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  • MySQL replication Slave_IO_Running: No

    - by Christy
    Hi all, I have two servers that I am trying to get replication of one database between. I found a setup guide on sourceforge that I followed and I have tried various other settings since then, but no matter what I do, when I start the slave, the 'Slave_IO_Running' setting is always No.... I have no idea why or what to look at, any suggestions are appreciated. The slave setup was: CHANGE MASTER TO MASTER_HOST='myserver.mydomain.net', MASTER_USER='slave_user', 'MASTER_PASSWORD='mypassword', 'MASTER_LOG_FILE='mysql-bin.000011', MASTER_LOG_POS=1368363 (last data from today, trying to do setup again. I deleted and recreated the database on the slave from a new dump and tried to redo the setup.) I have slave_user setup for %, localhost, and the specific IP of the slave computer but nothing seems to be working... Thanks in advance for any advice or suggestions

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  • IPMI not fucntioning with Network Bonding

    - by muhammed sameer
    Hey, I am having problems with running IPMI on my servers that have network bonding enabled. Platform: CentOS release 5.3 (Final) Kernel: 2.6.18-92.el5 64bit Dell PowerEdge 1950 Ethernet controller: Broadcom Corporation NetXtreme II BCM5708 Gigabit Ethernet I have bonded the interface eth0 and eth1 as active passive, with eth0 as the active interface, below is conf description from /proc Bonding Mode: fault-tolerance (active-backup) Primary Slave: eth0 Currently Active Slave: eth0 MII Status: up MII Polling Interval (ms): 30 Up Delay (ms): 0 Down Delay (ms): 0 Slave Interface: eth0 MII Status: up Link Failure Count: 0 Permanent HW addr: 00:22:19:56:b9:cd Slave Interface: eth1 MII Status: up Link Failure Count: 0 Permanent HW addr: 00:22:19:56:b9:cf My IPMI device is as follows IPMI Device Information Interface Type: KCS (Keyboard Control Style) Specification Version: 2.0 I2C Slave Address: 0x10 NV Storage Device: Not Present Base Address: 0x0000000000000CA8 (I/O) Register Spacing: 32-bit Boundaries I Have used openIPMI as well as freeipmi both to control the chassis via the IPMI card, but on servers which have bonding enabled, the command times out, below is the full run of the command with debug info. ipmi_lan_send_cmd:opened=[0], open=[4482848] IPMI LAN host 70.87.28.115 port 623 Sending IPMI/RMCP presence ping packet ipmi_lan_send_cmd:opened=[1], open=[4482848] No response from remote controller Get Auth Capabilities command failed ipmi_lan_send_cmd:opened=[1], open=[4482848] No response from remote controller Get Auth Capabilities command failed Error: Unable to establish LAN session Failed to open LAN interface Unable to get Chassis Power Status On the other hand I configured IPMI on a box with the same specs as mentioned above without bonding and IPMI works perfectly. Has anyone faced this problem with IPMI + Bonding ? I would be thankful is someone helps circumvent this issue. Muhammed Sameer

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  • I want to change DPI with Imagemagick without changing the actual byte-size of the image data

    - by user1694803
    I feel so horribly sorry that I have to ask this question here, but after hours of researching how to do an actually very simple task I'm still failing... In Gimp there is a very simple way to do what I want. I only have the German dialog installed but I'll try to translate it. I'm talking about going to "Picture-PrintingSize" and then adjusting the Values "X-Resolution" and "Y-Resolution" which are known to me as so called DPI values. You can also choose the format which by default is "Pixel/Inch". (In German the dialog is "Bild-Druckgröße" and there "X-Auflösung" and "Y-Auflösung") Ok, the values there are often "72" by default. When I change them to e.g. "300" this has the effect that the image stays the same on the computer, but if I print it, it will be smaller if you look at it, but all the details are still there, just smaller - it has a higher resolution on the printed paper (but smaller size... which is fine for me). I am often doing that when I am working with LaTeX, or to be exact with the command "pdflatex" on a recent Ubuntu-Machine. When I'm doing the above process with Gimp manually everything works just fine. The images will appear smaller in the resulting PDF but with high printing quality. What I am trying to do is to automate the process of going into Gimp and adjusting the DPI values. Since Imagemagick is known to be superb and I used it for many other tasks I tried to achieve my goal with this tool. But it does just not do what I want. After trying a lot of things I think this actually is be the command that should be my friend: convert input.png -density 300 output.png This should set the DPI to 300, as I can read everywhere in the web. It seems to work. When I check the file it stays the same. file input.png output.png input.png: PNG image data, 611 x 453, 8-bit grayscale, non-interlaced output.png: PNG image data, 611 x 453, 8-bit grayscale, non-interlaced When I use this command, it seems like it did what I wanted: identify -verbose output.png | grep 300 Resolution: 300x300 PNG:pHYs : x_res=300, y_res=300, units=0 (Funny enough, the same output comes for input.png which confuses me... so this might be the wrong parameters to watch?) But when I now render my TeX with "pdflatex" the image is still big and blurry. Also when I open the image with Gimp again the DPI values are set to "72" instead of "300". So there actually was no effect at all. Now what is the problem here. Am I getting something completely wrong? I can't be that wrong since everything works just fine with Gimp... Thanks for any help in this. I am also open to other automated solutions which are easily done on a Linux system...

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  • <solved> MySQL Replication A->B->C

    - by nonus25
    I was setting the MySQL Replication for master - slave/master - slave and Replication for master - slave its works fine but when i have enable this option in my.cnf log-slave-updates=1 for updating the master bin log my replications is starting be slower and the time Seconds_Behind_Master is growing. I use innodb engine but the DB is big. Any idea how i can improve the replication, looks like the network is not the issue. Also i was think to use binlog_format=ROW but master is using default setting for replication 'statement' and i cant reset master ;) Thanks ...

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  • ZFS replication between 2 ZFS file systems

    - by XO01
    I initially replicated tank/storage1 -- usb1/storage1-slave (depicted below), and then (deliberately) destroyed the snapshot I replicated from. By doing this, did I lose the ability to incrementally (zfs send -i) replicate between these 2 file systems? What's the best way to approach SYNC'ing these file systems after destroying this snapshot? # zfs list NAME USED AVAIL REFER MOUNTPOINT tank 128G 100G 23K /tank tank/storage1 128G 100G 128G /tank/storage1 usb1 122G 563G 24K /usb1 usb1/storage1-slave 122G 563G 122G /usb1/storage1-slave usb1/storage2 21K 563G 21K /usb1/storage2 What if I initially RSYNC'd tank/storage1 -- usb1/storage1-slave, and decided to incrementally replicate 'via zfs send -i'.

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  • Bonding: works only from one link

    - by Crazy_Bash
    I would like to install bonding with 4 links. but only one of them is active. eth4 is always active. the others simply don't work. those are my configs: DEVICE="eth2" BOOTPROTO="none" MASTER=bond0 SLAVE=yes USERCTL=no NM_CONTROLLED="no" ONBOOT="yes" DEVICE="eth3" BOOTPROTO="none" MASTER=bond0 SLAVE=yes USERCTL=no NM_CONTROLLED="no" ONBOOT="yes" DEVICE="eth4" BOOTPROTO="none" MASTER=bond0 SLAVE=yes USERCTL=no NM_CONTROLLED="no" ONBOOT="yes" DEVICE="eth5" BOOTPROTO="none" MASTER=bond0 SLAVE=yes USERCTL=no NM_CONTROLLED="no" ONBOOT="yes" DEVICE=bond0 IPADDR=<ip> BROADCAST=<ip> NETWORK=<ip> GATEWAY=<ip> NETMASK=<ip> USERCTL=no BOOTPROTO=none ONBOOT=yes NM_CONTROLLED=no /etc/modprobe.d/bonding.conf alias bond0 bonding options bond0 mode=4 miimon=100 updelay=200 #downdelay=200 xmit_hash_policy=layer3+4 lacp_rate=1 Linux: Linux 3.0.0+ #1 SMP Fri Oct 26 07:55:47 EEST 2012 x86_64 x86_64 x86_64 GNU/Linux what i've tried: downdelay=200 xmit_hash_policy=layer3+4 lacp_rate=1

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  • Fiber-Optic Cable Trick Brings Remote Triggering to Older Flashes

    - by Jason Fitzpatrick
    Many older flashes lack for a jack to input a sync cable and rely exclusively on a simple slave mode triggered by the primary flash. This hack uses a piece of scrap fiber optic cable to trigger the flash in bright conditions. Using a flash as an optical slave indoors isn’t much of a problem, but if you introduce bright light (such as outdoor lighting conditions), the ambient light can overpower the small on-camera flash and render the optical slave function useless. To overcome this, Marcell over at Fiber Strobe (a blog dedicated to cataloging experiments in incorporating fiber optics into photography) came up with a simple work around. By using some foam crafting materials and tape, he whipped up a simple mount for a strand of scrap fiber optic cable to connect between the on-camera flash and the sensor on the slave flash. Once attached it works exactly like as sync cable would, except it’s transmitting a pulse of light instead of a pulse of electricity. Hit up the link below for more pictures and a build guide. DIY Fiber Sync Cord [via DIY Photography] HTG Explains: What Is Windows RT and What Does It Mean To Me? HTG Explains: How Windows 8′s Secure Boot Feature Works & What It Means for Linux Hack Your Kindle for Easy Font Customization

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  • Database Replication check script not running

    - by Tarun
    I'm trying to create a Database Replication checking script but I'm getting error while executing it. Here is the script #!/bin/bash PATH=/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin export PATH #Server Name Server="Test Server" #My Sql Username and Password User=root Password="a" #Maximum Slave Time Delay Delay="60" #File Path to store error and email the same Log_File=/tmp/replicationcheck.txt #Email Settings Subject="$Server Replication Error" Sender_Name=TestServer Recipients="[email protected]" #Mail Alert Function mailalert(){ sendmail -F $Sender_Name -it <<END_MESSAGE To: $Recipients Subject: $Subject $Message_Replication_Error `/bin/cat $Log_File` END_MESSAGE } #Show Slave Status Show_Slave_Status=`echo "show slave status \G;" | mysql -u $User -p$Password 2>&1` #Getting list of queries in mysql $Show_Slave_Status | grep "Last_" > $Log_File #Check if slave running $Show_Slave_Status | grep "Slave_IO_Running: No" if [ "$?" -eq "0" ]; then Message_Replication_Error="$Server Replication error please check. The Slave_IO_Running state is No." mailalert exit 1 else $Show_Slave_Status | grep "Slave_IO_Running: Connecting" if [ "$?" -eq "0" ]; then Message_Replication_Error="$Server Replication error please check. The Slave_IO_Running state is Connecting." mailalert exit 1 fi fi #Check if replication delayed Seconds_Behind_Master=$Show_Slave_Status | grep "Seconds_Behind_Master" | awk -F": " {' print $2 '} if [ "$Seconds_Behind_Master" -ge "$Delay" ]; then Message_Replication_Error="Replication Delayed by $Seconds_Behind_Master." mailalert else if [ "$Seconds_Behind_Master" = "NULL" ]; then Message_Replication_Error="$Server Replication error please check. The Seconds_Behind_Master state is NULL." mailalert fi fi

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  • Dell Alps Touchpad not working

    - by ppls
    I have a Dell 17R SE with Ubuntu 13.04. The touchpad is recognized as PS/2 mouse out of the box, giving just normal touchpad behaviour, but no tap to click, no scrolling, etc. Most answers related to that issue suggest trying an ALPS driver from dahetral.com: http://www.dahetral.com/public-download For installing I followed the steps on this page: https://www.linuxwind.org/html/dell-touchpad-driver-for-ubuntu-13-04.html Now my xinput looks like this: Virtual core pointer id=2 [master pointer (3)] ? ? Virtual core XTEST pointer id=4 [slave pointer (2)] ? ? PS/2 Mouse id=13 [slave pointer (2)] ? ? AlpsPS/2 ALPS GlidePoint id=14 [slave pointer (2)] ? ? Logitech Bluetooth Mouse M555b id=16 [slave pointer (2)] My touchpad isn't working at all now, just the two hardware buttons for left and right mouse buttons work. Interestingly also the tap to click functions works, but only in the address bar of nautilus, nowhere (!) else. What can I do? I would even switch back to initial state, where at least the basic touchpad functionality worked, i I knew, how to get there.

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  • Can you help me understand my SATA/RAID options?

    - by andrz_001
    I've a gigabyte GA-M720-US3 motherboard. Recently, I noticed the following during boot: IDE channel 0 Master (none) IDE channel 0 Slave (none) IDE channel 2 Master (my hdd) IDE channel 2 Slave (my dvd drive) IDE channel 3 Master (none) IDE channel 3 Slave (none) Of course, the same information is contained in the BIOS/CMOS. The HDD is connected to the mobo via a SATA(2?) cable at the port(?) labeled SATA2_0. The DVD drive is connected by a similar cable at SATA2_1. Why doesn't the information displayed during the boot and in BIOS reflect how I plugged the cables in? I mean, why "none" for channel 0 when there is something in SATA2_0. (or is that serious naivete on my part!?) Where's Channel 1 master and slave? Since these are SATA cables and not the IDE ribbons from a time ago, why the whole master/slave declaration during boot and in BIOS? Should my BIOS reflect the fact that these are SATA cables? I mean, in BIOS, should the "Onchip SATA mode IDE" be set to RAID or AHCI instead of IDE? Any replies, answers, suggestions, links, tips will be much appreciated. Thank you in advance!

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  • Why is my unsafe code block slower than my safe code?

    - by jomtois
    I am attempting to write some code that will expediently process video frames. I am receiving the frames as a System.Windows.Media.Imaging.WriteableBitmap. For testing purposes, I am just applying a simple threshold filter that will process a BGRA format image and assign each pixel to either be black or white based on the average of the BGR pixels. Here is my "Safe" version: public static void ApplyFilter(WriteableBitmap Bitmap, byte Threshold) { // Let's just make this work for this format if (Bitmap.Format != PixelFormats.Bgr24 && Bitmap.Format != PixelFormats.Bgr32) { return; } // Calculate the number of bytes per pixel (should be 4 for this format). var bytesPerPixel = (Bitmap.Format.BitsPerPixel + 7) / 8; // Stride is bytes per pixel times the number of pixels. // Stride is the byte width of a single rectangle row. var stride = Bitmap.PixelWidth * bytesPerPixel; // Create a byte array for a the entire size of bitmap. var arraySize = stride * Bitmap.PixelHeight; var pixelArray = new byte[arraySize]; // Copy all pixels into the array Bitmap.CopyPixels(pixelArray, stride, 0); // Loop through array and change pixels to black or white based on threshold for (int i = 0; i < pixelArray.Length; i += bytesPerPixel) { // i=B, i+1=G, i+2=R, i+3=A var brightness = (byte)((pixelArray[i] + pixelArray[i + 1] + pixelArray[i + 2]) / 3); var toColor = byte.MinValue; // Black if (brightness >= Threshold) { toColor = byte.MaxValue; // White } pixelArray[i] = toColor; pixelArray[i + 1] = toColor; pixelArray[i + 2] = toColor; } Bitmap.WritePixels(new Int32Rect(0, 0, Bitmap.PixelWidth, Bitmap.PixelHeight), pixelArray, stride, 0); } Here is what I think is a direct translation using an unsafe code block and the WriteableBitmap Back Buffer instead of the forebuffer: public static void ApplyFilterUnsafe(WriteableBitmap Bitmap, byte Threshold) { // Let's just make this work for this format if (Bitmap.Format != PixelFormats.Bgr24 && Bitmap.Format != PixelFormats.Bgr32) { return; } var bytesPerPixel = (Bitmap.Format.BitsPerPixel + 7) / 8; Bitmap.Lock(); unsafe { // Get a pointer to the back buffer. byte* pBackBuffer = (byte*)Bitmap.BackBuffer; for (int i = 0; i < Bitmap.BackBufferStride*Bitmap.PixelHeight; i+= bytesPerPixel) { var pCopy = pBackBuffer; var brightness = (byte)((*pBackBuffer + *pBackBuffer++ + *pBackBuffer++) / 3); pBackBuffer++; var toColor = brightness >= Threshold ? byte.MaxValue : byte.MinValue; *pCopy = toColor; *++pCopy = toColor; *++pCopy = toColor; } } // Bitmap.AddDirtyRect(new Int32Rect(0,0, Bitmap.PixelWidth, Bitmap.PixelHeight)); Bitmap.Unlock(); } This is my first foray into unsafe code blocks and pointers, so maybe the logic is not optimal. I have tested both blocks of code on the same WriteableBitmaps using: var threshold = Convert.ToByte(op.Result); var copy2 = copyFrame.Clone(); Stopwatch stopWatch = new Stopwatch(); stopWatch.Start(); BinaryFilter.ApplyFilterUnsafe(copyFrame, threshold); stopWatch.Stop(); var unsafesecs = stopWatch.ElapsedMilliseconds; stopWatch.Reset(); stopWatch.Start(); BinaryFilter.ApplyFilter(copy2, threshold); stopWatch.Stop(); Debug.WriteLine(string.Format("Unsafe: {1}, Safe: {0}", stopWatch.ElapsedMilliseconds, unsafesecs)); So I am analyzing the same image. A test run of an incoming stream of video frames: Unsafe: 110, Safe: 53 Unsafe: 136, Safe: 42 Unsafe: 106, Safe: 36 Unsafe: 95, Safe: 43 Unsafe: 98, Safe: 41 Unsafe: 88, Safe: 36 Unsafe: 129, Safe: 65 Unsafe: 100, Safe: 47 Unsafe: 112, Safe: 50 Unsafe: 91, Safe: 33 Unsafe: 118, Safe: 42 Unsafe: 103, Safe: 80 Unsafe: 104, Safe: 34 Unsafe: 101, Safe: 36 Unsafe: 154, Safe: 83 Unsafe: 134, Safe: 46 Unsafe: 113, Safe: 76 Unsafe: 117, Safe: 57 Unsafe: 90, Safe: 41 Unsafe: 156, Safe: 35 Why is my unsafe version always slower? Is it due to using the back buffer? Or am I doing something wrong? Thanks

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  • C# Check if character exists in encoding

    - by Alvin Wong
    I am writing a program that a part renders a bitmap font in CP437. In a function that renders the text with I want to be able to check whether a char is available in CP437 before the encoding conversion, like: public static void DrawCharacter(this Graphics g, char c) { if (char_exist_in_encoding(Encoding.GetEncoding(437), c) { byte[] src = Encoding.Unicode.GetBytes(c.ToString()); byte[] dest = Encoding.Convert(Encoding.Unicode, Encoding.GetEncoding(437), src); DrawCharacter(g, dest[0]); // Call the void(this Graphics, byte) overload } } Without the check, any characters outside CP437 will result in a '?' (63, 0x3F). I want to hide any invalid characters completely. Is there an implementation of char_exist_in_encoding other than the following stupid approach? public static bool char_exist_in_encoding(Encoding e, char c) { if (c == '?') return true; byte[] src = Encoding.Unicode.GetBytes(c.ToString()); byte[] dest = Encoding.Convert(Encoding.Unicode, Encoding.GetEncoding(437), src); if (dest[0] == 0x3F) return false; return true; } Perhaps not very relevant, but the bitmap is created like this: Bitmap b = new Bitmap(256 * 8, 16); Graphics g = Graphics.FromImage(b); g.TextRenderingHint = System.Drawing.Text.TextRenderingHint.SingleBitPerPixelGridFit; Font f = new Font("Whatever 8x16 bitmap font", 16, GraphicsUnit.Pixel); for (byte i = 0; i < 255; i++) { byte[] arr = Encoding.Convert(Encoding.GetEncoding(437), Encoding.Unicode, new byte[] { i }); char c = Encoding.Unicode.GetChars(arr)[0]; g.DrawString(c.ToString(), f, Brushes.Black, i * 8 - 3, 0); // Don't know why it needs a 3px offset } b.Save(@"D:\chars.png");

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  • GZIP Java vs .NET

    - by Jim Jones
    Using the following Java code to compress/decompress bytes[] to/from GZIP. First text bytes to gzip bytes: public static byte[] fromByteToGByte(byte[] bytes) { ByteArrayOutputStream baos = null; try { ByteArrayInputStream bais = new ByteArrayInputStream(bytes); baos = new ByteArrayOutputStream(); GZIPOutputStream gzos = new GZIPOutputStream(baos); byte[] buffer = new byte[1024]; int len; while((len = bais.read(buffer)) >= 0) { gzos.write(buffer, 0, len); } gzos.close(); baos.close(); } catch (IOException e) { e.printStackTrace(); } return(baos.toByteArray()); } Then the method that goes the other way compressed bytes to uncompressed bytes: public static byte[] fromGByteToByte(byte[] gbytes) { ByteArrayOutputStream baos = null; ByteArrayInputStream bais = new ByteArrayInputStream(gbytes); try { baos = new ByteArrayOutputStream(); GZIPInputStream gzis = new GZIPInputStream(bais); byte[] bytes = new byte[1024]; int len; while((len = gzis.read(bytes)) > 0) { baos.write(bytes, 0, len); } } catch (IOException e) { e.printStackTrace(); } return(baos.toByteArray()); } Think there is any effect since I'm not writing out to a gzip file? Also I noticed that in the standard C# function that BitConverter reads the first four bytes and then the MemoryStream Write function is called with a start point of 4 and a length of input buffer length - 4. So is that effect the validity of the header? Jim

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  • Encoding / Error Correction Challenge

    - by emi1faber
    Is it mathematically feasible to encode and initial 4 byte message into 8 bytes and if one of the 8 bytes is completely dropped and another is wrong to reconstruct the initial 4 byte message? There would be no way to retransmit nor would the location of the dropped byte be known. If one uses Reed Solomon error correction with 4 "parity" bytes tacked on to the end of the 4 "data" bytes, such as DDDDPPPP, and you end up with DDDEPPP (where E is an error) and a parity byte has been dropped, I don't believe there's a way to reconstruct the initial message (although correct me if I am wrong)... What about multiplying (or performing another mathematical operation) the initial 4 byte message by a constant, then utilizing properties of an inverse mathematical operation to determine what byte was dropped. Or, impose some constraints on the structure of the message so every other byte needs to be odd and the others need to be even. Alternatively, instead of bytes, it could also be 4 decimal digits encoded in some fashion into 8 decimal digits where errors could be detected & corrected under the same circumstances mentioned above - no retransmission and the location of the dropped byte is not known. I'm looking for any crazy ideas anyone might have... Any ideas out there?

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  • Why this base64 function stop working when increasing max length?

    - by flyout
    I am using this class to encode/decode text to base64. It works fine with MAX_LEN up to 512 but if I increase it to 1024 the decode function returns and empty var. This is the function: char* Base64::encode(char *src) { char* ptr = dst+0; unsigned triad; unsigned int d_len = MAX_LEN; memset(dst,'\0', MAX_LEN); unsigned s_len = strlen(src); for (triad = 0; triad < s_len; triad += 3) { unsigned long int sr = 0; unsigned byte; for (byte = 0; (byte<3)&&(triad+byte<s_len); ++byte) { sr <<= 8; sr |= (*(src+triad+byte) & 0xff); } sr <<= (6-((8*byte)%6))%6; // shift left to next 6bit alignment if (d_len < 4) return NULL; // error - dest too short *(ptr+0) = *(ptr+1) = *(ptr+2) = *(ptr+3) = '='; switch(byte) { case 3: *(ptr+3) = base64[sr&0x3f]; sr >>= 6; case 2: *(ptr+2) = base64[sr&0x3f]; sr >>= 6; case 1: *(ptr+1) = base64[sr&0x3f]; sr >>= 6; *(ptr+0) = base64[sr&0x3f]; } ptr += 4; d_len -= 4; } return dst; } Why could be causing this?

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  • Android AES and init vector

    - by Donald_W
    I have an issue with AES encryptio and decryption: I can change my IV entirely and still I'm able to decode my data. public static final byte[] IV = { 65, 1, 2, 23, 4, 5, 6, 7, 32, 21, 10, 11, 12, 13, 84, 45 }; public static final byte[] IV2 = { 65, 1, 2, 23, 45, 54, 61, 81, 32, 21, 10, 121, 12, 13, 84, 45 }; public static final byte[] KEY = { 0, 42, 2, 54, 4, 45, 6, 7, 65, 9, 54, 11, 12, 13, 60, 15 }; public static final byte[] KEY2 = { 0, 42, 2, 54, 43, 45, 16, 17, 65, 9, 54, 11, 12, 13, 60, 15 }; //public static final int BITS = 256; public static void test() { try { // encryption Cipher c = Cipher.getInstance("AES"); SecretKeySpec keySpec = new SecretKeySpec(KEY, "AES"); c.init(Cipher.ENCRYPT_MODE, keySpec, new IvParameterSpec(IV)); String s = "Secret message"; byte[] data = s.getBytes(); byte[] encrypted = c.doFinal(data); String encryptedStr = ""; for (int i = 0; i < encrypted.length; i++) encryptedStr += (char) encrypted[i]; //decryoption Cipher d_c = Cipher.getInstance("AES"); SecretKeySpec d_keySpec = new SecretKeySpec(KEY, "AES"); d_c.init(Cipher.DECRYPT_MODE, d_keySpec, new IvParameterSpec(IV2)); byte[] decrypted = d_c.doFinal(encrypted); String decryptedStr = ""; for (int i = 0; i < decrypted.length; i++) decryptedStr += (char) decrypted[i]; Log.d("", decryptedStr); } catch (Exception ex) { Log.d("", ex.getMessage()); } } Any ideas what I'm doing wrong? How can I get 256 bit AES encryption (only change key to 32-byte long array?) Encryption is a new topic for me so please for newbie friendly answers.

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  • Reverse reading WORD from a binary file?

    - by Angel
    Hi, I have a structure: struct JFIF_HEADER { WORD marker[2]; // = 0xFFD8FFE0 WORD length; // = 0x0010 BYTE signature[5]; // = "JFIF\0" BYTE versionhi; // = 1 BYTE versionlo; // = 1 BYTE xyunits; // = 0 WORD xdensity; // = 1 WORD ydensity; // = 1 BYTE thumbnwidth; // = 0 BYTE thumbnheight; // = 0 }; This is how I read it from the file: HANDLE file = CreateFile(filename, GENERIC_READ, FILE_SHARE_READ, NULL, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, 0); DWORD tmp = 0; DWORD size = GetFileSize(file, &tmp); BYTE *DATA = new BYTE[size]; ReadFile(file, DATA, size, &tmp, 0); JFIF_HEADER header; memcpy(&header, DATA, sizeof(JFIF_HEADER)); This is how the beginning of my file looks in hex editor: 0xFF 0xD8 0xFF 0xE0 0x00 0x10 0x4A 0x46 0x49 0x46 0x00 0x01 0x01 0x00 0x00 0x01 When I print header.marker, it shows exactly what it should (0xFFD8FFE0). But when I print header.length, it shows 0x1000 instead of 0x0010. The same thing is with xdensity and ydensity. Why do I get wrong data when reading a WORD? Thank you.

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  • How to set buffer size in client-server app using sockets?

    - by nelly
    First of all i am new to networking so i may say dumb thing in here. Considering a client-server application using sockets(.net with c# if that matters). The client sends some data, the server process it and sends back a string. The client sends some other data, the serve process it, queries the db and sends back several hundreds of items from the database The client sends some other type of data and the server notifies some other clients . My question is how to set the buffer size correctly for reading/writing operation. Should i do something like this: byte[] buff = new byte[client.ReceiveBufferSize] ? I am thinking of something like this: Client sends data to the server(and the server will follow the same pattern) byte[] bytesToSend=new byte[2048] //2048 to be standard for any command send by the client bytes 0..1 ->command type bytes 1..2047 ->command parameters byte[] bytesToReceive=new byte[8]/byte[64]/byte[8192] //switch(command type) But..what is happening when a client is notified by the server without sending data? What is the correct way to accomplish what i am trying to do? Thanks for reading.

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  • How do you get Matlab to write the BOM (byte order markers) for UTF-16 text files?

    - by Richard Povinelli
    I am creating UTF16 text files with Matlab, which I am later reading in using Java. In Matlab, I open a file called fileName and write to it as follows: fid = fopen(fileName, 'w','n','UTF16-LE'); fprintf(fid,"Some stuff."); In Java, I can read the text file using the following code: FileInputStream fileInputStream = new FileInputStream(fileName); Scanner scanner = new Scanner(fileInputStream, "UTF-16LE"); String s = scanner.nextLine(); Here is the hex output: Offset(h) 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F 10 11 12 13 00000000 73 00 6F 00 6D 00 65 00 20 00 73 00 74 00 75 00 66 00 66 00 s.o.m.e. .s.t.u.f.f. The above approach works fine. But, I want to be able to write out the file using UTF16 with a BOM to give me more flexibility so that I don't have to worry about big or little endian. In Matlab, I've coded: fid = fopen(fileName, 'w','n','UTF16'); fprintf(fid,"Some stuff."); In Java, I change the code to: FileInputStream fileInputStream = new FileInputStream(fileName); Scanner scanner = new Scanner(fileInputStream, "UTF-16"); String s = scanner.nextLine(); In this case, the string s is garbled, because Matlab is not writing the BOM. I can get the Java code to work just fine if I add the BOM manually. With the added BOM, the following file works fine. Offset(h) 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F 10 11 12 13 14 15 00000000 FF FE 73 00 6F 00 6D 00 65 00 20 00 73 00 74 00 75 00 66 00 66 00 ÿþs.o.m.e. .s.t.u.f.f. How can I get Matlab to write out the BOM? I know I could write the BOM out separately, but I'd rather have Matlab do it automatically. Addendum I selected the answer below from Amro because it exactly solves the question I posed. One key discovery for me was the difference between the Unicode Standard and a UTF (Unicode transformation format) (see http://unicode.org/faq/utf_bom.html). The Unicode Standard provides unique identifiers (code points) for characters. UTFs provide mappings of every code point "to a unique byte sequence." Since all but a handful of the characters I am using are in the first 128 code points, I'm going to switch to using UTF-8 as Romeo suggests. UTF-8 is supported by Matlab (The warning shown below won't need to be suppressed.) and Java, and for my application will generate smaller text files. I suppress the Matlab warning Warning: The encoding 'UTF-16LE' is not supported. with warning off MATLAB:iofun:UnsupportedEncoding;

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  • Save blob to DB using hibernate

    - by Link123
    Hey! I tried save file to MySQL using blob with hibernate3. But I always have java.lang.UnsupportedOperationException: Blob may not be manipulated from creating session org.hibernate.lob.BlobImpl.excep(BlobImpl.java:127) Here some code. package com.uni.domain; public class File extends Identifier { private byte[] data; private String contentType; public byte[] getData() { return data; } public File() {} public void setData(byte[] photo) { this.data = photo; } public boolean isNew() { return true; } public String getContentType() { return contentType; } public void setContentType(String contentType) { this.contentType = contentType; } } package com.uni.domain; import org.hibernate.Hibernate; import org.hibernate.HibernateException; import org.hibernate.usertype.UserType; import java.io.InputStream; import java.io.OutputStream; import java.io.Serializable; import java.sql.*; import java.util.Arrays; public class PhotoType implements UserType { public int[] sqlTypes() { return new int[]{Types.BLOB}; } public Class returnedClass() { return byte[].class; } public boolean equals(Object o, Object o1) throws HibernateException { return Arrays.equals((byte[]) o, (byte[]) o1); } public int hashCode(Object o) throws HibernateException { return o.hashCode(); } public Object nullSafeGet(ResultSet resultSet, String[] strings, Object o) throws HibernateException, SQLException { Blob blob = resultSet.getBlob(strings[0]); return blob.getBytes(1, (int) blob.length()); } public void nullSafeSet(PreparedStatement st, Object value, int index) throws HibernateException, SQLException { st.setBlob(index, Hibernate.createBlob((byte[]) value)); } public Object deepCopy(Object value) { if (value == null) return null; byte[] bytes = (byte[]) value; byte[] result = new byte[bytes.length]; System.arraycopy(bytes, 0, result, 0, bytes.length); return result; } public boolean isMutable() { return true; } public Serializable disassemble(Object o) throws HibernateException { return null; . } public Object assemble(Serializable serializable, Object o) throws HibernateException { return null; . } public Object replace(Object o, Object o1, Object o2) throws HibernateException { return null; . } <?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE hibernate-mapping PUBLIC "-//Hibernate/Hibernate Mapping DTD 3.0//EN" "http://hibernate.sourceforge.net/hibernate-mapping-3.0.dtd"> <hibernate-mapping package="com.uni.domain"> <class name="com.uni.domain.File"> <id name="id"> <generator class="native"/> </id> <property name="data" type="com.uni.domain.FleType"/> <property name="contentType"/> </class> </hibernate-mapping> Help me please. Where I’m wrong?

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  • C#, AES encryption check!

    - by Data-Base
    I have this code for AES encryption, can some one verify that this code is good and not wrong? it works fine, but I'm more concern about the implementation of the algorithm // Plaintext value to be encrypted. //Passphrase from which a pseudo-random password will be derived. //The derived password will be used to generate the encryption key. //Password can be any string. In this example we assume that this passphrase is an ASCII string. //Salt value used along with passphrase to generate password. //Salt can be any string. In this example we assume that salt is an ASCII string. //HashAlgorithm used to generate password. Allowed values are: "MD5" and "SHA1". //SHA1 hashes are a bit slower, but more secure than MD5 hashes. //PasswordIterations used to generate password. One or two iterations should be enough. //InitialVector (or IV). This value is required to encrypt the first block of plaintext data. //For RijndaelManaged class IV must be exactly 16 ASCII characters long. //KeySize. Allowed values are: 128, 192, and 256. //Longer keys are more secure than shorter keys. //Encrypted value formatted as a base64-encoded string. public static string Encrypt(string PlainText, string Password, string Salt, string HashAlgorithm, int PasswordIterations, string InitialVector, int KeySize) { byte[] InitialVectorBytes = Encoding.ASCII.GetBytes(InitialVector); byte[] SaltValueBytes = Encoding.ASCII.GetBytes(Salt); byte[] PlainTextBytes = Encoding.UTF8.GetBytes(PlainText); PasswordDeriveBytes DerivedPassword = new PasswordDeriveBytes(Password, SaltValueBytes, HashAlgorithm, PasswordIterations); byte[] KeyBytes = DerivedPassword.GetBytes(KeySize / 8); RijndaelManaged SymmetricKey = new RijndaelManaged(); SymmetricKey.Mode = CipherMode.CBC; ICryptoTransform Encryptor = SymmetricKey.CreateEncryptor(KeyBytes, InitialVectorBytes); MemoryStream MemStream = new MemoryStream(); CryptoStream CryptoStream = new CryptoStream(MemStream, Encryptor, CryptoStreamMode.Write); CryptoStream.Write(PlainTextBytes, 0, PlainTextBytes.Length); CryptoStream.FlushFinalBlock(); byte[] CipherTextBytes = MemStream.ToArray(); MemStream.Close(); CryptoStream.Close(); return Convert.ToBase64String(CipherTextBytes); } public static string Decrypt(string CipherText, string Password, string Salt, string HashAlgorithm, int PasswordIterations, string InitialVector, int KeySize) { byte[] InitialVectorBytes = Encoding.ASCII.GetBytes(InitialVector); byte[] SaltValueBytes = Encoding.ASCII.GetBytes(Salt); byte[] CipherTextBytes = Convert.FromBase64String(CipherText); PasswordDeriveBytes DerivedPassword = new PasswordDeriveBytes(Password, SaltValueBytes, HashAlgorithm, PasswordIterations); byte[] KeyBytes = DerivedPassword.GetBytes(KeySize / 8); RijndaelManaged SymmetricKey = new RijndaelManaged(); SymmetricKey.Mode = CipherMode.CBC; ICryptoTransform Decryptor = SymmetricKey.CreateDecryptor(KeyBytes, InitialVectorBytes); MemoryStream MemStream = new MemoryStream(CipherTextBytes); CryptoStream cryptoStream = new CryptoStream(MemStream, Decryptor, CryptoStreamMode.Read); byte[] PlainTextBytes = new byte[CipherTextBytes.Length]; int ByteCount = cryptoStream.Read(PlainTextBytes, 0, PlainTextBytes.Length); MemStream.Close(); cryptoStream.Close(); return Encoding.UTF8.GetString(PlainTextBytes, 0, ByteCount); } Thank you

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  • AES encryption/decryption java bouncy castle explanation?

    - by Programmer0
    Can someone please explain what this program is doing pointing out some of the major points? I'm looking at the code and I'm completely lost. I just need explanation on the encryption/decryption phases. I think it generates an AES 192 key at one point but I'm not 100% sure. I'm not sure what the byte/ivBytes are used for either. import java.security.Key; import javax.crypto.Cipher; import javax.crypto.KeyGenerator; import javax.crypto.spec.IvParameterSpec; public class RandomKey { public static void main(String[] args) throws Exception { byte[] input = new byte[] { 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f, 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07 }; byte[] ivBytes = new byte[] { 0x00, 0x00, 0x00, 0x01, 0x04, 0x05, 0x06, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01 }; //initializing a new initialization vector IvParameterSpec ivSpec = new IvParameterSpec(ivBytes); //what does this actually do? Cipher cipher = Cipher.getInstance("AES/CTR/NoPadding", "BC"); //what does this do? KeyGenerator generator = KeyGenerator.getInstance("AES","BC"); //I assume this generates a key size of 192 bits generator.init(192); //does this generate a random key? Key encryptKey = generator.generateKey(); System.out.println("input: " +toHex(input)); //encryption phase cipher.init(Cipher.ENCRYPT_MODE, encryptKey, ivSpec); //what is this doing? byte[] cipherText = new byte[cipher.getOutputSize(input.length)]; //what is this doing? int ctLength = cipher.update(input, 0, input.length, cipherText,0); //getting the cipher text length i assume? ctLength += cipher.doFinal (cipherText, ctLength ); System.out.println ("Cipher: " +toHex(cipherText) + " bytes: " + ctLength); //decryption phase cipher.init(Cipher.DECRYPT_MODE, encryptKey, ivSpec); //storing the ciphertext in plaintext i'm assuming? byte[] plainText = new byte[cipher.getOutputSize(ctLength)]; int ptLength = cipher.update(cipherText, 0, ctLength, plainText, 0); //getting plaintextLength i think? ptLength= cipher.doFinal (plainText, ptLength); System.out.println("plain: " + toHex(plainText, ptLength)); } private static String digits = "0123456789abcdef"; public static String toHex(byte[] data, int length) { StringBuffer buf = new StringBuffer(); for (int i=0; i!= length; i++) { int v = data[i] & 0xff; buf.append(digits.charAt(v >>4)); buf.append(digits.charAt(v & 0xf)); } return buf.toString(); } public static String toHex(byte[] data) { return toHex(data, data.length); } }

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  • Why some pictures are are crooked aftes using my function?

    - by Miko Kronn
    struct BitmapDataAccessor { private readonly byte[] data; private readonly int[] rowStarts; public readonly int Height; public readonly int Width; public BitmapDataAccessor(byte[] data, int width, int height) { this.data = data; this.Height = height; this.Width = width; rowStarts = new int[height]; for (int y = 0; y < Height; y++) rowStarts[y] = y * width; } public byte this[int x, int y, int color] // Maybe use an enum with Red = 0, Green = 1, and Blue = 2 members? { get { return data[(rowStarts[y] + x) * 3 + color]; } set { data[(rowStarts[y] + x) * 3 + color] = value; } } public byte[] Data { get { return data; } } } public static byte[, ,] Bitmap2Byte(Bitmap obraz) { int h = obraz.Height; int w = obraz.Width; byte[, ,] wynik = new byte[w, h, 3]; BitmapData bd = obraz.LockBits(new Rectangle(0, 0, w, h), ImageLockMode.ReadOnly, PixelFormat.Format24bppRgb); int bytes = Math.Abs(bd.Stride) * h; byte[] rgbValues = new byte[bytes]; IntPtr ptr = bd.Scan0; System.Runtime.InteropServices.Marshal.Copy(ptr, rgbValues, 0, bytes); BitmapDataAccessor bda = new BitmapDataAccessor(rgbValues, w, h); for (int i = 0; i < h; i++) { for (int j = 0; j < w; j++) { wynik[j, i, 0] = bda[j, i, 2]; wynik[j, i, 1] = bda[j, i, 1]; wynik[j, i, 2] = bda[j, i, 0]; } } obraz.UnlockBits(bd); return wynik; } public static Bitmap Byte2Bitmap(byte[, ,] tablica) { if (tablica.GetLength(2) != 3) { throw new NieprawidlowyWymiarTablicyException(); } int w = tablica.GetLength(0); int h = tablica.GetLength(1); Bitmap obraz = new Bitmap(w, h, PixelFormat.Format24bppRgb); for (int i = 0; i < w; i++) { for (int j = 0; j < h; j++) { Color kol = Color.FromArgb(tablica[i, j, 0], tablica[i, j, 1], tablica[i, j, 2]); obraz.SetPixel(i, j, kol); } } return obraz; } Now, if I do: private void btnLoad_Click(object sender, EventArgs e) { if (dgOpenFile.ShowDialog() == DialogResult.OK) { try { Bitmap img = new Bitmap(dgOpenFile.FileName); byte[, ,] tab = Grafika.Bitmap2Byte(img); picture.Image = Grafika.Byte2Bitmap(tab); picture.Size = img.Size; } catch (Exception ex) { MessageBox.Show(ex.Message); } } } Most of pictures are handled correctly butsome not. Example of picture that doesn't work: It produce following result (this is only fragment of picture) : Why is that?

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  • Using my custom colormap in Java for images

    - by John
    Hi everyone! I've got a question concering a colormapping via index. I tried this code found on http://www.podgoretsky.pri.ee/ftp/Docs/Java/Tricks%20of%20the%20Java%20Programming%20Gurus/ch12.htm // Gradient.java // Imports import java.applet.Applet; import java.awt.; import java.awt.image.; public class Gradient extends Applet { final int colors = 32; final int width = 200; final int height = 200; Image img; public void init() { // Create the color map byte[] rbmap = new byte[colors]; byte[] gmap = new byte[colors]; for (int i = 0; i < colors; i++) gmap[i] = (byte)((i * 255) / (colors - 1)); // Create the color model int bits = (int)Math.ceil(Math.log(colors) / Math.log(2)); IndexColorModel model = new IndexColorModel(bits, colors, rbmap, gmap, rbmap); // Create the pixels int pixels[] = new int[width * height]; int index = 0; for (int y = 0; y < height; y++) for (int x = 0; x < width; x++) pixels[index++] = (x * colors) / width; // Create the image img = createImage(new MemoryImageSource(width, height, model, pixels, 0, width)); } public void paint(Graphics g) { g.drawImage(img, 0, 0, this); } } It worked great but I tried to load a custom image jpeg mapped on my own colormap but it didnt work right. I saw only a bunch of green and blue pixels drawn on a white background. My custom color map method here: public void inintByteArrays() { double[][] c = // basic color map { { 0.0000, 0.0000, 0.5625 }, { 0.0000, 0.0000, 0.6250 }, { 0.0000, 0.0000, 0.6875 }, { 0.0000, 0.0000, 0.6875 }, { 0.0000, 0.0000, 0.7500 }, { 0.0000, 0.0000, 0.8125 }, { 0.0000, 0.0000, 0.8750 }, { 0.0000, 0.0000, 0.9375 }, { 0.0000, 0.0000, 1.0000 }, { 0.0000, 0.0625, 1.0000 }, { 0.0000, 0.1250, 1.0000 }, { 0.0000, 0.1875, 1.0000 }, { 0.0000, 0.2500, 1.0000 }, { 0.0000, 0.3125, 1.0000 }, { 0.0000, 0.3750, 1.0000 }, { 0.0000, 0.4375, 1.0000 }, { 0.0000, 0.5000, 1.0000 }, { 0.0000, 0.5625, 1.0000 }, { 0.0000, 0.6250, 1.0000 }, { 0.0000, 0.6875, 1.0000 }, { 0.0000, 0.7500, 1.0000 }, { 0.0000, 0.8125, 1.0000 }, { 0.0000, 0.8750, 1.0000 }, { 0.0000, 0.9375, 1.0000 }, { 0.0000, 1.0000, 1.0000 }, { 0.0625, 1.0000, 0.9375 }, { 0.1250, 1.0000, 0.8750 }, { 0.1875, 1.0000, 0.8125 }, { 0.2500, 1.0000, 0.7500 }, { 0.3125, 1.0000, 0.6875 }, { 0.3750, 1.0000, 0.6250 }, { 0.4375, 1.0000, 0.5625 }, { 0.5000, 1.0000, 0.5000 }, { 0.5625, 1.0000, 0.4375 }, { 0.6250, 1.0000, 0.3750 }, { 0.6875, 1.0000, 0.3125 }, { 0.7500, 1.0000, 0.2500 }, { 0.8125, 1.0000, 0.1875 }, { 0.8750, 1.0000, 0.1250 }, { 0.9375, 1.0000, 0.0625 }, { 1.0000, 1.0000, 0.0000 }, { 1.0000, 0.9375, 0.0000 }, { 1.0000, 0.8750, 0.0000 }, { 1.0000, 0.8125, 0.0000 }, { 1.0000, 0.7500, 0.0000 }, { 1.0000, 0.6875, 0.0000 }, { 1.0000, 0.6250, 0.0000 }, { 1.0000, 0.5625, 0.0000 }, { 1.0000, 0.5000, 0.0000 }, { 1.0000, 0.4375, 0.0000 }, { 1.0000, 0.3750, 0.0000 }, { 1.0000, 0.3125, 0.0000 }, { 1.0000, 0.2500, 0.0000 }, { 1.0000, 0.1875, 0.0000 }, { 1.0000, 0.1250, 0.0000 }, { 1.0000, 0.0625, 0.0000 }, { 1.0000, 0.0000, 0.0000 }, { 0.9375, 0.0000, 0.0000 }, { 0.8750, 0.0000, 0.0000 }, { 0.8125, 0.0000, 0.0000 }, { 0.7500, 0.0000, 0.0000 }, { 0.6875, 0.0000, 0.0000 }, { 0.6250, 0.0000, 0.0000 }, { 0.5625, 0.0000, 0.0000 }, { 0.5000, 0.0000, 0.0000 } }; for (int i = 0; i < c.length; i++) { for (int j = 0; j < c[i].length; j++) { if (j == 0) r[i] = (byte) ((byte) c[i][j]*255); if (j == 1) g[i] = (byte) ((byte) c[i][j]*255); if (j == 2) b[i] = (byte) ((byte) c[i][j]*255); } } My question is how I can use my colormap for any image I want to load and map in the right way. Thank you very much! Greetings, protein1.

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  • File using .net sockets, transferring problem

    - by Sergei
    I have a client and server, client sending file to server. When i transfer files on my computer(in local) everything is ok(try to sen file over 700mb). When i try to sent file use Internet to my friend in the end of sending appears error on server "Input string is not in correct format".This error appears in this expression fSize = Convert::ToUInt64(tokenes[0]); - and i don't mind wht it's appear. File should be transfered and wait other transferring ps: sorry for too much code, but i want to find solution private: void CreateServer() { try{ IPAddress ^ipAddres = IPAddress::Parse(ipAdress); listener = gcnew System::Net::Sockets::TcpListener(ipAddres, port); listener->Start(); clientsocket =listener->AcceptSocket(); bool keepalive = true; array<wchar_t,1> ^split = gcnew array<wchar_t>(1){ '\0' }; array<wchar_t,1> ^split2 = gcnew array<wchar_t>(1){ '|' }; statusBar1->Text = "Connected" ; // while (keepalive) { array<Byte>^ size1 = gcnew array<Byte>(1024); clientsocket->Receive(size1); System::String ^notSplited = System::Text::Encoding::GetEncoding(1251)->GetString(size1); array<String^> ^ tokenes = notSplited->Split(split2); System::String ^fileName = tokenes[1]->ToString(); statusBar1->Text = "Receiving file" ; unsigned long fSize = 0; //IN THIS EXPRESSIN APPEARS ERROR fSize = Convert::ToUInt64(tokenes[0]); if (!Directory::Exists("Received")) Directory::CreateDirectory("Received"); System::String ^path = "Received\\"+ fileName; while (File::Exists(path)) { int dotPos = path->LastIndexOf('.'); if (dotPos == -1) { path += "[1]"; } else { path = path->Insert(dotPos, "[1]"); } } FileStream ^fs = gcnew FileStream(path, FileMode::CreateNew, FileAccess::Write); BinaryWriter ^f = gcnew BinaryWriter(fs); //bytes received unsigned long processed = 0; pBarFilesTr->Visible = true; pBarFilesTr->Minimum = 0; pBarFilesTr->Maximum = (int)fSize; // Set the initial value of the ProgressBar. pBarFilesTr->Value = 0; pBarFilesTr->Step = 1024; //loop for receive file array<Byte>^ buffer = gcnew array<Byte>(1024); while (processed < fSize) { if ((fSize - processed) < 1024) { int bytes ; array<Byte>^ buf = gcnew array<Byte>(1024); bytes = clientsocket->Receive(buf); if (bytes != 0) { f->Write(buf, 0, bytes); processed = processed + (unsigned long)bytes; pBarFilesTr->PerformStep(); } break; } else { int bytes = clientsocket->Receive(buffer); if (bytes != 0) { f->Write(buffer, 0, 1024); processed = processed + 1024; pBarFilesTr->PerformStep(); } else break; } } statusBar1->Text = "File was received" ; array<Byte>^ buf = gcnew array<Byte>(1); clientsocket->Send(buf,buf->Length,SocketFlags::None); f->Close(); fs->Close(); SystemSounds::Beep->Play(); } }catch(System::Net::Sockets::SocketException ^es) { MessageBox::Show(es->ToString()); } catch(System::Exception ^es) { MessageBox::Show(es->ToString()); } } private: void CreateClient() { clientsock = gcnew System::Net::Sockets::TcpClient(ipAdress, port); ns = clientsock->GetStream(); sr = gcnew StreamReader(ns); statusBar1->Text = "Connected" ; } private:void Send() { try{ OpenFileDialog ^openFileDialog1 = gcnew OpenFileDialog(); System::String ^filePath = ""; System::String ^fileName = ""; //file choose dialog if (openFileDialog1->ShowDialog() == System::Windows::Forms::DialogResult::OK) { filePath = openFileDialog1->FileName; fileName = openFileDialog1->SafeFileName; } else { MessageBox::Show("You must select a file", "Error", MessageBoxButtons::OK, MessageBoxIcon::Exclamation); return; } statusBar1->Text = "Sending file" ; NetworkStream ^writerStream = clientsock->GetStream(); System::Runtime::Serialization::Formatters::Binary::BinaryFormatter ^format = gcnew System::Runtime::Serialization::Formatters::Binary::BinaryFormatter(); array<Byte>^ buffer = gcnew array<Byte>(1024); FileStream ^fs = gcnew FileStream(filePath, FileMode::Open); BinaryReader ^br = gcnew BinaryReader(fs); //file size unsigned long fSize = (unsigned long)fs->Length; //transfer file size + name bFSize = Encoding::GetEncoding(1251)->GetBytes(Convert::ToString(fs->Length+"|"+fileName+"|")); writerStream->Write(bFSize, 0, bFSize->Length); //status bar pBarFilesTr->Visible = true; pBarFilesTr->Minimum = 0; pBarFilesTr->Maximum = (int)fSize; pBarFilesTr->Value = 0; // Set the initial value of the ProgressBar. pBarFilesTr->Step = 1024; //bytes transfered unsigned long processed = 0; int bytes = 1024; //loop for transfer while (processed < fSize) { if ((fSize - processed) < 1024) { bytes = (int)(fSize - processed); array<Byte>^ buf = gcnew array<Byte>(bytes); br->Read(buf, 0, bytes); writerStream->Write(buf, 0, buf->Length); pBarFilesTr->PerformStep(); processed = processed + (unsigned long)bytes; break; } else { br->Read(buffer, 0, 1024); writerStream->Write(buffer, 0, buffer->Length); pBarFilesTr->PerformStep(); processed = processed + 1024; } } array<Byte>^ bufsss = gcnew array<Byte>(100); writerStream->Read(bufsss,0,bufsss->Length); statusBar1->Text = "File was sent" ; btnSend->Enabled = true; fs->Close(); br->Close(); SystemSounds::Beep->Play(); newThread->Abort(); } catch(System::Net::Sockets::SocketException ^es) { MessageBox::Show(es->ToString()); } } UPDATE: ok, i can add checking if clientsocket->Receive(size1); equal zero, but why he begin receiving data again , in the ending of receiving. UPDATE:After adding this checking problem remains. AND WIN RAR SAY TO OPENING ARCHIVE - unexpected end of file! UPDATE:http://img153.imageshack.us/img153/3760/erorr.gif I think it continue receiving some bytes from client(that remains in the stream), but why existes cicle while (processed < fSize)

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