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  • Amazone API ItemSearch returns (400) Bad Request.

    - by BuzzBubba
    I'm using a simple example from Amazon documentation for ItemSearch and I get a strange error: "The remote server returned an unexpected response: (400) Bad Request." This is the code: public static void Main() { //Remember to create an instance of the amazon service, including you Access ID. AWSECommerceServicePortTypeClient service = new AWSECommerceServicePortTypeClient(new BasicHttpBinding(), new EndpointAddress( "http://webservices.amazon.com/onca/soap?Service=AWSECommerceService")); AWSECommerceServicePortTypeClient client = new AWSECommerceServicePortTypeClient( new BasicHttpBinding(), new EndpointAddress("http://webservices.amazon.com/onca/soap?Service=AWSECommerceService")); // prepare an ItemSearch request ItemSearchRequest request = new ItemSearchRequest(); request.SearchIndex = "Books"; request.Title = "Harry+Potter"; request.ResponseGroup = new string[] { "Small" }; ItemSearch itemSearch = new ItemSearch(); itemSearch.Request = new ItemSearchRequest[] { request }; itemSearch.AWSAccessKeyId = accessKeyId; // issue the ItemSearch request try { ItemSearchResponse response = client.ItemSearch(itemSearch); // write out the results foreach (var item in response.Items[0].Item) { Console.WriteLine(item.ItemAttributes.Title); } } catch(Exception e) { Console.ForegroundColor = ConsoleColor.Red; Console.WriteLine(e.Message); Console.ForegroundColor = ConsoleColor.White; Console.WriteLine("Press any key to quit..."); Clipboard.SetText(e.Message); } Console.ReadKey(); What is wrong?

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  • Colorizing as SAS Map

    - by user601828
    I'm trying to generate a map in SAS where I would like to to make gradual color changes which correspond to my results. So the higher the counts the more intense the color changes. Also I would like to add state labels to the map. Here is my code, so far it produces a white map with varying degress of blue blocks. I'd like the states colored in intense colors, like red, bright pink,brilliant, blues and greens. Can anyone please help me modify the code to add state labels and colorize the map, and below the map add a table summarizing the statistics, like counts and percentages. Thanks in advance. goptions gunit=pct cback=white htitle=4 htext=3 colors=(PAGY LIY STY DEGY dark_yellow very_dark_yellow ) ; title "My Map Results"; proc gmap map=maps.us data=My_data all; id state; block person_per_event/levels=6; choro person_per_event/levels=6; run; quit; I looked at his page before for example if I wanted to make a map like this one http://robslink.com/SAS/democd61/election_2012.htm with my data. I tried modifying the code that he gives on the link, but wasnt very successful. I would like to use that map along with the state labels and keep the colors and represent my data with blocks in the corresponding locations with city and state, and high level counts. The rest of the summary statistics I would like to summarize in a colorful table next to the map, like a dashboard of sorts. Appreciate any help in advance. Thanks, -rachel

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  • Saving NSString to file

    - by Michael Amici
    I am having trouble saving simple website data to file. I believe the sintax is correct, could someone help me? When I run it, it shows that it gets the data, but when i quit and open up the file that it is supposed to save to, nothing is in it. - (BOOL)textFieldShouldReturn:(UITextField *)nextField { [timer invalidate]; startButton.hidden = NO; startButton.enabled = YES; stopButton.enabled = NO; stopButton.hidden = YES; stopLabel.hidden = YES; label.hidden = NO; label.text = @"Press to Activate"; [nextField resignFirstResponder]; NSString *urlString = textField.text; NSData *dataNew = [NSData dataWithContentsOfURL:[NSURL URLWithString:urlString]]; NSUInteger len = [dataNew length]; NSString *stringCompare = [NSString stringWithFormat:@"%i", len]; NSLog(@"%@", stringCompare); NSString *filePath = [[NSBundle mainBundle] pathForResource:@"websiteone" ofType:@"txt"]; if (filePath) { [stringCompare writeToFile:filePath atomically:YES encoding:NSUTF8StringEncoding error:NULL]; NSString *myText = [NSString stringWithContentsOfFile:filePath encoding:NSUTF8StringEncoding error:NULL]; NSLog(@"Saving... %@", myText); } else { NSLog(@"cant find the file"); } return YES; }

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  • How can I obtain the local TCP port and IP Address of my client program?

    - by Dr Dork
    Hello! I'm prepping for a simple work project and am trying to familiarize myself with the basics of socket programming in a Unix dev environment. At this point, I have some basic server side code and client side code setup to communicate. Currently, my client code successfully connects to the server code and the server code sends it a test message, then both quit out. Perfect! That's exactly what I wanted to accomplish. Now I'm playing around with the functions used to obtain info about the two environments (server and client). I'd like to obtain the local IP address and dynamically assigned TCP port of the client. The function I've found to do this is getsockname()... //setup the socket if ((sockfd = socket(p->ai_family, p->ai_socktype, p->ai_protocol)) == -1) { perror("client: socket"); continue; } //Retrieve the locally-bound name of the specified socket and store it in the sockaddr structure sa_len = sizeof(sa); getsock_check = getsockname(sockfd,(struct sockaddr *)&sa,(socklen_t *)&sa_len) ; if (getsock_check== -1) { perror("getsockname"); exit(1); } printf("Local IP address is: %s\n", inet_ntoa(sa.sin_addr)); printf("Local port is: %d\n", (int) ntohs(sa.sin_port)); but the output is always zero... Local IP address is: 0.0.0.0 Local port is: 0 does anyone see anything I might be or am definitely doing wrong? Thanks so much in advance for all your help!

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  • How should developers cope with so many GUI configuration combinations?

    - by shawn-harrison
    These days, any decent Windows desktop application must perform well and look good under the following conditions: XP and Vista and Windows 7. 32 bit and 64 bit. With and without Themes. With and without Aero. At 96 and 120 and perhaps custom DPIs. One or more monitors (screens). Each OS has its own preferred font. Oh my! What is a lowly little Windows desktop application developer to do? :( I'm hoping to get a thread started with suggestions on how to deal with this GUI dilemma. First off, I'm on Delphi 7. a) Does Delphi 2010 bring anything new to the table to help with this situation? b) Should we pick an aftermarket component suite and rely on them to solve all these problems? c) Should we go with an aftermarket skinning engine? d) Perhaps a more HTML-type GUI is the way to go. Can we make a relatively complex GUI app with HTML that doesn't require using a browser? (prefer to keep it form based) e) Should we just knuckle down and code through each one of these scenarios and quit bitching about it? f) And finally, how in the world are we supposed to test all these conditions?

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  • Using Interop.Word, is there a way to do a replace (using Find.Execute) and keep the original text's

    - by AJ
    I'm attempting to write find/replace code for Word documents using Word Automation through Interop.Word (11.0). My documents all have various fields (that don't show up in Document.Fields) that are surrounded with brackets, eg., <DATE> needs to be replaced with DateTime.Now.Format("MM/dd/yyyy"). The find/replace works fine. However, some of the text being replaced is right-justified, and upon replacement, the text wraps to the next line. Is there any way that I can keep the justification when I perform the replace? Code is below: using Word = Microsoft.Office.Interop.Word; Word.Application wordApp = null; try { wordApp = new Word.Application {Visible = false}; //.... open the document .... object unitsStory = Word.WdUnits.wdStory; object moveType = Word.WdMovementType.wdMove; wordApp.Selection.HomeKey(ref unitsStory, ref moveType); wordApp.Selection.Find.ClearFormatting(); wordApp.Selection.Find.Replacement.ClearFormatting(); //tried removing this, no luck object replaceTextWith = DateTime.Now.ToString("MM/dd/yyyy"); object textToReplace = "<DATE>"; object replaceAll = Word.WdReplace.wdReplaceAll; object typeMissing = System.Reflection.Missing.Value; wordApp.Selection.Find.Execute(ref textToReplace, ref typeMissing, ref typeMissing, ref typeMissing, ref typeMissing, ref typeMissing, ref typeMissing, ref typeMissing, ref typeMissing, ref typeMissing, ref replaceTextWith, ref replaceAll, ref typeMissing, ref typeMissing, ref typeMissing, ref typeMissing); // ... save quit etc.... } finally { //clean up wordApp } TIA.

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  • PowerPoint Printing Problem c# - Nothing gets printed.

    - by Zeeshan Ahmad
    Guys, i am trying to print powerpoint docs through my windows application in c#. I am using Microsoft.Office.Interop.PowerPoint for this functionality. Following is the code which I have used. It sends the request to printer but nothing gets printed. if you guys have any knowledge plz help. string filename = "C:\\test.ppt"; int copies = 1; Microsoft.Office.Interop.PowerPoint.Presentation work = null; Microsoft.Office.Interop.PowerPoint.Application app = new Microsoft.Office.Interop.PowerPoint.ApplicationClass(); Microsoft.Office.Interop.PowerPoint.Presentations presprint = app.Presentations; work = presprint.Open(filename, Microsoft.Office.Core.MsoTriState.msoCTrue, Microsoft.Office.Core.MsoTriState.msoCTrue, Microsoft.Office.Core.MsoTriState.msoFalse); //app.Visible = Microsoft.Office.Core.MsoTriState.msoTrue; work.PrintOptions.PrintInBackground = Microsoft.Office.Core.MsoTriState.msoFalse; //work.PrintOptions.PrintInBackground = Microsoft.Office.Core.MsoTriState.msoTrue; //work.PrintOptions.ActivePrinter = "HP LaserJet 5000 Series PCL6"; work.PrintOptions.ActivePrinter = app.ActivePrinter; work.PrintOut(1, work.Slides.Count, app.ActivePrinter, copies, Microsoft.Office.Core.MsoTriState.msoFalse); work.Close(); app.Quit();`

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  • Opengl: Problem with masking

    - by Shaza
    Hey all, I'm working on creating a hole in a wall using masking in opengl, my code is quit simple like this, //Draw the mask glEnable(GL_BLEND); glBlendFunc(GL_DST_COLOR,GL_ZERO); glBindTexture(GL_TEXTURE_2D, texture[3]); glBegin(GL_QUADS); glTexCoord2d(0,0); glVertex3f(-20,40,-20); glTexCoord2d(0,1);glVertex3f(-20,40,40); glTexCoord2d(1,1);glVertex3f(20,40,40); glTexCoord2d(1,0);glVertex3f(20,40,-20); glEnd(); //Draw the Texture glBlendFunc(GL_ONE, GL_ONE); glBindTexture(GL_TEXTURE_2D, texture[2]); glBegin(GL_QUADS); glTexCoord2d(0,0); glVertex3f(-20,40,-20); glTexCoord2d(0,1);glVertex3f(-20,40,40); glTexCoord2d(1,1);glVertex3f(20,40,40); glTexCoord2d(1,0);glVertex3f(20,40,-20); glEnd(); The problem is, I got the hole in the wall correctly but it's semi transparent, I'm getting like black shade over it, also I can see through it. Here's a photo for what I'm getting: any suggestions?

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  • What does "Value does not fall within expected range" mean in runtime error?

    - by manuel
    Hi, I'm writing a plugin (dll file) using /clr and trying to implement speech recognition using .NET. But when I run it, I got a runtime error saying "Value does not fall within expected range", what does the message mean? public ref class Dialog : public System::Windows::Forms::Form { public: SpeechRecognitionEngine^ sre; private: System::Void btnSpeak_Click(System::Object^ sender, System::EventArgs^ e) { Initialize(); } protected: void Initialize() { //create the recognition engine sre = gcnew SpeechRecognitionEngine(); //set our recognition engine to use the default audio device sre->SetInputToDefaultAudioDevice(); //create a new GrammarBuilder to specify which commands we want to use GrammarBuilder^ grammarBuilder = gcnew GrammarBuilder(); //append all the choices we want for commands. //we want to be able to move, stop, quit the game, and check for the cake. grammarBuilder->Append(gcnew Choices("play", "stop")); //create the Grammar from th GrammarBuilder Grammar^ customGrammar = gcnew Grammar(grammarBuilder); //unload any grammars from the recognition engine sre->UnloadAllGrammars(); //load our new Grammar sre->LoadGrammar(customGrammar); //add an event handler so we get events whenever the engine recognizes spoken commands sre->SpeechRecognized += gcnew EventHandler<SpeechRecognizedEventArgs^> (this, &Dialog::sre_SpeechRecognized); //set the recognition engine to keep running after recognizing a command. //if we had used RecognizeMode.Single, the engine would quite listening after //the first recognized command. sre->RecognizeAsync(RecognizeMode::Multiple); //this->init(); } void sre_SpeechRecognized(Object^ sender, SpeechRecognizedEventArgs^ e) { //simple check to see what the result of the recognition was if (e->Result->Text == "play") { MessageBox(plugin.hwndParent, L"play", 0, 0); } if (e->Result->Text == "stop") { MessageBox(plugin.hwndParent, L"stop", 0, 0); } } };

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  • Python modules not updating after restarting the main module.

    - by Ian
    I've recently come back to a project having had to stop for about 6 months, and after reinstalling my operating system and coming back to it I'm having all kinds of crazy things happen. I made sure to install the same version(2.6) of python that I was using before. It started by giving me strange tkinter error that I hadn't had trouble with before, the program is relatively simple and the 2 or 3 bugs that were left when i quit, I had documented and weren't related to the interface. Things got even weirder when the same error would pop up even after I had removed the offending section of code. In fact, the traceback pointed to a line that didn't even exist in the module it was referencing, eg: line 262 when the module was only 200 lines long. After just starting a completely new file for the main module and copy/pasting it finally recognized that the offending code was gone and I stopped getting the error only to find that any updates to the code I made in another module didn't show up when I restarted the program through the shell. (I didn't forget to save.) After fiddling with this, of course, the old interface error came back, only in a different section of code that had been working previously. In fact, if I revert back to the files I had six months ago, the program works fine. As soon as I change anything in the main module, however, the interface bug comes back. Here's the original error: Exception in Tkinter callback Traceback (most recent call last): File "C:\Python26\lib\lib-tk\Tkinter.py", line 1410, in __call__ return self.func(*args) File "C:\PyStuff\interface.py", line 202, in dispOne __main__.top.destroy() File "C:\Python26\lib\lib-tk\Tkinter.py", line 1938, in destroy self.tk.call('destroy', self._w) TclError: can't invoke "destroy" command: application has been destroyed I'm guessing something else is going on here other than my own poor programming. Anyone have any ideas?

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  • Outlook Interop: Password protected PST file headache

    - by Ed Manet
    Okay, I have no problem identifying the .PST file using the Outlook Interop assemblies in a C# app. But as soon as I hit a password protected file, I am prompted for a password. We are in the process of disabling the use of PSTs in our organization and one of the steps is to unload the PST files from the users' Outlook profile. I need to have this app run silently and not prompt the user. Any ideas? Is there a way to create the Outlook.Application object with no UI and then just try to catch an Exception on password protected files? // create the app and namespace Application olApp = new Application(); NameSpace olMAPI = olApp.GetNamespace("MAPI"); // get the storeID of the default inbox string rootStoreID = olMAPI.GetDefaultFolder(OlDefaultFolders.olFolderInbox).StoreID; // loop thru each of the folders foreach (MAPIFolder fo in olMAPI.Folders) { // compare the first 75 chars of the storeid // to prevent removing the Inbox folder. string s1 = rootStoreID.Substring(1, 75); string s2 = fo.StoreID.Substring(1, 75); if (s1 != s2) { // unload the folder olMAPI.RemoveStore(fo); } } olApp.Quit();

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  • iPhone: Calling dealloc on parentViewController causes an exception

    - by arielcamus
    Hi, I'm dealing with viewDidUnload and dealloc methods and I've founded a problem when calling [super dealloc]; in parent view controller. I have a lot of view controllers with custom code which I have putted outside on a parent view controller. So, when defining my view controllers I set a reference to the super class: @interface LoginViewController : AbstractViewController Then, at the dealloc method I call the AbstractViewController dealloc method: //(Login View Controller code) - (void)dealloc { [user release]; [passwd release]; [super dealloc]; } [super dealloc] execute the following code: //(Abstract View Controller code) - (void)dealloc { [dbUtils release]; [loadingView release]; [super dealloc]; } If I simulate a memory warning on iPhone Simulator, the following exception is thrown: 2010-03-03 11:27:45.805 MyApp[71563:40b] Received simulated memory warning. 2010-03-03 11:27:45.808 MyApp[71563:40b] *** -[LoginViewController isViewLoaded]: message sent to deallocated instance 0x13b51b0 kill quit However, if I comment the [super dealloc] line in AbstractViewController the exception is not thrown and my app still running. Thank you for your help once again!

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  • When to drop an IT job

    - by Nippysaurus
    In my career I have had two programming jobs. Both these jobs were in a field that I am most familiar with (C# / MSSQL) but I have quit both jobs for the same reason: unmanageable code and bad (loose) company structure. There was something in common with both these jobs: small companies (in one I was the only developer). Currently I am in the following position: being given written instructions which are almost impossible to follow (somewhat of a fools errand). we are given short time constraints, but seldom asked how long work will take, and when we do it is always too long and needs to be shorter (and when it ends up taking longer than they need it to take, it's always our fault). there is no time for proper documenting, but we get blamed for not documenting (see previous point). Management is constantly screwing me around, saying I'm underperforming on a given task (which is not true, and switching me to a task which is much more confusing). So I must ask my fellow developers: how bad does a job need to be before you would consider jumping ship? And what to look out for when considering taking a job. In future I will be asking about documented procedures, release control, bug management and adoption of new technologies. EDIT: Let me add some more fuel to the fire ... I have been in my current job for just over a year, and the work I am doing almost never uses any of the knowledge I have gained from the other work I have been doing here. Everything is a giant learning curve. Because of this about 30% of my time is learning what is going on with this new product (who's owner / original developer has left the company), 30% trying to find the relevant documentation that helps the whole thing make sense, 30% actually finding where to make the change, 10% actually making the change.

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  • Excel automation using C#

    - by tecnodude
    Hi, I have a folder with close to 400 excel files. I need to copy the worksheets in all these excel files to a single excel file. using Interop and Reflection namespaces heres is what I have accomplished so far. I use folderBrowserDialog to browse to the folder and select it, this enable me to get the file names of the files within the folder and iterate through them this is as far as i got, any help would be appreciated. if (result == DialogResult.OK) { string path = fbd1.SelectedPath; //get the path int pathLength = path.Length + 1; string[] files = Directory.GetFiles(fbd1.SelectedPath);// getting the names of files in that folder foreach (string i in files) { MessageBox.Show("1 " + i); myExcel.Application excelApp = new myExcel.ApplicationClass(); excelApp.Visible = false; MessageBox.Show("2 " + i); myExcel.Workbook excelWorkbook = excelApp.Workbooks.Add(excelApp.Workbooks._Open(i, 0, false, 5, "", "", false, myExcel.XlPlatform.xlWindows, "", true, false, 0, true)); myExcel.Sheets excelSheets = excelWorkbook.Worksheets; MessageBox.Show("3 " + i); excelApp.Workbooks.Close(); excelApp.Quit(); } MessageBox.Show("Done!"); } How do i append the copied sheets to the destination file. Hope the question is clear? thanks.

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  • Some languages don't work when using Word 2007 Spellcheck from Interop

    - by Tridus
    I'm using the Word 2007 spellchecker via Interop in a VB.net desktop app. When using the default language (English), it works fine. If I set the language to French via LanguageId, it also works. But if I set it to French (Canadian) (Word.WdLanguageID.wdFrenchCanadian), it doesn't work. There's no error message, it simply runs and says the document contains no errors. I know it does, if I paste the exact same text into Word itself and run it with the French (Canadian) dictionary, it finds errors. Just why that dictionary doesn't work is kind of a mystery to me. Full code below: Public Shared Function SpellCheck(ByVal text As String, ByVal checkGrammar As Boolean) As String ' If there is no data to spell check, then exit sub here. If text.Length = 0 Then Return text End If Dim objWord As Word.Application Dim objTempDoc As Word.Document ' Declare an IDataObject to hold the data returned from the ' clipboard. Dim iData As IDataObject objWord = New Word.Application() objTempDoc = objWord.Documents.Add objWord.Visible = False ' Position Word off the screen...this keeps Word invisible ' throughout. objWord.WindowState = 0 objWord.Top = -3000 ' Copy the contents of the textbox to the clipboard Clipboard.SetDataObject(text) ' With the temporary document, perform either a spell check or a ' complete ' grammar check, based on user selection. With objTempDoc .Content.Paste() .Activate() .Content.LanguageID = Word.WdLanguageID.wdFrenchCanadian If checkGrammar Then .CheckGrammar() Else .CheckSpelling() End If ' After user has made changes, use the clipboard to ' transfer the contents back to the text box .Content.Copy() iData = Clipboard.GetDataObject If iData.GetDataPresent(DataFormats.Text) Then text = CType(iData.GetData(DataFormats.Text), _ String) End If .Saved = True .Close() End With objWord.Quit() Return text End Function

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  • How to use WebSockets refresh multi-window for play framework 1.2.7

    - by user2468652
    My code can work.But only refresh a page of one window. If I open window1 and window2 , both open websocket connect. I keyin word "test123" in window1, click sendbutton. Only refresh window1. How to refresh window1 and window2 ? Client <script> window.onload = function() { document.getElementById('sendbutton').addEventListener('click', sendMessage,false); document.getElementById('connectbutton').addEventListener('click', connect, false); } function writeStatus(message) { var html = document.createElement("div"); html.setAttribute('class', 'message'); html.innerHTML = message; document.getElementById("status").appendChild(html); } function connect() { ws = new WebSocket("ws://localhost:9000/ws?name=test"); ws.onopen = function(evt) { writeStatus("connected"); } ws.onmessage = function(evt) { writeStatus("response: " + evt.data); } } function sendMessage() { ws.send(document.getElementById('messagefield').value); } </script> </head> <body> <button id="connectbutton">Connect</button> <input type="text" id="messagefield"/> <button id="sendbutton">Send</button> <div id="status"></div> </body> Play Framework WebSocketController public class WebSocket extends WebSocketController { public static void test(String name) { while(inbound.isOpen()) { WebSocketEvent evt = await(inbound.nextEvent()); if(evt instanceof WebSocketFrame) { WebSocketFrame frame = (WebSocketFrame)evt; System.out.println("received: " + frame.getTextData()); if(!frame.isBinary()) { if(frame.getTextData().equals("quit")) { outbound.send("Bye!"); disconnect(); } else { outbound.send("Echo: %s", frame.getTextData()); } } } } } }

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  • How to make quicksilver remember custom trigger

    - by corroded
    I am trying to make a custom trigger for my shell/apple script file to run so I can just launch my dev environment at the push of a button. So basically: I have a shell script(and some apple script included) in ~ named start_server.sh which does 3 things: start up solr server start up memcached start up script/server I have a saved quicksilver command(.qs) that opens up start_server.sh(so start_server.sh, then the action is "Run in Terminal") I created a custom trigger that calls this saved qs command. I did that then tested it and it works. I then tried to double check it so I quit quicksilver and when I checked the triggers it just said: "Open (null)" as the action. I set the trigger again and when i restarted QS the same thing happened again. I don't know why but my old custom trigger to open terminal has worked since forever so why doesn't this one work? Here's a screenie of the triggers after I restart QS: http://grab.by/4XWW If you have any other suggestion on how to make a "push button" start for my server then please do so :) Thanks! As an added note, I have already tried the steps on this thread but to no avail: http://groups.google.com/group/blacktree-quicksilver/browse_thread/thread/7b65ecf6625f8989

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  • Where is the errnos defined? Example linux c/c++ program for i2c.

    - by Johan
    Hi When something goes wrong in a classic linux c/c++ software we have the magic variable errno that gives us a clue on what just went wrong. But where is those errors defined? Let's take a example (it's actually a piece from a Qt app, therefore the qDebug()). if (ioctl(file, I2C_SLAVE, address) < 0) { int err = errno; qDebug() << __FILE__ << __FUNCTION__ << __LINE__ << "Can't set address:" << address << "Errno:" << err << strerror(err); .... The next step is to look at what that errno was so we can decide if we just quit or try to do something about the problem. So we maybe add a if or switch at this point. if (err == 9) { // do something... } else { //do someting else } And my question is where to find the errors that "9" represents? I don't like that kind of magic numbers in my code. /Thanks

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  • Apples, oranges, and pointers to the most derived c++ class

    - by Matthew Lowe
    Suppose I have a bunch of fruit: class Fruit { ... }; class Apple : public Fruit { ... }; class Orange: public Fruit { ... }; And some polymorphic functions that operate on said fruit: void Eat(Fruit* f, Pesticide* p) { } void Eat(Apple* f, Pesticide* p) { ingest(f,p); } void Eat(Orange* f, Pesticide* p) { peel(f,p); ingest(f,p); } OK, wait. Stop right there. Note at this point that any sane person would make Eat() a virtual member function of the Fruit classes. But that's not an option, because I am not a sane person. Also, I don't want that Pesticide* in the header file for my fruit class. Sadly, what I want to be able to do next is exactly what member functions and dynamic binding allow: typedef list<Fruit*> Fruits; Fruits fs; ... for(Fruits::iterator i=fs.begin(), e=fs.end(); i!=e; ++i) Eat(*i); And obviously, the problem here is that the pointer we pass to Eat() will be a Fruit*, not an Apple* or an Orange*, therefore nothing will get eaten and we will all be very hungry. So what I really want to be able to do instead of this: Eat(*i); is this: Eat(MAGIC_CAST_TO_MOST_DERIVED_CLASS(*i)); But to my limited knowledge, such magic does not exist, except possibly in the form of a big nasty if-statement full of calls to dynamic_cast. So is there some run-time magic of which I am not aware? Or should I implement and maintain a big nasty if-statement full of dynamic_casts? Or should I suck it up, quit thinking about how I would implement this in Ruby, and allow a little Pesticide to make its way into my fruit header?

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  • Jquery Apache - IE problem

    - by Soldierflup
    I'm having a button tag on my page with a value. <button class='btn' value='value'>show value</button> I have this jquery code : $('.btn').click(function() { var w = 'value = '+$(this).val()+' / text = '+$(this).html(); alert(w); }); In FF, no problem the result is ok (display: value = value / text = show value). The problem comes with IE8 which displays a different results from my testing server and the production server. The testing server is my local machine with a standard XAMPP installation. The productionserver is a server based on linux with apache, php and mysql. Result from the testing server is ok (display like FF), the result from the production server is not good (displaying : value = show value / text : show value). Anyone an idea if it is apache that causes the error ? I know there are some issues with the use of val() because IE is considering it as an attribute and not a value. The problem is that changing the jQuery from val() to attr('value') is quit a lot of work (this implementation is already on a lot of pages) and I think it could be much easier to change something on the webserver.

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  • An error saying unidentifed function "push", "pop", and"display" occurs, what should i add to fix i

    - by Alesha Aris
    #include<stdio.h> #include<iostream.h> #include<conio.h> #include<stdlib.h>(TOP) #include<fstream.h> #define MAX 5 int top = -1; int stack_arr[MAX]; main() { int choice; while(1) { printf("1.Push\n"); printf("2.Pop\n"); printf("3.Display\n"); printf("4.Quit\n"); printf("Enter your choice : "); scanf("%d",&choice); switch(choice) { case 1 : push(); break; case 2: pop(); break; case 3: display(); break; case 4: exit(1); default: printf("Wrong choice\n"); }/*End of switch*/ }/*End of while*/ }/*End of main()*/ push() { int pushed_item; if(top == (MAX-1)) printf("Stack Overflow\n"); else { printf("Enter the item to be pushed in stack : "); scanf("%d",&pushed_item); top=top+1; stack_arr[top] = pushed_item; } }/*End of push()*/ pop() { if(top == -1) printf("Stack Underflow\n"); else { printf("Popped element is : %d\n",stack_arr[top]); top=top-1; } }/*End of pop()*/ display() { int i; if(top == -1) printf("Stack is empty\n"); else { printf("Stack elements :\n"); for(i = top; i >=0; i--) printf("%d\n", stack_arr[i] ); } }/*End of display()*/

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  • Converting "A* Search" code from C++ to Java [on hold]

    - by mr5
    Updated! I get this code from this site It's A* Search Algorithm(finding shortest path with heuristics) I modify most of variable names and some if conditions from the original version to satisfy my syntactic taste. It works in C++ (as I can't see any trouble with it) but fails in Java version. Java Code: String findPath(int startX, int startY, int finishX, int finishY) { @SuppressWarnings("unchecked") LinkedList<Node>[] nodeList = (LinkedList<Node>[]) new LinkedList<?>[2]; nodeList[0] = new LinkedList<Node>(); nodeList[1] = new LinkedList<Node>(); Node n0; Node m0; int nlIndex = 0; // queueList index // reset the node maps for(int y = 0;y < ROW_COUNT; ++y) { for(int x = 0;x < COL_COUNT; ++x) { close_nodes_map[y][x] = 0; open_nodes_map[y][x] = 0; } } // create the start node and push into list of open nodes n0 = new Node( startX, startY, 0, 0 ); n0.updatePriority( finishX, finishY ); nodeList[nlIndex].push( n0 ); open_nodes_map[startY][startX] = n0.getPriority(); // mark it on the open nodes map // A* search while( !nodeList[nlIndex].isEmpty() ) { LinkedList<Node> pq = nodeList[nlIndex]; // get the current node w/ the highest priority // from the list of open nodes n0 = new Node( pq.peek().getX(), pq.peek().getY(), pq.peek().getIterCount(), pq.peek().getPriority()); int x = n0.getX(); int y = n0.getY(); nodeList[nlIndex].pop(); // remove the node from the open list open_nodes_map[y][x] = 0; // mark it on the closed nodes map close_nodes_map[y][x] = 1; // quit searching when the goal state is reached //if((*n0).estimate(finishX, finishY) == 0) if( x == finishX && y == finishY ) { // generate the path from finish to start // by following the directions String path = ""; while( !( x == startX && y == startY) ) { int j = dir_map[y][x]; int c = '0' + ( j + Node.DIRECTION_COUNT / 2 ) % Node.DIRECTION_COUNT; path = (char)c + path; x += DIR_X[j]; y += DIR_Y[j]; } return path; } // generate moves (child nodes) in all possible directions for(int i = 0; i < Node.DIRECTION_COUNT; ++i) { int xdx = x + DIR_X[i]; int ydy = y + DIR_Y[i]; // boundary check if (!(xdx >= 0 && xdx < COL_COUNT && ydy >= 0 && ydy < ROW_COUNT)) continue; if ( ( gridMap.getData( ydy, xdx ) == GridMap.WALKABLE || gridMap.getData( ydy, xdx ) == GridMap.FINISH) && close_nodes_map[ydy][xdx] != 1 ) { // generate a child node m0 = new Node( xdx, ydy, n0.getIterCount(), n0.getPriority() ); m0.nextLevel( i ); m0.updatePriority( finishX, finishY ); // if it is not in the open list then add into that if( open_nodes_map[ydy][xdx] == 0 ) { open_nodes_map[ydy][xdx] = m0.getPriority(); nodeList[nlIndex].push( m0 ); // mark its parent node direction dir_map[ydy][xdx] = ( i + Node.DIRECTION_COUNT / 2 ) % Node.DIRECTION_COUNT; } else if( open_nodes_map[ydy][xdx] > m0.getPriority() ) { // update the priority info open_nodes_map[ydy][xdx] = m0.getPriority(); // update the parent direction info dir_map[ydy][xdx] = ( i + Node.DIRECTION_COUNT / 2 ) % Node.DIRECTION_COUNT; // replace the node // by emptying one queueList to the other one // except the node to be replaced will be ignored // and the new node will be pushed in instead while( !(nodeList[nlIndex].peek().getX() == xdx && nodeList[nlIndex].peek().getY() == ydy ) ) { nodeList[1 - nlIndex].push( nodeList[nlIndex].pop() ); } nodeList[nlIndex].pop(); // remove the wanted node // empty the larger size queueList to the smaller one if( nodeList[nlIndex].size() > nodeList[ 1 - nlIndex ].size() ) nlIndex = 1 - nlIndex; while( !nodeList[nlIndex].isEmpty() ) { nodeList[1 - nlIndex].push( nodeList[nlIndex].pop() ); } nlIndex = 1 - nlIndex; nodeList[nlIndex].push( m0 ); // add the better node instead } } } } return ""; // no route found } Output1: Legends . = PATH ? = START X = FINISH 3,2,1 = OBSTACLES (Misleading path) Output2: Changing these lines: n0 = new Node( a, b, c, d ); m0 = new Node( e, f, g, h ); to n0.set( a, b, c, d ); m0.set( e, f, g, h ); I get (I'm really confused) C++ Code: std::string A_Star::findPath(int startX, int startY, int finishX, int finishY) { typedef std::queue<Node> List_Container; List_Container nodeList[2]; // list of open (not-yet-tried) nodes Node n0; Node m0; int pqIndex = 0; // nodeList index // reset the node maps for(int y = 0;y < ROW_COUNT; ++y) { for(int x = 0;x < COL_COUNT; ++x) { close_nodes_map[y][x] = 0; open_nodes_map[y][x] = 0; } } // create the start node and push into list of open nodes n0 = Node( startX, startY, 0, 0 ); n0.updatePriority( finishX, finishY ); nodeList[pqIndex].push( n0 ); open_nodes_map[startY][startX] = n0.getPriority(); // mark it on the open nodes map // A* search while( !nodeList[pqIndex].empty() ) { List_Container &pq = nodeList[pqIndex]; // get the current node w/ the highest priority // from the list of open nodes n0 = Node( pq.front().getX(), pq.front().getY(), pq.front().getIterCount(), pq.front().getPriority()); int x = n0.getX(); int y = n0.getY(); nodeList[pqIndex].pop(); // remove the node from the open list open_nodes_map[y][x] = 0; // mark it on the closed nodes map close_nodes_map[y][x] = 1; // quit searching when the goal state is reached //if((*n0).estimate(finishX, finishY) == 0) if( x == finishX && y == finishY ) { // generate the path from finish to start // by following the directions std::string path = ""; while( !( x == startX && y == startY) ) { int j = dir_map[y][x]; char c = '0' + ( j + DIRECTION_COUNT / 2 ) % DIRECTION_COUNT; path = c + path; x += DIR_X[j]; y += DIR_Y[j]; } return path; } // generate moves (child nodes) in all possible directions for(int i = 0; i < DIRECTION_COUNT; ++i) { int xdx = x + DIR_X[i]; int ydy = y + DIR_Y[i]; // boundary check if (!( xdx >= 0 && xdx < COL_COUNT && ydy >= 0 && ydy < ROW_COUNT)) continue; if ( ( pGrid->getData(ydy,xdx) == WALKABLE || pGrid->getData(ydy, xdx) == FINISH) && close_nodes_map[ydy][xdx] != 1 ) { // generate a child node m0 = Node( xdx, ydy, n0.getIterCount(), n0.getPriority() ); m0.nextLevel( i ); m0.updatePriority( finishX, finishY ); // if it is not in the open list then add into that if( open_nodes_map[ydy][xdx] == 0 ) { open_nodes_map[ydy][xdx] = m0.getPriority(); nodeList[pqIndex].push( m0 ); // mark its parent node direction dir_map[ydy][xdx] = ( i + DIRECTION_COUNT / 2 ) % DIRECTION_COUNT; } else if( open_nodes_map[ydy][xdx] > m0.getPriority() ) { // update the priority info open_nodes_map[ydy][xdx] = m0.getPriority(); // update the parent direction info dir_map[ydy][xdx] = ( i + DIRECTION_COUNT / 2 ) % DIRECTION_COUNT; // replace the node // by emptying one nodeList to the other one // except the node to be replaced will be ignored // and the new node will be pushed in instead while ( !( nodeList[pqIndex].front().getX() == xdx && nodeList[pqIndex].front().getY() == ydy ) ) { nodeList[1 - pqIndex].push( nodeList[pqIndex].front() ); nodeList[pqIndex].pop(); } nodeList[pqIndex].pop(); // remove the wanted node // empty the larger size nodeList to the smaller one if( nodeList[pqIndex].size() > nodeList[ 1 - pqIndex ].size() ) pqIndex = 1 - pqIndex; while( !nodeList[pqIndex].empty() ) { nodeList[1-pqIndex].push(nodeList[pqIndex].front()); nodeList[pqIndex].pop(); } pqIndex = 1 - pqIndex; nodeList[pqIndex].push( m0 ); // add the better node instead } } } } return ""; // no route found } Output: Legends . = PATH ? = START X = FINISH 3,2,1 = OBSTACLES (Just right) From what I read about Java's documentation, I came up with the conclusion: C++'s std::queue<T>::front() == Java's LinkedList<T>.peek() Java's LinkedList<T>.pop() == C++'s std::queue<T>::front() + std::queue<T>::pop() What might I be missing in my Java version? In what way does it became different algorithmically from the C++ version?

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  • Rails upload file to ftp server

    - by Bob
    I'm on Rails 2.3.5 and Ruby 1.8.6 and trying to figure out how to let a user upload a file to a FTP server on a different machine than my Rails app. Also my Rails app will be hosted on Heroku which doesn't facilitate the writing of files to the local filesystem. index.html.erb <% form_tag '/ftp/upload', :method => :post, :multipart => true do %> <label for="file">File to Upload</label> <%= file_field_tag "file" %> <%= submit_tag 'Upload' %> <% end %> ftp_controller.rb require 'net/ftp' class FtpController < ApplicationController def upload file = params[:file] ftp = Net::FTP.new('remote-ftp-server') ftp.login(user = "***", passwd = "***") ftp.puttextfile(file.read, File.basename(file.original_filename)) ftp.quit() end def index end end Currently I'm just trying to get the Rails app to work on my Windows laptop. With the above code, I'm getting this error Errno::ENOENT in FtpController#upload No such file or directory -.... followed by a dump of the file contents Anyone knows what's going on?

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  • What problem did MS solve by creating PowerShell? [closed]

    - by Fred
    I'm asking because PowerShell confuses me. I've been trying to write some deployment scripts using PowerShell and I've been less than enthused by the result. I have a co-worker who loves PowerShell and defends it at every turn. Said co-worker claims PowerShell was never written to be a strong shell, but instead was written to: a) Allow you to peek and poke at .NET assemblies on the command-line (why is this a reason for PowerShell to exist?) b) To be hosted in .NET applications for automation, similar to DCOP in KDE and how Gnome is using CORBA. c) to be treated as ".NET script" rather than as an actual shell (related to b). I've always felt like Windows was missing a decent way to bang out automation scripts. cmd is too simplistic in many cases, and WSH is too obtuse (although the combination can be used successfully, I'm not a fan). When I first heard about PowerShell I felt like Windows was finally getting a decent shell that would be able to help with automation of many tasks, but recent experiences, and my co-worker, tell me otherwise. To be clear, I don't take issue with the fact that it's built on .NET, or that it passes objects around rather than text (despite my Unix background :]), and I'm not arguing that PowerShell is useless, but from what I can see, it doesn't solve the problem I was hoping it would solve very well. As soon as you step outside of the .NET/Powershell world, things quit being nice and cozy for you. So with all that out of the way, what problem did MS solve by creating PowerShell, or is it some political bastard child as I suspect? I've googled and haven't hit upon anything that sufficiently answered that for me, but the more citations the better.

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  • Python : How to close a UDP socket while is waiting for data in recv ?

    - by alexroat
    Hello, let's consider this code in python: import socket import threading import sys import select class UDPServer: def __init__(self): self.s=None self.t=None def start(self,port=8888): if not self.s: self.s=socket.socket(socket.AF_INET, socket.SOCK_DGRAM) self.s.bind(("",port)) self.t=threading.Thread(target=self.run) self.t.start() def stop(self): if self.s: self.s.close() self.t.join() self.t=None def run(self): while True: try: #receive data data,addr=self.s.recvfrom(1024) self.onPacket(addr,data) except: break self.s=None def onPacket(self,addr,data): print addr,data us=UDPServer() while True: sys.stdout.write("UDP server> ") cmd=sys.stdin.readline() if cmd=="start\n": print "starting server..." us.start(8888) print "done" elif cmd=="stop\n": print "stopping server..." us.stop() print "done" elif cmd=="quit\n": print "Quitting ..." us.stop() break; print "bye bye" It runs an interactive shell with which I can start and stop an UDP server. The server is implemented through a class which launches a thread in which there's a infinite loop of recv/*onPacket* callback inside a try/except block which should detect the error and the exits from the loop. What I expect is that when I type "stop" on the shell the socket is closed and an exception is raised by the recvfrom function because of the invalidation of the file descriptor. Instead, it seems that recvfrom still to block the thread waiting for data even after the close call. Why this strange behavior ? I've always used this patter to implements an UDP server in C++ and JAVA and it always worked. I've tried also with a "select" passing a list with the socket to the xread argument, in order to get an event of file descriptor disruption from select instead that from recvfrom, but select seems to be "insensible" to the close too. I need to have a unique code which maintain the same behavior on Linux and Windows with python 2.5 - 2.6. Thanks.

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