Search Results

Search found 6569 results on 263 pages for 'mouse hook'.

Page 29/263 | < Previous Page | 25 26 27 28 29 30 31 32 33 34 35 36  | Next Page >

  • Mouse pointer size problem

    - by Rasmus Pedersen
    My mouse cursor is double the normal size. Its only the default pointer that is enlarged. Variations like resize, busy and so on are the correct size. The problem persists even when I change cursor theme. If I move the cursor inside a Firefox window it changes to the correct size. My resolution is 2560x1440, its a single screen setup. Nvidia-settings reports my DPI to be: 108x107. I've tired to force that DPI in the LightDM conf, since I figured it must have something to-do with the DPI calculation. I have tried to change the cursor size through dconf but the problem still remains. I haven't seen this problem before, it arrived after the upgrade from Beta 2 to release version of Ubuntu 11.10. Anybody got any idea what the problem might be, its pretty annoying with the huge cursor.

    Read the article

  • Raycasting mouse coordinates to rotated object?

    - by SPL
    I am trying to cast a ray from my mouse to a plane at a specified position with a known width and length and height. I know that you can use the NDC (Normalized Device Coordinates) to cast ray but I don't know how can I detect if the ray actually hit the plane and when it did. The plane is translated -100 on the Y and rotated 60 on the X then translated again -100. Can anyone please give me a good tutorial on this? For a complete noob! I am almost new to matrix and vector transformations.

    Read the article

  • Resources on expected behaviour when manipulating 3D objects with the mouse

    - by sebf
    Hello, In my animation editor, I have a 3D gizmo that sits on the origin of a bone; the user drags the mesh around to rotate the bone. I've found that translating the 2D movements of the mouse into sensible 3D transforms is not near as simple as i'd hoped. For example what is intuitively 'up' or 'down'? How should the magnitude of rotations change with respect to dX/dY? How to implement this? What happens when the gizmo changes position or orientation with respect to the camera? ect. So far with trial and error i've written something (very) simple that works 70% of the time. I could probably continue to hack at it until I made something that works 99% of the time, but there must be someone who needed the same thing, and spent the time coming up with a much more elegant solution. Does anyone know of one?

    Read the article

  • Alps touchpad detected as mouse dell inspiron n5110

    - by Shota Bakuradze
    Now I know that this has been asked several times here but I couldn't find any decent solution to it. So I am running the latest Ubuntu on my dell n5110 and my touchpad is detected as a mouse, So I don't have the touchpad options avaliable. can't use multitouch and can't disable it either. I have tried the dkms driver: http://people.canonical.com/~sforshee/alps-touchpad/psmouse-alps-0.10/ but when installing it with dpkg I get the following error: ERROR (dkms apport): unable to determine source package for psmouse-alps-dkms Error! Bad return status for module build on kernel: 3.2.0-25-generic-pae (i686) Consult /var/lib/dkms/psmouse-alps/0.10/build/make.log for more information. I have installed all the updates as well. Can someone help me out with this issue?

    Read the article

  • Documenting user interfaces in a mouse-less touch UI

    - by Daniel Cazzulino
    “Old” apps rely on mouse pointing and tooltips to explain what a given button is for. Maybe there is text associated with the button, but you can only put so much text without wasting useful screen state. More so in a phone or tablet app. I’ve seen a trend in Google apps where they put an overlay on top of the app the first time it runs, to explain how the various pieces of UI work. I have seen this also on my Nexus phone, but don’t have a screenshot. I don’t recall a way to actually bring that help overlay back again, so that’s maybe some built-in gesture that’s missing. Here’s what it looks like in Gmail, the first time you use the new compose layout:   I like the approach very much, and I think it’s something that should become standard part of mobile OS, and Windows, including a standard way to bring that help up from within any app....Read full article

    Read the article

  • Alps touchpad detected as a mouse, can't enable/disable multitouch

    - by Shota Bakuradze
    Now I know that this has been asked several times here but I couldn't find any decent solution to it. I am running Ubuntu 12.04 on my DELL N5110 and my touchpad is detected as a mouse, So I don't have the touchpad options availiable. Can't use multitouch and can't disable it either. I have tried the dkms driver from this link. But when I tried to install it with dpkg -i command, dpkg returns the following error: ERROR (dkms apport): unable to determine source package for psmouse-alps-dkms Error! Bad return status for module build on kernel: 3.2.0-25-generic-pae (i686) Consult /var/lib/dkms/psmouse-alps/0.10/build/make.log for more information. I have installed all the updates as well. Can someone help me out with this issue?

    Read the article

  • Finding out which tile a mouse click landed in

    - by Shard
    I am working on an icometric grid based game and im having an issue trying to link a mouse click from the user to a tile. I have been able to split the problem into 2 parts which is first finding a rectangle that sourounds a tile, which I have been able to do but the second part of figuring out from the rectangle which tile the click landed in has got me stumped. Here is an example of a rectangle with tiles on the inside: The rectangle is 70px long and 30px high so if i use an input of say 30x(top)/20y(left) how would I go about determining which tile this fell into?

    Read the article

  • Mouse pointer position to screen space

    - by Ylisar
    If I have a mouse pointer position in pixels of canvas, I can easily convert it to the -1..1 range for both X & Y by lerping by dividing with canvas dimensions. However, the problem is what I should put in Z & W if I want my screen space position to be on the near plane? The step afterwards would be for me to multiply by the inverse of view-projection to take me to world space, where I easily can construct a ray from the cameras world space position.

    Read the article

  • Mouse stopped responding after installing Ubuntu Server

    - by Danijar
    It was 2 operating systems on my machine, Windows 7 and Ubuntu Desktop 12.04, both 64bit version. All works well, firstly I installed Win, then the Desktop version of Ubuntu, lasts's GRUB rewrites windows's boot and of course added it as a variant to load. Yesterday I wish to play with Ubuntu Server 12.04, and install it as a third operating system. During the installation Server's GRUB seems to rewrite that which installed earlier (background color became black, was purple). Firstly, newly installed GRUB generates me overmuch load options for Ubuntu Desktop, by two for each kernel version (normal and recovery modes). OK, it's bearable, but most thing, that the mouse on this machine is totally stops responding, regardless which operating system I choose to load. Hope somebody help me. Thanks in advance!

    Read the article

  • Which should I use for mouse over tooltip for image (alt, longdesc, title)

    - by Virtual Jasper
    Currently, my webpage images use the alt attribute only. Users complain that their IE8 cannot show the "tooltip" bubble when they mouse over the image. On Microsoft's What's New in Internet Explorer 8 page, it says The alt attribute is no longer displayed as the image tooltip when the browser is running in IE8 Standards mode. Instead, the target of the longDesc attribute is used as the tooltip if present; otherwise, the title is displayed. The alt attribute is still used as the Microsoft Active Accessibility name, and the title attribute is used as the fallback name only if alt is not present. I also found that many say title should be used. Which should I use to meet the industrial standard: alt, longdesc or title?

    Read the article

  • Is Nick Clegg a man or a mouse?

    - by BizTalk Visionary
    Well we got the hung election so many of us wanted! I believe it really is time for electoral change. Why? Consider: the ConMen under Cameroon have polled 36% of the great British voting public – well those that got to vote!! That means 64% of us don’t want him as PM. So what gives him the right to govern? Well an ancient voting system ideal for two party politics. But for the last 30 years we’ve had multi-party politics and going forward we may see 4 or 5 parties stepping up. We have to set in place a system that makes this work! So what does that mean today: Nick has a golden chance to push forward the case and in fact the absolute right for the change. He needs to keep this in mind when he discusses coalition with both Labour and the ConMen. So the mouse approach: Decides it is only fair to side with the ‘biggest’ vote and team up with the ConMen. Chances of electoral change? Big fat zero. Chance of achieving any of his other targets. Big fat zero. Why? Simple (as the Meer Kat would say). Cameroon needs to become PM by hook or crook. Once PM he holds the whip hand. Labour will dump Brown and head off into Leadership race land, Clegg will be knocking on number 10, having meaningless meetings and seeing no reward. Finally while Labour is at 6‘s and 7’s  the ‘new’ PM will call a new election, gain the majority they need and dump luckless Nick!! So the man approach: Team up with Labour. As one of the conditions – Brown to go. Run referendum for PR. Get PR through then force Labour to have new election under PR. Nick now hero and should be in a much better place following a PR election!! The man bit is standing up to the media attack for supporting Labour. Come Nick – be a man for a better Britain!!

    Read the article

  • Is Nick Clegg a man or a mouse?

    - by BizTalk Visionary
    Well we got the hung election so many of us wanted! I believe it really is time for electoral change. Why? Consider: the ConMen under Cameroon have polled 36% of the great British voting public – well those that got to vote!! That means 64% of us don’t want him as PM. So what gives him the right to govern? Well an ancient voting system ideal for two party politics. But for the last 30 years we’ve had multi-party politics and going forward we may see 4 or 5 parties stepping up. We have to set in place a system that makes this work! So what does that mean today: Nick has a golden chance to push forward the case and in fact the absolute right for the change. He needs to keep this in mind when he discusses coalition with both Labour and the ConMen. So the mouse approach: Decides it is only fair to side with the ‘biggest’ vote and team up with the ConMen. Chances of electoral change? Big fat zero. Chance of achieving any of his other targets. Big fat zero. Why? Simple (as the Meer Kat would say). Cameroon needs to become PM by hook or crook. Once PM he holds the whip hand. Labour will dump Brown and head off into Leadership race land, Glegg will be knocking on number 10, having meaningless meetings and seeing no reward. Finally while Labour is at 6‘s and 7’s  the ‘new’ PM will call a new election, gain the majority they need and dump luckless Nick!! So the man approach: Team up with Labour. As one of the conditions – Brown to go. Run referendum for PR. Get PR through then force Labour to have new election under PR. Nick now hero and should be in a much better place following a PR election!! The man bit is standing up to the media attack for supporting Labour. Come Nick – be a man for a better Britain!!

    Read the article

  • How can I simulate all mouse and keyboard events in Qt that works on Linux and Windows?

    - by S.Mohammadi
    Problem: I have a device that send to me some commands (e.g: 1,2,3,...), i want simulate mouse and keyboard events according to received commands in Both Linux OS and Windows OS. I worked with bool QCoreApplication::postEvent(QObject *receiver, QEvent *event, int priority = Qt::NormalEventPriority) but i don't know what receiver pass to it and i has problem with MouseMove action with it. I found this help that works good in linux OS, but i have problem with this help approach in Windows OS. Is there any approach that works in both OS? Thanks for your attention.

    Read the article

  • flash cs4: how can i change mouse cursor as if i'm on a button ?

    - by ufk
    Hiya. I have some MovieClips that act like buttons, how can i do that when the user hovers on the movieclip, the mouse cursor will change to a hand or the default cursor when it hovers a button. i don't want to create my own custom cursor, i want to use the default set of cursors that come with flash. thanks using flash cs4, action script 3

    Read the article

  • Mouse pointer strange problem...

    - by Paska
    Hi all, i have last ubuntu installed (10.10), but from an year and thousand updates, video drivers updates, an hundreds of tricks, the mouse pointer is showed like an UGLY square... These are the screenshots: First Second I have no idea what to do to solve this problem. Anyone of you have an idea to solve it? Edit: this problem was encountered from 8.10+! Edit 2, Video card specifications: paska@ubuntu:~$ hwinfo --gfxcard 35: PCI 100.0: 0300 VGA compatible controller (VGA) [Created at pci.318] UDI: /org/freedesktop/Hal/devices/pci_1106_3230 Unique ID: VCu0.QX54AGQKWeE Parent ID: vSkL.CP+qXDDqow8 SysFS ID: /devices/pci0000:00/0000:00:01.0/0000:01:00.0 SysFS BusID: 0000:01:00.0 Hardware Class: graphics card Model: "VIA K8M890CE/K8N890CE [Chrome 9]" Vendor: pci 0x1106 "VIA Technologies, Inc." Device: pci 0x3230 "K8M890CE/K8N890CE [Chrome 9]" SubVendor: pci 0x1043 "ASUSTeK Computer Inc." SubDevice: pci 0x81b5 Revision: 0x11 Memory Range: 0xd0000000-0xdfffffff (rw,prefetchable) Memory Range: 0xfa000000-0xfaffffff (rw,non-prefetchable) Memory Range: 0xfbcf0000-0xfbcfffff (ro,prefetchable,disabled) IRQ: 16 (10026 events) I/O Ports: 0x3c0-0x3df (rw) Module Alias: "pci:v00001106d00003230sv00001043sd000081B5bc03sc00i00" Driver Info #0: Driver Status: viafb is not active Driver Activation Cmd: "modprobe viafb" Config Status: cfg=new, avail=yes, need=no, active=unknown Attached to: #17 (PCI bridge) Primary display adapter: #35 paska@ubuntu:~$ thanks, A

    Read the article

  • Best way to implement mouse-based movement in MMOG

    - by fiftyeight
    I want to design an MMO where players click the destination they want to walk to with their mouse and the character moves there, similar to Runescape in this manner. I think it should be easier than keyboard movement since the client can simply send the server the destination each time the player clicks on a destination. The main thing I'm trying to decide is what to do when there are obstacles in the way. It's no problem to implement a simple path-finding solution on the client, the question is if the server will do path-finding as well, since it'll probably take too much Computation power from the server. What I though is that when there is an obstacle the client will send only the first coordinate it plans to go to and then when he gets there he'll send the next coordinate automatically. For example if there is a rock in the way the character will decide on a route that is made of two destinations so it goes around the rock and when it arrives at the first destination it sends the next coordinate. That way if the player changes destination is the middle he won't send unnecessary information. Is this a good way to implement it and is there a standard way MMOGs usually do it? EDIT: I should also mention that the server will make sure all movements are legal and there aren't any walls in the way etc. In the way I wrote it should be quite easy since all movements will be sent in straight lines so the server will just check there aren't any obstacles along that line.

    Read the article

  • How to move the rigidbody at the position of the mouse on release

    - by Edvin
    I'm making a "Can Knockdown" game and I need the rigidbody to move where the player released the mouse(OnMouseUp). Momentarily the Ball moves OnMouseUp because of rigidbody.AddForce(force * factor); and It moves toward the mousePosition but doesn't end up where the mousePosition is. Here's what I have so far in the script. var factor = 20.0; var minSwipeDistY : float; private var startTime : float; private var startPos : Vector3; function OnMouseDown(){ startTime = Time.time; startPos = Input.mousePosition; startPos.z = transform.position.z - Camera.main.transform.position.z; startPos = Camera.main.ScreenToWorldPoint(startPos); } function OnMouseUp(){ var endPos = Input.mousePosition; endPos.z = transform.position.z - Camera.main.transform.position.z; endPos = Camera.main.ScreenToWorldPoint(endPos); var force = endPos - startPos; force.z = force.magnitude; force /= (Time.time - startTime); rigidbody.AddForce(force * factor); }

    Read the article

  • Rotate camera with mouse? [closed]

    - by ezio160324
    Once again, using tutorial 10 at NeHe. I want the code if (keys[VK_RIGHT]) // Is The Right Arrow Being Pressed? { yrot -= 1.5f; // Rotate The Scene To The Left } if (keys[VK_LEFT]) // Is The Left Arrow Being Pressed? { yrot += 1.5f; // Rotate The Scene To The Right } and if (keys[VK_PRIOR]) { lookupdown -= 1.0f; } if (keys[VK_NEXT]) { lookupdown += 1.0f; } to be done with the mouse instead of left/right arrow and Page Up/ Page Down. I tried everything I could think of. Can anyone help? EDIT: I tried using WM_MOUSEMOVE message. I just could not figure it out. EDIT2: I am using pure OpenGL to do this. No window management system or other libs such as GLUT, GLFW, SDL, SFML etc. Just OpenGL. OpenGL and GLEW. EDIT: Issue has been solved.

    Read the article

  • SDK mouse relative motion, weird results

    - by zaftcoAgeiha
    I have a simple SDL application that tracks the relative change in mouse position But for some reason, the motion.xrel and motion.yrel give back massive numbers! my code: SDL_WM_GrabInput(SDL_GRAB_ON); SDL_ShowCursor(false); while(!quit){ // Draw the scene if (invalidated == 1){ on_render(); invalidated = 0; } // And poll for events SDL_PumpEvents(); SDL_Event event; while ( SDL_PollEvent(&event) ) { switch (event.type) { case SDL_KEYDOWN: case SDL_KEYUP: on_key(event.key); break; case SDL_MOUSEMOTION: std::cerr << event.motion.xrel << ":" << event.motion.yrel << std::endl; invalidated = 1; break; ... and the printed results are ridiculous: 400:300 -11297:1705 -11215:1268 -10969:940 -10314:-43 -9986:-698 -9331:-1681 -9003:-2227 -8593:-2664 -8020:-3538 -7774:-3647 -7365:-4193 -7283:-4302 -7119:0 any idea why?? System is Ubuntu 12 running in virtual box

    Read the article

  • mercurial .hgrc notify hook

    - by Eeyore
    Could someone tell me what is incorrect in my .hgrc configuration? I am trying to use gmail to send a e-mail after each push and/or commit. .hgrc [paths] default = ssh://www.domain.com/repo/hg [ui] username = intern <[email protected]> ssh="C:\Program Files (x86)\Mercurial\plink.exe" -ssh -i "C:\Program Files (x86)\Mercurial\key.pub" [extensions] hgext.notify = [hooks] changegroup.notify = python:hgext.notify.hook incoming.notify = python:hgext.notify.hook [email] from = [email protected] [smtp] host = smtp.gmail.com username = [email protected] password = sure port = 587 tls = true [web] baseurl = http://dev/... [notify] sources = serve push pull bundle test = False config = /path/to/subscription/file template = \ndetails: {baseurl}{webroot}/rev/{node|short}\nchangeset: {rev}:{node|short}\nuser: {author}\ndate: {date|date}\ndescription:\n{desc}\n maxdiff = 300 Error Incoming comand failed for P/project. running ""C:\Program Files (x86)\Mercurial\plink.exe" -ssh -i "C:\Program Files (x86)\Mercurial\key.pub" [email protected] "hg -R repo/hg serve --stdio"" sending hello command sending between command remote: FATAL ERROR: Server unexpectedly closed network connection abort: no suitable response from remote hg! , error code: -1 running ""C:\Program Files (x86)\Mercurial\plink.exe" -ssh -i "C:\Program Files (x86)\Mercurial\key.pub" [email protected] "hg -R repo/hg serve --stdio"" sending hello command sending between command remote: FATAL ERROR: Server unexpectedly closed network connection abort: no suitable response from remote hg!

    Read the article

< Previous Page | 25 26 27 28 29 30 31 32 33 34 35 36  | Next Page >