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  • per pixel based collision detection.

    - by pengume
    I was wondering if anyone had any ideas on how to get per pixel collision detection for the android. I saw that the andEngine has great collision detection on rotation as well but couldn't see where the actual detection happened per pixel. Also noticed a couple solutions for java, could these be replicated for use with the Android SDK? Maybe someone here has a clean piece of code I could look at to help understand what is going on with per pixel detection and also why when rotating it is a different process.

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  • Voice echo in UDP based voice transmission [closed]

    - by Meherzad
    I have coded a java application for voice transmission between to ip in LAN. Here the code. public static Boolean flag= true; public static Boolean recFlag=true; DatagramSocket UDPSocket=null; AudioFormat format = null; TargetDataLine microphone=null; byte[] buffer=null; DatagramPacket UDPPacket=null; public void startChat(String ipAddress){ try{ buffer = new byte[1000]; UDPSocket=new DatagramSocket(1987); Thread th=new Thread(new Listener()); th.start(); microphone = AudioSystem.getTargetDataLine(format); format= new AudioFormat(8000.0f, 16, 1, true, true); UDPPacket = new DatagramPacket(buffer, buffer.length, InetAddress.getByName(ipAddress), 1988); microphone.open(format); microphone.start(); while (flag) { microphone.read(buffer, 0, buffer.length); UDPSocket.send(UDPPacket); } } catch(Exception e){ System.out.println(" ssss "+e.getMessage()); } } public class Listener extends Thread{ byte[] buff=new byte[1000]; DatagramSocket UDPSocket1=null; DatagramPacket recPacket=null; DataLine.Info info = new DataLine.Info(SourceDataLine.class, format); SourceDataLine line=null; @Override public void run(){ try{ UDPSocket1=new DatagramSocket(1988); format= new AudioFormat(8000.0f, 16, 1, true, true); line = (SourceDataLine) AudioSystem.getLine(info); line.open(format); line.start(); } catch(Exception e){ System.out.println("list "+ e.getMessage()); } recPacket=new DatagramPacket(buff, buff.length); while(recFlag){ try{ UDPSocket1.receive(recPacket); buff = (byte[])recPacket.getData(); line.write(buff, 0, buff.length); } catch(Exception e){ System.out.println("errr "+e.getMessage()); } } line.drain(); line.close(); } } Main problem which I am facing that I am getting only echo of my own voice. I am unable to hear voice from the other end only I am hearing is my own voice. Please suggest any solution.

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  • Web Based CRM For Banks.

    Banks have to make several transactions in a day; buyers have to give their email, phone numbers, address, names, social security number and credit card information. Huge amount of information is pro... [Author: James Wong - Computers and Internet - March 29, 2010]

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  • C# wpf helix scale based mesh parenting using Transform3DGroup

    - by Rick2047
    I am using https://helixtoolkit.codeplex.com/ as a 3D framework. I want to move black mesh relative to the green mesh as shown in the attached image below. I want to make green mesh parent to the black mesh as the change in scale of the green mesh also will result in motion of the black mesh. It could be partial parenting or may be more. I need 3D rotation and 3D transition + transition along green mesh's length axis for the black mesh relative to the green mesh itself. Suppose a variable green_mesh_scale causing scale for the green mesh along its length axis. The black mesh will use that variable in order to move along green mesh's length axis. How to go about it. I've done as follows: GeometryModel3D GreenMesh, BlackMesh; ... double green_mesh_scale = e.NewValue; Transform3DGroup forGreen = new Transform3DGroup(); Transform3DGroup forBlack = new Transform3DGroup(); forGreen.Children.Add(new ScaleTransform3D(new Vector3D(1, green_mesh_scale , 1))); // ... transforms for rotation n transition GreenMesh.Transform = forGreen ; forBlack = forGreen; forBlack.Children.Add(new TranslateTransform3D(new Vector3D(0, green_mesh_scale, 0))); BlackMesh.Transform = forBlack; The problem with this is the scale transform will also be applied to the black mesh. I think i just need to avoid the scale part. I tried keeping all the transforms but scale, on another Transform3DGroup variable but that also not behaving as expected. Can MatrixTransform3D be used here some how? Also please suggest if this question can be posted somewhere else in stackexchange.

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  • Scaling and new coordinates based off screen resolution

    - by Atticus
    I'm trying to deal with different resolutions on Android devices. Say I have a sprite at X,Y and dimensions W,H. I understand how to properly scale the width and heigh dimensions depending on the screen size, but I am not sure how to properly reposition this sprite so that it exists in the same area that it should. If I simply resize the width and heigh and keep X,Y at the same coordinates, things don't scale well. How do I properly reposition? Multiply the coordinates by the scale as well?

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  • What happened to VM based deployments?

    - by user128670
    Watched some MountainWest RubyConf 2014 talks and noticed an interesting theme. Many dynamic programming environments back in the old days used to be self-contained VM images, e.g. SmallTalk, GemStone/S. One could checkpoint, modify, and ship these images wholesale and have it up and running with very little effort. Fast forward to now and I'm still using Make files to configure and install binaries. What happened?

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  • Getting Internet Explorer to Open Different Sets of Tabs Based on the Day of the Week

    - by Akemi Iwaya
    If you have to use Internet Explorer for work and need to open a different set of work-specific tabs every day, is there a quick and easy way to do it instead of opening each one individually? Today’s Question & Answer session comes to us courtesy of SuperUser—a subdivision of Stack Exchange, a community-driven grouping of Q&A web sites. The Question SuperUser reader bobSmith1432 is looking for a quick and easy way to open different daily sets of tabs in Internet Explorer for his work: When I open Internet Explorer on different days of the week, I want different tabs to be opened automatically. I have to run different reports for work each day of the week and it takes a lot of time to open the 5-10 tabs I use to run the reports. It would be a lot faster if, when I open Internet Explorer, the tabs I needed would automatically load and be ready. Is there a way to open 5-10 different tabs in Internet Explorer depending on the day of the week? Example: Monday – 6 Accounting Pages Tuesday – 7 Billing Pages Wednesday – 5 HR Pages Thursday – 10 Schedule Pages Friday – 8 Work Summary/Order Pages Is there an easier way for Bob to get all those tabs to load and be ready to go each day instead of opening them individually every time? The Answer SuperUser contributor Julian Knight has a simple, non-script solution for us: Rather than trying the brute force method, how about a work around? Open up each set of tabs either in different windows, or one set at a time, and save all tabs to bookmark folders. Put the folders on the bookmark toolbar for ease of access. Each day, right-click on the appropriate folder and click on ‘Open in tab group’ to open all the tabs. You could put all the day folders into a top-level folder to save space if you want, but at the expense of an extra click to get to them. If you really must go further, you need to write a program or script to drive Internet Explorer. The easiest way is probably writing a PowerShell script. Special Note: There are various scripts shared on the discussion page as well, so the solution shown above is just one possibility out of many. If you love the idea of using scripts for a function like this, then make sure to browse on over to the discussion page to see the various ones SuperUser members have shared! Have something to add to the explanation? Sound off in the comments. Want to read more answers from other tech-savvy Stack Exchange users? Check out the full discussion thread here.

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  • Programmers and Database Professionals in Performance Based Companies

    - by swisscheese
    Anybody here work for a company (or know of someone that does) in the fields of programming or anything related to DBs and not have set work hours? Where you are paid for performance rather than how many hours you sit in a chair at the office? Any project / company I have been apart of always has pretty strict primary hours with the "great opportunity" / expectation to stay until the job is done. Is this type of flexibility really feasible in a group environment in these fields? Would pay for performance work within a company in these fields? With having strict primary hours I notice a lot of inefficiencies. Some weeks or days there is only so much that can be done (for whatever the reason may be) and if your work is done it doesn't help moral to force someone to stay for 8 hrs/day or 40hrs/week if the next week they may have to pull a 60+hr work week. I know that a lot of flexibility can come from working independently or as a consultant so this question really does not encompass those types of positions.

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  • How does key-based caching work?

    - by Dominic Santos
    I recently read an article on the 37Signals blog and I'm left wondering how it is that they get the cache key. It's all well and good having a cache key that includes the object's timestamp (this means that when you update the object the cache will be invalidated); but how do you then use the cache key in a template without causing a DB hit for the very object that you are trying to fetch from the cache. Specifically, how does this affect One to Many relations where you are rendering a Post's Comments for example. Example in Django: {% for comment in post.comments.all %} {% cache comment.pk comment.modified %} <p>{{ post.body }}</p> {% endcache %} {% endfor %} Is caching in Rails different to just requests to memcached for example (I know that they convert your cache key to something different). Do they also cache the cache key?

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  • Stack vs queue -based programming language efficiency [closed]

    - by Core Xii
    Suppose there are two programming languages; one where the only form of storage is one (preferred) or two (may be required for Turing-completeness) stacks, and another where the only form of storage is a single queue, with appropriate instructions in each to manipulate their respective storage to achieve Turing-completeness. Which one can more efficiently encode complex algorithms? Such that most given algorithms take less code to implement, less time to compute and less memory to do so. Also, how do they compare to a language with a traditional array (or unbounded tape, if you will) as storage?

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  • Google Webmaster Tools is showing duplicate URLs based on page title differences

    - by Praveen Reddy
    I have 700+ title tag duplicates showing in WMT. Every first link in that picture is as duplicate link of second one. I don't know from where the first link got indexed by Google when that link doesn't exist in the site. It's showing the title of every page as link. Original link: http://www.sitename.com/job/407/Swedish-plus-Any-other-Nordic-Language-Customer-Service-Representative-Dublin-Ireland. Duplicate link: http://www.sitename.com/job/407/Swedish-plus-Any-other-Nordic-Language-Customer-Service-Representative-Dublin-Ireland-Ireland. How can this happen? I have checked entire site I didn't find where the second version is linked. I have no images linked to with duplicated version of URL.

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  • 2D Tile-Based Concept Art App

    - by ashes999
    I'm making a bunch of 2D games (now and in the near future) that use a 2D, RPG-like interface. I would like to be able to quickly paint tiles down and drop character sprites to create concept art. Sure, I could do it in GIMP or Photoshop. But that would require manually adding each tile, layering on more tiles, cutting and pasting particular character sprites, etc. and I really don't need that level of granularity; I need a quick and fast way to churn out concept art. Is there a tool that I can use for this? Perhaps some sort of 2D tile editor which lets me draw sprites and tiles given that I can provide the graphics files.

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  • Designing a Content-Based ETL Process with .NET and SFDC

    - by Patrick
    As my firm makes the transition to using SFDC as our main operational system, we've spun together a couple of SFDC portals where we can post customer-specific documents to be viewed at will. As such, we've had the need for pseudo-ETL applications to be implemented that are able to extract metadata from the documents our analysts generate internally (most are industry-standard PDFs, XML, or MS Office formats) and place in networked "queue" folders. From there, our applications scoop of the queued documents and upload them to the appropriate SFDC CRM Content Library along with some select pieces of metadata. I've mostly used DbAmp to broker communication with SFDC (DbAmp is a Linked Server provider that allows you to use SQL conventions to interact with your SFDC Org data). I've been able to create [console] applications in C# that work pretty well, and they're usually structured something like this: static void Main() { // Load parameters from app.config. // Get documents from queue. var files = someInterface.GetFiles(someFilterOrRegexPattern); foreach (var file in files) { // Extract metadata from the file. // Validate some attributes of the file; add any validation errors to an in-memory // structure (e.g. List<ValidationErrors>). if (isValid) { var fileData = File.ReadAllBytes(file); // Upload using some wrapper for an ORM or DAL someInterface.Upload(fileData, meta.Param1, meta.Param2, ...); } else { // Bounce the file } } // Report any validation errors (via message bus or SMTP or some such). } And that's pretty much it. Most of the time I wrap all these operations in a "Worker" class that takes the needed interfaces as constructor parameters. This approach has worked reasonably well, but I just get this feeling in my gut that there's something awful about it and would love some feedback. Is writing an ETL process as a C# Console app a bad idea? I'm also wondering if there are some design patterns that would be useful in this scenario that I'm clearly overlooking. Thanks in advance!

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  • Improving WIF&rsquo;s Claims-based Authorization - Part 1

    - by Your DisplayName here!
    As mentioned in my last post, I made several additions to WIF’s built-in authorization infrastructure to make it more flexible and easy to use. The foundation for all this work is that you have to be able to directly call the registered ClaimsAuthorizationManager. The following snippet is the universal way to get to the WIF configuration that is currently in effect: public static ServiceConfiguration ServiceConfiguration {     get     {         if (OperationContext.Current == null)         {             // no WCF             return FederatedAuthentication.ServiceConfiguration;         }         // search message property         if (OperationContext.Current.IncomingMessageProperties. ContainsKey("ServiceConfiguration"))         {             var configuration = OperationContext.Current. IncomingMessageProperties["ServiceConfiguration"] as ServiceConfiguration;             if (configuration != null)             {                 return configuration;             }         }         // return configuration from configuration file         return new ServiceConfiguration();     } }   From here you can grab ServiceConfiguration.ClaimsAuthoriationManager which give you direct access to the CheckAccess method (and thus control over claim types and values). I then created the following wrapper methods: public static bool CheckAccess(string resource, string action) {     return CheckAccess(resource, action, Thread.CurrentPrincipal as IClaimsPrincipal); } public static bool CheckAccess(string resource, string action, IClaimsPrincipal principal) {     var context = new AuthorizationContext(principal, resource, action);     return AuthorizationManager.CheckAccess(context); } public static bool CheckAccess(Collection<Claim> actions, Collection<Claim> resources) {     return CheckAccess(new AuthorizationContext(         Thread.CurrentPrincipal.AsClaimsPrincipal(), resources, actions)); } public static bool CheckAccess(AuthorizationContext context) {     return AuthorizationManager.CheckAccess(context); } I also created the same set of methods but called DemandAccess. They internally use CheckAccess and will throw a SecurityException when false is returned. All the code is part of Thinktecture.IdentityModel on Codeplex – or via NuGet (Install-Package Thinktecture.IdentityModel).

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  • extrapolating object state based on updates

    - by user494461
    I have a networked multi-user collaborative application. To maintain a consistent virtual world, I send updates for objects from a master peer to a guest peer. The update state contains x,y,z coordinates of object center and his rotation matrix(CHAI3d api used a 3x3 matrix) with 30Hz frequency. I want to reduce this update rate and want to send with a reduced update rate. I want a predictor on both peers. When the predicted value is outside, say a error value of 10% in comparison to master peers objects original state the master peer triggers a state update. Now for position I used velocity,position updates so that the guest peer can extrapolate position. Like velocity for position what parameter should I use for rotation extrapolition?

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  • Design for a plugin based application

    - by Varun Naik
    I am working on application, details of which I cannot discuss here. We have core framework and the rest is designed as plug in. In the core framework we have a domain object. This domain object is updated by the plugins. I have defined an interface in which I have function as DomainObject doProcessing(DomainObject object) My intention here is I pass the domain object, the plug in will update it and return it. This updated object is then passed again to different plugin to be updated. I am not sure if this is a good approach. I don't like passing the DomainObject to plugin. Is there a better way I can achieve this? Should I just request data from plugin and update the domain object myself?

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  • Arrays for a heightmap tile-based map

    - by JPiolho
    I'm making a game that uses a map which have tiles, corners and borders. Here's a graphical representation: I've managed to store tiles and corners in memory but I'm having troubles to get borders structured. For the tiles, I have a [Map Width * Map Height] sized array. For corners I have [(Map Width + 1) * (Map Height + 1)] sized array. I've already made up the math needed to access corners from a tile, but I can't figure out how to store and access the borders from a single array. Tiles store the type (and other game logic variables) and via the array index I can get the X, Y. Via this tile position it is possible to get the array index of the corners (which store the Z index). The borders will store a game object and accessing corners from only border info would be also required. If someone even has a better way to store these for better memory and performance I would gladly accept that. EDIT: Using in C# and Javascript.

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  • JOGL hardware based shadow mapping - computing the texture matrix

    - by axel22
    I am implementing hardware shadow mapping as described here. I've rendered the scene successfully from the light POV, and loaded the depth buffer of the scene into a texture. This texture has correctly been loaded - I check this by rendering a small thumbnail, as you can see in the screenshot below, upper left corner. The depth of the scene appears to be correct - objects further away are darker, and that are closer to the light are lighter. However, I run into trouble while rendering the scene from the camera's point of view using the depth texture - the texture on the polygons in the scene is rendered in a weird, nondeterministic fashion, as shown in the screenshot. I believe I am making an error while computing the texture transformation matrix, but I am unsure where exactly. Since I have no matrix utilities in JOGL other then the gl[Load|Mult]Matrix procedures, I multiply the matrices using them, like this: void calcTextureMatrix() { glPushMatrix(); glLoadIdentity(); glLoadMatrixf(biasmatrix, 0); glMultMatrixf(lightprojmatrix, 0); glMultMatrixf(lightviewmatrix, 0); glGetFloatv(GL_MODELVIEW_MATRIX, shadowtexmatrix, 0); glPopMatrix(); } I obtained these matrices by using the glOrtho and gluLookAt procedures: glLoadIdentity() val wdt = width / 45 val hgt = height / 45 glOrtho(wdt, -wdt, -hgt, hgt, -45.0, 45.0) glGetFloatv(GL_MODELVIEW_MATRIX, lightprojmatrix, 0) glLoadIdentity() glu.gluLookAt( xlook + lightpos._1, ylook + lightpos._2, lightpos._3, xlook, ylook, 0.0f, 0.f, 0.f, 1.0f) glGetFloatv(GL_MODELVIEW_MATRIX, lightviewmatrix, 0) My bias matrix is: float[] biasmatrix = new float[16] { 0.5f, 0.f, 0.f, 0.f, 0.f, 0.5f, 0.f, 0.f, 0.f, 0.f, 0.5f, 0.f, 0.5f, 0.5f, 0.5f, 1.f } After applying the camera projection and view matrices, I do: glTexGeni(GL_S, GL_TEXTURE_GEN_MODE, GL_EYE_LINEAR) glTexGenfv(GL_S, GL_EYE_PLANE, shadowtexmatrix, 0) glEnable(GL_TEXTURE_GEN_S) for each component. Does anybody know why the texture is not being rendered correctly? Thank you.

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  • Gracefully terminate a request based service on server

    - by Jatin
    In our web application, for each http-request there is a lot of computation that happens on back end. Output can vary from 10 sec - 1 Hour. In the mean time when it is computed, "Waiting.." is shown on the website for the respective user. But it so happens, that a user might cut down the service in between. So what all can be done on the back end so that the computation can be stopped in between to save resources? What different tactics can be applied here? And if better (instead of killing the thread directly), then a graceful termination policy should make wonders.

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  • Redirecting a CSS file based on .htaccess rules.

    - by Anthony Hiscox
    I'm trying to hack the css files on OSTicket by replacing them with my own custom ones when a specific URL is accessed. The URL that is accessed for this example is http://osticket.cts/helpdesk/scp/css/main.css and I would like it to use the css file at http://osticket.cts/test.css why won't this .htaccess file (in web root, not /helpdesk/scp/) work? Is there an easy way to debug these rules, some way to find out what apache did when the URL was accessed and where it's failing? error.log doesn't show anything useful. RewriteEngine On RewriteCond %{HTTP_HOST} ^osticket\.cts$ [NC] RewriteRule ^(.*)main\.css$ /test.css [NC, L]

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  • GIS-based data visualization and maintenance tool

    - by Dave Jarvis
    Background Looking to leverage an existing GIS system for exploring organizational data. Architecture The following figure represents a high-level overview of the system's desired features: The most basic usage would be as follows: The user visits a web site. The system presents a map (having regions, cities, and buildings). The user drills-down on the map to a particular building. The system provides a basic CRUD interface. The user can view and modify information about personnel (e.g., their assigned teams), equipment (e.g., network appliances), applications, and the building itself (e.g., contact and phone numbers). Ideally, all the components should be open-source (or otherwise free). Problem This must be a small project that needs a quick (but functional) prototype, mostly to confirm whether or not such a system would be useful in the long term. Questions What software components would you use to quickly develop a working prototype? What open-source solutions already exist, if any? Ideas Here is what I am thinking: PostGIS - Define the regions, cities, and sites Google Maps - Display an interactive, clickable map geoJSON - Protocol between PostGIS and Google Maps Seam - CRUD interface Custom Development For example, this would entail: Installation and configuration Configure SSH for remote logins Subversion (or git) PostgreSQL PostGIS Java Tomcat Seam JasperReports Enter GIS information into PostGIS Aggregate data sources into PostgreSQL database Develop starting page for map interface Develop clickable Google Maps interface Develop summary reports Develop CRUD interface using Seam for data maintenance Surely something like this already exists? Thank you!

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