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  • flash cs4 file reference. Event.COMPLETE not called on a MAC,

    - by jobbie jones
    Hi, I am working with a fileReference, however I'm having issues running on Safari on a MAC... EDIT The below example also doesnt work on Safari on a MAC... http://www.permadi.com/blog/2010/06/flash-as3-using-filereference-to-load-files-example-for-flash-cs4-and-above/ # The workflow on a PC runs as such: 1) Create file reference 2) attach addEventListener's for Event.SELECT and Event.COMPLETE 3) call the browse() method On a PC, Event.SELECT is fired when a file has been selected. Event.COMPLETE is fired when the file data is available to flash. If I select an 500meg file, it takes a few seconds before Event.COMPLETE is fired. If I attempt to access the file data properties (such as reading the data stream) before Event.COMPLETE is fired, I receive null reference errors... So far so good. However, on a MAC (speficially Safari, not tested other browsers), the Event.COMPLETE is not fired. I have checked the Adobe docs, which say Event.COMPLETE is fired when the upload is completed. So why does it get fired on windows when the fileReference has parsed the file, but the upload method has not yet been called... Can anyone help? Here's snippets of the code I am working on: public function browseFile(target:Object):void { var imagesFilter:FileFilter = new FileFilter("Allowed files", "*.jpg;*.bmp;*.flv;"); fileReference.browse([imagesFilter]); fileReference.addEventListener(Event.SELECT, fileSelect); fileReference.addEventListener(Event.COMPLETE, fileSelectComplete); } private function fileSelect(event:Event):void { // update label - IMPORTANT for large files as there's a delay while flash parses file, before control is handed back to this script... setStatusLabel("...loading file"); var fileReference:FileReference = event.target as FileReference; fileReference.addEventListener(Event.COMPLETE, fileSelectComplete); // load the file into the fileReference object fileReference.load(); } // Called when upload file has been processed by flash (a few secs for large files, or fileRef.data is null...) private function fileSelectComplete(event:Event):void { var fileReference:FileReference=event.target as FileReference; trace("ready to do things - but not fired on Safari on a MAC "); }

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  • Implicit declaration when using a function before it is defined in C, why can't the compiler figure this out?

    - by rolls
    As the title says, I know what causes this error but I want to know why the compiler gives it in this circumstance. Eg : main.c void test(){ test1(); } void test1(){ ... } Would give an implicit declaration warning as the compiler would reach the call to test1() before it has read its declaration, I can see the obvious problems with this (not knowing return type etc), but why can't the compiler do a simple pass to get all function declarations, then compile the code removing these errors? It just seems so simple to do and I don't believe I've seen similar warnings in other languages. Does anyone know if there is a specific purpose for this warning in this situation that I am overlooking?

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  • passing pipe to threads

    - by alaamh
    I see it's easy to open pipe between two process using fork, but how we can passing open pipe to threads. Assume we need to pass out of PROGRAM A to PROGRAM B "may by more than one thread", PROGRAM B send his output to PROGRAM C #include <stdio.h> #include <stdlib.h> #include <pthread.h> struct targ_s { int fd_reader; }; void *thread1(void *arg) { struct targ_s *targ = (struct targ_s*) arg; int status, fd[2]; pid_t pid; pipe(fd); pid = fork(); if (pid == 0) { dup2(STDIN_FILENO, targ->fd_reader); close(fd[0]); dup2(fd[1], STDOUT_FILENO); close(fd[1]); execvp ("PROGRAM B", NULL); exit(1); } else { close(fd[1]); dup2(fd[0], STDIN_FILENO); close(fd[0]); execl("PROGRAM C", NULL); wait(&status); return NULL; } } int main(void) { FILE *fpipe; char *command = "PROGRAM A"; char buffer[1024]; if (!(fpipe = (FILE*) popen(command, "r"))) { perror("Problems with pipe"); exit(1); } char* outfile = "out.dat"; FILE* f = fopen (outfile, "wb"); int fd = fileno( f ); struct targ_s targ; targ.fd_reader = fd; pthread_t thid; if (pthread_create(&thid, NULL, thread1, &targ) != 0) { perror("pthread_create() error"); exit(1); } int len; while (read(fpipe, buffer, sizeof (buffer)) != 0) { len = strlen(buffer); write(fd, buffer, len); } pclose(fpipe); return (0); }

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  • using Label control to create looping marquee text in c# winform

    - by hanmyint
    I have been create Marquee text using Label control her is sample code public partial class FrmMarqueeText : Form { private int xPos = 0, YPos = 0; public FrmMarqueeText() { InitializeComponent(); } private void FrmMarqueeText_Load(object sender, EventArgs e) { lblText.Text = "Hello this is marquee text"; xPos = lblText.Location.X; YPos = lblText.Location.Y; timer1.Start(); } private void timer1_Tick(object sender, EventArgs e) { if (xPos == 0) { this.lblText.Location = new System.Drawing.Point(this.Width, YPos); xPos = this.Width; } else { this.lblText.Location = new System.Drawing.Point(xPos, YPos); xPos -= 2; } } but when the first time was finished, it didn't continues work .Please help me!

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  • What's the purpose of having a separate "operator new[]" ?

    - by sharptooth
    Looks like operator new and operator new[] have exactly the same signature: void* operator new( size_t size ); void* operator new[]( size_t size ); and do exactly the same: either return a pointer to a big enough block of raw (not initialized in any way) memory or throw an exception. Also operator new is called internally when I create an object with new and operator new[] - when I create an array of objects with new[]. Still the above two special functions are called by C++ internally in exactly the same manner and I don't se how the two calls can have different meanings. What's the purpose of having two different functions with exactly the same signatures and exactly the same behavior?

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  • C++ interface inheritance problem

    - by james t
    Hey, i'm trying to create a c++ stomp client, my client constructor is : Client(std::string &server, short port, std::string &login, std::string &pass, Listener &listener); it gets a listener object which when Listener is the following interface : class Listener { virtual void message(StmpMessage message) =0; }; now i attempt to instantiate a client in a test class : class test : public virtual Listener { public: void message(StmpMessage message) { message.prettyPrint(); } int main(int argc, char* argv[]) { Client client("127.0.0.1", 61613, *this); return 0; } }; i'm sending this to the client because this is a listener object, i get the following error : /Users/mzruya/Documents/STOMPCPP/main.cpp:18: error: no matching function for call to 'Client::Client(const char [10], int, test&)' /Users/mzruya/Documents/STOMPCPP/Client.h:43: note: candidates are: Client::Client(std::string&, short int, std::string&, std::string&, Listener&) /Users/mzruya/Documents/STOMPCPP/Client.h:37: note: Client::Client(const Client&)

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  • Pass in the object a java class is embedded in as a parameter.

    - by Leif Andersen
    I'm building an android application, which has a list view, and in the list view, a click listener, containing an onItemClick method. So I have something like this: public class myList extends ListActivity { @Override public void onCreate(Bundle savedInstanceState) { getListView().setOnItemClickListener(new OnItemClickListener() { public void onItemClick(AdapterView<?> parent, View view, int position, long id) { /* Do something*/ } } } Normally, this works fine. However, many times I find myself needing too preform an application using the outer class as a context. thusfar, I've used: parent.getContext(); to do this, but I would like to know, is that a bad idea? I can't really call: super because it's not really a subclass, just an embedded one. So is there any better way, or is that considered cosure? Also, if it is the right way, what should I do if the embedded method doesn't have a parameter to get the outside class? Thank you.

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  • Delegate won't update page

    - by mat690
    I am trying to change the active index of a multiview by using a delegate and it doesn't work as i expect. this is my code protected void ucWaitPage_FinishedWaiting(PerformAfterWaitDelegate performAfterWait) { performAfterWait.Invoke(); this.SetIndex(); } private void SetIndex() { this.mvwTest.ActiveViewIndex = 0; } The performAfterWait Delegate points to the SetIndex() method. When the performAfterWait delegate gets invoked SetIndex() gets called but when SetIndex() returns this.mvwTest.ActiveViewIndex reverts to being equal to 1. However when i call the SetIndex() method directly it sets this.mvwTest.ActiveViewIndex = 0 and the change persists when the method returns.

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  • Help translating Reflector deconstruction into compilable code

    - by code poet
    So I am Reflector-ing some framework 2.0 code and end up with the following deconstruction fixed (void* voidRef3 = ((void*) &_someMember)) { ... } This won't compile due to 'The right hand side of a fixed statement assignment may not be a cast expression' I understand that Reflector can only approximate and generally I can see a clear path but this is a bit outside my experience. Question: what is Reflector trying to describe to me? Update: Am also seeing the following fixed (IntPtr* ptrRef3 = ((IntPtr*) &this._someMember)) Update: So, as Mitch says, it is not a bitwise operator, but an addressOf operator. Question is now: fixed (IntPtr* ptrRef3 = &_someMember) fails with an 'Cannot implicitly convert type 'xxx*' to 'System.IntPtr*'. An explicit conversion exists (are you missing a cast?)' compilation error. So I seemed to be damned if I do and damned if I dont. Any ideas?

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  • How can i put the thumbnail beside the list item in Android?

    - by Srikanth Naidu
    public class ShootList extends ListActivity implements OnItemClickListener { String[] listItems = {"HeadShot", "BodyShot ", "ExtraShot", "Video Take1", "Video Take2", "Video Take3", }; public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.list); setListAdapter(new ArrayAdapter(this,android.R.layout.simple_list_item_1, listItems)); ListView shot = getListView(); shot.setOnItemClickListener(this); } @Override public void onItemClick(AdapterView<?> arg0, View arg1, int Position, long arg3) { // TODO Auto-generated method stub int P = Position; switch ( P ) { case 0: Intent intent = new Intent("android.media.action.IMAGE_CAPTURE"); startActivityForResult(intent, 1); break; case 1: AlertDialog.Builder alertbox1 = new AlertDialog.Builder(this); alertbox1.setMessage("BodyShot").show(); break; case 2: AlertDialog.Builder alertbox2 = new AlertDialog.Builder(this); alertbox2.setMessage("ExtraShot").show(); break; case 3: Intent Take1 = new Intent("android.media.action.VIDEO_CAPTURE"); startActivityForResult(Take1, 0); break; case 4: AlertDialog.Builder alertbox4 = new AlertDialog.Builder(this); alertbox4.setMessage("Take2").show(); break; case 5: AlertDialog.Builder alertbox5 = new AlertDialog.Builder(this); alertbox5.setMessage("Take3").show(); break; default: break; } } public void onActivityResult(int requestCode, int resultCode, Intent data) { super.onActivityResult(requestCode, resultCode, data); int i; // if Activity was canceled, display a Toast message if (resultCode == RESULT_CANCELED) { Toast toast = Toast.makeText(this,"camera cancelled", 10000); toast.show(); return; } // lets check if we are really dealing with a picture if (requestCode == 1 && resultCode == RESULT_OK) { Bundle extras = data.getExtras(); Bitmap b = (Bitmap) extras.get("data"); //setContentView(R.layout.main); ImageView mImg; mImg = (ImageView) findViewById(R.id.img); mImg.setImageBitmap(b); // save image to gallery String timestamp = Long.toString(System.currentTimeMillis()); MediaStore.Images.Media.insertImage(getContentResolver(), b, timestamp, timestamp); } } }

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  • XCode, error: '_object' undeclared. Need some help solving this problem

    - by user309030
    I've got this code in my viewController.m file - (void)viewDidLoad { [super viewDidLoad]; GameLogic *_game = [[GameLogic alloc] init]; [_game initGame]; ....... } GameLogic is another class which I created. in the same viewController.m file, I have got another function - (void)test { if([_game returnElecFence]) { NSLog(@"YES"); } else { NSLog(@"NO"); } } Problem is, whenever the test function is called, I get an error saying '_game' undeclared. I tried putting the GameLogic init code in the .h file and on top of the @implementation to make it global but every method I tried resulted in a worse error. TIA to anyone who can suggest some ideas to clear this error up

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  • Mocking methods that call other methods Still hit database.Can I avoid it?

    - by devnet247
    Hi, It has been decided to write some unit tests using moq etc..It's lots of legacy code c# (this is beyond my control so cannot answer the whys of this) Now how do you cope with a scenario when you dont want to hit the database but you indirectly still hit the database? This is something I put together it's not the real code but gives you an idea. How would you deal with this sort of scenario? Basically calling a method on a mocked interface still makes a dal call as inside that method there are other methods not part of that interface?Hope it's clear [TestFixture] public class Can_Test_this_legacy_code { [Test] public void Should_be_able_to_mock_login() { var mock = new Mock<ILoginDal>(); User user; var userName = "Jo"; var password = "password"; mock.Setup(x => x.login(It.IsAny<string>(), It.IsAny<string>(),out user)); var bizLogin = new BizLogin(mock.Object); bizLogin.Login(userName, password, out user); } } public class BizLogin { private readonly ILoginDal _login; public BizLogin(ILoginDal login) { _login = login; } public void Login(string userName, string password, out User user) { //Even if I dont want to this will call the DAL!!!!! var bizPermission = new BizPermission(); var permissionList = bizPermission.GetPermissions(userName); //Method I am actually testing _login.login(userName,password,out user); } } public class BizPermission { public List<Permission>GetPermissions(string userName) { var dal=new PermissionDal(); var permissionlist= dal.GetPermissions(userName); return permissionlist; } } public class PermissionDal { public List<Permission> GetPermissions(string userName) { //I SHOULD NOT BE GETTING HERE!!!!!! return new List<Permission>(); } } public interface ILoginDal { void login(string userName, string password,out User user); } public interface IOtherStuffDal { List<Permission> GetPermissions(); } public class Permission { public int Id { get; set; } public string Name { get; set; } } Any suggestions? Am I missing the obvious? Is this Untestable code? Very very grateful for any suggestions.

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  • Hibernate MappingException Unknown entity: $Proxy2

    - by slynn1324
    I'm using Hibernate annotations and have a VERY basic data object: import java.io.Serializable; import javax.persistence.Entity; import javax.persistence.Id; @Entity public class State implements Serializable { /** * */ private static final long serialVersionUID = 1L; @Id private String stateCode; private String stateFullName; public String getStateCode() { return stateCode; } public void setStateCode(String stateCode) { this.stateCode = stateCode; } public String getStateFullName() { return stateFullName; } public void setStateFullName(String stateFullName) { this.stateFullName = stateFullName; } } and am trying to run the following test case: public void testCreateState(){ Session s = HibernateUtil.getSessionFactory().getCurrentSession(); Transaction t = s.beginTransaction(); State state = new State(); state.setStateCode("NE"); state.setStateFullName("Nebraska"); s.save(s); t.commit(); } and get an org.hibernate.MappingException: Unknown entity: $Proxy2 at org.hibernate.impl.SessionFactoryImpl.getEntityPersister(SessionFactoryImpl.java:628) at org.hibernate.impl.SessionImpl.getEntityPersister(SessionImpl.java:1366) at org.hibernate.event.def.AbstractSaveEventListener.saveWithGeneratedId(AbstractSaveEventListener.java:121) .... I haven't been able to find anything referencing the $Proxy part of the error - and am at a loss.. Any pointers to what I'm missing would be greatly appreciated. hibernate.cfg.xml <property name="hibernate.connection.driver_class">org.hsqldb.jdbcDriver</property> <property name="connection.url">jdbc:hsqldb:hsql://localhost/xdb</property> <property name="connection.username">sa</property> <property name="connection.password"></property> <property name="current_session_context_class">thread</property> <property name="dialect">org.hibernate.dialect.HSQLDialect</property> <property name="show_sql">true</property> <property name="hbm2ddl.auto">update</property> <property name="hibernate.transaction.factory_class">org.hibernate.transaction.JDBCTransactionFactory</property> <mapping class="com.test.domain.State"/> in HibernateUtil.java public static SessionFactory getSessionFactory(boolean testing ) { if ( sessionFactory == null ){ try { String configPath = HIBERNATE_CFG; AnnotationConfiguration config = new AnnotationConfiguration(); config.configure(configPath); sessionFactory = config.buildSessionFactory(); } catch (Exception e){ e.printStackTrace(); throw new ExceptionInInitializerError(e); } } return sessionFactory; }

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  • remote function with pthread

    - by user311130
    Hi all, I wrote some code in c, using pthread (I configured the linker and compiler in eclipse IDE first). #include <pthread.h> #include "starter.h" #include "UI.h" Page* MM; Page* Disk; PCB* all_pcb_array; void* display_prompt(void *id){ printf("Hello111\n"); return NULL; } int main(int argc, char** argv) { printf("Hello\n"); pthread_t *thread = (pthread_t*) malloc (sizeof(pthread_t)); pthread_create(thread, NULL, display_prompt, NULL); printf("Hello\n"); return 1; } that works fine. However, when I move display_prompt to UI.h no "Hello111 " output is printed. anyone know how to solve that? Elad

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  • Singular method name for single object argument, plural for a list?

    - by nasufara
    I'm having a problem with naming a method for a database application. In my Database instance, I have a method that can remove an Agreement object from the database. However, I want to be able to remove multiple Agreements at once, to be able to use transactions. The problem is that I also have an overload to remove a single Agreement object. Essentially, my structure is like this: public class Database { // ... public void RemoveAgreement(Agreement a) { // ... } public void RemoveAgreement(IEnumerable<Agreement> agreements) { // ... } } But this can be confusing, as the overload with the list of Agreements has a singular name, despite being inherently plural. My question is, how should I structure this? Should I have two overloads with the name RemoveAgreement(), or RemoveAgreements()? Or should I use two separate methods, instead of overloads? Thanks.

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  • BackgroundWorker and Progressbar.Show()

    - by Juergen
    Hi, I am using Visual Studio 2010 and C# and try to get my progressbar to show but it doesn't work. I listen to an event. If it happens I want to do some work and show a progressbar while doing that. This is what I do: static void Main(string[] args) { ProgressForm form = new ProgressForm(); new FileWatcher(form).Start(); Application.Run(); } ProgressForm: bgWorker.DoWork += new DoWorkEventHandler(bgWorker_DoWork); private void bgWorker_DoWork(object sender, DoWorkEventArgs e) { this.Show(); .... } but nothing shows. Why isn't that working? thanks bye juergen

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  • How to use command bindings in user controls in wpf?

    - by Sam
    In MainWindow the commandbinding works fine. In UserControl1 it doesnt work. Note the datacontext is set correctly as is evidenced by the content of the button which is the result of a binding. I am not trying to bind the command in the usercontrol to a command in mainwindow or any other such trickery. I am just trying to replicate what I did in MainWindow in UserControl1. // MainWindow xaml <StackPanel> <Button Content="Click Here" Command="{Binding ClickHereCommand}" Height="25" Width="90"></Button> <local:UserControl1></local:UserControl1> </StackPanel> // MainWindow public partial class MainWindow : Window { public static RoutedCommand ClickHereCommand { get; set; } public MainWindow() { InitializeComponent(); this.DataContext = this; ClickHereCommand = new RoutedCommand(); CommandBindings.Add(new CommandBinding(ClickHereCommand, ClickHereExecuted)); } public void ClickHereExecuted(object sender, ExecutedRoutedEventArgs e) { System.Windows.MessageBox.Show("hello"); } } // UserControl1 xaml <UserControl x:Class="CommandBindingTest.UserControl1" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" xmlns:d="http://schemas.microsoft.com/expression/blend/2008" mc:Ignorable="d" d:DesignHeight="300" d:DesignWidth="300" x:Name="root"> <Grid DataContext="{Binding ElementName=root}" > <Button Content="{Binding ButtonContent}" Command="{Binding ClickHereCommand}" Height="25" Width="90"></Button> </Grid> </UserControl> // UserControl1 public partial class UserControl1 : UserControl, INotifyPropertyChanged { private string _ButtonContent; public string ButtonContent { get { return _ButtonContent; } set { if (_ButtonContent != value) { _ButtonContent = value; OnPropertyChanged("ButtonContent"); } } } public static RoutedCommand ClickHereCommand { get; set; } public UserControl1() { InitializeComponent(); ClickHereCommand = new RoutedCommand(); CommandBindings.Add(new CommandBinding(ClickHereCommand, ClickHereExecuted)); ButtonContent = "Click Here"; } public void ClickHereExecuted(object sender, ExecutedRoutedEventArgs e) { System.Windows.MessageBox.Show("hello from UserControl1"); } #region INotifyPropertyChanged Members public event PropertyChangedEventHandler PropertyChanged; public void OnPropertyChanged(string name) { if (PropertyChanged != null) { PropertyChanged(this, new PropertyChangedEventArgs(name)); } } #endregion }

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  • Creating dynamic text for a literal control

    - by strakastroukas
    On the ListView1_ItemDataBound of a list view event, i create the literal.text like so... <span style="position:relative"> <span id="term1" class="popup">This is the answer!</span> <a href="javascript:void(0);"onMouseover="ShowPop('term1')" onMouseout="HidePop('term1')">Show me the answer</a></span> The problem is that the text is not rendered as it should. On mousing over the literal control the url is http://localhost:1391/"javascript:void(0);"onMouseover="ShowPop('term1');" So what is going on here? What am i missing?

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  • What is the possible benefit (if any) of allowing recursive contructors?

    - by Penang
    In Java, constructors cannot be recursive. Compile time error: "recursive constructor invocation". Let's assume that we did not have this restriction. Things to keep in mind: The return type of a constructor is void. Since it is a void method you can't harness the complete power of recursion. A constructor can invoke itself (or any other constructor) using this(). But a "call to this must be first statement in constructor" We could use non local data between consecutive calls to still have some possible gain from recursive constructors. Would there be any benefit from allowing recursive constructors?

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  • How to let the matcher to match the second invocation on mock?

    - by Alex Luya
    I have an interface like this public interface EventBus{ public void fireEvent(GwtEvent<?> event); } and test code(testng method) looks like this: @Test public void testFireEvent(){ EventBus mock=mock(EventBus.class); //when both Event1 and Event2 are subclasses of GwtEvent<?> mock.fireEvent(new Event1()); mock.fireEvent(new Event2()); //then verify(mock).fireEvent(argThat(new Event2Matcher())); } Event2Matcher looks like this: private class Event2Matcher extends ArgumentMatcher<Event2> { @Override public boolean matches(Object arg) { return ((Event2) arg).getSth==sth; } } But get an error indicating that: Event1 can't be cast to Event2 And obviously,the matcher matched the first invoking mock.fireEvent(new Event1()); So,the statement within matcher return ((Event2) arg).getSth==sth; Will throw out this exception.So the question is how to let verify(mock).fireEvent(argThat(new Event2Matcher())); to match the second invoking?

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  • Dynamic Array Java program converted to C#

    - by Sef
    Hello, The folowing program was orignally in java. But i still get 1 error with the program in C#. (the eror is listed in comment in the 2nd block of code). using System; using System.Collections.Generic; using System.Linq; using System.Text; using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace DynArray { public class DynArrayTester { static void Main(string[] args) { DynArray da = new DynArray(5); for (int i = 1; i <= 7; i++) { da.setData(i, i); //da.put(0, 0); //da.put(6, 6); } Console.WriteLine(da); } }/*DynArrayTester*/ } using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace DynArray { public class DynArray { //toestand private int[] data; //gedrag public DynArray(int size) { data = new int[size]; } public int getData(int index) { return data[index - 1]; } private void expand(int size) { int[] tmp = data; data = new int[size]; for (int i = 0; i < tmp.Length; i++) { data[i] = tmp[i]; } }/*expand*/ public void setData(int index, int data) { if (0 < index) { if (index > this.data.length) // ***error, does not contain definition for "lenght" and no exetension method "lenght"*** expand(index); this.data[index - 1] = data; } } public override string ToString() { StringBuilder buf = new StringBuilder(); for (int i = 0; i < data.Length; i++) { buf.Append("[" + i + "]"); buf.Append(data[i]); buf.Append('\n'); } return buf.ToString(); } }/*DynArray*/ }

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  • GWT: Select a TreeItem with right click

    - by Ivan
    I'm capturing a right click event to show a context menu. What I haven't been able to figure out, is how to make the right click actually select the TreeItem, prior to showing of context menu. All help is appreciated. private Tree tree = new Tree() { @Override public void onBrowserEvent(Event event) { if (event.getTypeInt() == Event.ONCONTEXTMENU) { DOM.eventPreventDefault(event); showContextMenu(event); } super.onBrowserEvent(event); } @Override protected void setElement(Element elem) { super.setElement(elem); sinkEvents(Event.ONCONTEXTMENU); } };

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  • What to name 2 methods with same signatures

    - by coffeeaddict
    Initially I had a method in our DL that would take in the object it's updating like so: internal void UpdateCash(Cash Cash) { using (OurCustomDbConnection conn = CreateConnection("UpdateCash")) { conn.CommandText = @"update Cash set captureID = @captureID, ac_code = @acCode, captureDate = @captureDate, errmsg = @errorMessage, isDebit = @isDebit, SourceInfoID = @sourceInfoID, PayPalTransactionInfoID = @payPalTransactionInfoID, CreditCardTransactionInfoID = @CreditCardTransactionInfoID where id = @cashID"; conn.AddParam("@captureID", cash.CaptureID); conn.AddParam("@acCode", cash.ActionCode); conn.AddParam("@captureDate", cash.CaptureDate); conn.AddParam("@errorMessage", cash.ErrorMessage); conn.AddParam("@isDebit", cyberCash.IsDebit); conn.AddParam("@PayPalTransactionInfoID", cash.PayPalTransactionInfoID); conn.AddParam("@CreditCardTransactionInfoID", cash.CreditCardTransactionInfoID); conn.AddParam("@sourceInfoID", cash.SourceInfoID); conn.AddParam("@cashID", cash.Id); conn.ExecuteNonQuery(); } } My boss felt that creating an object every time just to update one or two fields is overkill. But I had a couple places in code using this. He recommended using just UpdateCash and sending in the ID for CAsh and field I want to update. Well the problem is I have 2 places in code using my original method. And those 2 places are updating 2 completely different fields in the Cash table. Before I was just able to get the existing Cash record and shove it into a Cash object, then update the properties I wanted to be updated in the DB, then send back the cash object to my method above. I need some advice on what to do here. I have 2 methods and they have the same signature. I'm not quite sure what to rename these because both are updating 2 completely different fields in the Cash table: internal void UpdateCash(int cashID, int paypalCaptureID) { using (OurCustomDbConnection conn = CreateConnection("UpdateCash")) { conn.CommandText = @"update Cash set CaptureID = @paypalCaptureID where id = @cashID"; conn.AddParam("@captureID", paypalCaptureID); conn.ExecuteNonQuery(); } } internal void UpdateCash(int cashID, int PayPalTransactionInfoID) { using (OurCustomDbConnection conn = CreateConnection("UpdateCash")) { conn.CommandText = @"update Cash set PaymentSourceID = @PayPalTransactionInfoID where id = @cashID"; conn.AddParam("@PayPalTransactionInfoID", PayPalTransactionInfoID); conn.ExecuteNonQuery(); } } So I thought hmm, maybe change the names to these so that they are now unique and somewhat explain what field its updating: UpdateCashOrderID UpdateCashTransactionInfoID ok but that's not really very good names. And I can't go too generic, for example: UpdateCashTransaction(int cashID, paypalTransactionID) What if we have different types of transactionIDs that the cash record holds besides just the paypalTransactionInfoID? such as the creditCardInfoID? Then what? Transaction doesn't tell me what kind. And furthermore what if you're updating 2 fields so you have 2 params next to the cashID param: UpdateCashTransaction(int cashID, paypalTransactionID, someOtherFieldIWantToUpdate) see my frustration? what's the best way to handle this is my boss doesn't like my first route?

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  • How to show a ProgressDialog while changing from a activity to another activity?

    - by AndroidUser99
    i want to show a PD when my activity A starts another activity B. But in that onclick method, my A activity haves to do some work before start B, and B also haves to do some work because it haves to load a lot of data for the UI. I need a PD that is viewed by the user in all the process of the loading data of changin from activity A to B. ¿how can do it? i tryed storing a static ProgressDialog on MyApplication.java, and with these methods: public static void showProgressDialog(Context c) { pd = ProgressDialog.show(c, c.getResources().getString(R.string.app_name), c.getResources().getString(R.string.loading), true, false); } public static void dismissProgressDialog(){ pd.dismiss(); } but it doesn't works, it doesn't shows nothing, i dont know why how to achieve this by a easy way? i know that i can do it with async task, but that is too hard for me, i can't understand the code examples i am finding on this web and google code examples are welcome thanks

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  • Value isnt being saved in the strings

    - by Raptrex
    I'm trying to make a class where I put a key and value into the put method which puts the key in the k string array and value into the v string array, however it is not being saved in the array when I do get or display. For example: put(dan,30) get(dan) returns null display returns null null 10 times. Anyone know whats wrong? public class Memory { final int INITIAL_CAPACITY = 10; String[] k = new String[INITIAL_CAPACITY]; String[] v = new String[INITIAL_CAPACITY]; int count = 0; public Memory() { count = 0; } public int size() { return count; } public void put(String key, String value) { int a = 0; boolean found = false; for (int i = 0; i < k.length; i++) { //System.out.println("key is " + key.equals(k[i])); if (key.equalsIgnoreCase(k[i])) { v[i] = value; found = true; } if (found) break; a++; } //System.out.println(a == k.length); if (a == k.length); { k[count] = key; v[count] = value; //System.out.println(k[count] + " " + v[count]); count++; //System.out.println(count); } } public String get(String key) { String output = "a"; for(int i = 0; i < k.length; i++) { if(!key.equalsIgnoreCase(k[i])) { output = null; } else { output = v[i]; return output; } } return output; } public void clear() { for (int i = 0; i < k.length; i++) { k[i] = null; v[i] = null; } count = 0; } public void display() { for (int i = 0; i < k.length; i++) { System.out.println(k[i] + " " + v[i]); } } }

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