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  • silverlight for .NET / CLR based numerical computing on osx

    - by Jonathan Shore
    I'm interested in using F# for numerical work, but my platforms are not windows based. Mono still has a significant performance penalty for programs that generate a significant amount of short-lived objects (as would be typical for functional languages). Silverlight is available on OSX. I had seen some reference indicating that assemblies compiled in the usual way could not be referenced, but not clear on the details. I'm not interested in UIs, but wondering whether could use the VM bundled with silverlight effectively for execution? I would want to be able to reference a large library of numerical models I already have in java (cross-compiled via IKVM to .NET assemblies) and a new codebase written in F#. My hope would be that the silverlight VM on OSX has good performance and can reference external assemblies and native libraries. Is this doable?

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  • Game Programming - GUIs

    - by Spencer
    I've been coding for a while now and would like to start looking into programming games. I know the industry's standard language is C++, for 3D graphics the main choice is between Direct 3D and OpenGL, but what is the most widely used GUI framework? I'm currently on a Mac so if native Windows API is the answer, then what is the cross platform choice? To be clear, I'm not looking for people's favourites but simply what the common or standard game industry's choice is so that I can learn and familiarize myself with it. Thanks, Spencer

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  • Detecting a image 404 in javascript.

    - by xal
    After a user uploads a file we have to do some additional processing with the images such as resizing and upload to S3. This can take up to 10 extra seconds. Obviously we do this in a background. However, we want to show the user the result page immediately and simply show spinners in place until the images arrive in their permanent home on s3. I'm looking for a way to detect that a certain image failed to load correctly (404) in a cross browser way. If that happens, we want to use JS to show a spinner in it's place and reload the image every few seconds until it can be successfully loaded from s3.

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  • Make two servers talk to each other

    - by Maksim
    I have application written in GWT and hosted on Google AppEngine/Java. In this application user will have an option to upload video/audio/text file to the server. Those files could be big, up to 1gb or so and because GAE/J does not support large file I have to use another server to store those files. This would be easy to implement if there was no cross-domain security feature in browsers. So, what I'm thinking is to make GAE Server talk to my server (Glassfish or any other java servers if needed) to tell url to the file and if possible send status of uploaded file (how many percent was uploaded) so I can show status on clients screen. Here is what I'm thinking to do. When user loads GWT page that is stored on GAE/J he/she will upload file to my server, then my server will send response back to GAE and GAE will send response to the client. If this scenario is possible what would be the best way to implement GAE to Glassfish conversation?

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  • How can I detect if the browser has encountered a JavaScript error ... in JavaScript?

    - by RichH
    For automated testing reasons I want to detect if the browser has encountered JavaScript errors for a page. The type of things that would cause the red numbers in the bottom right in Firebug or yellow warning icon in the Internet Explorer status bar. These JS errors could come from any one of a large numbers of scripts. How in JavaScript can I detect these browser errors? Cross browser solutions prefered, but hey, I'll take anything! As a bonus it would also be great to know the script that caused the error.

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  • How to refresh parent page using javascript / asp.net in mozilla firefox browser

    - by Rajesh Rolen- DotNet Developer
    window.opener.location.reload(); is working fine with IE but not refreshing parent page in mozilla firefox browser.. please tell me how to refresh parent page in cross browser. i have got this function : Shared Sub CloseMyWindow() Dim tmpStr As String = "" tmpStr += "window.open('','_parent','');window.close();" tmpStr += "window.opener.location.reload();" 'Dim currentPage As Page = TryCast(HttpContext.Current.Handler, Page) 'currentPage.ClientScript.RegisterStartupScript(GetType(me), "refresh", tmpStr, True) HttpContext.Current.Response.Write("<script language='javascript'>" + tmpStr + "</script>") HttpContext.Current.Response.End() End Sub

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  • When should I observe javascript events on window vs. document vs. document.body?

    - by brahn
    I'm using prototype.js for my web app, and I have everything running on chrome, safari, and firefox. I am now working on IE8 compatibility. As I've been debugging in IE, I've noticed that there are javascript events for which I have previously set an observer on the window, e.g. Event.observe(window, eventType, function () {...}); (where eventType might be "dom:loaded", "keypress", etc.) and it works just fine in Chrome/Safari/Firefox. However, in IE the observer never fires. In at least some cases I could get this to work on IE by instead placing the observer on something other than window, e.g. document (in the case of "dom:loaded") or document.body (in the case of "keypress"). However, this is all trial-and-error. Is there some more systematic way to determine where to place these observers such that the results will be cross-browser compatible? Thanks!

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  • EasyXDM passing data issue

    - by Jeff Ryan
    I'm using rpc with XDM, and I can send simple data back and forth easily between child and parent window. But it seems to be limited to simple strings and numbers. The demos on the site only use numbers. When I try to send a json ecoded string, I get a cross domain error. When I use cors, I can make ajax requests fine, but I can't display the child page in the iframe, because the data is returned and not rendered. My question is, how can I render an iframe, and pass complex data back and forth. Or maybe I am doing something wrong?

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  • Ajax And REST: Can I send an ajax request to a REST service and recieve response?

    - by Morteza M.
    Hi everybody here, I want to use mootools and SqueezBox class to handle a request to a RESTful service. I don't want to use any server-side script. I am using AJAX. I send a request to the following url using GET method. http://www.idevcenter.com/api/v1/links/links-upcoming.json but I receive a 404 error. Is it because cross-site scripting? here is my code: SqueezeBox.initialize({handler:'url',ajaxOptions:{method:'GET'}}); $('a.modal').addEvent('click',function(e){ new Event(e).stop(); SqueezeBox.fromElement($('a.modal')); }); In Firebug console, sometimes 'aborted' is shown and sometimes '404'.what is wrong with that?

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  • What trick will give most reliable/compatible sound alarm in a browser window for most browsers

    - by Dirk Paessler
    I want to be able to play an alarm sound using Javascript in a browser window, preferably with the requirement for any browser plugins (Quicktime/Flash). I have been experimenting with the tag and the new Audio object in Javascript, but results are mixed: As you can see, there is no variant that works on all browsers. Do I miss a trick that is more cross-browser compatible? This is my code: // mp3 with Audio object var snd = new Audio("/sounds/beep.mp3");snd.play(); // wav with Audio object var snd = new Audio("/sounds/beep.wav");snd.play(); // mp3 with EMBED tag $("#alarmsound").empty().append ('<embed src="/sounds/beep.mp3" autostart="true" loop="false" '+ 'volume="100" hidden="true" width="1" height="1" />'); // wav with EMBED tag $("#alarmsound").empty().append ('<embed src="/sounds/beep.wav" autostart="true" loop="false" '+ 'volume="100" hidden="true" width="1" height="1" />'); }

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  • Retreiving data from MySQL with html/javaScript on one domain and the PHP file on the other

    - by Mike
    I need to retrieve data from a MySQL database, and have it work one way for all types of servers. For example it should work on a server that runs no server side language, it should also work on LAMP, and IIS. I was thinking about using ajax and xmlhttprequest, but learned of the cross domain limitation. I also tried to just include the PHP in a tag, but it comes back with a syntax error in the HTML code created by the PHP file, even though it looks correct. Does anyone know how to fix either of these issues, or have a different way to go about it?

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  • Determining whether compiling on Windows or other system

    - by NumberFour
    Hi, Im currently developing a cross-platform C application. Is there any compiler macro which is defined only during compilation on Windows, so I can #ifdef some Windows specific #includes? Typical example is selecting between WinSock and Berkeley sockets headers: #ifdef _WINDOWS #include <winsock.h> #else #include <sys/socket.h> #include <netinet/in.h> #include <sys/un.h> #include <arpa/inet.h> #include <netdb.h> #endif So the thing Im looking for is something like that _WINDOWS macro. Thanks for any tips.

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  • Resources for looking up differences in rendering behavior between web-browsers and browser bugs

    - by ICodeForCoffee
    I recently encountered a printing issue in Firefox that eventually turned out to be a problem with the fieldset tag we wrapped the entire page in. (Bugzilla: Bug 471015) All browsers have their own rendering quirks and issues, but it can be very hard to know what's causing different behaviors. Sure, you can Google, but that's often taking a shot in the dark about what you think is causing the problem. It also doesn't stop you from having to sort through multiple complains about the same behavior before you find someone who has the issue your looking for. Are there any websites out there that let you search for rendering behavior issues by browser version, browser function, css tag, or html tag? I've seen this SO Question, Wanted: Resource for documented Cross-Browser differences, but I'd like to find something more detailed that includes browser bugs.

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  • getting web page data as json object?

    - by encryptor
    I have a url, the data of which page i need as a json object. I ve tried xmlhttprequest and ajaxobject both but doesnt work. It doesnt even give a responseText when I give it as an alert Ill post both the code snippets here. url = http://mydomain.com:port/a/b/c AJAX : var ajaxRequest = new ajaxObject(URL); ajaxRequest.callback = function (responseText,responseStatus) { alert(responseStatus); JSONData = responseText.parseJSON(); processData(JSONData); } USING xmlhttprequest: var client = new XMLHttpRequest(); client.open('GET',URL,true ); data = JSON.parse(client.responseText); alert(data.links.length); can someone please help me out with this. I understand cross scripting may be an issue, but how to come over it? and shouldn't then too it should give the alerts as zero or null

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  • How to implement Gradient Opacity (Mask) using html css javascript

    - by brz dot net
    I have to show 25% right screen in such way that the text looks appeared from right. For this I need to set opacity from 0 to 100 at 25% right side screen means rightmost opacity would be 0 and at 75% the opacity would be 100. For this, I took a Div and set opacity but It looks bad because of border. I need to gray out text. It looks a block. Let me know how I can implement cross browser compatible gradient opacity mask for right screen text. What is the best way to do this?

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  • platform independent and open source

    - by Lukas Schmelzeisen
    Hey, OK i want to start writing platform independent and open source code (mostly C++). What do i have to consider when doing so? Stop using IDEs and better use makefiles from now on? What do all the "professional" open source coders do (like the guys behind GNU) and what tools do they use? I'm special interested into developing shared libraries. How do you get the cross platform (so working as ".so" on Linux and as ".dll" on Windows)? I'm working on Windows so I'm not that much into all the Linux tools and words, are there good tools to get the same result on Windows as on ?Linux Thanks

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  • C++: Platform independent game lib?

    - by Martijn Courteaux
    Hi, I want to write a serious 2D game, and it would be nice if I have a version for Linux and one for Windows (and eventually OSX). Java is fantastic because it is platform independent. But Java is too slow to write a serious game. So, I thought to write it in C++. But C++ isn't very cross-platform friendly. I can find game libraries for Windows and libraries for Linux, but I'm searching one that I can use for both, by recompiling the source on a Windows platform and on a Linux platform. Are there engines for this or is this idea irrelevant? Isn't it that easy (recompiling)? Any advice and information about C++ libraries would be very very very appreciated!

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  • How return a std::string from C's "getcwd" function

    - by rubenvb
    Sorry to keep hammering on this, but I'm trying to learn :). Is this any good? And yes, I care about memory leaks. I can't find a decent way of preallocating the char*, because there simply seems to be no cross-platform way. const string getcwd() { char* a_cwd = getcwd(NULL,0); string s_cwd(a_cwd); free(a_cwd); return s_cwd; } UPDATE2: without Boost or Qt, the most common stuff can get long-winded (see accepted answer)

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  • Compiling Qt for Windows 98

    - by wrp
    I need to support Windows 98. The Qt documentation claims this is possible, but there are no instructions. The distributed binaries don't run on Win98 and the majority of Qt applications I have sampled also don't. For several apps that do run on 98, I have asked authors how they did it, but the common answer is that it was accidental and they don't know what factors caused it. In searching the forums for help, I found only guesses that turned out to be wrong. For example, one belief is that to compile for Win9x, you must build the tools and the apps on that platform. Yet, things I found to run were built on newer versions of Windows. What is required to build the Qt dev tools and then applications for Win98? How about cross-compiling from WinXP or Linux? Are there specific components that can't be made to run on Win98? Are there particular difficulties with dynamic or static linking for Win98 support?

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  • Are QR codes guaranteed to work?

    - by Kiz
    Not sure if this will get closed as "not a real question" but I asked this on Superuser and it was closed for that very reason. We are thinking of implementing a QR code which will be sent to a number of users via an email which links through to a webpage. Now I'm aware that you can just Google 'QR codes' and there are a plethora of options that allow you to make a QR code. My question is thus; if we do go with this solution can we guarantee that it would work cross platform? I.e. on Android, iOS, Symbian etc? Once a QR code is generated will it work on ANY app on ANY platform? Thanks and apologies if this is not really a 'programming question' Thanks Kiran

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  • Can a Client Link to My JavaScript, Hosted on a Different Domain?

    - by DaveDev
    Is it possible for me to supply a client with a snippet of HTML which contains a reference to a javascript file that I host? They want to paste this HTML into their CMS, so that when their page loads, it'll load our content. I was under the impression that there was cross domain security preventing this from being possible. What if, instead of linking to the JavaScript, I gave them the snippet of HTML with the JavaScript already included so instead of <div> <!-- link to js --> </div> I gave them <div> $.get(/*url to my content*/); </div> Would that work?

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  • What platforms have something other than 8-bit char?

    - by Craig McQueen
    Every now and then, someone on SO points out that char (aka 'byte') isn't necessarily 8 bits. It seems that 8-bit char is almost universal. I would have thought that for mainstream platforms, it is necessary to have an 8-bit char to ensure its viability in the marketplace. Both now and historically, what platforms use a char that is not 8 bits, and why would they differ from the "normal" 8 bits? When writing code, and thinking about cross-platform support (e.g. for general-use libraries), what sort of consideration is it worth giving to platforms with non-8-bit char? In the past I've come across some Analog Devices DSPs for which char is 16 bits. DSPs are a bit of a niche architecture I suppose. (Then again, at the time hand-coded assembler easily beat what the available C compilers could do, so I didn't really get much experience with C on that platform.)

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  • Organization of linking to external libraries in C++

    - by Nicholas Palko
    In a cross-platform (Windows, FreeBSD) C++ project I'm working on, I am making use of two external libraries, Protocol Buffers and ZeroMQ. In both projects, I am tracking the latest development branch, so these libraries are recompiled / replaced often. For a development scenario, where is the best place to keep libprotobuf.{a,lib} and zeromq.{so,dll}? Should I have my build script copy them from their respective project directories into my local project's directory (say MyProjectRoot/lib or MyProjectRoot/bin) before I build my project? This seems preferable to tossing things into /usr/local/lib, as I wouldn't want to replace a system-wide stable version with the latest experimental one. Cmake warns me whenever I specify a relative path for linking, so I would suspect copying is a better solution then relative linking? Is this the best approach? Thanks for your help!

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  • Developing and deploying games for Windows, Mac (& Linux)

    - by nornagon
    I want to write games that run on all the major platforms. I also want people to be able to play them by downloading a file and double clicking it. That means a single .exe/.app file. I'm happy to use OpenGL directly for graphics. What I don't know how to do is show a window, handle mouse/keyboard input and play sounds in a cross-platform manner. I don't really mind what the underlying language is, as long as it isn't C++ or Java. C#, Ruby or Python would be preferable, in that order :) Please, SO, save me from having to write Flash games!

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  • C++: Platform indepentend game lib?

    - by Martijn Courteaux
    Hi, I want to write a serious 2D game, and it would be nice if I have a version for Linux and one for Windows (and eventually OSX). Java is fantastic because of its platform independent. But Java is to slow to write a serious game. So, I thought to write it in C++. But C++ isn't very cross-platform friendly. I can find game libraries for Windows and libraries for Linux, but I'm searching one that I can use for both, by recompiling the source on a Windows platform and on a Linux platform. Are there engines for this or is this idea irrelevant? Isn't it that easy (recompiling)? Any advice and information about C++ libraries would be very very very appreciated!

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