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  • Set default system audio output port (for all accounts)

    - by Ludwik Trammer
    The default output audio port Ubuntu doesn't work on my system. It should be "Analog Mono Output/Amplifier", instead of "Analog Output/Amplifier". I can easily change that in sound preferences, just by choosing the right port in the "Output" tab. The problem is this would only apply to a single account, and I would like to change it system-wide, so it applies to all accounts on the system (I have more than 100 users...). I'm after 2 hours of Googling, so any help would be appreciated.

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  • Configuring capture card to get audio out to the speakers

    - by TheTedH
    I have been using my capture card as a video in device so I can play my video game systems without having to go to the TV in another room. I have been trying to get the audio to play through line-in, to no avail. Would there be a way to make the audio from line-in to output the video game console audio from the computer? Also, I'm on Windows XP SP2.

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  • DVI to VGA adapter only working in one output

    - by Tom Jenkinson
    I have a AMD Radeon HD 6800 Series graphics card which has 2 DVI outputs. I tried to set it up with 2 monitors which both have vga connectors on the end and used 2 dvi to vga adapters like these. http://www.tvcables.co.uk/images/items/vga-to-dvi.jpg For some reason nothing would reach the monitor, it would remain in standby, if it was plugged into the second output. I tried all the different combinations of cables, adapters and the 2 monitors but whichever monitor that was plugged into the second output wouldn't work. I then randomly decided to plug a different monitor into the second output which has a dvi connector on the end so there was no need for an adapter and plugged it in and it worked! Does anyone know why the second output on the graphics card won't work with a dvi to vga adapter (and the first output will)? I'm really confused! Thanks

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  • Dual HDMI input - HD Video Capture Card

    - by Shivan Raptor
    Any suggestion for HD video capture card? Here is my requirements: I need 2 HDMI input for 2 HD Camera the signal captured will be encoded with Adobe Live Encoder (does it support dual input sources? I do not require mixing of 2 sources) the encoding format will be H.264 (720p), then will be sent to Adobe Flash Media Interactive Server for LIVE broadcasting. http://www.blackmagic-design.com/products/intensity/ I found the one above online, but I am not sure about its performance, and it has only 1 HDMI input. If I plug 2 of them into my workstation, will it conflict with each other?

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  • capture nimbuzz traffic

    - by lurscher
    I need to capture all the traffic, specially during login, between nimbuzz pc client and nimbuzz server. The reason is that i need to debug outgoing packets at login that mark the user visibility status in order to reproduce them in a in-house XMPP client application I've tried doing this with wireshark, but i seem to be pretty helpless with this tool. Also, the packets i've been able to see are all before the SASL negotiation happens, after that, i cannot see the xml packets being exchanged any help for how to achieve this task is greatly appreciated (preferably on Windows, since there is no nimbuzz client for linux, in any case i can install one in a VM and monitor the traffic between the VM instance in the linux host)

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  • Save output and exit code of command to files on windows

    - by poncha
    I want to run a command and save its output and its exit code, in different files. Here's what i am doing: cmd.exe /C command 1> %TEMP%\output.log 2> %TEMP%\error.log && echo %ERRORLEVEL% > %TEMP%\status || echo %ERRORLEVEL% > %TEMP%\status If i don't do output redirection (into %TEMP%\output.log and/or %TEMP%\error.log), then exit code is saved just fine. However, when i run the line as shown above more than once (just get back to previous line in command prompt and rerun it), i get 0 in %TEMP%\status regardless of the real exit code. What am i missing? Or maybe there's a better way of doing this?

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  • Dump output from REPL

    - by Ankit Soni
    I'm writing SML programs, and I'd like a way to quickly see the output from running a program in the REPL without actually running the REPL (to quickly see if a program has syntax errors - I plan to use this as a make program for .sml files in vim to view the output inside vim).. Currently, I have this: sml file.sml | echo -e "\004" So it runs the program, and then echoes Ctrl-D to exit the REPL. The problem is that its too quick to send the Ctrl-D key, so there is no output. I tried this too: sml file.sml | sleep 2 ; echo -e "\004" But that isn't doing it either. Any ideas on how I can get a dump of the output from the REPL?

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  • Fast screen capture and lost Vsync

    - by user338759
    Hi, I'd like to generate a movie in real time with a self-made application doing fast screen captures with part of the screen occupied by a running 3D application. I'm aware that several applications already exist for this (like FRAPS or Taksi), and even dedicated DirectShow filters (like UScreenCapture), but i really need to make this with my own external application. When correctly setup (UScreenCapture + ffdshow), capturing an compressing a full screen does not consumes as much CPU as you would expect (about 15%), and does not impairs the performances of the 3D app. The problem of doing a capture from an external application is that the 3D application loses it's Vsync and creates a shaggy, difficult to use 3D application (3D app is only presented on a small part of the screen, the rest being GDI, DirectX) FRAPS solves this problem by allowing you to capture only one application at a time (the one with focus). Depending on the technology used (OpenGl, DirectX, GDI), it hooks the Vsync and does its capture (with glReadPixels,...), without perturbing it. Doing this does not solve my problem, since I want the full composed screen image (including 3D and the rest) AND a smooth 3D app. The UScreenCapture seems to use a fast DirectX call to capture the whole screen, but the openGL 3D app is still out of sync. Doing a BitBlt is too slow and CPU consumming to do real time 30 fps acquisition (at least under windows XP, not sure with 7) My question is to know if there is a way to achieve my goal with Windows 7 and it's brand new DirectX compositing engine? Windows 7 succeeds to show live VSynced duplicated previews of every app (in the taskbar), so there must be a way to access the currenlty displayed screen buffer without perturbing the rendering of the 3D OpenGL app ? Any other suggestion, technology ? thank you

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  • The name capture does not exist in the current context ERROR

    - by Haxed
    Hi I am developing a campera capture application. I am currently using EmguCV 2.0. I get an error with the following line of code : Image image = capture.QueryFrame(); I have added all the required references of EmguCV like Emgu.CV,Emgu.CV.UI, Emgu.CV.ML, Emgu.Util, but still it gives a error saying : Error 1 The name 'capture' does not exist in the current context C:\Documents and Settings\TLNA\my documents\visual studio 2010\Projects\webcamcapture\webcamcapture\Form1.cs 27 38 webcamcapture I got this code from here. The full program code is given below:- using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; using Emgu.CV; using Emgu.CV.UI; using Emgu.CV.Structure; using Emgu.CV.ML; namespace webcamcapture { public partial class Form1 : Form { public Form1() { InitializeComponent(); } private void timer1_Tick(object sender, EventArgs e) { Image<Bgr, Byte> image = capture.QueryFrame(); pictureBox1.Image = image.ToBitmap(pictureBox1.Width, pictureBox1.Height); } } }

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  • Is it possible to save output from a command to a file after the command already has been executed?

    - by NES
    Does an elegant way exist to save the output of a command to a file after the command has been run, with the terminal window is open? I mean once the command has been executed in the terminal. The output is still there in terminal. Now i could copy & paste all the lines and save it to a file. But perhaps does a method exist to somehow write the output buffer of a terminal window to a file or even better the output of an already executed command?

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  • Is it possible to save output from a command to a file subsequent the command already has been executed?

    - by NES
    Does an elegant way exists to save the output of a command subsequent to a file as long as the terminal window is open? I mean once the command has been executed in the terminal. The output is still there in terminal. Now i could copy & paste all the lines and save it to a file. But perhaps does a method exist to somehow write the output buffer of a terminal window to a file or even better the output of an already executed command?

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  • Avoiding symbol capture when using macros to generate functions (or other macros)

    - by Rob Lachlan
    I'm a bit confused as to exactly when symbol capture will occur with clojure macros. Suppose that I have a macro which defines a function from keywords. In this trivial example, (defmacro foo [keywd1 keywd2] `(defn ~(symbol (name keywd1)) [~(symbol (name keywd2))] (* 2 ~(symbol (name keywd2))))) I call (foo :bar :baz), and this gets expanded into (defn bar [baz] (* 2 baz)). So now the question -- can this lead to symbol capture? If so, under what circumstances? I know that it's preferred to use gensym (e.g. bar#) to prevent symbol capture, but in some cases (not many, but still) I'd like to have a pretty macro-expansion, without the auto-generated symbols. Bonus question: does the answer change if we are considering a macro that creates macros?

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  • Java output file doesnt recognise \n as linebreak

    - by oderebek
    for a Java project for a University Class I have a method that saves ASCII images as a uniline string and another method called toString rebuilds this ASCII image and returns as a string. When I run my program on the Eclipse my output looks on console alright and multiline, and there are line breaks where they should be. But when I run it with the command line with a redirected outputfile java myprogram < input output the text in the output is uniline without line breaks Here is the code of the method public String toString(){ String output = ""; for(int i=0; i<height; i++){ output=output+image.substring(i*width, i*width+width)+"\n"; } return output; } What should I do so I can get a multiline output text file

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  • file output in python giving me garbage

    - by Richard
    When I write the following code I get garbage for an output. It is just a simple program to find prime numbers. It works when the first for loops range only goes up to 1000 but once the range becomes large the program fail's to output meaningful data output = open("output.dat", 'w') for i in range(2, 10000): prime = 1 for j in range(2, i-1): if i%j == 0: prime = 0 j = i-1 if prime == 1: output.write(str(i) + " " ) output.close() print "writing finished"

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  • Capture IP packets on Dialup connection - Windows 7

    - by Assaf Levy
    Our product utilizes (the wonderful) Winpcap to capture ip packets from all devices with an IP address and analyze them in real time. Unfortunately, we discovered that it does NOT capture any packets on dialup (e.g. PPP) connections on Windows 7, and that there are no near-term plans for enabling this (1). So we need something else. Microsoft Network Monitor and Windows Packet Filter are two options that surfaced during a bit of googling, but before delving into research I wanted to ask the experienced: what are out options, given the following requirements: Capture all in/outbound IP packets on the machine. Complete background processing - no UI should be involved. Support Windows Vista / 7. Performance (user should not feel the difference). Thanks in advance.

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  • Free video capture programs for windows 7?

    - by chobo2
    I want to record my screen to make a tutorial. I tried to use camStudio but it goes all weird after a couple mins. Like I am recording then all of a sudden a popup from windows says that all the memory for colors is being used and it will stop using areo. Then a few mins later my screen starts going nuts and it starts flashing green. So I am not sure what to record and I can't afford to buy Camtasia.

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  • Video capture on MacOS

    - by Andrea Girardi
    Hi to all I'm wrtiting a C++ application with Trolltech QT Library and I need to capture video stream from a camera and some medical instrumentations. What kind of hardware can I use to do this? I've tried with OpenCV but it doesn't recognize my EyeTV 250. Can I use Pinnacle Video capture for Mac? thanks, Andrea

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  • How to capture HTTP response with C#?

    - by Mika Kolari
    How do I capture HTTP response when the request is made by web browser? Webpage retrieves data (with post) from a service. Service returns a json object. What I want is to capture that json and parse it in realtime. What would be the simplest way to do it?

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  • Disable capture tone of nokia E71

    - by Eric
    I want to disable the capture tone of my nokia E71,but there isn't disable option in the configuration,only four types of tone to select. Is there a method to do this? PS,I know some other phone has capture tone disable option.

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  • C# Microsoft LifeCam HD mjpeg capture

    - by IraqiGeek
    Hi, I have a Microsoft LifeCam HD-5000 webcams. According to AMCap, the camera outputs a MJPEG stream at 30fps at 720p. I want to capture each JPEG frame in a small application without doing any preview or decompression/transcoding to minimize CPU utilization to the minimum possible. I'm a C# developer, but I'm new to DirectShow. Is there a simple way to capture the MJPEG stream frame by frame as its output from the camera in C#/.NET without decompressing it?

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  • Android - capture video with watermark

    - by androdevo
    Hello, I know how to capture video on android device, but i would like to capture video and add some other information on it e.g. some funny timeclock and save it all to file so the person watching the video will see the exact time of capturing. I would also like to add some watermark. Do you know how can i do it or is it possible on android device? I read the API but couldnt find anything that could help me.

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  • Screen Casting using ffmpeg (too fast)

    - by rowman
    I can use ffmpeg to make screen casts: ffmpeg -f x11grab -s 1280x800 -i :0.0 -c:v libx264 -framerate 30 -r 30 -crf 18 out.mkv However the output comes out to be too fast paced. It also happens with GTK RecordMyDesktop if I enable the encode on the fly. So, the questions is how to get a normal video pace. Also in order to capture the sound with ffmpeg what option should be used? FFmpeg Output: ffmpeg -f x11grab -s 1280x800 -r 30 -i :0.0 -c:v libx264 -framerate 30 -r 30 -crf 18 out.mkv ffmpeg version N-35162-g87244c8 Copyright (c) 2000-2012 the FFmpeg developers built on Oct 7 2012 15:56:19 with gcc 4.6 (Ubuntu/Linaro 4.6.3-1ubuntu5) configuration: --enable-gpl --enable-libfaac --enable-libfdk-aac --enable-libmp3lame --enable-libopencore-amrnb --enable-libopencore-amrwb --enable-librtmp --enable-libtheora --enable-libvorbis --enable-libvpx --enable-x11grab --enable-libx264 --enable-nonfree --enable-version3 libavutil 51. 73.102 / 51. 73.102 libavcodec 54. 64.100 / 54. 64.100 libavformat 54. 29.105 / 54. 29.105 libavdevice 54. 3.100 / 54. 3.100 libavfilter 3. 19.102 / 3. 19.102 libswscale 2. 1.101 / 2. 1.101 libswresample 0. 16.100 / 0. 16.100 libpostproc 52. 1.100 / 52. 1.100 [x11grab @ 0xab896a0] device: :0.0 -> display: :0.0 x: 0 y: 0 width: 1280 height: 800 [x11grab @ 0xab896a0] shared memory extension found [x11grab @ 0xab896a0] Estimating duration from bitrate, this may be inaccurate Input #0, x11grab, from ':0.0': Duration: N/A, start: 1350136942.608988, bitrate: 983040 kb/s Stream #0:0: Video: rawvideo (BGR[0] / 0x524742), bgr0, 1280x800, 983040 kb/s, 30 tbr, 1000k tbn, 30 tbc [libx264 @ 0xab87320] using cpu capabilities: MMX2 SSE2Fast SSSE3 Cache64 SlowCTZ SlowAtom [libx264 @ 0xab87320] profile High 4:4:4 Predictive, level 3.2, 4:4:4 8-bit [libx264 @ 0xab87320] 264 - core 128 r2 198a7ea - H.264/MPEG-4 AVC codec - Copyleft 2003-2012 - http://www.videolan.org/x264.html - options: cabac=1 ref=3 deblock=1:0:0 analyse=0x3:0x113 me=hex subme=7 psy=1 psy_rd=1.00:0.00 mixed_ref=1 me_range=16 chroma_me=1 trellis=1 8x8dct=1 cqm=0 deadzone=21,11 fast_pskip=1 chroma_qp_offset=4 threads=6 lookahead_threads=1 sliced_threads=0 nr=0 decimate=1 interlaced=0 bluray_compat=0 constrained_intra=0 bframes=3 b_pyramid=2 b_adapt=1 b_bias=0 direct=1 weightb=1 open_gop=0 weightp=2 keyint=250 keyint_min=25 scenecut=40 intra_refresh=0 rc_lookahead=40 rc=crf mbtree=1 crf=18.0 qcomp=0.60 qpmin=0 qpmax=69 qpstep=4 ip_ratio=1.40 aq=1:1.00 Output #0, matroska, to 'out.mkv': Metadata: encoder : Lavf54.29.105 Stream #0:0: Video: h264, yuv444p, 1280x800, q=-1--1, 1k tbn, 30 tbc Stream mapping: Stream #0:0 -> #0:0 (rawvideo -> libx264) Press [q] to stop, [?] for help frame= 10 fps=0.0 q=0.0 size= 1kB time=00:00:00.00 bitrate= 0.0kbits/sframe= 19 fps= 17 q=0.0 size= 1kB time=00:00:00.00 bitrate= 0.0kbits/sframe= 28 fps= 17 q=0.0 size= 1kB time=00:00:00.00 bitrate= 0.0kbits/sframe= 37 fps= 17 q=0.0 size= 1kB time=00:00:00.00 bitrate= 0.0kbits/sframe= 45 fps= 16 q=0.0 size= 1kB time=00:00:00.00 bitrate= 0.0kbits/sframe= 47 fps= 14 q=0.0 size= 1kB time=00:00:00.00 bitrate= 0.0kbits/sframe= 52 fps= 13 q=24.0 size= 257kB time=00:00:00.00 bitrate=2101632.0kbiframe= 55 fps= 12 q=24.0 size= 257kB time=00:00:00.10 bitrate=20808.2kbitsframe= 59 fps= 11 q=24.0 size= 289kB time=00:00:00.23 bitrate=10145.0kbitsframe= 64 fps= 11 q=24.0 size= 289kB time=00:00:00.40 bitrate=5894.7kbits/frame= 70 fps= 11 q=24.0 size= 289kB time=00:00:00.60 bitrate=3933.1kbits/frame= 72 fps= 10 q=24.0 size= 289kB time=00:00:00.66 bitrate=3549.2kbits/frame= 77 fps=9.8 q=24.0 size= 289kB time=00:00:00.83 bitrate=2837.7kbits/frame= 80 fps=9.6 q=24.0 size= 289kB time=00:00:00.93 bitrate=2533.5kbits/frame= 85 fps=9.3 q=24.0 size= 289kB time=00:00:01.10 bitrate=2146.9kbits/frame= 89 fps=9.3 q=24.0 size= 289kB time=00:00:01.23 bitrate=1917.1kbits/frame= 92 fps=9.1 q=24.0 size= 289kB time=00:00:01.33 bitrate=1773.3kbits/frame= 96 fps=9.0 q=24.0 size= 289kB time=00:00:01.46 bitrate=1612.4kbits/frame= 99 fps=8.8 q=24.0 size= 321kB time=00:00:01.56 bitrate=1676.8kbits/frame= 104 fps=8.7 q=24.0 size= 321kB time=00:00:01.73 bitrate=1515.2kbits/frame= 109 fps=5.3 q=24.0 Lsize= 1093kB time=00:00:03.56 bitrate=2511.5kbits/s video:1092kB audio:0kB subtitle:0 global headers:0kB muxing overhead 0.120198% [libx264 @ 0xab87320] frame I:3 Avg QP:18.93 size:142610 [libx264 @ 0xab87320] frame P:43 Avg QP:20.79 size: 15751 [libx264 @ 0xab87320] frame B:63 Avg QP:23.75 size: 195 [libx264 @ 0xab87320] consecutive B-frames: 21.1% 1.8% 11.0% 66.1% [libx264 @ 0xab87320] mb I I16..4: 50.0% 21.1% 28.9% [libx264 @ 0xab87320] mb P I16..4: 6.1% 0.9% 3.2% P16..4: 5.5% 1.2% 0.6% 0.0% 0.0% skip:82.5% [libx264 @ 0xab87320] mb B I16..4: 0.4% 0.1% 0.0% B16..8: 2.9% 0.1% 0.0% direct: 0.0% skip:96.5% L0:40.7% L1:57.0% BI: 2.3% [libx264 @ 0xab87320] 8x8 transform intra:14.5% inter:46.1% [libx264 @ 0xab87320] coded y,u,v intra: 33.5% 24.1% 25.4% inter: 0.9% 0.4% 0.4% [libx264 @ 0xab87320] i16 v,h,dc,p: 70% 26% 1% 3% [libx264 @ 0xab87320] i8 v,h,dc,ddl,ddr,vr,hd,vl,hu: 11% 21% 30% 5% 7% 5% 7% 4% 10% [libx264 @ 0xab87320] i4 v,h,dc,ddl,ddr,vr,hd,vl,hu: 32% 35% 12% 2% 4% 3% 4% 3% 5% [libx264 @ 0xab87320] Weighted P-Frames: Y:0.0% UV:0.0% [libx264 @ 0xab87320] ref P L0: 57.0% 5.6% 26.8% 10.6% [libx264 @ 0xab87320] ref B L0: 69.4% 22.6% 8.0% [libx264 @ 0xab87320] ref B L1: 93.7% 6.3% [libx264 @ 0xab87320] kb/s:2460.40

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