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  • Linear-time algorithms for sorting vertices in polygon contours

    - by Cheery
    I figured out an algorithm that lets me turn my holed polygons into trapezoids in linear time if I have vertex indices sorted from lowest coordinate to highest. I get simple polygons as contours. They have certain order that might be exploited most of the time. So giving these conditions, is there a near-linear-time algorithm on sorting?

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  • Finding user location before map loads

    - by 4thSpace
    I'm trying to find the user's location using: CLLocationCoordinate2D _location; CLLocation *userLoc = nil; if(appDelegate.clLocationManager.locationServicesEnabled){ userLoc = mapView.userLocation.location; _location = userLoc.coordinate; } The problem is that I haven't yet initialized the map so the above doesn't work. Is there a way to get the user's location without using mapkit? Or should I be using a different technique?

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  • How to view doctype in generated source code

    - by wcpro
    I am using an XSL transformation on an xml file to create an xml document. The problem i am running into is that when i go to view the generated source (the transformed source) i can't see the DOCTYPE attribute of the html so i don't know if its being emitted properly. Is there any way to view the doctype in this way?

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  • Making a grid on iPhone using Opengl

    - by TheGambler
    I'm trying to make a grid similar to what you would see in these geo games(geoDefense/geometry wars). I'm wanting to apply separate transformation matrixes to each to create different effects. So, it makes since to me that I need to draw each square separately to that I can apply a different transformation to each one. The problem I'm having is mapping these grids out or connecting the squares. The coordinate systems is still confusing to me. I know it would be easy just to create a huge triangle strip but I'm not able to figure out a way to apply separate transformations to each square( quad ) if I use triangle strips. So first question: Can you apply different transformations to quads if you use a triangle strip to draw a huge grid? If so, any tips suggestions on how to do so? If not, how does one usually connect textures without using triangle strips? Here is my coord setup: const GLfloat zNear = 0.01, zFar = 1000.0, fieldOfView = 45.0; GLfloat size; glEnable(GL_DEPTH_TEST); glMatrixMode(GL_PROJECTION); size = zNear * tanf(DEGREES_TO_RADIANS(fieldOfView) / 2.0); CGRect rect = view.bounds; glFrustumf(-size, size, -size / (rect.size.width / rect.size.height), size / (rect.size.width / rect.size.height), zNear, zFar); glViewport(0, 0, rect.size.width, rect.size.height); Here is my draw: - (void)drawView:(GLView*)view; { int loop; //glColor4f(1.0, 1.0, 1.0, 0.5); glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); //Grid Loop for( loop = 0; loop < kNumberSectionsInGrid; loop++ ) { //glLoadIdentity(); static Matrix3D shearMatrix; Matrix3DSetShear(shearMatrix, 0.2, 0.2); static Matrix3D finalMatrix; //Matrix3DMultiply(temp2Matrix, shearMatrix, finalMatrix); glLoadMatrixf(shearMatrix); glTranslatef(-1.0f,(float)loop,-3.0f); glScalef(0.1, 0.1, 0.0); Vertex3D vertices[] = { {-1.0, 1.0, 0.5}, { 1.0, 1.0, 0.5}, { -1.0, -1.0, 0.5}, { 1.0, -1.0, 0.5} }; static const Vector3D normals[] = { {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, }; GLfloat texCoords[] = { 0.0, 1.0, 1.0, 1.0, 0.0, 0.0, 1.0, 0.0 }; glEnableClientState(GL_VERTEX_ARRAY); glEnableClientState(GL_NORMAL_ARRAY); glEnableClientState(GL_TEXTURE_COORD_ARRAY); glBindTexture(GL_TEXTURE_2D, texture[0]); glVertexPointer(3, GL_FLOAT, 0, vertices); glNormalPointer(GL_FLOAT, 0, normals); glTexCoordPointer(2, GL_FLOAT, 0, texCoords); glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); glDisableClientState(GL_VERTEX_ARRAY); glDisableClientState(GL_NORMAL_ARRAY); glDisableClientState(GL_TEXTURE_COORD_ARRAY); } } glMatrixMode(GL_MODELVIEW);

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  • What is the best way to debug OpenGL?

    - by dreamlax
    I find that a lot of the time, OpenGL will show you it failed by not drawing anything. I'm trying to find ways to debug OpenGL programs, by inspecting the transformation matrix stack and so on. What is the best way to debug OpenGL? If the code looks and feels like the vertices are in the right place, how can you be sure they are?

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  • finding a solution to a giving maze txt.file

    - by alberto
    how can i fix this program, the problem is when it print out the coordinate it give me a 7 for the start and finish, i would appreciated you help, thanks start = (len(data)) finish = (len(data)) pos= [] for i in range(len(pos)): for j in range(len(pos[i])): if pos[i][j] == "S": start=(i,j) elif pos[i][j] == "F": finish=(i,j) print "S found in",start, print "\nF found in",finish,"\n"

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  • Draw points in a view on iPhone screen?

    - by micropsari
    Hello, in my class I have an attribute IBOutlet UIImageView *imageView; And if I want to draw an image in this view I do : imageView.image = [UIImage imageNamed:@"foo.png"]; But how can I do to draw some points with coordinate x, y (in pixel) directly in the view ? Thanks !

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  • Generating text file from database

    - by Goldmember
    I have a requirement to hand-code an text file from data residing in a SQL table. Just wondering if there are any best practices here. Should I write it as an XMLDocument first and transform using XSL or just use Streamwriter and skip transformation altogether? The generated text file will be in EDIFACT format, so layout is very specific.

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  • CSS Print Style Sheets - Examples

    - by bsreekanth
    Trying to learn about how to effectively use print.css, so that graphical and navigational elements are not shown in print preview/print. Read some articles, and part of print css of html5 boilerplate. Two sites, which was quite impressive the way they change the look during print are http://css-tricks.com/ http://bottlerocketcreative.com/ But I cannot see the css related to print. Can you please point to the css they use to learn how to do similar transformation. thanks.

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  • How can I make XSLT work in chrome?

    - by Eric
    I have an XML document here that is served with a corresponding XSL file. The transformation is left to be executed client-side, without JavaScript. This works fine in IE (shock horror), but in Google Chrome, just displays the document's text nodes. I know that it is possible to do client-side XSL in Chrome, as I have seen examples of it, but I am yet to be able to replicate this success myself What am I doing wrong?

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  • How to merge 2 XML streams in Java by XSLT

    - by user327933
    I'd like to merge 2 XML streams (strings) in Java, necessarily by XSLT (that I could change the transformation), but the problem is that the XMLs come as a string. There are many examples, but through the files. Can this be done without saving them in files? Thanks.

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  • Erlang: What's a good way to automatically assign node names?

    - by mwt
    I want to have an EC2 based cluster that can grow and shrink at will. No node will be special in any way nor do I want them to have to coordinate their names with any other nodes. I don't want to hard code the names since I want to use one image and spin them up as needed. I understand nodes have to have names to communicate, though. What's a good strategy for automatically and dynamically coming up with a name at start script time?

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  • Numpy/Python performing terribly vs. Matlab

    - by Nissl
    Novice programmer here. I'm writing a program that analyzes the relative spatial locations of points (cells). The program gets boundaries and cell type off an array with the x coordinate in column 1, y coordinate in column 2, and cell type in column 3. It then checks each cell for cell type and appropriate distance from the bounds. If it passes, it then calculates its distance from each other cell in the array and if the distance is within a specified analysis range it adds it to an output array at that distance. My cell marking program is in wxpython so I was hoping to develop this program in python as well and eventually stick it into the GUI. Unfortunately right now python takes ~20 seconds to run the core loop on my machine while MATLAB can do ~15 loops/second. Since I'm planning on doing 1000 loops (with a randomized comparison condition) on ~30 cases times several exploratory analysis types this is not a trivial difference. I tried running a profiler and array calls are 1/4 of the time, almost all of the rest is unspecified loop time. Here is the python code for the main loop: for basecell in range (0, cellnumber-1): if firstcelltype == np.array((cellrecord[basecell,2])): xloc=np.array((cellrecord[basecell,0])) yloc=np.array((cellrecord[basecell,1])) xedgedist=(xbound-xloc) yedgedist=(ybound-yloc) if xloc>excludedist and xedgedist>excludedist and yloc>excludedist and yedgedist>excludedist: for comparecell in range (0, cellnumber-1): if secondcelltype==np.array((cellrecord[comparecell,2])): xcomploc=np.array((cellrecord[comparecell,0])) ycomploc=np.array((cellrecord[comparecell,1])) dist=math.sqrt((xcomploc-xloc)**2+(ycomploc-yloc)**2) dist=round(dist) if dist>=1 and dist<=analysisdist: arraytarget=round(dist*analysisdist/intervalnumber) addone=np.array((spatialraw[arraytarget-1])) addone=addone+1 targetcell=arraytarget-1 np.put(spatialraw,[targetcell,targetcell],addone) Here is the matlab code for the main loop: for basecell = 1:cellnumber; if firstcelltype==cellrecord(basecell,3); xloc=cellrecord(basecell,1); yloc=cellrecord(basecell,2); xedgedist=(xbound-xloc); yedgedist=(ybound-yloc); if (xloc>excludedist) && (yloc>excludedist) && (xedgedist>excludedist) && (yedgedist>excludedist); for comparecell = 1:cellnumber; if secondcelltype==cellrecord(comparecell,3); xcomploc=cellrecord(comparecell,1); ycomploc=cellrecord(comparecell,2); dist=sqrt((xcomploc-xloc)^2+(ycomploc-yloc)^2); if (dist>=1) && (dist<=100.4999); arraytarget=round(dist*analysisdist/intervalnumber); spatialsum(1,arraytarget)=spatialsum(1,arraytarget)+1; end end end end end end Thanks!

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  • How to apply a function to a collection of elements

    - by Cue
    Consider I have an array of elements out of which I want to create a new 'iterable' which on every next applies a custom 'transformation'. What's the proper way of doing it under python 2.x? For people familiar with Java, the equivalent is Iterables#transform from google's collections framework.

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  • catch output from linux telnet to a python script

    - by sandra
    Hello. My problem is that i want to do something like this in linux console telnet 192.168.255.28 process.py i.e i would like to do some transformation with console telnet output using python script. I'm see Popen in python for this case, but i can't understand how can i get input from telnet if it do not stop all time.. Pleas any ideas.

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  • problem with XSLT

    - by sindhu
    Hi all, I am trying to create a html based template with xslt transformation.The string result returned by the transformer is perfectly fine.but when i try to send it to display, the browser is not interpreting it. The output looks like<html><body>...</body></html>. when i do view source it is displaying &lt;html&gt;... How can i resolve it?Please help. Thanks in advance

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  • Apply Xslt on in-memory Xml and returning in-memory Xml

    - by Jan Willem B
    I am looking for a static function in the .NET framework which takes an XML snippet and an Xslt file, applies the transformation in memory, and returns the transformed XML. I would like to do this: string rawXml = invoiceTemplateDoc.MainDocumentPart.Document.InnerXml; rawXml = DoXsltTransformation(rawXml, @"c:\prepare-invoice.xslt")); // ... do more manipulations on the rawXml Alternatively, instead of taking and returning strings, it could be taking and returning XmlNodes. Is there such a function?

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  • Get spiral index from location

    - by ricick
    I'm using Alberto Santini's solution to this question to get a spiral grid reference based on an items index Algorithm for iterating over an outward spiral on a discrete 2D grid from the origin It's not the accepted solution, but it's the best for my needs as it avoids using a loop. It's working well, but what I want now is to do the inverse. Based on a known x and y coordinate return the index of a location. This is as a precursor to returning the items surrounding a given location.

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  • standard c library for escaping a string.

    - by rampion
    Is there a standard C library function to escape C-strings? For example, if I had the C string: char example[] = "first line\nsecond line: \"inner quotes\""; And I wanted to print "first line\nsecond line: \"inner quotes\"" Is there a library function that will do that transformation for me? Rolling my own just seems a little silly. Bonus points if I can give it a length to escape (so it stops before or beyond the \0).

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