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Search found 133 results on 6 pages for 'choppy'.

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  • Samsung NP305U1A laptop won't resume from suspension

    - by Oskar Pålsson
    I just bought a Samsung NP305U1A laptop and installed Ubuntu Desktop 12.04 LTS on it. Whenever I suspend the computer and try to wake it back up, the monitor only shows a black screen and the only thing I can do is a hard reset. Kernel: 3.2.0-24-generic Graphic: Radeon HD 6320 Anybody know what to do? UPDATE I did some some research and remebered that I installed the "ATI/AMD proprietary FGLRX graphics driver" from the "Additional drivers" software bundled in Ubuntu. I also tried to install the "ATI/AMD proprietary FGLRX graphics driver (post-release updates)" but whenever I do, it gives me an error and I can't continue So I decided to make a clean install of Ubuntu 12.04 again and when i tried the suspension out-of-the-box, it did work. But since I can't install the drivers I need, HD video is choppy like hell. So perhaps the suspension bug was fixed in the post-release updates of the driver, but sadly I cannot install them, and I don't know why.

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  • Game has noticeable frame drops but when through a profiler it always runs smooth

    - by felipedrl
    I'm trying to optimize my PC game but I can find the bottleneck since every time I run it through a profiler (gDEBugger) it runs smooths. When running outside gDEBugger I get these annoying hiccups. It's not just the graphics, the sound also gets choppy. The drops are inconsistent across runs, i.e, sometimes I run the same scenario and get no drops at all, sometimes I get a few drops, and others the game is consistently slow. The only constant is: when running through gDEBugger I ALWAYS get a smooth run. I'm suspecting something outside my game is interfering and causing these drops, but what in the hell does gDEBugger do that nullifies these drops? A higher process priority? Any ideas? Thanks in advance.

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  • ALSA mixer applet?

    - by David Given
    I have recently installed Narwhal. Everything seems to look good so far, but as usual sound via PulseAudio is deeply unsatisfactory; scratchy sound from Skype, choppy sound from command line apps, etc. So I've removed it, and sound now works fine. Unfortunately I now discover that the standard Gnome mixer applet has changed to being PulseAudio-only, and trying to run it just hangs waiting for a PulseAudio connection. Does anyone know of a replacement volume control applet that I could use which manipulates the ALSA mixer directly? I've found xfce4-volumed, which handles the hotkeys very nicely (once I disable the keyboard shortcuts in Gnome), but of course the XFCE4 mixer applet isn't compatible with Gnome so I can't use that; and there appears to be nothing else readily apparent...

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  • How to get average network load instead of instant

    - by Adam Ryczkowski
    Welcome, I use conky to see network load statistics with sampling every 8 seconds in order to get somewhat more smooth history chart. Unfortunately, all values i get are not average for this 8 second period, but they are sampled from much smaller time span, so charts are the same choppy, as if they were sampled from 1 second or less. Is there any way to get conky (or at least System Monitor) display system properties averaged over specified amount of time, just like Windows' task manager does? I would like to have conky display hard drive usage from iostat, but there will be little use if it, if conky reports instant values not averaged over time.

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  • Issues with Dz77BH-55K Motherboard and i7 processor on 12.04

    - by Naveed
    I just built a computer with Intel's DZ77BH-55K motherboard with i7-3770 processor. On 12.04, 11.10, and 11.04 and Linux Mint 12, the computer has been really laggy. The graphics aren't working (choppy effects, bad resolution) and the keyboard and mouse inputs are even laggy and unreliable (skips keystrokes). I'm not sure what the problem is or what I can do to fix it. I tried sudo apt-get install mesa-utils but nothing changed. I've also messed around in the BIOS but no luck there either. Any ideas? Could it possibly be a hardware issue?

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  • Why doesn't 12.04 recognize my ATI Radeon X300SE graphics card?

    - by Nomad Zero
    So far everything including the BCM4321 card is working, however, the OEM ATI Radeon X300SE (RV370) is not recognized. When I go into system details the card comes up as unknown. When I run lspci the card shows up as: 01:00.0 VGA compatible controller: Advanced Micro Devices [AMD] nee ATI RV370 5B60 [Radeon X300 (PCIE)] 01:00.1 Display controller: Advanced Micro Devices [AMD] nee ATI RV370 [Radeon X300SE] I have attempted check Additional Drivers but the card does not show up as needing a driver. So far this is causing the system to run warmer as the processor is doing a bit of the work to run Unity and any full screen videos tend to be rather choppy. Is there an available driver that will fix my issue and what is the install method? I am not scared to run a terminal so no worries there, as long as I have instructions, I can find my way. I am running under 12.04 LTS Kernel 3.2.0-25-generic-pae

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  • Unity won't load in Ubuntu 12.10

    - by Nigel
    I just upgraded Ubuntu last night to 12.10 from 12.04. When I rebooted like it asked, everything seemed fine, except one of my monitors had a white screen, and I could not use it. After some tweaking in the AMD Catalyst center, I got it to work, but now Unity wont load, and the bar up top wont load either. I am in suspicion that it a problem with Compiz, but might be completely wrong. Any tips on getting this to work? I am also kind of new at Linux, but I could open a terminal and get Opera open for web browsing, but it is really choppy and slow.

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  • How can I access bitmaps created in another activity?

    - by user22241
    I am currently loading my game bitmaps when the user presses 'start' in my animated splash screen activity (the first / launch activity) and the app progresses from my this activity to the main game activity, This is causing choppy animation in the splashscreen while it loads/creates the bitmaps for the new activity. I've been told that I should load all my bitmaps in one go at the very beginning. However, I can't work out how to do this - could anyone please point me in the right direction? I have 2 activities, a splash screen and the main game. Each consist of a class that extends activity and a class that extends SurfaceView (with an inner class for the rendering / logic updating). So, for example at the moment I am creating my bitmaps in the constructor of my SurfaceView class like so: public class OptionsScreen extends SurfaceView implements SurfaceHolder.Callback { //Create variables here public OptionsScreen(Context context) { Create bitmaps here } public void intialise(){ //This method is called from onCreate() of corresponding application context // Create scaled bitmaps here (from bitmaps previously created) }

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  • How can i get ubuntu to run smoother?

    - by Knuckles
    I am relatively new to ubuntu [I've used it before and loved it but one day i just randomly couldn't connect to the internet anymore so i switched back to windows... also netflix doesn't work in ubuntu...] and I've noticed that when i used it before everything ran very smoothly and the window animations and stuff like that were just beautiful. now though, everything is choppy and just ugly really. I wanna say its because i was using an older kernel but i really don't know. Anyway, i guess my point is, How can i get it to look pretty again? i really do wish i could be more descriptive but... yeah... I'm on Maverick btw. if anymore information is required i will happily oblige, just let me know.

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  • Does anyone use 12.04 with HD 6950?

    - by Midori
    Back when I first tried to switch from Windows to Ubuntu (6-7 months ago) I had several graphics related problems. The VGA was overheating, graphic glitches, video playing issues, slow/choppy window movements etc. After 2-3 reinstalls, hours of playing with different drivers/settings I decided to return to Windows :\ Now I want to give it another shot. But before I start to format, partitioning, backup and other time consuming stuff I wanted to ask if anyone using the 12.04 with HD 6950. Can I utilize the full potential of it, or the drivers are still not good enough? I know that Linux isn't meant to play games in the first place, but the games I playing (SC2, BLC, HoN, DotA 2) are working with wine as far as I know (or aren't?) and I can't find any reason not to switch from Windows if I can utilize the full potential of my config in Ubuntu. So anyone who got experiences with this VGA in Ubuntu please reply. Thanks in advance :)

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  • mouse pad freezes

    - by abrewmeister
    I have an acer aspire running net book remix 11.10. the mouse pad freezes up completely and I must use an external mouse. if I reboot the computer the mouse pad will work again. i seem to have this problem happen in the middle of either using firefox or a few time while using thunderbird. anyone else having this problem. an external mouse works but scrolling is choppy or it scrolls part of the way down a page and then jumps to the top again. I don't recall having this problem after upgrading to 11.10 so I think it is related to an update. my Linux skills are limited.

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  • Videos stutter in full screen

    - by user85256
    Using Ubuntu 12.04 with Gnome 3.4.2. When I load video files (avi, mkv, mp4), they play smoothly in windowed mode, but when in full screen, they mildly (but noticeably) stutter. I've tried various players (from VLC to SMplayer2), with many different output drivers and it's always the same. Also, my video card is AMD Radeon HD 6450, and I've had no luck with the proprietary FGLRX drivers. Every time I install them, my system becomes very sluggish (window dragging animations become choppy etc.). Thanks in advance, guys.

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  • Smooth text animation (Marquee) using WPF

    - by Goran
    Trying to build a marquee control with smooth text animation. Current efforts include: Using translate transform Using animation on Canvas dependency properties (Left, Right) Using animation on custom dependency property (Point) and using drawing visuals (formattedtext) Using CompositionTarget.Rendering But the animation is still choppy and resource intensive. Checklist: Confirmed no software rendering is taking place (ms performance tool and checking RenderCapability.Tier) Calling freeze on any imaginable object Running app on dual core machine with decent graphic card (NVidia 9600) Disabled any bitmap effect and transparency Checked all marquee controls out there (same issues) Any ideas (or better yet code example)?

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  • How can I limit the cache used by copying so there is still memory available for other cache?

    - by Peter
    Basic situation: I am copying some NTFS disks in openSuSE. Each one is 2TB. When I do this, the system runs slow. My guesses: I believe it is likely due to caching. Linux decides to discard useful cache (eg. kde4 bloat, virtual machine disks, LibreOffice binaries, Thunderbird binaries, etc.) and instead fill all available memory (24 GB total) with stuff from the copying disks, which will be read only once, then written and never used again. So then any time I use these apps (or kde4), the disk needs to be read again, and reading the bloat off the disk again makes things freeze/hiccup. Due to the cache being gone and the fact that these bloated applications need lots of cache, this makes the system horribly slow. Since it is USB,the disk and disk controller are not the bottleneck, so using ionice does not make it faster. I believe it is the cache rather than just the motherboard going too slow, because if I stop everything copying, it still runs choppy for a while until it recaches everything. And if I restart the copying, it takes a minute before it is choppy again. But also, I can limit it to around 40 MB/s, and it runs faster again (not because it has the right things cached, but because the motherboard busses have lots of extra bandwidth for the system disks). I can fully accept a performance loss from my motherboard's IO capability being completely consumed (which is 100% used, meaning 0% wasted power which makes me happy), but I can't accept that this caching mechanism performs so terribly in this specific use case. # free total used free shared buffers cached Mem: 24731556 24531876 199680 0 8834056 12998916 -/+ buffers/cache: 2698904 22032652 Swap: 4194300 24764 4169536 I also tried the same thing on Ubuntu, which causes a total system hang instead. ;) And to clarify, I am not asking how to leave memory free for the "system", but for "cache". I know that cache memory is automatically given back to the system when needed, but my problem is that it is not reserved for caching of specific things. Question: Is there some way to tell these copy operations to limit memory usage so some important things remain cached, and therefore any slowdowns are a result of normal disk usage and not rereading the same commonly used files? For example, is there a setting of max memory per process/user/file system allowed to be used as cache/buffers?

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  • How do I increase the number of evaluation points in geom_smooth for ggplot2 in R

    - by Halpo
    I'm creating a plot and adding a basic loess smooth line to it. qplot(Age.GTS2004., X.d18O,data=deepsea, geom=c('point')) + geom_smooth(method="loess",se=T,span=0.01, alpha=.5, fill='light blue',color='navy') The problem is that the line is coming out really choppy. I need more evaluation point for the curve in certain areas. Is there a way to increase the number of evaluation points without having to reconstruct geom_smooth?

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  • WPF: Improving Performance for Running on Older PCs

    - by Phil Sandler
    So, I'm building a WPF app and did a test deployment today, and found that it performed pretty poorly. I was surprised, as we are really not doing much in the way of visual effects or animations. I deployed on two machines: the fastest and the slowest that will need to run the application (the slowest PC has an Intel Celeron 1.80GHz with 2GB RAM). The application ran pretty well on the faster machine, but was choppy on the slower machine. And when I say "choppy", I mean the cursor jumped even just passing it over any open window of the app that had focus. I opened the Task Manager Performance window, and could see that the CPU usage jumped whenever the app had focus and the cursor was moving over it. If I gave focus to another (e.g. Excel), the CPU usage went back down after a second. This happened on both machines, but the choppiness was only noticeable on the slower machine. I had very limited time to tinker on the deployment machines, so didn't do a lot of detailed testing. The app runs fine on my development machine, but I also see the CPU spiking up to 10% there, just running the cursor over the window. I downloaded the WPF performance tool from MS and have been tinkering with it (on my dev machine). The docs say this about the "Frame Rate" metric in the Perforator tool: For applications without animation, this value should be near 0. The app is not doing any heavy animation, but the frame rate stays near 50 when the cursor is over any window. The screens I tested on have column headers in a grid that "highlight" and buttons that change color and appearance when scrolled over. Even moving the mouse on blank areas of the windows cause the same Frame rate and CPU usage (doesn't seem to be related to these minor animations). (Also, I am unable to figure out how to get anything but the two default tools--Perforator and Visual Profiler--installed into the WPF performance tool. That is probably a separate question). I also have Redgate's profiling tool, but I'm not sure if that can shed any light on rendering performance. So, I realize this is not an easy thing to troubleshoot without specifics or sample code (which I can't post). My questions are: What are some general things to look for (or avoid) in the code to improve performance? What steps can I take using the WPF performance tool to narrow down the problem? Is the PC spec listed above (Intel Celeron 1.80GHz with 2GB RAM) too slow to be running even vanilla WPF applications?

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  • Ubuntu 10.04 with HD flash

    - by Brad Robertson
    Just noticed that 10.04 is out. My media server has been packed away for a few months but I might dust if off and give 10.04 a shot but I thought I'd see if anyone has any success stories with HD flash in either Chrome or Firefox. I'm currently running Ubuntu 9.10 and it was a large enough pain to get VDPAU working with my Zotac Ion-ITX-C board (eventually found an mplayer PPA that had it compiled in) From reading the 10.04 docs it looks like this is standard now, but I'm wondering about streaming HD, from, say flash or Divx. I've never been able to get HD flash to play without it being extremely choppy, and I chalk this up to the lack of hardware assisted decoding like VDPAU (a guess). My board certainly isn't a competitor in CPU power or memory, which is why i've needed the HW accelerated decoding for HD vids in the past. Just wondering if anyone has had any success stories playing HD vid online (flash, divx or what have you)

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  • How to fix skipping/stuttering audio in Google Chrome

    - by Droid
    If I play Google Music, or a Youtube video in the Chrome browser, and then open a new tab and start typing the address bar, the audio will quickly cut in and out as I am typing (with almost every letter I type). It also is choppy if I play the video and start typing in the start menu. I can not repeat this behavior using internet explorer. Based on that Im thinking that it maybe a problem with the version of flash Chrome is using but I'm not sure. Any ideas? Im running 32 bit windows 7, i.e. 9, and chrome 23.0 pc is a lenovo t43p. I have the latest sound drivers. i.e. is using flash 11.5.502. chrome is using : Adobe Flash Player - Version: 11.5.31.2 Only one (this) plugin is listed for flash in the chrome plugins list.

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  • Fullscreen Video stutters on second monitor laptop

    - by nobrandheroes
    Fullscreen video on my new 1080p monitor is choppy when it comes from my laptop. The same video plays when not full screen. This goes for all video(Flash/MKV, etc), regardless of video resolution. I have an ATI Mobility Radeon HD 4200 Series card in my Thinkpad Edge, Turion X2 2GHz. The computer plays 1080p fine. Things I've tried: Updating Drivers Switching cables Turning Hardware Acceleration Changing video players process priority Rebooting Turning of laptop screen Turning off unused processes Nothing Works. What is the likelyhood that my laptop cannot power a 1920x1280 display?

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  • Is there any way to play Netflix (stream) in Windows Media Player 11?

    - by Not So Sharp
    Googling for a solution yields a ridiculous page on eHow that instructs to insert a DVD from Netflix. But I am not interested in the DVD option. I am only interested in streaming and unfortunately none of my browsers (IE, FF, Chrome) uses the hardware acceleration built into my video card. The only way I can play non-choppy video on my PC is via Windows Media Player, but WMP doesn't list Netflix as one of the supported online stores for some reason. Any idea or trick how stream Netflix on WMP 11 instead of a browser?

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  • Windows 8 slow after refreshing and rebooting

    - by Dan Drews
    First, I apologize if this is in the wrong place. I use S/O a lot but not the other sites much. I have an HP Split X2 that has been very choppy as of late (takes several seconds to respond to any form of input), so I went ahead and did a system refresh. After the refresh everything ran very fast as it should, then when I went to download my old apps I needed to reboot. After rebooting, it went back to the choppiness. Does anybody have any thoughts on what this could be?

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  • how to lower CPU usage for Ableton Live 8 in Mac OSX 10.6.8

    - by Travis Dtfsu Crum
    While running Ableton Live 8 after a project gets to a certain size, the audio starts to get a bit choppy and distorted. My levels are fine and is not the cause of the lag and chop. I have samples set to 1024 and the high quality button selected which I need to hear the sound. I always lower these when I'm recording audio with my mic but I need to have these turned up to be able to mix master the song. Anything I can do to lower the CPU usage? It sucks because I can't even use my iZotope Ozone plug-ins because of their CPU usage and they are AMAZING plug-ins that I would love to use.

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