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  • How do I output my audio input?

    - by VarLogRant
    A few iterations ago, I think this was Jaunty but could've been before, I would plug a 1/8" audio cable from the line-out of a Windows netbook to the line-in of my Ubuntu machine, so I would have all the sound from both machines without having to plug both into a mixer which I don't have. I didn't do this much, as I was pretty-much happy with Banshee at the time. But with Karmic, and still with Lucid, I can only get the output if I'm recording with Audacity. Which I'm not going to do from my web-development and systems programming workstation. I can tell by plugging in headphones that my netbook has audio out working. I can see Sound Preferences that the Ubuntu machine is receiving them. I just want the old behavior back. Help?

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  • Getting Started with Component Architecture: DI?

    - by ashes999
    I just moved away from MVC towards something more component-architecture-like. I have no concept of messages yet (it's rough prototype code), objects just get internal properties and values of other classes for now. That issue aside, it seems like this is turning into an aspect-oriented-programming challenge. I've noticed that all entities with, for example, a position component will have similar properties (get/set X/Y/Z, rotation, velocity). Is it a common practice, and/or good idea, to push these behind an interface and use dependency injection to inject a generic class (eg. PositionComponent) which already has all the boiler-plate code? (I'm sure the answer will affect the model I use for message/passing)

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  • Progressing past CRUD applications in PHP?

    - by Anonymous -
    I've been programming in PHP for about a year and am at the following stage: Have a good 'feel' for the language Can create CRUD applications competently Can utilize an MVC structure to allow for future expansion of code Using the points listed above, I've created a number of my own applications for practise - including but not limited to; a forum, social network etc. My question may be a little vague but should hopefully be answerable. I feel as though there isn't anything else I would need to know about PHP to allow me to create websites, though I'm sure I'm wrong. What advanced/complex PHP topics could I look at that have a real-world use and will allow me to enhance both my skill as a programmer and applications in general? Recently I've looked a lot more at javascript/jQuery allowing me to give my applications a richer user interface which has been a great learning experience and proving very useful.

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  • Certifications needed to get an interview with no experience and no degree. [closed]

    - by Joel Cornett
    Possible Duplicate: Are certifications worth it? Given that I have no commercial experience to speak of -- and no undergraduate degree -- how can I best demonstrate my programming ability in order to interview for a job? How valuable are the various software certifications? Should I get the OCA? Should I submit samples of my code? Are there some other skills that I should develop? (I picked up Python and Java fairly quickly--a matter of weeks, actually.) I am a undergrad working on a triple major in math, stat and econ. I consider myself proficient with Python and have a working knowledge of Java.

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  • How can I learn to write idiomatic C++?

    - by yati sagade
    I am a computer science student, and as a result, I was taught C++ as a better version of C with classes. I end up trying to reinvent the wheel whenever a solution to a complex problem is needed, only to find sometime after that, some language feature or some standard library routine could potentially have done that for me. I'm all comfortable with my char* and *(int*)(someVoidPointer) idioms, but recently, after making a (minor) contribution to an open-source project, I feel that is not how one's supposed to think when writing C++ code. It's much different than C is. Considering that I know objected-oriented programming fairly well, and I am okay with a steep learning curve, what would you suggest for me to get my mind on the C++ track when I'm coding C++?

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  • Learning to program without a computer

    - by ribrdb
    I have a friend in prison who wants to learn to program. He's got no access to a computer so I was wondering if people could recommend books that would be a good introduction to programming without requiring a computer. Obviously he's going to need to keep learning once he gets out and has access to a computer, but how should he get started now (he's got lots of free time to read). Based on his goals I think ruby or javascript/html5 might be good paths for him to start down, but really for now it's most important to explain the ideas. Even if it's all pseudocode. These need to be physical publications, paperbacks are preferred, and consider that he's got limited shelf space so large books could be a problem.

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  • Start of Career: with Java or PHP [closed]

    - by Anusha
    I am very new to this programming career. I am now doing job on PHP & MySQL (joined before 6 months) and working on e-commerce project. Simultaneously I am learning JAVA also just completed Adv. Java. I can code on both. I am good at SQL, Oracle and MySQL also. My Question is Where do I set my career on PHP or JAVA? Which has more scope and future security? Or also is there any job profile which includes both, if yes then is that good to work on both? I am confused a lot on this, please help me..

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  • Vim and emacs usage/use case/user statistics

    - by G. Kayaalp
    I wonder if there are statistical documents/research based on use of the two major text editors, in which amount of usage is compared to use case, be it programming language, industry, user age, OS and/or many other things I can't think of now. I don't need this information for an assignment/homework or something, I'm just curious about it. I've been searching this for some time, not very intensively, and only thing I have found was this: Emacs user base size Lastly, I want to denote that I'm not looking for estimations. I'm not asking if one editor is better that the other, nor I am expecting help on choice between them. I'm not asking for opinions.

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  • Preparing for Interview: I feel like, I wanna start coding all data structures again.... Is it a right way to start?

    - by howtechstuffworks
    I started preparing for my interview. I will be graduating this May. Right now, I am doing an internship in an product based company, so I did my fair share of preparation. The thing is, whenever, I try to do something, I always think that I should start everything from page 1. It is sometimes not at all helpful.... For example, reading a programming book from page 1 is not going to helpful, as I never completed one and always stopped half way through or rushed through towards deadlines. I am facing a similar situation now. I feel like, I wanna start coding all data structures from first(I attempted and finished atleast 6-7 last fall, preparing for interview). Now I feel like, I wanna code everything from first, instead of attempting something new.... I am not quite sure, what this is, but this is the way I have been..... LOL

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  • Observer Pattern Implementation

    - by user17028
    To teach myself basic game programming, I am going to program a clone of Pong. I will use the Observer design pattern, with an interface between the input and the game engine. However, I'm not sure what the interface should do. One idea I had was for the input interface to tell the game engine that (e.g.) the screen was clicked, then to let the game engine decide what to do with that information (shoot a bullet, for example). Another idea I had was for the input interface, having caught the mouse click, to tell the game engine to shoot a bullet. Which method would be better for me to use?

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  • What things to take into consideration when refactoring code?

    - by JustaPro
    Code refactoring is a "disciplined technique for restructuring an existing body of code, altering its internal structure without changing its external behavior" Could anyone explain this definition? I find it kind of blurry. Which is the best technique to do it? Are these the only ones? Which are the obstacles one would meet when refactoring code? What to take into consideration when switching between IDEs? Do tools which help refactoring exist? If yes, which one would you recommend using? Any references to links where I can find out more on this subject or to books that have been written are welcomed. The questions above are for any programming language, but specific examples are appreciated. Anything that would clarify this for me is.

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  • Is client-side HTML5/JavaScript too lame after you've worked on server-side C++/Java?

    - by stackoverflowuser2010
    I'm an experienced C++/C/Java/C# research software engineer and have worked on large-scale server systems, including huge map-reduce and database systems. Now I've been offered a new job working with client-side mobile technologies involving Javascript and HTML5 as well as some very minor native iPhone and Android programming. So, question: If you've ever made this kind of jump, did you find find Javascript/HTML too lame after you've been working on "hard-core" C++ and server systems? Did you find it challenging? Did you get bored?

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  • Which graphics library should I be using?

    - by DaveDev
    I have been developing and maintaining a WPF application, for which I've recently been tasked with adding a 3D representation of some of the data. I'm new to graphics programming in every kind of way so I'm curious whether I should stick with 3D graphics capabilities built into WPF or should I investigate other solutions, like OpenTK or SharpGL My objective is to represent the data so that it will eventually appear similar to: with nodes connected by lines. I need to rotate the image around each axis and each node will be a 3D model of the device it represents. So far, I've been able to experiment with the tutorial outlined here: Windows Presentation Foundation (WPF) 3D Tutorial and it was helpful as an introduction. But I can see that there are other ways to implement 3D graphics solutions and I wonder if they are more suitable for my needs, or should I stick with the in-built WPF solution? What are the pros and cons of each?

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  • STL for games, yea or nay?

    - by munificent
    Every programming language has its standard library of containers, algorithms, and other helpful stuff. With languages like C#, Java, and Python, it's practically inconceivable to use the language without its standard lib. Yet, on many C++ games I've worked on, we either didn't use the STL at all, used a tiny fraction of it, or used our own implementation. It's hard to tell if that was a sound decision for our games, or one simply made out of ignorance of the STL. So... is the STL a good fit or not?

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  • Just wondering about "Do-It Yourself Apps" on the internet versus apps written by us developers

    - by user657514
    Hi, I have been doing Objective-C programming over the past few weeks, and I have learnt a lot. However, I see that there are other Web-companies offering services to consumers directly from their website that allow consumers to create their apps through a point and click and drag features without any code. Clearly they are more cost effective and fast than having a developer write an app. I was wondering if there are any advantages then of having a developer build an app for someone, other than the obvious advantage that its got a custom look and feel. Could someone please clarify, since Im new and would like to evaluate whether it is worthwhile spending time towards learning a whole new development environment when someone could just use a webservice to make an app for multiple platforms Thanks

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  • How far can you get in iOS without learning PhotoShop or another graphic design program? [on hold]

    - by Aerovistae
    I'm in the process of learning iOS, and I'm coming from a web dev background where CSS controls 70-90% of the UI, and Python/C++ desktop dev where there are highly customizable UI toolkits for most things. I'm trying to figure out how people make good-looking apps without graphic design skills. You always hear about some 8 year old or 14 year old who made a successful app. So I assume that even if the required code was relatively basic, the app must have looked good if it was a success. But I find it really unlikely that these kids have advanced PhotoShop skills as well as having learned iOS programming at such a young age. Frankly, the same goes for most independent app developers....as they say, unicorns don't exist. So what's the deal? Can you make a good-looking, market quality app without those skills? What are the limitations?

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  • What is the minimum of shader I need to use to run basic calculation on GPU?

    - by Jinxi
    I read, that the Hull Shader, Domain Shader, Geometry Shader and Pixel Shader can be used optional. So, is the Vertex Shader optional too? If no: What does a basic Vertex Shader look like? Just like a simple pass through? Is the Vertex Shader necessary to tell what kind of datastructure (Van Stripes or Meshes) are used? What can I do, with just the vertex shader? Are the fixed functions working without any help of programming a programmable stage?

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  • How to use only intel graphics and power off radeon?

    - by luizrogeriocn
    I've been using Linux for quite a while in everyday computing and programming. But now i got this new laptop with amazing battery life on windows which runs pretty cool even while gaming. But for some reason on Ubuntu I get like 1/3 battery life and it gets hot even while browsing the web. I have the proprietary drivers for radeon, but I'm thinking about upgrading from Ubuntu 12.04 to 14.04, and I would like to know how can I use only the Intel graphics and have radeon always turned off? Since I do not need the discrete graphics on Ubuntu and I'm pretty sure my problem is related to the radeon sucking up my battery and generating heat. My laptop technical specifications are: Dell latitude 3540 Intel core i7 4500U (with Intel hd4400 graphics ) Ati Radeon HD 8850m with 2GB GDDR5 VRAM 8 GB DDR3L @1600mhz Toshiba 256gb SSD Ubuntu 12.4.3 If you need any additional info, please tell me :)

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  • Getting through a lengthy book?

    - by Mr_Spock
    This may seen like a weird question, but since we're challenged--as engineers--to constantly adapt to changing technologies, we always find ourselves buried in documentation. That said, we also need to consider that time is of the essence because people want their stuff fixed and improved with little hesitation if any. How do you get through lengthy manuals, books/manuals within a short period of time? Take for example: "The Linux Programming Interface," by Michael Kerrisk, which is roughly 1500 pages in length. How would you get through a monster of a book like this if you're pressed for time while still learning most of the material?

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  • Is How the Company Makes Its Money One of The Most Important Determining Factors in their work environment, culture, etc

    - by programmx10
    This is a viewpoint I've started to realize recently about some companies that I have worked for. They had their own software product that they developed in-house but most of the focus was on building an in-person sales team to push their product to businesses throughout the country. I figure that companies that are exclusively "online", meaning that their revenue source comes from online transactions where there is no "face" of the company to the customer would have a different work culture. Just curious if anyone has worked for both types of companies and notices a difference. I myself am hoping to get more into contract programming and figure that companies that don't have to employ a sales-force and things like that would be more focused on technology and maybe even willing to be flexible on partial telecommute, etc

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  • Beginner flash game development: Start with framework or from scratch?

    - by captaincomic
    I want to write some simple flash games (as a hobby). I have a lot of programming experience, but no experience with Flash/ActionScript. My question is: As a beginner, is it a good idea to start with a framework like Flixel, FlashPunk or PushButton or would it be better to write my first games from scratch? Also, if you vote for using a framework, which one would you recommend? What are the differences? And another question: What about Flex, would you recommend using it?

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  • Is it possible to use two different shells for different terminal windows?

    - by NES
    Is it possible to use another shell for scripts than for standard terminal use? The problem is, i use fish as shell at the moment and i find i very convenient. But i would like to learn a bit of shell programming in Ubuntu. Since there are differences between those two it would be nice, to work with fish and bash at the same time, perhaps in different terminal windows? i know i can write a shell script and have to put the interpreter in the beginning. But for testing developing at commandline i would find it useful to fast switch between shells or use two different terminal windows with different shells in one session at the same time?

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  • Criteria for a language to be considered "object oriented"

    - by nist
    I had a discussion about OO programming today and by browsing the internet I found a lot of different specifications for object oriented languages. What are the requirements for a language to be object oriented? For myself an object oriented language must have classes, inheritance and encapsulation. Is C an object oriented language just because you can use structs and program with an object oriented design? Why/ why not? Are there any good sites/articles about this? And please, no Wikipedia links because I've already been there.

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  • Learning To Program After 9-5

    - by JoshuaPP
    I'm currently working as an IT Administrator but I'm thinking of making a slight career change into programming. I want to focus my time and effort into learning some web based languages but feel is it achievable when working full time to expect to make much progress after a long days work? I love to read, but this is sometimes a hindrance. I have read on some resources that you will never make much progress unless you quit your 9-5 and dedicated 6 months to getting a fundamental understanding. Any feedback would be great. Sorry if it's in the wrong area, I just signed up from my phone.

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  • How hard it will be for the programmer to learn MS SSRS adn SSIS [closed]

    - by user75380
    I have a programming background in php/python/java for 5 years and I know MySQL and PostgreSQL. Currently in our company the MSQL Business Intelligence person is leaving his job in 4 months. I am thinking of trying to go to his place, at least try as I want to move in Business Intelligence field in SSRS and SSIS. I just want to know that is it possible for me to get my head around those things in 4 months because I have no idea how they work and how hard it will be for me to pick up those things. Can I do that? I just want to know from experienced people if I can move towards that field? At least how should I start? In my area there are shortages of person, so once I know the stuff I can get into junior jobs easily but I want to know from experienced people.

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