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  • Mocking methods that call other methods Still hit database.Can I avoid it?

    - by devnet247
    Hi, It has been decided to write some unit tests using moq etc..It's lots of legacy code c# (this is beyond my control so cannot answer the whys of this) Now how do you cope with a scenario when you dont want to hit the database but you indirectly still hit the database? This is something I put together it's not the real code but gives you an idea. How would you deal with this sort of scenario? Basically calling a method on a mocked interface still makes a dal call as inside that method there are other methods not part of that interface?Hope it's clear [TestFixture] public class Can_Test_this_legacy_code { [Test] public void Should_be_able_to_mock_login() { var mock = new Mock<ILoginDal>(); User user; var userName = "Jo"; var password = "password"; mock.Setup(x => x.login(It.IsAny<string>(), It.IsAny<string>(),out user)); var bizLogin = new BizLogin(mock.Object); bizLogin.Login(userName, password, out user); } } public class BizLogin { private readonly ILoginDal _login; public BizLogin(ILoginDal login) { _login = login; } public void Login(string userName, string password, out User user) { //Even if I dont want to this will call the DAL!!!!! var bizPermission = new BizPermission(); var permissionList = bizPermission.GetPermissions(userName); //Method I am actually testing _login.login(userName,password,out user); } } public class BizPermission { public List<Permission>GetPermissions(string userName) { var dal=new PermissionDal(); var permissionlist= dal.GetPermissions(userName); return permissionlist; } } public class PermissionDal { public List<Permission> GetPermissions(string userName) { //I SHOULD NOT BE GETTING HERE!!!!!! return new List<Permission>(); } } public interface ILoginDal { void login(string userName, string password,out User user); } public interface IOtherStuffDal { List<Permission> GetPermissions(); } public class Permission { public int Id { get; set; } public string Name { get; set; } } Any suggestions? Am I missing the obvious? Is this Untestable code? Very very grateful for any suggestions.

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  • Is there a way to determine the Variance of an Interface / Delegate in C# 4.0?

    - by BFree
    So now that we have generic Covariance and Contravariance on interfaces and delegates in C#, I was just curious if given a Type, you can figure out the covariance/contravariance of its generic arguments. I started trying to write my own implementation, which would look through all of the methods on a given type and see if the return types and or arguments match the types in the generic arguments. The problem is that even if I have this: public interface IFoo<T> { void DoSomething(T item); } using my logic, it LOOKS like it should be contravariant, but since we didn't actually specify: public interface IFoo<in T> { void DoSomething(T item); } (the in parameter) it isn't actually contravariant. Which leads to my question: Is there a way to determine the variance of generic parameters?

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  • Where should I initialize variables for an OO Recursive Descent Parse Tree?

    - by Vasto
    I'd like to preface this by stating that this is for a class, so please don't solve this for me. One of my labs for my cse class is creating an interpreter for a BNF that was provided. I understand most of the concepts, but I'm trying to build up my tree and I'm unsure where to initialize values. I've tried in both the constructor, and in the methods but Eclipse's debugger still only shows the left branch, even though it runs through completely. Here is my main procedure so you can get an idea of how I'm calling the methods. public class Parser { public static void main(String[] args) throws IOException { FileTokenizer instance = FileTokenizer.Instance(); FileTokenizer.main(args); Prog prog = new Prog(); prog.ParseProg(); prog.PrintProg(); prog.ExecProg(); } Now here is My Prog class: public class Prog { private DeclSeq ds; private StmtSeq ss; Prog() { ds = new DeclSeq(); ss = new StmtSeq(); } public void ParseProg() { FileTokenizer instance = FileTokenizer.Instance(); instance.skipToken(); //Skips program (1) // ds = new DeclSeq(); ds.ParseDS(); instance.skipToken(); //Skips begin (2) // ss = new StmtSeq(); ss.ParseSS(); instance.skipToken(); } I've tried having Prog() { ds = null; ss = null; } public void ParseProg() { FileTokenizer instance = FileTokenizer.Instance(); instance.skipToken(); //Skips program (1) ds = new DeclSeq(); ds.ParseDS(); ... But it gave me the same error. I need the parse tree built up so I can do a pretty print and an execute command, but like I said, I only get the left branch. Any help would be appreciated. Explanations why are even more so appreciated. Thank you, Vasto

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  • Memory management technique for Objective-C iVars/properties

    - by David Rea
    Is the following code doing anything unnecessary? @interface MyClass { NSArray *myArray; } -(void)replaceArray:(NSArray *)newArray; @implementation MyClass -(void)replaceArray:(NSArray *)newArray { if( myArray ) { [myArray release]; myArray = nil; } myArray = [[NSArray alloc] initWithArray: newArray]; } @end What if I made the following changes: 1) Made myArray a property: @property (nonatomic, retain) NSArray myArray; 2) Changed the assignment to: self.myArray = [NSArray arrayWithArray: newArray]; Would that allow me to remove the conditional?

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  • New/strange Java "try()" syntax?

    - by Ali
    While messing around with the custom formatting options in Eclipse, in one of the sample pieces of code, I say code as follows: /** * 'try-with-resources' */ class Example { void foo() { try (FileReader reader1 = new FileReader("file1"); FileReader reader2 = new FileReader("file2")) { } } } I've never seen try used like this and I've been coding in Java for 9 years! Does any one know why you would do this? What is a possible use-case / benefit of doing this? An other pieces of code I saw, I thought was a very useful shorthand so I'm sharing it here as well, it's pretty obvious what it does: /** * 'multi-catch' */ class Example { void foo() { try { } catch (IllegalArgumentException | NullPointerException | ClassCastException e) { e.printStackTrace(); } } }

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  • DllImport Based on OS Platform

    - by Ngu Soon Hui
    I have a mixture of unmanaged code ( backend) and managed code ( front end), as such, I would need to call the unmanaged code from my managed code, using interop techniques and DllImport attribute. Now, I've compiled two versions of unmanaged code, for both 32 and 64 bit OS; they are named service32.dll and service64.dll respectively. So, in my .Net code, I would have to do a DllImport for both dlls: [DllImport(@"service32.dll")] //for 32 bit OS invocation public static void SimpleFunction(); [DllImport(@"service64.dll")] //for 64 bit OS invocation public static void SimpleFunction(); And call them depending on which platform my application is running on. The issue now is that for every unmanaged function, I have to declared it twice, one for 32 bit OS and one for 64 bit OS. This is a duplication of work, and everytime I change the signature of an unmanaged function, I have to modified it in two places. Is there anyway that I can change the argument in DllImport so that the correct dll will be invoked automagically, depending on the platform?

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  • Help translating Reflector deconstruction into compilable code

    - by code poet
    So I am Reflector-ing some framework 2.0 code and end up with the following deconstruction fixed (void* voidRef3 = ((void*) &_someMember)) { ... } This won't compile due to 'The right hand side of a fixed statement assignment may not be a cast expression' I understand that Reflector can only approximate and generally I can see a clear path but this is a bit outside my experience. Question: what is Reflector trying to describe to me? Update: Am also seeing the following fixed (IntPtr* ptrRef3 = ((IntPtr*) &this._someMember)) Update: So, as Mitch says, it is not a bitwise operator, but an addressOf operator. Question is now: fixed (IntPtr* ptrRef3 = &_someMember) fails with an 'Cannot implicitly convert type 'xxx*' to 'System.IntPtr*'. An explicit conversion exists (are you missing a cast?)' compilation error. So I seemed to be damned if I do and damned if I dont. Any ideas?

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  • How to resize an openGL window created with wglCreateContext?

    - by Nick
    Is it possible to resize an openGL window (or device context) created with wglCreateContext without disabling it? If so how? Right now I have a function which resizes the DC but the only way I could get it to work was to call DisableOpenGL and then re-enable. This causes any textures and other state changes to be lost. I would like to do this without the disable so that I do not have to go through the tedious task of recreating the openGL DC state. HWND hWnd; HDC hDC; void View_setSizeWin32(int width, int height) { // resize the window LPRECT rec = malloc(sizeof(RECT)); GetWindowRect(hWnd, rec); SetWindowPos( hWnd, HWND_TOP, rec->left, rec->top, rec->left+width, rec->left+height, SWP_NOMOVE ); free(rec); // sad panda DisableOpenGL( hWnd, hDC, hRC ); EnableOpenGL( hWnd, &hDC, &hRC ); glMatrixMode(GL_PROJECTION); glLoadIdentity(); glOrtho(-(width/2), width/2, -(height/2), height/2, -1.0, 1.0); // have fun recreating the openGL state.... } void EnableOpenGL(HWND hWnd, HDC * hDC, HGLRC * hRC) { PIXELFORMATDESCRIPTOR pfd; int format; // get the device context (DC) *hDC = GetDC( hWnd ); // set the pixel format for the DC ZeroMemory( &pfd, sizeof( pfd ) ); pfd.nSize = sizeof( pfd ); pfd.nVersion = 1; pfd.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER; pfd.iPixelType = PFD_TYPE_RGBA; pfd.cColorBits = 24; pfd.cDepthBits = 16; pfd.iLayerType = PFD_MAIN_PLANE; format = ChoosePixelFormat( *hDC, &pfd ); SetPixelFormat( *hDC, format, &pfd ); // create and enable the render context (RC) *hRC = wglCreateContext( *hDC ); wglMakeCurrent( *hDC, *hRC ); } void DisableOpenGL(HWND hWnd, HDC hDC, HGLRC hRC) { wglMakeCurrent( NULL, NULL ); wglDeleteContext( hRC ); ReleaseDC( hWnd, hDC ); }

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  • Why is there no parameter contra-variance for overriding?

    - by Oak
    C++ and Java support return-type covariance when overriding methods. Neither, however, support contra-variance in parameter types - instead, it translates to overloading (Java) or hiding (C++). Why is that? It seems to me that there is no harm in allowing that. I can find one reason for it in Java - since it has the "choose-the-most-specific-version" mechanism for overloading anyway - but can't think of any reason for C++. Example (Java): class A { public void f(String s) {...} } class B extends A { public void f(Object o) {...} // Why doesn't this override A.f? }

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  • jQuery FadeIn, FadeOut Div - IE7 bug

    - by user1058223
    I have a div that will fade in and out on hover in FF, but in IE7 it just hides and shows with no animation. Here is my code: #nav-buttons { display:none; width:894px; position:relative; z-index:1000; } ---------- <div id="contents"> <div id="nav-buttons"> <a href="javascript:void(0)" id="left-button"></a> <a href="javascript:void(0)" id="right-button"></a> </div> other html.... </div> ---------- $(document).ready(function() { $("#contents").hover(function() { $("#nav-buttons").fadeToggle("slow"); }); });

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  • How to let the matcher to match the second invocation on mock?

    - by Alex Luya
    I have an interface like this public interface EventBus{ public void fireEvent(GwtEvent<?> event); } and test code(testng method) looks like this: @Test public void testFireEvent(){ EventBus mock=mock(EventBus.class); //when both Event1 and Event2 are subclasses of GwtEvent<?> mock.fireEvent(new Event1()); mock.fireEvent(new Event2()); //then verify(mock).fireEvent(argThat(new Event2Matcher())); } Event2Matcher looks like this: private class Event2Matcher extends ArgumentMatcher<Event2> { @Override public boolean matches(Object arg) { return ((Event2) arg).getSth==sth; } } But get an error indicating that: Event1 can't be cast to Event2 And obviously,the matcher matched the first invoking mock.fireEvent(new Event1()); So,the statement within matcher return ((Event2) arg).getSth==sth; Will throw out this exception.So the question is how to let verify(mock).fireEvent(argThat(new Event2Matcher())); to match the second invoking?

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  • Android Multithreading, creating new thread not executing rest of OnCreate

    - by Aidan
    Hi Guys, Basically I'm trying to run 2 threads within the same class at the same time. The code runs but only executes whats in run() and doesnt finish the onCreate method... anyone know why? public Camera1(){ t = new Thread(this, "My Thread"); t.start(); } public void run(){ bearing(); } @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); new Camera1(); makeview(); tracking(); } Thanks!

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  • Creating dynamic text for a literal control

    - by strakastroukas
    On the ListView1_ItemDataBound of a list view event, i create the literal.text like so... <span style="position:relative"> <span id="term1" class="popup">This is the answer!</span> <a href="javascript:void(0);"onMouseover="ShowPop('term1')" onMouseout="HidePop('term1')">Show me the answer</a></span> The problem is that the text is not rendered as it should. On mousing over the literal control the url is http://localhost:1391/"javascript:void(0);"onMouseover="ShowPop('term1');" So what is going on here? What am i missing?

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  • creating button

    - by eomer
    hi I started to learn as3 using fdt i managed to put texts on screen now i want to show the text after the button is clicked but the button does not appear here is the code ` package { import flash.events.MouseEvent; import flash.media.Camera; import mx.controls.Button; import flash.display.Sprite; import flash.text.TextField; public class test2 extends Sprite { private var tField:TextField; public function click(e:MouseEvent):void { tField = new TextField(); tField.text="ffff"; addChild(tField); } public function test2():void { var aa:Button=new Button(); aa.label="deneme"; aa.x=100; aa.y=200; aa.addEventListener(MouseEvent.CLICK, click) } } } ` help me pleaseee

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  • @Resource annotated member not injected - bad code or bug?

    - by Brabster
    I am using an @Resource annotation in a class instantiated in a ServletContextListener's contextInitialized(...) method, but the member is always null. Here's my sample code. Listener: public void contextInitialized(ServletContextEvent sce) { System.err.println("In contextInitialised"); new ResourceListenerTargetTest().executeMe(); } ResourceListenerTargetTest: @Resource(name="MyJDBCResource") private DataSource source; public void executeMe() { /*try { InitialContext ictx = new InitialContext(); source = (DataSource)ictx.lookup("java:comp/env/MyJDBCResource"); } catch (NamingException e) { e.printStackTrace(); }*/ System.err.println("source is " + source); } If I switch the comments and run the manual resource lookup, it works fine. Should the @Resource annotation work like this, when used in a contextInitalized method? Appserver is WAS 7.0.0.5, if it should work then I guess it's a bug? Can anyone confirm?

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  • functor returning 0

    - by Jon
    I've recently started teaching myself the standard template library. I was curious as to why the GetTotal() method in this class is returning 0? ... class Count { public: Count() : total(0){} void operator() (int val){ total += val;} int GetTotal() { return total;} private: int total; }; void main() { set<int> s; Count c; for(int i = 0; i < 10; i++) s.inset(i); for_each(s.begin(), s.end(), c); cout << c.GetTotal() << endl; }

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  • How to create file of files?

    - by TheMachineCharmer
    class Node { FooType Data; // I can save Data to file with extension .foo void Save() { // save Data to .foo file } } Now , class Graph { List<Node> Nodes; void Save() { foreach(Node node in Nodes) { node.Save(); } } } Now when I invoke someGraph.Save(); then it creates Nodes.Count number of files. I would like to appear those files as one file with extension somename.graph and be able to read it again as Nodes. How can I do this? Is there a way to bundle files into a single different file?

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  • How do I create a thread-safe write-once read-many value in Java?

    - by Software Monkey
    This is a problem I encounter frequently in working with more complex systems and which I have never figured out a good way to solve. It usually involves variations on the theme of a shared object whose construction and initialization are necessarily two distinct steps. This is generally because of architectural requirements, similar to applets, so answers that suggest I consolidate construction and initialization are not useful. By way of example, let's say I have a class that is structured to fit into an application framework like so: public class MyClass { private /*ideally-final*/ SomeObject someObject; MyClass() { someObject=null; } public void startup() { someObject=new SomeObject(...arguments from environment which are not available until startup is called...); } public void shutdown() { someObject=null; // this is not necessary, I am just expressing the intended scope of someObject explicitly } } I can't make someObject final since it can't be set until startup() is invoked. But I would really like it to reflect it's write-once semantics and be able to directly access it from multiple threads, preferably avoiding synchronization. The idea being to express and enforce a degree of finalness, I conjecture that I could create a generic container, like so: public class WoRmObject<T> { private T object; WoRmObject() { object=null; } public WoRmObject set(T val) { object=val; return this; } public T get() { return object; } } and then in MyClass, above, do: private final WoRmObject<SomeObject> someObject; MyClass() { someObject=new WoRmObject<SomeObject>(); } public void startup() { someObject.set(SomeObject(...arguments from environment which are not available until startup is called...)); } Which raises some questions for me: Is there a better way, or existing Java object (would have to be available in Java 4)? Is this thread-safe provided that no other thread accesses someObject.get() until after it's set() has been called. The other threads will only invoke methods on MyClass between startup() and shutdown() - the framework guarantees this. Given the completely unsynchronized WoRmObject container, it is ever possible under either JMM to see a value of object which is neither null nor a reference to a SomeObject? In other words, does has the JMM always guaranteed that no thread can observe the memory of an object to be whatever values happened to be on the heap when the object was allocated.

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  • Is it okay to pass injected EntityManagers to EJB bean's helper classes and use it?

    - by Zwei steinen
    We have some JavaEE5 stateless EJB bean that passes the injected EntityManager to its helpers. Is this safe? It has worked well until now, but I found out some Oracle document that states its implementation of EntityManager is thread-safe. Now I wonder whether the reason we did not have issues until now, was only because the implementation we were using happened to be thread-safe (we use Oracle). @Stateless class SomeBean { @PersistenceContext private EntityManager em; private SomeHelper helper; @PostConstruct public void init(){ helper = new SomeHelper(em); } @Override public void business(){ helper.doSomethingWithEm(); } } Actually it makes sense.. If EntityManager is thread-unsafe, a container would have to do inercept business() this.em = newEntityManager(); business(); which will not propagate to its helper classes. If so, what is the best practice in this kind of a situation? Passing EntityManagerFactory instead of EntityManager?

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  • External SWF Loading problem

    - by Glycerine
    I have an SWF loading in an SWF containing a papervision scene. I've done it before yet problem is, I get an error - I'm not sure what the issue really is. private function downloadSWF(url:String):void { trace(url); var urlRequest:URLRequest = new URLRequest(url); var loader:Loader = new Loader(); loader.contentLoaderInfo.addEventListener(ProgressEvent.PROGRESS, loaderProgressEventHandler); loader.load(urlRequest); } private function loaderProgressEventHandler(ev:ProgressEvent):void { loader.preloaderCircle.percent = ev.bytesLoaded / ev.bytesTotal; } When the application runs the code - I get the error: TypeError: Error #1009: Cannot access a property or method of a null object reference. at com.dehash.pv3d.examples.physics::WowDemo() Why am I getting this if the loading hasn't even complete yet? Thanks in advance guys.

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  • Best way to identify and dispose locked thread in java.

    - by Bala R
    I have to call a function 3rd party module on a new thread. From what I've seen, the call either completes quickly if everything went well or it just hangs for ever locking up the thread. What's a good way to start the thread and make the call and wait for a few secs and if the thread is still alive, then assuming it's locked up, kill (or stop or abandon) the thread without using any deprecated methods. I have something like this for now, but I'm not sure if this is the best way to do it and I want to avoid calling Thread.stop() as it's deprecated. Thanks. private void foo() throws Exception { Runnable runnable = new Runnable() { @Override public void run() { // stuff that could potentially lock up the thread. } }; Thread thread; thread = new Thread(runnable); thread.start(); thread.join(3500); if (thread.isAlive()) { thread.stop(); throw new Exception(); } }

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  • Android: make a scrollable custom view

    - by Martyn
    Hey, I've rolled my own custom view and can draw to the screen alright, but what I'd really like to do is set the measuredHeigh of the screen to, say, 1000px and let the user scroll on the Y axis, but I'm having problems doing this. Can anyone help? Here's some code: public class TestScreen extends Activity { CustomDrawableView mCustomDrawableView; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); mCustomDrawableView = new CustomDrawableView(this); setContentView(mCustomDrawableView); } } and public class CustomDrawableView extends View { public CustomDrawableView(Context context) { super(context); setVerticalScrollBarEnabled(true); setMinimumHeight(1000); } @Override protected void onDraw(Canvas canvas) { canvas.drawLine(...); // more drawing } } I've tried to override scrollTo, scrollBy, awakenScrollBars etc with a call to super but to no avail. Am I missing something silly, or am I making some fundamental mistake? Thank you in advance, Martyn

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  • Help needed to convert code from C# to Python.

    - by Ali
    Can you please convert this code from C# to Python to be run on IronPython? I don’t have any experience with Python. using System; using Baz; namespace ConsoleApplication { class Program { static void Main() { Portal foo = new Portal("Foo"); Agent bar = new Agent("Bar"); foo.Connect("127.0.0.1", 1234); foo.Add(bar); bar.Ready += new Agent.ReadyHandler(bar_Ready); } static void bar_Ready(object sender, string msg) { Console.WriteLine(msg.body); } } }

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  • NoClassDefFoundError with new eclipse bundle

    - by djmedic
    I am informed by a customer that they are receiving an error. On the report they filed it is continuosly coming up with NoClassDefFoundError. It appears none of my other customers are having this issue. I'm not having this issue running the app on my Motorola Droid Maxx. The customer is running the app on a rooted Droid Bionic. Everything was working fine on my version at 2.3 but when I updated it to 2.4, this issue arose. I also replaced my computer with a new and now I am running windows 8 and installed the adt bundle. The only change I made to the file in question in changing a -90 to -85. Below is the code...I have also included below the code the error report. This is only happening on phone. import android.app.Activity; import android.content.Context; import android.content.Intent; import android.net.ConnectivityManager; import android.net.NetworkInfo; import android.os.Bundle; import android.telephony.PhoneStateListener; import android.telephony.SignalStrength; import android.telephony.TelephonyManager; public class ConnectivityCheck extends Activity { TelephonyManager Tel; MyPhoneStateListener MyListener; boolean isGsm; boolean cellAvailable; int strengthAmplitudeGSM; int strengthAmplitudeCDMA; @Override public void onCreate(Bundle icicle) { super.onCreate(icicle); ConnectivityManager connec = (ConnectivityManager)getSystemService(Context.CONNECTIVITY_SERVICE); if (connec.getNetworkInfo(0) != null) { cellAvailable = true; } if (cellAvailable) { /* Update the listener, and start it */ MyListener = new MyPhoneStateListener(); Tel = ( TelephonyManager )getSystemService(Context.TELEPHONY_SERVICE); Tel.listen(MyListener ,PhoneStateListener.LISTEN_SIGNAL_STRENGTHS); } if (connec.getNetworkInfo(1).getState() == NetworkInfo.State.CONNECTED) { startActivity(new Intent(ConnectivityCheck.this, LicenseCheck.class)); if (cellAvailable) { Tel.listen(MyListener, PhoneStateListener.LISTEN_NONE); } finish(); } else if (cellAvailable) { if (connec.getNetworkInfo(0).getState() == NetworkInfo.State.CONNECTED && strengthAmplitudeCDMA >= -90) { startActivity(new Intent(ConnectivityCheck.this, LicenseCheck.class)); Tel.listen(MyListener, PhoneStateListener.LISTEN_NONE); finish(); } else if (connec.getNetworkInfo(0).getState() == NetworkInfo.State.CONNECTED && isGsm && strengthAmplitudeGSM >= 10 && strengthAmplitudeGSM <= 31) { startActivity(new Intent(ConnectivityCheck.this, LicenseCheck.class)); Tel.listen(MyListener, PhoneStateListener.LISTEN_NONE); finish(); } else { startActivity(new Intent(ConnectivityCheck.this, ProtocolsMMenuActivity.class)); Tel.listen(MyListener, PhoneStateListener.LISTEN_NONE); finish(); } } else { startActivity(new Intent(ConnectivityCheck.this, ProtocolsMMenuActivity.class)); if (cellAvailable) { Tel.listen(MyListener, PhoneStateListener.LISTEN_NONE); } finish(); } } /* Called when the application is minimized */ @Override protected void onPause() { super.onPause(); if (cellAvailable) { Tel.listen(MyListener, PhoneStateListener.LISTEN_NONE); } } /* Called when the application resumes */ @Override protected void onResume() { super.onResume(); if (cellAvailable) { Tel.listen(MyListener, PhoneStateListener.LISTEN_SIGNAL_STRENGTHS); } } /* Start the PhoneState listener */ private class MyPhoneStateListener extends PhoneStateListener { /* Get the Signal strength from the provider, each tiome there is an update */ @Override public void onSignalStrengthsChanged(SignalStrength signalStrength) { isGsm = signalStrength.isGsm(); strengthAmplitudeGSM = signalStrength.getGsmSignalStrength(); strengthAmplitudeCDMA = signalStrength.getCdmaDbm(); super.onSignalStrengthsChanged(signalStrength); } };/* End of private Class */ } Here is the error report java.lang.NoClassDefFoundError: com.emsprotocols.njalsprotocolspaidac.ConnectivityCheck at com.emsprotocols.njalsprotocolspaidac.ProtocolsSplashActivity$1.onAnimationEnd (ProtocolsSplashActivity.java:144) at android.view.animation.AnimationSet.getTransformation(AnimationSet.java:411) at android.view.animation.Animation.getTransformation(Animation.java:920) at android.view.ViewGroup.drawChild(ViewGroup.java:2657) at android.view.ViewGroup.dispatchDraw(ViewGroup.java:2489) at android.view.ViewGroup.drawChild(ViewGroup.java:2885) at android.view.ViewGroup.dispatchDraw(ViewGroup.java:2489) at android.view.ViewGroup.drawChild(ViewGroup.java:2885) at android.view.ViewGroup.dispatchDraw(ViewGroup.java:2489) at android.view.View.draw(View.java:11009) at android.widget.FrameLayout.draw(FrameLayout.java:450) at com.android.internal.policy.impl.PhoneWindow$DecorView.draw(PhoneWindow.java:2154) at android.view.ViewRootImpl.draw(ViewRootImpl.java:2096) at android.view.ViewRootImpl.performTraversals(ViewRootImpl.java:1679) at android.view.ViewRootImpl.handleMessage(ViewRootImpl.java:2558) at android.os.Handler.dispatchMessage(Handler.java:99) at android.os.Looper.loop(Looper.java:137) at android.app.ActivityThread.main(ActivityThread.java:4722) at java.lang.reflect.Method.invokeNative(Native Method) at java.lang.reflect.Method.invoke(Method.java:511) at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:787) at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:554) at dalvik.system.NativeStart.main(Native Method)

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  • Problem separating C++ code in header, inline functions and code.

    - by YuppieNetworking
    Hello all, I have the simplest code that I want to separate in three files: Header file: class and struct declarations. No implementations at all. Inline functions file: implementation of inline methods in header. Code file: normal C++ code for more complicated implementations. When I was about to implement an operator[] method, I couldn't manage to compile it. Here is a minimal example that shows the same problem: Header (myclass.h): #ifndef _MYCLASS_H_ #define _MYCLASS_H_ class MyClass { public: MyClass(const int n); virtual ~MyClass(); double& operator[](const int i); double operator[](const int i) const; void someBigMethod(); private: double* arr; }; #endif /* _MYCLASS_H_ */ Inline functions (myclass-inl.h): #include "myclass.h" inline double& MyClass::operator[](const int i) { return arr[i]; } inline double MyClass::operator[](const int i) const { return arr[i]; } Code (myclass.cpp): #include "myclass.h" #include "myclass-inl.h" #include <iostream> inline MyClass::MyClass(const int n) { arr = new double[n]; } inline MyClass::~MyClass() { delete[] arr; } void MyClass::someBigMethod() { std::cout << "Hello big method that is not inlined" << std::endl; } And finally, a main to test it all: #include "myclass.h" #include <iostream> using namespace std; int main(int argc, char *argv[]) { MyClass m(123); double x = m[1]; m[1] = 1234; cout << "m[1]=" << m[1] << endl; x = x + 1; return 0; } void nothing() { cout << "hello world" << endl; } When I compile it, it says: main.cpp:(.text+0x1b): undefined reference to 'MyClass::MyClass(int)' main.cpp:(.text+0x2f): undefined reference to 'MyClass::operator[](int)' main.cpp:(.text+0x49): undefined reference to 'MyClass::operator[](int)' main.cpp:(.text+0x65): undefined reference to 'MyClass::operator[](int)' However, when I move the main method to the MyClass.cpp file, it works. Could you guys help me spot the problem? Thank you.

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