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  • OO Design / Patterns - Fat Model Vs Transaction Script?

    - by ben
    Ok, 'Fat' Model and Transaction Script both solve design problems associated with where to keep business logic. I've done some research and popular thought says having all business logic encapsulated within the model is the way to go (mainly since Transaction Script can become really complex and often results in code duplication). However, how does this work if I want to use the TDG of a second Model in my business logic? Surely Transaction Script presents a neater, less coupled solution than using one Model inside the business logic of another? A practical example... I have two classes: User & Alert. When pushing User instances to the database (eg, creating new user accounts), there is a business rule that requires inserting some default Alerts records too (eg, a default 'welcome to the system' message etc). I see two options here: 1) Add this rule as a User method, and in the process create a dependency between User and Alert (or, at least, Alert's Table Data Gateway). 2) Use a Transaction Script, which avoids the dependency between models. (Also, means the business logic is kept in a 'neutral' class & easily accessible by Alert. That probably isn't too important here, though). User takes responsibility for it's own validation etc, however, but because we're talking about a business rule involving two Models, Transaction Script seems like a better choice to me. Anyone spot flaws with this approach?

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  • Pulling info from database and dynamically adding them into different divs

    - by Matt Nathanson
    This may be a bit of a php n00b question but i've managed to get it working this far and I'm a little bit stuck. I'm pulling 12 images with descriptions out of a database. I want to insert them into a client rotator that has 3 sets of 4. They will be contained in divs called clientrotate1, clientrotate2, and clientrotate3 respectively. Inside each of those divs I want to have 4 images with classes thumb1, thumb2, thumb3, and thumb4 I am successful in having the images and descriptions pull into clientrotator 1. Where I get stuck is to how to dynamically add the 2nd and 3rd set of data into clientrotator2 and clientrotator3. Here is my function: public function DisplayClientRotator(){ $result = mysql_query( 'SELECT * FROM project ORDER BY id DESC LIMIT 12' ) or die("SELECT Error: ".mysql_error()); $iterator = 1; while ($row = mysql_fetch_assoc($result)) { echo "<div id='clientrotate1'>"; echo "<div class='thumb$iterator'>"; echo "<img style='width: 172px; height: 100px;' src=".$row['photo']." />"; echo "<div class='transbox'>"; echo "<div class='thumbtext'>"; echo $row['campaign']; echo "</div>"; echo "</div>"; echo "</div>"; echo "</div>"; $iterator++; } Any help or pointers int he right direction would be greatly appreciated! Thanks so much, Matt

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  • What options to parse a DTD using PHP

    - by Chadwick
    I need to parse DTDs using PHP and am hoping there's a simple library to help out. Each DTD has numerous <!ENTITY... and <!-- Comment... elements, which I need to act upon. Note that I do not need to validate anything against these DTDs, simply parse them as data files themselves. A few options I've looked at: James Clarke's SD, which is an option of last resort, but I'd like to avoid the complexity of building/installing/configuring code external to PHP. I'm not sure it's even possible in my situation. PEAR has an XML_DTD_Parser, which requires installing/configuring PEAR and a number of pear modules, which I'm also not sure is possible, and would rather avoid. Has anyone used it with success? PHP XML Classes has the class_path_parser, which another site suggested, but it fails to read ENTITY elements. It appears to be using PHP's built in XML parsing capabilities, which use EXPAT. PHP's DOMDocument will validate against a DTD, so must be able to read them, though I don't see how to get at the DTD parser directly at first glance.

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  • Why doesn't the F# Set implement ISet<T>?

    - by Sean Devlin
    The .NET Framework is adding an ISet<T> interface with the 4.0 release. In the same release, F# is being added as a first-class language. F# provides an immutable Set<'T> class. It would seem logical to me that the immutable set provided would implement the ISet<T> interface, but it doesn't. Does anyone know why? My guess is that they didn't want to implement an interface intended to be mutable, but I don't think this explanation holds up. After all, their Map<'Key, 'Value> class implements IDictionary, which is mutable. And there are examples elsewhere in the framework of classes implementing interfaces that are only partially appropriate. My other thought is that ISet<T> is new, so maybe they didn't get around to it. But that seems kind of thin. Does the fact that ISet<T> is generic (v. IDictionary, which is not) have anything to do with it? Any thoughts on the matter would be appreciated.

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  • What is the correct way to handle object which is instance of class in apache.xerces?

    - by Roman
    Preface: I'm working on docx parser for java. docx format is based on xml. When I read document its parts are being unmarshalled (with JAXB). And I get a tree of certain elements based on xml markup. Almost problem: But some elements (which are at very deep xml level) returned not as certain class from docx spec (i.e. CTStyle, CTDrawing, CTInline etc) but as Object. Those objects are indeed instances of xerces classes, e.g. ElementNSImpl. Problem: How should I handle these objects. The simplest approach is: CTGraphicData gData = getGraphicData (); Object obj = gData.getAny().get(0); ElementNSImpl element = (ElementNSImpl)obj; But it doesn't seem to be a good solution. I've never worked with xerces directly. What is the better way to do this casting? (If anyone also give me a tip about right way to iterate through nodes it would be great).

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  • Should I use a collection here?

    - by Eva
    So I have code set up like this: public interface IInterface { public void setField(Object field); } public abstract class AbstractClass extends JPanel implements IInterface { private Object field_; public void setField(Object field) { field_ = field; } } public class ClassA extends AbstractClass { public ClassA() { // unique ClassA constructor stuff } public Dimension getPreferredSize() { return new Dimension(1, 1); } } public class ClassB extends AbstractClass { public ClassB() { // unique ClassB constructor stuff } public Dimension getPreferredSize() { return new Dimension(42, 42); } } public class ConsumerA { public ConsumerA(Collection<AbstractClass> collection) { for (AbstractClass abstractClass : collection) { abstractClass.setField(this); abstractClass.repaint(); } } } All hunky-dory so far, until public class ConsumerB { // Option 1 public ConsumerB(ClassA a, ClassB b) { methodThatOnlyTakesA(a); methodThatOnlyTakesB(b); } // Option 2 public ConsumerB(Collection<AbstractClass> collection) { for (IInterface i : collection) { if (i instanceof ClassA) { methodThatOnlyTakesA((ClassA) i); else if (i instanceof ClassB) { methodThatOnlyTakesB((ClassB) i); } } } } public class UsingOption1 { public static void main(String[] args) { ClassA a = new ClassA(); ClassB b = new ClassB(); Collection<AbstractClass> collection = Arrays.asList(a, b); ConsumerA consumerA = new ConsumerA(collection); ConsumerB consumerB = new ConsumerB(a, b); } } public class UsingOption2 { public static void main(String[] args) { Collection<AbstractClass> collection = Arrays.asList(new ClassA(), new ClassB()); ConsumerA = new ConsumerA(collection); ConsumerB = new ConsumerB(collection); } } With a lot more classes extending AbstractClass, both options get unwieldly. Option1 would make the constructor of ConsumerB really long. Also UsingOption1 would get long too. Option2 would have way more if statements than I feel comfortable with. Is there a viable Option3? If it helps, ClassA and ClassB have all the same methods, they're just implemented differently. Thanks for slogging through my code!

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  • Continuous Integration with 64-bit Sharepoint and TFS 2008?

    - by Hirvox
    I've set up a 64-bit TFS 2008 build server with Sharepoint, continuous integration and out-of-the-box MSTest. Unit tests for plain business logic classes run just fine and test results are published into TFS. However, any test that uses Sharepoint's API fails horribly, SPFarm.Local returning null and so on. Is there a way to fix this? The tests run fine in an otherwise identical 32-bit development environment (Windows Server 2008 under Hyper-V, Sharepoint patched up to June 2009 cumulative update) from both Visual Studio and command line, so the problem is not about improper use of SPContext.Current or any other part of the API that needs to be run in a web server context. I've ruled out permissions issues, because the build agent account can deploy the solution and create site collections just fine with stsadm. The next culprit could be that the unit tests were being run with a 32-bit process, which couldn't access the 64-bit Sharepoint API properly. I tried a workaround, but it has the side effect of disabling TFS support in MSTest. Do I have to wait for 2010 versions of MS tools (and hope for the best) or is there a third-party test framework available that runs natively in 64 bit and can publish test results into TFS 2008?

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  • Java Performance measurement

    - by portoalet
    Hi, I am doing some Java performance comparison between my classes, and wondering if there is some sort of Java Performance Framework to make writing performance measurement code easier? I.e, what I am doing now is trying to measure what effect does it have having a method as "synchronized" as in PseudoRandomUsingSynch.nextInt() compared to using an AtomicInteger as my "synchronizer". So I am trying to measure how long it takes to generate random integers using 3 threads accessing a synchronized method looping for say 10000 times. I am sure there is a much better way doing this. Can you please enlighten me? :) public static void main( String [] args ) throws InterruptedException, ExecutionException { PseudoRandomUsingSynch rand1 = new PseudoRandomUsingSynch((int)System.currentTimeMillis()); int n = 3; ExecutorService execService = Executors.newFixedThreadPool(n); long timeBefore = System.currentTimeMillis(); for(int idx=0; idx<100000; ++idx) { Future<Integer> future = execService.submit(rand1); Future<Integer> future1 = execService.submit(rand1); Future<Integer> future2 = execService.submit(rand1); int random1 = future.get(); int random2 = future1.get(); int random3 = future2.get(); } long timeAfter = System.currentTimeMillis(); long elapsed = timeAfter - timeBefore; out.println("elapsed:" + elapsed); } the class public class PseudoRandomUsingSynch implements Callable<Integer> { private int seed; public PseudoRandomUsingSynch(int s) { seed = s; } public synchronized int nextInt(int n) { byte [] s = DonsUtil.intToByteArray(seed); SecureRandom secureRandom = new SecureRandom(s); return ( secureRandom.nextInt() % n ); } @Override public Integer call() throws Exception { return nextInt((int)System.currentTimeMillis()); } } Regards

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  • How does the overall view hierarchy change when using UIKit view manipulations?

    - by executor21
    I've been trying to figure out what happens in the view hierarchy when methods like pushViewController:animated, presentModalViewController:animated, and tab switches in UITabBarViewController are used, as well as UIAlertView and UIActionSheet. (Side note: I'm doing this because I need to know whether a specific UIView of my creation is visible on screen when I do not know anything about how it or its superview may have been added to the view hierarchy. If someone knows a good way to determine this, I'd welcome the knowledge.) To figure it out, I've been logging out the hierarchy of [[UIApplication sharedApplication] keyWindow] subviews in different circumstances. Is the following correct: When a new viewController is pushed onto the stack of a UINavigationController, the old viewController's view is no longer in the view hierarchy. That is, only the top view controller's view is a subview of UINavigationController's view (according to logs, it's actually several private classes such as UILayoutContainerView). Are the views of view controllers below the top controller of the stack actually removed from the window? A very similar thing happens when a new viewController is presented via presentModalViewController:animated. The new viewController's view is the only subview of the kew window. Is this correct? The easiest thing to understand: a UIAlertView creates its own window and makes it key. The strangest thing I encountered: a UIActionSheet is shown via showInView: method, the actionSheet isn't in the view hierarchy at all. It's not a subview of the view passed as an argument to showInView:, it isn't added as a subview of the key window, and it doesn't create its own window. How does it appear, then? I haven't tried this yet, so I'd like to know what happens in the keyWindow hierarchy when tabs in a UITabBarController are switched. Is the view of the selected UIViewController moved to the top, or does it work like with pushViewController:animated and presentModalViewController:animated, where only the displayed view is in the window hierarchy?

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  • Python pixel manipulation library

    - by silinter
    So I'm going through the beginning stages of producing a game in Python, and I'm looking for a library that is able to manipulate pixels and blit them relatively fast. My first thought was pygame, as it deals in pure 2D surfaces, but it only allows pixel access through pygame.get_at(), pygame.set_at() and pygame.get_buffer(), all of which lock the surface each time they're called, making them slow to use. I can also use the PixelArray and surfarray classes, but they are locked for the duration of their lifetimes, and the only way to blit them to a surface is to either copy the pixels to a new surface, or use surfarray.blit_array, which requires creating a subsurface of the screen and blitting it to that, if the array is smaller than the screen (if it's bigger I can just use a slice of the array, which is no problem). I don't have much experience with PyOpenGL or Pyglet, but I'm wondering if there is a faster library for doing pixel manipulation in, or if there is a faster method, in Pygame, for doing pixel manupilation. I did some work with SDL and OpenGL in C, and I do like the idea of adding vertex/fragment shaders to my program. My program will chiefly be dealing in loading images and writing/reading to/from surfaces.

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  • Passing arguments to objects created using the new operator?

    - by Abhijit
    Hi guys, I have a small C++ problem to which I don't know the best solution. I have two classes A and B as follows: class A { int n; B* b; public: A(int num): n(num) { b = new B[n]; for (int i = 0; i < n; i++) { b[i].setRef(this); } } ~A() { delete [] b; } }; class B { A* a; public: B() { } B(A* aref) { a = aref; } void setRef(A* aref) { a = aref; } }; I am creating an object of class A by passing to its constructor the number of objects of class B I want to be created. I want every object of class B to hold a pointer to the class A object that creates it. I think the best way to do this would be by passing the pointer to the class A object as a constructor argument to the class B object. However, since I'm using the new operator, the no-args constructor for class B is called. As a result, the only solution I can see here is calling the setRef(A*) method for every object of class B after it has been constructed using the new operator. Is there a better solution/design pattern that would be more applicable here? Would using placement new for class B be a better solution? Thanks in advance for your help.

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  • Multiple Table Inheritance vs. Single Table Inheritance in Ruby on Rails

    - by Tony
    I have been struggling for the past few hours thinking about which route I should go. I have a Notification model. Up until now I have used a notification_type column to manage the types but I think it will be better to create separate classes for the types of notifications as they behave differently. Right now, there are 3 ways notifications can get sent out: SMS, Twitter, Email Each notification would have: id subject message valediction sent_people_count deliver_by geotarget event_id list_id processed_at deleted_at created_at updated_at Seems like STI is a good candidate right? Of course Twitter/SMS won't have a subject and Twitter won't have a sent_people_count, valediction. I would say in this case they share most of their fields. However what if I add a "reply_to" field for twitter and a boolean for DM? My point here is that right now STI makes sense but is this a case where I may be kicking myself in the future for not just starting with MTI? To further complicate things, I want a Newsletter model which is sort of a notification but the difference is that it won't use event_id or deliver_by. I could see all subclasses of notification using about 2/3 of the notification base class fields. Is STI a no-brainer, or should I use MTI? Thanks!

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  • Insane Graphics.lineStyle behavior

    - by Simon
    Hi all, I'd like some help with a little project of mine. Background: i have a little hierarchy of Sprite derived classes (5 levels starting from the one, that is the root application class in Flex Builder). Width and Height properties are overriden so that my class always remembers it's requested size (not just bounding size around content) and also those properties explicitly set scaleX and scaleY to 1, so that no scaling would ever be involved. After storing those values, draw() method is called to redraw content. Drawing: Drawing is very straight forward. Only the deepest object (at 1-indexed level 5) draws something into this.graphics object like this: var gr:Graphics = this.graphics; gr.clear(); gr.lineStyle(0, this.borderColor, 1, true, LineScaleMode.NONE); gr.beginFill(0x0000CC); gr.drawRoundRectComplex(0, 0, this.width, this.height, 10, 10, 0, 0); gr.endFill(); Further on: There is also MouseEvent.MOUSE_WHEEL event attached to the parent of the object that draws. What handler does is simply resizes that drawing object. Problem: Screenshot When resizing sometimes that hairline border line with LineScaleMode.NONE set gains thickness (quite often even 10 px) + it quite often leaves a trail of itself (as seen in the picture above and below blue box (notice that box itself has one px black border)). When i set lineStile thickness to NaN or alpha to 0, that trail is no more happening. I've been coming back to this problem and dropping it for some other stuff for over a week now. Any ideas anyone? P.S. Grey background is that of Flash Player itself, not my own choise.. :D

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  • How do I use a modalViewController Identically in Two Controllers?

    - by Theory
    I'm using the Three20 TTMessageController in my app. I've figured out how to use it, adding on a bunch of other stuff (including TTMessageControllerDelegate methods and ABPeoplePickerNavigationControllerDelegate methods). It works great for me, after a bit of a struggle to figure it out. The trouble I'm having now is a design issue: I want to use it identically in two different places, including with the same delegate methods. My current approach is that I've put all the code into a single class inheriting from NSObject, called ComposerProxy, and I'm just having the two controllers that use it use the proxy, like so: ComposerProxy *proxy = [[ComposerProxy alloc] initWithController:this]; [proxy go]; The go method constructs the TTMessageController, configures it, adds it to a UINavigationController, and presents it: [self.controller presentModalViewController: navController animated: YES]; This works great, as I have all my code nicely encapsulated in ComposerProxy and I need only the above two lines anywhere I want to use it. The downside, though, is that I can't dealloc the proxy variable without getting crashes. I can't autorelease it, either: same problem. So I'm wondering if my proxy approach is a poor one. How does one normally encapsulate a bunch of behaviors like this without requiring a lot of duplicate code in the classes that use it? Do I need to add a delegate class to my ComposerProxy and make the controller responsible for dismissing the modal view controller in a hypothetical composerDidFinish method or some such? Many TIA!

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  • csc.exe not found error

    - by pokrate
    I have installed a fresh copy of windows xp 2002 with SP2, and then VS.net 2008 enterprise edition. I am trying to build a simplest possible web application, and its not compiling giving error csc.exe not found. I googled a lot, and spot the problem in the following section in web.config : <system.codedom> <compilers> <compiler language="c#;cs;csharp" extension=".cs" warningLevel="4" type="Microsoft.CSharp.CSharpCodeProvider, System, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"> <providerOption name="CompilerVersion" value="v3.5"/> <providerOption name="WarnAsError" value="false"/> </compiler> <compiler language="vb;vbs;visualbasic;vbscript" extension=".vb" warningLevel="4" type="Microsoft.VisualBasic.VBCodeProvider, System, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"> <providerOption name="CompilerVersion" value="v3.5"/> <providerOption name="OptionInfer" value="true"/> <providerOption name="WarnAsError" value="false"/> </compiler> </compilers> </system.codedom> But if i remove the csharp compiler section , and then compile, it compiles fine with vb compiler section. And if I change the value from v3.5 to v2.0 in the of csharp section, then also it compiles fine. But then all my Linq Queries are not recognized by the compiler. But System.Linq and all classes present in it are accessible in the code. Please help in this weird behavior.

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  • Can addition of an ActionListener be short? Can I add arguments to the actionPerformed?

    - by Roman
    I have a big table containing a button in each cell. These buttons are very similar and do almost the same. If I add an action listener to every button in this way: tmp.addActionListener(new ActionListener(){ @Override public void actionPerformed(ActionEvent evt) { proposition = proposition + action; SwingUtilities.invokeLater(new Runnable() { public void run() { updatePropositionPanel(); } }); } }); Actually, every action listener differ from all others by the value of the action. proposition and updatePropositionPanel are a field and a method of the class. First i thought that I can make it shorter if I do not use inner classes. So, I decided to program a new ActionListener class. But than I realized that in this case "proposition" will not be visible to the instances of this class. Then I decided to add the actionPerformed method to the current class and do that: addActionListener(this). But than I realized that I do not know how give arguments to the actionPerformed method. So, how does it work. Can I add an action listener in a short and elegent way?

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  • Simplest way to handle and display errors in a Python Pylons controller without a helper class

    - by ensnare
    I have a class User() that throw exceptions when attributes are incorrectly set. I am currently passing the exceptions from the models through the controller to the templates by essentially catching exceptions two times for each variable. Is this a correct way of doing it? Is there a better (but still simple) way? I prefer not to use any third party error or form handlers due to the extensive database queries we already have in place in our classes. Furthermore, how can I "stop" the chain of processing in the class if one of the values is invalid? Is there like a "break" syntax or something? Thanks. >>> u = User() >>> u.name = 'Jason Mendez' >>> u.password = '1234' Traceback (most recent call last): File "<stdin>", line 1, in <module> File "topic/model/user.py", line 79, in password return self._password ValueError: Your password must be greater than 6 characters In my controller "register," I have: class RegisterController(BaseController): def index(self): if request.POST: c.errors = {} u = User() try: u.name = c.name = request.POST['name'] except ValueError, error: c.errors['name'] = error try: u.email = c.email = request.POST['email'] except ValueError, error: c.errors['email'] = error try: u.password = c.password = request.POST['password'] except ValueError, error: c.errors['password'] = error try: u.commit() except ValueError, error: pass return render('/register.mako')

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  • Using Zend Framework and Doctrine with independend modular structures

    - by stefax
    I've seen a lot of articles about integrating ZF and Doctrine. There is also a proposal for ZF here but they have always two possible structures. Either they put all models into one top level model directory or they put it into a module related model directory. application |-- Bootstrap.php |-- configs |-- controllers |-- models - EITHER HERE |-- modules | -- examplemodule | |-- controllers | |-- models - OR HERE | |-- views |-- views For our projects I see problems for either of the two options: 1. One directory: application/models - in a complex system after a short time there will be hundreds of files, over all when you have the table classes two (e.g. User.php and UserTable.php). 2. Module based model directories: application/modules/examplemodule/models - in many cases we use models in multiple modules at the same time. So the "User" is required e.g. in the modules "game", "administration", ... Is there a way to use some kind of sub directories under the top level directory "models" to get some grouping. It should be completely independent of the module structure. application |-- Bootstrap.php ... |-- models | -- user | |-- User.php | |-- Friend.php | |-- other user related models | -- game | |-- Game.php | |-- Score.php | |-- ... ... Any solution should support autoloading and the class generation from yaml files. Any ideas, links or solutions? Thanks!

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  • How do I get an overview and a methodology for programming in Python

    - by Peter Nielsen
    I've started to learn Python and programming from scratch. I have not programmed before so it's a new experience. I do seem to grasp most of the concepts, from variables to definitions and modules. I still need to learn a lot more about what the different libraries and modules do and also I lack knowledge on OOP and classes in Python. I see people who just program in Python like that's all they have ever done and I am still just coming to grips with it. Is there a way, some tools, a logical methodology that would give me an overview or a good hold of how to handle programming problems ? For instance, I'm trying to create a parser which we need at the office . I also need to create a spider that would collect links from various websites. Is there a formidable way of studying the various modules to see what is needed ? Or is it just nose to the grind stone and understand what the documentation says ? Sorry for the lengthy question..

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  • ASP.MVC 2 RTM + ModelState Error at Id property

    - by Zote
    I have this classes: public class GroupMetadata { [HiddenInput(DisplayValue = false)] public int Id { get; set; } [Required] public string Name { get; set; } } [MetadataType(typeof(GrupoMetadata))] public partial class Group { public virtual int Id { get; set; } public virtual string Name { get; set; } } And this action: [HttpPost] public ActionResult Edit(Group group) { if (ModelState.IsValid) { // Logic to save return RedirectToAction("Index"); } return View(group); } That's my view: <%@ Page Title="" Language="C#" MasterPageFile="~/Views/Shared/Site.Master" Inherits="System.Web.Mvc.ViewPage<Group>" %> <asp:Content ID="Content2" ContentPlaceHolderID="MainContent" runat="server"> <% using (Html.BeginForm()) {%> <fieldset> <%= Html.EditorForModel() %> <p> <input type="submit" value="Save" /> </p> </fieldset> <% } %> <div> <%=Html.ActionLink("Back", "Index") %> </div> </asp:Content> But ModelState is always invalid! As I can see, for MVC validation 0 is invalid, but for me is valid. How can I fix it since, I didn't put any kind of validation in Id property? UPDATE: I don't know how or why, but renaming Id, in my case to PK, solves this problem. Do you know if this an issue in my logic/configuration or is an bug or expected behavior? Thank you

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  • UpdateAllViews() from within a worker thread?

    - by Harvey
    I have a worker thread in a class that is owned by a ChildView. (I intend to move this to the Doc eventually.) When the worker thread completes a task I want all the views to be updated. How can I make a call to tell the Doc to issue an UpdateAllViews()? Or is there a better approach? Thank you. Added by OP: I am looking for a simple solution. The App is running on a single user, single CPU computer and does not need network (or Internet) access. There is nothing to cause a deadlock. I think I would like to have the worker thread post (or send) a message to cause the views to update. Everything I read about threading seems way more complicated than what I need - and, yes, I understand that all those precautions are necessary for applications that are running in multiprocessor, multiuser, client-server systems, etc. But none of those apply in my situation. I am just stuck at getting the right combination of getting the window handle, posting the message and responding to the message in the right functions and classes to compile and function at all.

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  • python eval weirdness

    - by amadain
    Hi Folks I have the following code in one of my classes along with checks when the code does not eval: filterParam="self.recipientMSISDN==tmpBPSS.split('_')[3].split('#')[0] and self.recipientIMSI==tmpBPSS.split('_')[3].split('#')[1]" if eval(filterParam): print "Evalled" else: print "Not Evalled\nfilterParam\n'%s'\ntmpBPSS\n'%s'\nself.recipientMSISDN\n'%s'\nself.recipientIMSI\n'%s'" % (filterParam, tmpBPSS, self.recipientMSISDN, self.recipientIMSI) I am not getting anything to 'eval'. Here are the results: Not Evalled filterParam 'self.recipientMSISDN==tmpBPSS.split('_')[3].split('#')[0] and self.recipientIMSI==tmpBPSS.split('_')[3].split('#')[1]' tmpBPSS 'bprm_DAILY_MO_919844000039#892000000' self.recipientMSISDN '919844000039' self.recipientIMSI '892000000' So I used the outputs from the above to check the code in a python shell and as you can see the code evalled correctly: >>> filterParam="recipientMSISDN==tmpBPSS.split('_')[3].split('#')[0] and recipientIMSI==tmpBPSS.split('_')[3].split('#')[1]" >>> tmpBPSS='bprm_DAILY_MO_919844000039#892000000' >>> recipientMSISDN='919844000039' >>> recipientIMSI='892000000' >>> if eval(filterParam): ... print "Evalled" ... else: ... print "Not Evalled" ... Evalled Am I off my rocker or what am I missing? A

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  • Need some help to determine the amount of recursive calls in PHP

    - by Ben Fransen
    Hi all, I've got a, I think fairly easy question, but this is bugging me for a while now. So I figured, maybe I can get some help here. Since recursive functions are always a bit tricky, and sometimes a bit unclear to me, I keep struggling to create a nice working solution to get my menudata. In one of my classes I have this function, which gives me all menu-items recursivly. The thing I want is to determine at which recursionlevel a certain object was retrieved so I can create a nicely looking HTML output with indents for the levels of nesting. public function GetObjectList($parentID = 0, $objectlist = null) { if(is_null($objectlist)) { $objectlist = new ObjectList("Model_Navigation"); } $query = MySQL::Query("SELECT * FROM `Navigation` WHERE `WebsiteID` = ".SITE_ID. " AND `LanguageID` = ".LANG_ID." AND `ParentID` = ".$parentID); while($result = MySQL::FetchAssoc($query)) { $object = new Model_Navigation(); $object->ID = $result["ID"]; $object->WebsiteID = $result["WebsiteID"]; $object->LanguageID = $result["LanguageID"]; $object->ParentID = $result["ParentID"]; $object->Name = $result["Name"]; $object->Page = Model_Page::GetObjectByID($result["PageID"]); $object->ExternalURL = $result["ExternalURL"]; $object->Index = $result["Index"]; $object->Level = [here lies my problem]; $objectlist->Add($object); self::GetObjectList($object->ID, $objectlist); } return $objectlist; } Hope to hear from you! Greetings from Holland, Ben Fransen

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  • Question about the Cloneable interface and the exception that should be thrown

    - by Nazgulled
    Hi, The Java documentation says: A class implements the Cloneable interface to indicate to the Object.clone() method that it is legal for that method to make a field-for-field copy of instances of that class. Invoking Object's clone method on an instance that does not implement the Cloneable interface results in the exception CloneNotSupportedException being thrown. By convention, classes that implement this interface should override Object.clone (which is protected) with a public method. See Object.clone() for details on overriding this method. Note that this interface does not contain the clone method. Therefore, it is not possible to clone an object merely by virtue of the fact that it implements this interface. Even if the clone method is invoked reflectively, there is no guarantee that it will succeed. And I have this UserProfile class: public class UserProfile implements Cloneable { private String name; private int ssn; private String address; public UserProfile(String name, int ssn, String address) { this.name = name; this.ssn = ssn; this.address = address; } public UserProfile(UserProfile user) { this.name = user.getName(); this.ssn = user.getSSN(); this.address = user.getAddress(); } // get methods here... @Override public UserProfile clone() { return new UserProfile(this); } } And for testing porpuses, I do this in main(): UserProfile up1 = new UserProfile("User", 123, "Street"); UserProfile up2 = up1.clone(); So far, no problems compiling/running. Now, per my understanding of the documentation, removing implements Cloneable from the UserProfile class should throw an exception in up1.clone() call, but it doesn't. I've read around here that the Cloneable interface is broken but I don't really know what that means. Am I missing something?

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  • What is the rationale to non allow overloading of C++ conversions operator with non-member functio

    - by Vicente Botet Escriba
    C++0x has added explicit conversion operators, but they must always be defined as members of the Source class. The same applies to the assignment operator, it must be defined on the Target class. When the Source and Target classes of the needed conversion are independent of each other, neither the Source can define a conversion operator, neither the Target can define a constructor from a Source. Usually we get it by defining a specific function such as Target ConvertToTarget(Source& v); If C++0x allowed to overload conversion operator by non member functions we could for example define the conversion implicitly or explicitly between unrelated types. template < typename To, typename From operator To(const From& val); For example we could specialize the conversion from chrono::time_point to posix_time::ptime as follows template < class Clock, class Duration operator boost::posix_time::ptime( const boost::chrono::time_point& from) { using namespace boost; typedef chrono::time_point time_point_t; typedef chrono::nanoseconds duration_t; typedef duration_t::rep rep_t; rep_t d = chrono::duration_cast( from.time_since_epoch()).count(); rep_t sec = d/1000000000; rep_t nsec = d%1000000000; return posix_time::from_time_t(0)+ posix_time::seconds(static_cast(sec))+ posix_time::nanoseconds(nsec); } And use the conversion as any other conversion. So the question is: What is the rationale to non allow overloading of C++ conversions operator with non-member functions?

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