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  • Unidata and RDB migrations to Oracle

    - by llaszews
    Have a couple of unique migrations that don't come along to often. They are Unidata and RDB migrations. The top three things that make these migration more challenging are: 1. No automated data migration tools - Because these migration don't happen that often, there are no tools in the market place to automated the data migration. 2. Application is tied to database - The application needs to be re-architected/re-engineered. Unidata Basic and COBOL for RDB. TSRI can migrate Basic to Java and PL/SQL. Transoft can migrate DEC COBOL to Java. 3. New client hardware potentially involved - Many Unidata and RDB based systems use 'green screens' as the front end. These are character based screens that will run on very old dumb terminals such as: Wyse and DEC 5250 terminals. The user interface can be replicated in a web browser but many times these old terminals do not support web browsers.

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  • Installed Ubuntu In a low Specs PC and it is too slow, even with LXDE

    - by Herudae
    I'm new with Linux and started with Ubuntu 11.10, I installed it in my PC (Core2Duo 2Ghz, 512Mb Ram DDR2, integrated video in Motherboard), I know the requirements for Unity are 1Gb Ram so I decided to download a Desktop environment more lightweight, so I Installed LXDE, it loads very fast, compared to the 3.5 min from login screen to open desktop in Unity, but it freezes every time I open a single program, I can't even navigate in Internet, it freezes, sometimes for a pair of minutes and the graph at bottom right is all green as if iyt were using 100% CPU, it happens with every program. As additional data it takes 3+ min to get from boot system selection screen to Login screen and 3.5 Min more to get into Ubuntu with Unity, with LXDE it turns to 30 secs aproximately. Is Ubuntu + LXDE Desktop Environment Package = Lubuntu? or should I download Lubuntu directly instead? I installed some other desktop environments, as Gnome but it doesn't log in, the screen just turns grey. Should I get an older Ubuntu version? I'm thinking about uninstalling Ubuntu but I'll try to deplete the options, thanks for your support.

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  • Q-Tec Webcam 100 (093a:2460) video quality is horrible at best

    - by Sir Emeth
    I just bought a new usb webcam for my desktop setup of Ubuntu Natty Narwhal. I plugged it in, started up Cheese, and saw my smiling face. But it was green and lined, very poor quality overall. I am skeptical that this is due to a poor quality webcam. :P I tried it in Skype, Google+, and Gchat, but all of those showed only a black screen. They recognized the webcam as present, but showed no stream from it. Kamoso showed a black screen as well, and Camorama had even poorer quality than Cheese. Here are the details for the webcam from lsusb: Bus 001 Device 005: ID 093a:2460 Pixart Imaging, Inc. Q-TEC WEBCAM 100 Am I missing a driver, or are there settings somewhere I need to tweak?

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  • Why don't Normal maps in tangent space have a single blue color?

    - by seahorse
    Normal maps are predominantly blue in color because the z component maps to Blue and since normals point out of the surface in the z direction we see Blue as the predominant component. If the above is true then why are normal maps just of one color i.e. blue and they should not be having any other shades(not even shades of blue) Since by definition tangent space is perpendicular to normal at any point we should have the normal always pointing in the Z (Blue direction) with no X(Red component) and Y(Green component). Thus the normal map(since it is a "normal map") should have had color of normals which is just the Blue(Z =Blue compoennt = 1, R=0, G=0) and the normal map should have been of only Blue color with no shades in between. But even then normal maps are not so, and they have gradients of shades in them, why is this so?

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  • E-books make smart kids using Java ME mobile phones

    - by hinkmond
    Worldreader has been distributing e-books on Kindle devices to children in sub-Saharan Africa to teach the students how to read. But now, Worldreader has also created a Java ME app that helps even more students in developing countries to have access to free books. See: Reaching more students w/Java ME Here's a quote: In many African countries, 80 percent of the population owns a cell phone. Up to now, Worldreader has focused on distributing Kindles to classrooms (the organization’s founder is former Amazon exec, but by making e-books available via cell phones the organization can reach a much wider group of readers. Using technology to teach kids how to read in developing nations is a good way to use mobile devices like Java ME feature phones--a lot better than trying to slingshot cartoon angry birds at green pigs on those other platforms, doncha think? Hinkmond

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  • C# Tip - Rendering HTML in a Gridview cell

    - by BobPalmer
    Just a quick tip for working with the gridview in ASP.Net.  If your data column contains HTML text, you've probably seen something like this in your gridview after pulling the data: <font color="red">First Item</font><br/><font color="green">Second Item</font><br/><font color="blue">Third Item</font> To have the relevant column render in HTML, just go to your gridview property pages, find the column you need rendered in HTML, and click 'convert this Field into a TemplateField'.  The result is that as a template field, HTML within your bound data value will be rendered properly.  So our example above would transform into: First Item Second Item Third Item I primarily use this technique for enabling HTML content in comment fields, and to insert line breaks when building the data for these fields. Hope this helps out! -Bob

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  • Increase productivity, accelerate work-to-cash cycles, and reduce overall firm and client risk with

    Law firms around the world are faced with increasing pressures to do business faster and more efficiently. Learn how firms can automate manual, paper-driven processes, ensure regulatory compliance, integrate systems and offices brought together by mergers and acquisitions, and take on new business quickly and efficiently. Understand how firms can automate manual tasks with Oracle's Whitehill One; get invoices out the door faster with Whitehill Enterprise; and can go green with Whitehill Pre-Bill. In this session, you will hear about Oracle's new legal services offerings that accelerate work-to-cash cycles, increase productivity, and reduce overall firm and client risk.

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  • Is your company thinking of transitioning from java to another technology?

    - by Augusto
    As every Java developer knows, Oracle bought Sun and the future of java looks quite unclear, specially since Oracle wants to monetize the JVM. Java as a language has also been stale in the last few years, the non-inclusion of closures is one example (which might be included in java 1.8) At the same time, some new technologies such as Ruby, Scala and Groovy are being used to deliver complex sites. I'm wondering if there are companies or organizations which are talking, doing spikes or starting to use a different technology, with the idea to stop using java for green field projects, in the same way that 15 years ago companies migrated form C++, perl and other technologies to Java. I'm also interested to know what are the impressions of this happening, for example: planning to migrate to a different technology in 2 years. To be clear, I'm not asking which technology is better. I'm asking if your organization is thinking to leave Java for another technology.

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  • Just too bright

    - by Bunch
    Like a lot of folks I am using SSMS and VS pretty much all day. But staring at the text on the stark white background can be a bit much for my eyes after a while. I have seen quite a few different “themes” for these apps which change all the colors around to make it easier on your eyes. Some of them are pretty cool but all I really wanted was to dim the background a little not radically change the way everything looked. Since the stock colors for comments, breakpoints, keywords and the like are so familiar I wanted a background that did not interfere with those colors. So I picked the following custom color for the item background. It comes off as a parchment type color. Hue: 42        Red: 244 Sat: 123    Green: 245 Lum: 221    Blue: 224

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  • Drawing an outline around an arbitrary group of hexagons

    - by Perky
    Is there an algorithm for drawing an outline around around an arbitrary group of hexagons? The polygon outline drawn may be concave. See the images below, the green line is what I am trying to achieve. The hexagons are stored as vertices and drawn as polygons. Edit: I've uploaded images that should explain more. I want to favour convex hulls because it's conveys an area of control more quickly. Each hexagon is stored in a multidimensional array so they all have x and y coordinates, I can easily find adjacent hexagons and the opposite vertex, i.e. adjacentHexagon = getAdjacentHexagon( someHexagon, NORTHWEST ) if there isn't a hexagon immediately adjacent it will continue to search in that direction until it finds one or hits the map edges.

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  • Drawing large 2D sidescroller level terrain

    - by Yar
    I'm a relatively good programmer but now that it comes to add some basic levels to my 2D game I'm kinda stuck. What I want to do: An acceptable, large (8000 * 1000 pixels) "green hills" test level for my game. What is the best way for me to do this? It doesn't have to look great, it just shouldn't look like it was made in MS paint with the line and paint bucket tool. Basically it should just mud with grass on top of it, shaped in some form of hills. But how should I draw it, I can't just take out the pencil tool and start drawing it pixel per pixel, can I?

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  • audio controls in xfce 4.8

    - by Peter
    I am seeing several questions similar to mine, but none of the answers are sufficient. I am pretty green with Ubuntu, so here goes: I was just automatically upgraded to xfce 4.8 for Ubuntu studio. The volume control no longer works in my panel. When I launch 'mixer' I don't see any settings, either. When I try to run "linux audio configuration" I get an error: JACK can only be configured with a loaded and stopped studio. Please create a new studio or load and stop an existing one. I understand that I can change the volume using command line, but I can't understand why I got upgraded to something that fails on basic features. I much less likely to recommend ubuntu to others as a result. thanks!

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  • Is it possible to power up ports on a USB hub from Ubuntu?

    - by James Henstridge
    I have a D-Link DUB-H7 powered USB 2.0 hub connected to my computer. Occasionally when I reboot the system, I've noticed that some of the ports on the hub get powered down: the green light next to the port is turned off, and the device attached to that port is not visible to lsusb or similar commands. Devices attached to the other ports on the hub function as normal. I am able to restore the ports by disconnecting power to the hub temporarily (from the computer, AC adapter and any devices that might provide any power such as my phone), but this is a bit of a hassle. It seems like something that might be related to power management, so is there some way you can tell the USB hub to power up through software?

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  • Accelerating 2d object collision with other objects [on hold]

    - by Silent Cave
    Making my very first attempt at game programming with SDL/OpenGL. So I made an object Actor witch can move in all four sides with acceleration. And there are bunch of other rectangles to collide to. the image Movement and collision detection alghorythms work just fine by itself, but when combined to prevent the green rectangle from crossing black rectangles, it gives me a kind of funny resault. Let me show you the code first: from Actor.h class Actor{ public: SDL_Rect * dim; alphaColor * col; float speed; float xlGrav, xrGrav, yuGrav, ydGrav; float acceleration; bool left,right,up,down; Actor(SDL_Rect * dim,alphaColor * col, float speed, float acceleration); bool colides(const SDL_Rect & rect); bool check_for_collisions(const std::vector<SDL_Rect*> & gameObjects ); }; from actor.cpp bool Actor::colides(const SDL_Rect & rect){ if (dim->x + dim->w < rect.x) return false; if (dim->x > rect.x + rect.w) return false; if (dim->y + dim->h < rect.y) return false; if (dim->y > rect.y + rect.h) return false; return true; } movement logic from main.cpp if (actor->left){ if(actor->xlGrav < actor->speed){ actor->xlGrav += actor->speed*actor->acceleration; }else actor->xlGrav = actor->speed; actor->dim->x -= actor->xlGrav; if(actor->check_for_collisions(gameObjects)){ actor->dim->x += actor->xlGrav; actor->xlGrav = 0; } } if (!actor->left){ if(actor->xlGrav - actor->speed*actor->acceleration > 0){ actor->xlGrav -= actor->speed*actor->acceleration; }else actor->xlGrav = 0; actor->dim->x -= actor->xlGrav; if(actor->check_for_collisions(gameObjects)){ actor->dim->x += actor->xlGrav; actor->xlGrav = 0; } } if (actor->right){ if(actor->xrGrav < actor->speed){ actor->xrGrav += actor->speed*actor->acceleration; }else actor->xrGrav = actor->speed; actor->dim->x += actor->xrGrav; if(actor->check_for_collisions(gameObjects)){ actor->dim->x -= actor->xrGrav; actor->xrGrav = 0; } } if (!actor->right){ if(actor->xrGrav - actor->speed*actor->acceleration > 0){ actor->xrGrav -= actor->speed*actor->acceleration; }else actor->xrGrav = 0; actor->dim->x += actor->xrGrav; if(actor->check_for_collisions(gameObjects)){ actor->dim->x -= actor->xrGrav; actor->xrGrav = 0; } } if (actor->up){ if(actor->yuGrav < actor->speed){ actor->yuGrav += actor->speed*actor->acceleration; }else actor->yuGrav = actor->speed; actor->dim->y -= actor->yuGrav; if(actor->check_for_collisions(gameObjects)){ actor->dim->y += actor->yuGrav; actor->yuGrav = 0; } } if (!actor->up){ if(actor->yuGrav - actor->speed*actor->acceleration > 0){ actor->yuGrav -= actor->speed*actor->acceleration; }else actor->yuGrav = 0; actor->dim->y -= actor->yuGrav; if(actor->check_for_collisions(gameObjects)){ actor->dim->y += actor->yuGrav; actor->yuGrav = 0; } } if (actor->down){ if(actor->ydGrav < actor->speed){ actor->ydGrav += actor->speed*actor->acceleration; }else actor->ydGrav = actor->speed; actor->dim->y += actor->ydGrav; if(actor->check_for_collisions(gameObjects)){ actor->dim->y -= actor->ydGrav; actor->ydGrav = 0; } } if (!actor->down){ if(actor->ydGrav - actor->speed*actor->acceleration > 0){ actor->ydGrav -= actor->speed*actor->acceleration; }else actor->ydGrav = 0; actor->dim->y += actor->ydGrav; if(actor->check_for_collisions(gameObjects)){ actor->dim->y -= actor->ydGrav; actor->ydGrav = 0; } } So, if the green box approaches an obstacle from up or left, everything goes as planned - object stops, and it's acceleration drops to zero. But if it comes from bottom or right, it enters into obstacles inner space and starts strangely dance, I'd rather say move in inverted controls. What do I fail to see?

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  • SSIS Tips & Tricks (Presentation)

    This has been a rather well used presentation title but it does allow a certain degree of flexibility, and we covered a good range of topics in my session at the UK SQL Server User Group in Cambridge last night. Thanks to all who attended. Here is the rather limited slide deck and the all important demo packages for download as promised. For reference, high level topics covered were BIDS Helper Inserts and Updates Transactions Script Debugging Data Flow Checkpoints I’ll update the post with a link to the Live Meeting recording when I get it. Presentation & Demo Packages (194KB) SSIS Tips & Tricks - Darren Green.zip

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  • ipod not mounting

    - by rls
    Tried to connect my iPod, but got this message: Error mounting: mount: wrong fs type, bad option, bad superblock on /dev/sdb2, missing codepage or helper program, or other error In some cases useful info is found in syslog - try dmesg | tail or so Have seen links to this here, but beeing rather green, I don't understand much. https://bugs.launchpad.net/ubuntu/+source/util-linux/+bug/734883 What do I do now? The dmesg|tail says [ 2819.709437] sd 6:0:0:0: [sdb] 3901376 4096-byte logical blocks: (15.9 GB/14.8 GiB) [ 2819.710161] sd 6:0:0:0: [sdb] Assuming drive cache: write through [ 2819.735294] sdb: [mac] sdb1 sdb2 [ 2819.738060] sd 6:0:0:0: [sdb] 3901376 4096-byte logical blocks: (15.9 GB/14.8 GiB) [ 2819.738671] sd 6:0:0:0: [sdb] Assuming drive cache: write through [ 2819.738688] sd 6:0:0:0: [sdb] Attached SCSI removable disk [ 2820.420130] sd 6:0:0:0: [sdb] Bad block number requested [ 2820.420167] hfs: unable to find HFS+ superblock [ 2820.612140] sd 6:0:0:0: [sdb] Bad block number requested [ 2820.612191] hfs: unable to find HFS+ superblock

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  • Symbol of VPNanytime is not shown anymore after upgrading from Ubuntu 11.04 to 11.10

    - by Aufwind
    Usually when I start VPN anytime (by calling a certain url in firefox) in Ubuntu 11.10 I saw a little "green symbol with a yellow lock in front of it" for the VPN anytime client near the clock. If I wanted to quit the VPN connection I just clicked on this symbol and hit logout/quit. Today I upgraded to Ubuntu 11.10 and the VPN connection works here fine too. But the symbol near the clock is not shown anymore. Is this a bug or do I have to set this up manually? And is there a way to quit the client perhaps by terminal? Currently I just do a restart, when I want the vpn connection terminated and that's kind uncomfortable. :-) Thanks for any suggestions!

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  • SSIS Tips & Tricks (Presentation)

    This has been a rather well used presentation title but it does allow a certain degree of flexibility, and we covered a good range of topics in my session at the UK SQL Server User Group in Cambridge last night. Thanks to all who attended. Here is the rather limited slide deck and the all important demo packages for download as promised. For reference, high level topics covered were BIDS Helper Inserts and Updates Transactions Script Debugging Data Flow Checkpoints I’ll update the post with a link to the Live Meeting recording when I get it. Presentation & Demo Packages (194KB) SSIS Tips & Tricks - Darren Green.zip

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  • Inexpensive Business Checks

    - by Randy Walker
    One of the most annoying things when setting up a business is paying the outrageous fees for business checks.  When starting out, rather than pay the $150 for the handful of computer printable checks, I had bought software that would create the checks for me.  But if you didn’t know, those little digits at the bottom of a check are magnetically encoded and requires special ink. Fortunately, my current bank has one of the best bill pay websites, so I have exclusively used it.  But since I recently had to open a new bank account, I went off in search of a cheap alternative for business checks.  A bit wary of some of the printers, I opted for TechChecks and was extremely surprised a few days later when my checks arrived in perfect condition.  (I recommend the diamond prismatic red-blue-green checks.  Beautiful and very professional looking.) It was perfect timing as well, since I now have to reorder some checks for another account.

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  • TortoiseSVN and Subclipse icons not updating with SVN? [migrated]

    - by Thomas Mancini
    I have a repository on a network share with working directories on two separate machines. Upon making changes to my local working directory and committing them, the icons are not changing on the other developer's machine. If the Dev goes to Team Synchronize with Repository it shows the changes in the Synchronize view within Eclipse, however I was expecting the icon next to the project to change if it is not in sync with the repository. The same happens with TortoiseSVN in Windows Explorer. If we right click and check the repository for modifications it shows them, however the overlay icon on the directory is still the green check box. Am I just misinterpreting what I expect to happen, or is there a way to get these icons to change if the project is no longer in sync with the repository?

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  • How can I create animated card graphics like in Hearthstone?

    - by Appeltaart
    In the game Hearthstone, there are cards with animated images on them. A few examples: http://www.hearthhead.com/card=281/argent-commander http://www.hearthhead.com/card=469/blood-imp The animations seem to be composed of multiple effects: Particle systems. Fading sprites in and out/rotating them Simple scrolling textures A distortion effect, very evident in the cape and hair of example 1. Swirling smoke effects, the light in example 1 and the green/purple glow in example 2. The first three elements are trivial, what I'd like to know is how the last two could be done. Can this even be done realtime in a game, or are they pre-rendered animations?

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  • No unity-greeter.conf file in /etc/lightdm/

    - by drofart
    I am running Ubuntu 12.04 with gnome-shell. I have two admin user accounts. Now, I used to know that in Precise we can set different different login wallpaper to different different user, so I tried with: sudo dbus-send --system --print-reply --dest=org.freedesktop.Accounts /org/freedesktop/Accounts/User1001 org.freedesktop.Accounts.User.SetBackgroundFile string:/usr/share/backgrounds/Green-wallpaper-27.jpg but to no avail. Then I tried sudo xhost +SI:localuser:lightdm sudo su lightdm -s /bin/bash gsettings set com.canonical.unity-greeter background '/path/to/the/wallpaper.png' It does change my login wallpaper but for all users. Then I tried to locate /etc/lightdm/unity-greeter.conf but I found that it is not there. So where is it and how can I set different login wallpapers for different users?

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  • How to get a point to the left/right of a vector

    - by MulletDevil
    I have a position vector of a point in space and a quaternion for it's rotation. What i'm trying to calculate is a point too the left and a point to the right. I have the position and rotation(quaternion) of the red dot. What I want is to get the position of the green dots. I have a float value for the distance I want these points to be. With only the position and rotation is it possible to get a unit direction vector pointing left/right which I can multiply by my float value? Edit: I also know the original direction vector.

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  • How do I accomplish fading texture trails in UDK?

    - by kdshay
    I would like to know how to leave a fading texture/material trail in udk. For example (I'm not sure if there is a special name for this effect): A character may leave footprints that fade after x number of seconds Or, a tank may leave a tracks trail as in Civilization IV. Here is another example of this type of effect. Skip to 1:00 and watch the green slime texture. http://www.youtube.com/watch?v=KdJIauWjE8s How do I accomplish this effect in UDK? Any good tutorials? Thank you.

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  • Efficient way to calculate "vision cones" on 2D tile map?

    - by OverMachoGrande
    I'm trying to calculate which tiles a particular unit can "see" if facing a certain direction on a tile map (within a certain range and angle of facing). The easiest way would be to draw a certain number of tiles outward and raycast to each tile. However, I'm hoping for something slightly more efficient. A picture says a thousand words: The red dot is the unit (who's facing upwards). My goal is to calculate the yellow tiles. The green blocks are walls (walls are between tiles, and it's easy to check if you can pass between two tiles). The blue line represents something like the "raycasting" method I was talking about, but I'd rather not have to do this. EDIT: Units can only be facing north/south/east/west (0, 90, 180, or 270 degrees) and FoV is always 90 degrees. Should simplify some calculations. I'm thinking there's some sort of recursive-ish/stack-based/queue-based algorithm, but I can't quite figure it out. Thanks!

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