Search Results

Search found 11467 results on 459 pages for 'android contentprovider'.

Page 315/459 | < Previous Page | 311 312 313 314 315 316 317 318 319 320 321 322  | Next Page >

  • Keyboard in HTML text-input disappear when WebView call 'loadUrl' again

    - by Jr.
    Hi there, I use WebView for my Androind App. I got a problem and request a solution for help. There is a textfield in the HTML page. When it gets 'focus' and then I call mWebView.setFocusableInTouchMode(true); in Java code so that the Android soft-keyboard will pop-up to let me key in. The problem is I need using multi-thread for some processes in Java and call mWebView.loadUrl(strJSCall); as callback to execute JavaScript function, but the keyboard gets hidden! The way I try is to force the keyboard to show again. But how can the keyboard always show when 'loadUrl' is called? Dose anyone meet the same issue and solve it already? Sincerely, Jr.

    Read the article

  • Memory leak - debugger and memory analyzer disagreeing

    - by Joe
    There is a memory leak in my android game - I've managed to narrow it down to a certain object, which has a list of objects to render on a texture. This object clears the list every time it draws though - so I can't work out how its managed to get thousands of elements in the list. I checked in the debugger and it doesn't have all these thousands of elements - usually about 2-20 which is what I'd expect... The game definitely slows down progressively only if I have rendering to texturing on. Here is a picture of Memory Analyzer showing 6,111 items: Memory Analyzer Here is a picture of the debugger showing 2: Debugger Can anyone help me find out whats wrong?

    Read the article

  • Looking for Suggestion on Multi-Consumer Service Development

    - by DaveDev
    How would I model a system that needs to be able to provide content in a format that would be consumable by iphone, Android or web browser (or whatever). All a new consumer would have to do is build a UI with rules on how to handle the data. I'm thinking something RESTful returning JSON or something. I'm really looking for suggestions on the kinds of things I'd need to learn in order to be able to implement a system on this scale. As an ASP.NET MVC developer, would that be the best framework/archetectrue to go with? Thanks

    Read the article

  • AutoCompleteTextView showing suggestions only for the first word entered

    - by DixieFlatline
    Hello! My autocompletetextview shows suggestions only for the first entered word. So if i write "ki" suggestions for king will popup. But if i enter "queen whitespace ki" there will be no suggestion for king. textView = (AutoCompleteTextView) findViewById(R.id.predlogi); String[] pred = getResources().getStringArray(R.array.predlogi); ArrayAdapter adapter = new ArrayAdapter<String>(this, android.R.layout.simple_dropdown_item_1line, pred); textView.setAdapter(adapter); textView.setThreshold(2); Is there any property that should be set to textView?

    Read the article

  • Best Approach to process images in Django

    - by primalpop
    I've have an application with Android front end and Django as the back end. As part of the answers here, I'm confused over the approach which I should take to send images to Django Server. I've 2 options at my disposal as Piro pointed out there. 1) Sending images as Multi Part entity 2) Send image as a String after encoding it using Base 64. So I am considering the approach that would make it easy to be processed by Django. The images are small in size (<200kb) and number (<10). Any suggestions or pointers are most welcome.

    Read the article

  • What are some techniques to create scrollable areas?

    - by Omega
    I'm getting started with OpenGL ES on Android and I'd looking to learn some techniques to have a game map larger than the visible area. I'm assuming I've somehow got to ensure that the system isn't rendering the entire scene, including what's outside of the visible area. I'm just not sure how I'd go about designing this! This is for simple 2D top-down tile based rendering. No real 3D except what's inherent in OpenGL ES itself. Would anyone be able to get me started on the right path? Are there options that might scale nicely when I decide to start tilting my perspective and doing 3D?

    Read the article

  • How to always run a service in the background

    - by Thomas H
    Hi I am in the process of creating an app that is similar to the build-in SMS app. What I need: - a service that is always running in the background - every 5 min. the service checks the current location of the device and calls a web service - if certain criteria are meet, the service should generate a notification (just like the SMS app) - when the notification is clicked, the user is taken to the app (just like the SMS app) - when the app is installed the service should be started - when the device is rebooted, the service should be started What I have tried: - running a regular service which worked just fine until android kills the service - using the AlarmManager the make the 5 min. interval call to a service. But I was not able to make this work. Any help would be greatly appreciated... -Thomas

    Read the article

  • Which thread invokes SensorEventListener.onSensorChanged

    - by Christoph Heindl
    From my records it seems that SensorEventListener.onSensorChanged callback is called by the same thread that registered the callback. I.e there must be some message-queue synchronization going on in the background which allows the activitys UI-Thread to handle the callbacks. That leads to my question: Is there a need to synchronize SensorEventListener.onSensorChanged with the activitys UI-thread, assuming that the activitys UI-thread registered the SensorEventListener? I cannot find any documentation references, but can see various examples calling invalidate() unsychronized or synchronize the entire callback. I used something along the lines of Log.i(TAG, "" + Thread.currentThread().getId()); to retrieve threading information. I'm running android 2.1 update1. Best regards, Christoph

    Read the article

  • To make the drawn text clear

    - by user1758835
    I have written the code to draw text on the image and to save the image,But the text which I am drawing is looking blur on the image.What modifications need to do to make it clear,Or if there is any other way to draw text on image in android Canvas canvas = new Canvas(photo); Typeface tf = Typeface.create(topaste, Typeface.BOLD); Paint paint = new Paint(); paint.setStyle(Style.FILL); paint.setTypeface(tf); paint.setColor(Color.WHITE); paint.setStrokeWidth(12); canvas.drawBitmap(photo, 0, 0, paint); canvas.drawText(topaste, 15, 120, paint); image.setImageBitmap(photo);

    Read the article

  • A simple free MIDI implementation in Java besides javax.sound.midi: Are there any?

    - by Peterdk
    The problem is: Android doesn't implement javax.sound.midi. I need a simple free library that allows me to create simple 1-track midi files. I searched the net for it, but can't really find anything, since everything uses javax.sound.midi . The license needs to be one where I don't need to opensource my linked app. Any ideas? I also looked into the fileformat itself. However, I am totally not familiar with working with bytes, hexidecimal stuff etc. So, other option is: are there any simple midi implementations that I can use as reference?

    Read the article

  • View Animation (Resizing a Ball)

    - by user270811
    hi, i am trying to do this: 1) user long touches the screen, 2) a circle/ball pops up (centered around the user's finger) and grows in size as long as the user is touching the screen 3) once the user lets go of the finger, the ball (now in its final size) will bounce around. i think i have the bouncing around figure out from the DivideAndConquer example, but i am not sure how to animate the ball's growth. i looked at various view flipper examples such as this: http://www.inter-fuser.com/2009/08/android-animations-3d-flip.html but it seems like view flipper is best for swapping two static pictures. i wasn't able to find a good view animator example other than the flippers. also, i would prefer to use images as opposed to just a circle. can someone point me in the right direction? thanks.

    Read the article

  • Open source VideoPlayer / AudioPlayer / MediaPlayer GUI / UI resource available?

    - by steff
    Hi, I'm looking for a user interface for a MediaPlayer which should be able to play video as well as audio files. Furthermore it needs the following things (nothing fancy): TextView for playing time Progress Bar for progress visulization Play/Pause/Stop buttons NO playlist functionality required, the player will only play a single item (that's why I don't need next/previous buttons). It sounds pretty much like the standard audio-player of Android = 2.0. Sure, I could try to find its source code but that would require to tediously check out the entire source. I'm just asking for a more efficient way. Thanks in advance, steff

    Read the article

  • Deleting SQLite rows automatically/periodically

    - by anselmophil
    Hi guys! So, i have a application that displays tasks and i created an option in the Settings menu that lets you choose in how many days all (Never, 10 days, 20 days or 30 days) these tasks should be automatically deleted. So when i open up the app there will be a method that will be called and check if theres any tasks to be deleted. I did that to challenge myself, but i'm hitting the wall with my head and i cant come up with something. So here i am in need of help! A little more information: i was trying to do something with java/android code, but from past searches i saw people dealing with it using SQL functions. Is it better? Thanks in advance guys!

    Read the article

  • What is best way to remove ProgressDialog

    - by Sunil Kumar Sahoo
    I have created a progress dialog by ProgressDialog progressDialog = null; // create instance variable of ProgressDialog int dialogID = 1; //to create progress dialog protected Dialog onCreateDialog(int id) { progressDialog = new ProgressDialog(context); progressDialog.setMessage(message); progressDialog.setIcon(android.R.id.icon); return progressDialog; } // to show progressdialog showDialog(dialogID); To remove the dialog I am able to use any of the following three approaches approach-1 if(progressDialog != null){ progressDialog.dismiss(); } approach-2 if(progressDialog != null){ progressDialog.cancel(); } approach-3 removeDialog(dialogID); I found second approach is more effective than first approach. and if I have to use with more than one progressdialog it is easier to use approach-3. But what is the best way to destroy a progressdialog and How?

    Read the article

  • How to Compile Sample Code

    - by James L
    I'm breaking into GUI programming with android, trying to compile and analyze Lunar Lander sample program. The instructions for using Eclipse say to select "Create project from existing source" but that option doesn't exist. If I select File-New-Project I can select "Java project from Existing Ant Buildfile". Using that I've tried selecting various xml files as "Ant Buildfile" but all give me the "The file selected is not a valid Ant buildfile" error. I just want to run GUI sample projects, preferably with Eclipse. Any useful tips will be appreciated.

    Read the article

  • Get th lat and lon using address

    - by sairam333
    Hi I use below code for getting the lattitude and longitude Using the given address try { List<Address> foundAdresses = gc.getFromLocationName(addressInput, 5); //Search addresses for (int j = 0; j < foundAdresses.size(); ++j) { //Save results as Longitude and Latitude //@todo: if more than one result, then show a selected-list Address x = foundAdresses.get(j); lat = x.getLatitude(); lon = x.getLongitude(); } } catch(Exception e) { } But the above code does not return any values into lat,lon(double variables), and i sue the uses-permissions in android manifest file also But the lat,lon variables does not getting any values.Please give me some suggestions.Thanks in advance.

    Read the article

  • how to apply Discrete wavelet transform on image

    - by abuasis
    I am implementing an android application that will verify signature images , decided to go with the Discrete wavelet transform method (symmlet-8) the method requires to apply the discrete wavelet transform and separate the image using low-pass and high-pass filter and retrieve the wavelet transform coefficients. the equations show notations that I cant understand thus can't do the math easily , also didn't know how to apply low-pass and high-pass filters to my x and y points. is there any tutorial that shows you how to apply the discrete wavelet transform to my image easily that breaks it out in numbers? thanks alot in advance.

    Read the article

  • How to get real-time status notification with Facebook SDK via listener

    - by Mathias Lin
    I'm using Twitter4j and the Android Facebook SDK to fetch status messages. With Twitter4J I get real-time notifications whenever a new status has been added to the stream via StatusListener (Twitter4J). In the Facebook SDK I cannot find a similar way, I can only fetch entire streams over and over again in a fixed time interval using RequestListener (Facebook SDK) as far as I see it. Is there any way to get notified of new statuses in realtime with the Facebook SDK in a similar way as with Twitter4J? (Found a similar but unanswered question here: Facebook real-time updated application wall)

    Read the article

  • How can I use the paid version of my app as a "key" to the free version?

    - by Bryan Denny
    Let's say for example that I have some Android app that does X. The free version has ads or basic features. I want to have a paid version that removes the ads and adds extra features. How can I use the paid app as a "license key" to unlock the features in the free app? So the user would install the free app, then install the paid app to get the extra features, but they would still run the free app (which would now be unlocked). What's the best approach to doing this?

    Read the article

  • OpenGL ES 1.1 vs 2.0 for 2D Graphics, with rotated sprites?

    - by Lee Olayvar
    I am having trouble finding information related to which i should choose, OpenGL ES 1.1 or 2.0 for 2D graphics. OpenGL ES 1.1 on Android is a bit limited to my knowledge, and based purely on sprite count the only useful renderer is draw_texture() (as far as i know). However, that does not have rotation and rotation is very important to me. Now with the NDK adding support for OpenGL ES 2.0, i am trying to figure out if there is anything that preforms as well as draw_texture(), but can handle rotation. Anyone have any information on if 2.0 can help me in this area?

    Read the article

  • Where do I find API key and API secret for Facebook?

    - by Sara
    Trying to connect to Facebook to make a statusupdate through my Android application. Got the whole thing running but I need API key + secret. Where can I create/get a hold of these? private static final String apiKey = "<YOUR API KEY>"; private static final String apiSecret = "<YOUR SECRET KEY>"; Tried the same thing with Twitter and then I just "created" an application and recieved "ConsumerKEY" and "ConsumerSECRET", but what is the deal with Facebook?

    Read the article

  • Show/hide views with checkbox

    - by DixieFlatline
    Hi! I want to show or hide some elements (textviews and edittexts) with checkbox. I set their visibility to gone in layout file. Showing them when user checks the box works, but the when user unchecks it, they don't hide. (android 1.5 and 1.6) My code: cb=(CheckBox)findViewById(R.id.cek); cb.setOnClickListener(new OnClickListener() { // checkbox listener public void onClick(View v) { // Perform action on clicks, depending on whether it's now checked if (((CheckBox) v).isChecked()) { tv1.setVisibility(0); //visible==0 et3.setVisibility(0); } else if (((CheckBox) v).isChecked() == false) { tv1.setVisibility(2); //gone=2 et3.setVisibility(2); } } });

    Read the article

  • Can you decode a mutable Bitmap from an InputStream?

    - by Daniel Lew
    Right now I've got an Android application that: Downloads an image. Does some pre-processing to that image. Displays the image. The dilemma is that I would like this process to use less memory, so that I can afford to download a higher-resolution image. However, when I download the image now, I use BitmapFactory.decodeStream(), which has the unfortunate side effect of returning an immutable Bitmap. As a result, I'm having to create a copy of the Bitmap before I can start operating on it, which means I have to have 2x the size of the Bitmap's memory allocated (at least for a brief period of time; once the copy is complete I can recycle the original). Is there a way to decode an InputStream into a mutable Bitmap?

    Read the article

  • Webview can't type in, is that because of missing setting?

    - by Pentium10
    I have an Android application that connects to Facebook to request authorization of an Application. I use the following setting in the WebView, but once the view is loaded, I can't type in login details. What I am missing? WebView webview; webview = (WebView) findViewById(R.id.facebookview); webview.getSettings().setJavaScriptEnabled(true); webview.setWebViewClient(new FacebookWebViewClient()); webview .loadUrl("http://www.connect.facebook.com/login.php?return_session=1&nochrome=1&fbconnect=1&extern=2&connect_display=popup&api_key=" + FConnect.API_KEY + "&v=1.0&next=" + FConnect.SUCCESS_URL + "%3Ffb_login%26fname%3D_opener&cancel_url=" + FConnect.CANCEL_URL + "%23fname%3D_opener%26%257B%2522t%2522%253A3%252C%2522h%2522%253A%2522fbCancelLogin%2522%252C%2522sid%2522%253A%25220.741%2522%257D&channel_url=" + FConnect.XD_RECEIVER);

    Read the article

  • Given GPS coordinates, how do I find nearby landmarks or points-of-interest?

    - by stackoverflowuser2010
    I just bought a Google Nexus One smartphone, and I want to write a small Android application for fun. Suppose I can get my current GPS coordinates, so then how can I programmatically find nearby landmarks or points-of-interest within some radius? Is there an API to get GPS geo-tagged landmarks, like in Google Earth's database? For example, if I'm in downtown Chicago, my program would point me to all the "tourist" things to visit in that city. Ideally, it would all run on my smartphone, but if necessary, I can have the smartphone query a webserver, which would then run more queries.

    Read the article

< Previous Page | 311 312 313 314 315 316 317 318 319 320 321 322  | Next Page >