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  • Facebook Game Development - Which Programming languages?

    - by Ben
    Hi folks, I am going to develop a facebook game as topic for my thesis. I am wondering which programming languages i should choice. I am used to programming in .NET. But i am also comfortable in C++ and Java. I don't want to use Flash as the graphical frontend since i don't like it. So i guess i'll go with ASP.NET + Silverlight. What do you think?

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  • Does functional programming mandate new naming conventions?

    - by Jakob
    I recently started studying functional programming using Haskell and came upon this article on the official Haskell wiki: How to read Haskell. The article claims that short variable names such as x, xs, and f are fitting for Haskell code, because of conciseness and abstraction. In essence, it claims that functional programming is such a distinct paradigm that the naming conventions from other paradigms don't apply. What are your thoughts on this?

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  • Genetic Programming in C#

    - by Mac
    I've been looking for some good genetic programming examples for C#. Anyone knows of good online/book resources? Wonder if there is a C# library out there for Evolutionary/Genetic programming?

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  • Perl - socket programming

    - by Octopus
    I have just started learning socket programming using perl. I am wondering if there is any method to send the output (STDOUT) data/images from already running scripts/tools using perl socket programming. If anyone could explain or provide reference for the same. Any suggestions to write perl programs to automate this task.

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  • Retro video games programming

    - by SebKom
    I just watched the Super Mario Bros. -1 World glitch in youtube and I really began wondering about the code behind those games. Which language was used? What about the OS for the video games consoles? Are there any website with resources about this subject? (I am a 90s video gamer so I am particularly interested about the programming behind those games but feel free to make this a wiki and include links to resources about video games programming in general, if you want)

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  • How to start on programming?

    - by Stustu
    At an old age I decided to start programming. I'm fascinated with graphics and web development. I understand general concepts of programming, like loops, functions etc. Which is the language to learn? How to start?

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  • Stereo Matching - Dynamic Programming

    - by Varun
    Hi, I am supposed to implement Dynamic programming algorithm for Stereo matching problem. I have read 2 research papers but still haven't understood as to how do I write my own c++ program for that ! Is there any book or resource that's available somewhere that I can use to get an idea as to how to start coding actually ? Internet search only gives me journal and conference papers regarding Dynamic Programming but not how to implement the algorithm step by step. Thanks Varun

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  • What happened to programming-books.com?

    - by Kurtosis
    A couple years ago I found a great site called something like 'programming-books.com' (but not exactly that). It let users submit links to their favorite books for various programming languages, and write a short blurb about why they're so good. You could include their Amazon page and the website would grab a cover picture. I've since lost that bookmark and am trying to find it again, anyone know what site I'm talking about? Is it still around? (cross-posted @ hacker news)

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  • Increasing your efficiency during programming

    - by Tom
    Yeah, yeah, I know, it is a little bit of offtopic, but let's try. So, I want to increase my efficiency during my programming as much as possible to programme as fast and sensibly as possiblle. What do you do before starting coding? Drink a lot of coffee, energy drinks? Do you listen to music during programming or you keep quite? Share your ideas.

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  • What problems have you solved using constraint programming?

    - by knorv
    I'd like to know about specific problems you - the SO reader - have solved using constraint programming and what constraint logic language you used. Questions: What problems have you used constraint programming to solve? What constraint logic language did you use? I'm looking for first-hand experiences, so please do not answer unless you have that.

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  • Drawing line graphics leads Flash to spiral out of control!

    - by drpepper
    Hi, I'm having problems with some AS3 code that simply draws on a Sprite's Graphics object. The drawing happens as part of a larger procedure called on every ENTER_FRAME event of the stage. Flash neither crashes nor returns an error. Instead, it starts running at 100% CPU and grabs all the memory that it can, until I kill the process manually or my computer buckles under the pressure when it gets up to around 2-3 GB. This will happen at a random time, and without any noticiple slowdown beforehand. WTF? Has anyone seen anything like this? PS: I used to do the drawing within a MOUSE_MOVE event handler, which brought this problem on even faster. PPS: I'm developing on Linux, but reproduced the same problem on Windows. UPDATE: You asked for some code, so here we are. The drawing function looks like this: public static function drawDashedLine(i_graphics : Graphics, i_from : Point, i_to : Point, i_on : Number, i_off : Number) : void { const vecLength : Number = Point.distance(i_from, i_to); i_graphics.moveTo(i_from.x, i_from.y); var dist : Number = 0; var lineIsOn : Boolean = true; while(dist < vecLength) { dist = Math.min(vecLength, dist + (lineIsOn ? i_on : i_off)); const p : Point = Point.interpolate(i_from, i_to, 1 - dist / vecLength); if(lineIsOn) i_graphics.lineTo(p.x, p.y); else i_graphics.moveTo(p.x, p.y); lineIsOn = !lineIsOn; } } and is called like this (m_graphicsLayer is a Sprite): m_graphicsLayer.graphics.clear(); if (m_destinationPoint) { m_graphicsLayer.graphics.lineStyle(2, m_fixedAim ? 0xff0000 : 0x333333, 1); drawDashedLine(m_graphicsLayer.graphics, m_initialPos, m_destinationPoint, 10, 10); }

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  • Java Graphics not displaying on successive function calls, why?

    - by primehunter326
    Hi, I'm making a visualization for a BST implementation (I posted another question about it the other day). I've created a GUI which displays the viewing area and buttons. I've added code to the BST implementation to recursively traverse the tree, the function takes in coordinates along with the Graphics object which are initially passed in by the main GUI class. My idea was that I'd just have this function re-draw the tree after every update (add, delete, etc...), drawing a rectangle over everything first to "refresh" the viewing area. This also means I could alter the BST implementation (i.e by adding a balance operation) and it wouldn't affect the visualization. The issue I'm having is that the draw function only works the first time it is called, after that it doesn't display anything. I guess I don't fully understand how the Graphics object works since it doesn't behave the way I'd expect it to when getting passed/called from different functions. I know the getGraphics function has something to do with it. Relevant code: private void draw(){ Graphics g = vPanel.getGraphics(); tree.drawTree(g,ORIGIN,ORIGIN); } vPanel is what I'm drawing on private void drawTree(Graphics g, BinaryNode<AnyType> n, int x, int y){ if( n != null ){ drawTree(g, n.left, x-10,y+10 ); if(n.selected){ g.setColor(Color.blue); } else{ g.setColor(Color.gray); } g.fillOval(x,y,20,20); g.setColor(Color.black); g.drawString(n.element.toString(),x,y); drawTree(g,n.right, x+10,y+10); } } It is passed the root node when it is called by the public function. Do I have to have: Graphics g = vPanel.getGraphics(); ...within the drawTree function? This doesn't make sense!! Thanks for your help.

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  • Problems with usually short solutions to test in a programming language

    - by sub
    I'm currently creating an experimental programming language for fun and educational purpose and in search for some tasks beyond the classical "Hello, World!"-program. I've already come up with these ideas: Print out the program's input Calculator Generate Prime numbers, Fibonacci series What other interesting programming problems do you have for me to test? It would be good if they required the language to solve a broad spectrum of task, take prime numbers for example: You need variables, increment them, divide them, perform actions under certain conditions, etc.

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