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  • Broken corba object references

    - by cube
    I'm working on a homework and got stuck. The task is to serve objects using a default servant. But when I try to use the reference, weird things happen. Some part of corba prints a stack trace, but no exception is thrown. The problem happens when the server receives the reference and should call some method on it. The reference is then shortened and doesn't contain the object ID (which means that my servant implementation can't do anything reasonable). This is the implementation of the servant, where the problem appears: public class ModelFileImpl extends ModelFilePOA{ @Override public String getName() { try { return new String(_poa().reference_to_id(_this_object())); } catch (Throwable e) {} assert false; return null; } } If I take _this_object().toString() inside the try block and put it into dior -i i get this: ------IOR components----- TypeId : IDL:termproject/idl/ModelFile:1.0 TAG_INTERNET_IOP Profiles: Profile Id: 0 IIOP Version: 1.2 Host: 127.0.0.1 Port: 45954 Object key (URL): %AF%AB%CB%00%00%00%00%20Q%BA%F4%FF%00%00%00%01%00%00%00%00%00%00%00%01%0000%00%08RootPOA%00%00%00%00%08%00%00%00%02%00%00%00%00%14 Object key (hex): 0xAF AB CB 00 00 00 00 20 51 BA F4 FF 00 00 00 01 00 00 00 00 00 00 00 01 00 00 00 08 52 6F 6F 74 50 4F 41 00 00 00 00 08 00 00 00 02 00 00 00 00 14 -- Found 2 Tagged Components-- #0: TAG_CODE_SETS ForChar native code set Id: ISO8859_1 Char Conversion Code Sets: UTF8 , Unknown TCS: 10020 ForWChar native code set Id: UTF16 WChar Conversion Code Sets: Unknown TCS: 10100 Unknown tag : 38 however the part of server that makes the reference and the client see the reference as ------IOR components----- TypeId : IDL:termproject/idl/ModelFile:1.0 TAG_INTERNET_IOP Profiles: Profile Id: 0 IIOP Version: 1.2 Host: 127.0.0.1 Port: 45954 Object key (URL): %AF%AB%CB%00%00%00%00%20Q%BA%F4%FF%00%00%00%01%00%00%00%00%00%00%00%02%00%00%00%08RootPOA%00%00%00%00%09modelPoa%00%00%00%00%00%00%00%10testModel1.MyIDL%14 Object key (hex): 0xAF AB CB 00 00 00 00 20 51 BA F4 FF 00 00 00 01 00 00 00 00 00 00 00 02 00 00 00 08 52 6F 6F 74 50 4F 41 00 00 00 00 09 6D 6F 64 65 6C 50 6F 61 00 00 00 00 00 00 00 10 74 65 73 74 4D 6F 64 65 6C 31 2E 4D 79 49 44 4C 14 -- Found 2 Tagged Components-- #0: TAG_CODE_SETS ForChar native code set Id: ISO8859_1 Char Conversion Code Sets: UTF8 , Unknown TCS: 10020 ForWChar native code set Id: UTF16 WChar Conversion Code Sets: Unknown TCS: 10100 Unknown tag : 38 ("modelPoa" (the name of the poa working with default clients) and "testModel1.MyIDL" (the identifier of the object) in the object key are missing in the first one) I've tried sniffing the traffic and found out that the client still sends the correct reference. This is how i create the references: ret[i] = ModelFileHelper.narrow(modelFilePoa.create_reference_with_id(files[i].getBytes(), ModelFileHelper.id())); And this is how i set up the server: // init ORB ORB orb = ORB.init(args, null); // init POA POA poa = POAHelper.narrow(orb.resolve_initial_references("RootPOA")); // create the POA for the models. Policy[] policies = { poa.create_request_processing_policy(RequestProcessingPolicyValue.USE_DEFAULT_SERVANT), poa.create_servant_retention_policy(ServantRetentionPolicyValue.NON_RETAIN), poa.create_id_assignment_policy(IdAssignmentPolicyValue.USER_ID) }; POA modelPoa = poa.create_POA("modelPoa", poa.the_POAManager(), policies); modelPoa.the_POAManager().activate(); modelPoa.set_servant(new ModelFileImpl()); modelPoa.the_POAManager().activate(); ModelStoreImpl impl = new ModelStoreImpl(modelPoa); // create the object reference org.omg.CORBA.Object obj = poa.servant_to_reference(impl); // ... store the IOR file ... orb.run(); I'd be really grateful for any pointers (or references :-) )

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  • How does the compile choose which template function to call?

    - by aCuria
    Regarding the below code, how does the compiler choose which template function to call? If the const T& function is omitted, the T& function is always called. If the T& function is omitted, the const T& function is always called. If both are included, the results are as below. #include <iostream> #include <typeinfo> template <typename T> void function(const T &t) { std::cout << "function<" << typeid(T).name() << ">(const T&) called with t = " << t << std::endl; } template <typename T> void function(T &t) { std::cout << "function<" << typeid(T).name() << ">(T&) called with t = " << t << std::endl; } int main() { int i1 = 57; const int i2 = -6; int *pi1 = &i1; int *const pi3 = &i1; const int *pi2 = &i2; const int *const pi4 = &i2; function(pi1); ///just a normal pointer -> T& function(pi2); ///cannot change what we point to -> T& function(pi3); ///cannot change where we point -> const T& function(pi4); ///cannot change everything -> const T& return 0; } /* g++ output: function<Pi>(T&) called with t = 0x22cd24 function<PKi>(T&) called with t = 0x22cd20 function<Pi>(const T&) called with t = 0x22cd24 function<PKi>(const T&) called with t = 0x22cd20 */ /* bcc32 output: function<int *>(T&) called with t = 0012FF50 function<const int *>(T&) called with t = 0012FF4C function<int *>(const T&) called with t = 0012FF50 function<const int *>(const T&) called with t = 0012FF4C */ /* cl output: function<int *>(T&) called with t = 0012FF34 function<int const *>(T&) called with t = 0012FF28 function<int *>(const T&) called with t = 0012FF34 function<int const *>(const T&) called with t = 0012FF28 */

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  • What's wrong with cplusplus.com?

    - by Kerrek SB
    This is perhaps not a perfectly suitable forum for this question, but let me give it a shot, at the risk of being moved away. There are several references for the C++ standard library, including the invaluable ISO standard, MSDN, IBM, cppreference, and cplusplus. Personally, when writing C++ I need a reference that has quick random access, short load times and usage examples, and I've been finding cplusplus.com pretty useful. However, I've been hearing negative opinions about that website frequently here on SO, so I would like to get specific: What are the errors, misconceptions or bad pieces of advice given by cplusplus.com? What are the risks of using it to make coding decisions? Let me add this point: I want to be able to answer questions here on SO with accurate quotes of the standard, and thus I would like to post immediately-usable links, and cplusplus.com would have been my choice site were it not for this issue. Update: There have been many great responses, and I have seriously changed my view on cplusplus.com. I'd like to list a few choice results here; feel free to suggest more (and keep posting answers). As of June 29, 2011: Incorrect description of some algorithms (e.g. remove). Information about the behaviour of functions is sometimes incorrect (atoi), fails to mention special cases (strncpy), or omits vital information (iterator invalidation). Examples contain deprecated code (#include style). Inexact terminology is doing a disservice to learners and the general community ("STL", "compiler" vs "toolchain"). Incorrect and misleading description of the typeid keyword.

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  • What's wrong with cplusplus.com?

    - by Kerrek SB
    This is perhaps not a perfectly suitable forum for this question, but let me give it a shot, at the risk of being moved away. There are several references for the C++ standard library, including the invaluable ISO standard, MSDN, IBM, cppreference, and cplusplus. Personally, when writing C++ I need a reference that has quick random access, short load times and usage examples, and I've been finding cplusplus.com pretty useful. However, I've been hearing negative opinions about that website frequently here on SO, so I would like to get specific: What are the errors, misconceptions or bad pieces of advice given by cplusplus.com? What are the risks of using it to make coding decisions? Let me add this point: I want to be able to answer questions here on SO with accurate quotes of the standard, and thus I would like to post immediately-usable links, and cplusplus.com would have been my choice site were it not for this issue. Update: There have been many great responses, and I have seriously changed my view on cplusplus.com. I'd like to list a few choice results here; feel free to suggest more (and keep posting answers). As of June 29, 2011: Incorrect description of some algorithms (e.g. remove). Information about the behaviour of functions is sometimes incorrect (atoi), fails to mention special cases (strncpy), or omits vital information (iterator invalidation). Examples contain deprecated code (#include style). Inexact terminology is doing a disservice to learners and the general community ("STL", "compiler" vs "toolchain"). Incorrect and misleading description of the typeid keyword.

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  • pointers to member functions in an event dispatcher

    - by derivative
    For the past few days I've been trying to come up with a robust event handling system for the game (using a component based entity system, C++, OpenGL) I've been toying with. class EventDispatcher { typedef void (*CallbackFunction)(Event* event); typedef std::unordered_map<TypeInfo, std::list<CallbackFunction>, hash_TypeInfo > TypeCallbacksMap; EventQueue* global_queue_; TypeCallbacksMap callbacks_; ... } global_queue_ is a pointer to a wrapper EventQueue of std::queue<Event*> where Event is a pure virtual class. For every type of event I want to handle, I create a new derived class of Event, e.g. SetPositionEvent. TypeInfo is a wrapper on type_info. When I initialize my data, I bind functions to events in an unordered_map using TypeInfo(typeid(Event)) as the key that corresponds to a std::list of function pointers. When an event is dispatched, I iterate over the list calling the functions on that event. Those functions then static_cast the event pointer to the actual event type, so the event dispatcher needs to know very little. The actual functions that are being bound are functions for my component managers. For instance, SetPositionEvent would be handled by void PositionManager::HandleSetPositionEvent(Event* event) { SetPositionEvent* s_p_event = static_cast<SetPositionEvent*>(event); ... } The problem I'm running into is that to store a pointer to this function, it has to be static (or so everything leads me to believe.) In a perfect world, I want to store pointers member functions of a component manager that is defined in a script or whatever. It looks like I can store the instance of the component manager as well, but the typedef for this function is no longer simple and I can't find an example of how to do it. Is there a way to store a pointer to a member function of a class (along with a class instance, or, I guess a pointer to a class instance)? Is there an easier way to address this problem?

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  • syntax in sqldatasource selectcommand

    - by netNewbi3
    Hi, My SqlDataSource selectcommand is dynamically changed by the String.Format functionality of the Eval one-way databinding syntax. It works ok. However I need to put together two columns values with a space in the middle (ItemType + '" "' + ItemDescription As ItemInfo) but I can't get the syntax correct as I get the message: "The server tag is not well formed" Can you help? Many thanks <asp:SqlDataSource ID="SqlDataSource1" runat="server" ConnectionString="<%$ ConnectionStrings:conn %>" SelectCommand='<%# Eval("TypeID", "SELECT ItemID, ItemType, ItemType + '" "' + ItemDescription As ItemInfo WHERE ItemType = {0}")%>'> </asp:SqlDataSource>

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  • Using pyodbc to insert rows into a MS Access MDB, how do I escape the paramaters?

    - by MDBGuy
    Hi, I'm using pyodbc to talk to a legacy Access 2000 .mdb file. I've got a cursor, and am trying to execute this: c.execute("INSERT INTO [Accounts] ([Name], [TypeID], [StatusID], [AccountCat], [id]) VALUES (?, ?, ?, ?, ?)", [u'test', 20, 10, 4, 2]) However, doing so results in pyodbc.Error: ('HYC00', '[HYC00] [Microsoft][ODBC Microsoft Access Driver]Optional feature not implemented (106) (SQLBindParameter)') I understand I can simply change the question marks to the literal values, but in my experience proper escaping of strings across databases is... not pretty. PHP and mysql team up to bring mysql_real_escape_string and friends, but I can't seem to find pyodbc's function for escaping values. If you could let me know what the recommended way of inserting this data (from python) is, that'd be very helpful. Alternatively, if you have a python function to escape the odbc strings, that would also be great. Thanks for the help.

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  • Nhibernate Exception - Return types of SQL query were not specified

    - by Muhammad Akhtar
    I am executing SQL in hibernate and getting exception Return types of SQL query were not specified public ArrayList get(string Release, int DocId) { string query = string.Format("select ti.Id, (' Defect ' + cast(ti.onTimeId as varchar) + ' - ' + ti.Name) as Name from TrackingItems ti inner join DocumentTrackingItems dti on ti.Id = dti.ItemStepId inner join Documents doc on dti.DocumentId = doc.Id where ti.ReleaseId = '{0}' AND doc.TypeId = {1} and Doc.Name is null AND ti.Type = 'Defect'", Release, DocId); ISession session = NHibernateHelper.GetCurrentSession(); ArrayList arList = (ArrayList)session.CreateSQLQuery(query).List(); return arList; } When I run this query in SQL, it working fine. any idea what could be the issue? -------- Thanks.........

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  • MySqli Prepared Statment Fetch Row

    - by pws5068
    I'm looking for an efficient way to select a specific row with a php prepared statement. $iDB = new mysqliDB(); $stmt = $iDB->prepare($sql); $stmt->bind_param('s',$searhStr); $stmt->execute(); $stmt->store_result(); $stmt->bind_result($objID,$typeID,$year,$updated); // Now jump to row $rowNumber echo("Obj ID = {$objID}"); Any suggestions? Thanks!

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  • Compilation Error on Recursive Variadic Template Function

    - by Maxpm
    I've prepared a simple variadic template test in Code::Blocks, but I'm getting an error: No matching function for call to 'OutputSizes()' Here's my source code: #include <iostream> #include <typeinfo> using namespace std; template <typename FirstDatatype, typename... DatatypeList> void OutputSizes() { std::cout << typeid(FirstDatatype).name() << ": " << sizeof(FirstDatatype) << std::endl; OutputSizes<DatatypeList...>(); } int main() { OutputSizes<char, int, long int>(); return 0; } I'm using GNU GCC with -std=C++0x. Using std=gnu++0x makes no difference.

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  • Performing complex query with Dynamics CRM 4.0

    - by dub
    Hi, I have two custom entites, Product and ProductType, linked together in many-to-one relationship. Product has a lookup field to ProductType. I'm trying to write a query to fetch Type1 products with a price over 100, and Type2 products with a price lower than 100. Here's how I would do it in SQL : select * from Product P inner join ProductType T on T.Id = P.TypeId where (T.Code = 'Type1' and P.Price >= 100) or (T.Code = 'Type2' and P.Price < 100) I can't figure out a way to build a QueryExpression to do exactly that. I know I could do it with two queries, but I'd like to minimize roundtrips to the server. Is there a way to perform that query in only one operation ? Thanks!

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  • How to create conditions in mysql (use of 'if')?

    - by Audel
    This code works fine to find an available room within certain date, but it does not work to show a room that has been booked and canceled The "hotel" has 4 rooms and 1 of them has been booked an canceled So even if I make a cancelation, the select method keeps giving me 3 results. Maybe because the second AND is still running. So basically what I need is check if the room is booked in the selected dates if it has been booked, check if its canceled if it has been canceled, or not booked display it. Otherwise not   SELECT RoomNo, NightCost FROM room, room_types, booking WHERE typeid = fk1_typeid and double_bed=1 and single_bed=0 AND canceled = '1' in (SELECT canceled from booking, room_booking where bookingid = fk2_bookingid) AND RoomNo not in (SELECT fk1_RoomNo FROM room_booking WHERE '2010-04-02' between Check_in and Check_Out or '2010-04-03' between Check_in and Check_Out) ; I tried to be as clear as possible, i will be around to give more details if needed

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  • Mapping enum to a table with hibernate annotation

    - by Thierry-Dimitri Roy
    I have a table DEAL and a table DEAL_TYPE. I would like to map this code: public class Deal { DealType type; } public enum DealType { BASE("Base"), EXTRA("Extra"); } The problem is that the data already exist in the database. And I'm having a hard time mapping the classes to the database. The database looks something like that: TABLE DEAL { Long id; Long typeId; } TABLE DEAL_TYPE { Long id; String text; } I know I could use a simple @OneToMany relationship from deal to deal type, but I would prefer to use an enum. Is this possible? I almost got it working by using a EnumType.ORDINAL type. But unfortunately, my IDs in my deal type table are not sequential, and do not start at 1. Any suggestions?

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  • Error in vb.net windows service when connecting to SQL

    - by Clint
    I've installed a vb.net windows service on a Windows 2008 machine, that is attempting to connect to SQL 2005. The service starts succesfully, but can't see the database. The event log has the following entry. The description for Event ID 0 from source SU4.ESMR.DAL.Job.FillPriorityJobByType(oJobDS, TypeID: 3 cannot be found. Either the component that raises this event is not installed on your local computer or the installation is corrupted. You can install or repair the component on the local computer. This was tested locally on both XP and 2008. All environments are 32 bit.

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  • Single C++/CLI method to wrap many type specific C functions

    - by T33C
    I am wrapping a C library using C++/CLI so that the C library can be used easily from C# in a C#'ish way. Some of the functions in this library are for putting a value into a container. There are no generics in C so there exists a function per type CLIB_SetBool(BOOL value), CLIB_SetInt(int value), CLIB_SetString(char* string) and so on. To make it easier to use from C#, I have created a single Set function which takes a System::Object. I have two related questions: With my method how would you use a switch statement on the type of System::Object to call the correct CLIB_Setxxxx function. [typeid is only for unmanaged code and I can't seem to use GetType.] Is there a better way to wrap these functions like using a Generic? [I started using template specialisation but then realised that C# doesn't see templates.] Thanks.

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  • ASP.Net Gridview, How to activate Edit Mode based on ID (DataKey)

    - by Jon P
    I have a page, lets call it SourceTypes.aspx, that has a a GridView that is displaying a list of Source Types. Part of the GridView is a DataKey, SourceTypeID. If source TypeID is passed to the page via a query sting, how to I put the Gridview into Edit mode for the appropriate row based on the SourceTypeID? The GridView is bound to a SQlDataSource object. I have a feeling I am going to kick myself when the answer appears!! I have looked at Putting a gridview row in edit mode programmatically but it is some what lacking in specifics

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  • Register Game Object Components in Game Subsystems? (Component-based Game Object design)

    - by topright
    I'm creating a component-based game object system. Some tips: GameObject is simply a list of Components. There are GameSubsystems. For example, rendering, physics etc. Each GameSubsystem contains pointers to some of Components. GameSubsystem is a very powerful and flexible abstraction: it represents any slice (or aspect) of the game world. There is a need in a mechanism of registering Components in GameSubsystems (when GameObject is created and composed). There are 4 approaches: 1: Chain of responsibility pattern. Every Component is offered to every GameSubsystem. GameSubsystem makes a decision which Components to register (and how to organize them). For example, GameSubsystemRender can register Renderable Components. pro. Components know nothing about how they are used. Low coupling. A. We can add new GameSubsystem. For example, let's add GameSubsystemTitles that registers all ComponentTitle and guarantees that every title is unique and provides interface to quering objects by title. Of course, ComponentTitle should not be rewrited or inherited in this case. B. We can reorganize existing GameSubsystems. For example, GameSubsystemAudio, GameSubsystemRender, GameSubsystemParticleEmmiter can be merged into GameSubsystemSpatial (to place all audio, emmiter, render Components in the same hierarchy and use parent-relative transforms). con. Every-to-every check. Very innefficient. con. Subsystems know about Components. 2: Each Subsystem searches for Components of specific types. pro. Better performance than in Approach 1. con. Subsystems still know about Components. 3: Component registers itself in GameSubsystem(s). We know at compile-time that there is a GameSubsystemRenderer, so let's ComponentImageRender will call something like GameSubsystemRenderer::register(ComponentRenderBase*). pro. Performance. No unnecessary checks as in Approach 1. con. Components are badly coupled with GameSubsystems. 4: Mediator pattern. GameState (that contains GameSubsystems) can implement registerComponent(Component*). pro. Components and GameSubystems know nothing about each other. con. In C++ it would look like ugly and slow typeid-switch. Questions: Which approach is better and mostly used in component-based design? What Practice says? Any suggestions about implementation of Approach 4? Thank you.

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  • % style macros not supported in some C++/CLI project property pages under VS2010?

    - by Dave Foster
    We're currently evaluating VS2010 and have upgraded our VS2008 C++/CLI project to the new .vcxproj format. I've noticed that a certain property we had set in the project settings did not get translated properly. Under Configuration Properties - Managed Resources - Resource Logical Name, we used to have (in VS2008) the setting: $(IntDir)\$(RootNamespace).$(InputName).resources which indicated that all .resx files were to compile into OurLib.SomeForm.resources inside of the assembly. (the Debug portion is dropped when assembled) According to MSDN, the $(InputName) macro no longer exists and should be replaced with %(Filename). However, when translating the above line to swap those macros, it does not seem to ever expand. The second .resx file it tries to compile, I get a "LINK : fatal error LNK1316: duplicate managed resource name 'Debug\OurLib.%(Filename).resources". This indicates to me that the % style macros are not being expanded here, at least in this specific property. If we don't set anything in that property, the default behavior seems to be to add the subdirectory as a prefix, such as: OurLib.Forms.SomeForm.resources where Forms is the subdir of our project that the .resx file lives. This only occurs when the .resx file is in an immediate subdirectory of the project being built. If a .resx file exists somewhere else on disk (aka ..\OtherLib\Forms\SomeForm2.resx) this prefix is NOT added. This is causing an issue with loading form resources, as it does not account for this possible prefix, even though we are using the standard Forms Designer method of getting at resources: System::ComponentModel::ComponentResourceManager^ resources = (gcnew System::ComponentModel::ComponentResourceManager(SomeForm::typeid)); and do not specify the .resources file by name. The issue I've just described may not be the same as the original question, but if I were to fix the Resource Logical Name issue I think this would all go away. Does anyone have any information about these % macros and where they are allowed to be used?

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  • Custom Model Validator for MVC

    - by scottrakes
    I am trying to add a custom model validation at the property level but need to pass in two values. Below is my class definition and validation implementation. When it runs, the "value" in the IsValid method is always null. I can get this working at the class level but the property level is causing me issues. What am I missing? Event Class: public class Event { public int? EventID {get;set;} [ValidPURL("EventID", "PURLValue")] public string PURLValue { get; set; } ... } Validation Class [AttributeUsage(AttributeTargets.All, AllowMultiple = true, Inherited = true)] public sealed class ValidPURL : ValidationAttribute { private const string _defaultErrorMessage = "Web address already exist."; private readonly object _typeId = new object(); public ValidPURL(int eventID, string purlValue) : base(_defaultErrorMessage) { EventID = eventID; PURLValue = purlValue; } public int EventID { get; private set; } public string PURLValue { get; private set; } public override object TypeId { get { return _typeId; } } public override string FormatErrorMessage(string name) { return String.Format(CultureInfo.CurrentUICulture, ErrorMessageString, EventID, PURLValue); } public override bool IsValid(object value) { PropertyDescriptorCollection properties = TypeDescriptor.GetProperties(value); object eventIDValue = properties.Find(EventID, true /* ignoreCase */).GetValue(value); object purlValue = properties.Find(PURLValue, true /* ignoreCase */).GetValue(value); [Some Validation Logic against the database] return true; } } Thank for the help!

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  • Emulating Dynamic Dispatch in C++ based on Template Parameters

    - by Jon Purdy
    This is heavily simplified for the sake of the question. Say I have a hierarchy: struct Base { virtual int precision() const = 0; }; template<int Precision> struct Derived : public Base { typedef Traits<Precision>::Type Type; Derived(Type data) : value(data) {} virtual int precision() const { return Precision; } Type value; }; I want a function like: Base* function(const Base& a, const Base& b); Where the specific type of the result of the function is the same type as whichever of first and second has the greater Precision; something like the following pseudocode: template<class T> T* operation(const T& a, const T& b) { return new T(a.value + b.value); } Base* function(const Base& a, const Base& b) { if (a.precision() > b.precision()) return operation((A&)a, A(b.value)); else if (a.precision() < b.precision()) return operation(B(a.value), (B&)b); else return operation((A&)a, (A&)b); } Where A and B are the specific types of a and b, respectively. I want f to operate independently of how many instantiations of Derived there are. I'd like to avoid a massive table of typeid() comparisons, though RTTI is fine in answers. Any ideas?

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  • sql statement question. Need to query 3 tables in one go!

    - by Stefan
    Hey there, I have an sql database. In this database is 3 tables I need to query. The first table has all the item info called item and the other two tables has data for votes and comments called userComment and the third for votes called userItem I currently have a function which uses this sql query to get the latest more popular (in terms of both votes and comments): $sql = "SELECT itemID, COUNT(*) AS cnt FROM ( SELECT `itemID` FROM `userItem` WHERE FROM_UNIXTIME( `time` ) >= NOW() - INTERVAL 1 DAY UNION ALL SELECT `itemID` FROM `userComment` WHERE FROM_UNIXTIME( `time` ) >= NOW() - INTERVAL 1 DAY AND `itemID` > 0 ) q GROUP BY `itemID` ORDER BY cnt DESC"; I know how to change this for either by votes alone or comments.... HOWEVER - I need to query the database to only return the itemID's of the ones which have specific conditions in only the item table these are WHERE categoryID = 'xx' AND typeID = 'xx' If the sql ninja could please help me on this one? Do I have to first return the results from the above query and the for each in the array fetched then check each against the item table and see if it fits the conditions to build a new array - or is that overkill? Thanks, Stefan

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  • Should this work?

    - by Noah Roberts
    I am trying to specialize a metafunction upon a type that has a function pointer as one of its parameters. The code compiles just fine but it will simply not match the type. #include <iostream> #include <boost/mpl/bool.hpp> #include <boost/mpl/identity.hpp> template < typename CONT, typename NAME, typename TYPE, TYPE (CONT::*getter)() const, void (CONT::*setter)(TYPE const&) > struct metafield_fun {}; struct test_field {}; struct test { int testing() const { return 5; } void testing(int const&) {} }; template < typename T > struct field_writable : boost::mpl::identity<T> {}; template < typename CONT, typename NAME, typename TYPE, TYPE (CONT::*getter)() const > struct field_writable< metafield_fun<CONT,NAME,TYPE,getter,0> > : boost::mpl::false_ {}; typedef metafield_fun<test, test_field, int, &test::testing, 0> unwritable; int main() { std::cout << typeid(field_writable<unwritable>::type).name() << std::endl; std::cin.get(); } Output is always the type passed in, never bool_.

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  • Error in value of default parameter [Bug in Visual C++ 2008?]

    - by HellBoy
    I am facing following issue while trying to use template in my code I have some C++ code which i call from C functions. Problem is I am getting different values in the following code for statement 1 and 2. Type id : unsigned int statement 1 : 4 statement 2 : 1 C++ Code : template <typename T> void func(T* value, unsigned int len = sizeof(T)) { cout << "Type id : " << typeid(T).name() << endl; cout << "statement 1 " << sizeof(T) << endl; cout << "statement 2 " << len << endl; } template <typename T> void func1(T data) { T val = data; func(&val); } C Code : void test(void *ptr, unsigned int len) { switch(len) { case 1: func1(*(static_cast<uint32_t *>(ptr)) break; } } This happens only on windows. On Linux it works fine.

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  • ResponseStatusLine protocol violation

    - by Tom Hines
    I parse/scrape a few web page every now and then and recently ran across an error that stated: "The server committed a protocol violation. Section=ResponseStatusLine".   After a few web searches, I found a couple of suggestions – one of which said the problem could be fixed by changing the HttpWebRequest ProtocolVersion to 1.0 with the command: 1: HttpWebRequest req = (HttpWebRequest)HttpWebRequest.Create(strURI); 2: req.ProtocolVersion = HttpVersion.Version10;   …but that did not work in my particular case.   What DID work was the next suggestion I found that suggested the use of the setting: “useUnsafeHeaderParsing” either in the app.config file or programmatically. If added to the app.config, it would be: 1: <!-- after the applicationSettings --> 2: <system.net> 3: <settings> 4: <httpWebRequest useUnsafeHeaderParsing ="true"/> 5: </settings> 6: </system.net>   If done programmatically, it would look like this: C++: 1: // UUHP_CPP.h 2: #pragma once 3: using namespace System; 4: using namespace System::Reflection; 5:   6: namespace UUHP_CPP 7: { 8: public ref class CUUHP_CPP 9: { 10: public: 11: static bool UseUnsafeHeaderParsing(String^% strError) 12: { 13: Assembly^ assembly = Assembly::GetAssembly(System::Net::Configuration::SettingsSection::typeid); //__typeof 14: if (nullptr==assembly) 15: { 16: strError = "Could not access Assembly"; 17: return false; 18: } 19:   20: Type^ type = assembly->GetType("System.Net.Configuration.SettingsSectionInternal"); 21: if (nullptr==type) 22: { 23: strError = "Could not access internal settings"; 24: return false; 25: } 26:   27: Object^ obj = type->InvokeMember("Section", 28: BindingFlags::Static | BindingFlags::GetProperty | BindingFlags::NonPublic, 29: nullptr, nullptr, gcnew array<Object^,1>(0)); 30:   31: if(nullptr == obj) 32: { 33: strError = "Could not invoke Section member"; 34: return false; 35: } 36:   37: FieldInfo^ fi = type->GetField("useUnsafeHeaderParsing", BindingFlags::NonPublic | BindingFlags::Instance); 38: if(nullptr == fi) 39: { 40: strError = "Could not access useUnsafeHeaderParsing field"; 41: return false; 42: } 43:   44: if (!(bool)fi->GetValue(obj)) 45: { 46: fi->SetValue(obj, true); 47: } 48:   49: return true; 50: } 51: }; 52: } C# (CSharp): 1: using System; 2: using System.Reflection; 3:   4: namespace UUHP_CS 5: { 6: public class CUUHP_CS 7: { 8: public static bool UseUnsafeHeaderParsing(ref string strError) 9: { 10: Assembly assembly = Assembly.GetAssembly(typeof(System.Net.Configuration.SettingsSection)); 11: if (null == assembly) 12: { 13: strError = "Could not access Assembly"; 14: return false; 15: } 16:   17: Type type = assembly.GetType("System.Net.Configuration.SettingsSectionInternal"); 18: if (null == type) 19: { 20: strError = "Could not access internal settings"; 21: return false; 22: } 23:   24: object obj = type.InvokeMember("Section", 25: BindingFlags.Static | BindingFlags.GetProperty | BindingFlags.NonPublic, 26: null, null, new object[] { }); 27:   28: if (null == obj) 29: { 30: strError = "Could not invoke Section member"; 31: return false; 32: } 33:   34: // If it's not already set, set it. 35: FieldInfo fi = type.GetField("useUnsafeHeaderParsing", BindingFlags.NonPublic | BindingFlags.Instance); 36: if (null == fi) 37: { 38: strError = "Could not access useUnsafeHeaderParsing field"; 39: return false; 40: } 41:   42: if (!Convert.ToBoolean(fi.GetValue(obj))) 43: { 44: fi.SetValue(obj, true); 45: } 46:   47: return true; 48: } 49: } 50: }   F# (FSharp): 1: namespace UUHP_FS 2: open System 3: open System.Reflection 4: module CUUHP_FS = 5: let UseUnsafeHeaderParsing(strError : byref<string>) : bool = 6: // 7: let assembly : Assembly = Assembly.GetAssembly(typeof<System.Net.Configuration.SettingsSection>) 8: if (null = assembly) then 9: strError <- "Could not access Assembly" 10: false 11: else 12: 13: let myType : Type = assembly.GetType("System.Net.Configuration.SettingsSectionInternal") 14: if (null = myType) then 15: strError <- "Could not access internal settings" 16: false 17: else 18: 19: let obj : Object = myType.InvokeMember("Section", BindingFlags.Static ||| BindingFlags.GetProperty ||| BindingFlags.NonPublic, null, null, Array.zeroCreate 0) 20: if (null = obj) then 21: strError <- "Could not invoke Section member" 22: false 23: else 24: 25: // If it's not already set, set it. 26: let fi : FieldInfo = myType.GetField("useUnsafeHeaderParsing", BindingFlags.NonPublic ||| BindingFlags.Instance) 27: if(null = fi) then 28: strError <- "Could not access useUnsafeHeaderParsing field" 29: false 30: else 31: 32: if (not(Convert.ToBoolean(fi.GetValue(obj)))) then 33: fi.SetValue(obj, true) 34: 35: // Now return true 36: true VB (Visual Basic): 1: Option Explicit On 2: Option Strict On 3: Imports System 4: Imports System.Reflection 5:   6: Public Class CUUHP_VB 7: Public Shared Function UseUnsafeHeaderParsing(ByRef strError As String) As Boolean 8:   9: Dim assembly As [Assembly] 10: assembly = [assembly].GetAssembly(GetType(System.Net.Configuration.SettingsSection)) 11:   12: If (assembly Is Nothing) Then 13: strError = "Could not access Assembly" 14: Return False 15: End If 16:   17: Dim type As Type 18: type = [assembly].GetType("System.Net.Configuration.SettingsSectionInternal") 19: If (type Is Nothing) Then 20: strError = "Could not access internal settings" 21: Return False 22: End If 23:   24: Dim obj As Object 25: obj = [type].InvokeMember("Section", _ 26: BindingFlags.Static Or BindingFlags.GetProperty Or BindingFlags.NonPublic, _ 27: Nothing, Nothing, New [Object]() {}) 28:   29: If (obj Is Nothing) Then 30: strError = "Could not invoke Section member" 31: Return False 32: End If 33:   34: ' If it's not already set, set it. 35: Dim fi As FieldInfo 36: fi = [type].GetField("useUnsafeHeaderParsing", BindingFlags.NonPublic Or BindingFlags.Instance) 37: If (fi Is Nothing) Then 38: strError = "Could not access useUnsafeHeaderParsing field" 39: Return False 40: End If 41:   42: If (Not Convert.ToBoolean(fi.GetValue(obj))) Then 43: fi.SetValue(obj, True) 44: End If 45:   46: Return True 47: End Function 48: End Class   Technorati Tags: C++,CPP,VB,Visual Basic,F#,FSharp,C#,CSharp,ResponseStatusLine,protocol violation

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  • How to return a property name when comparing two properties at class-level

    - by CodeMonkey
    Hi I have implemented an 'EqualTo' Validation Attribute, that compares two Properties of an object, during ModelBinding in ASP.NET MVC 2. The problem I have is not with it not working, because it does work. The problem is, when I do my request - which is an ajax request - I get back errors to my front-end, where it sets a class on the input fields to indicate invalid input. What it does is iterate through a list of Errors (in a JsonResult), and set a class. This is all dandy. But the ValidationAtrribute I am having trouble with is set at a Class-level, i.e., it's not like other ValidationAttributes where you set something like "[Required]" or something like that. [AttributeUsage(AttributeTargets.Class, AllowMultiple=true, Inherited=false)] public class EqualToAttribute : ValidationAttribute { public String SourceProperty { get; set; } public String MatchProperty { get; set; } public EqualToAttribute(string source, string match) { SourceProperty = source; MatchProperty = match; } public override Boolean IsValid(Object value) { Type objectType = value.GetType(); PropertyInfo[] properties = objectType.GetProperties(); object sourceValue = new object(); object matchValue = new object(); Type sourceType = null; Type matchType = null; int counter = 0; foreach (PropertyInfo propertyInfo in properties) { if (propertyInfo.Name == SourceProperty || propertyInfo.Name == MatchProperty) { if (counter == 0) { sourceValue = propertyInfo.GetValue(value, null); sourceType = propertyInfo.GetValue(value, null).GetType(); } if (counter == 1) { matchValue = propertyInfo.GetValue(value, null); matchType = propertyInfo.GetValue(value, null).GetType(); } counter++; if (counter == 2) { break; } } } if (sourceType != null && matchType != null) { return sourceValue.ToString().Equals(matchValue.ToString()); //return Convert.ChangeType(sourceValue, sourceType) == Convert.ChangeType(matchValue, matchType); } return false; } private object _typeId = new object(); public override object TypeId { get { return this._typeId; } } } Now this code works, except for the fact that the validation process does not return which Property failed. And I simply can't figure out how to make it return one of the two. In reality I don't care which one it returns.. because both are failing.. Do you have an idea how to make it return the/or both Property/Properties that is/are failing.

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