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  • Appending unique values only in a linked list in C

    - by LuckySlevin
    typedef struct child {int count; char word[100]; inner_list*next;} child; typedef struct parent { char data [100]; inner_list * head; int count; outer_list * next; } parent; void append(child **q,char num[100],int size) { child *temp,*r,*temp2,*temp3; parent *out=NULL; temp = *q; temp2 = *q; temp3 = *q; char *str; if(*q==NULL) { temp = (child *)malloc(sizeof(child)); strcpy(temp->word,num); temp->count =size; temp->next=NULL; *q=temp; } else { temp = *q; while(temp->next !=NULL) { temp=temp->next; } r = (child *)malloc(sizeof(child)); strcpy(r->word,num); r->count = size; r->next=NULL; temp->next=r; } } This is my append function which I use for adding an element to my child list. But my problem is it only should append unique values which are followed by a string. Which means : Inputs : aaa bbb aaa ccc aaa bbb ccc aaa Append should act : For aaa string there should be a list like bbb->ccc(Not bbb->ccc->bbb since bbb is already there if bbb is coming more than one time it should be increase count only.) For bbb string there should be list like aaa->ccc only For ccc string there should be list like aaa only I hope i could make myself clear. Is there any ideas? Please ask for further info.

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  • Java Inheritance - Getting a Parameter from Parent Class

    - by Aaron
    I'm trying to take one parameter from the parent class of Car and add it to my array (carsParked), how can i do this? Parent Class public class Car { protected String regNo; //Car registration number protected String owner; //Name of the owner protected String carColor; /** Creates a Car object * @param rNo - registration number * @param own - name of the owner **/ public Car (String rNo, String own, String carColour) { regNo = rNo; owner = own; carColor = carColour; } /** @return The car registration number **/ public String getRegNo() { return regNo; } /** @return A String representation of the car details **/ public String getAsString() { return "Car: " + regNo + "\nColor: " + carColor; } public String getColor() { return carColor; } } Child Class public class Carpark extends Car { private String location; // Location of the Car Park private int capacity; // Capacity of the Car Park - how many cars it can hold private int carsIn; // Number of cars currently in the Car Park private String[] carsParked; /** Constructor for Carparks * @param loc - the Location of the Carpark * @param cap - the Capacity of the Carpark */ public Carpark (String locations, int room) { location = locations; capacity = room; } /** Records entry of a car into the car park */ public void driveIn() { carsIn = carsIn + 1; } /** Records the departure of a car from the car park */ public void driveOut() { carsIn = carsIn - 1; } /** Returns a String representation of information about the carpark */ public String getAsString() { return location + "\nCapacity: " + capacity + " Currently parked: " + carsIn + "\n*************************\n"; } }

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  • Howcome some C++ functions with unspecified linkage build with C linkage?

    - by christoffer
    This is something that makes me fairly perplexed. I have a C++ file that implements a set of functions, and a header file that defines prototypes for them. When building with Visual Studio or MingW-gcc, I get linking errors on two of the functions, and adding an 'extern "C"' qualifier resolved the error. How is this possible? Header file, "some_header.h": // Definition of struct DEMO_GLOBAL_DATA omitted DWORD WINAPI ThreadFunction(LPVOID lpData); void WriteLogString(void *pUserData, const char *pString, unsigned long nStringLen); void CheckValid(DEMO_GLOBAL_DATA *pData); int HandleStart(DEMO_GLOBAL_DATA * pDAta, TCHAR * pLogFileName); void HandleEnd(DEMO_GLOBAL_DATA *pData); C++ file, "some_implementation.cpp" #include "some_header.h" DWORD WINAPI ThreadFunction(LPVOID lpData) { /* omitted */ } void WriteLogString(void *pUserData, const char *pString, unsigned long nStringLen) { /* omitted */ } void CheckValid(DEMO_GLOBAL_DATA *pData) { /* omitted */ } int HandleStart(DEMO_GLOBAL_DATA * pDAta, TCHAR * pLogFileName) { /* omitted */ } void HandleEnd(DEMO_GLOBAL_DATA *pData) { /* omitted */ } The implementations compile without warnings, but when linking with the UI code that calls these, I get a normal error LNK2001: unresolved external symbol "int __cdecl HandleStart(struct _DEMO_GLOBAL_DATA *, wchar_t *) error LNK2001: unresolved external symbol "void __cdecl CheckValid(struct _DEMO_MAIN_GLOBAL_DATA * What really confuses me, now, is that only these two functions (HandleStart and CheckValid) seems to be built with C linkage. Explicitly adding "extern 'C'" declarations for only these two resolved the linking error, and the application builds and runs. Adding "extern 'C'" on some other function, such as HandleEnd, introduces a new linking error, so that one is obviously compiled correctly. The implementation file is never modified in any of this, only the prototypes.

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  • linq delegate function checking from objects

    - by Philip
    I am trying to find the list of objects which can be replaced. Class Letter{ int ID; string Name; string AdvCode; int isDeleted; } Class Replacers{ int ID; string MainAdvCode; string ReplacesAdvCode; } example data: Replacers 0 455 400 1 955 400 2 955 455 such that if a Letter has and Advcode of 455 and another has a code of 400 the 400 gets marked for deletion. And then if another Letter has a 955 then the 455 gets marked for deletion and the 400 (which is already marked) is marked for deletion. The problem is with my current code the 400 and 455 is marking itself for deletion?!?!? Public class Main{ List<Letter> Letters; List<Replacers> replaces; //select the ones to replace the replacements aka the little guys //check if the replacements replacer exists if yes mark deleted var filterMethodReplacements = new Func<Letter, bool>(IsAdvInReplacements);//Working var filterMethodReplacers = new Func<Letter, bool>(IsAdvInReplacers);//NOT WORKING???? var resReplacements=letters.Where(filterMethodReplacements);//working foreach (Letter letter in resReplacements) { //select the Replacers aka the ones that contain the little guys var resReplacers = letters.Where(filterMethodReplacers); if (resReplacers != null) letter.isDeleted = 1; } } } private bool IsAdvInReplacements(Letter letter) { return (from a in Replacables where a.ReplaceAdvCode == letter.AdvCode select a).Any(); } private bool IsAdvInReplacers(Letter letter) { //?????????????????????????????? return (from a in Replacables where a.MainAdvCode == letter.AdvCode select a).Any(); } }

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  • SQL n:m Inheritance join

    - by Nightmares
    I want to join a table which contains n:m relationship between groups. (Groups are defined in a separate table). This table only has entries listing a member_group_id and a parent_group_id. Given this structure: id(int) | member_group_id(int) | parent_group_id(int) The "base" query looks like this: select p1.group_id, p2.group_id, p1.member_group_id, p2.member_group_id from group_member_group as p1 join group_member_group as p2 on p2.member_group_id = p1.member_group_id The "base" query correctly shows all relationships (I checked by doing it manually.) The problem is when I try to apply a where clause to this query to filter for a specific group as "point of origin" (the first group for which I want all parent groups) it returns only the closest parents. For example like this: select p1.group_id, p2.group_id, p1.member_group_id, p2.member_group_id from group_member_group as p1 join group_member_group as p2 on p2.member_group_id = p1.member_group_id where p1.group_id = 1 Can anyone give a clue how I can fix this? Or a different approach to realize this. (I suppose I could always do this in my C++ source code on the server side but I would have to transfer a entire table which has a high growth potential to the application server.) UPDATE: select p1.group_id, p2.group_id, p1.member_group_id, p2.member_group_id from group_member_group as p1 join group_member_group as p2 on p2.group_id = p1.member_group_id Typing mistake confirmed. Now I don't get past first level of inheritance period. Thanks at denied for pointing that out.

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  • invalid scalar hex value 0x8000000 and over

    - by kioto
    Hi. I found a problem getting hex value from yaml file. It couldn't get hex value 0x80000000 and over. Following is a sample C++ program. // ymlparser.cpp #include <iostream> #include <fstream> #include "yaml-cpp/yaml.h" int main(void) { try { std::ifstream fin("hex.yaml"); YAML::Parser parser(fin); YAML::Node doc; parser.GetNextDocument(doc); int num1; doc["hex1"] >> num1; printf("num1 = 0x%x\n", num1); int num2; doc["hex2"] >> num2; printf("num2 = 0x%x\n", num2); return 0; } catch(YAML::ParserException& e) { std::cout << e.what() << "\n"; } } hex.yaml hex1: 0x7FFFFFFF hex2: 0x80000000 Error message is here. $ ./ymlparser num1 = 0x7fffffff terminate called after throwing an instance of 'YAML::InvalidScalar' what(): yaml-cpp: error at line 2, column 7: invalid scalar Aborted Environment yaml-cpp : getting from svn, March.22.2010 or v0.2.5 OS : Ubuntu 9.10 i386 I need to get hex the value on yaml-cpp now, but I have no idea. Please tell me how to get it another way. Thanks,

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  • Linq2Sql: query - subquery optimisation

    - by Budda
    I have the following query: IList<InfrStadium> stadiums = (from sector in DbContext.sectors where sector.Type=typeValue select new InfrStadium(sector.TeamId) ).ToList(); and InfrStadium class constructor: private InfrStadium(int teamId) { IList<Sector> teamSectors = (from sector in DbContext.sectors where sector.TeamId==teamId select sector) .ToList<>(); ... work with data } Current implementation perform 1+n queries, where n - number of records fetched the 1st time. I want to optimize that. And another one I would love to do using 'group' operator in way like this: IList<InfrStadium> stadiums = (from sector in DbContext.sectors group sector by sector.TeamId into team_sectors select new InfrStadium(team_sectors.Key, team_sectors) ).ToList(); with appropriate constructor: private InfrStadium(int iTeamId, IEnumerable<InfrStadiumSector> eSectors) { IList<Sector> teamSectors = eSectors.ToList(); ... work with data } But attempt to launch query causes the following error: Expression of type 'System.Int32' cannot be used for constructor parameter of type 'System.Collections.Generic.IEnumerable`1[InfrStadiumSector]' Question 1: Could you please explain, what is wrong here, I don't understand why 'team_sectors' is applied as 'System.Int32'? I've tried to change query a little (replace IEnumerable with IQueryeable): IList<InfrStadium> stadiums = (from sector in DbContext.sectors group sector by sector.TeamId into team_sectors select new InfrStadium(team_sectors.Key, team_sectors.AsQueryable()) ).ToList(); with appropriate constructor: private InfrStadium(int iTeamId, IQueryeable<InfrStadiumSector> eSectors) { IList<Sector> teamSectors = eSectors.ToList(); ... work with data } In this case I've received another but similar error: Expression of type 'System.Int32' cannot be used for parameter of type 'System.Collections.Generic.IEnumerable1[InfrStadiumSector]' of method 'System.Linq.IQueryable1[InfrStadiumSector] AsQueryableInfrStadiumSector' Question 2: Actually, the same question: can't understand at all what is going on here... P.S. I have another to optimize query idea (describe here: Linq2Sql: query optimisation) but I would love to find a solution with 1 request to DB).

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  • Within an aray of objects can one create a new instance of an object at an index?

    - by David
    Here's the sample code: class TestAO { int[] x; public TestAO () { this.x = new int[5] ; for (int i = 0; i<x.length; i++) x[i] = i; } public static void main (String[]arg) { TestAO a = new TestAO (); System.out.println (a) ; TestAO c = new TestAO () ; c.x[3] = 35 ; TestAO[] Z = new TestAO[3] ; Z[0] = a ; Z[1] = (TestAO b = new TestAO()) ; Z[2] = c ; } } When i try to compile this i get an error message at the line Z[1] which reads as follows: TestAO.java:22: ')' expected Z[1] = (TestAO b = new TestAO()) ; ^ What i'm trying to do here is create an instance of the object TestAO that i want to be in that index within the assignment of the value at that index instead of creating the instance of the object outside of the array like i did with a. Is this legal and i'm just making some syntax error that i can't see (thus causing the error message) or can what i'm trying to do just not be done?

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  • JPA/Hibernate Parent/Child relationship

    - by NubieJ
    Hi I am quite new to JPA/Hibernate (Java in general) so my question is as follows (note, I have searched far and wide and have not come across an answer to this): I have two entities: Parent and Child (naming changed). Parent contains a list of Children and Children refers back to parent. e.g. @Entity public class Parent { @Id @Basic @GeneratedValue(strategy = GenerationType.IDENTITY) @Column(name = "PARENT_ID", insertable = false, updatable = false) private int id; /* ..... */ @OneToMany(cascade = { CascadeType.ALL }, fetch = FetchType.LAZY) @JoinColumn(name = "PARENT_ID", referencedColumnName = "PARENT_ID", nullable = true) private Set<child> children; /* ..... */ } @Entity public class Child { @Id @Basic @GeneratedValue(strategy = GenerationType.IDENTITY) @Column(name = "CHILD_ID", insertable = false, updatable = false) private int id; /* ..... */ @ManyToOne(cascade = { CascadeType.REFRESH }, fetch = FetchType.EAGER, optional = false) @JoinColumn(name = "PARENT_ID", referencedColumnName = "PARENT_ID") private Parent parent; /* ..... */ } I want to be able to do the following: Retrieve a Parent entity which would contain a list of all its children (List), however, when listing Parent (getting List, it of course should omit the children from the results, therefore setting FetchType.LAZY. Retrieve a Child entity which would contain an instance of the Parent entity. Using the code above (or similar) results in two exceptions: Retrieving Parent: A cycle is detected in the object graph. This will cause infinitely deep XML... Retrieving Child: org.hibernate.LazyInitializationException: failed to lazily initialize a collection of role: xxxxxxxxxxx, no session or session was closed When retrieving the Parent entity, I am using a named query (i.e. calling it specifically) @NamedQuery(name = "Parent.findByParentId", query = "SELECT p FROM Parent AS p LEFT JOIN FETCH p.children where p.id = :id") Code to get Parent (i.e. service layer): public Parent findByParentId(int parentId) { Query query = em.createNamedQuery("Parent.findByParentId"); query.setParameter("id", parentId); return (Parent) query.getSingleResult(); } Why am I getting a LazyInitializationException event though the List property on the Parent entity is set as Lazy (when retrieving the Child entity)?

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  • libcurl (c api) READFUNCTION for http PUT blocking forever

    - by Duane
    I am using libcurl for a RESTful library. I am having two problems with a PUT message, I am just trying to send a small content like "hello" via put. My READFUNCTION for PUT's blocks for a very large amount of time (minutes) when I follow the manual at curl.haxx.se and return a 0 indicating I have finished the content. (on os X) When I return something 0 this succeeds much faster (< 1 sec) When I run this on my linux machine (ubuntu 10.4) this blocking event appears to NEVER return when I return 0, if I change the behavior to return the size written libcurl appends all the data in the http body sending way more data and it fails with a "too much data" message from the server. my readfunction is below, any help would be greatly appreciated. I am using libcurl 7.20.1 typedef struct{ void *data; int body_size; int bytes_remaining; int bytes_written; } postdata; size_t readfunc(void *ptr, size_t size, size_t nmemb, void *stream) { if(stream) { postdata ud = (postdata)stream; if(ud->bytes_remaining) { if(ud->body_size > size*nmemb) { memcpy(ptr, ud->data+ud->bytes_written, size*nmemb); ud->bytes_written+=size+nmemb; ud->bytes_remaining = ud->body_size-size*nmemb; return size*nmemb; } else { memcpy(ptr, ud->data+ud->bytes_written, ud->bytes_remaining); ud->bytes_remaining=0; return 0; } }

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  • Invert the 1bbp color under a rectangle.

    - by Scott Chamberlain
    I am working with GDI+, the image I am working with is a 1bbp image. What i would like to do is draw a rectangle on the image and everything under that rectangle will be inverted (white pixels will become black and black pixels become white). All of the sample code I have seen is for 8 bit RGB color scale images, and I don't think the techniques they use will work for me. Here is the code I have so far. This is the parent control, one of the Epl2.IDrawableCommand's will be the command that does the inverting. protected override void OnPaint(PaintEventArgs e) { base.OnPaint(e); if (Label != null) { using (Bitmap drawnLabel = new Bitmap((int)((float)Label.LabelHeight * _ImageScaleFactor), (int)((float)Label.LableLength *(int) _ImageScaleFactor), System.Drawing.Imaging.PixelFormat.Format1bppIndexed)) { using (Graphics drawBuffer = Graphics.FromImage(drawnLabel)) { drawBuffer.ScaleTransform(_ImageScaleFactor, _ImageScaleFactor); foreach (Epl2.IDrawableCommand cmd in Label.Collection) { cmd.Paint(drawBuffer); } drawBuffer.ResetTransform(); } drawnLabel.RotateFlip(Rotation); pbLabelDrawArea.Size = drawnLabel.Size; using (Graphics drawArea = pbLabelDrawArea.CreateGraphics()) { drawArea.Clear(Color.White); drawArea.DrawImage(drawnLabel, new Point(0, 0)); } } } } What should I put in the Paint(Graphic g) for this command?

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  • gcc -finline-functions behaviour?

    - by user176168
    I'm using gcc with the -finline-functions optimization for release builds. In order to combat code bloat because I work on an embedded system I want to say don't inline particular functions. The obvious way to do this would be through function attributes ie attribute(noinline). The problem is this doesn't seem to work when I switch on the global -finline-functions optimisation which is part of the -O3 switch. It also has something to do with it being templated as a non templated version of the same function doesn't get inlined which is as expected. Has anybody any idea of how to control inlining when this global switch is on? Here's the code: #include <cstdlib> #include <iostream> using namespace std; class Base { public: template<typename _Type_> static _Type_ fooT( _Type_ x, _Type_ y ) __attribute__ (( noinline )); }; template<typename _Type_> _Type_ Base::fooT( _Type_ x, _Type_ y ) { asm(""); return x + y; } int main(int argc, char *argv[]) { int test = Base::fooT( 1, 2 ); printf( "test = %d\n", test ); system("PAUSE"); return EXIT_SUCCESS; }

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  • Prime Numbers in C?

    - by Ali Azam Rana
    FIRST PROGRAM #include<stdio.h> void main() { int n,c; printf("enter a numb"); scanf("%i",n); for(c=2;c<=n;c++) { if(n%c==0) break; } if(c==n) printf("\nprime\n"); else printf("\nnot prime\n"); getchar(); } SECOND PROGRAM #include <stdio.h> int main() { printf("Enter a Number\n"); int in,loop,rem,chk; scanf("%d",&in); for (loop = 1; loop <=in; loop++) { rem = in % loop; if(rem == 0) chk = chk +1; } if (chk == 2) printf("\nPRIME NUM ENTERED\n"); else printf("\nNUM ENTERED NOT PRIME\n"); getchar(); } the 2nd program works other was the one my friend wrote the program looks fine but on checking it by stepping into we found that the if condition in first program is coming true under every input so whats the logical error here please help me found out......

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  • Getting the time interval between typing characters in a TextBox, in C#

    - by sama
    I have a form that has a TextBox and a Label and I want to get the time of the first character entered in the textbox. Then if the user enters more than ten charcaters, the time between the first charcter entered and the tenth charcter entered is displayed in the label. Can any one help me please? I'm using C# Here is the code but I cannot complete it and I have many things that need to be written but I don't know how to continue. using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; using System.Threading; namespace n { public partial class Form1 : Form { int count=0; public Form1() { InitializeComponent(); } private void textBox1_TextChanged(object sender, EventArgs e) { DateTime t1 = new DateTime();// the time when entering the first charcter DateTime t2 = new DateTime(); t2 = System.DateTime.Now - t1; int index = textBox1.SelectionStart; Point p; p = textBox1.GetPositionFromCharIndex(index); Thread t = new Thread(counttext); t.Start(); label1.Text = "t2"; } private int counttext() { while (textBox1.Text.Length < 10) { count++; if (count == 10) return count; } } } }

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  • media.set_xx giving me grief!

    - by Firas
    New guy here. I asked a while back about a sprite recolouring program that I was having difficulty with and got some great responses. Basically, I tried to write a program that would recolour pixels of all the pictures in a given folder from one given colour to another. I believe I have it down, but, now the program is telling me that I have an invalid value specified for the red component of my colour. (ValueError: Invalid red value specified.), even though it's only being changed from 64 to 56. Any help on the matter would be appreciated! (Here's the code, in case I messed up somewhere else; It's in Python): import os import media import sys def recolour(old, new, folder): old_list = old.split(' ') new_list = new.split(' ') folder_location = os.path.join('C:\', 'Users', 'Owner', 'Spriting', folder) for filename in os.listdir (folder): current_file = media.load_picture(folder_location + '\\' + filename) for pix in current_file: if (media.get_red(pix) == int(old_list[0])) and \ (media.get_green(pix) == int(old_list[1])) and \ (media.get_blue(pix) == int(old_list[2])): media.set_red(pix, new_list[0]) media.set_green(pix, new_list[1]) media.set_blue(pix, new_list[2]) media.save(pic) if name == 'main': while 1: old = str(raw_input('Please insert the original RGB component, separated by a single space: ')) if old == 'quit': sys.exit(0) new = str(raw_input('Please insert the new RGB component, separated by a single space: ')) if new == 'quit': sys.exit(0) folder = str(raw_input('Please insert the name of the folder you wish to modify: ')) if folder == 'quit': sys.exit(0) else: recolour(old, new, folder)

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  • WPF: Binding an integer to a TextBlock with TemplateBinding

    - by haagel
    I have a custom control in WPF. In this I have a DependencyProperty of the type integer. In the template for the custom control I have a TextBlock, I and would like to show the value of the integer in the TextBlock. But I can't get it to work. I'm using TemplateBinding. If I use the same code but change the type of the DependencyProperty to string it works fine. But I really want it to be an integer for the rest of my application to work. How can I do this? I've written simplified code that shows the problem. First the custom control: public class MyCustomControl : Control { static MyCustomControl() { DefaultStyleKeyProperty.OverrideMetadata(typeof(MyCustomControl), new FrameworkPropertyMetadata(typeof(MyCustomControl))); MyIntegerProperty = DependencyProperty.Register("MyInteger", typeof(int), typeof(MyCustomControl), new FrameworkPropertyMetadata(0)); } public int MyInteger { get { return (int)GetValue(MyCustomControl.MyIntegerProperty); } set { SetValue(MyCustomControl.MyIntegerProperty, value); } } public static readonly DependencyProperty MyIntegerProperty; } And this is my default template: <Style TargetType="{x:Type local:MyCustomControl}"> <Setter Property="Template"> <Setter.Value> <ControlTemplate TargetType="{x:Type local:MyCustomControl}"> <Border BorderThickness="1" CornerRadius="4" BorderBrush="Black" Background="Azure"> <StackPanel Orientation="Vertical"> <TextBlock Text="{TemplateBinding MyInteger}" HorizontalAlignment="Center" /> </StackPanel> </Border> </ControlTemplate> </Setter.Value> </Setter> </Style> What am I doing wrong? Thanks // David

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  • MySQL query puzzle - finding what WOULD have been the most recent date

    - by Hank
    I've looked all over and haven't yet found an intelligent way to handle this, though I feel sure one is possible: One table of historical data has quarterly information: CREATE TABLE Quarterly ( unique_ID INT UNSIGNED NOT NULL, date_posted DATE NOT NULL, datasource TINYINT UNSIGNED NOT NULL, data FLOAT NOT NULL, PRIMARY KEY (unique_ID)); Another table of historical data (which is very large) contains daily information: CREATE TABLE Daily ( unique_ID INT UNSIGNED NOT NULL, date_posted DATE NOT NULL, datasource TINYINT UNSIGNED NOT NULL, data FLOAT NOT NULL, qtr_ID INT UNSIGNED, PRIMARY KEY (unique_ID)); The qtr_ID field is not part of the feed of daily data that populated the database - instead, I need to retroactively populate the qtr_ID field in the Daily table with the Quarterly.unique_ID row ID, using what would have been the most recent quarterly data on that Daily.date_posted for that data source. For example, if the quarterly data is 101 2009-03-31 1 4.5 102 2009-06-30 1 4.4 103 2009-03-31 2 7.6 104 2009-06-30 2 7.7 105 2009-09-30 1 4.7 and the daily data is 1001 2009-07-14 1 3.5 ?? 1002 2009-07-15 1 3.4 && 1003 2009-07-14 2 2.3 ^^ then we would want the ?? qtr_ID field to be assigned '102' as the most recent quarter for that data source on that date, and && would also be '102', and ^^ would be '104'. The challenges include that both tables (particularly the daily table) are actually very large, they can't be normalized to get rid of the repetitive dates or otherwise optimized, and for certain daily entries there is no preceding quarterly entry. I have tried a variety of joins, using datediff (where the challenge is finding the minimum value of datediff greater than zero), and other attempts but nothing is working for me - usually my syntax is breaking somewhere. Any ideas welcome - I'll execute any basic ideas or concepts and report back.

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  • how to assign value to EIP with C language in ubuntu

    - by user353573
    where is wrong? how to assign value to eip to change the location of running in program? Please help !!!! error: cannot convert ‘mcontext_t*’ to ‘sigcontext*’ in assignment struct ucontext { unsigned long uc_flags; struct ucontext *uc_link; stack_t uc_stack; struct sigcontext uc_mcontext; sigset_t uc_sigmask; /* mask last for extensibility */ }; #include <stdio.h> #include <signal.h> #include <asm/ucontext.h> void handler(int signum, siginfo_t *siginfo, void *uc0){ struct ucontext *uc; struct sigcontext *sc; uc = (struct ucontext *)uc0; sc = &uc->uc_mcontext; sc->eip = target; //uc->uc_mcontext.gregs[REG_EIP] } int main (int argc, char** argv){ struct sigaction act; act.sa_sigaction = handler; act.sa_flags = SA_SIGINFO; sigaction(SIGTRAP, &act, NULL); asm("movl $skipped, %0" : : "m" (target)); asm("int3"); // cause SIGTRAP printf("to be skipped.\n"); asm("skipped:"); printf("Done.\n"); }

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  • CUDA - multiple kernels to compute a single value

    - by Roger
    Hey, I'm trying to write a kernel to essentially do the following in C float sum = 0.0; for(int i = 0; i < N; i++){ sum += valueArray[i]*valueArray[i]; } sum += sum / N; At the moment I have this inside my kernel, but it is not giving correct values. int i0 = blockIdx.x * blockDim.x + threadIdx.x; for(int i=i0; i<N; i += blockDim.x*gridDim.x){ *d_sum += d_valueArray[i]*d_valueArray[i]; } *d_sum= __fdividef(*d_sum, N); The code used to call the kernel is kernelName<<<64,128>>>(N, d_valueArray, d_sum); cudaMemcpy(&sum, d_sum, sizeof(float) , cudaMemcpyDeviceToHost); I think that each kernel is calculating a partial sum, but the final divide statement is not taking into account the accumulated value from each of the threads. Every kernel is producing it's own final value for d_sum? Does anyone know how could I go about doing this in an efficient way? Maybe using shared memory between threads? I'm very new to GPU programming. Cheers

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  • Execute a function to affect different template class instances

    - by Samer Afach
    I have a complicated problem, and I need help. I have a base case, class ParamBase { string paramValue; //... } and a bunch of class templates with different template parameters. template <typename T> class Param : public ParamBase { T value; //... } Now, each instance of Param has different template parameter, double, int, string... etc. To make it easier, I have a vector to their base class pointers that contains all the instances that have been created: vector<ParamBase*> allParamsObjects; The question is: How can I run a single function (global or member or anything, your choice), that converts all of those different instances' strings paramValue with different templates arguments and save the conversion result to the appropriate type in Param::value. This has to be run over all objects that are saved in the vector allParamsObjects. So if the template argument of the first Param is double, paramValue has to be converted to double and saved in value; and if the second Param's argument is int, then the paramValue of the second has to be converted to int and saved in value... etc. I feel it's almost impossible... Any help would be highly appreciated :-)

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  • Ensuring that all callbacks were completed before sending a new request through a DuplexChannel usin

    - by Etan
    I am experiencing some issues when using a Callback in a WCF project. First, the server invokes some function Foo on the client which then forwards the request to a Windows Forms GUI: GUI CLASS delegate void DoForward(); public void ForwardToGui() { if (this.cmdSomeButton.InvokeRequired) { DoForward d = new DoForward(ForwardToGui); this.Invoke(d); } else { Process(); // sets result variable in callback class as soon as done } } } CALLBACK CLASS object _m = new object(); private int _result; public int result { get { return _result; } set { _result = value; lock(_m) { Monitor.PulseAll(_m); } } } [OperationContract] public int Foo() { result = 0; Program.Gui.ForwardToGui(); lock(_m) { Monitor.Wait(_m, 30000); } return result; } The problem now is that the user should be able to cancel the process, which doesn't work properly: SERVER INTERFACE [OperationContract] void Cleanup(); GUI CLASS private void Gui_FormClosed(object sender, EventArgs e) { Program.callbackclass.nextAction = -1; // so that the monitor pulses and Foo() returns Program.server.Cleanup(); } The problem with this is that Cleanup() hangs. However, when I close the form when Process() is not running, it works properly. The source seems to be that the Cleanup() is called before the monitor pulses etc and therefore a new request is sent to the server before the last request from the server has not yet been responded. How can I solve this problem? How can I ensure before calling Cleanup() that no Foo() is currently being executed?

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  • C# Virtual method call in constructor - how to refactor?

    - by Cristi Diaconescu
    I have an abstract class for database-agnostic cursor actions. Derived from that, there are classes that implement the abstract methods for handling database-specific stuff. The problem is, the base class ctor needs to call an abstract method - when the ctor is called, it needs to initialize the database-specific cursor. I know why this shouldn't be done, I don't need that explanation! This is my first implementation, that obviously doesn't work - it's the textbook "wrong way" of doing it. The overridden method accesses a field from the derived class, which is not yet instantiated: public abstract class CursorReader { private readonly int m_rowCount; protected CursorReader() { m_rowCount = CreateCursor(sqlCmd); //virtual call ! } protected abstract int CreateCursor(string sqlCmd); } public class SqlCursorReader : CursorReader { private SqlConnection m_sqlConnection; public SqlCursorReader(string sqlCmd, SqlConnection sqlConnection) { m_sqlConnection = sqlConnection; //field initialized here } protected override int CreateCursor(string sqlCmd) { //uses not-yet-initialized member *m_sqlConnection* //so this throws a NullReferenceException var cursor = new CustomCursor(sqlCmd, m_sqlConnection); return cursor.Count(); } } I will follow up with an answer on my attempts to fix this...

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  • why BOOST_FOREACH cannot handle const boost::ptr_map?

    - by psaghelyi
    void main() { typedef boost::ptr_map<int, char> MyMap; MyMap mymap; mymap[1] = 'a'; mymap[2] = 'b'; mymap[3] = 'c'; BOOST_FOREACH(MyMap::value_type value, mymap) { std::cout << value.first << " " << value.second << std::endl; } MyMap const & const_mymap = mymap; BOOST_FOREACH(MyMap::value_type value, const_mymap) { std::cout << value.first << " " << value.second << std::endl; } } The following error message comes from GCC at the second BOOST_FOREACH error: conversion from 'boost::ptr_container_detail::ref_pair<int, const char* const>' to non-scalar type 'boost::ptr_container_detail::ref_pair<int, char* const>' requested I reckon that this is the weakness of the pointer container's ref_pair...

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  • Program freezing when syncing a ldap database (100+ entries added)

    - by djerry
    Hey guys, I'm updating a ldap database. I need to add a list of users to the db. I've written a simple foreach loop. There are about 180 users i need to add, but at the 128th user, the program freezes. I know ldap is really used for querying (fast), and that adding and modifying entries will not go as smooth as a search query, but is it normal that the program freezes while doing this? I'll post some code just in case. public static void SyncLDAPWithMySql(Novell.Directory.Ldap.LdapConnection _conn) { List<User> users = GetUsers(); int iteller = 0; foreach (User user in users) { if (!UserAlreadyInLdap(user, _conn)) { TelUser teluser = new TelUser(); teluser.Telephone = user.E164; teluser.Uid = user.E164; teluser.Company = "/"; teluser.Dn = ""; teluser.Name = "/"; teluser.DisplayName = "/"; teluser.FirstName = "/"; TelephoneDA.InsertUser(_conn, teluser ); } Console.WriteLine(iteller + " : " + user.E164); iteller++; } } private static bool UserAlreadyInLdap(User user, Novell.Directory.Ldap.LdapConnection _conn) { List<TelUser> users = TelephoneDA.GetAllEntries(_conn); foreach (TelUser teluser in users) { if (teluser.Telephone.Equals(user.E164)) return true; } return false; } public static int InsertUser(LdapConnection conn, TelUser user) { int iResponse = IsTelNumberUnique(conn, user.Dn, user.Telephone); if (iResponse == 0) { LdapAttributeSet attrSet = MakeAttSet(user); string dnForPhonebook = configurationManager.AppSettings.Get("phonebookDn"); LdapEntry ent = new LdapEntry("uid=" + user.Uid + "," + dnforPhonebook, attrSet); try { conn.Add(ent); } catch (Exception ex) { Console.WriteLine(ex.Message); } } return iResponse; } Am i adding too many entries at a time??? Thanks in advance.

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  • c program pointer

    - by sandy101
    Hello , I am trying some programs in c face a problem with this program #include<stdio.h> int main() { int a=9,*x; float b=3.6,*y; char c='a',*z; printf("the value is %d\n",a); printf("the value is %f\n",b); printf("the value is %c\n",c); x=&a; y=&b; z=&c; printf("%u\n",a); printf("%u\n",b); printf("%u\n",c); x++; y++; z++; printf("%u\n",a); printf("%u\n",b); printf("%u\n",c); return 0; } can any one tell me what is the problem with this and i also want to know that when in the above case if the pointer value is incremented then will it over write the previous value address as suppose that the value we got in the above program (without the increment in the pointer value )is 65524 65520 65519 and after the increment the value of the pointer is 65526(as 2 increment for the int ) 65524(as 4 increment for the float ) 65520(as 1 increment for the char variable ) then if in that case will the new pointer address overwrite the content of the previous address and what value be contained at the new address ......plz help

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