Search Results

Search found 16218 results on 649 pages for 'compiler errors'.

Page 304/649 | < Previous Page | 300 301 302 303 304 305 306 307 308 309 310 311  | Next Page >

  • Objective-C @class / import best practice

    - by Winder
    I've noticed that a lot of Objective-C examples will forward declare classes with @class, then actually import the class in the .m file with an import. I understand that this is considered a best practice, as explained in answers to question: http://stackoverflow.com/questions/322597/objective-c-class-vs-import Coming from C++ this feels backwards. I would normally include all needed .h files in the new classes header file. This seems useful since it would make the compiler generate a warning when two classes include each other, at which point I can decide whether this is a bad thing or not then use the same Objective-C style and forward declare the class in the header and include it in the .cpp file. What is the benefit of forward declaring @class and importing in the implementation file? Should it be a best practice in C++ to forward declare classes rather than including the header file? Or is it wrong to think of Objective-C and C++ in these similar terms to begin with?

    Read the article

  • Using a member function with QScriptEngine::newFunction

    - by Rohan Prabhu
    Hey all, Let's take the case of a simple class: QScriptEngine engine; class MyClass { public: QScriptValue foo(QScriptContext*, QScriptEngine*); MyClass(); }; QScriptValue MyClass:foo(QScriptContext* context, QScriptEngine* eng) { //something } MyClass::MyClass() { QScriptValue self = engine.newFunction(this->foo, 0); .... } The above function gives me an error: no matching function for call to ‘QScriptEngine::newFunction(<unresolved overloaded function type>, int)’ I have tried using engine.newFunction(reinterpret_cast<FunctionSignature>(foo), 0); but this gives me an error which basically says that the compiler is not aware of a keyword called 'FunctionSignature'. Any help is appreciated. Thanks a lot. Regards, rohan

    Read the article

  • GWT Background Study For Project help!

    - by Noor
    Hi, I am currently doing a project on GWT and in the background study, I need to perform a research on GWT. I have included many things which I will list below, Can u point something which I may be missing or what other interesting thing concerning GWT can i include more. The following what is currently included: GWT Java to JavaScript Compiler Deferred Binding JSNI (JavaScript Native Interface) JRE Emulation Library GWT-I18N (Internationalization and Configuration tools) GWT’s XMLParser Widgets and Panels Custom Composite Widget Event and Listeners Styling through CSS GWT History Management GWT Hibernate Integration (through GLead) MVP (Model-View-Presenter) for GWT through Model View Presenter Application Controller and Event Bus Server Calls using RPC and request builder Comet Serialization in GWT JSON (JavaScript Object Notation) Testing Web Application with GWT JUnit Benchmarking Selenium Further work in GWT such as Ext-GWT and smart GWT

    Read the article

  • Constant expression with custom object

    - by nils
    I'm trying to use an instant of a custom class as a template parameter. class X { public: X() {}; }; template <class Foo, Foo foo> struct Bar { }; const X x; Bar<X, x> foo; The compiler states that x cannot appear in a constant expression. Why that? There is everything given to construct that object at compile time.

    Read the article

  • Shark was unable to find symbol information for this address range - iPhone

    - by Elliot
    I'm trying to use Shark to determine which method(s) are taking the most time in my iPhone app. After sampling, I get this: Clicking the "!" button yields: Shark was unable to find symbol information for this address range. Typically this happens because the application was compiled without symbols or they have been subsequently stripped away. In Xcode, make sure the "Generate Debug Symbols" checkbox is selected (passes the -g flag to the compiler). Note that this does not affect code optimization, and does not typically alter performance significantly. However, the extra symbol information does consume significantly more space and may bloat the size of the executable. But I AM using the Debug option, and I am running on my Device. And Generate Debug Symbols IS checked. So what's wrong?

    Read the article

  • Shoes packager problem

    - by DorianG
    Hi, I used packager to make an executable file for the following code: Shoes.app do stack :margin => 10 do @edit = edit_box :width => 1.0 do @para.text = @edit.text end @para = para "" end end then I got error message: Error in C:/Program Files/Common Files/Shoes/0.r1134/lib/shoes.rb line 394utf.rb: 10: compiler error utf.rb: 10: Invalid char '\377' in expression utf.rb: 10: Invalid char '\337' in expression utf.rb: 10: Invalid char '\337' in expression utf.rb: 10: Invalid char '\331' in expression utf.rb: 10: Invalid char '\377' in expression utf.rb: 10: Invalid char '\270' in expression utf.rb: 10: Invalid char '\304' in expression Could someone give me a hand? BR, DorianG

    Read the article

  • What is technically more advanced: Python or Assembler? [closed]

    - by el ka es
    I wondered which of these languages is more powerful. With powerful I don't mean the readability, assembler would be naturally the winner here, but something resulting from, for example, the following factors: Which of them is more high-level? (Both aren't really but one has to be more) Who would be the possibly fastest in compiled state? (There is no Python compiler out there as far as I know but it wouldn't be hard writing one I suppose) Which of the both has the better code length/code action ratio? What I mean is If you get to distracted by the, compared to Python, improved readability of assembler, just think of writing plain binary/machine code as what assembler assembles to. Both languages are so basic that it should be possible to answer the question(s) in a rather objective view, I hope.

    Read the article

  • GCC / C++ Static linking for headers in a shared object

    - by Swaroop S
    -I am trying to create a shared object libfoo.so. libfoo.so is created from "foo.c" - Assume that I include headers "static.h" and "Dynamic.h" where in I want the compiler to resolve the symbols for Static.h and leave the rest ie from Dynamic.h for runtime. - How do i do this ? What are the CFLAG and LDFLAG options that I need to pass. - My makefile is setup to create a shared object using the CFLAGS=fPIC , shared , W1,export-dynamic. - In the include paths i Specify the correct location for "Static.h" Can someone help me ?

    Read the article

  • Concerns about reading a file in Flash 10

    - by user246114
    Hi, I'd like to read an xml file on a user's machine (which can be kind of large). There's no point in me sending the file to my server as I can do all the work I need on the file right on the client's machine. Not sure if this is a good fit though, was wondering if anyone can answer these questions before I dive in: I see at adobe's website that Flash 10 has like 94% penetration, is this true, I thought it was just released not too long ago? After opening the xml file in flash, is it possible to just throw it to a javascript function on my same page for further processing? I'd like to go into flash world for as short a time as possible. Is it at all common to use flash for file upload stuff? I heard aol/flickr are? I would need to buy flash in order to do this right, they don't have a free ide/compiler yet? Thanks

    Read the article

  • How to transfer Netbeans Project into Eclipse?

    - by Yatendra Goel
    I have been using Netbeans for my java desktop application since few months. Now in the middle of the project, I want to switch over to Eclipse as the Netbeans once corrupted my GUI and I had to re-create several parts of the GUI and now it is displaying a compiler error as code too large private void initComponents() { 1 error "code too large" is a strange error. My code which it is saying too large is just 10,000 lines long. I came to know first time that we couldn't develop long code in Netbeans :) So instead of going into detail, I want to switch to Eclipse. I have never used it before. So could please tell me how to import my incompleted Netbeans project into eclipse.

    Read the article

  • Remote C++ Development using SSH only inside Eclipse Environment

    - by EFreak
    How do you integrate Remote Systems Explorer and CDT plugin inside eclipse ? What I mean is that you can use Remote Systems Explorer (RSE) plugin to work on C++ code on a remote linux box inside Eclipse but when you try to compile, you basically run a shell command through SSH. The CDT plugin is unable to locate the remote system and off course the remote compiler. Is there a way to integrate both the plugins so that we can use the parsing / suggestion features of CDT for the remote system as well; and also features like remote compilation, remote debugging using SSH only. If this is not possible, then what is the closest open source alternative to the above problem.

    Read the article

  • Visual Studio 2012 not building dependent projects

    - by user1438940
    I just upgraded a VS2010 project to VS2012 and am now having a problem where dependent projects are not building on demand. For instance, say I have the following projects in my solution: Library A ConsoleApp 1 Where ConsoleApp 1 references Library A. If I change the signature of a method in a class in Library A and run ConsoleApp 1, there will be a compiler error due to ConsoleApp 1 not seeing my changes because running ConsoleApp 1 did NOT cause Library A to build. If I manually build Library A, then manually build ConsoleApp 1, it works fine. However, I would expect that running ConsoleApp 1 should cause any dependent projects to be rebuilt before launching. Could I have something configured incorrectly? Or is this a bug in VS2012?

    Read the article

  • How to configure encoding in maven

    - by Ethan Leroy
    When I run maven install on my multi module maven project I always get the following output: [WARNING] File encoding has not been set, using platform encoding UTF-8, i.e. build is platform dependent! So, I googled around a bit, but all I can find is that I have to add <properties> <project.build.sourceEncoding>UTF-8</project.build.sourceEncoding> </properties> to my pom.xml. But it's already there (in the parent pom.xml). Configuring <encoding> for the maven-resources-plugin or the maven-compiler-plugin also doesn't fix it. So what's the problem?

    Read the article

  • strange output in ubuntu terminal when running a lex program

    - by Max
    Hi. I'm running a lexical analyzer using lex, and I've got it mostly correct, but my terminal gives strange output once I take out an ECHO statement I was using to help debug the code. With that statement, my output looks like this: max@Max-Ubuntu:~/Desktop/Compiler Project/project2$ ./a.out <../cmmFiles/expression.cmm VOIDID(){ INTID,ID,ID; BOOLID,ID,ID; ID(ID); ID(ID); ID(ID); ID(ID); ID=-ID-NUM+ID/NUM*(-NUM+ID*IDNUM); ID(ID); ID=ID>ID||ID>=ID; IF(ID)ID(NUM);ELSEID(NUM); ID=ID<ID&&ID<=ID; IF(ID==TRUE)ID(NUM);ELSEID(NUM); ID=ID&&!ID||!ID&&ID; IF(ID!=FALSE)ID(NUM);ELSEID(NUM); } While hard to read, that output is correct. Once I take out the ECHO statement, I instead get this: max@Max-Ubuntu:~/Desktop/Compiler Project/project2$ ./a.out <../cmmFiles/expression.cmm }F(ID!=FALSE)ID(NUM);ELSEID(NUM);; It looks like it's only outputting the final line, except with an extraneous } near the beginning, what looks like half an IF token immediately after, and an extraneous ; at the end. Is this some quirk of my terminal, or does removing that ECHO cause my lexer to screw up that badly? I'm hesitant to keep working until I know for sure what's going on here. Thanks for any answers. Here's my lexer: %{ /* definitions of manifest constants -reserved words- BOOL, ELSE, IF, TRUE, WHILE, DO, FALSE, INT, VOID -Punctuation and operators- LPAREN, RPAREN, LBRACK, RBRACK, LBRACE, RBRACE, SEMI, COMMA, PLUS, MINUS, TIMES, DIV, MOD, AND, OR, NOT, IS, ADDR, EQ, NE, LT, GT, LE, GE -Other tokens- NUMBER, ID, PUNCT, OP */ #include <stdio.h> #include <stdlib.h> //#include "y.tab.h" //int line = 1, numAttr; //char *strAttr; %} /* regular definitions */ delim [ \t] ws {delim}+ start "/*" one [^*] two "*" three [^*/] end "/" comment {start}({one}*{two}+{three})*{one}*{two}+{end} letter [A-Za-z] digit [0-9] id ({letter}|_)({letter}|{digit}|_)* number {digit}+ %% {ws} { /*no action and no return */} {comment} { /*no action and no return */} [\n] {ECHO; /*no action */} // <-- this is the ECHO in question. bool { printf("BOOL");} else { printf("ELSE");} if { printf("IF");} true { printf("TRUE");} while { printf("WHILE");} do { printf("DO");} false { printf("FALSE");} int { printf("INT");} void { printf("VOID");} {id} { printf("ID");} {number} { printf("NUM");} "(" { printf("(");} ")" { printf(")");} "[" { printf("[");} "]" { printf("]");} "{" { printf("{");} "}" { printf("}");} ";" { printf(";");} "," { printf(",");} "+" { printf("+");} "-" { printf("-");} "*" { printf("*");} "/" { printf("/");} "%" { printf("%");} "&" { printf("&");} "&&" { printf("&&");} "||" { printf("||");} "!" { printf("!");} "!=" { printf("!=");} "=" { printf("=");} "==" { printf("==");} "<" { printf("<");} "<=" { printf("<=");} ">" { printf(">");} ">=" { printf(">=");} %% int main() { yylex(); printf("\n"); } int yywrap(void) { return 1; } here's the file it's analyzing: /* this program * illustrates evaluation of * arithmetic and boolean * expressions */ void main( ) { int m,n,p; bool a,b,c; scan(m); print(m); scan(n); print(n); p=-m-3+n/2*(-5+m*n%4); print(p); a=m>n || n>=p; if (a) print(1); else print(0); b=m<n && n<=p; if (b==true) print(1); else print(0); c=a && !b || !a && b; if (c!=false) print(1); else print(0); }

    Read the article

  • When is assembler faster than C?

    - by Adam Bellaire
    One of the stated reasons for knowing assembler is that, on occasion, it can be employed to write code that will be more performant than writing that code in a higher-level language, C in particular. However, I've also heard it stated many times that although that's not entirely false, the cases where assembler can actually be used to generate more performant code are both extremely rare and require expert knowledge of and experience with assembler. This question doesn't even get into the fact that assembler instructions will be machine-specific and non-portable, or any of the other aspects of assembler. There are plenty of good reasons for knowing assembler besides this one, of course, but this is meant to be a specific question soliciting examples and data, not an extended discourse on assembler versus higher-level languages. Can anyone provide some specific examples of cases where assembler will be faster than well-written C code using a modern compiler, and can you support that claim with profiling evidence? I am pretty confident these cases exist, but I really want to know exactly how esoteric these cases are, since it seems to be a point of some contention.

    Read the article

  • java regex illegal escape character error not occurring from command line arguments

    - by Shades88
    This simple regex program import java.util.regex.*; class Regex { public static void main(String [] args) { System.out.println(args[0]); // #1 Pattern p = Pattern.compile(args[0]); // #2 Matcher m = p.matcher(args[1]); boolean b = false; while(b = m.find()) { System.out.println(m.start()+" "+m.group()); } } } invoked by java regex "\d" "sfdd1" compiles and runs fine. But if #1 is replaced by Pattern p = Pattern.compile("\d");, it gives compiler error saying illegal escape character. In #1 I also tried printing the pattern specified in the command line arguments. It prints \d, which means it is just getting replaced by \d in #2. So then why won't it throw any exception? At the end it's string argument that Pattern.compile() is taking, doesn't it detect illegal escape character then? Can someone please explain why is this behaviour?

    Read the article

  • VERBOSE=yes makefile option on gnu make under cygwin not working for me.

    - by goldenmean
    Hi, I use gnumake version GNU Make 3.81 under cygwin on windows. Cygwin version is CYGWIN_NT-6.1-WOW64 1.7.7(0.230/5/3) 2010-08-31 09:58 i686 Cygwin In my makefile used to build the source, when i say VERBOSE=yes, i still do not see detailed commands and options used to compile,link the code. So basically VEROBSE=yes behaviour seems to be same as VERBOSE=no. Pls. note that the compiler (sparc-elf-gcc) which the make command invokes, is configured with --verbose option. I verified that by checking sparc-elf-gcc -v . Is this switch removed/deprecated for this particular gnumake/cygwin versions or any pointers on how I can see details of the make/compile/link commands. thank you. -AD.

    Read the article

  • JavaScript replace with callback - performance question

    - by Tomalak
    In JavaScript, you can define a callback handler in regex string replace operations: str.replace(/str[123]|etc/, replaceCallback); Imagine you have a lookup object of strings and replacements. var lookup = {"str1": "repl1", "str2": "repl2", "str3": "repl3", "etc": "etc" }; and this callback function: var replaceCallback = function(match) { if (lookup[match]) return lookup[match]; else return match; } How would you assess the performance of the above callback? Are there solid ways to improve it? Would if (match in lookup) //.... or even return lookup[match] | match; lead to opportunities for the JS compiler to optimize, or is it all the same thing?

    Read the article

  • Can't find applicationSupportDirectory?

    - by Frost Li
    There is always a pre-written function at AppDelegate: (NSString *)applicationSupportDirectory { NSArray *paths = NSSearchPathForDirectoriesInDomains(NSApplicationSupportDirectory, NSUserDomainMask, YES); NSString *basePath = ([paths count] > 0) ? [paths objectAtIndex:0] : NSTemporaryDirectory(); return [basePath stringByAppendingPathComponent:@"SyncFile"]; } However, I can't call this method outside this class: id _appDelegate = (SyncFile_AppDelegate *)[[NSApplication sharedApplication] delegate]; NSLog(@"%@", [_appDelegate applicationSupportDirectory]); The compiler warned me that it can't find method applicationSupportDirectory... Does anyone know what's wrong with my code? Thank you very much!

    Read the article

  • How does opendir work in Perl 6?

    - by sid_com
    Hello! Can someone tell me, why the "opendir" doesn't work? #!/usr/bin/env perl6 use v6; my $file = 'Dokumente/test_file'; if ( my $fh = open $file, :r ) { for $fh.lines -> $line { say $line; } } else { say "Could not open '$file'"; } my $dir = 'Dokumente'; my $dh = opendir $dir err die "Could not open $dir: $!"; Output: Hello, World! Line 2. Last line. Could not find non-existent sub &opendir current instr.: '_block14' pc 29 (EVAL_1:0) called from Sub '!UNIT_START' pc 1163 (src/glue/run.pir:20) called from Sub 'perl6;PCT;HLLCompiler;eval' pc -1 ((unknown file):-1) called from Sub 'perl6;PCT;HLLCompiler;evalfiles' pc 1303 (compilers/pct/src/PCT/HLLCompiler.pir:707) called from Sub 'perl6;PCT;HLLCompiler;command_line' pc 1489 (compilers/pct/src/PCT/HLLCompiler.pir:794) called from Sub 'perl6;Perl6;Compiler;main' pc -1 ((unknown file):-1)

    Read the article

  • Static Member Variables of the Same Class in C++

    - by helixed
    I'm trying to create a class which contains a static pointer to an instance of itself. Here's an example: A.h: #include <iostream> #ifndef _A_H #define _A_H class A { static A * a; }; A * a = NULL; #endif However, when I include A.h in another file, such as: #include "A.h" class B { }; I get the following error: ld: duplicate symbol _a in /Users/helixed/Desktop/Example/build/Example.build/Debug/Example.build/Objects-normal/x86_64/B.o and /Users/helixed/Desktop/Example/build/Example.build/Debug/Examplebuild/Objects-normal/x86_64/A.o I'm using the Xcode default compiler on Mac OS X Snow Leopard. Thanks, helixed

    Read the article

  • What is common case for @dynamic usage ?

    - by Forrest
    There is previous post about difference of @synthesize and @dynamic. I wanna to know more about dynamic from the perspective of how to use @dynamic usually. Usually we use @dynamic together with NSManagedObject // Movie.h @interface Movie : NSManagedObject { } @property (retain) NSString* title; @end // Movie.m @implementation Movie @dynamic title; @end Actually there are no generated getter/setter during compiler time according to understanding of @dynamic, so it is necessary to implement your own getter/setter. My question is that in this NSManagedObject case, what is the rough implementation of getter/setter in super class NSManagedObject ? Except above case, how many other cases to use @dynamic ? Thanks,

    Read the article

  • Error building java project

    - by Leandro
    I have tryied to build my project in netbeans 6.8/ windows xp, and I've received this errors: ..\nbproject\build-impl.xml:452: The following error occurred while executing this line: ..\nbproject\build-impl.xml:224: Compile failed; see the compiler error output for details.output for details. The lines are, respectively: 452: `<j2seproject3:javac gensrcdir="${build.generated.sources.dir}"/>` 224: <javac debug="@{debug}" deprecation="${javac.deprecation}" destdir="@{destdir}" encoding="${source.encoding}" excludes="@{excludes}" fork="${javac.fork}" includeantruntime="false" includes="@{includes}" source="${javac.source}" sourcepath="@{sourcepath}" srcdir="@{srcdir}" target="${javac.target}" tempdir="${java.io.tmpdir}"> I have tried to reinstall netbeans, java, and anything more...but I can't resolve this error. Do someone know how can I fix it? All the best! Leandro

    Read the article

  • compiling actionscript from command line using MXMLC

    - by I. J. Kennedy
    I have a tiny actionscript "project" consisting of two files, call them foo.as and bar.as. For reasons I won't go into, I really really want to build the .SWF from the command line, without setting up a formal project of any kind. Every compiler I've ever used lets you do this, but for the life of me I can't figure out how to coerce MXMLC into compiling these two files and linking them into a SWF. Naively, I try MXMLC foo.as bar.as but I'm informed that only one source file is allowed. Ok, supposing I compiled these two files separately, how would I link them together to get the final SWF? NOTE: The only reason I have two files instead of one is the requirement of only one class per file. I tried putting both classes in one file and making one of the classes "private" or "internal" but neither of these ideas worked. I would be ecstatic to find out I can put more than one class in a file (with only one being public).

    Read the article

  • How do I compile boost using __cdecl calling convention?

    - by Sorin Sbarnea
    I have a project compiled using __cdecl calling convention (msvc2010) and I compiled boost using the same compiler using the default settings. The project linked with boost but I at runtime I got an assert message like this: File: ...\boost\boost\program_options\detail\parsers.hpp Line: 79 Run-Time Check Failure #0 - The value of ESP was not properly saved across a function call. This is usually a result of calling a function declared with one calling convention with a function pointer declared with a different calling convention. There are the following questions: what calling convention does boost build with by default on Windows (msvc2010) how to I compile boost with __cdecl calling convention why boost wasn't able to prevent linking with code with different calling conventions? I understood that boost has really smart library auto-inclusion code.

    Read the article

< Previous Page | 300 301 302 303 304 305 306 307 308 309 310 311  | Next Page >