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  • Where do you put scenarios on a scrum board?

    - by user1043825
    So traditional scrum board looks something like this Backlog | Story notStarted inprogress Done story 1 Story1 tasks Story 2 Story2 tasks Story .. Story n Epic x Epic x+1 However in general a story has many scenarios and when working with BDD you want to write each scenario for a story as Given, when and then. Also the scenarios don't belong in the notstarted column, inprogess or Done as a scenario is not a task. So you realize that a scenario/s should have their own column between "story" and "notstarted", as a scenario can have many task to be considered done. If you are going to build your task from scenarios then why would you need the story on the scrum board in the first place, maybe they should be left in the backlog. Some people put scenarios on the back of each story. This is a on going debate in my team and I wanted to see if anyone has solved this differently. Cheers!

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  • Ideas for making money off a website

    - by bradenkeith
    I'm considering acquiring a website that traffics close to 20k a month. It's currently unprofitable, but obviously I would need to change that to justify the cost. It's a support site for a framework similar to CakePHP. A resource that allows people to find plugins for that site. How would you go about expanding this site so that it would be broad enough to raise traffic and how would you make money off of it? Some ideas I've had: 1- BuySellAds.com seem to make ads classy and relevant 2- Team up with other sites in some way (What ways? ... Ecommerce sites that sell plugins (like CodeCanyon), etc) 3- Write tutorials and such to drive more traffic (time consuming, and already heavily saturated for this framework). Are there resources out there that help webmasters in ways like this?

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  • Disable auto-mount for particular partitions on usb drives

    - by nealmcb
    I have a big USB disk with 3 partitions: one for backup and two other bootable ones for installing and testing new distros. I want the backup partition automounted on boot. But I don't want the two test partitions automounted. Despite my use of "noauto" in /etc/fstab, something (gnome?) seems to be mounting them when I plug the drive it. LABEL=mybook /srv/backup ext4 defaults 0 2 LABEL=mybook-root /media/mybook-root ext4 user,noauto 0 2 LABEL=mybook-spare /media/mybook-spare ext4 user,noauto 0 2 In previous Ubuntu distributions it seems that it was possible to configure gnome so it would avoid mounting particular partitions on removable drives like USB: gnome-mount --write-settings --mount-options noauto --device /dev/sda1 This is no longer available in Lucid (when did it go away?) Is there another way to do this now?

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  • A Year of Tuesdays: T-SQL Tuesday Meta-Roundup

    - by Adam Machanic
    Just over a year ago I kicked off T-SQL Tuesday , "a recurring, revolving blog party." The idea was simple: Each month a blog will host the party, and about a week before the second Tuesday of the month a theme will be posted. Any blogger that wishes to participate is invited to write a post on the chosen topic. The event is called "T-SQL Tuesday", but any post that is related to both SQL Server and the theme is fair game . So feel free to post about SSIS, SSRS, Java integration, or whatever other...(read more)

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  • Is committing/checking code everyday a good practice?

    - by ArtB
    I've been reading Martin Fowler's note on Continuous Integration and he lists as a must "Everyone Commits To the Mainline Every Day". I do not like to commit code unless the section I'm working on is complete and that in practice I commit my code every three days: one day to investigate/reproduce the task and make some preliminary changes, a second day to complete the changes, and a third day to write the tests and clean it up^ for submission. I would not feel comfortable submitting the code sooner. Now, I pull changes from the repository and integrate them locally usually twice a day, but I do not commit that often unless I can carve out a smaller piece of work. Question: is committing everyday such a good practice that I should change my workflow to accomodate it, or it is not that advisable? ^ The order is more arbitrary and depends on the task, my point was to illustrate the time span and activities, not the exact sequence.

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  • How can I reply to email by sending a delivery failure message?

    - by wau
    Occasionally, I receive unwanted emails, particularly low-volume spam, or email messages falsely addressed to me (possibly due to typos). I don't want to spend the energy to write a personal message, but I do want to let the sender know that the message never arrived at its destination, and that resending it will be useless. In my opinion, a delivery error message to the sender will fill that need. So, the question is if there is an easy way to send error messages back to the sender. Is there any email client out there which supports sending delivery failure messages as a reply to incoming email -- ideally in one click? (Or, which can be configured to do so?) Alternatively, what is the best way to set up an environment that allows me to send delivery failure messages without too much effort per message sent?

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  • Where is a good spot to start when writing a LWJGL game engine?

    - by Alcionic
    I'm starting work on a huge game and somewhere along my train of thought I decided it would be a good idea to write my own engine for the game. I was originally going to use JMonkeyEngine but there were some things about it that just didn't work well with me. I wanted full control over every aspect of the entire process. Where would a good place to start be when writing your own engine? I have no experience with LWJGL but I learn quick. Either advice or some place where there is good advice would be nice. Thanks!

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  • Which Edition of SQL Server 2008 R2 should you use?

    - by BuckWoody
    SQL Server 2008 R2 has just released to manufacturing (RTM’d) as I write this. With each new release, we make changes to the “Editions” we offer. A SQL Server “version” deals with the major changes in the product – and “edition” is a set of features and capabilities within that version (you’re welcome). So… definitely run over to http://msdn.microsoft.com/en-us/library/cc645993(v=SQL.105).aspx and check out the changes. For instance, did you know that SQL Server Express now supports 10GB databases? Well, then get over there and read what each edition does. Share this post: email it! | bookmark it! | digg it! | reddit! | kick it! | live it!

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  • Static GitHub powered blog engine

    - by Daniel Cazzulino
    Blog engines were the new &quot;cool thing to write&quot; after the fever of writing a new DI framework was over. It was kinda like the new &quot;hello world++&quot; example. Almost every single engine uses a database of some sort to keep posts and comments. Almost every one is not leveraging the web as a consequence ;) I was intrigued by the possibilities that a flexible and general-purpose hosting solution like Github could offer for a static blog engine: basically keeping plain markdown/HTML/razor/WLW/whatever files that through a publish/build time process generate static files that pass for a &quot;blog engine&quot;. GitHub even supports custom domain names, so why not? Such an &quot;engine&quot; would have a number of benefits: Plain CSS styling Arbitrary JavaScript Leverage the web infrastructure (caching, CDNs, etc.) ...Read full article

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  • Predicate delegate in C#

    - by Jalpesh P. Vadgama
    I am writing few post on different type of delegates and and this post also will be part of it. In this post I am going to write about Predicate delegate which is available from C# 2.0. Following is list of post that I have written about delegates. Delegates in C#. Multicast delegates in C#. Func delegate in C#. Action delegate in C#. Predicate delegate in C#: As per MSDN predicate delegate is a pointer to a function that returns true or false and takes generics types as argument. It contains following signature. Predicate<T> – where T is any generic type and this delegate will always return Boolean value. The most common use of a predicate delegate is to searching items in array or list. So let’s take a simple example. Following is code for that. Read More

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  • Resources on learning to program in machine code?

    - by AceofSpades
    I'm a student, fresh into programming and loving it, from Java to C++ and down to C. I moved backwards to the barebones and thought to go further down to Assembly. But, to my surprise, a lot of people said it's not as fast as C and there is no use. They suggested learning either how to program a kernel or writing a C compiler. My dream is to learn to program in binary (machine code) or maybe program bare metal (program micro-controller physically) or write bios or boot loaders or something of that nature. The only possible thing I heard after so much research is that a hex editor is the closest thing to machine language I could find in this age and era. Are there other things I'm unaware of? Are there any resources to learn to program in machine code? Preferably on a 8-bit micro-controller/microprocessor. This question is similar to mine, but I'm interested in practical learning first and then understanding the theory.

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  • Testing Reference Data Mappings

    - by Michael Stephenson
    Background Mapping reference data is one of the common scenarios in BizTalk development and its usually a bit of a pain when you need to manage a lot of reference data whether it be through the BizTalk Cross Referencing features or some kind of custom solution. I have seen many cases where only a couple of the mapping conditions are ever tested. Approach As usual I like to see these things tested in isolation before you start using them in your BizTalk maps so you know your mapping functions are working as expected. This approach can be used for almost all of your reference data type mapping functions where you can take advantage of MSTests data driven tests to test lots of conditions without having to write millions of tests. Walk Through Rather than go into the details of this here, I'm going to call out to one of my colleagues who wrote a nice little walk through about using data driven tests a while back. Check out Callum's blog: http://callumhibbert.blogspot.com/2009/07/data-driven-tests-with-mstest.html

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  • Cisco Configuration backup with Windows Script.

    - by Jeff
    We have a client with a lot of Cisco Devices and we would like to automate the backups of these devices through telnet. We have both 2003 and 2008 servers and ideally use tftp to back it up. I wrote this: Set WshShell = WScript.CreateObject("WScript.Shell") Dim fso Set fso = CreateObject("Scripting.FileSystemObject") Dim ciscoList ciscoList = "D:\Scripts\SwitchList.txt" Set theSwitchList = fso.OpenTextFile(ciscoList, 1) Do While theSwitchList.AtEndOfStream <> True cisco = theSwitchList.ReadLine Run "cmd.exe" SendKeys "telnet " SendKeys cisco SendKeys "{ENTER}" SendKeys "USERNAME" SendKeys "{ENTER}" SendKeys "PASSWORD" SendKeys "{ENTER}" SendKeys "en" SendKeys "{ENTER}" SendKeys "PASSWORD" SendKeys "{ENTER}" SendKeys "copy startup-config tftp{ENTER}" SendKeys "(TFTP IP){ENTER}" SendKeys "FileName.txt{ENTER}" SendKeys "exit{ENTER}" 'close telnet session' SendKeys "{ENTER}" 'get command prompt back SendKeys "{ENTER}" SendKeys "exit{ENTER}" 'close cmd.exe On Error Resume Next WScript.Sleep 3000 Loop Sub SendKeys(s) WshShell.SendKeys s WScript.Sleep 300 End Sub Sub Run(command) WshShell.Run command WScript.Sleep 100 WshShell.AppActivate command WScript.Sleep 300 End Sub But the problem with this is the sendkeys are sent to the console session, I'm trying to find a solution that would not require a user to be logged in. Does anyone have any ideas? I have some knowlage of VBS, PowerShell and a pretty good grasp on batching.

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  • Resources about cross platform application development in ANSI C [closed]

    - by Anindya Chatterjee
    Where can I get good resources for learning cross platform application development in plain ISO/ANSI C? I have cygwin and eclipse cdt with me to start in my win7 pc. I just need a couple of good resources containing all the best practices and techniques to write good and robust and scalable cross platform application. I am totally new to this cross platform business, no prior idea. Want to learn it in a proper way from the very beginning. Please help me out here.

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  • What language yields most rapid development of a SOAP client application

    - by mathematician1975
    I have written a SOAP client application. It started off as Perl but I needed it to have proper multithreaded capabilities, so I rewrote it in C++ which was a horrendous experience and the development time was many many times more than that of the Perl bot. I need to implement a new SOAP client and I was wondering what peoples opinions were about choice of language with regards to fastest development time. C++ is clearly not well suited to web services type programming so there is no way I am going to write in C++ again.

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  • Good architecture for user information on separate databases?

    - by James P. Wright
    I need to write an API to connect to an existing SQL database. The API will be written in ASP.Net MVC3. The slight problem is that with existing users of the system, they may have a username on multiple databases. Each company using the product gets a brand new instance of the database, but over the years (the system has been running for 10 years) there are quite a few users (hundreds) who have multiple usernames across multiple "companies" (things got fragmented obviously and sometimes a single Company has 5 "projects" that each have their own database). Long story short, I need to be able to have a single unified user login that will allow existing users to access their information across all their projects. The only thing I can think is storing a bunch of connection strings, but that feels like a really bad idea. I'll have a new Database that will hold the "unified user" information...can anyone suggest a solid system architecture that can handle a setup like this?

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  • Can I use Google Search to determine if my website contains original or copied content?

    - by Bas van Vught
    I have a few websites from customers that have (partially) the same content as other websites. I plan on rewriting all content that is not original, but how do I know if my websites have original content, or content that's been copied from another website? My customers say all the content is original, but I have my doubts to be honest. They often let other people who don't work there anymore write content for the sites. What I did so far is copy a line from my website that can be found in other websites as well and pasted it into Google Search. If my website is the first link, would it be considered the original source?

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  • Why does a computer science degree matter to a professional programmer?

    - by P.Brian.Mackey
    I have a degree in computer science. It has been great for opening doors, getting a job. As far as helping me in the professional field of C# .NET programming (the most popular platform and language in the area I work if not the entire united states on hands down the most popular OS in the world) its hardly useful. Why do you think it helps you as a programmer in your professional career (outside spouting off to prims algorithm to impress some interviewer)? In today's world adaptation, a quick mind, strong communication, OO and fundamental design skills enable a developer to write software that a customer will accept. These skills are only skimmed over in the cs program. In my mind, reading a 500 page C# book by Wrox offers far more useable a skillset than 4 years of the comp sci math blaster courses. Many disagree. So, why does a computer science degree matter?

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  • When should one use the Abstract, Implements, or extends keywords?

    - by kdavis8
    I'm just now moving from a beginner to intermediate level android programmer in the java language. i can successfully write a game framework of classes that work together to accomplish a task beyond basic things, like hello world. but i'm having issues with some pretty basic OOP concepts; When should i derive from an abstract class? When is it more efficient to use an Interface instead of simply sub classing a parent? Basically, between extends, implements, and the abstract keywords, which keywords should be used instead of the others? i'm not looking for a basic definition, as i know them. i need to no when and why i should apply them to my code? what advantages does one have over the other? which is best for game development?

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  • NEON Intrinsic Support in CE7

    - by Kate Moss' Open Space
    Just a side note for people who may be interested in creating high performance code to take advantage on NEON instruction set but wish to use NEON intrinsic instaed of coding assembly. Compiler won't generate NEON opcode unless application use the NEON intrinsic explicitly. Basically, you need ARMv7 build enviroment, so compiler can emit NEON opcode. Intrinsic prototype can be found in public\COMMON\sdk\inc\arm_neon.h and that is all you got. If you ever find an NEON opcode does not have corresponding intrinsic, you still need to use the old trick - write that part of code in assembly.

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  • ASP.NET Membership - Change password without asking the old (WITH Question and Answer)

    - by djsolid
    I have received many comments and questions about how you can do what is described in this post when you site requires question and answer. The solution is definiterly not the best and should be used with EXTREME caution because in a high traffic website can cause problems but I write it down anyway. We will use reflection in order to solve our problem. And this is the code But this code changes the only instance of MembershipProvider meaning if you access somewhere else from your application the property RequiresQuestionAndAnswer until you set back it’s original value you will get false instead of true. So again be VERY careful. Hope you find it useful!

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  • How do I cleanly design a central render/animation loop?

    - by mtoast
    I'm learning some graphics programming, and am in the midst of my first such project of any substance. But, I am really struggling at the moment with how to architect it cleanly. Let me explain. To display complicated graphics in my current language of choice (JavaScript -- have you heard of it?), you have to draw graphical content onto a <canvas> element. And to do animation, you must clear the <canvas> after every frame (unless you want previous graphics to remain). Thus, most canvas-related JavaScript demos I've seen have a function like this: function render() { clearCanvas(); // draw stuff here requestAnimationFrame(render); } render, as you may surmise, encapsulates the drawing of a single frame. What a single frame contains at a specific point in time, well... that is determined by the program state. So, in order for my program to do its thing, I just need to look at the state, and decide what to render. Right? Right. But that is more complicated than it seems. My program is called "Critter Clicker". In my program, you see several cute critters bouncing around the screen. Clicking on one of them agitates it, making it bounce around even more. There is also a start screen, which says "Click to start!" prior to the critters being displayed. Here are a few of the objects I'm working with in my program: StartScreenView // represents the start screen CritterTubView // represents the area in which the critters live CritterList // a collection of all the critters Critter // a single critter model CritterView // view of a single critter Nothing too egregious with this, I think. Yet, when I set out to flesh out my render function, I get stuck, because everything I write seems utterly ugly and reminiscent of a certain popular Italian dish. Here are a couple of approaches I've attempted, with my internal thought process included, and unrelated bits excluded for clarity. Approach 1: "It's conditions all the way down" // "I'll just write the program as I think it, one frame at a time." if (assetsLoaded) { if (userClickedToStart) { if (critterTubDisplayed) { if (crittersDisplayed) { forEach(crittersList, function(c) { if (c.wasClickedRecently) { c.getAgitated(); } }); } else { displayCritters(); } } else { displayCritterTub(); } } else { displayStartScreen(); } } That's a very much simplified example. Yet even with only a fraction of all the rendering conditions visible, render is already starting to get out of hand. So, I dispense with that and try another idea: Approach 2: Under the Rug // "Each view object shall be responsible for its own rendering. // "I'll pass each object the program state, and each can render itself." startScreen.render(state); critterTub.render(state); critterList.render(state); In this setup, I've essentially just pushed those crazy nested conditions to a deeper level in the code, hiding them from view. In other words, startScreen.render would check state to see if it needed actually to be drawn or not, and take the correct action. But this seems more like it only solves a code-aesthetic problem. The third and final approach I'm considering that I'll share is the idea that I could invent my own "wheel" to take care of this. I'm envisioning a function that takes a data structure that defines what should happen at any given point in the render call -- revealing the conditions and dependencies as a kind of tree. Approach 3: Mad Scientist renderTree({ phases: ['startScreen', 'critterTub', 'endCredits'], dependencies: { startScreen: ['assetsLoaded'], critterTub: ['startScreenClicked'], critterList ['critterTubDisplayed'] // etc. }, exclusions: { startScreen: ['startScreenClicked'], // etc. } }); That seems kind of cool. I'm not exactly sure how it would actually work, but I can see it being a rather nifty way to express things, especially if I flex some of JavaScript's events. In any case, I'm a little bit stumped because I don't see an obvious way to do this. If you couldn't tell, I'm coming to this from the web development world, and finding that doing animation is a bit more exotic than arranging an MVC application for handling simple requests - responses. What is the clean, established solution to this common-I-would-think problem?

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  • Useful Extension Method for ICloneable

    - by DesigningCode
    In the past, I’ve had to put a type specific clone in each cloneable class, but with extension methods you can write a generic T specific clone class Program { static void Main(string[] args) { var b = new Blah() {X = 1, Y = 2}; var bb = b.Clone(); Console.WriteLine(string.Format("{0} {1}", bb.X, bb.Y)); } } public class Blah : ICloneable { public int X; public int Y; object ICloneable.Clone() { return MemberwiseClone(); } } public static class CloneExtension { public static T Clone<T>(this T o) where T : ICloneable { return (T)o.Clone(); } }

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  • SOA Suite 11g Developers Cookbook Published

    - by Antony Reynolds
    SOA Suite 11g Developers Cookbook Available Just realized that I failed to mention that Matt & mine’s most recent book, the SOA Suite 11g Developers Cookbook was published over Christmas last year! In some ways this was an easier book to write than the Developers Guide, the hard bit was deciding what recipes to include.  Once we had decided that the writing of the book was pretty straight forward. The book focuses on areas that we felt we had neglected in the Developers Guide, and so there is more about Java integration and OSB, both of which we see a lot of questions about when working with customers. Amazon has a couple of reviews. Table of Contents Chapter 1: Building an SOA Suite ClusterChapter 2: Using the Metadata Service to Share XML ArtifactsChapter 3: Working with TransactionsChapter 4: Mapping DataChapter 5: Composite Messaging PatternsChapter 6: OSB Messaging PatternsChapter 7: Integrating OSB with JSONChapter 8: Compressed File Adapter PatternsChapter 9: Integrating Java with SOA SuiteChapter 10: Securing Composites and Calling Secure Web ServicesChapter 11: Configuring the Identity ServiceChapter 12: Configuring OSB to Use Foreign JMS QueuesChapter 13: Monitoring and Management

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  • Creating a level editor event system

    - by Vaughan Hilts
    I'm designing a level editor for game, and I'm trying to create sort of an 'event' system so I can chain together things. If anyone has used RPG Maker, I'm trying to do similar to their system. Right now, I have an 'EventTemplate' class and a bunch of sub-classed 'EventNodes' which basically just contain properties of their data. Orginally, the IAction and IExecute interface performed logic but it was moved into a DLL to share between the two projects. Question: How can I abstract logic from data in this case? Is my model wrong? Isn't cast typing expensive to parse these actions all the time? Should I write a 'Processor' class to execute these all? But then these actions that can do all sorts of things need to interact with all sorts of sub-systems.

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