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  • passing variables when calling methon in new thread (iphone)

    - by Mouhamad Lamaa
    dear stacks i need to pass variables to the thread method when creating a new thread my code is the follwing //generating thread [NSThread detachNewThreadSelector:@selector(startThread) toTarget:self withObject:nil]; thread job - (void)startThread:(NSInteger *)var img:(UIImageView *) Img{ NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; [NSThread sleepForTimeInterval:var]; [self performSelectorOnMainThread:@selector(threadMethod) withObject:nil waitUntilDone:NO]; //i need to pass Img to threadMethod: [pool release]; } thread Method - (void)threadMethod:(UIImageView *) Img { //do some coding. } so how i can do this (pass parameter to both of methods

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  • Drawing unfilled rectangle shape in c++ openGL

    - by Bahaa
    I want to draw unfilled rectangle shape in openGL using c++ programming language but when I used the glBegin(GL_QUADS) or glBegin(GL_POLYGON), the resulted shape is filled but I want to be unfilled. How I can draw unfilled rectangle. void draweRect(void) { glClear(GL_COLOR_BUFFER_BIT); glColor3f(0.0,0.0,1.0); glLineWidth(30); glBegin(GL_POLYGON); glVertex2i(50,90); glVertex2i(100,90); glVertex2i(100,150); glVertex2i(50,150); glEnd(); glFlush(); }

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  • Parse boolean values in strings for use with Function.apply

    - by as3cmdline
    I'm using String.split to parse a command line string into an array of strings. The result is then used to call a function using the Function.apply API. If apply(null, ["17"]) is called with this function: static function test(foo:int):void { trace(foo, typeof(foo)); } it works as expected (output: 17 number). However, calling apply(null, ["false"]) or apply(null, ["0"]) with this function: static function test(foo:Boolean):void { trace(foo, typeof(foo)); } does not work (expected output: false Boolean; actual output: true Boolean). Is there a way to make it recognize "true" and "false" (or anything else) as Boolean values, just like it does with numerical strings? Ideally "true" and "false" should also remain valid string values.

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  • Is JAXB Bug? please help me

    - by wd-shuang
    I take a scheme,its element definition as follow: I use xjb to export java file,xjb as follow: Java as: @XmlAccessorType(XmlAccessType.FIELD) @XmlType(name = "OriginalMessageContents1", propOrder = { "anyOne", "anyTwo" }) public class OriginalMessageContents1 { @XmlAnyElement protected Element anyOne; @XmlAnyElement protected Element anyTwo; public Element getAnyOne() { return anyOne; } public void setAnyOne(Element value) { this.anyOne = value; } public Element getAnyTwo() { return anyTwo; } public void setAnyTwo(Element value) { this.anyTwo = value; } When I unmashaller this object by using getAnyOne,I got the second element content;I got null by using getAnyTwo. It is a bug? Anybody can help me ? thanks all.

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  • iOs receivedData from NSURLConnection is nil

    - by yhl
    I was wondering if anyone could point out why I'm not able to capture a web reply. My NSLog shows that my [NSMutableData receivedData] has a length of 0 the entire run of the connection. The script that I hit when I click my login button returns a string. My NSLog result is pasted below, and after that I've pasted both the .h and .m files that I have. NSLog Result 2012-11-28 23:35:22.083 [12548:c07] Clicked on button_login 2012-11-28 23:35:22.090 [12548:c07] theConnection is succesful 2012-11-28 23:35:22.289 [12548:c07] didReceiveResponse 2012-11-28 23:35:22.290 [12548:c07] didReceiveData 2012-11-28 23:35:22.290 [12548:c07] 0 2012-11-28 23:35:22.290 [12548:c07] connectionDidFinishLoading 2012-11-28 23:35:22.290 [12548:c07] 0 ViewController.h #import <UIKit/UIKit.h> @interface ViewController : UIViewController // Create an Action for the button. - (IBAction)button_login:(id)sender; // Add property declaration. @property (nonatomic,assign) NSMutableData *receivedData; @end ViewController.m #import ViewController.h @interface ViewController () @end @implementation ViewController @synthesize receivedData; - (void)connection:(NSURLConnection *)connection didReceiveResponse:(NSURLResponse *)response { NSLog(@"didReceiveResponse"); [receivedData setLength:0]; } - (void)connection:(NSURLConnection *)connection didReceiveData:(NSData *)data { NSLog(@"didReceiveData"); [receivedData appendData:data]; NSLog(@"%d",[receivedData length]); } - (void)connectionDidFinishLoading:(NSURLConnection *)connection { NSLog(@"connectionDidFinishLoading"); NSLog(@"%d",[receivedData length]); } - (IBAction)button_login:(id)sender { NSLog(@"Clicked on button_login"); NSString *loginScriptURL = [NSString stringWithFormat:@"http://www.website.com/app/scripts/login.php?"]; NSMutableURLRequest *theRequest = [NSMutableURLRequest requestWithURL:[NSURL URLWithString:loginScriptURL]]; NSString *postString = [NSString stringWithFormat:@"&paramUsername=user&paramPassword=pass"]; NSData *postData = [postString dataUsingEncoding:NSASCIIStringEncoding allowLossyConversion:YES]; [theRequest setHTTPMethod:@"POST"]; [theRequest setHTTPBody:postData]; // Create the actual connection using the request. NSURLConnection *theConnection = [[NSURLConnection alloc] initWithRequest:theRequest delegate:self]; // Capture the response if (theConnection) { NSLog(@"theConnection is succesful"); } else { NSLog(@"theConnection failed"); } } @end

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  • StructureMap singleton behavior not working

    - by user137348
    My code is public static class ContainerBootstrapper { public static void BootstrapStructureMap() { ObjectFactory.Initialize(x => x .ForRequestedType<ValueHolder>() .CacheBy(InstanceScope.Singleton) .TheDefaultIsConcreteType<ValueHolder>()); } } Initialization code (its a windows service) static class Program { static void Main() { ServiceBase[] ServicesToRun; ServicesToRun = new ServiceBase[] { new AppServer() }; ServiceBase.Run(ServicesToRun); ContainerBootstrapper.BootstrapStructureMap(); } } And then I call an instance like this: var valueHolder = ObjectFactory.GetInstance<ValueHolder>(); But I get everytime an new instance not the one used before.

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  • No Change for Index of DropDownList in a Custom Control!!!

    - by mahdiahmadirad
    Hi Dears, I have Created A Custom Control which is a DropDownList with specified Items. I designed AutoPostback and SelectedCategoryId as Properties and SelectedIndexChanged as Event for My Custom Control. Here Is My ASCX file Behind Code: private int _selectedCategoryId; private bool _autoPostback = false; public event EventHandler SelectedIndexChanged; public void BindData() { //Some Code... } protected void Page_Load(object sender, EventArgs e) { BindData(); DropDownList1.AutoPostBack = this._autoPostback; } public int SelectedCategoryId { get { return int.Parse(this.DropDownList1.SelectedItem.Value); } set { this._selectedCategoryId = value; } } public string AutoPostback { get { return this.DropDownList1.AutoPostBack.ToString(); } set { this._autoPostback = Convert.ToBoolean(value); } } protected void DropDownList1_SelectedIndexChanged(object sender, EventArgs e) { if (SelectedIndexChanged != null) SelectedIndexChanged(this, EventArgs.Empty); } I Want Used Update Panel to Update Textbox Fields According to dorp down list selected index. this is my code in ASPX page: <asp:Panel ID="PanelCategory" runat="server"> <p> Select Product Category:&nbsp; <myCtrl:CategoryDDL ID="CategoryDDL1" AutoPostback="true" OnSelectedIndexChanged="CategoryIndexChanged" SelectedCategoryId="0" runat="server" /> </p> <hr /> </asp:Panel> <asp:UpdatePanel ID="UpdatePanelEdit" runat="server"> <ContentTemplate> <%--Some TextBoxes and Other Controls--%> </ContentTemplate> <Triggers> <asp:PostBackTrigger ControlID="CategoryDDL1" /> </Triggers> </asp:UpdatePanel> But Always The Selected Index of CategoryDDL1 is 0(Like default). this means Only Zero Value will pass to the event to update textboxes Data. what is the wrong with my code? why the selected Index not Changing? Help?

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  • Class Members Over Exports

    - by VirusEcks
    When Using DLLs or Code-injecting to be Specific this is an example class only intended for explaining class test { int newint1; char newchararray[512]; void (*newfunction1)( int newarg1 ); int newfunction2( bool newarg1, char newarg2 ) { return newint1; } } mynewclass1; that covers most common elements that's included in classes now when exporting this function to another DLL or application and missed an element of those, either data member or function member, private or public what happens or changed their order ? and if each function is assigned it's value when Code-Injecting like mynewclass1.newfunction1 = (void *)(newexportedfunction); what's the happens in this case, if members of the class are pointers that are assigned after class construction and then missed one member or changed their order ?

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  • Why Java cannot find my constructor?

    - by Roman
    Well, maybe it is a stupid question, but I cannot resolve this problem. In my ServiceBrowser class I have this line: ServiceResolver serviceResolver = new ServiceResolver(ifIndex, serviceName, regType, domain); And compiler complains about it. It says: cannot find symbol symbol : constructor ServiceResolver(int,java.lang.String,java.lang.String,java.lang.String) This is strange, because I do have a constructor in the ServiceResolver: public void ServiceResolver(int ifIndex, String serviceName, String regType, String domain) { this.ifIndex = ifIndex; this.serviceName = serviceName; this.regType = regType; this.domain = domain; } ADDED: I removed void from the constructor and it works! Why?

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  • Comparator interface

    - by 1ace1
    ok I was going to edit my previous question but i wasnt sure if it was the right way to do it so i'll just give another question about Comparator, now i want to be able to sort with different ways. I have a bank checks and i want to sort with checkNumber then checkAmount i managed to do it with checkNumber but couldnt figure out how with checkAmount here is how i did it for checkNumber: import java.util.Comparator; public class Check implements Comparator { private int checkNumber; private String description; private double checkAmount; public Check() { } public Check(int newCheckNumber, double newAmountNumber) { setCheckNumber(newCheckNumber); setAmountNumber(newAmountNumber); } public String toString() { return checkNumber + "\t\t" + checkAmount; } public void setCheckNumber(int checkNumber) { this.checkNumber = checkNumber; } public int getCheckNumber() { return checkNumber; } public void setAmountNumber(double amountNumber) { this.checkAmount = amountNumber; } public double getAmountNumber() { return checkAmount; } @Override public int compare(Object obj1, Object obj2) { int value1 = ((Check) obj1).getCheckNumber(); int value2 = ((Check) obj2).getCheckNumber(); int result = 0; if (value1 > value2){ result = 1; } else if(value1 < value2){ result = -1; } return result; } } import java.util.ArrayList; import java.util.Collections; import test.CheckValue; public class TestCheck { public static void main(String[] args) { ArrayList List = new ArrayList(); List.add(new Check(445, 55.0)); List.add(new Check(101,43.12)); List.add(new Check(110,101.0)); List.add(new Check(553,300.21)); List.add(new Check(123,32.1)); Collections.sort(List, new Check()); System.out.println("Check Number - Check Amount"); for (int i = 0; i < List.size(); i++){ System.out.println(List.get(i)); } } } thank you very much in advance and please tell me if im submiting things in the wrong way.

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  • Is it a good or bad practice to call instance methods from a java constructor?

    - by Steve
    There are several different ways I can initialize complex objects (with injected dependencies and required set-up of injected members), are all seem reasonable, but have various advantages and disadvantages. I'll give a concrete example: final class MyClass { private final Dependency dependency; @Inject public MyClass(Dependency dependency) { this.dependency = dependency; dependency.addHandler(new Handler() { @Override void handle(int foo) { MyClass.this.doSomething(foo); } }); doSomething(0); } private void doSomething(int foo) { dependency.doSomethingElse(foo+1); } } As you can see, the constructor does 3 things, including calling an instance method. I've been told that calling instance methods from a constructor is unsafe because it circumvents the compiler's checks for uninitialized members. I.e. I could have called doSomething(0) before setting this.dependency, which would have compiled but not worked. What is the best way to refactor this? Make doSomething static and pass in the dependency explicitly? In my actual case I have three instance methods and three member fields that all depend on one another, so this seems like a lot of extra boilerplate to make all three of these static. Move the addHandler and doSomething into an @Inject public void init() method. While use with Guice will be transparent, it requires any manual construction to be sure to call init() or else the object won't be fully-functional if someone forgets. Also, this exposes more of the API, both of which seem like bad ideas. Wrap a nested class to keep the dependency to make sure it behaves properly without exposing additional API:class DependencyManager { private final Dependency dependency; public DependecyManager(Dependency dependency) { ... } public doSomething(int foo) { ... } } @Inject public MyClass(Dependency dependency) { DependencyManager manager = new DependencyManager(dependency); manager.doSomething(0); } This pulls instance methods out of all constructors, but generates an extra layer of classes, and when I already had inner and anonymous classes (e.g. that handler) it can become confusing - when I tried this I was told to move the DependencyManager to a separate file, which is also distasteful because it's now multiple files to do a single thing. So what is the preferred way to deal with this sort of situation?

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  • Inheriting and overriding interfaces in C#

    - by Daniel A. White
    Please note: I am writing this question. I have these interfaces in a library/framework I am working on: interface IRepository<TKey,TModel> { void Remove(TModel entity); } interface IRepository<T> : IRepository<int, T> { } interface ISoftDeleteRepository<TKey,TModel> : IRepository<TKey, TModel> { } interface ISoftDeleteRepository<TModel> : ISoftDeleteRepository<int, TModel>, IRepository<TModel> { } and these implementations class Repository : IRepository { void Remove(TModel entity) { // actually Delete } } interface IRepository<T> : IRepository<int, T> { } interface ISoftDeleteRepository<TKey,TModel> : IRepository<TKey, TModel> { } interface ISoftDeleteRepository<TModel> : ISoftDeleteRepository<int, TModel>, IRepository<TModel> { }

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  • Issue Displaying/Hiding Views (Obj-C iPhone Programming)

    - by roswell
    All right all, So I've got a UITableView that is inited in applicationDidFinishLaunching like so: [self showForumList]; Said method does this: -(void)showForumList { ForumList *fl = [ForumList alloc]; [fl initWithNibName:@"ForumList" bundle:[NSBundle mainBundle]]; self.ForumList = fl; [window addSubview:[self.ForumList view]]; [fl release]; }where self.ForumList is previously defined in the interface as ForumList *ForumList;, etc. Now, in ForumList (itself an extension of UITableViewController obviously), I've got didSelectRowAtIndexPath: -- within it I have the following code: Forum *f = [Forum alloc]; NSArray *forums = [f getForumList]; NSDictionary *selectedForum = [forums objectAtIndex:[indexPath row]]; NSString *Url = [selectedForum objectForKey:@"url"]; NSString *Username = [selectedForum objectForKey:@"username"]; NSString *Password = [selectedForum objectForKey:@"password"]; NSLog(@"Identified press on forum %@ (%@/%@)", Url, Username, Password); [self.globalDelegate showForumListFromForumUsingUrl:Url username:Username password:Password]; [self.globalDelegate closeForumList]; NSLog(@"ForumListFromForum init"); Both of the NSLog calls in this function are executed and perform as they should. Now, here is where the issue starts. self.globalDelegate is defined as AppDelegate *globalDelegate; in the Interface specification in my header file. However, [self.globalDelegate showForumListFromForumUsingUrl:username:password] and and [self.globalDelegate closeForumList] are never actually called. They look like so: -(void)closeForumList { NSLog(@"Hiding forum list"); [[self.ForumList view] removeFromSuperview]; } -(void)showForumListFromForumUsingUrl:(NSString *)Url username:(NSString *)Username password:(NSString *)Password { NSLog(@"Showing forum list from forum"); ForumListFromForum *fl = [ForumListFromForum alloc]; [fl initWithNibName:@"ForumListFromForum" bundle:[NSBundle mainBundle]]; [fl initFromForumWithUrl:Url username:Username password:Password]; self.ForumListFromForum = fl; [window addSubview:[self.ForumListFromForum view]]; [fl release]; } The app does not respond to my press and neither of these NSLog calls are made. Any idea where I've gone wrong?

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  • @Stateless, @Remote and @Local

    - by Jeff Foster
    In my deployment on JBoss 5.1.0GA with JavaEE-5 I have beans of the general form public interface Foo { void baz (); } @Stateless public class FooBean implements Foo { void baz() { // ... } } I have assumed that this is the same as if I have explicitly annotated the Foo interface with @Local. From seeing a stack trace in the code I think that it is actually using a remote interface, whereas I want all of my beans to be local. Do I need to explicitly annotate interfaces as Local or is there some default? Finding documentation on this is proving challenging so any links to relevant documentation would be greatly appreciated.

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  • How to fix a warning message associated with strlen() used in Yacc?

    - by user547894
    Hello! Please i need your help. Basically, I am facing this warning message upon compiling with gcc, and am not able to deduce the error: Here are the details: The warning message i am receiving is literrally as follows: y.tab.c: In function ‘yyparse’: y.tab.c:1317 warning: incompatible implicit declaration of built-in function ‘strlen’ My Lex File looks like: %{ #include <stdio.h> #include <stdlib.h> #include <ctype.h> #include "y.tab.h" void yyerror(const char*); char *ptrStr; %} %START nameState %% "Name:" { BEGIN nameState; } <nameState>.+ { ptrStr = (char *)calloc(strlen(yytext)+1, sizeof(char)); strcpy(ptrStr, yytext); yylval.sValue = ptrStr; return sText; } %% int main(int argc, char *argv[]) { if ( argc < 3 ) { printf("Two args are needed: input and output"); } else { yyin = fopen(argv[1], "r"); yyout = fopen(argv[2], "w"); yyparse(); fclose(yyin); fclose(yyout); } return 0; } My Yacc file is as follows: %{ #include <stdio.h> #include <stdlib.h> #include <ctype.h> #include "y.tab.h" void yyerror(const char*); int yywrap(); extern FILE *yyout; %} %union { int iValue; char* sValue; }; %token <sValue> sText %token nameToken %% StartName: /* for empty */ | sName ; sName: sText { fprintf(yyout, "The Name is: %s", $1); fprintf(yyout, "The Length of the Name is: %d", strlen($1)); } ; %% void yyerror(const char *str) { fprintf(stderr,"error: %s\n",str); } int yywrap() { return 1; } *I was wondering how to remove this warning message. Please any suggestions are highly appreciated! Thanks in advance.

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  • In scala can I pass repeated parameters to other methods?

    - by Fred Haslam
    Here is something I can do in java, take the results of a repeated parameter and pass it to another method: public void foo(String ... args){bar(args);} public void bar(String ... args){System.out.println("count="+args.length);} In scala it would look like this: def foo(args:String*) = bar(args) def bar(args:String*) = println("count="+args.length) But this won't compile, the bar signature expects a series of individual strings, and the args passed in is some non-string structure. For now I'm just passing around arrays. It would be very nice to use starred parameters. Is there some way to do it?

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  • I know I'm doing something wrong with RaiseCanExecuteChanged and CanExecute

    - by Cowman
    Well after fiddling with MVVM light to get my button to enable and disable when I want it to... I sort of mashed things together until it worked. However, I just know I'm doing something wrong here. I have RaiseCanExecuteChanged and CanExecute in the same area being called. Surely this is not how it's done? Here's my xaml <Button Margin="10, 25, 10, 25" VerticalAlignment="Center" HorizontalAlignment="Center" Width="50" Height="50" Grid.Column="1" Grid.Row="3" Content="Host"> <i:Interaction.Triggers> <i:EventTrigger EventName="Click"> <mvvmLight:EventToCommand Command="{Binding HostChat}" MustToggleIsEnabled="True" /> </i:EventTrigger> </i:Interaction.Triggers> </Button> And here's my code public override void InitializeViewAndViewModel() { view = UnityContainer.Resolve<LoginPromptView>(); viewModel = UnityContainer.Resolve<LoginPromptViewModel>(); view.DataContext = viewModel; InjectViewIntoRegion(RegionNames.PopUpRegion, view, true); viewModel.HostChat = new DelegateCommand(ExecuteHostChat, CanHostChat); viewModel.PropertyChanged += new System.ComponentModel.PropertyChangedEventHandler(ViewModelPropertyChanged); } void ViewModelPropertyChanged(object sender, System.ComponentModel.PropertyChangedEventArgs e) { if (e.PropertyName == "Name" || e.PropertyName == "Port" || e.PropertyName == "Address") { (viewModel.HostChat as DelegateCommand).RaiseCanExecuteChanged(); (viewModel.HostChat as DelegateCommand).CanExecute(); } } public void ExecuteHostChat() { } public bool CanHostChat() { if (String.IsNullOrEmpty(viewModel.Address) || String.IsNullOrEmpty(viewModel.Port) || String.IsNullOrEmpty(viewModel.Name)) { return false; } else return true; } See how these two are together? Surely that can't be right. I mean... it WORKS for me... but something seems wrong about it. Shouldn't RaiseCanExecuteChanged call CanExecute? It doesn't... and so if I don't have that CanExecute in there, my control never toggles its IsEnabled like I need it to. (viewModel.HostChat as DelegateCommand).RaiseCanExecuteChanged(); (viewModel.HostChat as DelegateCommand).CanExecute();

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  • Disable update on battery percentage

    - by Kris B
    I have a service that performs background updates. I want to give the user the the option to disable the updates when their battery percentage reaches a certain level. From my research, I'm going to use a receiver in the onCreate method of my Service class, eg: public class MainService extends Service { @Override public void onCreate() { this.registerReceiver(this.BatInfoReceiver, new IntentFilter(Intent.ACTION_BATTERY_CHANGED)); } private BroadcastReceiver BatInfoReceiver = new BroadcastReceiver(){ @Override public void onReceive(Context arg0, Intent intent) { int level = intent.getIntExtra("level", 0); } }; } I'm assuming the best practice is to leave the service running and check the battery level in the service and not perform the CPU intensive code based on the percentage? I don't actually stop the service itself and start it up again, based on the battery percentage?

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  • program received signal SIGABRT (xcode)

    - by manish1990
    #import <UIKit/UIKit.h> @interface tableview : UIViewController<UITableViewDataSource> { NSArray *listOfItems; } @property(nonatomic,retain) NSArray *listOfItems; @end #import "tableview.h" @implementation tableview @synthesize listOfItems; - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier ]autorelease]; } //NSString *cellValue = [listOfItems objectAtIndex:indexPath.row]; cell.textLabel.text = [listOfItems objectAtIndex:indexPath.row]; return cell; } - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { return 3; } - (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil { self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil]; if (self) { // Custom initialization } return self; } - (void)didReceiveMemoryWarning { // Releases the view if it doesn't have a superview. [super didReceiveMemoryWarning]; // Release any cached data, images, etc that aren't in use. } #pragma mark - View lifecycle - (void)viewDidLoad { listOfItems = [[NSArray alloc] initWithObjects:@"first",@"second",@"third", nil]; //listOfItems = [[NSMutableArray alloc]init]; // [listOfItems addObject:@"first"]; //[listOfItems addObject:@"second"]; [super viewDidLoad]; // Do any additional setup after loading the view from its nib. } -(void)dealloc { [listOfItems release]; [super dealloc]; } @end GNU gdb 6.3.50-20050815 (Apple version gdb-1708) (Mon Aug 15 16:03:10 UTC 2011) Copyright 2004 Free Software Foundation, Inc. GDB is free software, covered by the GNU General Public License, and you are welcome to change it and/or distribute copies of it under certain conditions. Type "show copying" to see the conditions. There is absolutely no warranty for GDB. Type "show warranty" for details. This GDB was configured as "x86_64-apple-darwin".sharedlibrary apply-load-rules all Attaching to process 438. 2012-04-27 13:33:23.276 tableview test[438:207] -[UIView tableView:numberOfRowsInSection:]: unrecognized selector sent to instance 0x6855500 2012-04-27 13:33:23.362 tableview test[438:207] * Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '-[UIView tableView:numberOfRowsInSection:]: unrecognized selector sent to instance 0x6855500' * First throw call stack: (0x13bb052 0x154cd0a 0x13bcced 0x1321f00 0x1321ce2 0x1ecf2b 0x1ef722 0x9f7c7 0x9f2c1 0xa228c 0xa6783 0x51322 0x13bce72 0x1d6592d 0x1d6f827 0x1cf5fa7 0x1cf7ea6 0x1d8330c 0x23530 0x138f9ce 0x1326670 0x12f24f6 0x12f1db4 0x12f1ccb 0x12a4879 0x12a493e 0x12a9b 0x2282 0x21f5) terminate called throwing an exceptionCurrent language: auto; currently objective-c (gdb)

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  • I get an "EXC_BAD_ACCESS" when I try to read a NSString...

    - by micropsari
    Hello ! This is a (very) simplified version of my iPhone code : @interface x { NSString * name1; NSString * name2; } -init { name1 = @""; name2 = @""; } -(void) a { name1 = @"uhuh"; name2 = [foo bar]; // return a (NSString *) } -(void) b { NSLog(@"%@", name1); // it works NSLog(@"%@", name2); // there I get an EXC_BAD_ACCESS... } Why I have this problem ? And how can I solve it ? Thanks !

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  • How to find which annotation send showDetails?

    - by Voloda2
    How to find which annotation send showDetails? MKPinAnnotationView* customPinView = [[[MKPinAnnotationView alloc] initWithAnnotation:annotation reuseIdentifier:BridgeAnnotationIdentifier] autorelease]; customPinView.pinColor = MKPinAnnotationColorPurple; customPinView.animatesDrop = YES; customPinView.canShowCallout = YES; // add a detail disclosure button to the callout which will open a new view controller page // // note: you can assign a specific call out accessory view, or as MKMapViewDelegate you can implement: // - (void)mapView:(MKMapView *)mapView annotationView:(MKAnnotationView *)view calloutAccessoryControlTapped:(UIControl *)control; // UIButton* rightButton = [UIButton buttonWithType:UIButtonTypeDetailDisclosure]; [rightButton addTarget:self action:@selector(showDetails:) forControlEvents:UIControlEventTouchUpInside]; customPinView.rightCalloutAccessoryView = rightButton; return customPinView; - (void)showDetails:(id)sender { some code }

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  • C#, working with files, "Unauthorized Access"?

    - by Rob
    Hi, I'm learning about opening and saving files with C# and it seems that vista won't let my program save to a file on the root of C:\ , unless I run it in administrator mode. Any ideas how to allow my program to play around with whatever files it wants? Thanks! string name; private void button2_Click(object sender, EventArgs e) ///// OPEN ///// { if (openFileDialog1.ShowDialog() == DialogResult.OK) { name = openFileDialog1.FileName; textBox1.Clear(); textBox1.Text = File.ReadAllText(name); textBox2.Text = name; } } private void button1_Click(object sender, EventArgs e) ///// SAVE ///// { File.WriteAllText(name, textBox1.Text); }

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  • How to simplify the code?

    - by Tattat
    I have objectA, and objectB.... also I have objectAs, and objectBs. the objectA is only have the init method, and ObjectAs have somethings like this: #import "ObjectAs.h" @implementation ObjectAs @synthesize objectAs; -(id) init{ if( (self=[super init])) { self.objectAs = [[NSMutableArray alloc] init]; } return self; } -(int)getObjectAsNumber{ return [self.objectAs count]; } -(void)addObjectA:(ObjectA *)newObjectA{ [self.objectAs addObject:newObjectA]; } -(id)getObjectAByIdx:(int)objectAIdx{ return [self.objectAs objectAtIndex:objectAIdx]; } -(void)dealloc{ [super dealloc]; [objectAs release]; } @end The objectBs have similar have, I know that I can copy and paste, and replace it. Is there any way to simplify the objectBs, and objectAs? thz a lot.

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  • How to connect Model through Controller to View using bindings?

    - by Paperflyer
    I have an NSTextField in my view. Its value is bound to an NSNumber *number in my controller. The controller simply calls through to the model (value) to get the appropriate value. // In the controller - (NSNumber *)number { return [NSNumber numberWithFloat:[model value]]; } - (void)setNumber:(NSNumber *)aNumber { [model setValue:[aNumber floatValue]]; } This is fine, only the controller is not notified of model changes and thus, changing the value in the model does not update the NSTextField. The only other option I can think of is to have the model notify the controller and the controller manually update the view through an Outlet. But this circumvents the binding. // In the model, after value change [[NSNotificationCenter defaultCenter] postNotificationName:@"ValueChanged" object:self]; // In the controller, after being notified - (void)updateView:(NSNotification *)aNotification { [myTextField setFloatValue:[model value]]; } Is there a better, binding-aware way to implement this communication?

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  • argument promotions in C function calls

    - by HaoCheng
    I learned from ----As to when default promotions kick in: default argument promotions are used exactly when the expected type of the argument is unknown, which is to say when there's no prototype or when the argument is variadic. But an example confusing me is: void func(char a, char b) { printf("a=%p,b=%p\n",&a,&b); } int main(void) { char a=0x11,b=0x22; func(a,b); return 0; } It is cleard in the above example: when calling func in main, there is no need to promote the arguments a and b, but the output shows &a = &b +4 not &a = &b+1. If no promotion occured, why 4 bytes between two CHAR argument?

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