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  • GoogleTv video using VideoView is clipped, even though its in a separate layout of its own

    - by MYR
    Wrote an application for GoogleTV box to play a video. The video is a separate activity to the main activity. Wired up a button on my main layout/activity to to start the video activity up (using its own video.xml layout), the video activity loads and starts playing, but the video is clipped, only showing a few centimetres of the bottom. The clipped region looks like the views that occupied the previous layout (main.xml) . The intriguing thing is that if I push the back button, before returning to the main activity the full video frame is shown. Not sure what I am doing wrong here. Any suggestions welcome. Code: main.xml <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="fill_parent" android:layout_height="fill_parent" android:orientation="vertical" > <TextView android:id="@+id/hello_message" android:layout_width="fill_parent" android:layout_height="200dp" android:gravity="center" android:text="@string/hello_message" android:textSize="78sp" /> <LinearLayout android:layout_width="match_parent" android:layout_height="wrap_content" > <EditText android:id="@+id/edit_message" android:layout_width="0dip" android:layout_height="wrap_content" android:layout_weight="1" android:ems="10" android:hint="@string/edit_message" > <requestFocus /> </EditText> <Button android:id="@+id/button_send" android:layout_width="wrap_content" android:layout_height="wrap_content" android:onClick="displayMessage" android:text="@string/button_send" /> <Button android:id="@+id/button_send_a" android:layout_width="wrap_content" android:layout_height="wrap_content" android:onClick="sendMesssage" android:text="@string/button_send_a" /> </LinearLayout> <Button android:id="@+id/videobutton" android:layout_width="wrap_content" android:layout_height="wrap_content" android:onClick="startAVideo" android:text="Video Player" /> </LinearLayout> GoogleTVExActivity.java (excerpt): ... public class GoogleTVExActivity extends Activity { public final static String EXTRA_MESSAGE = "uk.co.bbc.googletvex.MESSAGE"; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); } public void displayMessage(View view) { TextView t = (TextView)findViewById(R.id.hello_message); EditText e =(EditText) findViewById(R.id.edit_message); t.setText(e.getText().toString()); e.setText(""); } public void sendMesssage(View view) { Intent intent = new Intent(this, DisplayMessageActivity.class); EditText editText = (EditText) findViewById(R.id.edit_message); String message = editText.getText().toString(); intent.putExtra(EXTRA_MESSAGE, message); startActivity(intent); } public void startAVideo(View view) { Intent intent = new Intent(this, VideoViewActivity.class); startActivity(intent); } } video.xml: <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="match_parent" android:layout_height="match_parent" android:orientation="vertical" > <VideoView android:id="@+id/myvideoview" android:layout_width="fill_parent" android:layout_height="fill_parent" /> </LinearLayout> VideoViewActivity.java (excerpt) ... import android.app.Activity; import android.net.Uri; import android.os.Bundle; import android.widget.MediaController; import android.widget.VideoView; public class VideoViewActivity extends Activity { String SrcPath = "rtsp://v5.cache1.c.youtube.com/CjYLENy73wIaLQnhycnrJQ8qmRMYESARFEIJbXYtZ29vZ2xlSARSBXdhdGNoYPj_hYjnq6uUTQw=/0/0/0/video.3gp"; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.video); VideoView myVideoView = (VideoView)findViewById(R.id.myvideoview); myVideoView.setVideoURI(Uri.parse(SrcPath)); myVideoView.setMediaController(new MediaController(this)); myVideoView.requestFocus(); myVideoView.start(); } }

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  • How can videos from Ubuntu drive appear on web page and play in an embedded Flash Player?

    - by nLinked
    I have a shared folder on Ubuntu Server 12.04. Users drop videos in. Ubuntu runs a Cron task to convert them to FLV format and put them into another folder. All I would like is a simple web page that displays all the files in that folder as links, and when you click on the link for the video you want to play, it should play in the same web page inside an embedded Flash/SWF player. Sounds really basic but I'm actually struggling to find a simple solution. Any thoughts appreciated!

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  • How can I make Banshee re-encode FLAC to Ogg Vorbis when copying to my player?

    - by Michael E
    I have most of my music in FLAC on my large storage device, and would like to automatically re-encode it in Ogg Vorbis when copying it to my portable audio player (Sansa Fuze v2). I have set my Fuze to MTP mode and told Banshee to encode to Ogg Vorbis with quality 4 in the Device Properties dialog for the Fuze (I would use MSC mode, but don't have an encoding option in the device properties when I do that). However, when I copy music to the device, either by dragging it from the music library or by syncing a playlist, the full FLAC files are copied rather than transcoded and written as Oggs. How can I get my Banshee setup re-encoding the audio? If StackExchange supported bonus points, I'd give bonus points for a solution that only re-encoded music that was already losslessly encoded, but I don't think that's possible.

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  • VMWare Player guest does not re-aquire IP on bridged interface after host loses and re-acquires network connectivity

    - by Vineet
    I am running a Ubuntu Linux image in VMWare Player on my laptop. The host is Windows XP. There are two network adapters configured in VMWare Player - one is host-only and the other is bridged. Everything works fine as long as the host does not lose network connectivity. If the host loses connectivity (even briefly) and then re-acquires it, my bridged adapter in VMWare Player is still unable to get an IP address. The host-only adapter remains unaffected. Disconnecting/Reconnecting the bridged adapter does not help. Simply restarting the guest OS does not help. Restarting VMWare Player does not help. The only remedy is to reboot the host and then bring up VMWare Player all over again. Is there something I can try to avoid this reboot? I searched the existing questions but they seemed to talk about adapters in NAT mode, whereas I am interested in retaining Bridged mode.

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  • How can I make Windows Media Player ignore global hotkeys in Windows 7?

    - by schnapple
    I have Windows 7 and a Logitech G15 keyboard. One of the programs with the Logitech G15 allows you to control media players such as Winamp with the playback keys on the keyboard. Problem I'm having is that, even though I have told this program to not control Windows Media Player, every time I use it to pause Winamp, it then hits plays (or unpauses) Windows Media Player. Even more annoying given that Windows Media Player isn't even running as an active GUI program and instead as a background process, so I hear the sound of whatever the last video it was I playing. If I end-task wmplayer.exe it spins right back up but at least now it has no knowledge of a video to play, but this is annoying. How can I either a) Have Windows Media Player in Windows 7 completely unload when I close it, or b) Have Windows Media Player in Windows 7 ignore any sort of global hotkeys?

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  • FFMPEG Segfault Solutions

    - by Brentley_11
    I'm trying to convert a bunch of movies into h.264 mp4's using FFMPEG. These movies are sourced from various portable camcorders such as the Flip Mino HD and the Kodak ZI8. One issue I'm having with video from the ZI8 is it seems to be causing FFMPEG to segfault. Here is my command: ffmpeg -i 'XmasSailor720p60fps.MOV' -threads 2 -acodec libfaac -ab 96kb -vcodec libx264 -vpre hq -b 500kb -s 484x272 XmasSailor.mp4 Here is the output: FFmpeg version SVN-r20668, Copyright (c) 2000-2009 Fabrice Bellard, et al. built on Dec 2 2009 18:37:34 with gcc 4.2.4 (Ubuntu 4.2.4-1ubuntu4) configuration: --enable-libfaac --enable-libfaad --enable-libmp3lame --enable-libx264 --enable-gpl --enable-nonfree --enable-postproc --enable-pthreads --enable-shared libavutil 50. 5. 1 / 50. 5. 1 libavcodec 52.42. 0 / 52.42. 0 libavformat 52.39. 2 / 52.39. 2 libavdevice 52. 2. 0 / 52. 2. 0 libswscale 0. 7. 2 / 0. 7. 2 libpostproc 51. 2. 0 / 51. 2. 0 Seems stream 0 codec frame rate differs from container frame rate: 59.94 (60000/1001) -> 29.97 (30000/1001) Input #0, mov,mp4,m4a,3gp,3g2,mj2, from 'XmasSailor720p60fps.MOV': Duration: 00:00:05.37, start: 0.000000, bitrate: 12021 kb/s Stream #0.0(eng): Video: h264, yuv420p, 1280x720 [PAR 1:1 DAR 16:9], 11994 kb/s, 29.97 tbr, 90k tbn, 59.94 tbc Stream #0.1(eng): Audio: aac, 48000 Hz, stereo, s16, 128 kb/s Metadata major_brand : qt minor_version : 0 compatible_brands: qt comment : KODAK Zi8 Pocket Video Camera comment-eng : KODAK Zi8 Pocket Video Camera [libx264 @ 0x99e1020]using SAR=1/1 [libx264 @ 0x99e1020]using cpu capabilities: MMX2 SSE2Fast SSSE3 FastShuffle SSE4.1 Cache64 [libx264 @ 0x99e1020]profile High, level 2.1 Output #0, mp4, to 'XmasSailor.mp4': Stream #0.0(eng): Video: libx264, yuv420p, 484x272 [PAR 1:1 DAR 121:68], q=10-51, 500 kb/s, 30k tbn, 29.97 tbc Stream #0.1(eng): Audio: aac, 48000 Hz, stereo, s16, 96 kb/s Metadata comment : Encoded with the Statusfirm Video Transcoder Stream mapping: Stream #0.0 -> #0.0 Stream #0.1 -> #0.1 Press [q] to stop encoding [h264 @ 0x99de950]B picture before any references, skipping [h264 @ 0x99de950]decode_slice_header error [h264 @ 0x99de950]no frame! Error while decoding stream #0.0 [h264 @ 0x99de950]B picture before any references, skipping [h264 @ 0x99de950]decode_slice_header error [h264 @ 0x99de950]no frame! Error while decoding stream #0.0 frame= 20 fps= 0 q=13797729.0 size= 0kB time=0.66 bitrate= 0.6kbits/s frame= 39 fps= 37 q=13797729.0 size= 0kB time=1.30 bitrate= 0.3kbits/s frame= 48 fps= 30 q=33.0 size= 11kB time=0.10 bitrate= 903.0kbits/s frame= 58 fps= 27 q=31.0 size= 22kB time=0.43 bitrate= 421.0kbits/s frame= 67 fps= 25 q=29.0 size= 41kB time=0.73 bitrate= 462.6kbits/s frame= 75 fps= 23 q=29.0 size= 59kB time=1.00 bitrate= 486.7kbits/s frame= 83 fps= 22 q=29.0 size= 81kB time=1.27 bitrate= 521.9kbits/s frame= 90 fps= 21 q=29.0 size= 97kB time=1.50 bitrate= 530.1kbits/s frame= 98 fps= 20 q=29.0 size= 114kB time=1.77 bitrate= 526.9kbits/s frame= 106 fps= 20 q=29.0 size= 134kB time=2.04 bitrate= 537.7kbits/s frame= 114 fps= 19 q=29.0 size= 150kB time=2.30 bitrate= 533.7kbits/s frame= 122 fps= 19 q=29.0 size= 172kB time=2.57 bitrate= 547.8kbits/s frame= 130 fps= 19 q=29.0 size= 193kB time=2.84 bitrate= 557.5kbits/s frame= 136 fps= 18 q=29.0 size= 211kB time=3.04 bitrate= 570.0kbits/s frame= 144 fps= 18 q=29.0 size= 242kB time=3.30 bitrate= 599.5kbits/s frame= 152 fps= 17 q=30.0 size= 261kB time=3.57 bitrate= 598.6kbits/s frame= 157 fps= 15 q=-1.0 Lsize= 368kB time=5.21 bitrate= 579.3kbits/s video:302kB audio:61kB global headers:0kB muxing overhead 1.416371% [libx264 @ 0x99e1020]frame I:1 Avg QP:27.22 size: 8720 [libx264 @ 0x99e1020]frame P:48 Avg QP:25.15 size: 3759 [libx264 @ 0x99e1020]frame B:108 Avg QP:30.10 size: 1105 [libx264 @ 0x99e1020]consecutive B-frames: 0.6% 11.5% 28.8% 59.0% [libx264 @ 0x99e1020]mb I I16..4: 28.5% 47.6% 23.9% [libx264 @ 0x99e1020]mb P I16..4: 0.8% 1.3% 0.5% P16..4: 50.6% 17.7% 13.1% 0.0% 0.0% skip:15.9% [libx264 @ 0x99e1020]mb B I16..4: 0.2% 0.3% 0.1% B16..8: 44.0% 1.2% 2.6% direct: 5.1% skip:46.5% L0:45.5% L1:51.0% BI: 3.5% [libx264 @ 0x99e1020]final ratefactor: 23.51 [libx264 @ 0x99e1020]8x8 transform intra:49.9% inter:67.9% [libx264 @ 0x99e1020]direct mvs spatial:98.1% temporal:1.9% [libx264 @ 0x99e1020]coded y,uvDC,uvAC intra: 54.7% 76.1% 41.4% inter: 17.1% 24.4% 7.8% [libx264 @ 0x99e1020]i16 v,h,dc,p: 18% 52% 5% 25% [libx264 @ 0x99e1020]i8 v,h,dc,ddl,ddr,vr,hd,vl,hu: 12% 22% 9% 7% 10% 10% 9% 8% 13% [libx264 @ 0x99e1020]i4 v,h,dc,ddl,ddr,vr,hd,vl,hu: 13% 18% 8% 8% 10% 13% 10% 9% 12% [libx264 @ 0x99e1020]Weighted P-Frames: Y:10.4% [libx264 @ 0x99e1020]ref P L0: 60.2% 15.3% 11.0% 7.6% 5.2% 0.7% [libx264 @ 0x99e1020]ref B L0: 72.6% 15.6% 11.8% [libx264 @ 0x99e1020]kb/s:471.17 Segmentation fault I'm wondering if anyone else has ran into similar issues. I wasn't able to find anything helpful via Google. Another question I have is if anyone knows of a company that offers paid support for FFMPEG. Thank you for your time.

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  • How can I make Windows Media Player ignore global hotkeys in Windows 7?

    - by Schnapple
    I have Windows 7 and a Logitech G15 keyboard. One of the programs with the Logitech G15 allows you to control media players such as Winamp with the playback keys on the keyboard. Problem I'm having is that, even though I have told this program to not control Windows Media Player, every time I use it to pause Winamp, it then hits plays (or unpauses) Windows Media Player. Even more annoying given that Windows Media Player isn't even running as an active GUI program and instead as a background process, so I hear the sound of whatever the last video it was I playing. If I end-task wmplayer.exe it spins right back up but at least now it has no knowledge of a video to play, but this is annoying. How can I either a) Have Windows Media Player in Windows 7 completely unload when I close it, or b) Have Windows Media Player in Windows 7 ignore any sort of global hotkeys?

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  • Why does the player fall down when in between platforms? Tile based platformer

    - by inzombiak
    I've been working on a 2D platformer and have gotten the collision working, except for one tiny problem. My games a tile based platformer and whenever the player is in between two tiles, he falls down. Here is my code, it's fire off using an ENTER_FRAME event. It's only for collision from the bottom for now. var i:int; var j:int; var platform:Platform; var playerX:int = player.x/20; var playerY:int = player.y/20; var xLoopStart:int = (player.x - player.width)/20; var yLoopStart:int = (player.y - player.height)/20; var xLoopEnd:int = (player.x + player.width)/20; var yLoopEnd:int = (player.y + player.height)/20; var vy:Number = player.vy/20; var hitDirection:String; for(i = yLoopStart; i <= yLoopEnd; i++) { for(j = xLoopStart; j <= xLoopStart; j++) { if(platforms[i*36 + j] != null && platforms[i*36 + j] != 0) { platform = platforms[i*36 + j]; if(player.hitTestObject(platform) && i >= playerY) { hitDirection = "bottom"; } } } } This isn't the final version, going to replace hitTest with something more reliable , but this is an interesting problem and I'd like to know whats happening. Is my code just slow? Would firing off the code with a TIMER event fix it? Any information would be great.

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  • Why is the camera not following the player? [on hold]

    - by Homer_Simpson
    I use the following code to create Parallax Scrolling: http://www.david-gouveia.com/portfolio/2d-camera-with-parallax-scrolling-in-xna/ Parallax Scrolling is working but I don't know how to focus the camera on the player. If the player moves, then the camera doesn't follow the player. The player leaves the screen when I'm moving it. I use the following code(as described in the tutorial), but it's not working: // Updates my camera to lock on the character _camera.LookAt(player.Playerposition); What can I do so that the player is always in the center of the screen/camera? My player class: public class Player { Texture2D Playertex; public Vector2 Playerposition = new Vector2(400, 240); private Game1 game1; public Player(Game1 game) { game1 = game; } public void Load(ContentManager content) { Playertex = content.Load<Texture2D>("8bitmario"); TouchPanel.EnabledGestures = GestureType.HorizontalDrag; } public void Update(GameTime gameTime) { while (TouchPanel.IsGestureAvailable) { GestureSample gs = TouchPanel.ReadGesture(); switch (gs.GestureType) { case GestureType.HorizontalDrag: Playerposition.X += 3f; break; } } } public void Render(SpriteBatch batch) { batch.Draw(Playertex, new Vector2(Playerposition.X - Playertex.Width / 2, Playerposition.Y - Playertex.Height / 2), Color.White); } } In Game1, I update the player and camera class: protected override void Update(GameTime gameTime) { // Updates my character's position player.Update(gameTime); // Updates my camera to lock on the character _camera.LookAt(player.Playerposition); base.Update(gameTime); } protected override void Draw(GameTime gameTime) { GraphicsDevice.Clear(Color.CornflowerBlue); foreach (Layer layer in _layers) layer.Draw(spriteBatch); spriteBatch.Begin(SpriteSortMode.Deferred, null, null, null, null, null, _camera.GetViewMatrix(new Vector2(0.0f, 0.0f))); player.Render(spriteBatch); spriteBatch.End(); base.Draw(gameTime); }

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  • BlackBerry - video player - FramePositioningControl is null

    - by sinu-mathews
    I'm developing a blackberry application that plays video from the server. I've used Player.start() and Player.stop() for playing and pausing a video. But I also need rewind, forward and seek bar controls in my application. I tried using FramePositioningControl for these controls. But the following code is returning null. FramePositioningControl framePositioningControl = (FramePositioningControl) player.getControl("FramePositioningControl"); I searched several forums and they say many players do not support FramePositioningControl. What players support FramePositioningControl? And what else should I do to add these controls in my application?

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  • h264 inside FLV container vs. MP4 container?

    - by Gotys
    I am developing a tube site, and currently having issues with h264 format . By looking at youtube, I noticed they are putting their hi-def videos into mp4 container, so logically I did the same. Next, I installed mod_h264_streaming for lighttpd to make streaming and timeline-scrubbing work. Problem is, that large files (500mb+ at somewhat high resolution) take for EVER to even start buffering ( I read the flowplayer or other flash players need to download metadata first) . I moved the xmov atom to the front of the file with MP4Box (i tried qt-quickstart too) , and the problem didn't go away. Next I read online I need to interleave audio tracks, so I did that too. No change in slowness. So I tried putting the same exact h264 movie into an FLV container, and the playback buffering starts almost instantly - no slowness. So what am I missing here? Why would I choose MP4 container with mod_264_streaming module , which seems super-slow over a regular FLV container with lighttpd's built-in mod_flv_streaming ? Obviously many websites pick mp4 container , but I fail to understand why ? And as a side question - I tried using HTML5's VIDEO tag to try the same h264 MP4 movie, and the scrubbing is LIGHTING FAST! I looked into lighttpd's log file, and i noticed taht Flash Players append video.mp4?start=234 each time timeline is scrubbed, wheres HTML5's video tag does no such thing . Is this some sort of limitations of Flash ? Why Can't flash streaming be same fast as HTML5 streaming? Thanks to ALL who can help. I very much appreciate this community.

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  • Stream Media from Windows 7 to XP with VLC Media Player

    - by DigitalGeekery
    So you’ve got yourself a new computer with Windows 7 and you’re itching to take advantage of it’s ability to stream media across your home network. But, the rest of the family is still on Windows XP and you’re not quite ready to shell out the cash for the upgrades. Well, today we’ll show you how to easily stream media from Windows 7 to Windows XP with VLC Media Player. On the host computer running Windows 7, you’ll need to have an account set up with both a username and password. A blank password will not work. The media files will need to be located in a shared folder. Note: If the media files are located within the Public directory, or within the profile of the user account you use to log into the Windows 7 computer, they will be shared automatically. Sharing your Media Folders On your Windows 7 computer, right-click on the folder containing the files you’d like to stream and choose Properties.     On the Sharing Tab of the folder properties, click the Share button. Click OK.   Type or select from the drop down the user account you’ll use to log in, or select “Everyone” to share with all users. Then click Add. You may change the permission level, but only Read permission is required to play the media. Repeat this process for any additional folders you wish to share.    The Windows XP Client Computer Now that we’ve shared our media folders from the Windows 7 computer, we’re ready to play our files on the Windows XP computer. Download and install the VLC Media Player. (See link below) Then open VLC. Click on Media from the and select Open File… Browse your network for the shared folder that contains your media.   You’ll be prompted to log in to the host computer. Provide the credentials for a user on the Windows 7 computer. Click OK.   Select your media file and click Open.    Your media playback will begin momentarily.   This is a nice and easy way to stream media across your home network without upgrading multiple computers to Windows 7.  Plus, VLC is certainly no slouch as a Media Player. It’ll play virtually any video or audio file you can throw at it. Have you already upgraded all your home PCs to Windows 7? Check out our previous article on streaming media between Windows 7 computers on your home network. Download VLC Media Player Similar Articles Productive Geek Tips Fixing When Windows Media Player Library Won’t Let You Add FilesShare Digital Media With Other Computers on a Home Network with Windows 7Enable Media Streaming in Windows Home Server to Windows Media PlayerInstall and Use the VLC Media Player on Ubuntu LinuxInstalling Windows Media Player Plugin for Firefox TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips DVDFab 6 Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 Need Help with Your Home Network? Awesome Lyrics Finder for Winamp & Windows Media Player Download Videos from Hulu Pixels invade Manhattan Convert PDF files to ePub to read on your iPad Hide Your Confidential Files Inside Images

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  • Skype Video Calling Comes To iPhone And iPod Touch

    - by Gopinath
    Skype 3.0 app for iPhone/iPod Touch lets you make video calls right from your iOS device to another iOS device or computer running Skype application. Skype blog post says This season is very special as we are releasing a new version of Skype for iPhone and iPod Touch with video calling. Skype video calling is supported over WiFi and 3G* data connections. You can enjoy video calls with users on all Skype desktop versions and with other Skype for iPhone, iPod Touch, and iPad users. You can make video calls in both portrait and landscape mode and use both front and back cameras. Users on iPhone 4, 3GS and iPod Touch (4th Generation) can enjoy full 2-way video calling. Users with iPod Touch (3rd Generation) and iPads can receive video. Download the app straight from AppStore This article titled,Skype Video Calling Comes To iPhone And iPod Touch, was originally published at Tech Dreams. Grab our rss feed or fan us on Facebook to get updates from us.

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  • How to control the volume of a media player using jquery / javascript

    - by Geetha
    Hi All, I am using the following code for media player in asp.net page. Code: <object id="mediaPlayer" classid="clsid:22D6F312-B0F6-11D0-94AB-0080C74C7E95" codebase="http://activex.microsoft.com/activex/controls/mplayer/en/nsmp2inf.cab#Version=5,1,52,701" height="1" standby="Loading Microsoft Windows Media Player components..." type="application/x-oleobject" width="1"> <param name="fileName" value="" /> <param name="animationatStart" value="true" /> <param name="transparentatStart" value="true" /> <param name="autoStart" value="true" /> <param name="showControls" value="true" /> <param name="volume" value="70" /> </object> Problem: 1. How to set the default value for volume. [I have set it as 70 but showing 40] 2. If volume is zero the system volume also be zero.

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  • Can VLC stream a YouTube video?

    - by pcampbell
    Is it possible to stream a particular YouTube video's content with VLC? The scenario is that you could paste a YouTube URL into a VLC dialog, and then have VLC stream the video as if it were a local media file. Any existing features in VLC, or workarounds that you know of to accomplish this streaming idea?

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  • Video-editing software for Windows 7

    - by Fuxi
    I'm looking for good software (free or commercial) for video editing. I tried Magix Video Deluxe but didn't like it that much. The application I'm looking for shouldn't be too professional, but not overly simple either. I'm looking for an easy way to cut out scenes quickly and reorder them, as well as naming or tagging them.

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  • Video Editing Software

    - by stanigator
    I would like to add some text labels certain segments of a video. I have had a lot of trouble using Windows Movie Maker for video editing. I know a friend of mine who uses adobe premiere and adobe after effects, but I don't know what's the easiest software to use to achieve my goal. What are your thoughts?

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  • Linux Kernel Driver for video capture

    - by Stoopkid
    I have this EasyCap video capture thing with a USBTV007 chip and I really would like to get it working on my little linux mint 17 laptop so that I can capture video for my RC stuff. But I do not know what to do with this linux kernel driver. I don't even know how to get these files, I assume it is something like git. http://linuxtv.org/wiki/index.php/Easycap#USBTV007_EasyCAP I am looking for a beginner friendly explanation on what to do with this: https://git.kernel.org/cgit/linux/kernel/git/torvalds/linux.git/tree/drivers/media/usb/usbtv

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  • Creating a dynamic (video) Overlay on Google Maps on Android 2.1

    - by Soumya
    I'm trying to create a map overlay for displaying a video stream (MJPEG) on top of a Mapview. Currently I've a standalone activity that creates a data thread for fetching MJPEG video frames. I'm using a handler to send a frame (as a Bitmap) from the data thread to the main activity which then updates the UI. I'm not sure how I can implement "refresh" for updating my "overlayed" video stream. EDIT: What I mean by "refresh" is - how can I update the video portion (not the mapview) of my UI whenever I get a new video frame. I plan to paint the video frame (bitmap) in the "draw method" of my implementation of the Overlay subclass. But the "draw" method is not invoked by me directly. Thanks.

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  • Edit a video to embed a bitmap.

    - by Rajkumar R
    I would like to edit a video so that i can embed a small bitmap image at any corner. The bitmap image has to be replaced with another image, for every two video frames. If somehow it is possible to covert a group of pictures into slideshow video then i want that video to be embedded at the corner of the main video. The size of the bitmap is about the size of a channel logo and that is exact space it will occupy in the video. Please guide me in accomplishing. Is there any existing libraries available to do this. I am working on .Net 4 platform but i do

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