, pageName): page = Page() page.source = pageSource page.name = pageName page.save() return page I'm running this program in a shell through manage.py in Windows 7 manage.py shell from mysite.PageManager.models import Page, Source from mysite.PageManager.PageTree import * ... create someSource = Source(), populate the fields, and save it ... createPage(someSource, "test") ... NameError: global name 'source' is not defined When I type in the function definition for createPage into the shell by hand, the call works without error. This is driving me bonkers and help is appreciated.

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  • Using TXMLDocument to serialize form settings to XML and database.

    - by LukLed
    I have an interface: type IXMLSerializable = interface function SaveToXML : DOMString; function SaveToXMLDocument : IXMLDocument; procedure LoadFromXML(AXML : DOMString); end; It is used to serialize some settings of forms or frames to xml. Simple implementation: SaveToXMLDocument: function TSomething.SaveToXMLDocument: IXMLDocument; begin Result := TXMLDocument.Create(nil); with Result do begin Active := True; with AddChild(Self.Name) do begin AddChild(edSomeTextBox.Name).Attributes['Text'] := edSomeTextBox.Text; end; end; Result := XMLDoc; end; LoadFromXML: procedure TSomething.LoadFromXML(AXML: DOMString); var XMLDoc : IXMLDocument; I : Integer; begin XMLDoc := TXMLDocument.Create(nil); with XMLDoc do begin LoadFromXML(AXML); Active := True; with ChildNodes[0] do begin for I := 0 to ChildNodes.Count-1 do begin If ChildNodes[I].NodeName = 'edSomeTextBox' then edSomeTextBox.Text := ChildNodes[I].Attributes['Text']; end; end; end; end; SaveToXML: function TSomething.SaveToXML: DOMString; begin SaveToXMLDocument.SaveToXML(Result); end; DOMString result of SaveToXML is saved to database to blob field. I had some encoding issues with other implementations and this one works fine (right now). Do you see any dangers in this code? Can I have issues with different settings on various machines and systems?

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  • Singleton issue causing a buffer overrun

    - by Rudiger
    Hi everyone, Ive created a singleton to store 2 arrays: @interface Globals : NSObject { NSMutableArray *items; NSMutableArray *extras; } + (Globals *)sharedInstance; @property (nonatomic, assign) NSMutableArray *items; @property (nonatomic, assign) NSMutableArray *extras; @end @implementation Globals @synthesize items, extras; + (Globals *)sharedInstance { static Globals *myInstance = nil; @synchronized(self) { if(!myInstance) { myInstance = [[Globals alloc] init]; } } return myInstance; } -(void)dealloc { [items release]; [extras release]; [super dealloc]; } @end When I set the Arrays in the singleton from the App delegate and then output them to NSLog it displays what is expected. But when I call it from a view controller further into the App it displays the first entry fine, some of the second entry and then garbage which is i assume a buffer overrun, sometimes it also crashes. I set the singleton array in the appDelegate like so: Globals *sharedInstance = [Globals sharedInstance]; [sharedInstance setItems:items]; and retrieve it: [[[sharedInstance items] objectAtIndex:indexPath.row] objectForKey:@"name"]; cell.description.text = [[[sharedInstance items] objectAtIndex:indexPath.row] objectForKey:@"description"]; Name works fine in both cells if there is 2, description works in the first case, never in the second case. Is it because the arrays in my singleton aren't static? If so why is it outputting the first entry fine? Cheers for any help.

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  • UIWebView autosize issue only on iOS 4.3

    - by troop231
    I am trying to figure out how to fix this bug that only occurs on iOS 4.3. When the application launches, it displays a PDF that is scaled to fit in the UIWebView. It behaves perfectly until you pinch to zoom on the document, and then rotate it, leaving behind a black area. If you don't pinch to zoom, it doesn't leave the black area. I don't understand why this is a iOS 4.3 only issue. Screenshot of the issue: I've been trying to solve this problem awhile now, and would greatly appreciate your help. Thank you. Screenshots of the .xib settings: The code I'm using is: .h: #import <UIKit/UIKit.h> @interface ViewController : UIViewController { UIWebView *webView; } @property (nonatomic) IBOutlet UIWebView *webView; @end .m: #import "ViewController.h" @interface ViewController () @end @implementation ViewController @synthesize webView; - (BOOL)shouldAutorotateToInterfaceOrientation: (UIInterfaceOrientation)interfaceOrientation { if (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad) { return YES; } else { return (interfaceOrientation != UIInterfaceOrientationPortraitUpsideDown); } } - (void)viewDidLoad { [super viewDidLoad]; NSString *urlAddress = [[NSBundle mainBundle] pathForResource:@"test" ofType:@"pdf"]; NSURL *url = [NSURL fileURLWithPath:urlAddress]; NSURLRequest *requestObj = [NSURLRequest requestWithURL:url]; [webView loadRequest:requestObj]; } - (void)didReceiveMemoryWarning { [super didReceiveMemoryWarning]; } @end

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  • Many users, many cpus, no delays. Good for cloud?

    - by Eric
    I wish to set up a CPU-intensive time-important query service for users on the internet. A usage scenario is described below. Is cloud computing the right way to go for such an implementation? If so, what cloud vendor(s) cater to this type of application? I ask specifically, in terms of: 1) pricing 2) latency resulting from: - slow CPUs, instance creations, JIT compiles, etc.. - internal management and communication of processes inside the cloud (e.g. a queuing process and a calculation process) - communication between cloud and end user 3) ease of deployment A usage scenario I am expecting is: - A typical user sends a query (XML of size around 1K) once every 30 seconds on average. - Each query requires a numerical computation of average time 0.2 sec and max time 1 sec on a 1 GHz Pentium. The computation requires no data other than the query itself and is performed by the same piece of code each time. - The delay a user experiences between sending a query and receiving a response should be on average no more than 2 seconds and in general no more than 5 seconds. - A background save to a DB of the response should occur (not time critical) - There can be up to 30000 simultaneous users - i.e., on average 1000 queries a second, each requiring an average 0.2 sec calculation, so that would necessitate around 200 CPUs. Currently I'm look at GAE Java (for quicker deployment and less IT hassle) and EC2 (Speed and price optimization) as options. Where can I learn more about the right way to set ups such a system? past threads, different blogs, books, etc.. BTW, if my terminology is wrong or confusing, please let me know. I'd greatly appreciate any help.

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  • Complicated .NET factory design

    - by Tom W
    Hello SO; I'm planning to ask a fairly elaborate question that is also something of a musing here, so bear with me... I'm trying to design a factory implementation for a simulation application. The simulation will consist of different sorts of entities i.e. it is not a homogenous simulation in any respect. As a result, there will be numerous very different concrete implementations and only the very general properties will be abstracted at the top level. What I'd like to be able to do is create new simulation entities by calling a method on the model with a series of named arguments representing the parameters of the entity, and have the model infer what type of object is being described by the inbound parameters (from the names of the parameters and potentially the sequence they occur in) and call a factory method on the appropriate derived class. For example, if I pass the model a pair of parameters (Param1=5000, Param2="Bacon") I would like it to infer that the names Param1 and Param2 'belong' to the class "Blob1" and call a shared function "getBlob1" with named parameters Param1:=5000, Param2:="Bacon" whereas if I pass the model (Param1=5000, Param3=50) it would call a similar factory method for Blob2; because Param1 and Param3 in that order 'belong' to Blob2. I foresee several issues to resolve: Whether or not I can reflect on the available types with string parameter names and how to do this if it's possible Whether or not there's a neat way of doing the appropriate constructor inference from the combinatoric properties of the argument list or whether I'm going to have to bodge something to do it 'by hand'. If possible I'd like the model class to be able to accept parameters as parameters rather than as some collection of keys and values, which would require the model to expose a large number of parametrised methods at runtime without me having to code them explicitly - presumably one for every factory method available in the relevant namespace. What I'm really asking is how you'd go about implementing such a system, rather than whether or not it's fundamentally possible. I don't have the foresight or experience with .NET reflection to be able to figure out a way by myself. Hopefully this will prove an informative discussion.

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  • Where should I put validation code?

    - by D Lawson
    I'm creating interfaces and abstract classes that represent a messaging framework for short text-based messages like SMS, email, twitter, xml, etc.. and I was wondering where I should put the message validation code. The thing is that I am only writing the superclasses and interfaces, so I'm not putting the actual implementation in, I'll just put the hooks in that allow others to validate the content of the messages. The way I see it, I could do it several ways: in the abstract superclass "Message", have an abstract method 'isValid'. A variation on this would be to have isValid be called when the Message constructor is called, throwing a MalformedMessageException if the message is formatted incorrectly. in the transport layer, immediately before sending, validate the message. I would have a send(Message) method that calls an isValid(Message) method immediately before it sends. have a singleton message validator with a static method isValid(Message) that is called at some point. I'm sure there are other options that I'm missing. Currently, I'm leaning towards the first one, but it doesn't feel right to me to have validation code in what should be a domain object.

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  • Jquery passing an HTML element into a function

    - by christian
    I have an HTML form where I am going to copy values from a series of input fields to some spans/headings as the user populates the input fields. I am able to get this working using the following code: $('#source').keyup(function(){ if($("#source").val().length == 0){ $("#destinationTitle").text('Sample Title'); }else{ $("#destinationTitle").text($("#source").val()); } }); In the above scenario the html is something like: Sample Title Basically, as the users fills out the source box, the text of the is changed to the value of the source input. If nothing is input in, or the user deletes the values typed into the box some default text is placed in the instead. Pretty straightforward. However, since I need to make this work for many different fields, it makes sense to turn this into a generic function and then bind that function to each 's onkeyup() event. But I am having some trouble with this. My implementation: function doStuff(source,target,defaultValue) { if($(source).val().length == 0){ $(target).text(defaultValue); }else{ $(target).text($(source).val()); } } which is called as follows: $('#source').keyup(function() { doStuff(this, '"#destinationTitle"', 'SampleTitle'); }); What I can't figure out is how to pass the second parameter, the name of the destination html element into the function. I have no problem passing in the element I'm binding to via "this", but can't figure out the destination element syntax. Any help would be appreciated - many thanks!

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  • Problem in calling a function from different class using protocols-iphone

    - by Muniraj
    I use cocos2d for my game. In which I play a movie and have a separate overlay view for controls.The touches are detected in the overlay view. Now when the touches are detected the function in the game code has to be invoked. But the function is not detected and there is no error. I dont know what has gone wrong. Someone please help me. The code are as follows The protocol part is @protocol Protocol @required -(void) transition1:(id) sender; @end The function which is to be invoked in the game code is (void) transition1:(id) sender { [[Director sharedDirector] replaceScene: [ [Scene node] addChild: [Layer4 node] z:0] ]; } The code in the overlay view in MovieOverlayViewController.h import "Protocol.h" @interface MovieOverlayViewController : UIViewController { UIImageView *overlay; NSObject <Protocol> *transfer; } @end The code in the overlay view in MovieOverlayViewController.m @implementation MovieOverlayViewController (id)init { if ((self = [super init])) self.view = [[[UIView alloc] initWithFrame:[[UIScreen mainScreen] applicationFrame]] autorelease]; return self; } -(void) viewWillAppear:(BOOL)animated { overlay = [[[UIImageView alloc] initWithImage:[UIImage imageNamed:@"overlay.png"]] autorelease]; [self.view addSubview:overlay]; } (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { UITouch *touch = [touches anyObject]; CGPoint point = [touch locationInView:self.view]; NSLog(@"pointx: %f pointy:%f", point.x, point.y); if (CGRectContainsPoint(CGRectMake(1, 440, 106, 40), point)) { // the function is called here [transfer transition1: nil]; } else if (CGRectContainsPoint(CGRectMake(107, 440, 106, 40), point)) NSLog(@"tab 2 touched"); } (void)dealloc { [overlay release]; [super dealloc]; } @end

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  • creating an object within a function of a program

    - by user1066524
    could someone please tell me what I need to do in order to create an object in a function. I will try to explain by making up some sort of example... Let's say I have a program named TimeScheduler.cpp that implements the class Schedule.h (and I have the implementation in a separate file Schedule.cpp where we define the methods). In the declaration file we have declared two constructors Schedule(); //the default and Schedule(int, int, int);//accepts three arguments to get to the point--let's say in the main program file TimeScheduler.cpp we created our own functions in this program apart from the functions inherited from the class Schedule. so we have our prototypes listed at the top. /*prototypes*/ void makeSomeTime(); etc..... we have main(){ //etc etc... } we then define these program functions void makeSomeTime(){ //process } let's say that inside the function makeSomeTime(), we would like to create an array of Schedule objects like this Schedule ob[]={ summer(5,14, 49), fall(9,25,50) }; what do I have to do to the function makeSomeTime() in order for it to allow me to create this array of objects. The reason I ask is currently i'm having difficulty with my own program in that it WILL allow me to create this array of objects in main()....but NOT in a function like I just gave an example of. The strange thing is it will allow me to create a dynamic array of objects in the function..... like Schedule *ob = new Schedule[n+1]; ob[2]= Schedule(x,y,z); Why would it let me assign to a non-dynamic array in main(), but not let me do that in the function?

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  • Is this the best way to make an API request using PHP CURL?

    - by Abs
    Hello all, I have a site that has a simple API which can be used via http. I wish to make use of the API and submit data about 1000-1500 times at one time. Here is their API: http://api.jum.name/ I have constructed the URL to make a submission but now I am wondering what is the best way to make these 1000-1500 API GET requests? Here is the PHP CURL implementation I was thinking of: $add = 'http://www.mysite.com/3rdparty/API/api.php?fn=post&username=test&password=tester&url=http://google.com&category=21&title=story a&content=content text&tags=Season,news'; curl_setopt ($ch, CURLOPT_URL, "$add"); curl_setopt ($ch, CURLOPT_POST, 0); curl_setopt ($ch, CURLOPT_COOKIEFILE, 'files/cookie.txt'); curl_setopt ($ch, CURLOPT_FOLLOWLOCATION, 0); curl_setopt ($ch, CURLOPT_RETURNTRANSFER, TRUE); $postdata = curl_exec ($ch); Shall I close the CURL connection every time I make a submission? Can I re-write the above in a better way that will make these 1000-1500 submissions quicker? Thanks all

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  • Java Detect Variable Change Using PropertyChangeSupport and PropertyChangeListener

    - by Sam
    I'm trying to print out debug statements when some third party code changes a variable. For example, consider the following: public final class MysteryClass { private int secretCounter; public synchronized int getCounter() { return secretCounter; } public synchronized void incrementCounter() { secretCounter++; } } public class MyClass { public static void main(String[] args) { MysteryClass mysteryClass = new MysteryClass(); // add code here to detect calls to incrementCounter and print a debug message } I don't have the ability to change the 3rd party MysteryClass, so I thought that I could use PropertyChangeSupport and PropertyChangeListener to detect changes to the secretCounter: public class MyClass implements PropertyChangeListener { private PropertyChangeSupport propertySupport = new PropertyChangeSupport(this); public MyClass() { propertySupport.addPropertyChangeListener(this); } public void propertyChange(PropertyChangeEvent evt) { System.out.println("property changing: " + evt.getPropertyName()); } public static void main(String[] args) { MysteryClass mysteryClass = new MysteryClass(); // do logic which involves increment and getting the value of MysteryClass } } Unfortunately, this did not work and I have no debug messages printed out. Does anyone see what is wrong with my implementation of the PropertyChangeSupport and Listener interfaces? I want to print a debug statement whenever incrementCounter is called or the value of secretCounter changes.

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  • MVC design pattern in complex iPad app: is one fat controller acceptable?

    - by nutsmuggler
    I am building a complex iPad application; think of it as a scrapbook. For the purpose of this question, let's consider a page with two images over it. My main view displays my doc data rendered as a single UIImage; this because I need to do some global manipulation over them. This is my DisplayView. When editing I need to instantiate an EditorView with my two images as subviews; this way I can interact with a single image, (rotate it, scale it, move it). When editing is triggered, I hide my DisplayView and show my EditorView. In a iPhone app, I'd associate each main view (that is, a view filling the screen) to a view controller. The problem is here there is just one view controller; I've considered passing the EditorView via a modal view controller, but it's not an option (there a complex layout with a mask covering everything and palettes over it; rebuilding it in the EditorView would create duplicate code). Presently the EditorView incorporates some logic (loads data from the model, invokes some subviews for fine editing, saves data back to the model); EditorView subviews also incorporate some logic (I manipulate images and pass them back to the main EditorView). I feel this logic belongs more to a controller. On the other hand, I am not sure making my only view controller so fat a good idea. What is the best, cocoa-ish implementation of such a class structure? Feel free to ask for clarifications. Cheers.

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  • How to pass variables to slot methods in QT?

    - by Neko
    Hi. I'm making a little chat messenger program, which needs a list of chat channels the user has joined. To represent this list graphically, I have made a list of QPushButtons, which all represent a different channel. These buttons are made with the following method, and that's where my problem kicks in: void Messenger::addToActivePanels(std::string& channel) { activePanelsContents = this->findChild<QWidget *>(QString("activePanelsContents")); pushButton = new QPushButton(activePanelsContents); pushButton->setObjectName("pushButton"); pushButton->setGeometry(QRect(0, 0, 60, 60)); pushButton->setText(""); pushButton->setToolTip(QString(channel.c_str())); pushButton->setCheckable(true); pushButton->setChecked(false); connect(pushButton, SIGNAL(clicked()), this, SLOT(switchTab(channel))); } (activePanelContents is a QWidget that holds the list.) The point is that each button should call the switchTab(string& tabname) method when clicked, including the specific channel's name as variable. This implementation doesn't work though, and I haven't been able to find out how to properly do this, even after reading several pages on it on the internet. Can anybody please tell me how to do this? It'd be greatly appreciated, as always. :)

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  • Help me find article on Multi-threading and Event Handling in Java

    - by JDR
    I once read an article on how to properly write event handlers for multi-threading in Java, but I can't for the life of me find it anymore. It described the pitfalls and potentials for deadlocks that can occur when firing events (not Swing events mind you, but general events like model update notifications). To clarify, the situation would be as such: // let's say this is code from an MVC model somewhere public void setSomeProperty(String myProperty){ if(!this.myProperty.equals(myProperty)){ this.myProperty = myProperty; fireMyPropertyChangedEvent(...); } } The article described how passing control to arbitrary external listener code was a potential cause for deadlock. I now find myself in a situation where I need to fire such events in a multithreaded environment and I would very much like to read the article again to see what it has to say before I continue. Does anyone know the article I'm referring to? I believe it came as a (fairly short) PDF. It started off with an initial naive implementation and incrementally pointed out flaws and improved upon it. It ended with a sort of final proper-way-to-fire-multithreaded-events. I've searched endlessly in my browse history and on google, but all I could find were endless amounts topics on Swing event dispatch threads. Thank you.

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  • crash when using stl vector at instead of operator[]

    - by Jamie Cook
    I have a method as follows (from a class than implements TBB task interface - not currently multithreading though) My problem is that two ways of accessing a vector are causing quite different behaviour - one works and the other causes the entire program to bomb out quite spectacularly (this is a plugin and normally a crash will be caught by the host - but this one takes out the host program as well! As I said quite spectacular) void PtBranchAndBoundIterationOriginRunner::runOrigin(int origin, int time) const // NOTE: const method { BOOST_FOREACH(int accessMode, m_props->GetAccessModes()) { // get a const reference to appropriate vector from member variable // map<int, vector<double>> m_rowTotalsByAccessMode; const vector<double>& rowTotalsForAccessMode = m_rowTotalsByAccessMode.find(accessMode)->second; if (origin != 129) continue; // Additional debug constrain: I know that the vector only has one non-zero element at index 129 m_job->Write("size: " + ToString(rowTotalsForAccessMode.size())); try { // check for early return... i.e. nothing to do for this origin if (!rowTotalsForAccessMode[origin]) continue; // <- this works if (!rowTotalsForAccessMode.at(origin)) continue; // <- this crashes } catch (...) { m_job->Write("Caught an exception"); // but its not an exception } // do some other stuff } } I hate not putting in well defined questions but at the moment my best phrasing is : "WTF?" I'm compiling this with Intel C++ 11.0.074 [IA-32] using Microsoft (R) Visual Studio Version 9.0.21022.8 and my implementation of vector has const_reference operator[](size_type _Pos) const { // subscript nonmutable sequence #if _HAS_ITERATOR_DEBUGGING if (size() <= _Pos) { _DEBUG_ERROR("vector subscript out of range"); _SCL_SECURE_OUT_OF_RANGE; } #endif /* _HAS_ITERATOR_DEBUGGING */ _SCL_SECURE_VALIDATE_RANGE(_Pos < size()); return (*(_Myfirst + _Pos)); } (Iterator debugging is off - I'm pretty sure) and const_reference at(size_type _Pos) const { // subscript nonmutable sequence with checking if (size() <= _Pos) _Xran(); return (*(begin() + _Pos)); } So the only difference I can see is that at calls begin instead of simply using _Myfirst - but how could that possibly be causing such a huge difference in behaviour?

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  • Unit Testing Interfaces in Python

    - by Nicholas Mancuso
    I am currently learning python in preperation for a class over the summer and have gotten started by implementing different types of heaps and priority based data structures. I began to write a unit test suite for the project but ran into difficulties into creating a generic unit test that only tests the interface and is oblivious of the actual implementation. I am wondering if it is possible to do something like this.. suite = HeapTestSuite(BinaryHeap()) suite.run() suite = HeapTestSuite(BinomialHeap()) suite.run() What I am currently doing just feels... wrong (multiple inheritance? ACK!).. class TestHeap: def reset_heap(self): self.heap = None def test_insert(self): self.reset_heap() #test that insert doesnt throw an exception... for x in self.inseq: self.heap.insert(x) def test_delete(self): #assert we get the first value we put in self.reset_heap() self.heap.insert(5) self.assertEquals(5, self.heap.delete_min()) #harder test. put in sequence in and check that it comes out right self.reset_heap() for x in self.inseq: self.heap.insert(x) for x in xrange(len(self.inseq)): val = self.heap.delete_min() self.assertEquals(val, x) class BinaryHeapTest(TestHeap, unittest.TestCase): def setUp(self): self.inseq = range(99, -1, -1) self.heap = BinaryHeap() def reset_heap(self): self.heap = BinaryHeap() class BinomialHeapTest(TestHeap, unittest.TestCase): def setUp(self): self.inseq = range(99, -1, -1) self.heap = BinomialHeap() def reset_heap(self): self.heap = BinomialHeap() if __name__ == '__main__': unittest.main()

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