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  • How to interrupt a thread performing a blocking socket connect?

    - by Jason R
    I have some code that spawns a pthread that attempts to maintain a socket connection to a remote host. If the connection is ever lost, it attempts to reconnect using a blocking connect() call on its socket. Since the code runs in a separate thread, I don't really care about the fact that it uses the synchronous socket API. That is, until it comes time for my application to exit. I would like to perform some semblance of an orderly shutdown, so I use thread synchronization primitives to wake up the thread and signal for it to exit, then perform a pthread_join() on the thread to wait for it to complete. This works great, unless the thread is in the middle of a connect() call when I command the shutdown. In that case, I have to wait for the connect to time out, which could be a long time. This makes the application appear to take a long time to shut down. What I would like to do is to interrupt the call to connect() in some way. After the call returns, the thread will notice my exit signal and shut down cleanly. Since connect() is a system call, I thought that I might be able to intentionally interrupt it using a signal (thus making the call return EINTR), but I'm not sure if this is a robust method in a POSIX threads environment. Does anyone have any recommendations on how to do this, either using signals or via some other method? As a note, the connect() call is down in some library code that I cannot modify, so changing to a non-blocking socket is not an option.

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  • method to find my UDP socket's "real" port?

    - by yairchu
    Is there any free service to which I could send a UDP packet and it would respond telling me what is my "real" UDP port? (my application is behind a NAT) This kind of service could allow me to make a p2p coordination server with normal php hosting. The p2p clients would know their UDP ports from this service They will then contact my server over HTTP (which is what regular web hosting allows) and tell it their port (and ip, which is normally supplied to cgi scripts) My server will give the clients the IP addresses and ports of the other clients.

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  • Finding Local IP via Socket Creation / getsockname

    - by BSchlinker
    I need to get the IP address of a system within C++. I followed the logic and advice of another comment on here and created a socket and then utilized getsockname to determine the IP address which the socket is bound to. However, this doesn't appear to work (code below). I'm receiving an invalid IP address (58.etc) when I should be receiving a 128.etc Any ideas? string Routes::systemIP(){ // basic setup int sockfd; char str[INET_ADDRSTRLEN]; sockaddr* sa; socklen_t* sl; struct addrinfo hints, *servinfo, *p; int rv; memset(&hints, 0, sizeof hints); hints.ai_family = AF_UNSPEC; hints.ai_socktype = SOCK_DGRAM; if ((rv = getaddrinfo("4.2.2.1", "80", &hints, &servinfo)) != 0) { fprintf(stderr, "getaddrinfo: %s\n", gai_strerror(rv)); return "1"; } // loop through all the results and make a socket for(p = servinfo; p != NULL; p = p->ai_next) { if ((sockfd = socket(p->ai_family, p->ai_socktype, p->ai_protocol)) == -1) { perror("talker: socket"); continue; } break; } if (p == NULL) { fprintf(stderr, "talker: failed to bind socket\n"); return "2"; } // get information on the local IP from the socket we created getsockname(sockfd, sa, sl); // convert the sockaddr to a sockaddr_in via casting struct sockaddr_in *sa_ipv4 = (struct sockaddr_in *)sa; // get the IP from the sockaddr_in and print it inet_ntop(AF_INET, &(sa_ipv4->sin_addr.s_addr), str, INET_ADDRSTRLEN); printf("%s\n", str); // return the IP return str; }

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  • Bandwidth Limit Php Not working

    - by Saxtor
    Hey How are you doing guys, i am trying to limit bandwidth per users not by ipaddress for some reason my code doesnt work i need some help, what i am trying to do is to limit the download of the user that they would only have 10Gb per day to download however it seems to me that my buffer is not working when i use multiple connections it doesnt work, but when i use one connect it works 80% here is my code can you debug the error for me thanks. /** * @author saxtor if you can improve this code email me [email protected] * @copyright 2010 */ /** * CREATE TABLE IF NOT EXISTS `max_traffic` ( `id` int(255) NOT NULL AUTO_INCREMENT, `limit` int(255) NOT NULL, PRIMARY KEY (`id`) ) ENGINE=MyISAM DEFAULT CHARSET=latin1 AUTO_INCREMENT=0 ; */ //SQL Connection [this is hackable for testing] date_default_timezone_set("America/Guyana"); mysql_connect("localhost", "root", "") or die(mysql_error()); mysql_select_db("Quota") or die(mysql_error()); function quota($id) { $result = mysql_query("SELECT `limit` FROM max_traffic WHERE id='$id' ") or die(error_log(mysql_error()));; $row = mysql_fetch_array($result); return $row[0]; } function update_quota($id,$value) { $result = mysql_query("UPDATE `max_traffic` SET `limit`='$value' WHERE id='$id'") or die(mysql_error()); return $value; } if ( quota(1) != 0) $limit = quota(1); else $limit = 0; $multipart = false; //was a part of the file requested? (partial download) $range = $_SERVER["HTTP_RANGE"]; if ($range) { $cookie .= "\r\nRange: $range"; $multipart = true; header("X-UR-RANGE-Range: $range"); } $url = 'http://127.0.0.1/puppy.iso'; $filename = basename($url); //octet-stream + attachment => client always stores file header('Content-type: application/octet-stream'); header('Content-Disposition: attachment; filename="'.$filename.'"'); //always included so clients know this script supports resuming header("Accept-Ranges: bytes"); $user_agent = ini_get("user_agent"); ini_set("user_agent", $user_agent . "\r\nCookie: enc=$cookie"); $httphandle = fopen($url, "r"); $headers = stream_get_meta_data($httphandle); $size = $headers["wrapper_data"][6]; $sizer = explode(' ',$size); $size = $sizer[1]; //let's check the return header of rapidshare for range / length indicators //we'll just pass these to the client foreach ($headers["wrapper_data"] as $header) { $header = trim($header); if (substr(strtolower($header), 0, strlen("content-range")) == "content-range") { // _insert($range); header($header); header("X-RS-RANGE-" . $header); $multipart = true; //content-range indicates partial download } elseif (substr(strtolower($header), 0, strlen("Content-Length")) == "content-length") { // _insert($range); header($header); header("X-RS-CL-" . $header); } } if ($multipart) header('HTTP/1.1 206 Partial Content'); flush(); $speed = 4128; $packet = 1; //this is private dont touch. $bufsize = 128; //this is private dont touch/ $bandwidth = 0; //this is private dont touch. while (!(connection_aborted() || connection_status() == 1) && $size > 0) { while (!feof($httphandle) && $size > 0) { if ($limit <= 0 ) $size = 0; if ( $size < $bufsize && $size != 0 && $limit != 0) { echo fread($httphandle,$size); $bandwidth += $size; } else { if( $limit != 0) echo fread($httphandle,$bufsize); $bandwidth += $bufsize; } $size -= $bufsize; $limit -= $bufsize; flush(); if ($speed > 0 && ($bandwidth > $speed*$packet*103)) { usleep(100000); $packet++; //update_quota(1,$limit); } error_log(update_quota(1,$limit)); $limit = quota(1); //if( $size <= 0 ) // exit; } fclose($httphandle); } exit;

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  • How to recive more than 65000 bytes in C++ socket using recv()

    - by Mr.Cool
    I am developing a client server application (TCP) in Linux using C++. I want to send more than 65,000 bytes at the same time. In TCP, the maximum packet size is 65,635 bytes only. How can I send the entire bytes without loss? Following is my code at server side. //Receive the message from client socket if((iByteCount = recv(GetSocketId(), buffer, MAXRECV, MSG_WAITALL)) > 0) { printf("\n Received bytes %d\n", iByteCount); SetReceivedMessage(buffer); return LS_RESULT_OK; } If I use MSG_WAITALL it takes a long time to receive the bytes so how can I set the flag to receive more than 10 lakhs bytes at time.

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  • Why I get java.net.SocketException: Connection reset

    - by Jammy
    I need sent some requests to server side and get reponse, sometimes when I call specific method to run the flollowing common code, I get one error in line(addToCookieJar(connection);), any idea how this get happened? URL url = new URL(providerURL); HttpURLConnection connection = (HttpURLConnection)url.openConnection(); connection.setRequestMethod("POST"); connection.setDoInput(true); connection.setDoOutput(true); connection.setUseCaches(false); connection.setRequestProperty("Content-Type", "application/octet-stream"); // We understand gzip encoding connection.addRequestProperty("Accept-Encoding", "gzip"); if (cookie != null && cookieHandler != null) { connection.setRequestProperty("Cookie", cookie); } if (cookieHandler == null) { addFromCookieJar(connection); } // Send the request ObjectOutputStream oos = new ObjectOutputStream(connection.getOutputStream()); oos.writeObject(remote.getName()); oos.writeObject(m.getName()); // method name oos.writeObject(m.getParameterTypes()); // formal parameters oos.writeObject(args); // actual parameters oos.flush(); oos.close(); if (cookieHandler == null) { cookieJar.put(new URI(providerURL), connection.getHeaderFields()); } Exception: java.lang.reflect.UndeclaredThrowableException at $Proxy0.updateDocument(Unknown Source) at com.agst.ui.gantt.GanttPanel.doUpdateDocument(GanttPanel.java:1931) at com.agst.ui.gantt.GanttPanel.save(GanttPanel.java:1419) at com.agst.ui.gantt.GanttPanel$4.run(GanttPanel.java:1673) at java.lang.Thread.run(Unknown Source) Caused by: java.net.SocketException: Connection reset at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method) at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source) at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source) at java.lang.reflect.Constructor.newInstance(Unknown Source) at sun.net.www.protocol.http.HttpURLConnection$6.run(Unknown Source) at java.security.AccessController.doPrivileged(Native Method) at sun.net.www.protocol.http.HttpURLConnection.getChainedException(Unknown Source) at sun.net.www.protocol.http.HttpURLConnection.getInputStream(Unknown Source) at com.agst.rmi.RemoteCallHandler.call(RemoteCallHandler.java:196) at com.agst.rmi.RemoteCallHandler.invoke(RemoteCallHandler.java:142) ... 5 more Caused by: java.net.SocketException: Connection reset at java.net.SocketInputStream.read(Unknown Source) at java.io.BufferedInputStream.fill(Unknown Source) at java.io.BufferedInputStream.read1(Unknown Source) at java.io.BufferedInputStream.read(Unknown Source) at sun.net.www.http.HttpClient.parseHTTPHeader(Unknown Source) at sun.net.www.http.HttpClient.parseHTTP(Unknown Source) at sun.net.www.http.HttpClient.parseHTTP(Unknown Source) at sun.net.www.protocol.http.HttpURLConnection.getInputStream(Unknown Source) at sun.net.www.protocol.http.HttpURLConnection.getHeaderFields(Unknown Source) at com.agst.rmi.RemoteCallHandler.addToCookieJar(RemoteCallHandler.java:529) at com.agst.rmi.RemoteCallHandler.call(RemoteCallHandler.java:192) ... 6 more

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  • Silverlight 4 IN Browser Socket

    - by Benny
    I need to use a TCP socket connecting to a port outside of 4502-4532 while running in browser. I know it is possible to do out of browser with allowing full access, but how can I do it inside the browser? I am connecting to an old Unix system so I would prefer not to host a web site hosting a clientaccesspolicy.xml file. Thanks in advance!

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  • how to send an array of bytes over a TCP connection (java programming)

    - by Mark Roberts
    Can somebody demonstrate how to send an array of bytes over a TCP connection from a sender program to a receiver program in Java. (I'm new to Java programming, and can't seem to find an example of how to do this that shows both ends of the connection (sender and receiver.) If you know of an existing example, maybe you could post the link. (No need to reinvent the wheel.) P.S. This is NOT homework! :-)

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  • Problem with close socket

    - by zp26
    Hi, I have a problem with my socket program. I create the client program (my code is below) I have a problem when i close the socket with the disconnect method. Can i help me? Thanks and sorry for my English XP CFSocketRef s; -(void)CreaConnessione { CFSocketError errore; struct sockaddr_in sin; CFDataRef address; CFRunLoopSourceRef source; CFSocketContext context = { 0, self, NULL, NULL, NULL }; s = CFSocketCreate( NULL, PF_INET, SOCK_STREAM, IPPROTO_TCP, kCFSocketDataCallBack, AcceptDataCallback, &context); memset(&sin, 0, sizeof(sin)); int port = [fieldPorta.text intValue]; NSString *tempIp = fieldIndirizzo.text; const char *ip = [tempIp UTF8String]; sin.sin_family = AF_INET; sin.sin_port = htons(port); sin.sin_addr.s_addr = (long)inet_addr(ip); address = CFDataCreate(NULL, (UInt8 *)&sin, sizeof(sin)); errore = CFSocketConnectToAddress(s, address, 0); if(errore == 0){ buttonInvioMess.enabled = TRUE; fieldMessaggioInvio.enabled = TRUE; labelTemp.text = [NSString stringWithFormat:@"Connesso al Server"]; CFRelease(address); source = CFSocketCreateRunLoopSource(NULL, s, 0); CFRunLoopAddSource(CFRunLoopGetCurrent(), source, kCFRunLoopDefaultMode); CFRelease(source); CFRunLoopRun(); } else{ labelTemp.text = [NSString stringWithFormat:@"Errore di connessione. Verificare Ip e Porta"]; switchConnection.on = FALSE; } } //the socket doesn't disconnect -(void)Disconnetti{ CFSocketInvalidate(s); CFRelease(s); } -(IBAction)Connetti { if(switchConnection.on) [self CreaConnessione]; else [self Disconnetti]; }

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  • Perl MiniWebserver

    - by snikolov
    hey guys i have config this miniwebserver, however i require the server to download a file in the local directory i am getting a problem can you please fix my issue thanks !/usr/bin/perl use strict; use Socket; use IO::Socket; my $buffer; my $file; my $length; my $output; Simple web server in Perl Serves out .html files, echos form data sub parse_form { my $data = $_[0]; my %data; foreach (split /&/, $data) { my ($key, $val) = split /=/; $val =~ s/+/ /g; $val =~ s/%(..)/chr(hex($1))/eg; $data{$key} = $val;} return %data; } Setup and create socket my $port = shift; defined($port) or die "Usage: $0 portno\n"; my $DOCUMENT_ROOT = $ENV{'HOME'} . "public"; my $server = new IO::Socket::INET(Proto = 'tcp', LocalPort = $port, Listen = SOMAXCONN, Reuse = 1); $server or die "Unable to create server socket: $!" ; Await requests and handle them as they arrive while (my $client = $server-accept()) { $client-autoflush(1); my %request = (); my %data; { -------- Read Request --------------- local $/ = Socket::CRLF; while (<$client>) { chomp; # Main http request if (/\s*(\w+)\s*([^\s]+)\s*HTTP\/(\d.\d)/) { $request{METHOD} = uc $1; $request{URL} = $2; $request{HTTP_VERSION} = $3; } # Standard headers elsif (/:/) { (my $type, my $val) = split /:/, $_, 2; $type =~ s/^\s+//; foreach ($type, $val) { s/^\s+//; s/\s+$//; } $request{lc $type} = $val; } # POST data elsif (/^$/) { read($client, $request{CONTENT}, $request{'content-length'}) if defined $request{'content-length'}; last; } } } -------- SORT OUT METHOD --------------- if ($request{METHOD} eq 'GET') { if ($request{URL} =~ /(.*)\?(.*)/) { $request{URL} = $1; $request{CONTENT} = $2; %data = parse_form($request{CONTENT}); } else { %data = (); } $data{"_method"} = "GET"; } elsif ($request{METHOD} eq 'POST') { %data = parse_form($request{CONTENT}); $data{"_method"} = "POST"; } else { $data{"_method"} = "ERROR"; } ------- Serve file ---------------------- my $localfile = $DOCUMENT_ROOT.$request{URL}; Send Response if (open(FILE, "<$localfile")) { print $client "HTTP/1.0 200 OK", Socket::CRLF; print $client "Content-type: text/html", Socket::CRLF; print $client Socket::CRLF; my $buffer; while (read(FILE, $buffer, 4096)) { print $client $buffer; } $data{"_status"} = "200"; } else { $file = 'a.pl'; open(INFILE, $file); while (<INFILE>) { $output .= $_; ##output of the file } $length = length($output); print $client "'HTTP/1.0 200 OK", Socket::CRLF; print $client "Content-type: application/octet-stream", Socket::CRLF; print $client "Content-Length:".$length, Socket::CRLF; print $client "Accept-Ranges: bytes", Socket::CRLF; print $client 'Content-Disposition: attachment; filename="test.zip"', Socket::CRLF; print $client $output, Socket::CRLF; print $client 'Content-Transfer-Encoding: binary"', Socket::CRLF; print $client "Connection: Keep-Alive", Socket::CRLF; # #$data{"_status"} = "404"; # } close(FILE); Log Request print ($DOCUMENT_ROOT.$request{URL},"\n"); foreach (keys(%data)) { print (" $_ = $data{$_}\n"); } ----------- Close Connection and loop ------------------ close $client; } END

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  • python sending incomplete data over socket

    - by tipu
    I have this socket server script, import SocketServer import shelve import zlib class MyTCPHandler(SocketServer.BaseRequestHandler): def handle(self): self.words = shelve.open('/home/tipu/Dropbox/dev/workspace/search/words.db', 'r'); self.tweets = shelve.open('/home/tipu/Dropbox/dev/workspace/search/tweets.db', 'r'); param = self.request.recv(1024).strip() try: result = str(self.words[param]) except KeyError: result = "set()" self.request.send(str(result)) if __name__ == "__main__": HOST, PORT = "localhost", 50007 SocketServer.TCPServer.allow_reuse_address = True server = SocketServer.TCPServer((HOST, PORT), MyTCPHandler) server.serve_forever() And this receiver, from django.http import HttpResponse from django.template import Context, loader import shelve import zlib import socket def index(req, param = ''): HOST = 'localhost' PORT = 50007 s = socket.socket(socket.AF_INET, socket.SOCK_STREAM) s.connect((HOST, PORT)) s.send(param) data = zlib.decompress(s.recv(131072)) s.close() print 'Received', repr(data) t = loader.get_template('index.html') c = Context({ 'foo' : data }) return HttpResponse(t.render(c)) I am sending strings to the receiver that are in the hundreds of kilobytes. I end up only receiving a portion of it. Is there a way that I can fix that so that the whole string is sent?

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  • Problem about socket communication

    - by Ahmet Altun
    I have two separate socket projects in VS.NET. One of them is sender, other one is receiver. After starting receiver, i send data from sender. Although send method returns 13 bytes as successfully transferred, the receiver receives 0 (zero). The receiver accepts sender socket and listens to it. But cannot receive data. Why? P.S. : If sender code is put in receiver project, receiver can get data, as well.

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  • How can I obtain the local TCP port and IP Address of my client program?

    - by Dr Dork
    Hello! I'm prepping for a simple work project and am trying to familiarize myself with the basics of socket programming in a Unix dev environment. At this point, I have some basic server side code and client side code setup to communicate. Currently, my client code successfully connects to the server code and the server code sends it a test message, then both quit out. Perfect! That's exactly what I wanted to accomplish. Now I'm playing around with the functions used to obtain info about the two environments (server and client). I'd like to obtain the local IP address and dynamically assigned TCP port of the client. The function I've found to do this is getsockname()... //setup the socket if ((sockfd = socket(p->ai_family, p->ai_socktype, p->ai_protocol)) == -1) { perror("client: socket"); continue; } //Retrieve the locally-bound name of the specified socket and store it in the sockaddr structure sa_len = sizeof(sa); getsock_check = getsockname(sockfd,(struct sockaddr *)&sa,(socklen_t *)&sa_len) ; if (getsock_check== -1) { perror("getsockname"); exit(1); } printf("Local IP address is: %s\n", inet_ntoa(sa.sin_addr)); printf("Local port is: %d\n", (int) ntohs(sa.sin_port)); but the output is always zero... Local IP address is: 0.0.0.0 Local port is: 0 does anyone see anything I might be or am definitely doing wrong? Thanks so much in advance for all your help!

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  • How to change internal buffer size of DataInputStream

    - by Gaks
    I'm using this kind of code for my TCP/IP connection: sock = new Socket(host, port); sock.setKeepAlive(true); din = new DataInputStream(sock.getInputStream()); dout = new DataOutputStream(sock.getOutputStream()); Then, in separate thread I'm checking din.available() bytes to see if there are some incoming packets to read. The problem is, that if a packet bigger than 2048 bytes arrives, the din.available() returns 2048 anyway. Just like there was a 2048 internal buffer. I can't read those 2048 bytes when I know it's not the full packet my application is waiting for. If I don't read it however - it'll all stuck at 2048 bytes and never receive more. Can I enlarge the buffer size of DataInputStream somehow? Socket receive buffer is 16384 as returned by sock.getReceiveBufferSize() so it's not the socket limiting me to 2048 bytes. If there is no way to increase the DataInputStream buffer size - I guess the only way is to declare my own buffer and read everything from DataInputStream to that buffer? Regards

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  • Is it possible to craft your own packets with python?

    - by Rob
    Well, I know its possible, using external libraries and modules such as scapy. But how about without external modules? Without running the script as root? No external dependencies? I've been doing a lot of googling, but haven't found much help. I'd like to be able to create my own packets, but without running as root, or installing extra dependencies. Any suggestions?

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  • How do I generate a connection reset programatically?

    - by Brock Adams
    Hi, I'm sure you've seen the "the connection was reset" message displayed when trying to browse web pages. (The text is from Firefox, other browsers differ.) I need to generate that message/error/condition on demand, to test workarounds. So, how do I generate that condition programmatically? (How to generate a TCP RST from PHP -- or one of the other web-app languages?) Caveats and Conditions: It cannot be a general IP block. The test client must still be able to see the test server when not triggering the condition. Ideally, it would be done at the web-application level (Python, PHP, Coldfusion, Javascript, etc.). Access to routers is problematic. Access to Apache config is a pain. Ideally, it would be triggered by fetching a specific web-page. Bonus if it works on a standard, commercial web host. Update: Sending RST is not enough to cause this condition. See my partial answer, below. I've a solution that works on a local machine, Now need to get it working on a remote host.

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  • Receving multiple multicast feeds on the same port - C, Linux

    - by Gigi
    I have an application that is receiving data from multiple multicast sources on the same port. I am able to receive the data. However, I am trying to account for statistics of each group (i.e. msgs received, bytes received) and all the data is getting mixed up. Does anyone know how to solved this problem? If I try to look at the sender's address, it is not the multicast address, but rather the IP of the sending machine. I am using the following socket options: struct ip_mreq mreq; mreq.imr_multiaddr.s_addr = inet_addr("224.1.2.3"); mreq.imr_interface.s_addr = INADDR_ANY; setsockopt(s, IPPROTO_IP, IP_ADD_MEMBERSHIP, &mreq, sizeof(mreq)); and also: setsockopt(s, SOL_SOCKET, SO_REUSEPORT, &reuse, sizeof(reuse)); I appreciate any help!!!

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  • Strange client's address returned throug accept(..) function.

    - by Negai
    Hi everyone, I'm a socket programming newbie. Here's a snippet: struct sockaddr_storage client_addr; ... client_addr_size = sizeof(client_addr); client_socket = accept( server_socket, (struct sockaddr *)&client_addr, &client_addr_size ); ... result = inet_ntop( AF_INET, &((struct sockaddr_in *)&client_addr)->sin_addr, client_addr_str, sizeof(client_addr_str) ); Whenever the client connects the address I get is 0.0.0.0 regardless from the host. Can anybody explain, what I'm doing wrong? Thanks.

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  • How do you handle live video streaming in Flash AS3?

    - by CodeJustin.com
    I've been dabbling with socket servers in Java and now I'm ready to get my feet wet with an idea I had. I would like to use python for my socket server and obviously AS3 for my client. I'm able to create a full chat using my own python socket server but I'm almost clueless what to do now that I want to add in LIVE video (want to make it a live video "chat"). I've found tutorials but they are for FMS and I can not afford that, also Red5 looked nice but couldn't find a live video tutorial off hand (plus I would have to switch to Red5 from my own socket server). So if someone could even nudge me into some resources on the subject (the subject of live video without using FMS) that would be very helpful, Google is failing me right now.

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  • Object Oriented Perl interface to read from and write to a socket

    - by user654967
    I need a perl client-server implementation as a wrapper for a server in C#. A perl script passes the server address and port number and an input string to a module, this module has to create the socket and send the input string to the server. The data sent has to follow ISO-8859-1 encoding. On receiving the information, the client has to first receive 3 byte, then the next 8 bytes, this has the length of the data that has to be received next.. so based on the length the client has to read the next data. each of the data that is read has to be stored in a variable and sent another module for further processing. Currently this is what my perl client looks like..which I'm sure isn't right..could someone tell me how to do this..and set me on the right direction.. sub WriteInfo { my ($addr, $port, $Input) = @_; $socket = IO::Socket::INET->new( Proto => "tcp", PeerAddr => $addr, PeerPort => $port, ); unless ($socket) { die "cannot connect to remote" } while (1) { $socket->send($Input); } } sub ReadData { while (1) { my $ExecutionResult = $socket->recv( $recv_data, 3); my $DataLength = $socket->recv( $recv_data, 8); $DataLength =~ s/^0+// ; my $decval = hex($DataLength); my $Data = $socket->recv( $recv_data, $decval); return($Data); } thanks a lot.. Archer

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  • Comparing a peer's IPv6 address with localhost

    - by indiv
    I have called getpeername on my connected socket and now have an IPv6 address of the connected peer. How do I tell whether my peer's IP address is localhost? (the host name "localhost" is not defined in the target system's hosts file, so I need to work with IP addresses only)

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  • Reply to specific socket client.

    - by David
    hi, I am using C#. I have one socket server in PC A and three socket clients in PC B,PC C,and PC D.When PC A receives data, I want to send this data to either PC B or PC C or PC D. I mean i don't want to send this data to all PC.I just want to send the PC i need to send. Now, when server receives data from one client PC, it sends back to all clients PC. Thank you.

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