How do I scroll in the physical world?
- by Esteban Quintero
I am using andengine to make a game where a sprite (player) is going up across the stage, this is my world.
final Rectangle ground = new Rectangle(0, CAMERA_HEIGHT - 2, CAMERA_WIDTH, 2, vertexBufferObjectManager);
final Rectangle roof = new Rectangle(0, 0, CAMERA_WIDTH, 2, vertexBufferObjectManager);
final Rectangle left = new Rectangle(0, 0, 2,…