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  • iTunes and Hulu Playback Choppy and Slow?

    - by Bart Silverstrim
    Specs: Windows XP, latest updates 1.7 ghz Pentium 4 1 gig ram DirectX 9.0c NVIDIA GeForce FX 5200 with 256 meg RAM OpenGL 2.1 The story: Okay, I had an older system laying around that I figured I would try turning into a mini-media system to connect to our TV. I put together a lot of older parts, got it into working order, etc. and hooked it up and voila'...slower, but usable system that displayed to the TV. It could run some things decently. I put in iTunes, it played video okay. Not great, but okay. Played Hulu and since we have a 1Mb download rate, the minimum for their site, there were some choppy moments when watching their shows, but I found that (sadly) changing resolution to 800x600 seemed to help with the issue when running full screen. I downloaded the application called Boxee and installed it. It wouldn't run; apparently the video card in the system supported OpenGL 1.2, and needed at least 1.4. I bought a cheap card, the 5200, with four times the memory in it and support for OpenGL 2.1. Installed, everything seemed fine. iTunes seemed to run fine, the video driver (PNY video card) came with OpenGL 2.1, and Boxee finally ran. I then upgraded to the latest drivers for the video card and ran the DirectX updater from MS. After that, the OpenGL Extension Viewer wouldn't run. It just stayed as an icon in the task bar. Also, any and all videos in iTunes stuttered and went out of sync horribly. Unwatchable. I tried watching Hulu video in Boxee, and it displayed video like it was a series of stills in a very bad powerpoint. Playing straightforward audio-only came through fine, no stutters no hiccups. I tried system restore to roll back updates to pre-directX updates (I thought that seemed to be the time that triggered the weird behavior), no joy. I tried uninstalling and reinstalling the video drivers. I installed updated audio drivers (ensoniq audiopci), nothing helped. I finally wiped the drive last night and tried reinstalling everything and restoring my iTunes content via an import from a backup. Fresh install, no updater on the video card or directx. the problem was still there although I haven't tested Hulu, the iTunes player is still stuttering like crazy if I play video, fine if I play audio. I know the processor isn't high in heft, but with one gig of RAM and the fact that it seemed to do okay before I thought that the problem must be software related. Has anyone else run into this sort of issue and have a solution other than "buy a new computer"? What specs seem to work with video at the low end for you? Right now the system is of little use other than keeping my music library and iTunes apps synced with my iPod.

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  • Flash player, HD videos and games are choppy

    - by Aimad Majdou
    I have a problem with flash player. HD videos from Youtube or Vimeo and flash games do not play smoothly. I'm using Flash player 11, Windows 7 Sp1, and my graphic card is Intel GMA 4500. Device Manager shows me that all drivers are installed on my computer, so i don't have any problems with drivers. When I run Google chrome, Resource Monitor shows me 15% ~ 40 % of CPU Usage and 40% used Physical Memory, but when I watch a video on Youtube or play a Flash game, the Resource Monitor shows 70% - 90% CPU Usage. Also, when I run some HD Video (Frame width : 1920, Frame height : 1080) on my computer, Device Manager shows me 80% ~ 100% of CPU Usage. before I Reinstall Windows 7, HD Videos and flash games were play smoothly I hadn't any problem with them !! I hope all these informations are enough to answer my question.

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  • Dragging a window makes it become choppy

    - by Gerry Fleir
    On my old computer when you drag a window around, it seems to be cut up (like what you'd see in remote desktop on a slow connection) and its becoming really annoying. A few weeks when I was transferring data from it to my new laptop and it was working fine then however when I started it a few minutes ago this issue occurred. I tried restarting several time with no luck. OS: Windows XP Professional Graphics Card: nVidia 9600GT

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  • gtk2/mate apps are choppy on debian testing [migrated]

    - by b0ti
    I have recently upgraded to a core-i7 system and now all the apps from mate (GTK2 based) are very slow. Basically when I switch to a workspace that has a couple mate-terminals open, they are redrawn as if these were sent over the network. GTK3 apps and firefox work properly and are refreshed instantly. I'm running Debian testing. I have tried to reinstall xorg and related packages and everything seems to work fine except for this. Here is my xorg.log. Any hints?

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  • Video with QML Video plays choppy on Mac OS X

    - by avida
    I’m trying to create simple video player with QML. I have QtSdk installed and QtMobility compiled and installed from source. Then I put this simple video playing code to main qml file: import QtQuick 1.0 import QtMultimediaKit 1.1 Item{ width: 400; height: 300 Video { id: video source: "d:/Projects/Serenity - HD DVD Trailer.mp4" anchors.fill: parent MouseArea { anchors.fill: parent onClicked: { video.play() } } } } After compiling and running application, video plays choppy and on exiting application it puts this in log: 2011-06-07 11:13:44.055 video-player[323:903] *** __NSAutoreleaseNoPool(): Object 0x10225ea60 of class NSCFNumber autoreleased with no pool in place - just leaking 2011-06-07 11:13:45.007 video-player[323:903] *** __NSAutoreleaseNoPool(): Object 0x10264f030 of class __NSCFDate autoreleased with no pool in place - just leaking 2011-06-07 11:13:45.007 video-player[323:903] *** __NSAutoreleaseNoPool(): Object 0x11a409000 of class NSCFTimer autoreleased with no pool in place - just leaking 2011-06-07 11:13:45.008 video-player[323:903] *** __NSAutoreleaseNoPool(): Object 0x11a43e550 of class NSCFArray autoreleased with no pool in place - just leaking 2011-06-07 11:13:45.008 video-player[323:903] *** __NSAutoreleaseNoPool(): Object 0x11a462560 of class __NSFastEnumerationEnumerator autoreleased with no pool in place - just leaking If any way to make it playing smoothly and to prevent memory?

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  • FMS: Stream.play on server side makes video choppy

    - by Tinelise
    I have an *.flv file on a FMS. When I play it on the client side the video plays just fine, but when I call Stream.play(filename, 0, -1, false) on the server side the video turns out really choppy. I both cases I use NetConnection to connect to an rtmp and NetStream to play the stream, but in one case I connect to a stream and request the server to play my file on that stream. Apparently that doesn't work with files? It works just fine for live streams. I really don't get why this should differ at all. Any suggestions?

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  • WPF Choppy Animation

    - by Chris Dunaway
    WPF Windows-XP SP3 I'm having a problem with a simple WPF animation. I use the following Xaml code (in XamlPad and also in a WPF project): <Page xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:sys="clr-namespace:System;assembly=mscorlib" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" > <Border Name="MyBorder" BorderThickness="10" BorderBrush="Blue" CornerRadius="10" Background="DarkRed" > <Rectangle Name="MyRectangle" Margin="10" StrokeDashArray="2.0,1.0" StrokeThickness="10" RadiusX="10" RadiusY="10" Stroke="Black" StrokeDashOffset="0"> <Rectangle.Triggers> <EventTrigger RoutedEvent="Rectangle.Loaded"> <BeginStoryboard> <Storyboard> <DoubleAnimation Storyboard.TargetName="MyRectangle" Storyboard.TargetProperty="StrokeDashOffset" From="0.0" To="3.0" Duration="0:0:1" RepeatBehavior="Forever" Timeline.DesiredFrameRate="30" /> </Storyboard> </BeginStoryboard> </EventTrigger> </Rectangle.Triggers> </Rectangle> </Border> </Page> It has the effect of causing the border to animate around the rectangle. After a fresh reboot of the machine, this animation is nice and smooth. However, I tend to leave my machine on all the time and after a period time elapses (I don't know how long), the animation starts stuttering and becomes choppy. I thought that it may be memory or resource issues, but after shutting down all other apps and any services that seem unnecessary, the stuttering still continues. However, after a system reboot, the animation is smooth again! I get the same symptoms in a WPF app or in XamlPad. In the case of the app, it doesn't seem to make any difference whether I run in the debugger or if I run the executable directly. I applied the patch at this link: http://support.microsoft.com/kb/981741 and I thought that it had taken care of the issue, but it seems not to have. I have seen some posts that might indicate that using transparency might affect animation, but as you can see, my xaml does not use transparency. Can anyone give me some suggestions on how to determine what the problem is? Are there any WPF diagnostic tools that might help? UPDATE: I have checked my video drivers and they are the latest version. (nVidia GeForce 8400 GS)

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  • Samplegrabber works fine on AVI/MPEG files but choppy with WMV

    - by jomtois
    I have been using the latest version of the WPFMediaKit. What I am trying to do is write a sample application that will use the Samplegrabber to capture the video frames of video files so I can have them as individual Bitmaps. So far, I have had good luck with the following code when constructing and rendering my graph. However, when I use this code to play back a .wmv video file, when the samplegrabber is attached, it will play back jumpy or choppy. If I comment out the line where I add the samplegrabber filter, it works fine. Again, it works with the samplegrabber correctly with AVI/MPEG, etc. protected virtual void OpenSource() { FrameCount = 0; /* Make sure we clean up any remaining mess */ FreeResources(); if (m_sourceUri == null) return; string fileSource = m_sourceUri.OriginalString; if (string.IsNullOrEmpty(fileSource)) return; try { /* Creates the GraphBuilder COM object */ m_graph = new FilterGraphNoThread() as IGraphBuilder; if (m_graph == null) throw new Exception("Could not create a graph"); /* Add our prefered audio renderer */ InsertAudioRenderer(AudioRenderer); var filterGraph = m_graph as IFilterGraph2; if (filterGraph == null) throw new Exception("Could not QueryInterface for the IFilterGraph2"); IBaseFilter renderer = CreateVideoMixingRenderer9(m_graph, 1); IBaseFilter sourceFilter; /* Have DirectShow find the correct source filter for the Uri */ var hr = filterGraph.AddSourceFilter(fileSource, fileSource, out sourceFilter); DsError.ThrowExceptionForHR(hr); /* We will want to enum all the pins on the source filter */ IEnumPins pinEnum; hr = sourceFilter.EnumPins(out pinEnum); DsError.ThrowExceptionForHR(hr); IntPtr fetched = IntPtr.Zero; IPin[] pins = { null }; /* Counter for how many pins successfully rendered */ int pinsRendered = 0; m_sampleGrabber = (ISampleGrabber)new SampleGrabber(); SetupSampleGrabber(m_sampleGrabber); hr = m_graph.AddFilter(m_sampleGrabber as IBaseFilter, "SampleGrabber"); DsError.ThrowExceptionForHR(hr); /* Loop over each pin of the source filter */ while (pinEnum.Next(pins.Length, pins, fetched) == 0) { if (filterGraph.RenderEx(pins[0], AMRenderExFlags.RenderToExistingRenderers, IntPtr.Zero) >= 0) pinsRendered++; Marshal.ReleaseComObject(pins[0]); } Marshal.ReleaseComObject(pinEnum); Marshal.ReleaseComObject(sourceFilter); if (pinsRendered == 0) throw new Exception("Could not render any streams from the source Uri"); /* Configure the graph in the base class */ SetupFilterGraph(m_graph); HasVideo = true; /* Sets the NaturalVideoWidth/Height */ //SetNativePixelSizes(renderer); } catch (Exception ex) { /* This exection will happen usually if the media does * not exist or could not open due to not having the * proper filters installed */ FreeResources(); /* Fire our failed event */ InvokeMediaFailed(new MediaFailedEventArgs(ex.Message, ex)); } InvokeMediaOpened(); } And: private void SetupSampleGrabber(ISampleGrabber sampleGrabber) { FrameCount = 0; var mediaType = new AMMediaType { majorType = MediaType.Video, subType = MediaSubType.RGB24, formatType = FormatType.VideoInfo }; int hr = sampleGrabber.SetMediaType(mediaType); DsUtils.FreeAMMediaType(mediaType); DsError.ThrowExceptionForHR(hr); hr = sampleGrabber.SetCallback(this, 0); DsError.ThrowExceptionForHR(hr); } I have read a few things saying the the .wmv or .asf formats are asynchronous or something. I have attempted inserting a WMAsfReader to decode which works, but once it goes to the VMR9 it gives the same behavior. Also, I have gotten it to work correctly when I comment out the IBaseFilter renderer = CreateVideoMixingRenderer9(m_graph, 1); line and have filterGraph.Render(pins[0]); -- the only drawback is that now it renders in an Activemovie widow of its own instead of my control, however the samplegrabber functions correctly and without any skipping. So I am thinking the bug is in the VMR9 / samplegrabbing somewhere. Any help? I am new to this.

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  • jQuery animations are choppy and stutter in Firefox

    - by J.Milly
    I like think I'm not a dummy but I can't get my jQuery horizontal slideshow to animate smoothly especially in FireFox (on a Mac). Anyone have advice? Animation is being done like so: $('#lookbook').stop().animate({left: -((lookbook-1)*825)+'px'}, { duration: 800, complete: cap_fade(1)}); Example link: http://mayfourteenth.com/w/lookbook?preview=1

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  • Curious problem using VirtualDub

    - by RCIX
    I have a simple video which i've cropped and trimmed down in VirtualDub. I've then re-saved it as AVI; however the video now plays very slowly/cchoppily in Windows Media Player. Is there any particular reason for this?

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  • poor performance when deleteing many files

    - by choppy
    I've got two machines: The first is IBM Blade with 24 cores 96GB RAM and single local hard drive with 278GB divided to 4 partitions: 1. c: - 40GB; 3GB free 2. d: - 40GB; 37GB free 3. e: - 198322GB; 198.1 free 4. 100MB (EFI system Partition) Formatted with GPT The other is pizza server with 4 cores 8GB RAM and single local hard drive with 273GB divided to 3 partitions: 1. c: - 136.81; 20GB free 2. d: - 88.74GB; 87.91 free 3. e: - 47.85GB; 46.91 free Formatted with MBR I have two scripts, the first creates 20,000 files in one directory, each file size is 192KB, the second delete the folder (recursive) and prints how much time it toke to delete all files. The problem is on the first server (blade) it takes about 2 minutes to delete all 20,000 files while on the second (pizza) it takes about 4 seconds!? Both servers have clean windows server 2008R2 with no special application running on background. Any ideas what is going on?

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  • how to get adobe flash fullscreen video fluid with an atom processor?

    - by Antoine Rodriguez
    My system has an atom N270 + intel i915 graphic card. Under Windows I can enjoy 720p bigbuckbunny youtube video fullscreen without any trouble. Under Ubuntu 12.04 I have laggy and choppy fullscreen video and choppy video when not fullscreen. I've seen that under ubuntu the cpu is almost always at 100% use. What I must do in order to have videos playing well under ubuntu ? I've already tried the following : Force flash gpu detection : (no result) : mkdir /etc/adobe echo "OverrideGPUValidation = 1" | sudo tee -a /etc/adobe/mms.cfg grub options (had results but not enough) : i915_enable_rc6=1 i915_enable_fbc=1 i915_lvds_downclock=1 pcie_aspm=force updated intel drivers (glasen ppa) Using chrome instead of firefox (had impact but not enough)

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  • DVI vs VGA on Windows 7

    - by Joe Philllips
    I have a 3 monitor setup (each monitor is exactly the same). Two videocards, each with one splitter (one DVI and one VGA). I have two monitors hooked up using DVI and the third is connected through the VGA connection. I am running Windows 7. If I resize a window from one DVI monitor to the other, it's not a problem. It does so very smoothly. If I resize a window on the VGA monitor it is extremely choppy. Why? It's not choppy on other machines with only VGA connections. Has anyone else noticed this?

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  • Dedicated GPU in Dell PowerEdge C1100

    - by Eli Gundry
    We recently purchased a Dell PowerEdge C1100 off lease with the initention of using it for graphics processing. We installed an AMD HD 7000 series GPU in it that runs off of board power and it sends video to the display. That said, the video is very choppy, leading us to belive that the onboard video is doing all the processing and sending it to the card. Is there any way to either disable the VGA on this server or tell the OS to only use the dedicated card. More info: The server is running REHL 6.4 The graphics running the proprietary AMD drivers The video card only works in OS and does not show the BIOS on boot (we know that it's impossible to change this) Any ideas, guys? Update We are now thinking that the GPU is doing the graphics processing, but not working at the full speed of the PCI bus. Which is odd, because it is an x16 slot, but probably optimized to use a RAID card (if that makes any sense). Is there any way to remedy the choppy graphics on this server?

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  • MPEG-2 playback inconsistent

    - by DustByte
    Many years ago I gave up on Linux because video playback was choppy. Now I'm back, and video playback is still playing up... I have two MPEG files: good.mpg bad.mpg. Here is some information about the two files, using avprobe: My machine is Intel Core 2 Duo E8400 @ 3.00GHz x 2, 64-bit. I do not know what graphics card I have. I run Ubuntu 12.04. So far I have had no problems with YouTube and playback of various video files, including playback of the file good.mpg, included in the avprobe snapshot above. However, the file bad.mpg gives me headache! The file bad.mpg is produced by a respectable "Old-video-tapes-to-DVD" company. I converted over 10 Video-8 tapes to MPEG through them, and today I collected my hard drive containing the MPEG files. Unfortunately I have problem watching them! Here are some details: Using Totem Movie Player 3.0.1 works well for several seconds, then it gets choppy and the playback is not at all smooth. Also the player easily freezes for a while when trying to jump to another position in the file. Most strangely though, the total time is shown as 0:42 (42 seconds) instead of the true 00:39:11: The VLC media player is doing a better job. It shows the correct total length, but as soon as I jump in the video to a new position, it stalls. Playback also stalls after 30 seconds if I press play and leave it. Using Handbrake and choosing bad.mpg as the source, gives me: There is only one title to choose, and it is 6 min 53 seconds. I would have guessed the full 39 minutes of the video should have shown. Lastly, putting the file bad.mpg in Dropbox and viewing it on my iPad with the Dropbox app seems fine (disregard the lack of easy jumping forward due to real-time encoding when streaming it). My question is simple: What is going on?! Why do I have problem to play the MPEG-2 files I just paid good money for (the issue with bad.mpg applies to all files I had encoded)? Is it an issue with my particular Linux machine? The graphics card? But why has everything worked fine so far, and why does not the good.mpg file cause any problems?

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  • Mouse lagging on 12.10 login page

    - by stariz77
    I just installed ubuntu 12.10 and it seems the mouse lags/is choppy (it will momentarily stick to the page and then appear where I had gestured to instantly every half second or so) on the login page. It appears to go away once my network connection is established. Is this indicative of anything in particular? Do I need to update a driver for something? I have installed it on an OCZ agility 3 SSD, using 8GB ram, intel core i7, intel(R) 82579V Gigabit Network Connection.

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  • Why are graphics so slow/jerky/lagged with an ATI 4250?

    - by Ben
    Never had a problem with Maverick, always very fast. I upgrade to Natty and the graphics seem to be very lagged. CPU, load, and memory usage is low, all graphics are choppy and lagged though. I have the proprietary driver installed and everything. Alt-Tabbing takes 3-5 seconds for the dialog to popup, zooming in with compiz zoom makes things very slow. I never had any of these problems with 10.10 Thanks

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  • Is the TCP protocol good enough for real-time multiplayer games?

    - by kevin42
    Back in the day, TCP connections over dialup/ISDN/slow broadband resulted in choppy, laggy games because a single dropped packet resulted in a resync. That meant a lot of game developers had to implement their own reliability layer on top of UDP, or they used UDP for messages that could be dropped or received out of order, and used a parallel TCP connection for information that must be reliable. Given the average user has faster network connections now, can a real time game such as an FPS give good performance over a TCP connection?

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  • Taking a screencast in Backtrack 4

    - by Leboff
    I'm working on a tutorial using Backtrack 4 Live USB, and I would like to take a screencast of what I'm doing (not just screenshots) So far I have tried these application with limited success: -recordmydesktop -xvidcap -wink -istanbul -vlc -vnc2flv Each time I try the resulting files are generally choppy (at best 1 frame per second) and most don't even end up with a clear view of the screen each time. If anyone has suggestions for the screencast I would greatly appreciate it. Thanks, Bryan

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  • Taking a screencast in Backtrack 4

    - by user30196
    I'm working on a tutorial using Backtrack 4 Live USB, and I would like to take a screencast of what I'm doing (not just screenshots) So far I have tried these application with limited success: -recordmydesktop -xvidcap -wink -istanbul -vlc -vnc2flv Each time I try the resulting files are generally choppy (at best 1 frame per second) and most don't even end up with a clear view of the screen each time. If anyone has suggestions for the screencast I would greatly appreciate it.

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  • Windows Media Center Buffering and Asus MyCinema U3100mini

    - by dsimcha
    I'm running an Asus MyCinema U3100mini ATSC on Windows 7 64-bit. When I play live TV in Windows Media Center, it's very choppy and uses 500+ MB of RAM, I'm guessing due to the hard drive buffering functionality. Is there any way to disable the live TV pause buffer completely? If not, can anyone recommend alternative software that: Works with the MyCinema. Is lightweight and not horribly bloated with features I'll never use like Windows Media Center is.

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  • Silverlight hardware-accelerated playback is greyed-out - How do I enable it?

    - by Not So Sharp
    I am trying to play Netflix videos (which only play via Silverlight), but they play choppy because Silverlight's hardware-accelerated playback is disabled. (video playback on WMP11 and VLC is flawless, so I know beyond certainty that my built-in video card's hardware is perfectly capable of hardware-accelerated playback) I have the latest & greatest Silverlight version: 5.1.10411.0 And I tried to "un-grey-it-out" via the Registry's GPUVideoDecodeEnabled and UpdateMode, but that didn't help. Is there any way to "un-grey-it-out"?

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  • Play PlayStation Games on a Rooted Nook Simple Touch

    - by Jason Fitzpatrick
    Just when you feel like you’ve seen it all, some guy comes along and shows you how he can play original PlayStation games on his ebook reader. Check out the video to see the surprisingly full-speed–albeit black and white–graphics in action. The secret sauce in Sean’s cool setup? He’s rooted the device and installed Free PlayStation Emulator (FPSE) on it–along with the NoRefresh hack–to enjoy touch-screen controls and PS emulation. The whole thing is shockingly smooth; once you get past the choppy intro videos, the games run at full speed. [via Hack A Day] HTG Explains: Why Do Hard Drives Show the Wrong Capacity in Windows? Java is Insecure and Awful, It’s Time to Disable It, and Here’s How What Are the Windows A: and B: Drives Used For?

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