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  • Unlocking a mutex from a different thread (C++)

    - by dan
    I'm using the C++ boost::thread library, which in my case means I'm using pthreads. Officially, a mutex must be unlocked from the same thread which locks it, and I want the effect of being able to lock in one thread and then unlock in another. There are many ways to accomplish this. One possibility would be to write a new mutex class which allows this behavior. For example: class inter_thread_mutex{ bool locked; boost::mutex mx; boost::condition_variable cv; public: void lock(){ boost::unique_lock<boost::mutex> lck(mx); while(locked) cv.wait(lck); locked=true; } void unlock(){ { boost::lock_guard<boost::mutex> lck(mx); if(!locked) error(); locked=false; } cv.notify_one(); } // bool try_lock(); void error(); etc. } I should point out that the above code doesn't guarantee FIFO access, since if one thread calls lock() while another calls unlock(), this first thread may acquire the lock ahead of other threads which are waiting. (Come to think of it, the boost::thread documentation doesn't appear to make any explicit scheduling guarantees for either mutexes or condition variables). But let's just ignore that (and any other bugs) for now. My question is, if I decide to go this route, would I be able to use such a mutex as a model for the boost Lockable concept. For example, would anything go wrong if I use a boost::unique_lock< inter_thread_mutex for RAII-style access, and then pass this lock to boost::condition_variable_any.wait(), etc. On one hand I don't see why not. On the other hand, "I don't see why not" is usually a very bad way of determining whether something will work. The reason I ask is that if it turns out that I have to write wrapper classes for RAII locks and condition variables and whatever else, then I'd rather just find some other way to achieve the same effect.

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  • Forcing a checkbox bound to a DataSource to update when it has not been viewed yet.

    - by Scott Chamberlain
    Here is a test framework to show what I am doing: create a new project add a tabbed control on tab 1 put a button on tab 2 put a check box paste this code for its code (use default names for controls) public partial class Form1 : Form { private List<bool> boolList = new List<bool>(); BindingSource bs = new BindingSource(); public Form1() { InitializeComponent(); boolList.Add(false); bs.DataSource = boolList; checkBox1.DataBindings.Add("Checked", bs, ""); this.button1.Click += new System.EventHandler(this.button1_Click); this.checkBox1.CheckedChanged += new System.EventHandler(this.checkBox1_CheckedChanged); } bool updating = false; private void button1_Click(object sender, EventArgs e) { updating = true; boolList[0] = true; bs.ResetBindings(false); Application.DoEvents(); updating = false; } private void checkBox1_CheckedChanged(object sender, EventArgs e) { if (!updating) MessageBox.Show("CheckChanged fired outside of updating"); } } The issue is if you run the program and look at tab 2 then press the button on tab 1 the program works as expected, however if you press the button on tab 1 then look at tab 2 the event for the checkbox will not fire untill you look at tab 2. The reason for this is the controll on tab 2 is not in the "created" state, so its binding to change the checkbox from unchecked to checked does not happen until after the control has been "Created". checkbox1.CreateControl() does not do anything because according to MSDN CreateControl does not create a control handle if the control's Visible property is false. You can either call the CreateHandle method or access the Handle property to create the control's handle regardless of the control's visibility, but in this case, no window handles are created for the control's children. I tried getting the value of Handle(there is no public CreateHandle() for CheckBox) but still the same result. Any suggestions other than have the program quickly flash all of my tabs that have data-bound check boxes when it first loads? EDIT-- per Jaxidian's suggestion I created a new class public class newcheckbox : CheckBox { public new void CreateHandle() { base.CreateHandle(); } } I call CreateHandle() right after updating = true same results as before.

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  • Why does a looser specification in an overriding method compile after the exception specification fo

    - by Everyone
    The code below has an overridden method with a looser exception specification as compared to the method being overridden. //AnotherMain.java public class AnotherMain { public void dummyMethod( String args[] ) throws IOException{ throw new IOException(); } } //SubAnotherMain.java public class SubAnotherMain extends AnotherMain{ @Override public void dummyMethod( String[] args ) throws Exception { // To get this to compile, change the above - throws IOException, Exception super.dummyMethod(args); throw new Exception("This will not compile unless the exception specification has IOException too"); } } Afaik, the overriding method should not compile at all as the looser specification might break substitutability. Why does it compile after the original exception specification is included in the override? What have I misunderstood?

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  • How come this image won't resize to fit the sprite?

    - by George Edison
    I have this snippet of ActionScript code that is supposed to resize an image to fit the sprite: package { import flash.display.Sprite; import flash.display.Bitmap; import flash.events.Event; public class Main extends Sprite { [Embed(source = 'img.png')] private var TheImage:Class; public static const TheImageWidth:Number = 1300; public static const TheImageHeight:Number = 1300; public function Main():void { if (stage) init(); else addEventListener(Event.ADDED_TO_STAGE, init); } private function init(e:Event = null):void { removeEventListener(Event.ADDED_TO_STAGE, init); // entry point var image:Bitmap = new TheImage(); addChild(image); image.scaleX = width / TheImageWidth; image.scaleY = height / TheImageHeight; } } } Why isn't it working?

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  • iPhone switch statement using enum

    - by Boris
    I have defined an enum in a header file of a class : typedef enum{ RED = 0, BLUE, Green } Colors; - (void) switchTest:(Colors)testColor; and in the implementation file I have : - (void) switchTest:(Colors)testColor{ if(testColor == RED){ NSLog(@"Red selected"); } switch(testColor){ case RED: NSLog(@"Red selected again !"); break; default: NSLog(@"default selected"); break; } } My code compiles correctly without warrnings. When calling the switchTest method with RED, the output is : "Red selected" but once the first line of the switch runs, the application quits unexpectedly and without warrnings/errors. I don't mind using if/else syntax but I would like to understand my mistake.

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  • Adding rows with linq trouble with reference table

    - by Laurence Burke
    I am adding a new address and I know the structure as AddressID = PK and all other entities are non nullable. Now on insert of a new row the addrID Pk is autogened and I am wondering if I would have to get that to create a new row in the referencing table EmployeeAddress or does that automatically get generated also. also I want to be able to repopulate the dropdownlist that lists the current employee's addresses with the newly created address. static uint _curEmpID; protected void btnAdd_Click(object sender, EventArgs e) { if (txtZip.Text != "" && txtAdd1.Text != "" && txtCity.Text != "") { TestDataClassDataContext dc = new TestDataClassDataContext(); Address addr = new Address() { AddressLine1 = txtAdd1.Text, AddressLine2 = txtAdd2.Text, City = txtCity.Text, PostalCode = txtZip.Text, StateProvinceID = Convert.ToInt32(ddlState.SelectedValue) }; dc.Addresses.InsertOnSubmit(addr); lblSuccess.Visible = true; lblErrMsg.Visible = false; dc.SubmitChanges(); // // TODO: insert new row in EmployeeAddress to reference CurEmp to newly created address // SetAddrList(); } else { lblErrMsg.Text = "Invalid Input"; lblErrMsg.Visible = true; } } protected void ddlAddList_SelectedIndexChanged(object sender, EventArgs e) { lblErrMsg.Visible = false; lblSuccess.Visible = false; TestDataClassDataContext dc = new TestDataClassDataContext(); dc.ObjectTrackingEnabled = false; if (ddlAddList.SelectedValue != "-1") { var addr = (from a in dc.Addresses where a.AddressID == Convert.ToInt32(ddlAddList.SelectedValue) select a).FirstOrDefault(); txtAdd1.Text = addr.AddressLine1; txtAdd2.Text = addr.AddressLine2; txtCity.Text = addr.City; txtZip.Text = addr.PostalCode; ddlState.SelectedValue = addr.StateProvinceID.ToString(); btnSubmit.Visible = true; btnAdd.Visible = false; } else { txtAdd1.Text = ""; txtAdd2.Text = ""; txtCity.Text = ""; txtZip.Text = ""; btnAdd.Visible = true; btnSubmit.Visible = false; } } protected void SetAddrList() { TestDataClassDataContext dc = new TestDataClassDataContext(); dc.ObjectTrackingEnabled = false; var addList = from addr in dc.Addresses from eaddr in dc.EmployeeAddresses where eaddr.EmployeeID == _curEmpID && addr.AddressID == eaddr.AddressID select new { AddValue = addr.AddressID, AddText = addr.AddressID, }; ddlAddList.DataSource = addList; ddlAddList.DataValueField = "AddValue"; ddlAddList.DataTextField = "AddText"; ddlAddList.DataBind(); ddlAddList.Items.Add(new ListItem("<Add Address>", "-1")); } OK I am hoping that I did not include too much code. I would really appreciate any other comments about I could otherwise improve this code in any other ways also.

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  • WCF Service Memory Leaks

    - by Mubashar Ahmad
    Dear Devs I have a very small wcf service hosted in a console app. [ServiceContract] public interface IService1 { [OperationContract] void DoService(); } [ServiceBehavior(InstanceContextMode=InstanceContextMode.PerCall)] public class Service1 : IService1 { public void DoService() { } } and its being called as using (ServiceReference1.Service1Client client = new ServiceReference1.Service1Client()) { client.DoService(new DoServiceRequest()); client.Close(); } Please remember that service is published on basicHttpBindings. Problem Now when i performed above client code in a loop of 1000 i found big difference between "All Heap bytes" and "Private Bytes" performance counters (i used .net memory profiler). After investigation i found some of the objects are not properly disposed following are the list of those objects (1000 undisposed instance were found -- equals to the client calls) (namespace for all of them is System.ServiceModel.Channels) HttpOutput.ListenerResponseHttpOutput.ListenerResponseOutputStream BodyWriterMessage BufferedMessage HttpRequestContext.ListenerHttpContext.ListenerContextHttpInput.ListenerContextInputStream HttpRequestContext.ListenerHttpContext Questions Why do we have lot of undisposed objects and how to control them. Please Help

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  • What is the best way get and hold property reference by name in c#

    - by Jeff Weber
    I want to know if there is a better way (than what I'm currently doing) to obtain and hold a reference to a property in another object using only the object and property string names. Particularly, is there a better way to do this with the new dynamic functionality of .Net 4.0? Here is what I have right now. I have a "PropertyReference<T>" object that takes an object name and property name in the constructor. An Initialize() method uses reflection to find the object and property and stores the property Getter as an Action<T> and the property Setter as an Func<T>. When I want to actually call the property I do something like this: int x = _propertyReference.Get(); or _propertyReference.Set(2); Here is my PropertyReference<T> code. Please dissect and make suggestions for improvement. using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Reflection; using System.Xml; namespace WindowsFormsApplication2 { public class PropertyReference<T> : IPropertyReference { public string ComponentName { get; set; } public string PropertyName { get; set; } public bool IsInitialized { get { return (_action != null && _func != null); } } Action<T> _action; Func<T> _func; public PropertyReference() { } public PropertyReference(string componentName, string propertyName) { ComponentName = componentName; PropertyName = propertyName; } public void Initialize(IEntity e) { Object component = e.GetByName(ComponentName); if (component == null) return; Type t = e.GetByName(ComponentName).GetType(); PropertyInfo pi = t.GetProperty(PropertyName); _action = (T a) => pi.SetValue(component, a, null); _func = () => (T)pi.GetValue(component, null); } public void Reset() { _action = null; _func = null; } public void Set(T value) { _action.Invoke(value); } public T Get() { return _func(); } } } Note: I can't use the "Emit" functionality as I need this code to work on the new Windows Phone 7 and that does not support Emit.

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  • Using NSXMLParser to parse Vimeo XML on iPhone.

    - by Sonny Fazio
    Hello, I'm working on an iPhone app that will use Vimeo Simple API to give me a listing our videos by a certain user, in a convenient TableView format. I'm new to Parsing XML and have tried TouchXML, TinyXML, and now NSXMLParser with no luck. Most tutorials on parsing XML are for a blog, and not for an API XML sheet. I've tried modifying the blog parsers to search for the specific tags, but it doesn't seem to work. Right now I'm working with NSXMLParser and it seems to correctly find the value of an XML tag, but when it goes to append it to a NSMutableString, it writes a whole bunch of nulls in between it. I'm using a tutorial from theappleblog and modifying it to work with Vimeo API - (void)parser:(NSXMLParser *)parser foundCharacters:(NSString *)string{ if ([currentElement isEqualToString:@"video_title"]) { NSLog(@"String: %@",string); [currentTitle appendString:string]; } else if ([currentElement isEqualToString:@"video_url"]) { [currentLink appendString:string]; } else if ([currentElement isEqualToString:@"video_description"]) { [currentSummary appendString:string]; } else if ([currentElement isEqualToString:@"date"]) { [currentDate appendString:string]; } Here is the nulls it writes: http://grab.by/grabs/92d9cfc2df4fac3fe6579493b1a8e89f.png Then when it finishes, it has to add the NSMutableStrings into a NSMutableDictionary - (void)parser:(NSXMLParser *)parser didStartElement:(NSString *)elementName namespaceURI:(NSString *)namespaceURI qualifiedName:(NSString *)qName attributes:(NSDictionary *)attributeDict{ //NSLog(@"found this element: %@", elementName); currentElement = [elementName copy]; if ([elementName isEqualToString:@"item"]) { // clear out our story item caches... item = [[NSMutableDictionary alloc] init]; currentTitle = [[NSMutableString alloc] init]; currentDate = [[NSMutableString alloc] init]; currentSummary = [[NSMutableString alloc] init]; currentLink = [[NSMutableString alloc] init]; } } - (void)parser:(NSXMLParser *)parser didEndElement:(NSString *)elementName namespaceURI:(NSString *)namespaceURI qualifiedName:(NSString *)qName{ NSLog(@"Title: %@",currentTitle); if ([elementName isEqualToString:@"item"]) {// save values to an item, then store that item into the array... [item setObject:currentTitle forKey:@"video_title"]; NSLog(@"Current Title%@", currentTitle); [item setObject:currentLink forKey:@"video_url"]; [item setObject:currentSummary forKey:@"video_description"]; [item setObject:currentDate forKey:@"date"]; [stories addObject:[item copy]]; NSLog(@"adding story: %@", currentTitle); } } I would really appreciate it if someone has any advance

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  • Passing a comparator syntax help in Java

    - by Crystal
    I've tried this a couple ways, the first is have a class that implements comparator at the bottom of the following code. When I try to pass the comparat in sortListByLastName, I get a constructor not found error and I am not sure why import java.util.*; public class OrganizeThis implements WhoDoneIt { /** Add a person to the organizer @param p A person object */ public void add(Person p) { staff.put(p.getEmail(), p); //System.out.println("Person " + p + "added"); } /** * Remove a Person from the organizer. * * @param email The email of the person to be removed. */ public void remove(String email) { staff.remove(email); } /** * Remove all contacts from the organizer. * */ public void empty() { staff.clear(); } /** * Find the person stored in the organizer with the email address. * Note, each person will have a unique email address. * * @param email The person email address you are looking for. * */ public Person findByEmail(String email) { Person aPerson = staff.get(email); return aPerson; } /** * Find all persons stored in the organizer with the same last name. * Note, there can be multiple persons with the same last name. * * @param lastName The last name of the persons your are looking for. * */ public Person[] find(String lastName) { ArrayList<Person> names = new ArrayList<Person>(); for (Person s : staff.values()) { if (s.getLastName() == lastName) { names.add(s); } } // Convert ArrayList back to Array Person nameArray[] = new Person[names.size()]; names.toArray(nameArray); return nameArray; } /** * Return all the contact from the orgnizer in * an array sorted by last name. * * @return An array of Person objects. * */ public Person[] getSortedListByLastName() { PersonLastNameComparator comp = new PersonLastNameComparator(); Map<String, Person> sorted = new TreeMap<String, Person>(comp); ArrayList<Person> sortedArrayList = new ArrayList<Person>(); for (Person s: sorted.values()) { sortedArrayList.add(s); } Person sortedArray[] = new Person[sortedArrayList.size()]; sortedArrayList.toArray(sortedArray); return sortedArray; } private Map<String, Person> staff = new HashMap<String, Person>(); public static void main(String[] args) { OrganizeThis testObj = new OrganizeThis(); Person person1 = new Person("J", "W", "111-222-3333", "[email protected]"); Person person2 = new Person("K", "W", "345-678-9999", "[email protected]"); Person person3 = new Person("Phoebe", "Wang", "322-111-3333", "[email protected]"); Person person4 = new Person("Nermal", "Johnson", "322-342-5555", "[email protected]"); Person person5 = new Person("Apple", "Banana", "123-456-1111", "[email protected]"); testObj.add(person1); testObj.add(person2); testObj.add(person3); testObj.add(person4); testObj.add(person5); System.out.println(testObj.findByEmail("[email protected]")); System.out.println("------------" + '\n'); Person a[] = testObj.find("W"); for (Person p : a) System.out.println(p); System.out.println("------------" + '\n'); a = testObj.find("W"); for (Person p : a) System.out.println(p); System.out.println("SORTED" + '\n'); a = testObj.getSortedListByLastName(); for (Person b : a) { System.out.println(b); } System.out.println(testObj.getAuthor()); } } class PersonLastNameComparator implements Comparator<Person> { public int compare(Person a, Person b) { return a.getLastName().compareTo(b.getLastName()); } } And then when I tried doing it by creating an anonymous inner class, I also get a constructor TreeMap cannot find symbol error. Any thoughts? inner class method: public Person[] getSortedListByLastName() { //PersonLastNameComparator comp = new PersonLastNameComparator(); Map<String, Person> sorted = new TreeMap<String, Person>(new Comparator<Person>() { public int compare(Person a, Person b) { return a.getLastName().compareTo(b.getLastName()); } }); ArrayList<Person> sortedArrayList = new ArrayList<Person>(); for (Person s: sorted.values()) { sortedArrayList.add(s); } Person sortedArray[] = new Person[sortedArrayList.size()]; sortedArrayList.toArray(sortedArray); return sortedArray; }

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  • Writing a .wmv file using WMA sf filter

    - by Manish
    Hi I am trying to create an output .wmv file using WM Asf writer filter.Here is my code . IBaseFilter* pASFWriter; CoCreateInstance(CLSID_WMAsfWriter,NULL,CLSCTX_INPROC_SERVER,IID_IBaseFilter,(void**) (&pASFWriter)); pGraphBuilder-AddFilter(pASFWriter,L"FileWriter"); IFileSinkFilter *pSink2=NULL; pASFWriter-QueryInterface(IID_IFileSinkFilter,(void**)&pSink2); pSink2-SetFileName(OUTFILENAME,NULL); All of the above return S_OK however there is no file created .I am not able to understand why this is so?

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  • Core Data => Adding a related object always nil

    - by mongeta
    Hello, I have two tables related: DataEntered and Model DataEntered -currentModel Model One DataEntered can have only ONE Model, but a Model can stay into many DataEntered. The relationship is from DataEntered to Model (No To Many-relathionship) and no inverse relation. XCode generates the setters for DataEnteredModel: @property (nonatomic, retain) NSSet * current_model; - (void)addCurrent_modelObject:(CarModel *)value; - (void)addCurrent_model:(NSSet *)value; I have a Table and when I select a model, I want to store it to DataEntered: Model *model = [fetchedResultsController objectAtIndexPath:indexPath]; NSLog(@"Model %@",model.name); // ==> gives me the correct model name [dataEntered addCurrent_modelObject:model]; // ==> always nil [dataEntered setCurrent_model:[fetchedResultsController objectAtIndexPath:indexPath]]; // the same, always nil what I'm doing wrong ????? thanks, r.

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  • Flex AS3: ProgressBar doesn't move

    - by jolierouge
    Hey All, I am a little stuck and need some advice/help. I have a progress bar: <mx:ProgressBar id="appProgress" mode="manual" width="300" label="{appProgressMsg}" minimum="0" maximum="100"/> I have two listener functions, one sets the progress, and one sets the appProgressMsg: public function incProgress(e:TEvent):void { var p:uint = Math.floor(e.data.number / e.data.total * 100); trace("Setting Perc." + p); appProgress.setProgress(p, 100); } public function setApplicationProgressStep(e:TEvent):void { trace("Setting step:" + e.data); appProgressMsg = e.data; } I want to reuse this progress bar alot. And not necessarily for ProgressEvents, but when going through steps. For instance, I loop over a bunch of database inserts, and want to undate the progress etc. Here is a sample: public function updateDatabase(result:Object):void { var total:int = 0; var i:int = 0; var r:SQLResult; trace("updateDatabase called."); for each (var table:XML in this.queries.elements("table")) { var key:String = table.attribute("name"); if (result[key]) { send(TEvent.UpdateApplicationProgressStep, "Updating " + key); i = 1; total = result[key].length; for each (var row:Object in result[key]) { //now, we need to see if we already have this record. send(TEvent.UpdateApplicationProgress, { number:i, total: total } ); r = this.query("select * from " + key + " where server_id = '" + row.id + "'"); if (r.data == null) { //there is no entry with this id, make one. this.query(table.insert, row); } else { //it exists, so let's update. this.update(key, row); } i++; } } } } Everything works fine. That is, the listener functions are called and I get trace output like: updateDatabase called. Setting step:Updating project Setting Perc 25 Setting Perc 50 Setting Perc 75 Setting Perc 100 The issue is, only the very last percent and step is shown. that is, when it's all done, the progress bar jumps to 100% and shows the last step label. Does anyone know why this is? Thanks in advance for any help, Jason

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  • How to validate SWT form?

    - by Rahul
    Label label1 = new Label(container, SWT.NULL); label1.setText("Enter the Password "); text1 = new Text(container, SWT.BORDER | SWT.PASSWORD); text1.setText(""); text1.addKeyListener(new KeyListener() { public void keyPressed(KeyEvent e) { } public void keyReleased(KeyEvent e) { if (!text5.getText().isEmpty()) { setPageComplete(false); } } }); hi, i am creating form using SWT in eclipse can anyone tell me how to validate that form entry above is the sample code of that..actually i want to validate password field it should be minimum length of 6.How to do this please reply.

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  • C# threading a FolderBrowserDialog

    - by Marthin
    Hi, Im trying to use the FolderBrowserDialog to select a folder in C#. At first I got a Thread exception, so I googled what was wrong and fixed that but now im stuck at a nother problem. I whant to know when a folder has been selected. This is what i'v got right now. private void btnWorkingFolder_Click(object sender, EventArgs e) { var t = new Thread(SelectFolder); t.IsBackground = true; t.SetApartmentState(ApartmentState.STA); t.Start(); } private void SelectFolder() { FolderBrowserDialog dialog = new FolderBrowserDialog(); if (dialog.ShowDialog() == DialogResult.OK) { txtWorkFolder.Text = dialog.SelectedPath; } } } The problem here is that i cant Set the Text for txtWorkingFolder since im not in the same thread. I dont want to change the thread for txtWorkingFolder, so my question is this, how do I change it's value from the new thread once the DialogResult.OK has been set? Thx for any help! /Marthin

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  • Time required for a process to complete

    - by yelkawar
    I am new to C# world. I am attempting to calculate time taken by a algorithum for the purpose of comparison. Following code measures the elapsed time from when a subroutine is called until the subroutine returns to the main program.This example is taken from "Data structures through C#" by Michael McMillan. After running this program the output is Time=0, which is incorrect. The program appears to be logically correct. Can anybody help me. Following is the code using System.Collections.Generic; using System.Collections; using System.Linq; using System.Text; namespace Chap1 { class Program { static void Main(string[] args) { int num1 = 100; int num2 = 200; Console.WriteLine("num1: " + num1); Console.WriteLine("num2: " + num2); Swap<int>(ref num1, ref num2); Console.WriteLine("num1: " + num1); Console.WriteLine("num2: " + num2); string str1 = "Sam"; string str2 = "Tom"; Console.WriteLine("String 1: " + str1); Console.WriteLine("String 2: " + str2); Swap<string>(ref str1, ref str2); Console.WriteLine("String 1: " + str1); Console.WriteLine("String 2: " + str2); Console.ReadKey(); } static void Swap<T>(ref T val1, ref T val2) { T temp; temp = val1; val1 = val2; val2 = temp; } } class Timing { TimeSpan StartTiming; TimeSpan duration; public Timing() { StartTiming = new TimeSpan(0); duration = new TimeSpan(0); } public TimeSpan startTime() { GC.Collect(); GC.WaitForPendingFinalizers(); StartTiming = Process.GetCurrentProcess().Threads[0].UserProcessorTime; return StartTiming; } public void stopTime() { duration = Process.GetCurrentProcess().Threads[0].UserProcessorTime.Subtract(StartTiming); } public TimeSpan result() { return duration; } } }

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  • touchesBegan doesnt get detected

    - by Muniraj
    I have a viewcontroller like the following. But the touchsBegan doestnt get detected. Can anyone plz tell me what is wrong. - (id)init { if (self = [super init]) self.view = [[[UIView alloc] initWithFrame:[[UIScreen mainScreen] applicationFrame]] autorelease]; return self; } -(void) viewWillAppear:(BOOL)animated { overlay = [[[UIImageView alloc] initWithImage:[UIImage imageNamed:@"overlay.png"]] autorelease]; [self.view addSubview:overlay]; } - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { // Detect touch anywhere UITouch *touch = [touches anyObject]; // Where is the point touched CGPoint point = [touch locationInView:self.view]; NSLog(@"pointx: %f pointy:%f", point.x, point.y); // Was a tab touched, if so, which one... if (CGRectContainsPoint(CGRectMake(1, 440, 106, 40), point)) NSLog(@"tab 1 touched"); else if (CGRectContainsPoint(CGRectMake(107, 440, 106, 40), point)) NSLog(@"tab 2 touched"); else if (CGRectContainsPoint(CGRectMake(214, 440, 106, 40), point)) NSLog(@"tab 3 touched"); }

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  • Fluent NHibernate SchemaExport to SQLite not pluralizing Table Names

    - by weenet
    I am using SQLite as my db during development, and I want to postpone actually creating a final database until my domains are fully mapped. So I have this in my Global.asax.cs file: private void InitializeNHibernateSession() { Configuration cfg = NHibernateSession.Init( webSessionStorage, new [] { Server.MapPath("~/bin/MyNamespace.Data.dll") }, new AutoPersistenceModelGenerator().Generate(), Server.MapPath("~/NHibernate.config")); if (ConfigurationManager.AppSettings["DbGen"] == "true") { var export = new SchemaExport(cfg); export.Execute(true, true, false, NHibernateSession.Current.Connection, File.CreateText(@"DDL.sql")); } } The AutoPersistenceModelGenerator hooks up the various conventions, including a TableNameConvention like so: public void Apply(FluentNHibernate.Conventions.Instances.IClassInstance instance) { instance.Table(Inflector.Net.Inflector.Pluralize(instance.EntityType.Name)); } This is working nicely execpt that the sqlite db generated does not have pluralized table names. Any idea what I'm missing? Thanks.

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  • JPanel components paint-time problem

    - by Tom Brito
    I'm having a problem that when my frame is shown (after a login dialog) the buttons are not on correct position, then in some miliseconds they go to the right position (the center of the panel with border layout). When I make a SSCCE, it works correct, but when I run my whole code I have this fast-miliseconds delay to the buttons to go to the correct place. Unfortunately, I can't post the whole code, but the method that shows the frame is: public void login(JComponent userView) { centerPanel.removeAll(); centerPanel.add(userView); centerPanel.revalidate(); centerPanel.repaint(); frame.setVisible(true); } What would cause this delay to the panel layout? (I'm running everything in the EDT) -- update In my machine, this SSCCE shows the layout problem in 2 of 10 times I run it: import java.awt.BorderLayout; import javax.swing.JButton; import javax.swing.JFrame; import javax.swing.JPanel; import javax.swing.SwingUtilities; public class TEST { public static void main(String[] args) throws Exception { SwingUtilities.invokeAndWait(new Runnable() { @Override public void run() { System.out.println("Debug test..."); JPanel btnPnl = new JPanel(); btnPnl.add(new JButton("TEST")); JFrame f = new JFrame("TEST"); f.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); f.getContentPane().setLayout(new BorderLayout()); f.getContentPane().add(btnPnl); f.pack(); f.setSize(800, 600); f.setVisible(true); System.out.println("End debug test!"); } }); } } The button first appers in the up-left, and then it goes to the center. Please, note that I'm understand, not just correct. Is it a java bug? --update OK, so the SSCCE don't show the problem with you that tried till now. Maybe it's my computer performance problem. But this don't answer the question, I still think Java Swing is creating new threads for make the layout behind the scenes.

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  • AsyncListViewAdapter + SimplePager, why is inactive pager clearing the table?

    - by Jaroslav Záruba
    I'm trying to make CellTable work together with AsyncListViewAdapter<T> and SimplePager<T>. The data gets displayed, but when the pager should be 'deaf' (meaning when all existing data are displayed) it still receives clicks and, more importantly, makes the displayed data go away. Instead of my data 'loading' indicator gets displayed, and it keep loading and loading... Obviously nothing gets loaded, as it doesn't even call the onRangeChanged handler. I went through the code-snippets in this thread, but I can't see anything suspicions on what I've been doing. Is there some obvious answer to a rookie mistake? I shrinked my variable names, hopefully it won't wrap too much. protected class MyAsyncAdapter extends AsyncListViewAdapter<DTO> { @Override protected void onRangeChanged(ListView<DTO> v) { /* * doesn't even get called on [go2start/go2end] click :( */ Range r = v.getRange(); fetchData(r.getStart(), r.getLength()); } } private void addTable() { // table: CellTable<DTO> table = new CellTable<DTO>(10); table.addColumn(new Column<DTO, String>(new TextCell()) { @Override public String getValue(DTO myDto) { return myDto.getName(); } }, "Name"); // pager: SimplePager<DTO> pager = new SimplePager<DTO>(table); table.setPager(pager); adapter = new MyAsyncAdapter(); adapter.addView(table); // does not make any difference: // adapter.updateDataSize(0, false); // adapter.updateDataSize(10, true); VerticalPanel vPanel = new VerticalPanel(); vPanel.add(table); vPanel.add(pager); RootLayoutPanel.get().add(vPanel); } // success-handler of my fetching AsyncCallback @Override public void onSuccess(List<DTO> data) { // AsyncCallback<List<DTO>> has start field adapter.updateViewData(start, data.size(), data); if(data.size() < length) adapter.updateDataSize(start + data.size(), true); } Regards J. Záruba

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  • GCC destructor behaviour

    - by joveha
    I've noticed a difference in behaviour for gcc's destructor when compiled under linux and crosscompiled with mingw. On linux the destructor will not get called unless the program terminates normally by itself (returns from main). I guess that kind of makes sense if you take signal handlers into account. On Win32 however, the destructor is called if the program is terminated by say a CTRL-C, but not when killed from the Task Manager. Why is this? And what would you suggest to make the destructor get called no matter how the process terminates - on Win32 in particular? Example code: #include <stdio.h> int main(int argc, char **argv) { printf("main\n"); while(1) {} return 0; } __attribute__((destructor)) static void mydestructor(void) { printf("destructor\n"); }

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  • Is AutoMapper able to auto resolve types base on existing maps

    - by Chi Chan
    I have the following code: [SetUp] public void SetMeUp() { Mapper.CreateMap<SourceObject, DestinationObject>(); } [Test] public void Testing() { var source = new SourceObject {Id = 123}; var destination1 = Mapper.Map<SourceObject, DestinationObject>(source); var destination2 = Mapper.Map<ObjectBase, ObjectBase>(source); //Works Assert.That(destination1.Id == source.Id); //Fails, gives the same object back Assert.That(destination2 is DestinationObject); } public class ObjectBase { public int Id { get; set; } } public class SourceObject : ObjectBase { } public class DestinationObject : ObjectBase { } So basically, I want AutoMapper to automatically resolve the destination type to "DestinationObject" based on the existing Maps set up in AutoMapper. Is there a way to achieve this?

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  • EXC_BAD_ACCESS when I change moviePlayer contentURL

    - by Bruno
    Hello, In few words, my application is doing that : 1) My main view (MovieListController) has some video thumbnails and when I tap on one, it displays the moviePlayer (MoviePlayerViewController) : MovieListController.h : @interface MoviePlayerViewController : UIViewController <UITableViewDelegate>{ UIView *viewForMovie; MPMoviePlayerController *player; } @property (nonatomic, retain) IBOutlet UIView *viewForMovie; @property (nonatomic, retain) MPMoviePlayerController *player; - (NSURL *)movieURL; @end MovieListController.m : MoviePlayerViewController *controllerTV = [[MoviePlayerViewController alloc] initWithNibName:@"MoviePlayerViewController" bundle:nil]; controllerTV.delegate = self; controllerTV.modalTransitionStyle = UIModalTransitionStyleFlipHorizontal; [self presentModalViewController: controllerTV animated: YES]; [controllerTV release]; 2) In my moviePlayer, I initialize the video I want to play MoviePlayerViewController.m : @implementation MoviePlayerViewController @synthesize player; @synthesize viewForMovie; - (void)viewDidLoad { NSLog(@"start"); [super viewDidLoad]; self.player = [[MPMoviePlayerController alloc] init]; self.player.view.frame = self.viewForMovie.bounds; self.player.view.autoresizingMask = UIViewAutoresizingFlexibleWidth | UIViewAutoresizingFlexibleHeight; [self.viewForMovie addSubview:player.view]; self.player.contentURL = [self movieURL]; } - (void)dealloc { NSLog(@"dealloc TV"); [player release]; [viewForMovie release]; [super dealloc]; } -(NSURL *)movieURL { NSBundle *bundle = [NSBundle mainBundle]; NSString *moviePath = [bundle pathForResource:@"FR_Tribord_Surf camp_100204" ofType:@"mp4"]; if (moviePath) { return [NSURL fileURLWithPath:moviePath]; } else { return nil; } } - It's working good, my movie is display My problem : When I go back to my main view : - (void) returnToMap: (MoviePlayerViewController *) controller { [self dismissModalViewControllerAnimated: YES]; } And I tap in a thumbnail to display again the moviePlayer (MoviePlayerViewController), I get a *Program received signal: “EXC_BAD_ACCESS”.* In my debugger I saw that it's stopping on the thread "main" : // // main.m // MoviePlayer // // Created by Eric Freeman on 3/27/10. // Copyright Apple Inc 2010. All rights reserved. // #import <UIKit/UIKit.h> int main(int argc, char *argv[]) { NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init]; int retVal = UIApplicationMain(argc, argv, nil, nil); //EXC_BAD_ACCESS [pool release]; return retVal; } If I comment self.player.contentURL = [self movieURL]; it's working, but when I let it, iI have this problem. I read that it's due to null pointer or memory problem but I don't understand why it's working the first time and not the second time. I release my object in dealloc method. Thanks for your help ! Bruno.

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  • Conflicting return types

    - by Adi
    I am doing a recursive program and I am getting an error about conflicting types: void* buddyMalloc(int req_size) { // Do something here return buddy_findout(original_index,req_size); // This is the recursive call } void *buddy_findout(int current_index,int req_size) { char *selected = NULL; if(front!=NULL) { if(current_index==original_index) { // Do something here return selected; } else { // Do Something here return buddy_findout(current_index+1,req_size); } } else { return buddy_findout(current_index-1,req_size); } } Error: buddy.c: At top level: buddy.c:76: error: conflicting types for ‘buddy_findout’ buddy.c:72: note: previous implicit declaration of ‘buddy_findout’ was here Please note the file buddy.c in which I am defining this does not contain main and is linked with several other .c files.

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  • Is this an idiomatic way to pass mocks into objects?

    - by Billy ONeal
    I'm a bit confused about passing in this mock class into an implementation class. It feels wrong to have all this explicitly managed memory flying around. I'd just pass the class by value but that runs into the slicing problem. Am I missing something here? Implementation: namespace detail { struct FileApi { virtual HANDLE CreateFileW( __in LPCWSTR lpFileName, __in DWORD dwDesiredAccess, __in DWORD dwShareMode, __in_opt LPSECURITY_ATTRIBUTES lpSecurityAttributes, __in DWORD dwCreationDisposition, __in DWORD dwFlagsAndAttributes, __in_opt HANDLE hTemplateFile ) { return ::CreateFileW(lpFileName, dwDesiredAccess, dwShareMode, lpSecurityAttributes, dwCreationDisposition, dwFlagsAndAttributes, hTemplateFile); } virtual void CloseHandle(HANDLE handleToClose) { ::CloseHandle(handleToClose); } }; } class File : boost::noncopyable { HANDLE hWin32; boost::scoped_ptr<detail::FileApi> fileApi; public: File( __in LPCWSTR lpFileName, __in DWORD dwDesiredAccess, __in DWORD dwShareMode, __in_opt LPSECURITY_ATTRIBUTES lpSecurityAttributes, __in DWORD dwCreationDisposition, __in DWORD dwFlagsAndAttributes, __in_opt HANDLE hTemplateFile, __in detail::FileApi * method = new detail::FileApi() ) { fileApi.reset(method); hWin32 = fileApi->CreateFileW(lpFileName, dwDesiredAccess, dwShareMode, lpSecurityAttributes, dwCreationDisposition, dwFlagsAndAttributes, hTemplateFile); } }; namespace detail { struct FileApi { virtual HANDLE CreateFileW( __in LPCWSTR lpFileName, __in DWORD dwDesiredAccess, __in DWORD dwShareMode, __in_opt LPSECURITY_ATTRIBUTES lpSecurityAttributes, __in DWORD dwCreationDisposition, __in DWORD dwFlagsAndAttributes, __in_opt HANDLE hTemplateFile ) { return ::CreateFileW(lpFileName, dwDesiredAccess, dwShareMode, lpSecurityAttributes, dwCreationDisposition, dwFlagsAndAttributes, hTemplateFile); } virtual void CloseHandle(HANDLE handleToClose) { ::CloseHandle(handleToClose); } }; } class File : boost::noncopyable { HANDLE hWin32; boost::scoped_ptr<detail::FileApi> fileApi; public: File( __in LPCWSTR lpFileName, __in DWORD dwDesiredAccess, __in DWORD dwShareMode, __in_opt LPSECURITY_ATTRIBUTES lpSecurityAttributes, __in DWORD dwCreationDisposition, __in DWORD dwFlagsAndAttributes, __in_opt HANDLE hTemplateFile, __in detail::FileApi * method = new detail::FileApi() ) { fileApi.reset(method); hWin32 = fileApi->CreateFileW(lpFileName, dwDesiredAccess, dwShareMode, lpSecurityAttributes, dwCreationDisposition, dwFlagsAndAttributes, hTemplateFile); } ~File() { fileApi->CloseHandle(hWin32); } }; Tests: namespace detail { struct MockFileApi : public FileApi { MOCK_METHOD7(CreateFileW, HANDLE(LPCWSTR, DWORD, DWORD, LPSECURITY_ATTRIBUTES, DWORD, DWORD, HANDLE)); MOCK_METHOD1(CloseHandle, void(HANDLE)); }; } using namespace detail; using namespace testing; TEST(Test_File, OpenPassesArguments) { MockFileApi * api = new MockFileApi; EXPECT_CALL(*api, CreateFileW(Eq(L"BozoFile"), Eq(56), Eq(72), Eq(reinterpret_cast<LPSECURITY_ATTRIBUTES>(67)), Eq(98), Eq(102), Eq(reinterpret_cast<HANDLE>(98)))) .Times(1).WillOnce(Return(reinterpret_cast<HANDLE>(42))); File test(L"BozoFile", 56, 72, reinterpret_cast<LPSECURITY_ATTRIBUTES>(67), 98, 102, reinterpret_cast<HANDLE>(98), api); }

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