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  • PPTP VPN connection always connects successfully in Mac OS X/windows but drops after 2 minute in iPad or it doesn't connect al all!

    - by Farshid
    Dear Users, I've a big problem with using iPad's VPN connection. When I use the same VPN connection (PPTP) configuration parameters in my Mac OS X Snow Leopard or my windows XP (Bootcamp), it works flawlessly but when I define the same connection in my iPad, connection drops in about 1 or 2 minutes (some times) and most of the time, it Doesn't Connect at all. I'm using iPad 3G with iOS 4.2.1 and my iPad is not jail-broken. I've tried so hard to make it work in an stable manner but not found any solution yet. (I should have put encryption level to No-Encryption in Mac and Windows otherwise it won't connect in my desktop operating systems. It is a host-related issue and I'm binding to that). I'm sure there is no technical problem in my iPad's hardware and this problem also exists in my friend's iPad too. Our devices work perfectly with 3G and Wifi connections. Your answers are really appreciated.

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  • Best practice -- Content Tracking Remote Data (cURL, file_get_contents, cron, et. al)?

    - by user322787
    I am attempting to build a script that will log data that changes every 1 second. The initial thought was "Just run a php file that does a cURL every second from cron" -- but I have a very strong feeling that this isn't the right way to go about it. Here are my specifications: There are currently 10 sites I need to gather data from and log to a database -- this number will invariably increase over time, so the solution needs to be scalable. Each site has data that it spits out to a URL every second, but only keeps 10 lines on the page, and they can sometimes spit out up to 10 lines each time, so I need to pick up that data every second to ensure I get all the data. As I will also be writing this data to my own DB, there's going to be I/O every second of every day for a considerably long time. Barring magic, what is the most efficient way to achieve this? it might help to know that the data that I am getting every second is very small, under 500bytes.

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  • In FLEX, How can you stop ENTER Key from my Alert being caught by the control that initiated the Al

    - by WeeJavaDude
    I am having an issue where I show an AlertBox message when the user hits ENTER and the focus is in a text area. The pop up works fine, but when the user hits enter the Alert closes as expected, but the TextArea listener receives the ENTER event from the Alert and pops the dialog up again. I have tried a number of ways to catch and eat the event but so far I have not been lucky. Is there way to accomplish this? public function init():void { myTextInput.addEventListener(KeyboardEvent.KEY_UP, handleKeyStrokes); } public function handleKeyStrokes(evt:KeyboardEvent):void { if(evt.keyCode == Keyboard.ENTER) { myAlert = Alert.show("This is a test and only a test", "Title", 4, null, alertCallBack); } } <mx:TextInput id="myTextInput" left="600" top="10"> </mx:TextInput>

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  • TOSM e WPC

    - by Valter Minute
    Per chi ha tempo e voglia di fare quattro chiacchiere sui sistemi embedded microsoft, il sottoscritto parteciperà al TOSM, dal 16 al 18 Novembre a Torino e, in qualità di speaker, a WPC 2011, il principale evento formativo Italiano per le tecnologie Microsoft dal 22 al 24 Novembre a Milano (Assago). Saranno due occasioni per presentare queste tecnologie a un’audience un po’ diversa da quella che di solito frequenta gli eventi embedded e per scambiare idee e opinioni con chi non lavora sui sistemi embedded ma, magari, pensa di poterli utilizzare in futuro.

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  • Assembly load and execute issue

    - by Jean Carlos Suárez Marranzini
    I'm trying to develop Assembly code allowing me to load and execute(by input of the user) 2 other Assembly .EXE programs. I'm having two problems: -I don't seem to be able to assign the pathname to a valid register(Or maybe incorrect syntax) -I need to be able to execute the other program after the first one (could be either) started its execution. This is what I have so far: mov ax,cs ; moving code segment to data segment mov ds,ax mov ah,1h ; here I read from keyboard int 21h mov dl,al cmp al,'1' ; if 1 jump to LOADRUN1 JE LOADRUN1 popf cmp al,'2' ; if 1 jump to LOADRUN2 JE LOADRUN2 popf LOADRUN1: MOV AH,4BH MOV AL,00 LEA DX,[PROGNAME1] ; Not sure if it works INT 21H LOADRUN2: MOV AH,4BH MOV AL,00 LEA DX,[PROGNAME2] ; Not sure if it works INT 21H ; Here I define the bytes containing the pathnames PROGNAME1 db 'C:\Users\Usuario\NASM\Adding.exe',0 PROGNAME2 db 'C:\Users\Usuario\NASM\Substracting.exe',0 I just don't know how start another program by input in the 'parent' program, after one is already executing. Thanks in advance for your help! Any additional information I'll be more than happy to provide. -I'm using NASM 16 bits, Windows 7 32 bits.

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  • Mostrar Imagenes en ListView utilizando ImageList WinForms

    - by Jason Ulloa
    El día de hoy veremos como trabajar con los controles ListView e Imagelist de WindowsForms para poder leer y mostrar una serie de imágenes. Antes de ello debo decir que pueden existir otras formas de mostrar imagenes que solo requieren un control por ejemplo con un Gridview pero eso será en otro post, ahora nos centraremos en la forma de realizarlo con los controles antes mencionados. Lo primero que haremos será crear un nuevo proyecto de windows forms, en mi caso utilizando C#, luego agregaremos un Control ImageList. Este control será el que utilicemos para almacenar todas las imágenes una vez que las hemos leído. Si revisamos el control, veremos que tenemos la opción de agregar la imágenes mediante el diseñador, es decir podemos seleccionarlas manualmente o bien agregarlas mediante código que será lo que haremos. Lo segundo será agregar un control ListView al Formulario, este será el encargado de mostrar las imagenes, eso sí, por ahora será solo mostrarlas no tendrá otras funcionalidades. Ahora, vamos al codeBehind y en el Evento Load del form empezaremos a codificar: Lo primero será, crear una nueva variable derivando DirectoryInfo, a la cual le indicaremos la ruta de nuestra carpeta de imágenes. En nuestro ejemplo utilizamos Application.StartUpPath para indicarle que vamos a buscar en nuestro mismo proyecto (en carpeta debug por el momento). DirectoryInfo dir = new DirectoryInfo(Application.StartupPath + @"\images");   Una vez que hemos creado la referencia a la ruta, utilizaremos un for para obtener todas la imágenes que se encuentren dentro del Folder que indicamos, para luego agregarlas al imagelist y empezar a crear nuestra nueva colección. foreach (FileInfo file in dir.GetFiles()) { try { this.imageList1.Images.Add(Image.FromFile(file.FullName)); }   catch { Console.WriteLine("No es un archivo de imagen"); } }   Una vez, que hemos llenado nuestro ImageList, entonces asignaremos al ListView sus propiedades, para definir la forma en que las imágenes se mostrarán. Un aspecto a tomar en cuenta acá será la propiedad ImageSize ya que está será la que definirá el tamaño que tendrán las imágenes en el ListView cuando sean mostradas. this.listView1.View = View.LargeIcon;   this.imageList1.ImageSize = new Size(120, 100);   this.listView1.LargeImageList = this.imageList1;   Por último y con ayuda de otro for vamos a recorrer cada uno de los elementos que ahora posee nuestro ImageList y lo agregaremos al ListView para mostrarlo for (int j = 0; j < this.imageList1.Images.Count; j++) { ListViewItem item = new ListViewItem();   item.ImageIndex = j;   this.listView1.Items.Add(item); } Como vemos, a pesar de que utilizamos dos controles distintos es realmente sencillo  mostrar la imagenes en el ListView al final el control ImageList, solo funciona como un “puente” que nos permite leer la imagenes para luego mostrarlas en otro control. Para terminar, los proyectos de ejemplo: C# VB

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  • Screen problems

    - by Erick
    I struggled a lot in order to install Ubuntu because of a problem with the video drivers caused by when installing the driver and after turning it on it just appears a black screen, which worked for me was to use the terminal with sudo setpci -s 00:02.0 F4.B=0 and the screen starts, but after rebooting the changes won't remain and I have to run that command again. My question is: How can I make the changes permanent and not to be in need to execute that command always when I shut it down? Original Question in Spanish: Problemas con pantalla He batallado mucho al instalar ubuntu por el problema con el controlador de video ya que al instalarlo al encenderla aparece solo una pantalla negra lo que me funciono fue usar desde consola sudo setpci -s 00:02.0 F4.B=0 enciende la pantalla pero al reiniciarla los cambios no se quedan guardados y tengo que volver a ejecutar ese comando mi pregunta es ¿como hacerle para que los cambios queden igual y no tener que estar ejecutando eso siempre que la apago?

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  • Why to avoid SELECT * from tables in your Views

    - by Jeff Smith
    -- clean up any messes left over from before: if OBJECT_ID('AllTeams') is not null  drop view AllTeams go if OBJECT_ID('Teams') is not null  drop table Teams go -- sample table: create table Teams (  id int primary key,  City varchar(20),  TeamName varchar(20) ) go -- sample data: insert into Teams (id, City, TeamName ) select 1,'Boston','Red Sox' union all select 2,'New York','Yankees' go create view AllTeams as  select * from Teams go select * from AllTeams --Results: -- --id          City                 TeamName ------------- -------------------- -------------------- --1           Boston               Red Sox --2           New York             Yankees -- Now, add a new column to the Teams table: alter table Teams add League varchar(10) go -- put some data in there: update Teams set League='AL' -- run it again select * from AllTeams --Results: -- --id          City                 TeamName ------------- -------------------- -------------------- --1           Boston               Red Sox --2           New York             Yankees -- Notice that League is not displayed! -- Here's an even worse scenario, when the table gets altered in ways beyond adding columns: drop table Teams go -- recreate table putting the League column before the City: -- (i.e., simulate re-ordering and/or inserting a column) create table Teams (  id int primary key,  League varchar(10),  City varchar(20),  TeamName varchar(20) ) go -- put in some data: insert into Teams (id,League,City,TeamName) select 1,'AL','Boston','Red Sox' union all select 2,'AL','New York','Yankees' -- Now, Select again for our view: select * from AllTeams --Results: -- --id          City       TeamName ------------- ---------- -------------------- --1           AL         Boston --2           AL         New York -- The column labeled "City" in the View is actually the League, and the column labelled TeamName is actually the City! go -- clean up: drop view AllTeams drop table Teams

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  • SQL Error: ORA-00936: missing expression

    - by user2901548
    Qns: Item Description and the treatment date of all treatments for any patients named Jessie Stange (ie GivenName is Jessie & FamilyName is Stange) What i wrote: SELECT DISTINCT Description, Date as treatmentDate WHERE doothey.Patient P, doothey.Account A, doothey.AccountLine AL, doothey.Item.I AND P.PatientID = A.PatientID AND A.AccountNo = AL.AccountNo AND AL.ItemNo = I.ItemNo AND (p.FamilyName = 'Stange' AND p.GivenName = 'Jessie'); error: Error at Command Line:1 Column:30 Error report: SQL Error: ORA-00936: missing expression 00936. 00000 - "missing expression" *Cause: *Action: What is the missing expression???

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  • Rewrite document.location without loading

    - by Miro
    I am developing a system which is 100% ajax, except of course, the first request. I am interested in changing the address in document.location, using javascript. But I don't want the browser to load the page on that "new" location. Does anyone know how I can do this? miro

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  • How to force GNOME panels et. al. to display on a different monitor without mirroring?

    - by GrueKun
    So, I recently purchased a new 23" monitor for my PC. However, I can't use it with the PC currently as I am waiting on a replacement heatsink. In the mean time, I wanted to use it with my Dell laptop. I hooked it up to the VGA port, and it seems to be working properly. However, I wanted to know if there was a way I could move all of the main display elements over to the attached monitor? I wanted to shut the LCD panel off on the laptop and hook it up like a desktop. Relevant specs: Ubuntu 10.10 x64 Intel graphics chipset The attached monitor is currently set as the default monitor. Any suggestions are welcome. :)

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  • Change an array's value in x86 assembly (embedded in C++)

    - by VV
    I am messing around with assembly for the first time, and can't seem to change the index values of an array. Here's the method I am working on int ascending_sort( char arrayOfLetters[], int arraySize ) { char temp; __asm { //??? } } And these are what I tried mov temp, 'X' mov al, temp mov arrayOfLetters[0], al And this gave me an error C2415: improper operand type so I tried mov temp, 'X' mov al, temp mov BYTE PTR arrayOfLetters[0], al This complied, but it didn't change the array...

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  • [Assembly] jnz after xor?

    - by kotarou3
    After using IDA Pro to disassemble a x86 dll, I found this code (Comments added by me in pusedo-c code. I hope they're correct): test ebx, ebx ; if (ebx == false) jz short loc_6385A34B ; Jump to 0x6385a34b mov eax, [ebx+84h] ; eax = *(ebx+0x84) mov ecx, [esi+84h] ; ecx = *(esi+0x84) mov al, [eax+30h] ; al = *(*(ebx+0x84)+0x30) xor al, [ecx+30h] ; al = al XOR *(*(esi+0x84)+0x30) jnz loc_6385A453 Lets make it simpler for me to understand: mov eax, b3h xor eax, d6h jnz ... How does the conditional jump instruction work after a xor instruction?

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  • Ruby on Rails - pass variable to nested form

    - by Krule
    I am trying to build a multilingual site using Rails, but I can't figure out how to pass variable to nested form. Right now I am creating nested form like this. @languages.each do @article.article_locale.build(:language_id => language.id) end But i would like to pass value of language to it so i can distinguish fields. Something like this. @languages.each do |language| @language = language @article.article_locale.build(:language_id => language.id) end However, I always end up with language of the last loop iteration. Any way to pass this variable? -- edit -- In the end, since I've got no answer I have solved this problem so it, at least, works as it should. Following code is my partial solution. In model: def self.languages Language.all end def self.language_name language = [] self.languages.each_with_index do |lang, i| language[i] = lang.longname end return language end In Controller: def new @article = Article.new Article.languages.each do |language| @article.article_locale.build(:language_id => language.id) end end In HAML View: -count = 0 -f.fields_for :article_locale do |al| %h3= Article.language_name[count] -count+=1 -field_set_tag do %p =al.label :name, t(:name) =al.text_field :name %p =al.label :description, t(:description) =al.text_area :description =al.hidden_field :language_id It's not the most elegant solution I suppose, but it works. I would really love if I could get rid of counter in view for instance.

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  • Motores tecnológicos para el crecimiento económico

    - by Fabian Gradolph
    Oracle ha participado hoy en el IV Curso de Verano AMETIC-UPM. La presentación a corrido a cargo de José Manuel Peláez, director de Preventa de Tecnología de Oracle Ibérica, quien ha hecho una completa revisión de cuáles son los impulsores actuales de la innvovación y del desarrollo en el entorno de las tecnologías, haciendo honor al título del curso:  Las TIC en el nuevo entorno socio-económico: Motores de la recuperación económica y el empleo. Peláez, en su presentación "De la tecnología a la innovación: impulsores de la actividad económica",  ha comenzado destacando la importancia estratégica que hoy en día tienen las tecnologías para cualquier modelo de negocio. No se trata ya de hacer frente a la crisis económica, que también, sino sobre todo de hacer frente a los desafíos presentes y futuros de las empresas. En este sentido, es esencial hacer frente a un reto: el alto coste que tiene para las organizaciones la complejidad de sus sistemas tecnológicos. Hay un ejemplo que Oracle utiliza con frecuencia. Si un coche se comprase del mismo modo en que las empresas adquieren los sistemas de información, compraríamos por un lado la carrocería, por otro lado el motor, las ventanas, el cambio de marchas, etc... y luego pasaríamos un tiempo muy interesante montándolo todo en casa. La pregunta clave es: ¿por qué no adquirir los sistemas de información ya preparados para funcionar, al igual que compramos un coche?. El sector TI, con Oracle a la cabeza, está dando uina respuesta adecuada con los sistemas de ingenería conjunta. Se trata de sistemas de hardware y software diseñados y concebidos de forma integrada que reducen considerablemente el tiempo necesario para la implementación, los costes de integración y los costes de energía y mantenimiento. La clave de esta forma de adquirir la tecnología, según ha explicado Peláez, es que al reducir la complejidad y los costes asociados, se están liberando recursos que pueden dedicarse a otras necesidades. Según los datos de Gartner, de la cantidad de recursos invertidos por las empresas en TI, el 63% se dedica a tareas de puro funcionamiento, es decir, a mantener el negocio en marcha. La parte de presupuesto que se dedica a crecimiento del negocio es el 21%, mientras que sólo un 16% se dedica a transformación, es decir, a innovación. Sólo mediante la utilización de tecnologías más eficientes -como los sistemas de ingeniería conjunta-, que lleven aparejados menores costes, es viable reducir ese 63% y dedicar más recursos al crecimiento y la innovación. Ahora bien, una vez liberados los recursos económicos, ¿hacia dónde habría que dirigir las inversiones en tecnología?. José Manuel Peláez ha destacado algunas áreas esenciales como son Big Data, Cloud Computing, los retos de la movilidad y la necesidad de mejorar la experiencia de los clientes, entre otros. Cada uno de estos aspectos lleva aparejados nuevos retos empresariales, pero sólo las empresas que sean capaces de integrarlos en su ADN e incorporarlos al corazón de su estrategia de negocio, podrán diferenciarse en el panorama competitivo del siglo XXI. Desde estas páginas los iremos desgranando poco a poco.

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  • Can frequent state changes decrease rendering performance?

    - by Miro
    Can frequent texture and shader binding decrease rendering performance? "Frequent" binding example: for object for material in object render part of object using that material "Low count" binding example: for material for object in material render part of object using that material I'm planning to use an octree later and with this "low count" method of rendering it can drastically increase memory consumption. So is it good idea?

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  • Ask for Budget vs. Give Proposal

    - by Miro
    Should I ask a prospect what his budget is or just give out a price? He need: "a new web site, with nice effects but at same time very simple & funtional for my costumers & guests" It's a 5 page website for mp3 guided tour with 2-3 paragraphs of text on each page and 5-8 images on total + logo that needs redesign. It's my first 'over distance' job. (I don't know the guy personally and have never met him) Please let me know what is a good practice and how to proceed. P.S. Also what is an average price for Simple 5 page Flash website with some custom graphics. Thanks

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  • Which are the cons of using only non-member functions and POD?

    - by Miro
    I'm creating my own game engine. I've read these articles and this question about DOD and it was written to not use member functions and classes. I also heard some criticism to this idea. I can write it using member functions or non-member functions it would be similar. So what are the benefits/cons of that approach or when the project grows, does any of these approaches give clearer and better manageable code? With POD & non-member functions I don't have to make struct members public I can still use object id outside of engine like OpenGL does with all it's stuff, so It's not about encapsulation. POD - plain old data DOD - data oriented design

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  • Does use of simple shaders improve performace/battery life?

    - by Miro
    I'm making OpenGL game for Android. Till now i've used only fixed function pipeline, but i'm rendering simple things. Fixed function pipeline includes a lot of stuff i don't need. So i'm thinking about implementing shaders in my game to simplify OpenGL pipeline if it can make better performance. Better performance = better battery life, unless fps is limited by software limit, not hardware power.

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  • RESTFul: state changing actions

    - by Miro Svrtan
    I'am planning to build RESTfull API but there are some architectural questions that are creating some problems in my head. Adding backend bussiness logic to clients is option that I would like to avoid since updating multiple client platforms is hard to maintain in real time when bussiness logic can rapidly change. Lets say we have article as a resource ( api/article ), how should we implement actions like publish, unpublish,activate or deactivate and so on but to try to keep it as simple as possible? 1) Should we use api/article/{id}/{action} since a lot of backend logic can happen there like pushing to remote locations or change of multiple properties. Probably the hardest thing here is that we need to send all article data back to API for updating and multiuser work could not be implemented. For instance editor could send 5 seconds older data and overwrite fix that some other journalist just did 2 seconds ago and there is no way that I could explain to clients this since those publishing an article is really not in any way connected to updating the content. 2) Creating new resource can also be an option, api/article-{action}/id , but then returned resource would not be article-{action} but article which I'am not sure if this is proper. Also in server side code article class is handling actuall work on both resource and I'm not sure if this goes against RESTfull thinking Any suggestions are welcomed..

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  • What can make a peaceful game successful?

    - by Miro
    Today, the most successful games are action games like FPS, RPG, MMORPG... I'd like to make peaceful game, but I don't know how to attract people. I can make good graphics, but that's not the main thing that makes people like game more that couple of minutes. The content is important. In game styles mentioned in beginning are main content fight, kill others, make from yourself predator/the most powerful creature/player in the game. But what content can attract people in peaceful game?

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  • What can make peaceful game successful?

    - by Miro
    Today, the most successful games are action games like FPS, RPG, MMORPG... I'd like to make peaceful game, but i don't know how to attract people. I can make good graphics, but that's not the main thing that makes people like game more that couple of minutes. The content is important. In game styles mentioned in beginning are main content fight, kill others, make from yourself predator/the most powerful creature/player in the game. But what content can attract people in peaceful game?

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  • What are cons of usage only non-member functions and POD?

    - by Miro
    I'm creating my own game engine. I've read these articles and this question about DOD and there was written to not use member functions and classes. I also heard some criticism to this idea. I can write it using member functions or non-member functions it would be similar. So what are benefits/cons of that approach or when project grows, does any of these approaches give clearer and better manageable code? With POD & non-member functions I don't have to make struct members public I can still use object id outside of engine like OpenGL does with all it's stuff, so It's not about encapsulation. POD - plain old data DOD - data oriented design

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  • How do I design a game framework for fast reaction to user input?

    - by Miro
    I've played some games at cca 30 fps and some of them had low reaction time - cca 0.1sec. I hadn't knew why. Now when I'm designing my framework for crossplatform game, I know why. Probably they've been preparing new frame during rendering the previous. RENDER 1 | RENDER 2 | RENDER 3 | RENDER 4 PREPARE 2 | PREPARE 3 | PREPARE 4 | PREPARE 5 I see first frame when second frame is being rendered and third frame being prepared. If I react in that time to 1st frame it will result in forth frame. So it takes 3/FPS seconds to appear results. In 30 fps it would be 100ms, what is quite bad. So i'm wondering what should I design my framework to response to user interaction quickly?

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  • How can be data oriented programming applied for GUI system?

    - by Miro
    I've just learned basics of Data oriented programming design, but I'm not very familiar with that yet. I've also read Pitfalls of Object Oriented Programming GCAP 09. It seems that data oriented programming is much better idea for games, than OOP. I'm just creating my own GUI system and it's completely OOP. I'm thinking if is data oriented programming design applicable for structured things like GUI. The main problem I see is that every type widget has different data, so I can hardly group them into arrays. Also every type of widget renders differently so I still need to call virtual functions.

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