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  • Ninject: Syntax for dependency arguments?

    - by Rosarch
    I have a class with a public constructor: public MasterEngine(IInputReader inputReader) { this.inputReader = inputReader; graphicsDeviceManager = new GraphicsDeviceManager(this); Components.Add(new GamerServicesComponent(this)); } How can I inject dependencies like graphicsDeviceManager and new GamerServicesComponent while still supplying the argument this?

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  • XNA and Ninject: Syntax for dependency arguments?

    - by Rosarch
    I have a class with a public constructor: public MasterEngine(IInputReader inputReader) { this.inputReader = inputReader; graphicsDeviceManager = new GraphicsDeviceManager(this); Components.Add(new GamerServicesComponent(this)); } How can I inject dependencies like graphicsDeviceManager and new GamerServicesComponent while still supplying the argument this?

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  • Inlining an array of non-default constructible objects in a C++ class

    - by porgarmingduod
    C++ doesn't allow a class containing an array of items that are not default constructible: class Gordian { public: int member; Gordian(int must_have_variable) : member(must_have_variable) {} }; class Knot { Gordian* pointer_array[8]; // Sure, this works. Gordian inlined_array[8]; // Won't compile. Can't be initialized. }; As even beginner C++ users know, the language guarantees that all members are initialized when constructing a class. And it doesn't trust the user to initialize everything in the constructor - one has to provide valid arguments to the constructors of all members before the body of the constructor even starts. Generally, that's a great idea as far as I'm concerned, but I've come across a situation where it would be a lot easier if I could actually have an array of non-default constructible objects. The obvious solution: Have an array of pointers to the objects. This is not optimal in my case, as I am using shared memory. It would force me to do extra allocation from an already contended resource (that is, the shared memory). The entire reason I want to have the array inlined in the object is to reduce the number of allocations. This is a situation where I would be willing to use a hack, even an ugly one, provided it works. One possible hack I am thinking about would be: class Knot { public: struct dummy { char padding[sizeof(Gordian)]; }; dummy inlined_array[8]; Gordian* get(int index) { return reinterpret_cast<Gordian*>(&inlined_array[index]); } Knot() { for (int x = 0; x != 8; x++) { new (get(x)) Gordian(x*x); } } }; Sure, it compiles, but I'm not exactly an experienced C++ programmer. That is, I couldn't possibly trust my hacks less. So, the questions: 1) Does the hack I came up with seem workable? What are the issues? (I'm mainly concerned with C++0x on newer versions of GCC). 2) Is there a better way to inline an array of non-default constructible objects in a class?

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  • Creating instance in java class

    - by aladine
    Please advise me the difference between two ways of declaration of java constructor public class A{ private static A instance = new A(); public static A getInstance() { return instance; } public static void main(String[] args) { A a= A.getInstance(); } } AND public class B{ public B(){}; public static void main(String[] args) { B b= new B(); } } Thanks

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  • Should an object be fully complete before injected as a dependency?

    - by Hans
    This is an extension of this question: http://stackoverflow.com/questions/3027082/understanding-how-to-inject-object-dependencies. Since it is a bit different, I wanted to separate them, to make it, hopefully, easier to answer. Also, this is not a real system, just a simplified example that I thought we'd all be familiar with. TIA. : DB threads: thread_id, thread_name, etc posts: post_id, thread_id, post_name, post_contents, post_date, post_user_id, etc Overview Basically I'm looking at the most maintainable way to load $post_id and have it cascade and load the other things I want to know about and I'm trying to keep the controller skinny. BUT: I'm ending up with too many dependencies to inject I'm passing in initialized but empty objects I want to limit how many parameters I am passing around I could inject $post(-many) into $thread(one<-), but on that page I'm not looking at a thread, I'm looking at a post I could combine/inject them into a new object Detail If I am injecting an object into another, is it best to have it fully created first? I'm trying to limit how many parameters I have to pass in to a page, but I end up with a circle. // 1, empty object injected via constructor $thread = new Thread; $post = new Post($thread); // $thread is just an empty object $post->load($post_id); // I could now do something like $post->get('thread_id') to get everything I want in $post // 2, complete object injected via constructor $thread = new Thread; $thread->load($thread_id); // this page would have to have passed in a $thread_id, too $post = new Post($thread); // thread is a complete object, with the data I need, like thread name $post->load($post_id); // 3, inject $post into $thread, but this makes less sense to me, since I'm looking at a post page, not a thread page $post = new Post(); $post->load($post_id); $thread = new Thread($post); $thread->load(); // would load based on the $post->get('post_id') and combine. Now I have all the data I want, but it's non-intuitive to be heirarchially Thread->Post instead of Post-with-thread-info // Or, I could inject $post into $thread, but if I'm on a post page, // having an object with a top level of Thread instead of // Post-which-contains-thread-info, makes less sense to me. // to go with example 1 class post { public function __construct(&$thread) { $this->thread=$thread; } public function load($id) { // ... here I would load all the post data based on $id // now include the thread data $this->thread->load($this->get('thread_id')); return $this; } } // I don't want to do $thread = new Thread; $post = new Post; $post->load($post_id); $thread->load($post->get('post_id')); Or, I could create a new object and inject both $post and $thread into it, but then I have object with an increasing number of dependencies.

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  • call_user_function_array() and __construct

    - by John
    I'm working on a simple framework, and I'm having a slight problem. I'd like to use call_user_function_array() to pass parameters to a function. That's fine, except the function I want to pass it to is __construct. I can't create an instance of an object with cufa(), and by instantiating an object, and then using cufa to call that instance's __construct(), I run into problems with a broken class because I'm calling the constructor twice (and one time it's called wrong.)

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  • CodeContracts: How to fullfill Require in Ctor using this() call?

    - by mafutrct
    I'm playing around with Microsoft's CodeContracts and encountered a problem I was unable to solve. I've got a class with two constructors: public Foo (public float f) { Contracts.Require(f > 0); } public Foo (int i) : this ((float)i) {} The example is simplified. I don't know how to check the second constructor's f for being 0. Is this even possible with Contracts?

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  • Ninject: How to resolve this dependency?

    - by Rosarch
    I have a class with a public constructor: public MasterEngine(IInputReader inputReader) { this.inputReader = inputReader; graphicsDeviceManager = new GraphicsDeviceManager(this); Components.Add(new GamerServicesComponent(this)); } How can I inject dependencies like graphicsDeviceManager and new GamerServicesComponent while still supplying the argument this?

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  • C# Strange Behavior

    - by Betamoo
    I have a custom struct : struct A { public int y; } a custom class with empty constuctor: class B { public A a; public B() { } } and here is the main: static void Main(string[] args) { B b = new B(); b.a.y = 5;//No runtime errors! Console.WriteLine(b.a.y); } When I run the above program, it does not give me any errors, although I did not initialize struct A in class B constructor..'a=new A();'

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  • How to define an aspectj pointcut that picks out all constructors of a class that has a specific annotation?

    - by PineForest
    Here is the annotation: @Target(value = ElementType.TYPE) @Retention(value = RetentionPolicy.RUNTIME) @Inherited public @interface MyAnnotation { String name(); } Here is one annotated class: @MyAnnotation(name="foo") public class ClassA { public ClassA() { // Do something } } Here is a second annotated class: @MyAnnotation(name="bar") public class ClassB { public ClassB(String aString) { // Do something } } I am looking for an aspectj pointcut that correctly matches the constructors for ClassA and ClassB while not matching any other constructor for any other class NOT annotated by MyAnnotation.

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  • purpose of php consutructor

    - by Bharanikumar
    Hi , Am working in the classes and object class structure , but not extream level , Just class and function , then in one place instantiation . that's it , not much big functions like __construct etc , Please tell me very simply , 1.what is th purpose of constructor ad destructor , But i know theoretical explanation school level , But i am expecting something like in real time , which situation we have to use, and is there any example for that please tell me, Regards

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  • What's the proper term for a function inverse to a constructor - to unwrap a value from a data type?

    - by Petr Pudlák
    Edit: I'm rephrasing the question a bit. Apparently I caused some confusion because I didn't realize that the term destructor is used in OOP for something quite different - it's a function invoked when an object is being destroyed. In functional programming we (try to) avoid mutable state so there is no such equivalent to it. (I added the proper tag to the question.) Instead, I've seen that the record field for unwrapping a value (especially for single-valued data types such as newtypes) is sometimes called destructor or perhaps deconstructor. For example, let's have (in Haskell): newtype Wrap = Wrap { unwrap :: Int } Here Wrap is the constructor and unwrap is what? The questions are: How do we call unwrap in functional programming? Deconstructor? Destructor? Or by some other term? And to clarify, is this/other terminology applicable to other functional languages, or is it used just in the Haskell? Perhaps also, is there any terminology for this in general, in non-functional languages? I've seen both terms, for example: ... Most often, one supplies smart constructors and destructors for these to ease working with them. ... at Haskell wiki, or ... The general theme here is to fuse constructor - deconstructor pairs like ... at Haskell wikibook (here it's probably meant in a bit more general sense), or newtype DList a = DL { unDL :: [a] -> [a] } The unDL function is our deconstructor, which removes the DL constructor. ... in The Real World Haskell.

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  • JSR-299 CDI / Weld vs. Google Guice

    - by deamon
    Weld, the JSR-299 Contexts and Dependency Injection reference implementation, considers itself as a kind of successor of Spring and Guice. CDI was influenced by a number of existing Java frameworks, including Seam, Guice and Spring. However, CDI has its own, very distinct, character: more typesafe than Seam, more stateful and less XML-centric than Spring, more web and enterprise-application capable than Guice. But it couldn't have been any of these without inspiration from the frameworks mentioned and lots of collaboration and hard work by the JSR-299 Expert Group (EG). http://docs.jboss.org/weld/reference/latest/en-US/html/1.html What makes Weld more capable for enterprise application compared to Guice? Are there any advantages or disadvantages compared to Guice? What do you think about Guice AOP compared to Weld interceptors? What about performance?

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  • Why do I need an IoC container as opposed to straightforward DI code?

    - by Vadim
    I've been using Dependency Injection (DI) for awhile, injecting either in a constructor, property, or method. I've never felt a need to use an Inversion of Control (IoC) container. However, the more I read, the more pressure I feel from the community to use an IoC container. I played with .NET containers like StructureMap, NInject, Unity, and Funq. I still fail to see how an IoC container is going to benefit / improve my code. I'm also afraid to start using a container at work because many of my co-workers will see code which they don't understand. Many of them may be reluctant to learn new technology. Please, convince me that I need to use an IoC container. I'm going to use these arguments when I talk to my fellow developers at work.

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  • Exercise 26 of The Pragmatic Programmer

    - by _ande_turner_
    There is a code snippet presented in The Pragmatic Programmer on page 143 as: public class Colada { private Blender myBlender; private Vector myStuff; public Colada() { myBlender = new Blender(); myStuff = new Vector(); } private doSomething() { myBlender.addIngredients(myStuff.elements()); } } This obeys the Law of Demeter / Principle of Least Knowledge. Is it preferable to, and are there any caveats for, replacing it with the following, which utilises Dependency Injection? public class Colada throws IllegalArgumentException { private Blender myBlender; private Vector myStuff; public Colada(Blender blender, Vector stuff) { blender == null ? throw new IllegalArgumentException() : myBlender = blender; stuff == null ? throw new IllegalArgumentException() : myStuff = stuff; } public getInstance() { Blender blender = new Blender(); Vector stuff = new Vector(); return new Colada(blender, stuff); } private doSomething() { myBlender.addIngredients(myStuff.elements()); } }

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  • Registering NUnit DynamicMock Instances in a UnityContainer

    - by Phil
    I'm somewhat new to Unity and dependency injection. I'm trying to write a unit test that goes something like this: [Test] public void Test() { UnityContainer container = new UnityContainer(); DynamicMock myMock = new DynamicMock(typeof(IMyInterface)); container.RegisterInstance(typeof(IMyInterface), myMock.MockInstance); //Error here // Continue unit test... } When this test executes, the container throws an ArgumentNullException inside the RegisterInstance method with the message Value cannot be null. Parameter name: assignmentValueType. The top line of the stack trace is at Microsoft.Practices.Unity.Utility.Guard.TypeIsAssignable(Type assignmentTargetType, Type assignmentValueType, String argumentName). Why can't I register a MockInstance with the UnityContainer, and how do I work around this?

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  • Why can I not deploy my ear on Glassfish

    - by hexin
    I have standard maven project in netbeans (netbeans' enterprise application), that have 1 war, 1 ejb and 1 ear modules. I want to inject with @Inject my @Stateless from ejb to war (REST class) using its interface. I have added some beans.xml files in correct folders in project, but im still getting this: Error occurred during deployment: Exception while loading the app : WELD-001409 Ambiguous dependencies for type [LogicBean] with qualifiers [@Default] at injection point [[field] @Inject private pl.edu.amu.wmi.kino.rk.rest.ReportRest.bean]. Possible dependencies [[Session bean [class pl.edu.amu.wmi.kino.rk.data.impl.LogicBeanImpl with qualifiers [@Any @Default]; local interfaces are [LogicBean], Session bean [class pl.edu.amu.wmi.kino.rk.data.impl.LogicBeanImpl with qualifiers [@Any @Default]; local interfaces are [LogicBean]]]. Please see server.log for more details. What am i doing wrong? I have searched the whole internet, but could not find the solution. I know it is possible because i worked on a project with such a staff. THX for any help:)

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  • Illustration for code presentation

    - by Lasse V. Karlsen
    I got an odd request, and I fear it will be closed as off-topic. So be it, but it's worth a shot. I'm creating a presentation about dependency injection and inversion of control, and I thought I'd make the point of interchangeable parts that serve a common purpose, but has different implementations, by showing an image I've seen before. Basically the image is of a man or a woman, but the image is split up into four parts: Head Torso uhm... not sure the name of this part, stomach, etc. Legs Possibly a fifth with feet and for each part you can choose among a few variants, creating odd people in the process. ie. a man torso with a woman head. But, I can't find such an image now of course. Does anyone know of such an image and can provide me with an url?

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  • How to avoid injecting dependencies into an object so that it can pass them on?

    - by Pheter
    I am interested in applying dependency injection to my current project, which makes use of the MVC pattern. My controllers will call the models and therefore will need to inject the dependencies into the models. To do this, the controller must have the dependencies (such as a database object) in the first place. The controller doesn't need to make use of some of these dependencies (such as the database object), so I feel that it shouldn't be given this dependency. However, it has to have these dependencies if it is to inject them into the model objects. How can I avoid having dependencies injected into an object just so that it can pass them on? Doing so feels wrong and can result in many dependencies being injected into an object. Edit: I am using PHP.

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  • Best practices to build a highly configurable software product.

    - by Kabeer
    Hello. I am working on a software product that can substantially change behavior based on the configuration & meta-data supplied. I would like to know best practices to architect / build a highly configurable software product. Considering that there are substantial number of configuration parameters, I'd like to look at something that will not affect the performance before I look at dependency injection. My platform is .Net ... I seek recommendations on architecture / design and implementations fronts.

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  • How do I export and import application services with say MEF?

    - by John Leidegren
    I'm working with MEF right now, but the answer I'm looking for probably is irrelevant to MEF -- it's all dependency injection -- I'm just using MEF terminology as an example here. Short background story, I read this article over at MSDN with focus on Composite Applications In this figure there's three things, the shell, the application services and the modules. So that's a composite application. What I don't fully get is the application services part. What's the service, what does it look like? How do you expose a service through a module and how do you consume a service from a different module? I'd really like to see some neat small code examples, nothing fancy but something to illustrate how all this comes to life (the application services part).

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