Drawing "Stenciled" Sprites and making them glow
- by Code Assassin
Currently, in my game - I'm not using XNA's SpriteBatch to render anything(I am using Farseer Physic's Debug View), and I was wondering how I would render something like this:
only using XNA. My second question is once I have drawn these stenciled sprites , how would I give the "stenciled" lines a glow effect like so:
I haven't done anything like this before so It is a very confusing experience for me. Any pointers?