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  • App Engine - Objectify - Storing a byte[]

    - by Spines
    I'm using the Objectify library for interfacing with the app engine datastore. In my User class, I store the hashed password as a byte[]. When I put it in the datastore, it is correctly stored as a blob. When I try to load the User object back out I get this error: java.lang.IllegalStateException: Cannot load non-collection value '<Blob: 40 bytes>' into private byte[] How do I fix this? Do I have to change my User class to have the hashed password be of type ShortBlob?

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  • Build Google App Engine Java source from Eclipse

    - by Robottinosino
    I would like to try to build Google App Engine for Java from source. I have tried this: I don't know how to solve the javac Ant task. I am on Mac OS X 10.6.8. The reason why I am trying to to create a Java Project from the source is that when I try to debug/step-into the sources downloaded from SVN, something is wrong in Eclipse and it does not track execution at the right code line. It seems to be executing "comment lines"? So I don't get an accurate tracking of the code path. I think what I would ideally need is: 1) svn checkout command with matching REV number of latest SDK 2) wget command downloading matching jar

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  • Custom keys for Google App Engine models (Python)

    - by Cameron
    First off, I'm relatively new to Google App Engine, so I'm probably doing something silly. Say I've got a model Foo: class Foo(db.Model): name = db.StringProperty() I want to use name as a unique key for every Foo object. How is this done? When I want to get a specific Foo object, I currently query the datastore for all Foo objects with the target unique name, but queries are slow (plus it's a pain to ensure that name is unique when each new Foo is created). There's got to be a better way to do this! Thanks.

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  • App Engine remote_api with OpenID

    - by hawkettc
    Hi, I've recently tried to switch my app engine app to using openID, but I'm having an issue authenticating with remote_api. The old authentication mechanism for remote_api doesn't seem to work (which makes sense) - I'm getting a 'urllib2.HTTPError: HTTP Error 302: Found', which I assume is appengine redirecting me to the openid login page I've set up. I guess I'm missing something fairly obvious. Currently my remote_api script has the following in it - remote_api_stub.ConfigureRemoteDatastore(app_id=app_id, path='/remote_api', auth_func=auth_func, servername=host, secure=secure) where auth_func is def auth_func(): return raw_input('Username:'), getpass.getpass('Password:') Any ideas what I need to supply to remote_api? I guess similar issues would be encountered with bulkloader too. Cheers, Colin

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  • Determining if and where a photon will collide with a polygon in 3D space.

    - by Peter
    The problem is straight forward: 1) We have a photon traveling from Point 1 (x,y,z) to Point 2 (x,y,z), both of which could be located anywhere in 3D space. 2) We have a polygon that is both rotated randomly on the x-axis and/or y-axis and also located anywhere in 3D space. 3) We want to find: a) if the photon will collide with the polygon at all and b) if it does where will that be (x,y,z)? An image of the problem: http://dl.dropbox.com/u/3150177/Programming/3D/Math/Photon%20Path/Photon%20Path.png The aim of this is to calculate how the photon's path should be altered from an interaction(s) with the polygon(s). I am reading up on this subject now but I was wondering if anyone could give me a head start. Thanks in advance.

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  • JDO Exception in google app engine transaction

    - by Mariselvam
    I am getting the following exception while trying to use transation in app engine datastore. javax.jdo.JDOUserException: Transaction is still active. You should always close your transactions correctly using commit() or rollback(). FailedObject:org.datanucleus.store.appengine.jdo.DatastoreJDOPersistenceManager@12bbe6b at org.datanucleus.jdo.JDOPersistenceManager.close(JDOPersistenceManager.java:277) The following is the code snippet I used : List<String> friendIds = getFriends(userId); Date currentDate = new Date(); PersistenceManager manager = pmfInstance.getPersistenceManager(); try { Transaction trans = manager.currentTransaction(); trans.begin(); for(String friendId : friendIds) { User user = manager.getObjectById(User.class, friendId); if(user != null) { user.setRecoCount(user.getRecoCount() + 1); user.setUpdatedDate(currentDate); manager.makePersistent(user); } } trans.commit(); } finally { manager.close(); }

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  • Custom constructors for models in Google App Engine (python)

    - by Nikhil Chelliah
    I'm getting back to programming for Google App Engine and I've found, in old, unused code, instances in which I wrote constructors for models. It seems like a good idea, but there's no mention of it online and I can't test to see if it works. Here's a contrived example, with no error-checking, etc.: class Dog(db.Model): name = db.StringProperty(required=True) breeds = db.StringListProperty() age = db.IntegerProperty(default=0) def __init__(self, name, breed_list, **kwargs): db.Model.__init__(**kwargs) self.name = name self.breeds = breed_list.split() rufus = Dog('Rufus', 'spaniel terrier labrador') rufus.put() The **kwargs are passed on to the Model constructor in case the model is constructed with a specified parent or key_name, or in case other properties (like age) are specified. This constructor differs from the default in that it requires that a name and breed_list be specified (although it can't ensure that they're strings), and it parses breed_list in a way that the default constructor could not. Is this a legitimate form of instantiation, or should I just use functions or static/class methods? And if it works, why aren't custom constructors used more often?

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  • App Engine Bulkloader

    - by gurkan
    Hi all, I am trying to use Bulkloader of google app engine but unfortunately could not understand what to do from documentation. It says add this part to app.yaml builtins: - remote_api: on ok i have added. Then says that i have to execute this command appcfg.py update but i don't have any appcfg.py file. And also what is the command which executes this line? Please somebody tell me what i am missing I use AppEngineLauncher to upload my project to server.. I have naver used a command to update or upload it. Thanks in advance..

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  • Google App Engine dev_appserver can't find PIL (I've installed it)

    - by goggin13
    I recently upgraded my Google App Engine launcher on my Mac, running OSX 10.5.8, and afterwards my projects that work with images stopped working locally. It seems to be the same problem that I had when first using GAE locally to work with images, before I installed PIL. Here is the error I get: SystemError: Parent module 'PIL' not loaded I have PIL installed. When I run python normally, I can access it and work with it as expected. I also checked to ensure that dev_appserver.py was running the same version of Python. If I open the interpreter and type sys.version I get this back: 2.5 (r25:51918, Sep 19 2006, 08:49:13) [GCC 4.0.1 (Apple Computer, Inc. build 5341)] This is identical to what I get when I display the sys.version from my projects running through dev_appserver. Any thoughts on why dev_appserver can't find the PIL module? I have been banging my head against this for a bit. Thank you!

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  • Keeping connection to APNs open on App Engine using Modules in Go

    - by user3727820
    I'm trying to implement iOS push notifications for a messageboard app I've written (so like notification for new message ect. ect.) but have no real idea where to start. Alot the current documentation seems to be out of date in regard to keeping persistent TLS connections open to the APNs from App Engine and links to articles about depreciated backends I'm using the Go runtime and just keep getting stuck. For instance, the creation of the socket connection to APNs requires a Context which can only be got from a HTTP request, but architecturally this doesn't seem to make a lot of sense because ideally the socket remains open regardless. Is there any clearer guides around that I'm missing or right now is it a better idea to setup a separate VPS or compute instance to handle it?

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  • Difficulties with Django on Google App Engine

    - by Rosarch
    I have a Django project that works fine. I'm trying to import it to Google App Engine. I run it on the dev server, and I get an import error: ImportError at / No module named mysite.urls This is the folder structure of mysite/: app.yaml <DIR> myapp index.yaml main.py manage.py <DIR> media settings.py urls.py __init__.py app.yaml: application: mysite version: 1 runtime: python api_version: 1 handlers: - url: .* script: main.py from settings.py: ROOT_URLCONF = 'mysite.urls' What am I doing wrong?

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  • Google App Engine datastore-primary key

    - by megala
    Hi, I've created a table in the Google App Engine Datastore. It contains the following FIELDS(GROUPNAME,GROUPID,GROUPDESC). How do I set GROUPID as the primary key? My code is as follows: @Entity @Table(name="group" , schema="PUBLIC") public class Creategroup { @Basic private String groupname; @Basic private String groupid; @Basic private String groupdesc; public void setGroupname(String groupname) { this.groupname = groupname; } public String getGroupname() { return groupname; } public void setGroupid(String groupid) { this.groupid = groupid; } public String getGroupid() { return groupid; } public void setGroupdesc(String groupdesc) { this.groupdesc = groupdesc; } public String getGroupdesc() { return groupdesc; } public Creategroup(String groupname, String groupid, String groupdesc ) { // TODO Auto-generated constructor stub this.groupname = groupname; this.groupid = groupid; this.groupdesc = groupdesc; } }

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  • App Engine - Save response from an API in the data store as file (blob)

    - by herrherr
    Hi there, I'm banging my head against the wall with this one: What I want to do is store a file that is returned from an API in the data store as a blob. Here is the code that I use on my local machine (which of course works due to an existing file system): client.convertHtml(html, open('html.pdf', 'wb')) Since I cannot write to a file on App Engine I tried several ways to store the response, without success. Any hints on how to do this? I was trying to do it with StringIO and managed to store the response but then weren't able to store it as a blob in the data store. Thanks, Chris

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  • Google App Engine, Java, and HTTP Performance

    - by polyclef
    A friend and I are currently working on a turn-based game with chat with both desktop browser and Android clients, with Google App Engine as the server. We're using the Java API for GAE and using HTTP for communication with the server. We've implemented simple chat functionality, and we're getting undesirable latencies 1-3 seconds from both the browser and Android clients while just posting simple one-word chat messages. My friend thought it would be best to use XMPP instead of HTTP, but we want to use a Google Accounts cookie for authentication from the Android client, and according to the GAE documentation, XMPP clients cannot use a Google Accounts cookie and must use the user's password. Does anyone have any suggestions as to where the latency might be coming from, how to troubleshoot it, and/or what to do about it? Also, is anyone aware of any opensource implementations of chat (or something similar) on GAE done in Java? Can't seem to find any.

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  • Feedback on availability with Google App Engine

    - by Ron
    We've had some good experiences building an app on Google App Engine, this first app's target audience are Google Apps users, so no issues there in terms of it being hosted on Google infrastructure. We like it so much that we would like to investigate using it for a another app, however this next project is for a client who is not really that interested in what technology it sits on, they just want it to work, and work all of the time. In this scenario, given that we have the technology applicability and capability side covered, are there any concerns that this stuff is still relatively new and that we may not be as much "in control" as if we had it done with traditional hosting?

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  • Using App Engine to update a database in a app

    - by tyczj
    I have been reading about app engine but I still dont know what I can and cant do with it in a android application. Basically what I want to do is be able to create/manage a database in the cloud that the app can pull down and update the local database if needed. Creation and managing would be done outside of the app by me. I dont know much about all of this as I am just getting started with it but I already have an application made, I just want to add this feature to it. I have never written any sort of Web Service calls or anything either but I have used them to get data and such Can this be done? Any tutorials out there to help me out?

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  • OpenID login on local development server for google app engine

    - by Alex Jeffery
    Are you able to use open id to log into the local development server with google app engine sdk version 1.4.1 and python 2.5? When I execute this self.redirect(users.create_login_url(continue_url, None, openid_url)) I get redirected to http://localhost/_ah/login rather than the openid url. The openid url and continue url are valid. My app.yaml looks like this - url: /_ah/login_required script: do_openid_login.py - url: /users/(.*) script: routers/user_router.py login: required If I browse to http://localhost/users/ I am also redirected to http://localhost/_ah/login rather than http://localhost/_ah/login_required Is there a config issue or does openid not work locally?

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  • Exception in Google App Engine (Java) while trying to create Memcache Object

    - by Shreeni
    I am coming back to an old Google App Engine project on which I saw a bug. During this lag, I have been upgrading my AppEngine SDK and is now set at 1.3. When I try to run the same project again, I see the following exception: java.lang.NoSuchMethodError: com.google.apphosting.api.ApiProxy$Environment.getDefaultNamespace()Ljava/lang/String; at com.google.appengine.api.NamespaceManager.get(NamespaceManager.java:56) at com.google.appengine.api.memcache.MemcacheServiceImpl.setNamespace(MemcacheServiceImpl.java:181) at com.google.appengine.api.memcache.MemcacheServiceImpl.(MemcacheServiceImpl.java:145) at com.google.appengine.api.memcache.MemcacheServiceFactory.getMemcacheService(MemcacheServiceFactory.java:25) The line causing the problem is: CacheManager.getInstance().getCacheFactory().createCache(Collections.emptyMap()); (It is the same line as suggested by the AppEngine documentation to create a memcache object. It used to work fine previously. ) Any suggestions on how to fix it?

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  • Première sortie pour Android 3, le successeur d'Android 2.3 intégrera une version 3D des Google Maps

    Premières sortie pour Android 3 Le successeur d'Android 2.3 intégrera une version 3D des Google MapsLors de la conférence Dive Into Mobile qui se déroule actuellement, Andy Rubin, en charge du développement d'Android, a fait lors de sa keynote une démonstration de la future version d'Android (3.0, alias Honeycomb) sur une tablette Motorola.Le fait marquant de cette présentation (l'UI pour l'instant épurée n'ayant été qu'entraperçue) fut la démonstration de la future version de Google Maps qui sortira dans les jours avenir.De cette présentation il ressort qu'au menu de la prochaine mise à jour de Google Maps nous aurons : le chargement beaucoup plus rapide des cartes ; la gestion de l'affichage de...

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  • View Images and Videos in 3D in Firefox

    - by Asian Angel
    Different websites have their own format for viewing images and videos, but may not be a lot of fun to use. The Cooliris extension for Firefox lets you view those same images and videos in a dynamic 3D format. Before For our example we conducted a search for nature photos at Flickr. You could view them in a static format or even as a slideshow but what about something more dynamic looking? After As soon as the extension has finished installing, you will notice a new toolbar button used for launching the Cooliris tab. When you launch the Cooliris tab you will have an expandable menu system in the upper left corner. A speed dial setup in the center. And a small toolbar in the lower right corner Before going further you should check and make any desired adjustments in the preferences to enhance your viewing experience. In the upper right corner you can start your search by selecting from the available sources. The same search for nature images is more focused and clean looking this time. Clicking on an image will bring it forward and enlarge it. You can use the slider tool at the bottom of the tab to browser left or right through the images and videos. And when you find one that interests you, click on the popout button to open it in a new tab. Conclusion The Cooliris extension makes viewing images and videos fun and interactive with its’ 3D style format. Links Download the Cooliris extension (Mozilla Add-ons) Download Cooliris for Firefox, Internet Explorer, Safari (Mac Only), & Chrome Similar Articles Productive Geek Tips Make Firefox Display Large Images Full SizeInstalling Windows Media Player Plugin for FirefoxStop YouTube Videos from Automatically Playing in FirefoxShare Text & Images the Easy Way with JustPaste.itEasily View Source of Included Files in Firefox TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips VMware Workstation 7 Acronis Online Backup DVDFab 6 Revo Uninstaller Pro FetchMp3 Can Download Videos & Convert Them to Mp3 Use Flixtime To Create Video Slideshows Creating a Password Reset Disk in Windows Bypass Waiting Time On Customer Service Calls With Lucyphone MELTUP – "The Beginning Of US Currency Crisis And Hyperinflation" Enable or Disable the Task Manager Using TaskMgrED

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  • Custom shadow mapping in Unity 3D Free Edition

    - by nosferat
    Since real time hard and soft shadows are Unity 3D Pro only features I thought I will learn Cg programming and create my own shadow mapping shader. But after some digging I found that the shadow mapping technique uses depth textures, and in Unity depth values can be accessed through a Render Texture object, which is Unity Pro only again. So is it true, that I cannot create real time shadow shaders as a workaround to the limitations of the free version?

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  • Scorched 3D is one hot battle game

    <b>Sourceforge:</b> "Scorched 3D is a modernization of the classic DOS game Scorched Earth. It's a simple turn-based artillery game and a real-time strategy game in which players can counter each other's weapons with creative accessories, shields, and tactics."

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  • Sun Blade 6000 Interactive 3D Demo

    - by ferhat
    Three dimensional  fly-by demos of Sun systems are available from your everyday Java-enabled browsers. Oracle's flexible, eco-efficient Sun Blade 6000 chassis integrates Oracle's x86 and SPARC server blade modules with high-capacity networking and storage blades to support a wide range of application environments.  Click on the static picture below to enter the interactive 3D demo mode: Visit Oracle Technology Network pages and product pages for more information on Oracle's Sun Blades Servers.   

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  • Basic tutorial/introduction for 3d matrices, idealy in c++, without openGl or directX

    - by René Nyffenegger
    I am wondering if there is a simple tutorial that covers the basics of how to initialize rotation, translation and projection matrices, and how to multiply them, and how to get the screen coordinates afterwards for a 3d point. Idealy, the tutorial comes with compilable code and is not dependent on any 3rd party library. Searching the internet, I found lots of tutorials, so this is not the problem. Yet, it seemed all of these either covered openGl or directX, or they were theoretical in nature.

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