Away3D & Directional Light w/ Rotating Meshes
- by seethru
This is likely a stupid error but I can't seem to find what I've done wrong.
I've got a simple scene with 10 cylinders rotating at a default speed.
If I grab one of these cylinders I can rotate it in the opposite direction or at a greater speed.
I have a single directional light in the scene.
It would appear that the directional light is only…