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  • C# threading a FolderBrowserDialog

    - by Marthin
    Hi, Im trying to use the FolderBrowserDialog to select a folder in C#. At first I got a Thread exception, so I googled what was wrong and fixed that but now im stuck at a nother problem. I whant to know when a folder has been selected. This is what i'v got right now. private void btnWorkingFolder_Click(object sender, EventArgs e) { var t = new Thread(SelectFolder); t.IsBackground = true; t.SetApartmentState(ApartmentState.STA); t.Start(); } private void SelectFolder() { FolderBrowserDialog dialog = new FolderBrowserDialog(); if (dialog.ShowDialog() == DialogResult.OK) { txtWorkFolder.Text = dialog.SelectedPath; } } } The problem here is that i cant Set the Text for txtWorkingFolder since im not in the same thread. I dont want to change the thread for txtWorkingFolder, so my question is this, how do I change it's value from the new thread once the DialogResult.OK has been set? Thx for any help! /Marthin

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  • XML strings in JAXB

    - by OOO
    I have a JPA entity class mimicking a table. Something like this: @XmlType(name="MyClassElementType") public class MyClass { String name; String xmlDesc; public MyClass() {} @XmlElement String getName() { return name; } void setName(String name) { this.name = name; } @XmlElement String getXmlDesc() { return xmlDesc; } void setXmlDesc(String xmlDesc) { this.xmlDesc = xmlDesc; } } In a Jersey REST get call I'm trying to return this class: @Get @Produces("application/xml") public MyClass get() { return myClass; } Now I'm expecting the already xml string(xmlStr) to be returned as is, but Jersey/JAXB escapes it... So anyway around this?

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  • Multiple shapes on Android

    - by LucaB
    Hi Hi I'm trying to build a layout where some shapes will popup every 2 seconds. If the user will click one of these shapes, they have to disappear. What is the correct way of doing this? I thought about a thread, but i missed out. Here's my code at the moment (is not working): public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); l = new LinearLayout(this); setContentView(l); int counter = 1; View v = new CustomDrawableView(this,20,50); l.addView(v); Thread t = new Thread() { public void run() { while (true) { Log.i("THREAD","INSIDE"); View h = new CustomDrawableView(c, (int)Math.round(Math.random()*100), (int)Math.round(Math.random()*100)); SystemClock.sleep(2000); l.addView(h); } } }; t.start(); }

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  • Setting a value into a object using reflection

    - by marionmaiden
    Hello I have an object that has a lot of attributes, each one with it's getter and setter. Each attribute has a non primitive type, that I don't know at runtime. For example, what I have is this: public class a{ private typeA attr1; private typeB attr2; public typeA getAttr1(){ return attr1; } public typeB getAttr2(){ return attr2; } public void setAttr1(typeA at){ attr1 = at; } public void setAttr2(typeB at){ attr2 = at; } } public class typeA{ public typeA(){ // doesn't matter } } public class typeB{ public typeB(){ // doesn't matter } } So, using reflection, I obtained the setter method for an attribute. Setting a value in the standard way is something like this: a test = new a(); a.setAttr1(new typeA()); But how can I do this using reflection? I already got the setAttr1() method using reflection, but I don't know how to create a new typeA object to be inserted in the setter.

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  • DynamicMethod NullReferenceException

    - by Jeff
    Can anyone tell me what's wrong with my IL code here? IL_0000: nop IL_0001: ldarg.1 IL_0002: isinst MyXmlWriter IL_0007: stloc.0 IL_0008: ldloc.0 IL_0009: ldarg.2 IL_000a: ldind.ref IL_000b: unbox.any TestEnum IL_0010: ldfld Int64 value__/FastSerializer.TestEnum IL_0015: callvirt Void WriteValue(Int64)/System.Xml.XmlWriter IL_001a: nop IL_001b: ret I'm going crazy here, since I've written a test app which does the same thing as above, but in C#, and in reflector the IL code from that looks just like my DynamicMethod's IL code above (except my test C# app uses a TestStruct with a public field instead of the private value field on the enum above, but I have skipVisibility set to true)... I get a NullReferenceException. My DynamicMethod's signature is: public delegate void DynamicWrite(IMyXmlWriter writer, ref object value, MyContract contract); And I'm definitely not passing in anything null. Thanks in advance!

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  • How do you call a generic method on a thread?

    - by cw
    How would I call a method with the below header on a thread? public void ReadObjectAsync<T>(string filename) { // Can't use T in a delegate, moved it to a parameter. ThreadStart ts = delegate() { ReadObjectAcync(filename, typeof(T)); }; Thread th = new Thread(ts); th.IsBackground = true; th.Start(); } private void ReadObjectAcync(string filename, Type t) { // HOW? } public T ReadObject<T>(string filename) { // Deserializes a file to a type. }

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  • Multiple schema validation in Java

    - by user279554
    Hi, I am trying to do multiple schema validation in Java. I don't understand where I am doing wrong. Any help will be appreciated. abc.xsd <?xml version="1.0" encoding="UTF-8"?> <xsd:schema xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xn="project-xml-r4j_another.xsd"> <xsd:import namespace="project-xml-r4j_another.xsd"/> <xsd:element name="abc" type="abc"> </xsd:element> <xsd:complexType name="abc"> <xsd:sequence> <xsd:element name="test" type="test" minOccurs="0" maxOccurs="1"> </xsd:element> <!--<xsd:element name="proj" type="xn:proj"/>--> </xsd:sequence> <xsd:attribute name="id" type="xsd:ID" use="required"/> </xsd:complexType> <xsd:complexType name="test"> <xsd:attribute name="id" type="xsd:ID" use="required"></xsd:attribute> <xsd:attribute name="value" use="required"> <xsd:simpleType> <xsd:restriction base="xsd:string"> <xsd:maxLength value="100" /> </xsd:restriction> </xsd:simpleType> </xsd:attribute> </xsd:complexType> </xsd:schema> project-xml-r4j_another.xsd <?xml version="1.0" encoding="UTF-8"?> <xsd:schema xmlns:xsd="http://www.w3.org/2001/XMLSchema" targetNamespace="project-xml-r4j_another.xsd" xmlns="project-xml-r4j_another.xsd" elementFormDefault="qualified" attributeFormDefault="unqualified"> <xsd:element name="proj" type="proj"> <xsd:annotation> <xsd:documentation> The project is the root tag of a project-xml. </xsd:documentation> </xsd:annotation> </xsd:element> <xsd:complexType name="proj"> <xsd:attribute name="id" type="xsd:ID" use="required"/> </xsd:complexType> </xsd:schema> Test case package test; import java.io.File; import java.io.IOException; import javax.xml.XMLConstants; import javax.xml.transform.Source; import javax.xml.transform.stream.StreamSource; import javax.xml.validation.Schema; import javax.xml.validation.SchemaFactory; import javax.xml.validation.Validator; import org.apache.log4j.Logger; import org.junit.Test; import org.xml.sax.SAXException; import org.xml.sax.SAXParseException; import org.xml.sax.helpers.DefaultHandler; import com.ericsson.ccrtool.core.project.projectxml.InvalidProjectXmlException; public class TestSchema { private static final Logger logger = Logger.getLogger(TestSchema.class); static final String W3C_XML_SCHEMA = XMLConstants.W3C_XML_SCHEMA_NS_URI; @Test public void test() { System.out.println("TestSchema.test()"); try { SchemaFactory schemaFactory = SchemaFactory.newInstance(W3C_XML_SCHEMA); // create a grammar object. Source [] source = { new StreamSource(new File("C:\\jaydeep\\Ericsson\\R5B\\abc.xsd")), new StreamSource(new File("C:\\jaydeep\\Ericsson\\R5B\\project-xml-r4j.xsd"))}; Schema schemaGrammar = schemaFactory.newSchema(source); Validator schemaValidator = schemaGrammar.newValidator(); schemaValidator.setErrorHandler(new MessageHandler()); // validate xml instance against the grammar. schemaValidator.validate(new StreamSource("C:\\jaydeep\\Ericsson\\R5B\\project_tmmk17cells_xnaveen_project-xml.xml")); } catch (SAXException e) { throw new InvalidProjectXmlException("Project-xml validation failed, Exception: " + e.getMessage(), e); } catch (IOException e) { throw new InvalidProjectXmlException("Project-xml validation failed, Exception: " + e.getMessage(), e); } } class MessageHandler extends DefaultHandler { private String errMessage = ""; @Override public void warning(SAXParseException e) { logger.info("Warning Line " + e.getLineNumber() + ": " + e.getMessage()); } @Override public void error(SAXParseException e) { errMessage = new String("Error Line " + e.getLineNumber() + ": " + e.getMessage()); logger.info(errMessage); throw new InvalidProjectXmlException("Project-xml validation failed, Exception: " + errMessage); } @Override public void fatalError(SAXParseException e) { errMessage = new String("Error Line " + e.getLineNumber() + ": " + e.getMessage()); logger.info(errMessage); throw new InvalidProjectXmlException("Project-xml validation failed, Exception: " + errMessage); } } } Thanks, Jaydeep

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  • error C2440: '=' : cannot convert from 'std::string []' to 'std::string []'

    - by Bach
    now what is wrong with this code! Header: #pragma once #include <string> using namespace std; class Menu { public: Menu(string []); ~Menu(void); }; Implementation: #include "Menu.h" string _choices[]; Menu::Menu(string items[]) { _choices = items; } Menu::~Menu(void) { } compiler is complaining: error C2440: '=' : cannot convert from 'std::string []' to 'std::string []' There are no conversions to array types, although there are conversions to references or pointers to arrays there is no conversion! so what is it on about? please help, just need to pass a bloody array of strings and set it to Menu class _choices[] attribute. thanks

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  • Riddle: Spot the serious bug in this bubble sort implementation

    - by ripper234
    (No, this isn't a homework assignment, I just found the bug and thought it might be useful to share it here) import java.util.List; public class BubbleSorter { public <T extends Comparable<T>> void sort(List<T> list) { while (true) { boolean didWork = false; for (int i = 0; i < list.size() - 1; ++i) { if (list.get(i).compareTo(list.get(i + 1)) > 0) { swap(list, i, i + 1); didWork = true; break; } } if (!didWork) return; } } private static <T> void swap(List<T> list, int i, int j) { T tmp = list.get(i); list.set(i, list.get(j)); list.set(j, tmp); } }

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  • MKMapView not calling delegate methods

    - by criscokid
    In a UIViewController I add a MKMapView to the view controlled by the controller. - (void)viewDidLoad { [super viewDidLoad]; CGRect rect = CGRectMake(0, 0, 460, 320); map = [[MKMapView alloc] initWithFrame:rect]; map.delegate = self; [self.view addSubview:map]; } Later in the controller I have - (void)mapViewDidFinishLoadingMap:(MKMapView *)mapView { NSLog(@"done."); } Done never gets printed. None of the other delegate methods get called either like mapView:viewForAnnotation: I use a MKMapView in an another app, but this seems to happen on any new application I make. Has anyone else seen this behavior? EDIT: The problem seems to be when UIViewController is made the delegate of the MKMapView, a direct subclass of NSObject seems to work okay. I can work around like this, still seems very odd since I've done it before.

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  • Am I doing getters/setters the right way in Java?

    - by Sergio Tapia
    public class Persona { int Codigo; String Nombre; public Persona(int Codigo, String Nombre){ this.Codigo = Codigo; this.Nombre = Nombre; } public void setCodigo(int Codigo){ this.Codigo = Codigo; } public int getCodigo(){ return this.Codigo; } public void setNombre(String Nombre){ this.Nombre = Nombre; } public String getNombre(){ return this.Nombre; } } Or is there a much shorter (realiable) way to do it?

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  • Wondering about a way to conserve memory in C# using List<> with structs

    - by Michael Ryan
    I'm not even sure how I should phrase this question. I'm passing some CustomStruct objects as parameters to a class method, and storing them in a List. What I'm wondering is if it's possible and more efficient to add multiple references to a particular instance of a CustomStruct if a equivalent instance it found. This is a dummy/example struct: public struct CustomStruct { readonly int _x; readonly int _y; readonly int _w; readonly int _h; readonly Enum _e; } Using the below method, you can pass one, two, or three CustomStruct objects as parameters. In the final method (that takes three parameters), it may be the case that the 3rd and possibly the 2nd will have the same value as the first. List<CustomStruct> _list; public void AddBackground(CustomStruct normal) { AddBackground(normal, normal, normal); } public void AddBackground(CustomStruct normal, CustomStruct hover) { AddBackground(normal, hover, hover); } public void AddBackground(CustomStruct normal, CustomStruct hover, CustomStruct active) { _list = new List<CustomStruct>(3); _list.Add(normal); _list.Add(hover); _list.Add(active); } As the method stands now, I believe it will create new instances of CustomStruct objects, and then adds a reference of each to the List. It is my understanding that if I instead check for equality between normal and hover and (if equal) insert normal again in place of hover, when the method completes, hover will lose all references and eventually be garbage collected, whereas normal will have two references in the List. The same could be done for active. That would be better, right? The CustomStruct is a ValueType, and therefore one instance would remain on the Stack, and the three List references would just point to it. The overall List size is determined not by the object Type is contains, but by its Capacity. By eliminating the "duplicate" CustomStuct objects, you allow them to be cleaned up. When the CustomStruct objects are passed to these methods, new instances are created each time. When the structs are added to the List, is another copy made? For example, if i pass just one CustomStruct, AddBackground(normal) creates a copy of the original variable, and then passes it three times to Addbackground(normal, hover, active). In this method, three copies are made of the original copy. When the three local variables are added to the List using Add(), are additional copies created inside Add(), and does that defeat the purpose of any equality checks as previously mentioned? Am I missing anything here?

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  • How to retain the state of a activity that has a GLSurfaceView

    - by user348639
    My problem is our game can switch into menu and setting mode instantly but it will need 4-6 seconds to load texture, init GL render mode eventually I just used 6 simple textures to create 6 sprites in game. Please help me answer two questions: 1. How can I preload our assets in android os to start our game quicker? 2. In order to use a trick to create instance switch between activity, how can I retain my activity with GLSurfaceView state? I order to help you understanding my situation, please read the following code: The game using 3 activities as you can see in following configuration: <application android:label="@string/app_name" android:icon="@drawable/icon" android:allowBackup="true"> <activity android:name=".Menu" android:screenOrientation="portrait" android:theme="@android:style/Theme.NoTitleBar.Fullscreen" android:launchMode="singleTop"> <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> <activity android:name=".ReTouch" android:screenOrientation="portrait" /> <activity android:name=".Preference" android:screenOrientation="portrait" android:theme="@android:style/Theme.NoTitleBar.Fullscreen" /> </application> My .ReTouch class is a class that extended from RokonActivity (I am using rokon engine for my game), this engine will create a GLSurefaceView to render my game in OpenGL ES You can get RokonAcitivity's source code here: http://code.google.com/p/rokon/source/browse/tags/release/1.1.1/src/com/stickycoding/Rokon/RokonActivity.java public class ReTouch extends RokonActivity { public static final int REPLAY_DELAY_INTERVAL = 1000; private ReTouchGameBoard reTouchGame; and .Menu, .Preference are two normal standard activity in an android application. I am using this method to start and switch between activities: playButton.setOnClickListener(new OnClickListener() { public void onClick(View v) { soundPool.play(soundId, 1, 1, 1, 0, 1); startActivity(new Intent(Menu.this, ReTouch.class)); } }); settingButton.setOnClickListener(new OnClickListener() { public void onClick(View v) { soundPool.play(soundId, 1, 1, 1, 0, 1); startActivity(new Intent(Menu.this, Preference.class)); } }); quitButton.setOnClickListener(new OnClickListener() { public void onClick(View v) { soundPool.play(soundId, 1, 1, 1, 0, 1); finish(); } });

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  • Adding rows with linq trouble with reference table

    - by Laurence Burke
    I am adding a new address and I know the structure as AddressID = PK and all other entities are non nullable. Now on insert of a new row the addrID Pk is autogened and I am wondering if I would have to get that to create a new row in the referencing table EmployeeAddress or does that automatically get generated also. also I want to be able to repopulate the dropdownlist that lists the current employee's addresses with the newly created address. static uint _curEmpID; protected void btnAdd_Click(object sender, EventArgs e) { if (txtZip.Text != "" && txtAdd1.Text != "" && txtCity.Text != "") { TestDataClassDataContext dc = new TestDataClassDataContext(); Address addr = new Address() { AddressLine1 = txtAdd1.Text, AddressLine2 = txtAdd2.Text, City = txtCity.Text, PostalCode = txtZip.Text, StateProvinceID = Convert.ToInt32(ddlState.SelectedValue) }; dc.Addresses.InsertOnSubmit(addr); lblSuccess.Visible = true; lblErrMsg.Visible = false; dc.SubmitChanges(); // // TODO: insert new row in EmployeeAddress to reference CurEmp to newly created address // SetAddrList(); } else { lblErrMsg.Text = "Invalid Input"; lblErrMsg.Visible = true; } } protected void ddlAddList_SelectedIndexChanged(object sender, EventArgs e) { lblErrMsg.Visible = false; lblSuccess.Visible = false; TestDataClassDataContext dc = new TestDataClassDataContext(); dc.ObjectTrackingEnabled = false; if (ddlAddList.SelectedValue != "-1") { var addr = (from a in dc.Addresses where a.AddressID == Convert.ToInt32(ddlAddList.SelectedValue) select a).FirstOrDefault(); txtAdd1.Text = addr.AddressLine1; txtAdd2.Text = addr.AddressLine2; txtCity.Text = addr.City; txtZip.Text = addr.PostalCode; ddlState.SelectedValue = addr.StateProvinceID.ToString(); btnSubmit.Visible = true; btnAdd.Visible = false; } else { txtAdd1.Text = ""; txtAdd2.Text = ""; txtCity.Text = ""; txtZip.Text = ""; btnAdd.Visible = true; btnSubmit.Visible = false; } } protected void SetAddrList() { TestDataClassDataContext dc = new TestDataClassDataContext(); dc.ObjectTrackingEnabled = false; var addList = from addr in dc.Addresses from eaddr in dc.EmployeeAddresses where eaddr.EmployeeID == _curEmpID && addr.AddressID == eaddr.AddressID select new { AddValue = addr.AddressID, AddText = addr.AddressID, }; ddlAddList.DataSource = addList; ddlAddList.DataValueField = "AddValue"; ddlAddList.DataTextField = "AddText"; ddlAddList.DataBind(); ddlAddList.Items.Add(new ListItem("<Add Address>", "-1")); } OK I am hoping that I did not include too much code. I would really appreciate any other comments about I could otherwise improve this code in any other ways also.

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  • Getting data from function loaded after current function

    - by Hwang
    I have 2 functions, 1 loaded before another. Some value are determine by the other function data, but since one of it has to load before the other 1, how should I get the data that is loaded after current function? private function wMessage():void { Message.width=Name.width+20; } private function wName():void { Name.x=(Message.x+Message.textWidth)-Name.textWidth; Name.y=Message.y+Message.height; } I've taken out some other unnecessary codes, but as you can see Name position is set according by the position + width of Message, but I want Message's width to be not smaller than Name

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  • How to load object after saving with encodeWithCoder?

    - by fuzzygoat
    EDIT_002: Further rewrite: if I save using the method below how would the method to load it back in look? (moons is an NSMutableArray of NSNumbers) // ------------------------------------------------------------------- ** // METHOD_002 // ------------------------------------------------------------------- ** -(void)saveMoons:(NSString *)savePath { NSMutableData *data = [[NSMutableData alloc] init]; NSKeyedArchiver *archiver = [[NSKeyedArchiver alloc] initForWritingWithMutableData:data]; [moons encodeWithCoder:archiver]; [archiver finishEncoding]; [data writeToFile:savePath atomically:YES]; [archiver release]; [data release]; } EDIT_003: Found it, my problem was that I was using ... [moons encodeWithCoder:archiver]; where I should have been using ... [archiver encodeObject:moons]; Hence the loader would look like: -(void)loadMoons_V3:(NSString *)loadPath { NSData *data = [[NSData alloc] initWithContentsOfFile:loadPath]; NSKeyedUnarchiver *unarchiver = [[NSKeyedUnarchiver alloc] initForReadingWithData:data]; [self setMoons:[unarchiver decodeObject]]; [unarchiver finishDecoding]; [unarchiver release]; [data release]; } gary

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  • Cannot find sleep function

    - by Tyzak
    hello, i'm new at C Programming (i learned c++) i want to create a process with windows.h at first i just want to start my main programm that creates a process ( -- starts an other programm) that's my code, but it doesn't really work, i removed every unnessasery line of code but "void sleep(700)" (or "sleep (700)" for testing if the windows methods work, but i get an error, that "sleep" cant be found. #include <iostream> #include <windows.h> #include <string> using namespace std; void main() { //bool ret; //startupinfo stupinfo; //prozess_information pro2info; //Getstartupinfo (&stupinfo); //createprozess(null, "C:\\bsss10\\betriebssystemePRA1.exe", null, null, false, create_new_console, null, // null, &stupinfo, &pro2info); sleep (700); cout<< "hello"; } thanks in advance

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  • In a DDD approach, is this example modelled correctly?

    - by Tag
    Just created an acc on SO to ask this :) Assuming this simplified example: building a web application to manage projects... The application has the following requirements/rules. 1) Users should be able to create projects inserting the project name. 2) Project names cannot be empty. 3) Two projects can't have the same name. I'm using a 4-layered architecture (User Interface, Application, Domain, Infrastructure). On my Application Layer i have the following ProjectService.cs class: public class ProjectService { private IProjectRepository ProjectRepo { get; set; } public ProjectService(IProjectRepository projectRepo) { ProjectRepo = projectRepo; } public void CreateNewProject(string name) { IList<Project> projects = ProjectRepo.GetProjectsByName(name); if (projects.Count > 0) throw new Exception("Project name already exists."); Project project = new Project(name); ProjectRepo.InsertProject(project); } } On my Domain Layer, i have the Project.cs class and the IProjectRepository.cs interface: public class Project { public int ProjectID { get; private set; } public string Name { get; private set; } public Project(string name) { ValidateName(name); Name = name; } private void ValidateName(string name) { if (name == null || name.Equals(string.Empty)) { throw new Exception("Project name cannot be empty or null."); } } } public interface IProjectRepository { void InsertProject(Project project); IList<Project> GetProjectsByName(string projectName); } On my Infrastructure layer, i have the implementation of IProjectRepository which does the actual querying (the code is irrelevant). I don't like two things about this design: 1) I've read that the repository interfaces should be a part of the domain but the implementations should not. That makes no sense to me since i think the domain shouldn't call the repository methods (persistence ignorance), that should be a responsability of the services in the application layer. (Something tells me i'm terribly wrong.) 2) The process of creating a new project involves two validations (not null and not duplicate). In my design above, those two validations are scattered in two different places making it harder (imho) to see whats going on. So, my question is, from a DDD perspective, is this modelled correctly or would you do it in a different way?

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  • Why is the EntityManager in my GAE + Spring (+graniteds) project reset to null?

    - by prefabSOFT
    Hi all, I'm having a problem with autowiring my EntityManager. Actually at server startup I can see that the injection works ok, though when trying to use my EntityManager it appears to be null again. @Component public class DataDaoImpl { protected EntityManager entityManager; @Autowired public void setEntityManager(EntityManager entityManager) { System.out.println("Injecting "+entityManager); //works! this.entityManager = entityManager; } public void createData(String key, String value) { System.out.println("In createData entityManager is "+entityManager); //entityManager null!? ... Output: Injecting org.datanucleus.store.appengine.jpa.DatastoreEntityManager@a60d19 The server is running at http://localhost:8888/ In createData entityManager is null So somehow the autowired entityManager is reset to null when trying to use it. It's a graniteds powered project though I don't think this is graniteds related. Any ideas? Thanks a lot in advance, Jochen

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  • iPhone: error: request for member 'table' in something not a structure or union

    - by Jack Griffiths
    Hi there, When it comes to compiling my application, I get the error mentioned in the title. How would I go about remedying this error? Basically, I want to get from one table to the other. Hierarchy, navigation. NextViewController.m #import "RootViewController.h" #import "NextViewController.h" @implementation NextViewController - (void)didReceiveMemoryWarning { [super didReceiveMemoryWarning]; // Releases the view if it doesn't have a superview // Release anything that's not essential, such as cached data } - (void)dealloc { [super dealloc]; } - (IBAction) changeTable:(NSString *)str{ tblCSS.table = str; } The last line contains the error. If you need any more code, just ask. I'll amend this post with it. Cheers, Jack

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  • Why servlet halt a moment in concurrent request.

    - by Hlex
    I use Axis for webservice service. when more than 8 concurrent , there are some request halt randomly for about 30 seconds. I debug by log in every line and found from my code: public class foo{ void bar(){ a(); log.debug('exit from a'); } void a(){ log.debug('exit a'); } the time between "exit a" and "exit from a" are delay about 30 second. This is no reason. I try to increase web container thread pool , heap but didn't help ============== Enviroment websphere 6.1 Spring 2.5 , Hibernate 3 ,Axis 1.6.5 Min heap to 768 Max heap to 1024 Thread pool defult max to 300 Thread pool web container max to 500 ===============

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  • Java problem cant find image file

    - by user363035
    I am a student working on a homework project. I spent DAYS trying to get the following code to display an image on my new windows 7 laptop. I compiled it and ran it on my old xp pc and it worked! I really want to use my laptop. Any suggestions on how to get it to display the image? import java.awt.*; import java.applet.*; import java.awt.event.*; import java.awt.image.*; public class MoveIt extends Applet implements ActionListener { // set variables and componets private Image cup; Panel keypad = new Panel(); public int top = 15; public int left = 15; private Button keysArray[]; public void init() { cup = getImage(getDocumentBase(), "cup.gif"); Canvas myCanvas = new Canvas(); keysArray = new Button[5]; setLayout(new BorderLayout(5,5)); setBackground(Color.blue); // set up keypad layout keypad.setLayout(new BorderLayout(0,0)); keysArray[0] = new Button("Up"); keysArray[1] = new Button("Left"); keysArray[2] = new Button("Center"); keysArray[3] = new Button("Right"); keysArray[4] = new Button("Down"); // add buttons to the keypad panel keypad.add(keysArray[0], BorderLayout.NORTH); keysArray[0].addActionListener(this); keypad.add(keysArray[1], BorderLayout.EAST); keysArray[1].addActionListener(this); keypad.add(keysArray[2], BorderLayout.CENTER); keysArray[2].addActionListener(this); keypad.add(keysArray[3], BorderLayout.WEST); keysArray[3].addActionListener(this); keypad.add(keysArray[4], BorderLayout.SOUTH); keysArray[4].addActionListener(this); // add canvas and keypad to the BorderLayout add(myCanvas, BorderLayout.NORTH); add(keypad, BorderLayout.SOUTH); } public void paint(Graphics g) { g.drawImage( cup, left, top, this ); } public void actionPerformed(ActionEvent e) { // test for menu item clicks String arg = e.getActionCommand(); if (arg == "Up") top -=15; else if (arg == "Down") top +=15; else if (arg == "Left") left -=15; else if (arg == "Right") left +=15; else { top = 60; left =125; } repaint(); } }

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  • Can't run jUnit with Eclipse

    - by KimKha
    I use new Eclipse. Create demo test with jUnit (I added default jUnit library built-in Eclipse). Then I write this code: import junit.framework.*; import org.junit.Test; public class SimpleTest extends TestCase { public SimpleTest(String name) { super(name); } public final void main(String method){ } @Test public final void testSimpleTest() { int answer = 2; assertEquals((1+1), answer); } } But it doesn't run. In the Debug tab: org.eclipse.jdt.internal.junit.runner.RemoteTestRunner at localhost:52754 Thread [main] (Suspended (exception ClassNotFoundException)) URLClassLoader$1.run() line: not available [local variables unavailable] AccessController.doPrivileged(PrivilegedExceptionAction<T>, AccessControlContext) line: not available [native method] Launcher$AppClassLoader(URLClassLoader).findClass(String) line: not available Launcher$AppClassLoader(ClassLoader).loadClass(String, boolean) line: not available Launcher$AppClassLoader.loadClass(String, boolean) line: not available Launcher$AppClassLoader(ClassLoader).loadClass(String) line: not available How can I solve this?

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  • CUDA, more threads for same work = Longer run time despite better occupancy, Why?

    - by zenna
    I encountered a strange problem where increasing my occupancy by increasing the number of threads reduced performance. I created the following program to illustrate the problem: #include <stdio.h> #include <stdlib.h> #include <cuda_runtime.h> __global__ void less_threads(float * d_out) { int num_inliers; for (int j=0;j<800;++j) { //Do 12 computations num_inliers += threadIdx.x*1; num_inliers += threadIdx.x*2; num_inliers += threadIdx.x*3; num_inliers += threadIdx.x*4; num_inliers += threadIdx.x*5; num_inliers += threadIdx.x*6; num_inliers += threadIdx.x*7; num_inliers += threadIdx.x*8; num_inliers += threadIdx.x*9; num_inliers += threadIdx.x*10; num_inliers += threadIdx.x*11; num_inliers += threadIdx.x*12; } if (threadIdx.x == -1) d_out[blockIdx.x*blockDim.x+threadIdx.x] = num_inliers; } __global__ void more_threads(float *d_out) { int num_inliers; for (int j=0;j<800;++j) { // Do 4 computations num_inliers += threadIdx.x*1; num_inliers += threadIdx.x*2; num_inliers += threadIdx.x*3; num_inliers += threadIdx.x*4; } if (threadIdx.x == -1) d_out[blockIdx.x*blockDim.x+threadIdx.x] = num_inliers; } int main(int argc, char* argv[]) { float *d_out = NULL; cudaMalloc((void**)&d_out,sizeof(float)*25000); more_threads<<<780,128>>>(d_out); less_threads<<<780,32>>>(d_out); return 0; } Note both kernels should do the same amount of work in total, the (if threadIdx.x == -1 is a trick to stop the compiler optimising everything out and leaving an empty kernel). The work should be the same as more_threads is using 4 times as many threads but with each thread doing 4 times less work. Significant results form the profiler results are as followsL: more_threads: GPU runtime = 1474 us,reg per thread = 6,occupancy=1,branch=83746,divergent_branch = 26,instructions = 584065,gst request=1084552 less_threads: GPU runtime = 921 us,reg per thread = 14,occupancy=0.25,branch=20956,divergent_branch = 26,instructions = 312663,gst request=677381 As I said previously, the run time of the kernel using more threads is longer, this could be due to the increased number of instructions. Why are there more instructions? Why is there any branching, let alone divergent branching, considering there is no conditional code? Why are there any gst requests when there is no global memory access? What is going on here! Thanks

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  • Why does a looser specification in an overriding method compile after the exception specification fo

    - by Everyone
    The code below has an overridden method with a looser exception specification as compared to the method being overridden. //AnotherMain.java public class AnotherMain { public void dummyMethod( String args[] ) throws IOException{ throw new IOException(); } } //SubAnotherMain.java public class SubAnotherMain extends AnotherMain{ @Override public void dummyMethod( String[] args ) throws Exception { // To get this to compile, change the above - throws IOException, Exception super.dummyMethod(args); throw new Exception("This will not compile unless the exception specification has IOException too"); } } Afaik, the overriding method should not compile at all as the looser specification might break substitutability. Why does it compile after the original exception specification is included in the override? What have I misunderstood?

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