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  • Grails unit testing domain classes with Set properties - is this safe?

    - by Ali G
    I've created a domain class in Grails like this: class MyObject { static hasMany = [tags: String] // Have to declare this here, as nullable constraint does not seem to be honoured Set tags = new HashSet() static constraints = { tags(nullable: false) } } Writing unit tests to check the size and content of the MyObject.tags property, I found I had to do the following: assertLength(x, myObject.tags as Object[]) assertEquals(new HashSet([...]), myObject.tags) To make the syntax nicer for writing the tests, I implemented the following methods: void assertEquals(List expected, Set actual) { assertEquals(new HashSet(expected), actual) } void assertLength(int expected, Set set) { assertLength(expected, set as Object[]) } I can now call the assertLength() and assertEquals() methods directly on an instance of Set, e.g. assertLength(x, myObject.tags) assertEquals([...], myObject.tags) I'm new to Groovy and Grails, so unaware how dangerous method overloading like this is. Is it safe? If so, I'm slightly* surprised that these methods (or similar) aren't already available - please let me know if they are. * I can see how these methods could also introduce ambiguity if people weren't expecting them. E.g. assertLength(1, set) always passes, no matter what the content of set

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  • MouseWheel Event Fire

    - by Rahat
    I have a problem on calling my private method on MouseWheel event. In fact my mouse wheel event gets fired properly when i only increment a variable or display something in Title bar etc. But when i want to call a private method, that method gets called only one time which is not the requirement i want to call that method depending on the speed of scroll i.e. when scroll is done one time slowly call the private method one time but when the scroll is done in high speed call the private method more than one time depending on the scroll speed. For further explanation i am placing the sample code which displays the value of i in Title bar and add it in the Listbox control properly depending on the scroll speed but when i want to call the private method more than one time depending upon the scroll speed, that method gets called only one time. public partial class Form1 : Form { ListBox listBox1 = new ListBox(); int i = 0; public Form1() { InitializeComponent(); // Settnig ListBox control properties this.listBox1.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom) | System.Windows.Forms.AnchorStyles.Left) | System.Windows.Forms.AnchorStyles.Right))); this.listBox1.FormattingEnabled = true; this.listBox1.Location = new System.Drawing.Point(13, 13); this.listBox1.Name = "listBox1"; this.listBox1.Size = new System.Drawing.Size(259, 264); this.listBox1.TabIndex = 0; // Attaching Mouse Wheel Event this.listBox1.MouseWheel += new MouseEventHandler(Form1_MouseWheel); // Adding Control this.Controls.Add(this.listBox1); } void Form1_MouseWheel(object sender, MouseEventArgs e) { i++; this.Text = i.ToString(); this.listBox1.Items.Add(i.ToString()); // Uncomment the following line to call the private method // this method gets called only one time irrelevant of the // mouse wheel scroll speed. // this.LaunchThisEvent(); } private void Form1_Load(object sender, EventArgs e) { this.listBox1.Select(); } private void LaunchThisEvent() { // Display message each time // this method gets called. MessageBox.Show(i.ToString()); } } How to call the private method more than one time depending upon the speed of the mouse wheel scroll?

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  • C++'s char * by swig got problem in Python 3.0

    - by gpliu3
    Our C++ lib works fine with Python2.4 using Swig, returning a C++ char* back to a python str. But this solution hit problem in Python3.0, error is: Exception=(, UnicodeDecodeError('utf8', b"\xb6\x9d\xa.....",0, 1, 'unexpected code byte') Our definition is like(working fine in Python 2.4): void cGetPubModulus( void* pSslRsa, char* cMod, int* nLen ); %include "cstring.i" %cstring_output_withsize( char* cMod, int* nLen ); Suspect swig is doing a Bytes-Str conversion automatically. In python2.4 it can be implicit but in Python3.0 it's no long allowed.. Anyone got a good idea? thanks

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  • How can I connect to MSMQ over a workgroup?

    - by cyclotis04
    I'm writing a simple console client-server app using MSMQ. I'm attempting to run it over the workgroup we have set up. They run just fine when run on the same computer, but I can't get them to connect over the network. I've tried adding Direct=, OS:, and a bunch of combinations of other prefaces, but I'm running out of ideas, and obviously don't know the right way to do it. My queue's don't have GUIDs, which is also slightly confusing. Whenever I attempt to connect to a remote machine, I get an invalid queue name message. What do I have to do to make this work? Server: class Program { static string _queue = @"\Private$\qim"; static MessageQueue _mq; static readonly object _mqLock = new object(); static void Main(string[] args) { _queue = Dns.GetHostName() + _queue; lock (_mqLock) { if (!MessageQueue.Exists(_queue)) _mq = MessageQueue.Create(_queue); else _mq = new MessageQueue(_queue); } Console.Write("Starting server at {0}:\n\n", _mq.Path); _mq.Formatter = new BinaryMessageFormatter(); _mq.BeginReceive(new TimeSpan(0, 1, 0), new object(), OnReceive); while (Console.ReadKey().Key != ConsoleKey.Escape) { } _mq.Close(); } static void OnReceive(IAsyncResult result) { Message msg; lock (_mqLock) { try { msg = _mq.EndReceive(result); Console.Write(msg.Body); } catch (Exception ex) { Console.Write("\n" + ex.Message + "\n"); } } _mq.BeginReceive(new TimeSpan(0, 1, 0), new object(), OnReceive); } } Client: class Program { static MessageQueue _mq; static void Main(string[] args) { string queue; while (_mq == null) { Console.Write("Enter the queue name:\n"); queue = Console.ReadLine(); //queue += @"\Private$\qim"; try { if (MessageQueue.Exists(queue)) _mq = new MessageQueue(queue); } catch (Exception ex) { Console.Write("\n" + ex.Message + "\n"); _mq = null; } } Console.Write("Connected. Begin typing.\n\n"); _mq.Formatter = new BinaryMessageFormatter(); ConsoleKeyInfo key = new ConsoleKeyInfo(); while (key.Key != ConsoleKey.Escape) { key = Console.ReadKey(); _mq.Send(key.KeyChar.ToString()); } } }

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  • Why in the following code the output is different when I compile or run it more than once

    - by Sanjeev
    class Name implements Runnable { public void run() { for (int x = 1; x <= 3; x++) { System.out.println("Run by " + Thread.currentThread().getName() + ", x is " + x); } } } public class Threadtest { public static void main(String [] args) { // Make one Runnable Name nr = new Name(); Thread one = new Thread(nr); Thread two = new Thread(nr); Thread three = new Thread(nr); one.setName("A"); two.setName("B"); three.setName("C"); one.start(); two.start(); three.start(); } } The answer is different while compiling and running more then one time I don't know why? any idea.

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  • setsockopt (sys/socket.h)

    - by lojin
    The prototype for setsockopt is: int setsockopt(int socket, int level, int option_name, const void *option_value, socklen_t option_len); Are the following all correct ? Which are not ? a.) int buffsize = 50000; setsockopt(s, SOL_SOCKET, SO_RCVBUF, (char *)&buffsize, sizeof(buffsize)); b.) int buffsize = 50000; setsockopt(s, SOL_SOCKET, SO_RCVBUF, (void *)&buffsize, sizeof(buffsize)); c.) char *buffsize = "50000"; setsockopt(s, SOL_SOCKET, SO_RCVBUF, buffsize, strlen(buffsize)); d.) setsockopt(s, SOL_SOCKET, SO_RCVBUF, "50000", 5);

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  • Why does my ASP.NET user control's field value reset to 0?

    - by Innogetics
    In the code below, why does the groupId value reset to 0 during Page_Load event? Maybe perhaps the AccountGrid created with groupId 1 is not the one that is loaded to the page? public partial class AccountGrid : System.Web.UI.UserControl { int groupId = 0; public AccountGrid() { } // an aspx page creates AccountGrid with "new AccountGrid(1)" public AccountGrid(int groupId) { this.groupId = groupId; } protected void Page_Load(object sender, EventArgs e) { DataAccessFacade facade = new DataAccessFacade(); // groupId resets to 0 here... grdAccount.DataSource = facade.GetAccountsByAccountGroupId(this.groupId); grdAccount.DataBind(); } } In my page, I have public partial class Default : System.Web.UI.Page { public Default() { } public void Page_Load(object sender, EventArgs e) { ctlAccountGrid = new Views.Controls.Account.AccountGrid(1); // should I do databind? ctlAccountGrid.DataBind(); } }

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  • C# StringBuilder question

    - by andrew
    in a C# file i have a class Archiver { [DllImport("Archiver.dll")] public static extern void archive(string data, StringBuilder response); } string data is an input, and StringBuilder response is where the function writes something the archive function prototype (written in C) looks like this: void archive(char * dataChr, char * outChr); and it receives a string in dataChr, and then does a strcpy(outChr,"some big text"); from C# i call it something like this: string message = "some text here"; StringBuilder response = new StringBuilder(10000); Archiver.archive(message,response); this works, but the problem, as you might see is that i give a value to the StringBuilder size, but the archive function might give back a (way) larger text than the size i've given to my StringBuilder. any way to fix this?

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  • Android ImageButton not firing the onclick event, what is wrong with my code?

    - by kimo
    I have very simple code that includes ImageButton with OnClickListener that points to another Activity, the click on the ImageButton doesn't fire the onClick (The same problem was with Button) : public class ToolsActivity extends Activity { private ImageButton btnCamera; final Context context = ToolsActivity.this; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_tools); this.btnCamera = (ImageButton) findViewById(R.id.cameraButton); this.btnCamera.setOnClickListener(new OnClickListener() { public void onClick(View v) { Intent intent = new Intent(context,MainActivity.class); startActivity(intent); } }); } @Override public boolean onCreateOptionsMenu(Menu menu) { getMenuInflater().inflate(R.menu.activity_tools, menu); return true; } XML: <RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="fill_parent" android:layout_height="fill_parent" android:paddingLeft="16dp" android:paddingRight="16dp" > <ImageButton android:id="@+id/cameraButton" android:layout_width="100dp" android:layout_height="wrap_content" android:layout_alignParentBottom="true" android:layout_centerHorizontal="true" android:background="@drawable/btncamera" android:contentDescription="@string/desc" />

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  • Android Multithreading, creating new thread not executing rest of OnCreate

    - by Aidan
    Hi Guys, Basically I'm trying to run 2 threads within the same class at the same time. The code runs but only executes whats in run() and doesnt finish the onCreate method... anyone know why? public Camera1(){ t = new Thread(this, "My Thread"); t.start(); } public void run(){ bearing(); } @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); new Camera1(); makeview(); tracking(); } Thanks!

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  • Generate "Finder.h" for a SIMBL plugin

    - by user1204395
    I'm trying to create a SIMBL plugin for Finder to add icon overlay over some files. I have this code: @implementation NSObject (FAIconOverlay) - (void)FAIconOverlay_TIconAndTextCell_drawIconWithFrame:(struct CGRect)arg1 { [self FAIconOverlay_TIconAndTextCell_drawIconWithFrame:arg1]; if (![self respondsToSelector:@selector(node)]) { return; } NSLog(@"%@", [[[NSClassFromString(@"FINode") nodeWithFENode:[(TNodeIconAndNameCell *)self node]] fullPath] lastPathComponent]); // Draw the icon overlay } - (void)FAIconOverlay_TDesktopIcon_drawIconInContext:(struct CGContext *)arg1 { [self FAIconOverlay_TDesktopIcon_drawIconInContext:arg1]; } @end I can draw the icon overlay but, when I try to get the path of the file I get a "Use of undeclared identifier TNodeIconAndNameCell". Looking this link < How to Write OS X Finder plugin I see that is neccessary to generate a Finder.h file... My question is: How to generate this file?? I tried running "class-dump -H Finder.app" but I get too more compiling errors Thank you very much!

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  • External SWF Loading problem

    - by Glycerine
    I have an SWF loading in an SWF containing a papervision scene. I've done it before yet problem is, I get an error - I'm not sure what the issue really is. private function downloadSWF(url:String):void { trace(url); var urlRequest:URLRequest = new URLRequest(url); var loader:Loader = new Loader(); loader.contentLoaderInfo.addEventListener(ProgressEvent.PROGRESS, loaderProgressEventHandler); loader.load(urlRequest); } private function loaderProgressEventHandler(ev:ProgressEvent):void { loader.preloaderCircle.percent = ev.bytesLoaded / ev.bytesTotal; } When the application runs the code - I get the error: TypeError: Error #1009: Cannot access a property or method of a null object reference. at com.dehash.pv3d.examples.physics::WowDemo() Why am I getting this if the loading hasn't even complete yet? Thanks in advance guys.

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  • Optional parameters for interfaces

    - by bryanjonker
    Using c# 4.0 -- building an interface and a class that implements the interface. I want to declare an optional parameter in the interface and have it be reflected in the class. So, I have the following: public interface IFoo { void Bar(int i, int j=0); } public class Foo { void Bar(int i, int j=0) { // do stuff } } This compiles, but it doesn't look right. The interface needs to have the optional parameters, because otherwise it doesn't reflect correctly in the interface method signature. Should I skip the optional parameter and just use a nullable type? Or will this work as intended with no side effects or consequences?

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  • A question about making a C# class persistent during a file load

    - by Adam
    Apologies for the indescriptive title, however it's the best I could think of for the moment. Basically, I've written a singleton class that loads files into a database. These files are typically large, and take hours to process. What I am looking for is to make a method where I can have this class running, and be able to call methods from within it, even if it's calling class is shut down. The singleton class is simple. It starts a thread that loads the file into the database, while having methods to report on the current status. In a nutshell it's al little like this: public sealed class BulkFileLoader { static BulkFileLoader instance = null; int currentCount = 0; BulkFileLoader() public static BulkFileLoader Instance { // Instanciate the instance class if necessary, and return it } public void Go() { // kick of 'ProcessFile' thread } public void GetCurrentCount() { return currentCount; } private void ProcessFile() { while (more rows in the import file) { // insert the row into the database currentCount++; } } } The idea is that you can get an instance of BulkFileLoader to execute, which will process a file to load, while at any time you can get realtime updates on the number of rows its done so far using the GetCurrentCount() method. This works fine, except the calling class needs to stay open the whole time for the processing to continue. As soon as I stop the calling class, the BulkFileLoader instance is removed, and it stops processing the file. What I am after is a solution where it will continue to run independently, regardless of what happens to the calling class. I then tried another approach. I created a simple console application that kicks off the BulkFileLoader, and then wrapped it around as a process. This fixes one problem, since now when I kick off the process, the file will continue to load even if I close the class that called the process. However, now the problem I have is that cannot get updates on the current count, since if I try and get the instance of BulkFileLoader (which, as mentioned before is a singleton), it creates a new instance, rather than returning the instance that is currently in the executing process. It would appear that singletons don't extend into the scope of other processes running on the machine. In the end, I want to be able to kick off the BulkFileLoader, and at any time be able to find out how many rows it's processed. However, that is even if I close the application I used to start it. Can anyone see a solution to my problem?

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  • Does a static object within a function introduce a potential race condition?

    - by Jeremy Friesner
    I'm curious about the following code: class MyClass { public: MyClass() : _myArray(new int[1024]) {} ~MyClass() {delete [] _myArray;} private: int * _myArray; }; // This function may be called by different threads in an unsynchronized manner void MyFunction() { static const MyClass _myClassObject; [...] } Is there a possible race condition in the above code? Specifically, is the compiler likely to generate code equivalent to the following, "behind the scenes"? void MyFunction() { static bool _myClassObjectInitialized = false; if (_myClassObjectInitialized == false) { _myClassObjectInitialized = true; _myClassObject.MyClass(); // call constructor to set up object } [...] } ... in which case, if two threads were to call MyFunction() nearly-simultaneously, then _myArray might get allocated twice, causing a memory leak? Or is this handled correctly somehow?

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  • Best way to identify and dispose locked thread in java.

    - by Bala R
    I have to call a function 3rd party module on a new thread. From what I've seen, the call either completes quickly if everything went well or it just hangs for ever locking up the thread. What's a good way to start the thread and make the call and wait for a few secs and if the thread is still alive, then assuming it's locked up, kill (or stop or abandon) the thread without using any deprecated methods. I have something like this for now, but I'm not sure if this is the best way to do it and I want to avoid calling Thread.stop() as it's deprecated. Thanks. private void foo() throws Exception { Runnable runnable = new Runnable() { @Override public void run() { // stuff that could potentially lock up the thread. } }; Thread thread; thread = new Thread(runnable); thread.start(); thread.join(3500); if (thread.isAlive()) { thread.stop(); throw new Exception(); } }

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  • Show image from url in uiimageview

    - by skiria
    I try to show a image in my iphone app but it doesn't show. I connect in IB and I check to show a local image, it workd good. I also check the url from image and it is ok. I use the next code: NSURL *imageURL = [NSURL URLWithString: aVideo.urlThumbnail]; NSData *imageData = [NSData dataWithContentsOfURL:imageURL]; UIImage *image = [UIImage imageWithData:imageData]; imageView.image = image; and //Video.h NSString *urlThumbnail; and this is my code on the view. - (void)viewWillAppear:(BOOL)animated { [super viewWillAppear:animated]; [tableView reloadData]; } - (void)viewDidLoad { [super viewDidLoad]; NSURL *imageURL = [NSURL URLWithString: aVideo.urlThumbnail]; NSData *imageData = [NSData dataWithContentsOfURL:imageURL]; UIImage *image = [UIImage imageWithData:imageData]; imageView.image = image; }

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  • how do I set a delegate in a view that is not my main view

    - by orangecl4now
    I have a xib. the xib has a button that swaps another xib. the second xib has a uitextfield and a uilabel. how do I make the keyboard go away when I'm done typing? what do I need to wire or code? the second xib has it's own class (called CustomSign.m) Inside CustomSign.m, I've implemented the following method -(void)textFieldDidEndEditing:(UITextField *)textField { [customText resignFirstResponder]; signedLabel.text = customText.text; } - (void)awakeFromNib { //assume textField is an ivar that is connected to the textfield in IB [customText setDelegate:self]; } I get the following warning Class "CustomSign" does not implement the UITextFieldDelegate protocol

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  • Operator Overloading for Queue C++

    - by Josh
    I was trying to use the overload operator method to copy the entries of one queue into another, but I am going wrong with my function. I don't know how else to access the values of the queue "original" any other way than what I have below: struct Node { int item; Node* next; }; class Queue { public: [...] //Extra code here void operator = (const Queue &original); protected: Node *front, *end; } void Queue::operator=(const Queue &original) { //THIS IS WHERE IM GOING WRONG while(original.front->next != NULL) { front->item = original.front->item; front->next = new Node; front = front->next; original.front = original.front->next; } }

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  • Inline assembler getaddress of pointer Visual Studio

    - by Joe
    I have a function in VS where I pass a pointer to the function. I then want to store the pointer in a register to further manipulate. How do you do that? I have tried void f(*p) { __asm mov eax, p // try one FAIL __asm mov eax, [p] // try two FAIL __asm mov eax, &p // try three FAIL } Both 1 and 2 are converted to the same code and load the value pointed to. I just want the address. Oddly, option 1 works just fine with integers. void f() { int i = 5; __asm mov eax, i // SUCCESS? }

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  • SQLite not pluralizing Table Names

    - by weenet
    I am using SQLite as my db during development, and I want to postpone actually creating a final database until my domains are fully mapped. So I have this in my Global.asax.cs file: private void InitializeNHibernateSession() { Configuration cfg = NHibernateSession.Init( webSessionStorage, new [] { Server.MapPath("~/bin/MyNamespace.Data.dll") }, new AutoPersistenceModelGenerator().Generate(), Server.MapPath("~/NHibernate.config")); if (ConfigurationManager.AppSettings["DbGen"] == "true") { var export = new SchemaExport(cfg); export.Execute(true, true, false, NHibernateSession.Current.Connection, File.CreateText(@"DDL.sql")); } } The AutoPersistenceModelGenerator hooks up the various conventions, including a TableNameConvention like so: public void Apply(FluentNHibernate.Conventions.Instances.IClassInstance instance) { instance.Table(Inflector.Net.Inflector.Pluralize(instance.EntityType.Name)); } This is working nicely execpt that the sqlite db generated does not have pluralized table names. Any idea what I'm missing? Thanks.

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  • Test param value using EasyMock

    - by fmpdmb
    I'm attempting to write some unit tests using EasyMock and TestNG and have run into a question. Given the following: void execute(Foo f) { Bar b = new Bar() b.setId(123); f.setBar(b); } I'm trying to test that the Id of the Bar gets set accordingly in the following fashion: @Test void test_execute() { Foo f = EasyMock.createMock(Foo.class); execute(f); Bar b = ?; // not sure what to do here f.setBar(b); f.expectLastCall(); } In my test, I can't just call f.getBar() and inspect it's Id because f is a mock object. Any thoughts? Is this where I'd want to look at the EasyMock v2.5 additions andDelegateTo() and andStubDelegateTo()?

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  • Is Graphics.DrawImage asynchronous?

    - by Roy
    Hi all, I was just wondering, is Graphics.DrawImage() asynchronous? I'm struggling with a thread safety issue and can't figure out where the problem is. if i use the following code in the GUI thread: protected override void OnPaint(PaintEventArgs e) { lock (_bitmapSyncRoot) { e.Graphics.DrawImage(_bitmap, _xPos, _yPos); } } And have the following code in a separate thread: private void RedrawBitmapThread() { Bitmap newBitmap = new Bitmap(_width, _height); // Draw bitmap // Bitmap oldBitmap = null; lock (_bitmapSyncRoot) { oldBitmap = _bitmap; _bitmap = newBitmap; } if (oldBitmap != null) { oldBitmap.Dispose(); } Invoke(Invalidate); } Could that explain an accessviolation exception? The code is running on a windows mobile 6.1 device with compact framework 3.5.

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  • Problem separating C++ code in header, inline functions and code.

    - by YuppieNetworking
    Hello all, I have the simplest code that I want to separate in three files: Header file: class and struct declarations. No implementations at all. Inline functions file: implementation of inline methods in header. Code file: normal C++ code for more complicated implementations. When I was about to implement an operator[] method, I couldn't manage to compile it. Here is a minimal example that shows the same problem: Header (myclass.h): #ifndef _MYCLASS_H_ #define _MYCLASS_H_ class MyClass { public: MyClass(const int n); virtual ~MyClass(); double& operator[](const int i); double operator[](const int i) const; void someBigMethod(); private: double* arr; }; #endif /* _MYCLASS_H_ */ Inline functions (myclass-inl.h): #include "myclass.h" inline double& MyClass::operator[](const int i) { return arr[i]; } inline double MyClass::operator[](const int i) const { return arr[i]; } Code (myclass.cpp): #include "myclass.h" #include "myclass-inl.h" #include <iostream> inline MyClass::MyClass(const int n) { arr = new double[n]; } inline MyClass::~MyClass() { delete[] arr; } void MyClass::someBigMethod() { std::cout << "Hello big method that is not inlined" << std::endl; } And finally, a main to test it all: #include "myclass.h" #include <iostream> using namespace std; int main(int argc, char *argv[]) { MyClass m(123); double x = m[1]; m[1] = 1234; cout << "m[1]=" << m[1] << endl; x = x + 1; return 0; } void nothing() { cout << "hello world" << endl; } When I compile it, it says: main.cpp:(.text+0x1b): undefined reference to 'MyClass::MyClass(int)' main.cpp:(.text+0x2f): undefined reference to 'MyClass::operator[](int)' main.cpp:(.text+0x49): undefined reference to 'MyClass::operator[](int)' main.cpp:(.text+0x65): undefined reference to 'MyClass::operator[](int)' However, when I move the main method to the MyClass.cpp file, it works. Could you guys help me spot the problem? Thank you.

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  • Synchronizing access to an inner object's methods?

    - by user291701
    Suppose I have the following: public class Foo { private ReadingList mReadingList = new ReadingList(); public ReadingList getReadingList() { synchronized (mReadingList) { return mReadingList; } } } If I try modifying the ReadingList object in two threads, the synchronization above won't help me, right?: // Thread 1 foo1.getReadingList().setName("aaa"); // Thread 2 foo2.getReadingList().setName("bbb"); do I have to wrap each method I want synchronized like so: public class Foo { private ReadingList mReadingList = new ReadingList(); public synchronized void setReadingListName(String name) { mReadingList.setName(name); } public synchronized void setReadingListAuthor(String author) { mReadingList.setAuthor(author); } ... and so on for each method of ReadingList I want exposed and synched? I'd end up just writing wrapper methods for each method of ReadingList. Thanks

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